Testing Shows AMD’s FSR 2.0 Can Even Help Lowly Intel Integrated GPUs
Freeman writes:
FSR 2.0 can make Deathloop just about playable on a two-year-old laptop GPU.
There are two things to like about version 2.0 of AMD's FidelityFX Super Resolution (FSR) upscaling tech, which finally began appearing in actual games late last week. The most important is that the quality of the upscaled image is dramatically better than in FSR version 1.0. The second is that FSR 2.0 is compatible with all kinds of GPUs, including not just AMD's but older GeForce GPUs that aren't compatible with Nvidia's proprietary deep learning super sampling (DLSS).
New testing from Tom's Hardware has also revealed another unlikely beneficiary: Intel's recent integrated GPUs. Using an Iris Xe laptop GPU in a Core i7-1165G7, FSR 2.0 was able to bump the average frame rates in a 720p version of Deathloop by around 16 percent, nudging it from just under 30 fps to just over 30 fps and helping to offset the low resolution with its built-in anti-aliasing. Not bad for a nearly two-year-old laptop GPU playing a demanding modern game.
[...] Game developers could choose to support FSR 2.0 over Nvidia's DLSS for the same reason: It provides good-enough results that cover a much broader range of GPU hardware from multiple manufacturers. [...]
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