Article 606M5 Porting Doom to A/UX

Porting Doom to A/UX

by
Thom Holwerda
from OSnews on (#606M5)

It seems NCommander's horrid journey porting Doom to AIX is inspiring others to the same. This time around, Cariad Keigher ported Doom to a more obscure UNIX variant - Apple's A/UX.

I've never considered porting Doom before, but I was curious if my favourite abandoned UNIX variant had a port. With some very brief cursory searches on Google and GitHub, I was led to believe that this was unlikely or if it had been done, it was never publicly announced a port or it has been lost to the sands of time.

If it is the case nobody has bothered, there is a good reason: it isn't exactly necessary. Once I explain A/UX, it'll make sense why I am likely the first person ever to port the game to this platform.

All I can say is - godspeed to people like NCommander and Keigher. This sort of hackery makes me feel all warm and fuzzy inside, even if I don't always understand all the details of the programming work they're doing. I wonder who will pick up the baton and what obscure UNIX will get a Doom port next.

May I make a suggestion?

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