Article 2T36A Doom is Bethesda’s best VR game—and that’s bad news for two major “VRPGs”

Doom is Bethesda’s best VR game—and that’s bad news for two major “VRPGs”

by
Sam Machkovech
from Ars Technica - All content on (#2T36A)
Screenshot-397-800x522.png

Enlarge / Toy with a giant Doom monster in VR before you eventually try to kill it in a real mission. (credit: id Software)

LOS ANGELES-I didn't go into this year's E3 thinking that the virtual reality sector needed another danged shooting game. Shooting galleries are already a dime a dozen on every consumer VR platform. At this point, the genre needs something special to stand out.

It needs Doom.

My 10-minute demo with the series' first official VR offering, Doom VFR, did not convince me that this was a must-have, gotta-buy-headset game. But it did rise above the growing VR-shooter fray to thrill and exhilarate. For my jaded eyes, that is no small feat. However, Doom VFR's speed, accessibility, and quality cast a pretty giant shadow on the other Bethesda VR offerings that I played this E3, Fallout 4 VR and Skyrim VR.

Read 21 remaining paragraphs | Comments

index?i=-IHzISPGZmE:_QpkSww8e0M:V_sGLiPB index?i=-IHzISPGZmE:_QpkSww8e0M:F7zBnMyn index?d=qj6IDK7rITs index?d=yIl2AUoC8zA
External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments