Article 5PH94 Cruis’n Blast review: ’90s arcade racing, supercharged for the modern era

Cruis’n Blast review: ’90s arcade racing, supercharged for the modern era

by
Sam Machkovech
from Ars Technica - All content on (#5PH94)
  • Cruisn-Blast-Screenshot-4-980x551.jpg

    Flipping past a technicolor dinosaur in a shiny, blue sports car: that's the Cruis'n Blast lifestyle at work. [credit: Raw Thrills / Nintendo ]

Cruis'n Blast's placement on my list of favorite video games of 2021 should not be taken as a universal recommendation. As a painstakingly authentic refresh of the dated Cruis'n arcade-racing series, it's a simple game, and in many ways, it lags behind other arcade racers that have come and gone in the past few years.

Still, if you're looking for sheer, unadulterated, all-ages racing fun, especially on the underpowered Nintendo Switch, you should set your GPS coordinates to the bonkers racetracks and Burnout-leaning smashy-smash of Cruis'n Blast as soon as possible.

Cruis'n through history: A primer

Cruis'n emerged in the '90s as one of the only major Western racing series in arcades, years after Sega and Namco unleashed their own dazzling 3D racers. This Midway series didn't really compete with the likes of Daytona USA or Ridge Racer, as it was marked by wimpy tech and simple mechanics. Instead, 1994's Cruis'n USA kept things loud and silly in a shameless, drive-straight-ahead manner. The result was, depending on where you lived, a pizza parlor mainstay-and one that rode Nintendo's coattails, since it was emblazoned with "Nintendo Ultra 64" logos before that console launched with a different name.

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