Article 358N0 Gran Turismo Sport is extremely limited in offline mode

Gran Turismo Sport is extremely limited in offline mode

by
Jonathan M. Gitlin
from Ars Technica - All content on (#358N0)
gt-no-network-800x450.jpg

Enlarge (credit: Polyphony Digital / Aurich Lawson)

On Tuesday, October 17, the long-awaited Gran Turismo Sport arrives for the Playstation 4. This seventh installment of one of the world's best-selling games franchises introduces a number of updates designed for high-end TVs, virtual reality, and e-sports enthusiasts. Although we've had a copy for a few days now, you'll have to wait a few more days to read a proper review.

In large part, that's because Sony's Gran Turismo Sport servers were down for the past few days. Since being connected to those servers is such an integral part of the game, there's very little left to do if you're offline.

But let's not pretend like we weren't warned. In a blog post last month, Sony revealed that "[i]n order to ensure fair racing for all, GT Sport will require an Internet connection for the majority of functionality. This connectivity requirement is to ensure that progress, car availability, and driver ratings are properly maintained at all times."

Read 4 remaining paragraphs | Comments

index?i=Fhly6Y5h7PM:9cXIeO8uC50:V_sGLiPB index?i=Fhly6Y5h7PM:9cXIeO8uC50:F7zBnMyn index?d=qj6IDK7rITs index?d=yIl2AUoC8zA
External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments