Article 6ZTMJ Dev says Switch 2’s physical Game Cards were too slow for Star Wars Outlaws port

Dev says Switch 2’s physical Game Cards were too slow for Star Wars Outlaws port

by
Kyle Orland
from Ars Technica - All content on (#6ZTMJ)

Nintendo's data-free, download-unlocking Game Key Cards have proven popular with game publishers, even as they've drawn ire from many fans of games stored on physical media. Now, though, a developer on Star Wars Outlaws is saying that a technical limitation of the Switch 2's Game Card interface may be driving some publishers away from fully physical game releases on the Switch 2.

Writing in a Bluesky thread discussing the performance of the Outlaws' Switch 2 port [which is only available as a download or Game Key Card], Snowdrop Audio Architect Rob Bantin chimed in to discuss why a full physical release wasn't in the cards for the Switch 2.

"Snowdrop relies heavily on disk streaming for its open world environments, and we found the Switch 2 cards simply didn't give the performance we needed at the quality target we were going for," Bantin wrote. "I think if we'd designed a game for Switch 2 from the ground up it might have been different. As it was, we'd build a game around the SSDs of the initial target platforms, and then the Switch 2 came along a while later. In this case, I think our leadership made the right call."

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