Facebook Takes its First Small Steps Into the World of Cloud Gaming
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Facebook takes its first small steps into the world of cloud gaming:
Facebook is the latest tech giant to get into the world of cloud gaming - but the company's offering is quite a bit different than the competition. Unlike Amazon or Google, which both offer standalone cloud gaming services for a fee, Facebook is introducing cloud games to its existing app - several of which are playable right now.
"We're doing free-to-play games, we're doing games that are latency-tolerant, at least to start," says Jason Rubin, Facebook's vice president of play. "We're not promising 4K, 60fps, so you pay us $6.99 per month. We're not trying to get you to buy a piece of hardware, like a controller."
According to Rubin, the reason Facebook is exploring the cloud is because it opens up the types of games it can offer. The company started out in games more than a decade ago with Flash-based hits like FarmVille before moving to HTML5 for its Instant Games platform, but both of those technologies are relatively limited to smaller, simpler experiences.
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