GNOME Shell UX plans
The lock screen work that we landed in 3.36 was the outcome of a long-running programme of UX work, which we first put together at the GNOME UX hackfest in London, back in 2017. There are still some outstanding pieces of the login/unlock experience that need to be filled in, and this is something that we hope to work on over the coming development cycle. However, we are also turning our attention to other aspects of the shell, which we have wanted to update for some time.
In the rest of this post, I'll describe some of the areas that we're hoping to improve, before going on to talk about how we're going to do it.
An overview of what to expect from upcoming GNOME releases.