Article 5J9H9 Knockout City is the best team-deathmatch game we’ve played in years

Knockout City is the best team-deathmatch game we’ve played in years

by
Sam Machkovech
from Ars Technica - All content on (#5J9H9)
  • CATCH_SCREENSHOTS_GAMEPLAY_0322_02-25798

    You can practically hear the sound of a giant rubber ball smacking against a poor shlub in this capture from this week's thrilling new online multiplayer game Knockout City. [credit: EA / Velan ]

Knockout City is the best team-deathmatch game I've played in years. It celebrates and elevates the genre's roots in ways that make me think I've somehow reinstalled my old Voodoo2 GPU. And the game elevates this familiar format all under the guise of family-friendly dodgeball.

I wish describing an online game like that was enough to guarantee its success. But as I've learned over the years, a great online game can fail without a boisterous playerbase, an adept publishing hand, or good reasons for friends to keep playing with each other.

So I'm left with two obstacles: convincing you that Knockout City is worth your time, and convincing you that EA isn't going to get in the way of its success.

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