Google Announces Official Android Support for RISC-V
upstart writes:
Google's keynote at the RISC-V Summit promises official, polished support:
Over the holiday break, the footage from the recent "RISC-V Summit" was posted for the world to see, and would you believe that Google showed up to profess its love for the up-and-coming CPU architecture?
[...] Google's keynote at the RISC-V Summit was all about bold proclamations, though. Lars Bergstrom, Android's director of engineering, wants RISC-V to be seen as a "tier-1 platform" in Android, which would put it on par with Arm. That's a big change from just six months ago. Bergstrom says getting optimized Android builds on RISC-V will take "a lot of work" and outlined a roadmap that will take "a few years" to come to fruition, but AOSP started to land official RISC-V patches back in September.
The build system is up and running, and anyone can grab the latest "riscv64" branch whenever they want-and yes, in line with its recent Arm work, Google wants RISC-V on Android to be 64-bit only. For now, the most you can get is a command line, and Bergstrom's slide promised "initial emulator support by the start of 2023, with Android RunTime (ART) support for Java workloads following during Q1."
[...] Once Google does get Android up and running on RISC-V, then it will be up to manufacturers and the app ecosystem to back the platform. What's fun about the Android RunTime is that when ART supports RISC-V, a big chunk of the Android app ecosystem will come with it. Android apps ship as Java code, and the way that becomes an ARM app is when the Android Runtime compiles it into ARM code. Instead, it will soon compile into RISC-V code with no extra work from the developer. Native code that isn't written in Java, like games and component libraries, will need to be ported over, but starting with Java code is a big jump-start.
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