Article 5QR5D Metroid Dread developer leaves names out of credits, ex-staffers say

Metroid Dread developer leaves names out of credits, ex-staffers say

by
Steve Haske
from Ars Technica - All content on (#5QR5D)
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Metroid Dread developer MercurySteam has been criticized by multiple former members of the company whose names were left out of the credits, the ex-staffers say.

Speaking to the Spanish outlet Vandal, several former employees who contributed to Dread's development-which was handled primarily by the Madrid-based studio with nominal oversight from Nintendo EPD in Japan-said they were not acknowledged for their efforts despite working on the game for months. The outlet also confirmed a company policy at MercurySteam that stipulates any employee must work on at least 25 percent of a project's total development to be included in its credits.

"The policy of the studio requires that anyone must work on the project at least 25% of the time, of the total development of the game, to appear in the final credits," a studio representative said in an email to Vandal (via our google translated-script). "Of course, exceptions are sometimes made when making exceptional contributions." Sources in the story put the game's total development time at between three to four years.

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