A Programmer Lost A Game He Made As A Kid, Until Someone Streamed It On Twitch
upstart writes in with an IRC submission for SoyCow1337:
A Programmer Lost A Game He Made As A Kid, Until Someone Streamed It On Twitch:
Rick Brewster is a programmer and the author of Paint.NET, a free replacement for Microsoft Paint that's expanded to have features similar to image creation programs like Photoshop and GIMP. In 1994, at the age of 12, Brewster made The Golden Flute IV: The Flute of Immortality, a DOS-based roleplaying game inspired by a text adventure from a 1984 instructional book on how to write adventure games. He wrote The Golden Flute IV on a Tandy 1000 TL/2, an IBM clone computer.
[...]"I made ONE installable copy onto 3.5" 720K disks that I packaged up and mailed to my cousin on the east coast, and that's it," Brewster explained in a Twitter thread. That copy was seemingly lost, with no playable copy surviving.
[...] Somehow, a version of that game found its way into the hands of a streamer name Macaw, who specializes in old and obscure games. [...] He played The Golden Flute IV on December 23rd, exploring it for a short time before moving on to other games.
[...]Brewster speculated on Twitter that his cousin possibly uploaded the game to a BBS, because it somehow ended up in the "Frostbyte" archive, a collection of old games that was uploaded to the Internet Archive. If you're curious how it plays, you can check it out using this in-browser DOSbox emulator.
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