Article 4D6BT Game Boy CPU manual

Game Boy CPU manual

by
Thom Holwerda
from OSnews on (#4D6BT)
This document was designed to help you programming the Game Boy Classic, Game Boy Pocket, Super Game Boy and Game Boy Color (basics - you will need additionaldocuments for GBC specific programming). It was ment to be a complete handbook to start right off coding forthe hardware. The documents consists of three major parts. The first is the 'GBSpec.txt' (also known as the Pan Document) by Pan of Anthrox, Marat Fayzullin, Pascal Felber, Paul Robson, Martin Korth, kOOPa. This will be found in paragraph 1. The second is a mixture of several documents from 'Game Boy Assembly Language Primer (GALP) V1.0' by GABY (GAmeBoY). It contains opcodes, time duration and the affected flags per ASM command and the. This can befound in paragraph 2. The third is a summary of specifications and commands for Nintendo Super Game Boy speciffic programming bykOOPa and Bowser. See paragraph 3. Some light reading to kick off the week.
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