Article 52EMS Finally, you can build an entire “game” out of Super Mario Maker 2 levels

Finally, you can build an entire “game” out of Super Mario Maker 2 levels

by
Kyle Orland
from Ars Technica - All content on (#52EMS)
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    The individual level will no longer be the core unit of measurement in Super Mario Maker 2.

When the original Super Mario Maker came out on the Wii U nearly five years ago, we lamented how disjointed it felt to just play individual levels without "any sense of continuity or progression." We longed for a Mario Maker that let us arrange individual levels as building blocks to create "a complete game, one that progresses gently from easy to hard, teaching you new tricks and throwing in clever twists on old themes along the way."

Tomorrow, Nintendo will finally be making those dreams a reality with what it's calling the final major update to Super Mario Maker 2 on the Switch. The new World Maker mode will let you play with "All your ideas that couldn't be contained in a single course and share them with people around the globe," as the announcement video puts it.

Yes, that includes the ability to create a world map, complete with bridges, hills, customized course icons, background elements, and a variety of cosmetic themes. Those world maps operate on a pretty coarse-grained 7i-4 grid system, though, perhaps to make it harder to draw rude words or images with your course paths.

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