Article 4T00G The Outer Worlds review: Fall deeply into the best Fallout-like game in years

The Outer Worlds review: Fall deeply into the best Fallout-like game in years

by
Sam Machkovech
from Ars Technica - All content on (#4T00G)
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Enlarge (credit: Obsidian Entertainment)

Fallout Worlds is one of the best... ahem, sorry, I keep slipping with the name. This week's The Outer Worlds is a brand-new game, set in a brand-new universe, but in nearly every way that counts, it's a Fallout game.

For one, the team at Outer Worlds creators Obsidian Entertainment includes team members from the original Fallout's development. That team later stretched its "3D Fallout" wings in 2010 by making the revered Fallout: New Vegas. So much pedigree, plus a late-2018 trailer that looked Fallout as all get-out, set serious expectations for this week's game launch on Windows 10, Xbox One, and PlayStation 4.

Even if you were to start playing Outer Worlds oblivious to those facts, you wouldn't need long to feel a sense of di(C)ji vu. The Bethesda series' trappings, for one, are all over this offline, single-player Obsidian game. Create a character with a wide range of combat and non-combat ratings-and make tough decisions on which of those abilities to spend the most points on. Then dive into a first-person RPG where the game teases a ridiculous number of options and strategies to proceed.

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