Article 59NGW Facebook Takes its First Small Steps Into the World of Cloud Gaming

Facebook Takes its First Small Steps Into the World of Cloud Gaming

by
Fnord666
from SoylentNews on (#59NGW)

upstart writes in with an IRC submission for RandomFactor:

Facebook takes its first small steps into the world of cloud gaming:

Facebook is the latest tech giant to get into the world of cloud gaming - but the company's offering is quite a bit different than the competition. Unlike Amazon or Google, which both offer standalone cloud gaming services for a fee, Facebook is introducing cloud games to its existing app - several of which are playable right now.

"We're doing free-to-play games, we're doing games that are latency-tolerant, at least to start," says Jason Rubin, Facebook's vice president of play. "We're not promising 4K, 60fps, so you pay us $6.99 per month. We're not trying to get you to buy a piece of hardware, like a controller."

According to Rubin, the reason Facebook is exploring the cloud is because it opens up the types of games it can offer. The company started out in games more than a decade ago with Flash-based hits like FarmVille before moving to HTML5 for its Instant Games platform, but both of those technologies are relatively limited to smaller, simpler experiences.

Original Submission

Read more of this story at SoylentNews.

External Content
Source RSS or Atom Feed
Feed Location https://soylentnews.org/index.rss
Feed Title SoylentNews
Feed Link https://soylentnews.org/
Feed Copyright Copyright 2014, SoylentNews
Reply 0 comments