Article 4H1B9 Google Stadia in 4K might push you past your home-Internet data cap

Google Stadia in 4K might push you past your home-Internet data cap

by
Jon Brodkin
from Ars Technica - All content on (#4H1B9)
stadia-controller-800x568.jpg

Enlarge / A Google Stadia controller and a Google Chromecast Ultra. (credit: Google)

Google Stadia will bring 4K game streaming to customers in November, but the new service could be costly for users who face home-Internet data caps and want to play games at the highest possible settings.

Google says you'll need 35Mbps to play at maximum settings-that's 4K resolution, high dynamic range (HDR), and 60 frames per second (fps) with 5.1 surround sound. As PC Gamer noted last week, that adds up to 15.75GB per hour, which would use up an entire 1TB monthly data allotment in 65 hours of game time.

Stadia will work at lower resolutions, with Google recommending 20Mbps for 1080p/60fps with 5.1 surround sound, and 10Mbps for 720p/60fps with stereo sound. That's 9GB and 4.5GB per hour, respectively, potentially using up a 1TB data cap in 114 or 228 hours.

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