Article 5MPVT Microsoft Flight Simulator’s new PC boosts: Yes, the VR mode is finally good

Microsoft Flight Simulator’s new PC boosts: Yes, the VR mode is finally good

by
Sam Machkovech
from Ars Technica - All content on (#5MPVT)

Anyone who has played a flight simulator knows that screen real estate is critical. Your average 16:9 TV or monitor is fine for most video games, but flight simulators are all about the spatial awareness of sitting in a cockpit, peeking at a massive console of virtualized buttons and screens, and having your midair view framed by a plane's windshields and windows.

A wider monitor is better for that simulation, while a freakin' virtual reality headset opens up the virtual skies-but at the cost of VR's high processing demands.

Since July 2020, the teams responsible for Microsoft Flight Simulator have been pledging to deliver a truly playable VR version of the game. That pledge kicked off months later with serious turbulence, and after my earliest tests, I warned interested fans to prepare their stomachs for a bumpy ride.

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