BioShock will return, but without Ken Levine
Publisher 2K announced today that development has started on the first new BioShock game since 2013's BioShock Infinite. But Ken Levine, who served as creative director on Infinite and 2007's original BioShock (and as lead designer on System Shock 2), will not be involved with the new project.
Instead, the new game "will be in development for the next several years" with Cloud Chamber, a 2K-subsidiary studio based in both Novato, California, and Montreal. Veteran Firaxis game producer Kelley Gilmore will be heading up the new studio and confirmed to GamesRadar that the BioShock project will be moving forward without Levine.
"Ken and his team at Ghost Story Games are fully engaged in developing a new experience that will surely be another incredible game for all of us to enjoy," Gilmore told the site. "He is not affiliated with Cloud Chamber or the development of our BioShock title."
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