Article 63PC9 Halo Infinite’s canceled split-screen campaign can be uncanceled by exploit

Halo Infinite’s canceled split-screen campaign can be uncanceled by exploit

by
Sam Machkovech
from Ars Technica - All content on (#63PC9)
in-space-no-one-can-hear-you-split-scree

Enlarge (credit: Aurich Lawson | Bungie)

Last week, the Halo Infinite development team announced that it was walking back a years-old pledge to support split-screen co-op for the game's campaign mode. The feature had been delayed multiple times before being tossed into the bin, and the decision dashed the hopes of anyone who hoped to enjoy the game's campaign with at least one friend on a single screen.

Within days, fans suggested that the feature had been working on Xbox consoles all along, albeit via a glitch-which, as of press time, has yet to be patched on Halo Infinite's retail version on Xbox consoles. Following reports and videos of the exploit, a team of gaming analysts confirmed via hours of campaign testing that Halo Infinite's split-screen mode is functional-enough so that we're left scratching our heads as to what the heck is going on at Xbox.

How to do it yourself

Before I post any instructions, a warning: Using this exploit could affect or outright nuke your Xbox's Halo Infinite save files. This is due to a longstanding bug, reported in December, where Halo Infinite gets confused if two gamepads are signed into the same "gamertag" profile on one console. Assigning a separate gamertag to each connected controller before booting the game appears to solve the problem, but you have been warned.

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