Article 550HJ You should play Namco’s lost arcade-action classic, Mr. Driller DrillLand

You should play Namco’s lost arcade-action classic, Mr. Driller DrillLand

by
Sam Machkovech
from Ars Technica - All content on (#550HJ)
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Enlarge / Right about now sounds good for a blast of 2002's best arcade-puzzle gaming. (credit: Bandai Namco)

In recent years, Japanese game makers have tried to revive the 16- and 32-bit era's beloved niche of arcade-puzzle series, but these nostalgia cash-ins have mostly failed. Capcom's Puzzle Fighter came back to life on smartphones as a free-to-play gacha mess. Sega's Chu Chu Rocket returned with too many complications as an Apple Arcade exclusive (and, crucially, zero multiplayer). And Hudson's Super Bomberman sputtered onto the Switch's 2017 launch lineup as a mess, though it eventually received some face-saving patches.

As a result, I shudder whenever I see a cult-classic, puzzle-arcade series return on modern, download-only storefronts. The genre that used to thrive on cartridges and CD-ROMs has become ripe for microtransactions and slot-machine mechanics. Which is why I'm taking the unusual step of reviewing such a launch going right.

Mr. Driller DrillLand, out today on Windows PCs and Nintendo Switch, is one of the rarest games from Namco's early-'00s period, which was otherwise marked by the blistering 3D likes of Ridge Racer and Tekken. The cartoony, 2D game, which launched exclusively in Japan in 2002 for the GameCube, was arguably a swan song for the studio's legacy as an '80s arcade juggernaut. Thankfully, today's updated, translated version leaves well enough alone: its pure gameplay experience returns with 1080p-friendly touches.

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