Article 724JP Scientists built an AI co-pilot for prosthetic bionic hands

Scientists built an AI co-pilot for prosthetic bionic hands

by
Jacek Krywko
from Ars Technica - All content on (#724JP)

Modern bionic hand prostheses nearly match their natural counterparts when it comes to dexterity, degrees of freedom, and capability. And many amputees who tried advanced bionic hands apparently didn't like them. Up to 50 percent of people with upper limb amputation abandon these prostheses, never to use them again," says Jake George, an electrical and computer engineer at the University of Utah.

The main issue with bionic hands that drives users away from them, George explains, is that they're difficult to control. Our goal was making such bionic arms more intuitive, so that users could go about their tasks without having to think about it," George says. To make this happen, his team came up with an AI bionic hand co-pilot.

Micro-management issues

Bionic hands' control problems stem largely from their lack of autonomy. Grasping a paper cup without crushing it or catching a ball mid-flight appear so effortless because our natural movements rely on an elaborate system of reflexes and feedback loops. When an object you hold begins to slip, tiny mechanoreceptors in your fingertips send signals to the nervous system that make the hand tighten its grip. This all happens within 60 to 80 milliseconds-before you even consciously notice. This reflex is just one of many ways your brain automatically assists you in dexterity-based tasks.

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