Cyberpunk 2077 publisher orders 6-day weeks ahead of launch
Polish video game developer CD Projekt Red told employees on Monday that six-day work weeks will be mandatory leading up to the November release of the highly anticipated Cyberpunk 2077, reneging on an earlier promise to not force overtime on the project.
[...]I take it upon myself to receive the full backlash for the decision," he wrote. I know this is in direct opposition to what we've said about crunch. It's also in direct opposition to what I personally grew to believe a while back - that crunch should never be the answer. But we've extended all other possible means of navigating the situation."
Severely overhyped repetitive walking simulators like The Witcher 3 don't make themselves, after all. They're made by harshly overworked and underpaid developers who are replaced faster than Polish judges critical of the Polish government.