Article 6A181 Are Roblox’s new AI coding and art tools the future of game development?

Are Roblox’s new AI coding and art tools the future of game development?

by
Kyle Orland
from Ars Technica - All content on (#6A181)
roblox-800x450.jpeg

Enlarge / All these characters were generated directly by human developers, but future Roblox content may rely more on AI-generation tools. (credit: Roblox)

SAN FRANCISCO-At the Game Developers Conference Monday, Roblox rolled out a new set of AI tools designed to let the company's millions of player-creators create usable game code and in-game 2D surfaces using nothing but simple text descriptions.

Head of Roblox Studio Stef Corazza told a packed audience at the conference that the release is a major step toward "democratizing" game creation, taking it from "the hands of the skilled few" and giving it to people "who were blocked by technical hurdles but had a great idea" that they were previously unable to express without highly specialized skills.

Create a 3 by 3 grid of orbs"

The release of the Roblox Code Assist beta Monday morning certainly seems to have the potential to let users create simple code snippets with a minimum of effort. In an example Corazza presented at the conference, a user could ask the system to "make orb turn red and destroy after 0.3 seconds when player touches it." The system then generates a seven-line Lua function that does just that, based on a coder-defined orb object provided earlier in the code.

Read 13 remaining paragraphs | Comments

External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments