Xbox Series X hands-on: The big back-compat dive begins
by Sam Machkovech from Ars Technica - All content on (#58KVP)
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Holes. [credit: Sam Machkovech ]
What good is a next-gen console without any "new" video games to play on it?
That question loomed as I unpacked an Xbox Series X console at my home office last week, nearly two months before its $499 retail launch on November 10. Such early access to a state-of-the-art gaming machine surely comes with some concession, and in my case, that was a severe asterisk on its compatible content. Unlike other console-preview opportunities I've had in my career, this one didn't come with a single new or freshly updated game in the box.
The funny thing is, this is exactly what I'd asked for.
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