Watch Dogs: Legion review: A meaningless mob, with mostly merry mayhem
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Believe it or not, this humble construction worker is a key figure in the hacker resistance.
Then along comes a game like Watch Dogs: Legion, which aims to blow up that dichotomy with a simple question: what if practically every non-player character could become a protagonist?
The results of Ubisoft's ambitious attempt are a little sloppy at points, and it doesn't fix the open-world genre's problems with repetitive quests. Still, Watch Dogs: Legion earns points for weaving together a coherent open-world game where no one is the protagonist and everyone is the protagonist at the same time.
Everyone's a hackerLegion takes players to a version of London that has been utterly transformed in the well-established techno-dystopian near-future of the Watch Dogs universe. Things start off with a literal bang when a terrorist hacker collective known as Zero Day sets off a series of massive explosions around the city. Dedsec, the "good guy" hackers from previous Watch Dogs titles, gets framed for the attacks, leading the city to grant sweeping police state powers to mercenary mega-firm Albion in the name of "security."
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