Article 5WBNP Capcom announces next-gen Street Fighter sequel, return to rollback netcode

Capcom announces next-gen Street Fighter sequel, return to rollback netcode

by
Sam Machkovech
from Ars Technica - All content on (#5WBNP)
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Enlarge / Ryu is back (and bearded, hubba hubba). Welcome to the world of Street Fighter 6. (credit: Capcom)

After years of speculation, rumors, and teases, Capcom confirmed the inevitable: A new generation of Street Fighter is coming.

The Japanese game studio concluded a week-long countdown with a Monday morning unveiling of Street Fighter 6. The 30-second teaser video focuses on two lead characters: the classic dragon-punching Ryu and the series' newest character, Luke (introduced in DLC in Street Fighter V). The camera lingers on shifting fingers, wiggling toes, and bulging muscles and then zooms out to show the rivals staring each other down and revving up attacks, with each character accentuated by brief paint-splash effects.

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    Flexing to make veins bulge. Is this a hint at a new mid-battle mechanic for the series? [credit: Capcom ]

While this trailer clearly doesn't include "final" gameplay (or, really, any game-like combat), the brief footage zooms in on elements like fingernails, hair, and clothing, suggesting that we're seeing the game's planned level of real-time detail (as opposed to a pre-rendered cinema sequence). Capcom has yet to confirm what 3D engine the game will run on, but the trailer's hair animations and reflective skin resemble features seen in characters in RE Engine games like Resident Evil 7 and Resident Evil Village.

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