Article 607RC Xbox 360 architecture: a practical analysis

Xbox 360 architecture: a practical analysis

by
Thom Holwerda
from OSnews on (#607RC)

Released a year before its main competitor, the Xbox 360 was already claiming technological superiority against the yet-to-be-seen Playstation 3. But while the Xbox 360 might be the flagship of the 7th generation, it will need to fight strongly once Nintendo and Sony take up retail space.

This new entry of the console architecture series will give you an additional perspective of how technology was envisioned during the early naughties, with emphasis on the emerging multi-core' processor and unorthodox symbiosis between components, all of which enabled engineers to tackle unsolvable challenges with cost-effective solutions.

As with the other entries into the series, this is great weekend reading. Incredibly detailed, covering both hardware and software, the games, the development tools, and so much more. Excellent work.

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