Article 5SJ8C Bus Simulator 21: We should really pay bus drivers more

Bus Simulator 21: We should really pay bus drivers more

by
Jonathan M. Gitlin
from Ars Technica - All content on (#5SJ8C)
slider2-02-800x450.jpg

Enlarge / This is Chinatown in Angel Shores, a substitute for the Bay Area in Bus Simulator 21. (credit: Astragorn)

Have you ever had a game you really wanted to love, but it just didn't work out? For me, Bus Simulator 21 is that game. News of its impending release caught my eye in late summer, and I knew I had to try it. Almost all of my gaming these days involves a handful of racing sims, but the idea of a lower-stress driving experience seemed like an attractive distraction from the world outside.

At this point, any actual bus drivers reading this will be shaking their heads. Because as I have come to learn, driving a bus is pretty stressful.

The conceit of Bus Simulator 21 is extremely straightforward: you manage a transportation company and drive buses across a number of different environments. There are fictional open-world environments-one in the US and one in Europe-and real buses, including double-deckers and even fully electric ones.

Read 13 remaining paragraphs | Comments

index?i=FB-4GWT6yfQ:o79cebLh16o:V_sGLiPB index?i=FB-4GWT6yfQ:o79cebLh16o:F7zBnMyn index?d=qj6IDK7rITs index?d=yIl2AUoC8zA
External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments