Article 6JDZ3 Elden Ring is Tencent’s next target for mobile loot boxes and microtransactions

Elden Ring is Tencent’s next target for mobile loot boxes and microtransactions

by
Kevin Purdy
from Ars Technica - All content on (#6JDZ3)
Elden_Ring_Screenshot_2-800x450.jpg

Enlarge / Artist's rendition of two Elden Ring teams, The Medium and The Message, battling it out in a colosseum constructed from micro-transactions and overseen by mystical creatures known as Whales. (credit: Bandai Namco)

To its fans, Elden Ring is a noble struggle, where the effort you put into memorizing boss patterns, improving your build, and fine-tuning your reactions offsets your near-constant deaths in a grim, unforgiving landscape.

To Tencent, it seems, Elden Ringis an opportunity to create another free-to-play game, one flush with in-app purchases and booster packs that may not mesh at all with the game's nature or setting.

Reuters reports that Tencent, the Chinese firm that owns a 16 percent stake in Elden Ring and Dark Souls-maker FromSoftware, has a mobile version of Elden Ring in development. Progress "has been slow," according to three people familiar with the project cited by Reuters. But it will be free-to-play, will have in-app purchases, and may resemble miHoYo's Genshin Impact in its play/pay flow, according to Reuters.

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