Article 4WDBC Mourning the end of the video game rental era

Mourning the end of the video game rental era

by
Kyle Orland
from Ars Technica - All content on (#4WDBC)
redboxgames-800x598.jpg

Enlarge / This image, like game rentals as a whole, is now a relic of a bygone era.

On Monday, Redbox confirmed to The Verge that it was "permanently transitioning out of the games business." That means Redbox would remove the option to rent physical game discs from its thousands of self-serve kiosks (Redbox game sales will still be available through the end of the year).

For many in the United States, Redbox kiosks had been the only convenient way to rent games ever since rental mega-chain Blockbuster went belly up over the course of a decade (along with most of its smaller brick-and-mortar competition). GameFly still offers a rent-by-mail service, but that service's monthly subscriptions and long postal wait times mean those loans are not much like just going down the street and paying a few bucks to sample a game for a few days.

Redbox's decision to exit the game-rental market, just as the 2010s come to a close, marks a poetic and somewhat anticlimactic end to a practice that has been in a steep decline for well over a decade now. Like using a slide rule or blowing into a Nintendo cartridge, renting physical games is a practice we'll harbor nostalgia for even though it's not necessary anymore (assuming you have good-enough Internet access, that is).

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