Article 5JZ34 Kena: Bridge of Spirits hands-on premiere: As good as “Legend of Pikmin” sounds

Kena: Bridge of Spirits hands-on premiere: As good as “Legend of Pikmin” sounds

by
Sam Machkovech
from Ars Technica - All content on (#5JZ34)
  • vlcsnap-2021-06-11-09h29m57s063-980x444.

    These cute blobs are known as the "Rot," and when you're not running around kicking tree-monster butt, you can sit and even meditate with your spooky-cute companions. [credit: Ember Labs ]

Until I played Kena: Bridge of Spirits this week, I wondered why I would carve time out of my gaming schedule to play yet another third-person adventure game. Sure, the game looked cute, but who the heck is this new studio, Ember Lab? And why should I assume this upstart has anything to add to a crowded genre beyond a stylish mystical-forest aesthetic?

One Parsec demo session later, my tune changed entirely.

I was invited to test the new game, slated to launch August 24 on PC, PS5, and PS4, as part of its inclusion in this week's first-ever Tribeca Games Festival. The title is a serious coup for the fest (especially in a month full of online game reveal "events"). My hands-on hour with the game's opening quests suggests that Ember Labs may indeed deliver on its promise of presenting a refreshing Zelda-like adventure with a tasteful sprinkling of Pikmin's minion-control systems.

Read 9 remaining paragraphs | Comments

index?i=cM8bQLEwimA:O5YUfKyWgWI:V_sGLiPB index?i=cM8bQLEwimA:O5YUfKyWgWI:F7zBnMyn index?d=qj6IDK7rITs index?d=yIl2AUoC8zA
External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments