Article 76SBQ Composite video on the NES: why’s it so wobbly?

Composite video on the NES: why’s it so wobbly?

by
Thom Holwerda
from OSnews on (#76SBQ)

The Nintendo Entertainment System. Is it the platonic ideal of an 8-bit video game system? Well, only because it's so prominent and successful- it's actually kind of an oddball in its expandability and design. But there's something else about it. The picture is a bit... wobbly. Well, over composite video anyway. Let's dig in and learn a little big more about the nitty-gritty of composite video.

Nicole Branagan

As usual, the information density in this article by Branagan is kind of remarkable, especially when you consider it never overwhelms you. Such a great read.

External Content
Source RSS or Atom Feed
Feed Location http://www.osnews.com/files/recent.xml
Feed Title OSnews
Feed Link https://www.osnews.com/
Reply 0 comments