Article 6W04P Sobering Revenue Stats of 70K Mobile Apps Show Why Devs Beg For Subscriptions

Sobering Revenue Stats of 70K Mobile Apps Show Why Devs Beg For Subscriptions

by
msmash
from Slashdot on (#6W04P)
Most mobile apps fail to reach $1,000 in monthly revenue within their first two years, according to a new report from RevenueCat examining data from over 75,000 mobile apps. Across all categories, only about 20% of apps achieve the $1,000 threshold, while just 5% reach $10,000 monthly. In 2025, the top 5% of apps generate 500 times more revenue than the remaining 95% -- up from 200 times in 2024. After one year, elite performers in gaming, photo and video, health and fitness, and social categories exceed $5,000 monthly, while those in the 25th percentile earn a meager $5-20 per month. The report also highlights North American developers' heavy iOS dependence, with 76.1% making over 80% of their revenue from Apple's platform. Subscription retention presents another challenge, with barely 10% of monthly subscribers staying beyond the first year.

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