Article 511S2 Review: With Charterstone, a “legacy” game goes digital

Review: With Charterstone, a “legacy” game goes digital

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Ars Staff
from Ars Technica - All content on (#511S2)
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Enlarge / The graphics here are bright and colorful. (Note that all shots are from the pre-release version of the game.)

Welcome to Ars Cardboard, our weekend look at tabletop games! Check out our complete board gaming coverage at cardboard.arstechnica.com.

Charterstone has been one of the most popular "legacy" board games since that style of game first emerged. (A legacy game alters rules and board state permanently across multiple playthroughs, often based on an overarching storyline.) It's also a standalone legacy game, not an extension of previous brands, like Pandemic (the massive hit), Risk (the original), and Machi Koro (the unnecessary).

Acram Digital just released its digital adaptation of Charterstone (read our review of the tabletop version), and it's a strong one, with outstanding graphics and competitive AI players-but a very crowded screen that, on Steam at least, made it hard to see the entire board.

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