Article 5772Z Microsoft Flight Simulator's Data Insanity Spawns Enormous Buildings and Anomalies via Openstreetmap

Microsoft Flight Simulator's Data Insanity Spawns Enormous Buildings and Anomalies via Openstreetmap

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Fnord666
from SoylentNews on (#5772Z)

martyb writes:

Microsoft Flight Simulator's Data Insanity Spawns Enormous Buildings And Anomalies From OpenStreetMap:

The OpenStreetMap project is an excellent example of how powerful crowdsourced data can be, but that's not to say the system is perfect. Invalid data, added intentionally or otherwise, can sometimes slip through the cracks and lead to some interesting problems. A fact that developers Asobo Studio are becoming keenly aware of as players explore their recently released Microsoft Flight Simulator 2020.

Like a Wiki, users can update OpenStreetMap and about a year ago, user nathanwright120 marked a 2 story building near Melbourne, Australia as having an incredible 212 floors[*] (we think it's this commit). The rest of his edits seem legitimate enough, so it's a safe bet that it was simply a typo made in haste. The sort of thing that could happen to anyone. Not long after, thanks to the beauty of open source, another user picked up on the error and got it fixed up.

But not before some script written by Asobo Studio went through [and] sucked up the OpenStreetMap data for Australia and implemented it into their virtual recreation of the planet. The result is that the hotly anticipated flight simulator now features a majestic structure in the Melbourne skyline [Tweet] that rises far above...everything.

The whole thing is great fun, and honestly, players probably wouldn't even mind if it got left in as a Easter egg. It's certainly providing them with some free publicity; in the video below you can see a player by the name of Conor O'Kane land his aircraft on the dizzying edifice, a feat which has earned him nearly 100,000 views in just a few days.

[*] By way of comparison, the tallest building in the world - the Burj Khalifa - has 163 floors. This "Tower of Melbourne" exceeds that record by nearly 50 floors!

There are links to a YouTube video: Landing on the Melbourne Citadel in Microsoft Flight Simulator (06:30) and also to a Redit thread Found the Wall in the North.

It's a great article that considers the challenges of validating user-sourced data - well worth the quick read!

Which leads me to ask: what glaring data errors have you encountered, user-sourced or otherwise?

Previously:
(2020-08-02) How Microsoft Flight Simulator Returned to the Skies

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