Article 51AT3 Kojima’s GBA experiment—and the sunny island childhood it changed forever

Kojima’s GBA experiment—and the sunny island childhood it changed forever

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Ars Staff
from Ars Technica - All content on (#51AT3)
Konami_BoktaiBox-CROPPED-800x604.jpg

Enlarge / The sun is actually in the sky, not in your hand, which is key to playing Boktai. (credit: Konami)

The 2003 Game Boy Advance exclusive Boktai: The Sun Is in Your Hand! is a largely forgotten game, even among Hideo Kojima fans. The concept is as indulgent as a Kojima game could ever be: you play as young vampire hunter Django (named after a famed spaghetti Western hero) who fights immortals with a solar-powered gun. Like your namesake, you drag bosses into a solar pile driver in a coffin.

The game's relative lack of popularity is probably due, in part, to its central conceit: a solar sensor embedded on the cartridge itself that affected in-game events. For players who lived in temperate regions or adults who lived on a strict schedule, this made playing Boktai a challenge. The vital sunlight needed to activate in-game events or defeat bosses meant you could only properly play this game if you had a very flexible schedule-or cheated the sensor with a blacklight.

Unless you were like me and lived on a tropical island.

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