Article 5FBQB Xbox Wireless Headset review: $99 set with engineering wins, first-gen stumbles

Xbox Wireless Headset review: $99 set with engineering wins, first-gen stumbles

by
Sam Machkovech
from Ars Technica - All content on (#5FBQB)
  • IMG_1446_contrast-980x550.jpg

    The Xbox Wireless Headset, available for Xbox consoles and Windows 10 PCs starting this week for $99. [credit: Sam Machkovech ]

Tomorrow, March 16, Microsoft will launch its first official, Xbox-branded pair of wireless headphones-a far leap beyond the cheapo, one-ear headsets packed into original Xbox 360 consoles. Headphone expectations have changed a lot since those days, and potential buyers have to weigh crucial elements like sound isolation, microphone quality, voice-chat volume management, and device compatibility before spending $100 and up.

While the Xbox Wireless Headset isn't my de facto pick for the product category, it's certainly a solid option for its $99 price. Plus, I've been looking for a reason to catch up with other gaming-specific headphones I've recently tested. Hence, this review compares the XWH with a few options for PC and console gamers in search of versatile, high-quality headphones.

Nifty dials, dual source support

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