Article 68GBN Deep Rock Galactic celebrates 5 years by letting players dig like it’s 2018

Deep Rock Galactic celebrates 5 years by letting players dig like it’s 2018

by
Kevin Purdy
from Ars Technica - All content on (#68GBN)
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Enlarge / Five years later, there are still seemingly infinite upgrades to each class you'll get after just _one more run_. (credit: Ghost Ship Games)

Deep Rock Galactic, the grim vision of galactic extractive hypercapitalism that's also a wonderful community and great hang, will soon be 5 years old. The co-op first-person shooter is celebrating by letting you play the game as it launched in preview form in 2018.

Deep Rock Galactic (DRG) is a co-op shooter that's not like other co-op shooters. You and up to three other players choose a class of dwarven miner, enter a procedurally generated section of an insectoid-infested planet, and then shoot, dig, build, fix, collect, and goof your way toward objectives. One moment you're deep into a tough-as-nails, Aliens-esque blitz for survival, and the next you're picking out silly hats and tossing beer steins at a robot barkeep.

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Some of Deep Rock Galactic's sales and engagement stats since its early-access release in 2018. (credit: Ghost Ship Games / Steam)

That game and other factors-lower system requirements, a generally friendly and welcoming online community, constant updates, Game Pass availability-have led to DRG selling more than 5.5 million copies by the end of 2022, across all platforms. Its daily active users have nearly tripled since 2019. And its Steam reviews have been 97 percent positive since its launch there.

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