Article 6BF6K Luke’s Awakening fan art merges Star Wars with Zelda to delightful 8-bit effect

Luke’s Awakening fan art merges Star Wars with Zelda to delightful 8-bit effect

by
Benj Edwards
from Ars Technica - All content on (#6BF6K)
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Enlarge / Star Wars: Luke's Awakening imagines a Game Boy Color game that never was. (credit: Shoehead)

Just in time for Star Wars Day, Irish pixel artist and indie game developer Shoehead debuted nine delightful mock-up images of a non-existent Game Boy Color game called Star Wars: Luke's Awakening. It's a fan tribute that melds the design sensibilities of the 1993 Game Boy classic Zelda: Link's Awakening with the storyline of the original Star Wars trilogy.

In the pixel art, Shoehead depicts a title screen and eight key scenes that reflect important events in A New Hope, The Empire Strikes Back, and Return of the Jedi. The scenes include watching the "Help me, Obi-Wan Kenobi" sequence with the Jedi master, an encounter with a Wampa on Hoth, a Darth Vader boss battle, evading the Rancor monster, getting zapped by the Emperor, and seeing the Force ghosts of Anakin, Yoda, and Obi-Wan at the end of Return of the Jedi.

  • luke1.jpg

    Fan-made mock-up title screen artwork for a fantasy Star Wars: Luke's Awakening game. [credit: Shoehead ]

The images abound with delightful details, such as choices of weapons appropriate for each scene and how Shoehead perfectly adapted the "chibi" style of Zelda's Game Boy adventures to Star Wars.

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