Article 5055H Ten minutes of Half-Life: Alyx: The biggest VR goosebumps we’ve ever had

Ten minutes of Half-Life: Alyx: The biggest VR goosebumps we’ve ever had

by
Sam Machkovech
from Ars Technica - All content on (#5055H)
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    Hello, darkness, my old friend. [credit: Valve ]

On Monday, three weeks before its retail launch on Windows PCs, Half-Life: Alyx received its most revealing look yet. This new video series, weighing in at 10 minutes, is an incredible summary of the upcoming VR game's three pillars: puzzles, action, and creeping dread.

I can confirm that this footage is spliced from various moments through the campaign, with only one scene, labeled "Gameplay Video 1," taking place within the game's earliest section. Based on what I've learned from multiple sources, this video series has been very carefully curated, because it focuses more on how Alyx's VR movement and beat-by-beat gameplay will look and feel, as opposed to spoiling its storytelling or more complicated puzzles.

The three-part series has one huge component in common: the Gravity Gloves. This new control system appears to work exactly as I'd learned ahead of last year's reveal:

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