by Andrew Tarantola on (#6GZTZ)
Not content to rest on its honkin' laurels after the success of 2019's indie smash hit Untitled Goose Game, House House unveiled the first teaser footage for its new adventure title at the 2023 Game Awards Thursday night.Big Walk looks to be a significant departure from its predecessor in both tone and scope. The team describes it as "a cooperative online walker-talker" that encourages players to "hang out and get lost with close friends in a big world."The online coop game is set on an expansive bruch-covered island that's overflowing with mysteries to uncover and challenges to overcome. In the trailer we can see a group of oddly-limbed avatars strolling around a hillside, solving puzzles, exploring strange caves and setting off signal flares. Cooperation will be a big part of the game. Players will need to work together to navigate through the terrain and keep in contact with one another while out and about.Our favourite part of playing online coop games is when they give you enough direction for the group to keep up a good momentum, but it's relaxed enough that you're mostly just able to enjoy spending time with your friends. We hope Big Walk gives players that direction, and space, to focus on and enjoy those group dynamics, whether you're playing with one friend or as a big group," Jake Strasser, developer at House House, said in a Thursday release. Big Walk is slated to arrive on Steam and the Epic Game Store in 2025.This article originally appeared on Engadget at https://www.engadget.com/big-walk-is-the-next-project-from-the-untitled-goose-game-team-014503842.html?src=rss
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Updated | 2024-11-24 10:47 |
by Jessica Conditt on (#6GZS7)
Exodus is the first game from Archetype Entertainment, a studio established by Wizards of the Coast in 2019 and staffed by former developers from BioWare, 343 Industries, Naughty Dog and other AAA establishments. Exodus is a big and bold sci-fi RPG that deals with time dilation, the idea that time passes more slowly than we're used to during high-velocity travel, causing interstellar explorers to outlive their friends and family back home.In Exodus, humanity has been forced to abandon Earth and establish a new civilization in a hostile galaxy. Players are the Traveler, a person tasked with exploring far-off solar systems for advanced alien technology. What the Traveler counts in days, the rest of humanity experiences in decades. With this conceit, players' choices will cause butterfly effects to ripple across humanity's new planet, particularly in the lives of their own loved ones, and the Traveler will watch these play out over generations.Player choice is a big part of Exodus, affecting individual combat moments and helping to shape the overall story arc. The game includes alien weaponry and classic gunplay, a deep progression system, and a swathe of companion characters (yes, romance is on the table). Also, Matthew McConaughey is in Exodus in some way, and he presented the game at The Game Awards, unveiling its first, cinematic trailer.Archetype, a division of Wizards of the Coast, is packed with stellar sci-fi video game talent. It includes studio head James Ohlen (Baldur's Gate, Dragon Age: Origins), executive producer Chad Robertson (Star Wars: The Old Republic), director Chris King (Halo 4), and narrative director Drew Karpyshyn (Mass Effect, Mass Effect 2). The focus on time dilation and personal loss in Exodus underscores the team's desire to build an emotional, narrative-driven game, with action as an engaging but supplementary feature - and they have the resumes to pull that off.Exodus is in development for PlayStation 5, Xbox Series X/S and PC.This article originally appeared on Engadget at https://www.engadget.com/exodus-is-a-new-sci-fi-rpg-from-former-bioware-343-and-naughty-dog-developers-011433508.html?src=rss
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by Kris Holt on (#6GZS8)
The Game Awards got off to a flying start with a string of fascinating announcements during the pre-show. One of the freshly revealed games that's coming your way soon is Thrasher, which is from the artist and composer behind the 2016 nightmare-inducing factory Thumper.Thrasher will see you take control of a space eel at the dawn of time. You'll need to master "fast-paced gesture controls" to evolve this creature into a so-called megabeast. While it might not be a direct sequel to Thumper, the trailer suggests it'll share some of the previous game's DNA. It seems like there will once again be mind-melting visuals to match a pulsating, anxious soundtrack. I'm terrified already.Thrasher is coming to PC, consoles and virtual reality platforms in 2024.This article originally appeared on Engadget at https://www.engadget.com/thrasher-looks-like-another-nightmare-inducing-game-from-the-artist-behind-thumper-010802152.html?src=rss
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by Stephanie Barnes on (#6GZK3)
Earlier this year, Google announced it would shut down its standalone podcast app in 2024. Since then, the company has started moving podcasts into YouTube and its companion app YouTube Music. As a way to ease the transition, Google will be rolling out a migration tool for its current podcast app users. With the tool, users in the US will be able to move their favorite pod subscriptions from Google Podcasts to YouTube Music, or export them for use in other podcast apps.In the coming weeks, the migration tool will be available through a banner in Google Podcasts. There are step-by-step instructions on how to use the migration tool in Google's Help Center. The entire process is just four steps and you'll need to have both Google Podcasts and YouTube Music installed on your device to complete the transfer. After the transfer, Google notes it may take a few minutes for everything to show up in your YouTube Music library.Google's move to ditch its standalone podcast app doesn't come as a total surprise. Google Podcasts has been around since 2018 but it never quite took off like similar apps, including Overcast and Spotify. And YouTube is already a popular destination for podcast fans, with a recent study claiming over 23 percent of podcasts listeners use YouTube as their primary player. Many of today's trending podcasts are already available on YouTube. For podcasts that are not available on the platform, users can add shows directly to their YouTube Music library via RSS feed. This isn't Google's first rodeo. Back in 2020, the company nixed its standalone music app, Google Play Music, in favor of YouTube Music, and it also offered a comprehensive tool to transfer libraries to the new app.Google Podcasts will remain live for listening through March 2024, after which users will be able to migrate or export their subscriptions through July 2024.This article originally appeared on Engadget at https://www.engadget.com/heres-how-to-move-your-subscriptions-off-google-podcasts-before-it-shuts-down-194039938.html?src=rss
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by Karissa Bell on (#6GZK4)
Meta's latest update for Threads will address a long-running feature request for the company's Twitter competitor: topic tags. The company is adding searchable tags to make it easier for people to find conversations that interest them.Mark Zuckeberg previewed the change last month, but the feature is now available to all Threads users, according to the company. With the update, Threads users can append one tag to each post, and the app will surface tag suggestions and stats about how many other users have used the topic in the past.Notably, though the feature can be found under the familiar # symbol, Threads' tags are a bit different than hashtags. As Instagram head Adam Mosseri noted in a post, Threads tags can contain spaces and special characters. Threads posts are also limited to a single tag per post, so users may want to think carefully about which tag they select.Hashtags have been a long-requested feature for Meta's Twitter competitor, and many users have questioned why the company didn't carry over the feature, which is also widely used on Instagram. It seems Meta has been slow to adopt the feature, however, because of fears of how it could be misused on the rapidly growing platform.Hashtags, while long popular on Instagram and X, have also been misused. On Instagram, hashtags have been used to spread misinformation and other incredibly problematic content. And while Meta has already imposed search limitations on potentially sensitive" content on Threads, the added restrictions on tags might discourage other kinds of abuse. The hope is this design focuses tags more on communities and less on engagement hacking," Mosseri explained.But even with the limitations, the addition of tags could help make Threads more useful for tracking real-time conversations. And the fact that tags include stats about how much they're being used suggests it could also be a precursor to some kind of trending topics feature, which has been the source of much speculation.This article originally appeared on Engadget at https://www.engadget.com/metas-threads-is-getting-searchable-topics-just-dont-call-them-hashtags-191915209.html?src=rss
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by Will Shanklin on (#6GZK5)
The tenth edition of the Game Awards is upon us. The event unfolds Thursday evening, with host Geoff Keighley scheduled to take the stage at 7:30PM ET. In addition to the myriad trailers, announcements, gameplay clips and speeches, six titles will compete for the coveted Game of the Year award. Engadget will cover all the big news as it happens, and you can watch along below.Baldur's Gate 3 and Alan Wake 2 lead the pack with eight total nominations. They'll compete for Game of the Year with Marvel's Spider-Man 2 (seven nods), Super Mario Bros. Wonder (five), The Legend of Zelda: Tears of the Kingdom (five) and the Resident Evil 4 remake (four).Nintendo had a banner year, even as the Switch likely approaches its swan song. The company raked in 15 total nominations - the most of any publisher. Sony was next, with 13 nods, while Microsoft (including Bethesda and Activision Blizzard) received 10 noms. Meanwhile, Epic Games, the only non-hardware-producing publisher in the top four, snagged nine.The awards show includes 31 total awards in areas as diverse as Best Action Game, Best Esports Coach and Best Independent Game. The indie category opened a can of worms this year, as the beloved Dave the Diver was included in the category despite being produced by a subsidiary of Nexon, a behemoth with an $18.3 billion market cap.You can tune into the Game Awards on YouTube, Twitch (and other platforms) at 7:30PM ET on Thursday. Or, watch below:This article originally appeared on Engadget at https://www.engadget.com/watch-the-game-awards-2023-here-at-730pm-et-190011911.html?src=rss
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by Kris Holt on (#6GZFV)
Folks who have gotten used to using Venmo to pay for goods on Amazon will have to switch to another payment method to renew their Prime membership or order goods. Amazon is ditching Venmo as a direct payment option just 14 months after enabling it.It's no longer possible to add Venmo as an Amazon payment option. Those who already have Venmo enabled in their Amazon wallet can use it to check out until January 10. Amazon told customers that it will still accept Venmo debit and credit cards.Amazon has not disclosed why it's getting rid of Venmo as a direct payment option. However, it told CNBC that customers still have almost a dozen other payment methods to choose from. A Venmo spokesperson told the outlet that We have a strong relationship with Amazon and look forward to continuing to build on it.For what it's worth, Amazon doesn't accept direct payments from PayPal, Venmo's parent company, either. As with Venmo, though, it allows customers to pay with PayPal debit cards.This article originally appeared on Engadget at https://www.engadget.com/amazon-ditches-venmo-as-a-direct-payment-option-after-just-14-months-180949996.html?src=rss
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by Lawrence Bonk on (#6GZFW)
Content creation experts Streamlabs has partnered with beleaguered social media platform X to offer a seamless go-live experience". This is part of X's long-promised integration of game streaming to the site. To that end, it'll allow X users to initiate streams without having to manually input stream keys and it'll let those same users sign into the Streamlabs desktop app or the mobile app using social media credentials.The system also integrates with X's new live broadcast chat functionality, so you can monitor chat messages in the Streamlabs desktop add as you stream. The desktop app also lets you adjust monetization options on the fly, including custom alerts for tipping and overlays for branded content. Additionally, content creators have access to the Streamlabs merch store so they can hawk branded products while they stream. Creators using X will also have access to the company's line of widgets for increased engagement. For regular users, this partnership will allow people to chat with their favorite streamers in real-time straight from X, though this feature looks to be paywalled behind one of those Blue subscriptions, or Premium or whatever it's called these days. The one that gets you the universally-beloved blue check mark.Of course, there's the massive antisemitic elephant in the room. This is a strange time to announce a partnership with X, given Musk's recent behavior and the ongoing exodus of advertisers from the social media platform. So far this exodus has included Apple, Disney, Paramount, Sony, Warner Brothers Discovery and others. It looks like Streamlabs, and by extension Logitech, has decided to buck trends and tie its horse to the X wagon. Still, new livestreaming tools are never a bad thing.This article originally appeared on Engadget at https://www.engadget.com/streamlabs-is-bringing-livestreaming-tools-to-x-175752692.html?src=rss
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by Lawrence Bonk on (#6GZFX)
When Snapchat introduced the notion of ephemeral data" to the masses a decade ago, self-destructive messaging really took off. There were tons of companies trying to cash in, from Meta-created Poke to Wickr, Confide, Hash and others. For the most part, all of those companies failed, but the idea has thrived. To that end, WhatsApp just introduced voice messages that automatically delete after being played.The messaging app's View Once feature already exists for photos and messages, but this is the first time it has been applied to voice messages. The interface is simple. Just select View Once and make a voice message. It'll self-destruct after the recipient hears it. This is not only fun in a Mission Impossible sort of way, but actively enhances privacy in the case of audio recordings that mention sensitive topics. Hey, once in a while you have to give someone credit card details and it's better to be safe than sorry.There are some caveats, as no technology is foolproof. WhatsApp encourages users to only send View Once voice messages to people they trust, as there are ways to get around the ephemeral nature of the data. For instance, Android users can use the screen record function as they listen and anyone can use another camera or external microphone to capture the message.The tool's rolling out globally over the next few days, so it might be a bit before the update hits your box. WhatsApp has been making all sorts of improvements throughout the past year. Just last week, the platform introduced the ability to share photos in their original format, without compression. The app also recently added a tool that masks your IP address when making calls.This article originally appeared on Engadget at https://www.engadget.com/whatsapp-adds-disappearing-voice-messages-to-its-roster-of-privacy-features-172813331.html?src=rss
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by Kris Holt on (#6GZFY)
THQ Nordic has once again delayed its reboot of Alone in the Dark. The revival of the totemic survival horror series was originally supposed to debut in October before the publisher pushed back the release date to January. THQ Nordic now says that Alone in the Dark will arrive on PS5, Xbox Series X/S and PC on March 20, 2024.The main reason for the latest delay is to prevent the folks at developer Pieces Interactive from having to work long hours over the holidays to ensure the game would ship next month. "With our initially planned release date in January 2024, the Christmas season would have been filled with stress and anything but a jolly time for them," THQ Nordic said in a statement.
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by Lawrence Bonk on (#6GZFZ)
Cloud storage app Proton Drive is rolling out a new tool that automatically sends photos to a private cloud server, bringing the feature set closer to something like Google Drive. Not only does the software automatically sync and upload photos to its servers, but there's a management tool that categorizes images based on when the photos were taken, which Proton calls snapshots of your life." All of these features are reserved for Android users.All you have to do is download the update and enable photo uploads in the settings. Like all aspects of Proton Drive, the transfer will be end-to-end encrypted so you don't have to worry about prying digital eyes. The encryption applies to the photo itself and any associated metadata.As for revisiting the photos, the app lays them all out in a grid view, with preview options in a variety of file types, including panoramas, portraits, and even timelapse videos. It's worth noting that Proton Drive already offered cloud storage for photos, but there wasn't an automatic sync. Now there is. Android users rejoice, though the company has yet to announce an iOS version.The update begins showing up today, but it'll be a few days before everyone gets it. You know the drill. A 200GB Proton Drive subscription costs $5 per month, while a 500GB plan costs $13 each month. There's a free tier, but it's only 1GB.Proton has been busy this year. The company released a native Windows file-syncing app back in July and its very own password manager in April. It's well-regarded in the worlds of online encryption and security. There's a reason, after all, why Proton VPN is our top choice virtual private network.This article originally appeared on Engadget at https://www.engadget.com/proton-drive-for-android-can-back-up-your-photos-to-a-private-cloud-server-edited-163116819.html?src=rss
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by James Trew on (#6GZC8)
The Game Boy might be over 30 years old, but it remains one of the most beloved retro systems. Despite its age, there's been a steady increase in indie releases, thanks in part to GB Studio - a drop-and-drag tool for making games and an influx of new retro-focused handhelds. But 2023 has been a particularly strong year for the console. An upcoming Game Boy Color title, Dragonyhm, looks set both to raise the bar for the current wave of titles and round off a stellar year for fans of Nintendo's iconic handheld.We can thank the pandemic for Dragonyhm. Chris Beach was working in real estate when the COVID lockdowns put a tight squeeze on his day job. He used the time to realize a long-held desire to create an RPG for the Game Boy. The result was Dragonborne, whichBeach released himself under his newly-minted Spacebot Interactive publishing imprint. The company would go on to handle the first run of Deadeus and begin production of Dragonborne DX for the Game Boy Color. But thanks to some new features in the latest version of GB Studio, the project soon took on a life of its own.It started off as just a color version of the original Dragonborne. I thought it'd be a quick job, colorize it and re-release it. But with all the new features of GB studio, we went down a rabbit hole, and we've ended up overhauling pretty much everything in the game," Beach told Engadget. The result is Dragonyhm, a larger RPG with new graphics, reimagined sound, improved mechanics and more levels to explore. We've got plans for five [games] at the moment, and they'll be released over multiple consoles, not just not just the Game Boy."Spacebot InteractiveIn the time-honored retro RPG tradition, Dragonyhm begins in our hero Kris' home. His mother wakes him with worrying news that his father Kurtis, the kingdom's best dragon-slayer, is missing. Worse, there are rumors that monsters in the dungeons have begun to stir. How long before they awaken and wreak havoc on our hero's once peaceful lands? No prizes for guessing whose quest it is to find and save Kurtis and in turn, the entire kingdom.The first moments of the game do overlap heavily with Dragonborne, but it's not long before the two start diverging. In the original version, there's a simple puzzle very early on to acquire an object. In Dragonyhm, the same task is much more dynamic and with more interesting mechanics.Playing the game on an Analogue Pocket, with its impressive Game Boy Color screen mode, Dragonyhm could easily pass for an official title from back in the day. The graphics capture the spirit of RPGs of the era and the dialog and challenges feel authentic. The game also feels satisfyingly big. Developing for vintage systems is hard and the projects are usually one person's labor of love, which can result in shorter games or superficial gameplay.Photo by James Trew / EngadgetWith Spacebot Interactive, Beach wants to keep the bar high and release games that would have been worthy of saving up an allowance for, and that means longer playing times with more sophisticated stories and mechanics. I think Link's Awakening was about 15 hours on a standard playthrough. And [Dragonyhm] will probably be on par with that, maybe a bit longer" Beach said. There will also be a secondary mechanic that will extend replay potential once the main story has been completed.If my early playthroughs are anything to go by, the game offers the right amount of guidance and nudging at the beginning, but it's also not long before you find yourself battling it out in your first real mission. As with most RPGs worth their salt, you'll need to start grinding as soon as you can to level up in order to be strong enough to take on bigger and badder enemies and unlock new areas of the game. Though, for these early stages at least, you're doing so alone and not as a party.Mega Cat gamesDragonyhm isn't the only sizable retro game in 2023. Earlier this year, Mega Cat studios raised almost $50,000 on Kickstarter to bring the adventure game Kudzu to life. Development is now complete, with boxed versions set to ship in January. Kudzu is another RPG-flavored game, with a similar quest to find your missing mentor, Zoen. This time though it's set in a very different world, one where a raging world eating" plant - the eponymous Kudzu - is the main enemy.Kudzu takes the classic Game Boy RPG and spices it up with humor and cozy-catastrophe charm. Along your journey you'll meet an interesting cast of characters including a cat that wants a pen pal and the in-game currency is mushrooms. Kudzu also uses a wide variety of challenges to move the story along. One minute you'll need to use logic and memory to navigate mazes that change with levers, the next you might be collecting goats. And then there's the mysterious Kudzu jelly" - use it wisely and you might just fine Zoen before it's too late.If you prefer platformers and adventure games, then Far After - announced over summer - might be more your speed. This game blends a lot of classic retro themes - magic, quests, turn-based battles and platforming - making it an obvious crowd pleaser. Far After is published by Bitmapsoft which is no stranger to the retro world with numerous Game Boy titles on its roster.The current wave of new interest in making Game Boy games is running in parallel with another, related trend: an abundance of retro gaming handhelds. These emulation devices start from around $50 and offer modern conveniences like a full-color, backlit display. Not to mention plenty of game storage, Wi-Fi and relatively long battery life. Then of course, there's the Analogue Pocket, a higher-end handheld that's basically the answer to the question what would a Game Boy look like if it were designed and released today."BitmapsoftThese retro-friendly handhelds make it incredibly easy to get started with emulating almost any console from more than 15 years ago. You might even argue that, while many developers are simply making games for their favorite system, once you have something like the Pocket or Ayn Odin, the platform the game was actually made for is less important. These could easily be mobile games or modern retro titles like Celeste, just someone chose to make them with a certain tool that delivers a certain aesthetic and desirable limitations.Of course, there's also Nintendo's eShop and Virtual Console which provides a legitimate route for games like Dragonyhm to be played on official hardware for those that get a kick out of that. Beach confirmed they are aiming to release the game on Switch this way next year. With more and more ways to play these games, it's a great time to be a Game Boy fan.I think it's a really good time, I would go as far as calling it a golden age, because there's so many developers developing homebrew Game Boy games now, and some of the quality is unbelievable. It's really pushing the boundaries and producing stuff that's on par with licensed games" Beach said.Dragonyhm is slated for release next year in partnership with Incube8 Games.This article originally appeared on Engadget at https://www.engadget.com/dragonyhm-is-the-latest-in-a-wave-of-new-game-boy-rpgs-160039153.html?src=rss
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by Jeff Dunn on (#6GZC9)
Truly great Android tablets are uncommon, but the Google Pixel Tablet stands out among them for its ability to function like a smart display. If you've been interested in picking one up, the 11-inch slate is back on sale for $399 at several retailers, including Amazon, Target, Wellbots, and Google's online store. We've seen this $100 discount a couple of times over the past month, but it nevertheless matches the lowest price we've tracked. This deal applies to the 128GB versions of the device in each colorway; if you need more storage space, the 256GB models are also $100 off at $499. Google says the offer will run through December 17, and it comes as part of a wider range of Pixel device deals the company is running this week.We note the Pixel Tablet in our tablet buying guide, and Engadget Deputy Editor Cherlynn Low gave the device a review score of 85 this past June. Taken purely as a tablet, it's not as pleasant as the top Android pick in our guide, Samsung's Galaxy Tab S9: It uses an LCD panel instead of OLED, the screen is limited to a 60Hz refresh rate and Samsung's software experience is generally better-suited to multitasking and productivity. But for $350 or so less, the Pixel Tablet's 2,560 x 1,600 resolution display, Tensor G2 chip and 5,000mAh battery are still more than nice enough for video streaming, gaming, web browsing and other casual tablet tasks. Google says it'll support the device with OS updates through June 2026 (with security updates through June 2028), though, as with all Android tablets, some apps aren't as optimized for large screens here as they are on iPads.What sets the Pixel Tablet apart is the dock that comes with it, which serves as both a charger and a dedicated speaker. When you pop the tablet onto that, it can go into a "Hub Mode" and work along the lines of a Nest Hub Max. It's not quite as seamless, but you can still use the Google Assistant to control certain smart home devices, cast video from a phone, showcase photos, stream music and the like. If you've been in the market for both a tablet and smart display anyway, this is a clever compromise, though you should still want the former first and foremost.A few other Google devices we recommend are also on sale. The top Android picks in our guide to the best smartphones, the Pixel 8 and Pixel 8 Pro, are down to $531 and $799, respectively. The former applies to a 256GB model and beats the deal we saw on Black Friday by $78. Beyond that, the 4K Chromecast has dropped back to $38, the entry-level Nest Thermostat is down to $90 and the Pixel Watch 2 is still down to a low of $300.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/googles-pixel-tablet-falls-back-to-an-all-time-low-of-399-154549399.html?src=rss
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by Kris Holt on (#6GZCA)
Disney Bundle subscribers in the US should now be seeing some more general entertainment fare popping up on Disney+. The long-awaited integration of Hulu into the company's namesake streaming platform is underway. Disney has added a Hulu tab to the platform for those with a bundle subscription. The company is calling this a limited beta of Hulu on Disney+ ahead of a broader rollout in the spring.The Hulu tab appears alongside those for Disney, Pixar, Marvel, Star Wars and National Geographic on the Disney+ homepage. Clicking or tapping on the tab will take you to a Hulu Hub, which features thousands of movies and shows, including episodes that aired on TV the day before. The idea is to make it easier for subscribers to access everything they might want to watch from within the same app.According to Disney, by rolling out the Hulu tab in beta to begin with, subscribers will have time to set up parental controls and family profiles if they haven't already done so. That should help them stop kids from watching movies and shows that perhaps aren't age appropriate.It's worth noting that the integration won't spell the end for Hulu (which Disney will soon take full ownership of) as a separate app. You'll still need that to access the Hulu + Live TV and Premium add ons, for instance. Additionally, you'll have to go to the Hulu app for the service's full on-demand library.It seems that nothing much will change for folks in other countries as things stand. Disney+ subscribers in many territories already have access to Hulu originals as well as titles from the ABC, Disney and 20th Century back catalog through the Star tab.This article originally appeared on Engadget at https://www.engadget.com/disney-adds-a-hulu-tab-as-the-streaming-services-start-integrating-153023092.html?src=rss
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by Kris Naudus on (#6GZCB)
Remember when Fortnite was just a battle royale game? After six years of storylines, concerts and even Olympic events, Fortnite has grown beyond its roots into a general catch-all social space. And Epic Games isn't going back, expanding the Fortnite experience even further with three new modes announced at its Big Bang Event this weekend: a racing game, a social music experience and, most importantly to kids, a Lego-themed survival builder that launches today.If Lego-themed survival builder" sounds suspiciously like Minecraft to you, you're not wrong. Minecraft itself has been burdened with comparisons to Lego since its release over a decade ago; this is just the Lego company returning the favor. There's a survival mode, where your little Lego minifig explores a verdant landscape punching trees and rocks to gather supplies for building. There are skeletons that wander around at night and will attack if they spot you. Various animals wander around that can provide resources: If you pet a chicken it will produce an egg, though I accidentally punched it first and got nothing as every other chicken proceeded to avoid me for the rest of the day.Once you get into it, though, the comparisons fall away. The procedurally-generated landscape is realistically rendered thanks to the power of Epic's Unreal Engine, with natural-looking trees covered in individual leaves and blades of grass that blow in the wind. Punching or chopping natural features is what turns them into Lego elements. It's weird, almost like you're colonizing the real world by turning it into a Lego one. It's also huge, about 20 times the size of the battle royale island.Once you've obtained the materials, building is rather simple. There's a list of building plans, and your character adorably holds a Lego tile with blueprints on it while you're in the construction mode. Players get a handful of essential recipes to start like a campfire to keep warm and a shack for shelter, and they can earn more as they play and level up. The game will helpfully sketch a ghostly outline of where each component goes, asking the player to slide and lock it into place. There's no place for error or major creativity in the basic survival mode - that's what the sandbox is for. There, all of the building plans will already be unlocked, leaving players free to let their imaginations go wild.There's plenty here for Lego devotees, as Epic has scanned around 10,000 different Lego elements for use in the game. All of your favorite pieces should be present, and the company plans to add more in the coming months (there are over 30,000 unique Lego elements total). As this is an official collaboration with the company, many of the graphical assets were received directly from Lego, and only legal" builds will be allowed (as opposed to illegal" builds, which refer to Lego configurations that in the real world, may stress or break pieces). Hardcore Lego aficionados will definitely appreciate the attention to detail.Epic GamesAnd Epic would certainly like to see more Lego fans playing Fortnite, especially kids. Though it started life as a violence-oriented game, the title has evolved into a gathering space where kids sign on just to socialize with friends. The Lego feature, along with the two other modes Epic announced over the weekend - Fortnite Festival and Rocket Racing - are Epic's way of facilitating that by providing activities that are more than just running around and shooting. By eschewing the violent elements (as well as controversial practices like loot boxes), Epic also hopes to make Fortnite more palatable to parents.Lego Fortnite, similarly to Minecraft, lets you customize the challenges you'll face in your world. You can toggle gameplay basics like enemies, hunger, temperate damage, stamina and so on, along with some more advanced features. The mode supports up to eight players in a party, and you can delegate seven of your friends as "key holders" to your world, allowing them to access and edit it when you're not around. Each player can have eight worlds saved to their profile.As for existing Fortnite players, they're free to continue playing as they always have and completely ignore the new modes - the only difference they'll see is that the main menu has been expanded a bit to accommodate the new options. But, if they do decide to try out the Lego mode, they'll find plenty that's familiar, as over 1,200 skin options have already been translated into minifigs, and there are 100 emotes for your character to perform. Players will still earn XP, which will go into their overall stats, as opposed to remaining walled within the Lego mode. Cosmetic elements can be used between modes as well and, when you tab between options in the in-game locker, it will tell you what modes each skin is compatible with.As this is Fortnite, all of the new modes will be free-to-play, including the Lego survival builder. Epic hopes this will bring new players in, though it remains to be seen whether it can draw significant market share from Minecraft. Existing players will see the new option pop up today (December 7), with the other modes set to follow this week.This article originally appeared on Engadget at https://www.engadget.com/fortnite-aims-at-the-survival-builder-crown-with-its-new-lego-mode-151433897.html?src=rss
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by Steve Dent on (#6GZ8S)
Music streamer Tidal has announced that it will lay off 10 percent of its staff as part of a cost-cutting strategy detailed last month by Jack Dorsey, CEO of parent company Block Inc. The move affects approximately 40 people from multiple departments, including Tidal's playlist curation team. "We do not take these decisions lightly, and we are sincerely grateful for the contributions of our impacted teammates," a Tidal spokesperson said in an email seen by Bloomberg.In early November, Dorsey said Block would cap its payroll at 12,000 employees, in search of "constraints we believe will lead to greater growth." That meant Block would need to lay off around 1,000 employees by the end of 2024, as it had 13,000 staff at the end of Q3 2023.The move comes at an unfortunate time of year for employees, and follows major layoffs by Spotify. In a pre-holiday shocker on Monday, Spotify announced that it would cut 1,500 workers, or 17 percent of its workforce.Tidal recently raised its subscription prices following similar moves by Spotify, Apple Music and Deezer. Those companies now charge $11 per month (up from $10) for an individual subscription, while Amazon Music recently bumped its individual plan from $9 to $10 per month. On the video streaming side, YouTube Premium recently went up from $12 to $14 per month, while services including Peacock, Paramount+, Hulu and Max all raised their prices.This article originally appeared on Engadget at https://www.engadget.com/tidal-is-laying-off-10-percent-of-its-staff-140112305.html?src=rss
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by Mat Smith on (#6GZ69)
Google officially introduced its most capable large language model to date, Gemini. CEO Sundar Pichai said it's the first of a new generation of AI models, inspired by the way people understand and interact with the world." Of course, it's all very complex, but Google's multimillion-dollar investment in AI has created a model more flexible than anything before it. Let's break it down.The system has been developed from the ground up as an integrated multimodal AI. As Engadget's Andrew Tarantola puts it, think of many foundational AI models as groups of smaller models all stacked together." Gemini is trained to seamlessly understand and reason on all kinds of inputs, and this should make it pretty capable in the face of complex coding requests and even physics problems.GoogleGemini is being made' into three sizes: Nano, Pro and Ultra. Nano is on-device, and Pro will fold into Google's chatbot, Bard. The improved Bard chatbot will be available in the same 170 countries and territories as the existing service. Gemini Pro apparently outscored the earlier model, which initially powered ChatGPT, called GPT-3.5, on six of eight AI benchmarks. However, there are no comparisons yet between OpenAI's dominant chatbot running on GPT-4 and this new challenger.Meanwhile, Gemini Ultra, which won't be available until at least 2024, scored higher than any other model, including GPT-4 on some benchmark tests. However, this Ultra flavor reportedly requires additional testing before being cleared for release to select customers, developers, partners and safety and responsibility experts" for further testing and feedback.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedA new report says the world is on a disastrous trajectory,' due to climate changeGoogle's Gemini AI is coming to AndroidThe best travel giftsHow to use Personal Voice on iPhone with iOS 17Half of London's famous black cab fleet are now EVsAMD's Ryzen 8040 chips remind Intel it's falling behind in AI PCsCould MEMS be the next big leap in headphone technology?The first affordable headphones with MEMS drivers have arrivedCreative's Aurvana Ace line brings new speaker technology to the mainstream.EngadgetThe headphone industry isn't known for its rapid evolution, which makes the arrival of the Creative's Aurvana Ace headphones - the first wireless buds with MEMS drivers - notable. MEMS-based headphones need a small amount of bias" power to work and while Singularity used a dedicated DAC with a specific xMEMS mode," Creative uses an amp chip" that demonstrates, for the first time, consumer MEMS headphones in a wireless configuration. If MEMS is to catch on, it has to be compatible with true wireless headphones.Continue reading.Apple and Google are probably spying on your push notificationsBut the DOJ won't let them fess up.Foreign governments likely spy on your smartphone use, and now Senator Ron Wyden's office is pushing for Apple and Google to reveal how exactly that works. Push notifications, the dings you get from apps calling your attention back to your phone, may be handed over from a company to government services if asked.Because Apple and Google deliver push notification data, they can be secretly compelled by governments to hand over this information," Wyden wrote in the letter on Wednesday.Apple claims it was suppressed from coming clean about this process, which is why Wyden's letter specifically targets the Department of Justice. In this case, the federal government prohibited us from sharing any information, and now this method has become public, we are updating our transparency reporting to detail these kinds of request," Apple said in a statement to Engadget. Meanwhile, Google said it shared the Senator's commitment to keeping users informed about these requests."Continue reading.Researchers develop under-the-skin implant to treat Type 1 diabetesThe device can secrete insulin to cells.Scientists have developed a new implantable device that could change the way Type 1 diabetics receive insulin. The thread-like implant, or SHEATH (Subcutaneous Host-Enabled Alginate THread), is installed in a two-step process, which ultimately leads to the deployment of islet devices," derived from the cells that produce insulin in our bodies naturally. A 10-centimeter-long islet device secretes insulin through islet cells that form around it, while also receiving nutrients and oxygen from blood vessels to stay alive. Because the islet devices eventually need to be removed, the researchers are still working on ways to maximize the exchange of nutrients and oxygen in large-animal models - and eventually patients.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-googles-gemini-is-the-companys-answer-to-chatgpt-121531424.html?src=rss
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by Steve Dent on (#6GZ6A)
If you want to surprise your favorite gamer with a gift but aren't sure exactly what to get, why not let them decide themselves? Amazon is offering Xbox Gift Cards at 10 percent off, giving you some nice savings on $50, $25 and $15 denominations. letting you grab them for $45, $22.50 and $13.50 respectively - some nice savings for the holidays.The discounted $50 Xbox Gift Card nearly covers three months of access to Xbox Game Pass Ultimate, which now costs $17 per month. Alternatively, that's enough to pay for four months of Xbox Game Pass access (at $11 per month) or five months of PC Game Pass ($10 per month). Should your recipient choose to pay for Game Pass with their gift card, they'll have access to a library of hundreds of games. They could always just buy games outright, of course.Alternatively, your gift recipient could purchase movies or TV shows or use it for in-game currency to get skins, battle passes and more. It's an option that's sure to please, but it's best to act fast, as they don't normally stay on sale for long.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/xbox-gift-cards-are-10-percent-off-at-amazon-right-now-115939247.html?src=rss
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by Karissa Bell on (#6GZ46)
Meta's Oversight Board says it will fast-track two cases dealing with content takedowns on Facebook and Instagram related to the ongoing Israel-Hamas war. The cases mark the first time the independent board has opted to expedite a review, which allows it to make a decision in as little as 48 hours instead of the typical weeks or months-long process.The group says it has seen a surge in appeals since the start of the conflict with an almost three-fold increase in the daily average of appeals" related to the Middle East and North Africa. The board said it selected the two cases, one from Facebook and one from Instagram, because they address important questions relating to the conflict and represent wider issues affecting Facebook and Instagram users."In both cases, Meta initially removed the posts but later restored them. The case originating from Instagram stems from an early November post showing what appears to be the aftermath of an airstrike on a yard outside Al-Shifa Hospital in Gaza City." Meta had taken down the post, citing its rules against violent content, but restored the post with a warning screen after the Oversight Board agreed to consider the case.The case from Facebook deals with a video of Israeli hostages filmed during the October 7 attacks in Israel. Meta removed the video, citing its dangerous organization and violence and incitement policy. According to the Oversight Board, Meta later revised its policy guidance in response to trends in how hostage kidnapping videos were being shared and reported on," following the October 7 attacks.The Oversight Board said in a statement it expects to make decisions about the cases within 30 days. As with other Oversight Board cases, Meta is required to comply with the board's decision regarding whether the appealed content should be allowed to remain on its platform. The board will also make a series of policy recommendations to the company, though Meta isn't bound to implement those changes.Still, the board's recommendations in these cases will likely be watched closely as Meta has faced increased scrutiny for its content moderation decisions since the start of the conflict. The company attempted to dispel accusations that it had shadowbanned" Instagram users for sharing posts about the conditions in Gaza. Meta later blamed some of the issues on an unspecified bug."The Oversight Board has previously raised questions about the company's handling of content related to conflicts between Israel and Hamas. Last year, an independent report, commissioned by Meta following a recommendation from the board, found discrepancies in the company's moderation practices that violated Palestinians' right to free expression in 2021. In response to the report, Meta said it would update several of its rules, including its Dangerous Organizations and Individuals policy.This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-is-fast-tracking-two-cases-about-israel-hamas-war-content-110028027.html?src=rss
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by Steve Dent on (#6GZ47)
Warner Bros Discover (WBD) has scored a coup by inking a "Pay-1" deal with indie darling A24 for priority streaming rights, the company announced. That means new releases from A24 like Iron Claw (above) will appear first on HBO, Max and Cinemax before streaming on any other platform. The deal also extends WBD's licensing for A24's film catalog, giving it access to titles like Uncut Gems, Everything Everywhere All At Once and others."Movies included in the pay-1 output agreement include Dicks: The Musical, Priscilla, Dream Scenario, The Zone of Interest, Stop Making Sense(2023),The Iron Claw, Love Lies Bleeding, Civil War, and more," Warner Bros Discovery wrote in a press release. "Between the existing and new library of A24 films, subscribers will have access to more than one hundred A24 titles over the term of the agreement."Typically films start in theaters, then go to digital purchase/rental before heading to streaming or OTA broadcast. Pay-1 gives streaming companies exclusive access to titles for a period of 12-18 months before they had to Pay-2 for general licensing and syndication.Paramount's Showtime has held the Pay-1 deal with A24 since 2019, but it expired in November 2022 (and was then extended a year), according to IndieWire. WBD only mentions having Pay-1 access to A24 movies released after the new deal, so anything released before that (Talk to Me, The Inspection and others) will likely remain Pay-1 on Showtime.In any case, the deal will be a boon for A24 and viewers in general. WBD's Max and Discovery+ have a combined 95.1 million subscribers, while Paramount+ has 63 million subs, and not all of those have the ad-free "with Showtime" tier. Around the end of 2022, HBO and HBO Max gained access to some of A24's older films, but they'll now have many more, over 100 in total.Just ahead of the A24 deal, WBD was touting the improved tech and a updated UI of the Max streaming app. Other upcoming A24 films include Tuesday (2024, starring Julia Louis-Dreyfus) and Problemista (2024, Julio Torres, Tilda Swinton and RZA).This article originally appeared on Engadget at https://www.engadget.com/a24-movies-will-stream-first-on-hbo-and-max-as-part-of-a-new-multiyear-deal-104550565.html?src=rss
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by Richard Lai on (#6GZ2D)
When LG still made phones (sigh), at one point it tried to implement a "Hand ID" unlock gimmick on the G8 ThinQ, though in our experience, there was much room for improvement. For one, you'd have to turn on the screen first to toggle hand tracking. That was dumb. Fast forward to today, Realme is bringing a similar feature back to a new phone, the GT5 Pro, with support for some seemingly practical hand gestures.Rather than using a time-of-flight camera and an infrared light, the Realme GT5 Pro utilizes its 32-megapixel selfie camera to detect your palm print. In the above demo, you can see how the screen wakes up automatically when the palm moves away from it. I highly doubt that the front camera stays on all the time, so I'm willing to bet that this is working in conjunction with an ultrasonic proximity sensor - most likely by Elliptic Labs, which is present on many Android handsets.Realme said palm unlock is faster than face recognition, partly thanks to machine learning using over 10,000 models. The company even went as far as claiming that this security feature passed a penetration test involving over 10 million attacks. Still, the good-old under-display fingerprint reader is still there, so palm unlock is just an extra option - probably the most convenient for when you're cooking or driving.RealmeLike the LG, the Realme GT5 Pro also supports several hand gestures. A pinch gesture would toggle the recent app list, and from there you can gently brush left or right to browse through the recent apps. Holding up your index finger will toggle cursor control, and hovering over a spot triggers a click. A three-finger palm gesture takes a screenshot. Flipping your palm around takes you back to the home screen. Pointing your thumb to the left toggles a "back" action. Finally, moving your palm towards the screen switches it off.The phone itself is otherwise a standard flagship affair. It packs Qualcomm's latest Snapdragon 8 Gen 3 processor, a 6.78-inch curved AMOLED panel from China's BOE (2,780 x 1,264, 144Hz, 4,500 nits), a generous 5,400mAh battery which supports 100W fast charging (12 minutes to 50 percent charge) or 50W wireless fast charging, USB-C 3.2, NFC, dual speakers and infrared remote. As part of its nine-layer thermal structure, Realme threw in a three-layer vapor-cooling chamber, which apparently has the industry's largest cooling surface area. The device is also rated with IP64 for dust and liquid protection.RealmePhotography-wise, you get a 50-megapixel main camera (powered by a Sony LYT-808 sensor; as found on the OnePlus 12), an 8-megapixel ultra-wide camera and the same 50-megapixel, 3x periscopic telephoto camera (with a Sony IMX890) as the one on the Oppo Find X6 series. You can already tell the synergy between Realme, Oppo and OnePlus within the BBK family here.The Realme GT5 Pro is available in China starting from 3,298 yuan or about $460 for the 12GB RAM with 256GB storage model, and maxing out at 4,198 yuan or $590 for the 16GB RAM with 1TB storage model. Color options include black for the glass body, and orange or gold for the vegan leather options.This article originally appeared on Engadget at https://www.engadget.com/realmes-gt5-pro-phone-can-unlock-itself-by-reading-your-palm-091320182.html?src=rss
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by Richard Lai on (#6GYZP)
It was reported in late November that Google Drive for desktop (v84.0.0.0-84.0.4.0) had a sync issue, which caused months or even years of files to disappear. If you were unfortunate enough to be part of this "small subset" of users, there's finally some good news. In the latest version of Drive for desktop app (version 85.0.13.0 or higher), you'll be able to access a file recovery tool via a few steps: go to the menu bar or system tray, click the Drive for desktop icon, press and hold the "Shift" key and click "Settings," and then you'll be able to hit "Recover from backups."From there, you should see a notification saying "Recovery has started," and hopefully you'll get a "Recovery is complete" message after a while. You'll then find a new folder named "Google Drive Recovery" containing the unsynced files on your desktop.Good luck, though, as Google doesn't expect this method to work for everyone. "If you've tried to run the recovery tool and are experiencing issues, submit feedback through the Drive for desktop app with the hashtag '#DFD84' and make sure to check the box to include diagnostic logs," the company said on the support page. There are also instructions for those who prefer trying with command line interface, Windows backup and Time Machine backup.This article originally appeared on Engadget at https://www.engadget.com/updated-google-drive-for-desktop-offers-a-recovery-tool-for-missing-files-042758933.html?src=rss
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by Richard Lai on (#6GYY2)
Today, Meta has unveiled what it calls "the biggest set of improvements to Messenger since it was first launched in 2011." First and foremost, end-to-end encryption is now a default for private chats and calls on Messenger and Facebook, meaning your secured communication can't be spied on by others - not even by Meta itself, apparently. Once updated, Messenger will ask users to set up a PIN, in case they need to recover messages on a new device later. The global rollout may take a few months to complete, due to the fact that the app has over a billion users.End-to-end encryption became an option for Messenger in 2016, but Meta is obviously stepping up its safety efforts - a sensible move given the company's other recent scandals, especially with child predation content. Meta added that "this has taken years to deliver because we've taken our time to get this right," and also "to rebuild Messenger features from the ground up."MetaIn addition to a set of new privacy, safety and control features, Messenger is getting improved image quality for photos and videos. Meta says it's currently testing HD media sharing with a small test group, before rolling this out "in the coming months." Messenger is also receiving other handy tools that are seemingly inspired by WhatsApp, namely message edit (for up to 15 minutes after sending), voice message playback speed options, continued voice message playback outside the chat or app, read receipts control and disappearing messages (after 24 hours; this is now available to all chats since end-to-end encryption has become a default).This article originally appeared on Engadget at https://www.engadget.com/facebook-messenger-update-sets-default-end-to-end-encryption-for-chats-and-calls-032841879.html?src=rss
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by Kris Holt on (#6GYPK)
Overwatch 2's eighth season went live on Tuesday and things aren't exactly going smoothly for everyone. Some are complaining about performance issues, particularly concerning frame rates on PlayStation 5. On Blizzard's own forums and Reddit, players are suggesting that even the menus are lagging on the console."I play on PS5 with 120 Hz monitor and settings for that output, but randomly either in [fights] or walking back from spawn, even on menus, I am dropping down to what seems like single digit to low double digit frames per second," a player who goes by Sartell wrote. Others claim that Overwatch 2 is "unplayable" on PS5 at the minute, with some claiming that frame rates are dropping to below 20 fps. The problem doesn't seem to be as prevalent on other platforms.I encountered the same issues in a brief test on PS5. It took a few seconds for my character to complete a full rotation, which can practically be a kiss of death in such a fast-paced shooter. It was almost like playing GoldenEye 007 at 12 fps all over again.In the current list of known issues, which was last updated on Tuesday, Blizzard notes that "We are investigating reports of performance issues for some platforms." Engadget has asked Blizzard when a fix might be ready.The performance issues are a pity in general, but even more so given that new tank character Mauga is a blast to play. As such, PS5 players may need wait for a hotfix before they can properly check out the latest hero, unless they're content with enjoying the action as though it were a colorful slideshow. Otherwise, downloading the PS4 version of the game could work in a pinch.This article originally appeared on Engadget at https://www.engadget.com/overwatch-2-players-say-that-frame-rate-drops-are-making-the-game-unplayable-on-ps5-210043798.html?src=rss
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by Lawrence Bonk on (#6GYPM)
The digital audio workstation (DAW) Bitwig Studio just received a substantial update that brings plenty of new sounds and effects. Version 5.1 boasts a spate of enhancements, including new waveshapers, new filters, polyphonic voice stacking, a dual oscillator and more. This is especially good news for avid sound designers, as the filters and waveshapers should allow for plenty of tinkering to find that perfect tone.The filters are all rather unique, going a step further than a simple lowpass or something. For instance, the Fizz filter offers two separate cutoffs with embedded feedback. The Rasp filter is bright and resonant with a host of adjustment options. Vowels is a morphing format filter with an array of models, pitch and frequency offsets that can be programmed to change over time. Finally, there's Ripple, which is described as a hyper-resonant circuit."There are six new waveshapers to choose from, including the Push soft clipper and Heat S-shaped clipper. Both of these could be great for adding a bit of sizzle to dry tracks. Soar is a soft wavefolder that makes the quietest parts loud" and Howl does something similar, but with a focus on creating harsh, glitchy sounds. Shred helps get rid of unwanted artifacts and Diode is a classic circuit, which Bitwig calls a warm, familiar option."All filters and waveshapers can be used within the DAW's Filter+ and Sweep devices, though they are also available as standalone Grid modules. That's the magic of Bitwig Studio and what sets it apart from other DAWs. Everything is modular, with mix-and-match options for every effect, filter, oscillator and waveshaper.As for other tools, there's a new Voice Stacking module that offers layered playback of up to 16 voices per note and a dual oscillator called Bite. Bitwig has also added experimental elements to the quantizing function, which should make for some wild remixes, and adjusted the UI so the mixer can be dragged and dropped anywhere. These changes follow Bitwig Studio 5.0, which offered many new audio playback tools.Bitwig Studio 5.1 is out now, and it's a free upgrade for license holders with an active plan. The company constantly adds new features to the DAW, as recent-ish updates saw tools to mangle MIDI performances and the addition of a hybrid modular synth.The DAW is also on sale at the moment. You can get Bitwig Studio for $299, down from its usual $399 price. The bare-bones Essential version of the software, meanwhile, is $79 at the moment instead of $99.This article originally appeared on Engadget at https://www.engadget.com/bitwig-studio-update-brings-tons-of-new-sound-design-options-201512397.html?src=rss
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by Devindra Hardawar on (#6GYPN)
Last January, AMD beat out Intel by launching its Ryzen 7040 chips, the first x86 processors to integrate a neural processing unit (NPU) for AI workloads. Intel's long-delayed Core Ultra "Meteor Lake" chips, its first to integrate an NPU, are set to arrive on December 14th. But it seems AMD can't help but remind Intel it's lagging behind: Today, AMD is announcing the Ryzen 8040 series chips, its next batch of AI-equipped laptop hardware, and it's also giving us a peak into its future AI roadmap.The Ryzen 8040 chips, spearheaded by the 8-core Ryzen 9 8945HS, are up to 1.4 times faster than its predecessors when its comes to Llama 2 and AI vision model performance, according to AMD. They're also reportedly up to 1.8 times faster than Intel's high-end 13900H chip when it comes to gaming, and 1.4 times faster for content creation. Of course, the real test will be comparing them to Intel's new Core Ultra chips, which weren't available for AMD to benchmark.AMDAMD's NPU will be available on all of the Ryzen 8040 chips except for the two low-end models, the six-core Ryzen 5 8540U and the quad-core Ryzen 3 8440U. The company says the Ryzen 7040's NPU, AMD XDNA, is capable of reaching 10 TOPS (tera operations per second), while the 8040's NPU can hit 16 TOPS. Looking further into 2024, AMD also teased its next NPU architecture, codenamed "Strix Point," which will offer "more than 3x generative AI NPU performance." Basically, don't expect AMD to slow down its AI ambitions anytime soon.It's worth remembering that both AMD and Intel are lagging behind Qualcomm when it comes to bringing NPUs to Windows PCs. Its SQ3 powered the ill-fated Surface Pro 9 5G. That was just a minor win for the Snapdragon maker, though: the Windows-on-Arm experience is still a mess, especially when it comes to running older apps that require x86 emulation.The far more compelling competitor for Intel and AMD is Apple, which has been integrating Neural Engines in its hardware since the A11 Bionic debuted in 2017, and has made them a core component in the Apple Silicon chips for Macs. Apple's Neural Engine speeds up AI tasks, just like AMD and Intel's NPUs, and it helps tackle things like Face ID and photo processing. On PCs, NPUs enable features like Windows 11's Studio Effects in video chats, which can blur your background or help maintain eye contact.Just like Intel, AMD is also pushing developers to build NPU features into their apps. Today, it's also unveiling the Ryzen AI Software platform, which will allow developers to take pre-trained AI models and optimize them to run on Ryzen AI hardware. AMD's platform will also help those models run on Intel's NPUs, similar to how Intel's AI development tools will ultimately help Ryzen systems. We're still in the early days of seeing how devs will take advantage of NPUs, but hopefully AMD and Intel's competitive streak will help deliver genuinely helpful AI-powered apps soon.This article originally appeared on Engadget at https://www.engadget.com/amds-ryzen-8040-chips-remind-intel-its-falling-behind-in-ai-pcs-200043544.html?src=rss
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by Lawrence Bonk on (#6GYPP)
Acer just announced a new gaming laptop, the Nitro V 16. This computer has some serious bells and whistles, with the key takeaway being the inclusion of the just-announced AMD Ryzen 8040 Series processor. The processor has plenty of oomph for modern gaming applications, with the addition of AI technology to enable enhanced ray-traced visuals.You can spec out the laptop how you see fit, with GPU options up to the respectable NVIDIA GeForce RTX 4060. This GPU features DLSS 3.5 tech and its own AI-powered ray-tracing, called Ray Reconstruction. You have your pick of two display options, with availability of WQXGA or WUXGA screens. Both options boast 165 Hz refresh rates and 3ms response times. Acer promises that the displays offer fluid visuals with minimal ghosting and screen tearing."As for other specs, you can beef up the laptop with up to 32GB of DRR55600 RAM and 2TB of PCIe Gen 4 SSD storage. Acer also touts a new cooling system that features a pair of high-powered fans that make it well-equipped to take on heavy gameplay." To that end, you can monitor performance and temperature via the company's proprietary NitroSense utility app.There are three microphones outfitted with AI-enhanced noise reduction tech, for online tomfoolery, and the speakers incorporate DTS:X Ultra sound optimization algorithms for immersive audio. Finally, you get a USB-4 Type C port, two USB 3 ports, an HDMI port, a microSD card reader and WiFi 6E compatibility.If the name of the processor seems a bit confusing, that's because AMD recently changed up its naming conventions. Here's a simple breakdown. The "8" relates to 2024 and the second number refers to the product line or relevant market segment, so that doesn't mean much to consumers. The third number, however, is all about performance. The "4" indicates that the chip uses the advanced Zen 4 architecture. Finally, the fourth number illustrates what type of Zen 3 architecture the chip uses. The "0" denotes a lower-tier Zen 3 experience when compared to Zen 3+, which would be marked as "5".The Windows 11 gaming laptop will be available in March, with a starting price of $1,000 for the base model. It also comes with one month of Xbox Game Pass, so you can run it through its paces.This article originally appeared on Engadget at https://www.engadget.com/acers-nitro-v16-gaming-laptop-is-powered-by-new-amd-ryzen-8040-processors-200031118.html?src=rss
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by Cherlynn Low on (#6GYKS)
Ahead of the International Day of Persons with Disabilities last Sunday, Apple released a short film that showcased its Personal Voice accessibility feature, which debuted earlier this year in iOS 17. Personal Voice allows users to create digital versions of their voice to use on calls, supported apps and Apple's own Live Speech tool.For those who are at risk of permanently losing their voice due to conditions like Parkinson's disease, multiple sclerosis, ALS and vocal cord paralysis, not sounding like yourself can be yet another form of identity loss. Being able to create a copy of your voice while you're still able might help alleviate the feeling that you'll never feel like yourself again, or that your loved ones won't know what you sound like.All iOS 17, iPadOS 17 and macOS Sonoma users can create a personal voice in case you need it in the future - whether temporarily or for long-term use. I found the process (on my iPhone 14 Pro) pretty straightforward and was surprisingly satisfied with my voice. Here's how you can set up your own Personal Voice, as long as you've upgraded to iOS 17, iPadOS 17 or macOS Sonoma (on Macs with Apple Silicon).Before you start the process, make sure you have a window of about 30 minutes. You'll be asked to record 150 sentences, and depending on how quickly you speak, it could take some time. You should also find a quiet place with minimal background sound and get comfortable. It's also worth having a cup of water nearby and making sure your phone has at least 30 percent of battery.How to set up Personal Voice on iPhoneWhen you're ready, go to the Personal Voice menu by opening Settings and finding Accessibility > Personal Voice (under Speech). Select Create A Personal Voice, and Apple will give you a summary of what to expect. Hit Continue, and you'll see instructions like Find a quiet place" and Take your time."Importantly, one of the tips is to Speak naturally." Apple encourages users to read aloud at a consistent volume, as if you're having a conversation." After you tap Continue on this page, there is one final step where your phone uses its microphone to analyze the level of background noise, before you can finally start reading prompts.The layout for the recording process is fairly intuitive. Hit the big red record button at the bottom, and read out the words in the middle of the page. Below the record button, you can choose from Continuous Recording" or Stop at each phrase."ScreenshotIn the latter mode, you'll have to tap a button each time you've recorded a phrase, while Continuous is a more hands-free experience that relies on the phone to know when you're done talking. For those with speech impairments or who read slowly, the continuous mode could feel too stressful. Though it happened just once for me, the fact that the iPhone tried to skip ahead to the next phrase before I was ready was enough for me to feel like I needed to be quick with my reactions.Personal Voice on iOS 17: First impressionsStill, for the most part the system was accurate at recognizing when I was done talking, and offered enough of a pause that I could tap the redo button before moving to the next sentence. The prompts mostly consisted of historical and geographical information, with the occasional expressive exclamation thrown in. There's a fairly diverse selection of phrases, ranging from simple questions like Can you ask them if they're using that chair?" to forceful statements like Come back inside right now!" or Ouch! That is really hot!"I found myself trying to be more exaggerated when reading those particular sentences, since I didn't want my resulting personal voice to be too robotic. But it was exactly when I was doing that when I realized the problem inherent to the process. No matter how well I performed or acted, there would always be an element of artifice in the recordings. Even when I did my best to pretend like something was really hot and hurt me, it still wasn't a genuine reaction. And there's definitely a difference between how I sound when narrating sentences and having a chat with my friends.That's not a ding on Apple or Personal Voice, but simply an observation to say that there is a limit to how well my verbal self can be replicated. When you're done with all 150 sentences, Apple explains that the process may need to complete overnight." It recommends that you charge and lock your iPhone, and your Personal Voice will be generated only while iPhone is charging and locked" and that you'll be alerted when it's ready to use. It's worth noting that in this time, Apple is training neural networks fully on the device to generate text-to-speech models and not in the cloud.ScreenshotIn my testing, after 20 minutes of putting down my iPhone, only 4 percent of progress was made. Twenty more minutes later, the Personal Voice was only 6 percent done. So this is definitely something you'll need to allocate hours, if not a whole night, for. If you're not ready to abandon your device for that long, you can still use your phone - just know that it will delay the process.When your Personal Voice is ready, you'll get a notification and can then head to settings to try it out. On the same page where you started the creation process, you'll see options to share your voice across devices, as well as to allow apps to request to use it. The former stores a copy of your voice in iCloud for use in your other devices. Your data will be end-to-end encrypted in the transfer, and the recordings you made will only be stored on the phone you used to create it, but you can export your clips in case you want to keep a copy elsewhere.How to listen to and use Personal VoiceYou can name your Personal Voice and create another if you prefer (you can generate up to three). To listen to the voice you've created, go back to the Speech part of the accessibility settings, and select Live Speech. Turn it on, choose your new creation under Voices and triple click your power button. Type something into the box and hit Send. You can decide if you like what you hear and whether you need to make a new Personal Voice.At first, I didn't think mine sounded expressive enough, when I tried things like How is the weather today?" But after a few days, I started entering phrases like Terrence is a monster" and it definitely felt a little more like me. Still robotic, but it felt like there was just enough Cherlynn in the voice that my manager would know it was me calling him names.With concerns around deepfakes and AI-generated content at an all-time high this year, perhaps a bit of artifice in a computer-generated voice isn't such a bad thing. I certainly wouldn't want someone to grab my phone and record my digital voice saying things I would never utter in real life. Finding a way to give people a sense of self and improve accessibility while working with all the limits and caveats that currently exist around identity and technology is a delicate balance, and one that I'm heartened to see Apple at least attempt with Personal Voice.This article originally appeared on Engadget at https://www.engadget.com/how-to-use-personal-voice-on-iphone-with-ios-17-193002021.html?src=rss
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by Will Shanklin on (#6GYKT)
Apple's latest tvOS beta suggests the iTunes Movies and TV Shows apps on Apple TV are on their way out. 9to5Mac reports the set-top box's former home of streaming purchases and rentals is no longer in the tvOS 17.2 release candidate (RC), now available to developers. (Unless Apple finds unexpected bugs, RC firmware usually ends up identical to the public version.) Apple's folding of the iTunes apps into the TV app was first reported in October.9to5Mac says the home screen icons for iTunes Movies and iTunes TV Shows are still present in the tvOS 17.2 firmware, but they point to the TV app, where the old functionality will live. The publication posted a photo of a redirect screen, which reads, iTunes Movies and Your Purchases Have Moved. You can buy or rent movies and find your purchases in the Apple TV App." Below it are options to Go to the Store" or Go to Your Purchases."The change doesn't remove any core functionality since the TV app replicates the iTunes Movies and TV Shows apps' ability to buy, rent and manage purchases. The move is likely about streamlining -shedding the last remnants of the aging iTunes brand - while perhaps nudging more users into Apple TV+ subscriptions.The update also adds a few features to the TV app on Apple's set-top box. These include the ability to filter by genre in the purchased section, the availability of box sets in store listings and a new sidebar design for easier navigation.Apple has increasingly invested in video content as it relies more on its services division for growth. Martin Scorsese's Killers of the Flower Moon debuted in theaters in October, earning critical acclaim and awards-season buzz for the months ahead. (It already became the first streamer to win a Best Picture Oscar in 2022.) Scorsese's film is currently available to rent or buy in the TV app, and it's scheduled to land on Apple TV+ at a later date." Apple's high-profile original series include Ted Lasso, Severance, The Morning Show, Foundation and Silo, among others.This article originally appeared on Engadget at https://www.engadget.com/apples-latest-tvos-beta-kills-the-itunes-movies-and-tv-shows-apps-192056618.html?src=rss
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by Malak Saleh on (#6GYKV)
Scientists have developed a new implantable device that has the potential to change the way Type 1 diabetics receive insulin. The thread-like implant, or SHEATH (Subcutaneous Host-Enabled Alginate THread), is installed in a two-step process that ultimately leads to the deployment of islet devices," which are derived from the cells that produce insulin in our bodies naturally.First, the scientists figured out a way to insert nylon catheters under the skin, where they remain for up to six weeks. After insertion, blood vessels form around the catheters which structurally support the islet devices that are placed in the space when the catheter gets removed. The newly implanted 10-centimeter-long islet devices secrete insulin via islet cells that form around it, while also receiving nutrients and oxygen from blood vessels to stay alive.The implantation technique was designed and tested by researchers at Cornell and the University of Alberta. Cornell's Minglin Ma, a Professor of Biological and Environmental Engineering, created the first implantable polymer in 2017 dubbed TRAFFIC (Thread-Reinforced Alginate Fiber For Islets enCapsulation), which was designed to sit in a patient's abdomen. In 2021, Ma's team developed an even more robust implantable device that proved it could control blood sugar levels in mice for six months at a time.The current problem with SHEATH is its long-term application in patients. It's very difficult to keep these islets functional for a long time inside of the body... because the device blocks the blood vessels, but the native islet cells in the body are known to be in direct contact with vessels that provide nutrients and oxygen," Ma said. Because the islet devices eventually need to be removed, the researchers are still working on ways to maximize the exchange of nutrients and oxygen in large-animal models - and eventually patients. But the implant could one day replace the current standard treatment for Type 1 diabetes, which requires either daily injections or insulin pumps.This article originally appeared on Engadget at https://www.engadget.com/researchers-develop-under-the-skin-implant-to-treat-type-1-diabetes-191005726.html?src=rss
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by Karissa Bell on (#6GYKW)
Meta has launched a standalone version of its image generator as it tests dozens of new generative AI features across Facebook, Instagram and WhatsApp. The image generator, called Imagine, was first previewed at the company's Connect event in November and has been available as part of Meta's AI chatbot.Now, with its own dedicated website at imagine.meta.com, the tool will be available outside of the company's messaging apps. Like other generative AI tools, Imagine allows users to create images from simple text prompts. Imagine, which relies on Meta's Emu model, will generate four images for each prompt.The images all have a visible watermark in the lower left corner indicating they were created with Meta AI. Additionally, Meta says it will soon begin testing an invisible watermarking system that's resilient to common image manipulations like cropping, color change (brightness, contrast, etc.), screen shots and more." For those interacting with the image generator in Meta's messaging apps, the company also introduced a new reimagine" tool, which allows users to tweak existing images created with Meta AI in chats with friends.Interestingly, the standalone site for Imagine requires not just a Facebook or Instagram login, but a Meta account, which was introduced earlier this year so VR users could use Quest headsets without a Facebook login. It's unclear for now if Meta planning an eventual virtual reality tie-in for Imagine, but the company has recently used its new generative AI tools try to breathe new life into its metaverse.Meta is also testing dozens of new generative AI features across its apps. On Instagram, the company is testing the ability to convert a landscape image to portrait in Stories with a new creative tool called Expander." On Facebook, generative AI will also start to show up in places like Groups and Marketplace. Meta is also testing AI-generated writing suggestions for Feed posts, Facebook Dating profiles as well as AI-generated replies for creators to use in replies to Instagram direct messages.With the latest changes, Meta is also making its 28 celebrity-infused chatbots available to all users in the United States. The company says it will test a new long-term memory" feature for some of its AI characters so that users can more easily return to previous chats and pick up the conversation where they left off. The chatbots are available in Instagram, Messenger and WhatsApp.The updates highlight how Meta has sought to make generative AI a core part of its service as it tries to compete with the offerings of other AI companies. Mark Zuckerberg said earlier this year that the company would bring gen AI into every single one of our products."This article originally appeared on Engadget at https://www.engadget.com/metas-ai-image-generator-is-available-as-a-standalone-website-185953058.html?src=rss
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by Lawrence Bonk on (#6GYKX)
Ubisoft's Rocksmith+ guitar-learning platform just got an update that's sure to please ivory ticklers, as the app now teaches piano. A single subscription allows access to every instrument under Rocksmith's umbrella, including acoustic guitar, electric guitar, electric bass and, now, piano.The newly-updated Rocksmith+ already boasts 400 piano arrangements to practice, with at least 40 more arriving each month. These songs include pop hits like Elton John's Rocket Man", Adele's Make You Feel My Love" and titles culled from a diverse array of genres, including classical to soundtracks and beyond. These piano-based compositions join over 7,000 pre-existing songs for guitar and bass players.The app's available for both mobile devices and PCs via the Ubisoft store, and the update lets you use a digital piano, keyboard or wired MIDI controller. It supports keybeds with 25 keys up to the full complement of 88 keys. You'll have your choice of practice methods, as the app offers an interactive 3D interface or traditional sheet music. Also, you don't need any extra gear to get going, like a dedicated microphone.Reviews for the guitar and bass elements of Rocksmith+ have been mixed, with some publications praising the intuitive interface and others decrying the limited song selection. The app offers a free trial for a week, but subscriptions cost $15 per month, if you go with a monthly plan, or $100 per year. The free trial is only available for the yearly subscription, so exercise caution when signing up and be sure to set a reminder to cancel before the week is up if you aren't jiving with the software.This article originally appeared on Engadget at https://www.engadget.com/ubisofts-rocksmith-guitar-learning-app-now-teaches-piano-184530282.html?src=rss
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by Kris Holt on (#6GYKY)
Honda is planning to make a bigger push into the EV market as part of its goal of introducing 30 electric models by 2030. We'll soon get a look at a new EV series from the automaker, as it's preparing to show off the lineup for the first time at CES 2024. We'll get our first glimpse of these EVs during a press conference on January 9. The event starts at 1:30PM ET and you'll be able to watch it below.The automaker hasn't revealed many more details about the new EV series. However, it did note that it will detail "several key technologies that illustrate the significant transformation Honda is currently undergoing." Honda is aiming to only sell zero-emission vehicles in North America by 2040, including battery electric and fuel cell electric powered models.As it stands, the company has quite a bit of work ahead to hit that goal and perhaps catch up with its more EV-focused rivals. Currently, Honda has the all-electric Prologue SUV (which isn't available to the public yet) and two hybrids in its electrified lineup. In fact, it has killed off multiple hybrid models over the last few years..This article originally appeared on Engadget at https://www.engadget.com/honda-will-reveal-a-new-ev-series-at-ces-2024-182012834.html?src=rss
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by Lawrence Bonk on (#6GYKZ)
Netflix just announced that it has renewed Squid Game: The Challenge for a second season. The reality show is a toned-down version of the dystopian drama of the same name, a program known for its harsh critique of capitalism. Production on the second season is already ramping up, as casting is currently underway.
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by Jessica Conditt on (#6GYGR)
Day of the Devs is awesome. It's a showcase that pops up a few times a year to promote promising, in-progress indie games, irrespective of publisher, genre, budget, visual style or release window. It's curated by the folks at Double Fine and iam8bit, and they've been hosting Day of the Devs live events and digital showcases for the past 11 years.The latest Day of the Devs celebration wrapped up on December 6, the day before The Game Awards, and it featured 20 marvelous and strange independent projects. The virtual show included a few world premieres and release date announcements, but mostly, it was a celebration of creativity and innovation in indie games. This is particularly relevant right now: The Game Awards reignited the debate around the definition of indie" in November, when its jury voted Dave the Diver into the Best Independent Game category - even though the title is made by Nexon, one of the largest studios in South Korea.Indie is more than a label; it identifies teams that are operating outside of the AAA system, without a safety net, and it helps players determine where to spend their money. We published nearly 2,000 words on the topic of defining indie games, so read that if you want more juice. But right now, efforts like Day of the Devs feel extra necessary.Day of the Devs: The Game Awards Edition 2023 offered a non-stop flow of indie goodness, so watch the whole show if you're into cool stuff like that. We've broken out the news and highlights here:New gamesKind words 2 (lofi city pop)Kind Words (lo fi chill beats to write to) came out at both the perfect and most upsetting time - it landed in September 2019, a few months before the pandemic shut down everyday life across the globe. Kind Words is a game about listening to smooth lo-fi beats and writing real letters to real people, and during quarantine, it served as an outlet for thousands of players seeking interpersonal connection, warmth and encouragement.Kind Words 2 (lofi city pop) is an expanded sequel coming from the original team, Popcannibal. Writing nice letters to strangers is still a core gameplay mechanic, but players are no longer confined to their bedrooms. There's a whole city to explore, with coffee shops for writing poetry, mountaintops for making wishes on stars, and public spaces filled with people to talk to. The sequel also introduces a social media system with no quantitative feedback - no likes, no popularity metrics, just good vibes.The Steam page for Kind Words 2 is live now. It's coming in 2024.Loose LeafThe studio behind Boyfriend Dungeon is back with something completely different, but potentially just as sexy. Loose Leaf is a tea-drinking, tarot-reading, witchy experience with a serene 3D art style, and Kitfox Games is advertising it as the most in-depth tea-brewing simulator ever created. It looks like an incredibly detailed version of the potion-making minigame from Pottermore, with a side of social interaction in the form of tarot readings.Loose Leaf is a game about patience, friendships and the magic therein. There's no release date at the moment, but it has a Steam page.The Mermaid's TongueSFB Games, the team that brought us Snipperclips and Tangle Tower, has a new project called The Mermaid's Tongue. It's part of the Tangle Tower universe and stars Grimoire and Sally, the two detectives from that series. The Mermaid's Tongue is a murder mystery game about the death of a submarine captain, and players have to interrogate bystanders, investigate their surroundings and solve environmental puzzles.The Mermaid's Tongue is heading to Steam and Xbox in 2024, and a Steam demo is out now.Nirvana NoirGenesis Noir is one of the most visually striking games of the past few years, and its sequel, Nirvana Noir, looks just as stunning. Nirvana Noir is Feral Cat Den's follow-up to Genesis, and it offers a jazzy, psychedelic twist on the series. The main character, No Man, is caught in a cosmic conspiracy and players will use dialogue-based detective work to understand the surrounding characters, read between the lines and hunt for clues.There's no release date for Nirvana Noir at the moment, but it's coming to Steam, the Epic Games Store and Xbox. It'll be published by Fellow Traveller.Release datesFlockFlock looks like a charming, cozy game about soaring around fantastical environments and collecting flying friends, with singleplayer and multiplayer settings. It comes from Hollow Ponds and Richard Hogg, one of the creators of Hohokum, and it is incredibly cute. Aside from befriending birds, the game includes a creature guide for identifying new beasts and there's a wool-collecting mechanic tied to the sheep roaming the lands below. Flock didn't have a release window until today: It's due out in spring 2024 on Steam, PlayStation and Xbox, published by Annapurna Interactive.Annapurna InteractiveOpen RoadsOpen Roads has been on the indie radar for a while now, and it finally has a release date: February 22, 2024. Open Roads follows a mother and her 16-year-old daughter on a road trip that reveals hard truths about their family and ultimately tests their bond. It looks like an emotional, moving story, and it stars actors Keri Russel and Kaitlyn Dever.Open Roads comes from The Open Roads Team, a group of developers that split off from indie studio Fullbright. It's published by Annapurna Interactive and it's heading to PC, PlayStation, Xbox and Switch. It'll be on Game Pass at launch.Annapurna InteractiveThese look especially dopeCryptmasterCryptmaster looks like Inscyrption mixed with hell's cel-shader, and I'm personally very into it. Cryptmaster blends word puzzles with action sequences; players build their arsenals by solving letter-guessing games with text or voice, unlocking the resulting attack skills. It comes from Paul Hart and Lee Williams, published by Akupara Games, and it's due to hit Steam in 2024.Akupara GamesDrag Her!This one's for the royalty in everyone. Drag Her! is a fighting game featuring real-life superstar drag queens and kings from RuPaul's Drag Race, Boulet Brothers' Dragula and beyond, and it looks like a camp ol' time. Drag Her! stars Alaska, Asia O'Hara, BenDeLaCreme, Kim Chi, Landon Cider and Laganja Estranja, with voice acting by each performer and unique attacks based on their personalities.Drag Her! comes from Fighting Chance Games and it's slated for release in early 2025.HolstinHolstin brings horror to a small Polish town in the 1990s, with beautifully dark pixel-art scenes that swap between isometric and first-person perspectives. The developers at Sonka grew up in this world of post-communism religious influence, and they used their experiences to build a game dripping in psychological and supernatural horror. Holstein is an eerie game that values investigation and sharpshooting in equal measure, set in a rare locale.There's no release date for Holstin, but it's coming to PC, Xbox, PlayStation and Switch eventually. A demo showing off its first-person combat system recently went live on Steam, and another demo is coming in 2024.Home Safety HotlineAs a true '90s kid, this one is weirdly comforting. Home Safety Hotline is a text-based horror game that plays out on a Windows 96 desktop, complete with pixelated icons and sad gray pop-up windows. Players log on to work at a call center, where they help their clients get rid of spooky, paranormal creatures and occurrences invading their homes.Home Safety Hotline is heading to PC in early 2024 (a slight delay from its original release date).Night Signal EntertainmentMilitsionerMilitsioner is essentially 1984, the video game: It features a cop as an all-seeing colossus, sitting watch over a quiet town, alert and eager to throw you in jail. Players have to escape without attracting the attention of the giant policeman, learning when to sneak and how to talk their way out of capture, and exploring empty buildings and solving spatial puzzles along the way.Militsioner comes from Tallboys and doesn't have a release date, but its Steam page is live.TallboysIf you're still craving more, check out the full Day of the Devs: The Game Awards 2023 show here.This article originally appeared on Engadget at https://www.engadget.com/heres-the-cream-of-the-crop-from-the-day-of-the-devs-game-awards-stream-174701334.html?src=rss
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by Will Shanklin on (#6GYGS)
Wednesday marks the 25th anniversary of the International Space Station's (ISS) physical assembly in orbit. On December 6, 1998, the crew aboard the space shuttle Endeavor attached the US-built Unity node to the Russian-built Zarya module, kicking off the modular construction of the ISS. A quarter century later, we look back at the milestones and breakthroughs from one of humanity's most impressive marvels of engineering and international cooperation.The ISS, which orbits the Earth 16 times every 24 hours at a speed of five miles per second, has been inhabited by researchers for over 23 years. It's the product of five space agencies from 15 countries. NASA, Roscosmos (Russia's national space agency), ESA (European Space Agency), JAXA (Japan Aerospace Exploration Agency) and CSA (Canadian Space Agency) have contributed to the station's assembly and operation.NASA 25th-anniversary eventFirst, NASA will hold a live-streamed event on Wednesday to mark the quarter-century anniversary of the Zarya and Unity modules linking up. All seven STS-88 Space Shuttle Mission crew members will join NASA Associate Administrator Bob Cabana (mission commander) and ISS Program Manager Joel Montalbano to discuss the milestone.You can watch it here at 12:55PM ET on Wednesday:From ink to orbitIts official journey began in the early 1990s when the United States' Freedom (ordered by President Ronald Reagan in 1984) and Russia's Mir-2 space station projects were in danger of (literally) never getting off the ground. Freedom was in jeopardy primarily due to a lack of Congressional funding amid rising costs, while Mir-2 was on the brink partially because of financial hardships following the collapse of the Soviet Union.On September 2, 1993, the two nations, each needing an international ally to forge ahead, signed an agreement to combine their programs and collaborate on a joint mission that would have seemed wildly implausible a few years earlier. US Vice President Al Gore and Russian Prime Minister Viktor Chernomyrdin inked the pact, marking the formal conception of the cosmic laboratory we know today as the ISS.US Vice President Al Gore (left) and Russian Prime Minister Viktor Chernomyrdin in 1993VITALY ARMAND via Getty ImagesThe following years included a design overhaul to fold Russian technology into America's existing Freedom plans, a milestone 1995 docking of NASA's Atlantis to Russia's Mir station (epitomizing the fruit of the once-far-fetched collaboration), the addition of funding and cooperation from Europe, Canada and Japan in 1996 and Russia's launch of Zarya a month before the ISS assembly began. That all led to the day 25 years ago when the two nations' space tech linked together, sounding the death knell for the Cold War-era space race.The first crewed mission began on November 2, 2000, when NASA astronaut Bill Shepherd and cosmonauts Yuri Gidzenko and Sergei Krikalev stepped onboard. The inaugural crew spent four months in space, laying the groundwork for subsequent crews. (The record for the most time living and working in space was set by Peggy Whitson, who celebrated 665 days aboard the ISS in 2017.)NASAThe US Lab Module linked to the station in February 2001, expanding the station's onboard living space by 41 percent. Four years later, Congress named the US portion a national laboratory. Far more than a symbolic gesture (although it was also that), the designation opened the door to funding and research from a much more comprehensive array of institutions, including universities, other government agencies and private businesses. In 2008, laboratories from Europe and Japan joined the ISS.The ISS's construction and expansion from 1998 to 2010 amassed around 900,000 pounds of modules. The station contains about $100 billion worth of gear spinning around the globe.Research and breakthroughsNASADuring the ISS's more than 100,000 orbits of the Earth, it has ushered breakthroughs in areas ranging from disease research to bodily changes from microgravity.Studying how proteins, cells and biological processes behave in microgravity has boosted research in Alzheimer's, Parkinson's, heart disease and asthma. Many of these studies wouldn't have been possible on Earth. Meanwhile, protein crystal growth experiments have sparked advances in developing treatments for conditions including cancer, gum disease and Duchenne Muscular Dystrophy.ISS researchers made surprising discoveries about cool flames," which can burn at extremely low temperatures. Nearly impossible to study outside of microgravity, the astronauts' research has challenged our previous understanding of combustion. It may open new frontiers with internal combustion engines (ICE), allowing them to run cleaner and more efficiently.Studies aboard the space station have contributed significantly to our knowledge of human muscle atrophy and bone loss. (ISS astronauts typically work out at least two hours daily to prevent these conditions.) Studying how prolonged time in microgravity affects muscle deterioration and recovery also applies to Earthbound patients stuck in bed for extended periods. In addition, the research can help us learn more about conditions like osteoporosis, leading to improved preventative measures and treatments. It has also helped scientists better understand broader biological changes in microgravity, which could pay dividends if or when humans colonize Mars.Water purification systems designed to sustain astronauts over long periods have also borne fruit on Earth. ISS astronauts recycle 98 percent of their pee and sweat using highly efficient and compact systems. This has led to the technology's use in agriculture, disaster relief and aid provision for less developed areas.ISS astronauts studied the Bose-Einstein Condensate (BEC), a fifth state of matter" that deviates significantly from known states like solids, liquids, gases and plasmas. In 2018, the ISS's Cold Atom Lab produced BEC in orbit for the first time. Space's colder temperatures and lack of gravity allow for longer observation times, helping researchers learn more about the behaviors of atoms and BECs. Not only is this crucial to quantum physics studies, it could aid in developing more advanced quantum technologies down the road.For more detail on the ISS's breakthroughs, NASA has a dedicated writeup from 2020.DecommissioningNASAThe ISS is currently scheduled for decommissioning in January 2031. (Russia currently plans to leave in 2028.) Its late 90s infrastructure is aging quickly, and the space station would grow increasingly and prohibitively expensive to maintain over the long haul. Government and commercial orbital labs will likely pick up the slack in the following years.When its time comes, the ISS will undergo a controlled deorbit. As for what that might involve, Kirk Shireman, deputy manager of NASA's space station program, broached the subject with Space.com in 2011. We've done a lot of studies," he said. We have found an orbit and a change in velocity that we believe is achievable, and it creates a debris footprint that's all in water in an unpopulated area."As Engadget's Andrew Tarantola wrote about the ISS's pending demise:
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by Amy Skorheim on (#6GYGT)
Amazon is selling a two-pack of Tile Mate Bluetooth trackers for $33, which matches the record low the set hit for Prime Day in October. A four-pack of Tile Mates in grey is on sale for 40 percent off from the manufacturer. These handy fobs attach to your keys, backpack, or anything else you don't want to lose. The app -which works with both iPhone and Android - lets you ring the tags to find them nearby, and uses the community of other Tile users to locate items that you misplace out in the world.The network isn't as large as Apple's Find My, but in our tests, it only took around 10 minutes before the Tile was spotted. If you use an Android phone that's not a Samsung, it's likely your best option if you want to have a large finding network. One point to note is that you'll need a Tile subscription (currently $30 or $100 per year) to enable left-behind alerts. If all you need is a tracker that will ring loudly and tell you when you left the house (or restaurant) without your keys, you could go with our top tracker pick, the Chipolo, which is 20 percent off for a four-pack right now.One nice thing about Tile items is they come in different forms, like the smaller Tile Sticker. That one is 33 percent off, making it just $20. The disc comes with a strong adhesive so you can stick it to smaller stuff that you're apt to misplace, like remotes, headphones and console controllers.Our top pick for Androids in our Bluetooth tracker guide is the Tile Pro. It's down to $25, which is just $2 more than the record low it hit for Prime Day in July. It's the only Tile with a replaceable battery and we found it to be louder than an AirTag and any of the other Tiles. It's got a larger key-fob shape and was typically quicker to connect to our phone in our tests than the Mate.Any tracker opens up the possibility of stalking, using it to track a person without their consent or knowledge. Tile trackers even offer an anti-theft mode that makes it harder to disable an unknown tracker that's moving with you. But to enable the feature, the tracker owner must submit ID verification and acknowledge that misuse will result in a $1 million fine.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/tile-bluetooth-trackers-are-up-to-33-percent-off-right-now-170445150.html?src=rss
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by Kris Holt on (#6GYGV)
New Mexico is the latest jurisdiction to accuse Meta of failing to protect younger users. The state attorney general's office filed suit against the company this week after investigators set up test accounts on Instagram and Facebook in which they claimed to be preteens or teenagers. They used AI-generated profile photos for the accounts. The AG's office asserts that the accounts were barraged by explicit messages and images, along with sexual propositions from users. It also claimed that Meta's algorithms recommended sexual content to the test accounts.The suit claims that Meta has allowed Facebook and Instagram to become a marketplace for predators in search of children upon whom to prey," according to The Wall Street Journal. In addition, it asserts that Meta failed to employ measures to stop those under 13 from using its platforms and that CEO Mark Zuckerberg was personally liable for product choices that increased risks to children.To get around Meta's age restrictions, investigators provided the company with adult dates of birth while setting up phony accounts for four children (kids often misstate their ages to access online services that they're not supposed to). However, they implied that the accounts were being used by children - one posted about losing a baby tooth and starting seventh grade. Per the suit, investigators also set up the account to make it seem as though the fictional child's mother was possibly trafficking her.The suit alleges that, among other things, the accounts were sent child sex images and offers to pay for sex. Two days after investigators set up an account for a phony 13-year-old girl, Meta's algorithms suggested it follow a Facebook account with upwards of 119,000 followers that posted adult porn.Investigators flagged inappropriate material (including some images that appeared to be of nude and underaged girls) through Meta's reporting systems. According to the suit, Meta's systems often found these images to be permissible on its platforms.In a statement to the Journal, Meta claimed it prioritizes child safety and invests heavily in safety teams. We use sophisticated technology, hire child safety experts, report content to the National Center for Missing and Exploited Children, and share information and tools with other companies and law enforcement, including state attorneys general, to help root out predators," the company said. Meta has also claimed that it carries out work to stop malicious adults from contacting children on its platforms.Earlier this year, Meta set up a task force to tackle child safety issues after reports indicated Instagram's algorithms helped accounts that commissioned and bought underage-sex material to find each other. Just last week, the Journal reported on the alleged prevalence of child exploitation material on Instagram and Facebook. According to the Canadian Centre for Child Protection, a network of Instagram accounts with as many as 10 million followers each has continued to livestream videos of child sex abuse months after it was reported to the company." Meta says it has taken action over such issues.The New Mexico lawsuit follows suits that a group of 41 states and the District of Columbia filed in October. Among other matters, they alleged that the company knew its "addictive" aspects were harmful to young users and that it misled people about safety on its platforms.This article originally appeared on Engadget at https://www.engadget.com/meta-faces-another-lawsuit-over-child-safety-164732291.html?src=rss
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by Lawrence Bonk on (#6GYGW)
Twitch is leaving South Korea, with plans to cease all operations on February 27. This is due to prohibitively expensive' networking fees, according to CEO Dan Clancy. The news is a major bummer, as the country is one of the largest esports markets in the world, with some of the most competitive League of Legends and Starcraft players around.Clancy calls this a unique situation," noting that operating in South Korea ends up being ten times more expensive than other countries. He went on to write that Twitch undertook a significant effort" to continue operations, but the Amazon-owned company simply couldn't afford it.Some of these efforts included incorporating a lower-cost peer-to-peer model and downgrading the resolution of streams to 720p, according to TechCrunch.The company had been running at a significant loss and it decided to, well, stop doing that.I want to reiterate that this was a very difficult decision and one we are very disappointed we had to make. Korea has always and will continue to play a special role in the international esports community and we are incredibly grateful for the communities they built on Twitch," wrote Clancy.Netflix has also been open about its struggles to continue operations in South Korea. The streaming giant and local internet service provider SK Broadband had been tossing lawsuits back and forth regarding networking fees before settling back in September. As usual, consumers got the shaft on this one, as Netflix ended up raising prices by around 13 percent.So what's the issue exactly? It all boils down to a particular type of internet traffic tax employed in South Korea called the Sending Party Network Pays" (SPNP) model. This tax requires the tech company, Twitch in this case, to pay a fee to the ISP for traffic to be delivered to the end user. Foreign companies resisted these efforts for years but there have been recent crackdowns, and here we are.South Korea is the first country to force the SPNP model, but other nations are looking to follow suit. India, for instance, has expressed interest in changing up its telecom rules in favor of ISPs and the EU has been debating the issue since March. As for Twitch, the company's hosting a live stream today to address concerns from Korean users.This article originally appeared on Engadget at https://www.engadget.com/twitch-to-cease-operations-in-south-korea-over-prohibitively-expensive-network-fees-163041382.html?src=rss
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by James Trew on (#6GYD7)
The headphone industry isn't known for its rapid evolution. There are developments like spatial sound and steady advances in Bluetooth audio fidelity, but for the most part, the industry counts advances in decades rather than years. That makes the arrival of the Aurvana Ace headphones - the first wireless buds with MEMS drivers - quite the rare event. I recently wrote about what exactly MEMS technology is and why it matters, but Creative is the first consumer brand to sell a product that uses it.Creative unveiled two models, the Aurvana Ace ($130) and the Aurvana Ace 2 ($150) in tandem. Both feature MEMS drivers, the main difference is that the Ace model supports high-resolution aptX Adaptive while the Ace 2 has top-of-the-line aptX Lossless (sometimes marketed as CD quality"). The Ace 2 is the model we'll be referring to from here on.In fairness to Creative, just the inclusion of MEMS drivers alone would be a unique selling point, but the aforementioned aptX support adds another layer of HiFi credentials to the mix. Then there's adaptive ANC and other details like wireless charging that give the Ace 2 a strong spec-sheet for the price. Some obvious omissions include small quality of life features like pausing playback if you remove a bud and audio personalization. Those could have been two easy wins that would make both models fairly hard to beat for the price in terms of features if nothing else.Photo by James Trew / EngadgetWhen I tested the first ever xMEMS-powered in-ear monitors, the Singularity Oni, the extra detail in the high end was instantly obvious, especially in genres like metal and drum & bass. The lower frequencies were more of a challenge, with xMEMS, the company behind the drivers in both the Oni and the Aurvana, conceding that a hybrid setup with a conventional bass driver might be the preferred option until its own speakers can handle more bass. That's exactly what we have here in the Aurvana Ace 2.The key difference between the Aurvana Ace 2 and the Oni though is more important than a good low end thump (if that's even possible). MEMS-based headphones need a small amount of bias" power to work, this doesn't impact battery life, but Singularity used a dedicated DAC with a specific xMEMS mode." Creative uses a specific amp chip" that demonstrates, for the first time, consumer MEMS headphones in a wireless configuration. The popularity of true wireless (TWS) headphones these days means that if MEMS is to catch on, it has to be compatible.The good news is that even without the expensive iFi DAC that the Singularity Oni IEMs required to work, the Aurvana Ace 2 bring extra clarity in the higher frequencies than rival products at this price. That's to say, even with improved bass, the MEMS drivers clearly favor the mid- to high-end frequencies. The result is a sound that strikes a good balance between detail and body.Listening to Master of Puppets" the iconic chords had better presence and crunch" than on a $250 pair of on-ear headphones I tried. Likewise, the aggressive snares in System of a Down's Chop Suey!" pop right through just as you'd hope. When I listened to the same song on the $200 Grell Audio TWS/1 with personalized audio activated the sounds were actually comparable. Just Creative's sounded like that out of the box, but the Grell buds have slightly better dynamic range over all and more emphasis on the vocals.For more electronic genres the Aurvana Ace's hybrid setup really comes into play. Listening to Dead Prez's Hip-Hop"really shows off the bass capabilities, with more oomph here than both the Grell and a pair of $160 House of Marley Redemption 2 ANC - but it never felt overdone or fuzzy/loose.Photo by James Trew / EngadgetDespite besting other headphones on specific like-for-like comparisons, as a whole the nuances and differences between the headphones is harder to quantify. The only set I tested that sounded consistently better, to me, was the Denon Perl Pro (formerly known as the NuraTrue Pro) but at $349 those are also the most expensive.It would be remiss of me not to point out that there were also many songs and tests where differences between the various sets of earbuds were much harder to discern. With two iPhones, one Spotify account and a lot of swapping between headphones during the same song it's possible to tease out small preferences between different sets, but the form factor, consumer preference and price point dictate that, to some extent, they all broadly overlap sonically.The promise of MEMS drivers isn't just about fidelity though. The claim is that the lack of moving parts and their semiconductor-like fabrication process ensures a higher level of consistency with less need for calibration and tuning. The end result being a more reliable production process which should mean lower cost. In turn this could translate into better value for money or at least a potentially more durable product. If the companies choose to pass that saving on of course.For now, we'll have to wait and see if other companies explore using MEMS drivers in their own products or whether it might remain an alternative option alongside technology like planar magnetic drivers and electrostatic headphones as specialist options for enthusiasts. One thing's for sure: Creative's Aurvana Ace series offers a great audio experience alongside premium features like wireless charging and aptX Lossless for a reasonable price - what's not to like about that?This article originally appeared on Engadget at https://www.engadget.com/the-first-affordable-headphones-with-mems-drivers-review-161536317.html?src=rss
by Katie Malone on (#6GYD8)
Foreign governments likely spy on your smart phone usage, and now Senator Ron Wyden's office is pushing for Apple and Google to reveal how exactly it works. Push notifications, the dings you get from apps calling your attention back to your phone, may be handed over from a company to government services if asked. But it appears the Department of Justice won't let companies come clean about the practice.Push notifications don't actually come straight from the app. Instead, they pass through the smart phone provider, like Apple for iPhones or Google for Androids, to deliver the notifications to your screen. This has created murky room for government surveillance. "Because Apple and Google deliver push notification data, they can be secretly compelled by governments to hand over this information," Wyden wrote in the letter on Wednesday.Apple claims it was suppressed from coming clean about this process, which is why Wyden's letter specifically targets the Department of Justice. "In this case, the federal government prohibited us from sharing any information and now that this method has become public we are updating our transparency reporting to detail these kinds of request," Apple said in a statement to Engadget. Apple's next transparency report will include requests for push notification tokens, according to the company. Specifically, Wyden asks the DOJ to let Apple and Google tell customers and the general public about the demand for these app notification records. "We were the first major company to publish a public transparency report sharing the number and types of government requests for user data we receive, including the requests referred to by Senator Wyden. We share the Senator's commitment to keeping users informed about these requests," Google said in a statement.It's even more complicated because apps can't do much about it. Even if there's an individual pledge for security, if an app delivers push notifications, it must use the Apple or Google system to do so. In theory, this means your private messaging could be shared with a foreign government if you're getting push notifications from the app. That includes any metadata about the notification, too, like account information.The revelation about push notifications come at a time when privacy and security have become a selling point. Companies advertise how they'll keep your information safe, but as more loopholes come to light, it's becoming harder to suss out what's actually trustworthy.This article originally appeared on Engadget at https://www.engadget.com/apple-and-google-are-probably-spying-on-your-push-notifications-154543184.html?src=rss
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by Jessica Conditt on (#6GYD9)
After a slow month in the world of video game marketing, things are starting to pick up. The past week has given us a first look at the new Fallout TV show, a few release dates and a trailer for a little game called Grand Theft Auto VI - and the Game Awards are still to come. What good timing for us to launch a weekly video game show to dig into the news.This week's storiesThe Game AwardsThe Game AwardsThe Game Awards will go live on Thursday, December 7, at 7:30PM ET. Expect a few hours of game announcements, new trailers, awkward interviews and musical performances, including one by the fictional band from Alan Wake 2.Amazon MGM StudiosFallout, but on TV!Amazon dropped the first trailer for its live-action Fallout series - and, man, it sure does look like Fallout. The show is set in Los Angeles 200 years after the nuclear apocalypse, and it stars Yellowjackets actor Ella Purnell, plus Walton Goggins, Aaron Moten and Kyle MacLachlan. It's heading to Prime Video on April 12, 2024.GTA VI is coming in 2025The biggest news item this week, pre-The Game Awards, was the first official trailer for Grand Theft Auto VI. As of writing it's already reached 105 million views on YouTube - a pace usually reserved for only the finest K-Pop videos. GTA VI is set in Vice City, it's coming out in 2025 and I'm sure we'll hear a lot more about it before then.NexonWhat is an indie game?The meat of this week's episode focuses on the longstanding debate about what indie" actually means. One of the titles nominated for Best Independent Game at the Game Awards, Dave the Diver, was commissioned and bankrolled by Nexon, one of the largest video game studios in South Korea. It's not indie, and its inclusion in this category highlights how little consensus there still is around the definition.This is kinda my area of expertise - it's my 13th year as a video game journalist and indie games have always been a core feature of my reporting. I've spent a lot of time thinking about what I mean when I say indie," so I sat down and formalized this thought process. There are three questions that can help define a game in an indie gray area: Is the team on the mainstream system's payroll? Is the game or team owned by a platform holder? Do the artists have creative control? I dug into these questions this week, and discuss how having a publisher isn't related to the indie label at all.But when all else fails in the indie debate, there's one ultimate question to ask: Can this team exist without my support? This is why the distinction matters: The indie label helps to identify the artists that would not exist without game sales, crowdfunding or word-of-mouth support from players. It exists to determine the teams that are truly living and dying on game sales, and it helps players decide where to spend their money. If Dave the Diver didn't sell well, its team would likely have the chance to try again. If, say, Pizza Tower didn't sell well, its studio could have folded.I think this is an important conversation, so give that story a read and let us know in the comments if you think my questions help or just make things more confusing. It's probably a little bit of both.Now playingI've been thoroughly enjoying The Cosmic Wheel Sisterhood on Steam Deck - it's the latest game from Deconstructeam, the indie studio that made The Red Strings Club and Gods Will Be Watching. The Cosmic Wheel Sisterhood is a game about building tarot decks, manipulating elections, betraying a coven of witches and seducing everyone; it's sexy and well-written, and I highly recommend it. Another game I'm looking forward to is A Highland Song from indie studio Inkle; it just came out this week and I'm excited to dive in.Let us know in the comments what you're playing! Also, we still don't know what to call this weekly video game news show, so leave us some name suggestions, too. Thanks!This article originally appeared on Engadget at https://www.engadget.com/gta-6-the-game-awards-and-the-great-indie-debate--this-weeks-gaming-news-153051306.html?src=rss
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by Andrew Tarantola on (#6GYDA)
OpenAI's spot atop the generative AI heap may be coming to an end as Google officially introduced its most capable large language model to date on Wednesday, dubbed Gemini 1.0. It's the first of a new generation of AI models, inspired by the way people understand and interact with the world," CEO Sundar Pichai wrote in a Google blog post.Ever since programming AI for computer games as a teenager, and throughout my years as a neuroscience researcher trying to understand the workings of the brain, I've always believed that if we could build smarter machines, we could harness them to benefit humanity in incredible ways," Pichai continued.The result of extensive collaboration between Google's DeepMind and Research divisions, Gemini has all the bells and whistles cutting-edge genAIs have to offer. "Its capabilities are state-of-the-art in nearly every domain," Pichai declared.The system has been developed from the ground up as an integrated multimodal AI. Many foundational models can be essentially though of groups of smaller models all stacked in a trench coat, with each individual model trained to perform its specific function as a part of the larger whole. That's all well and good for shallow functions like describing images but not so much for complex reasoning tasks.Google, conversely, pre-trained and fine-tuned Gemini, from the start on different modalities" allowing it to seamlessly understand and reason about all kinds of inputs from the ground up, far better than existing multimodal models," Pichai said. Being able to take in all these forms of data at once should help Gemini provide better responses on more challenging subjects, like physics.Gemini can code as well. It's reportedly proficient in popular programming languages including Python, Java, C++ and Go. Google has even leveraged a specialized version of Gemini to create AlphaCode 2, a successor to last year's competition-winning generativeAI. According to the company, AlphaCode 2 solved twice as many challenge questions as its predecessor did, which would put its performance above an estimated 85 percent of the previous competition's participants.While Google did not immediately share the number of parameters that Gemini can utilize, the company did tout the model's operational flexibility and ability to work in form factors from large data centers to local mobile devices. To accomplish this transformational feat, Gemini is being made available in three sizes: Nano, Pro and Ultra.Nano, unsurprisingly, is the smallest of the trio and designed primarily for on-device tasks. Pro is the next step up, a more versatile offering than Nano, and will soon be getting integrated into many of Google's existing products, including Bard.Starting Wednesday, Bard will begin using a especially-tuned version of Pro that Google promises will offer more advanced reasoning, planning, understanding and more." The improved Bard chatbot will be available in the same 170 countries and territories that regular Bard currently is, and the company reportedly plans to expand the new version's availability as we move through 2024. Next year, with the arrival of Gemini Ultra, Google will also introduce Bard Advanced, an even beefier AI with added features.Pro's capabilities will also be accessible via API calls through Google AI Studio or Google Cloud Vertex AI. Search (specifically SGE), Ads, Chrome and Duet AI will also see Gemini functionality integrated into their features in the coming months.Gemini Ultra won't be available until at least 2024, as it reportedly requires additional red-team testing before being cleared for release to select customers, developers, partners and safety and responsibility experts" for testing and feedback." But when it does arrive, Ultra promises to be an incredibly powerful for further AI development.This article originally appeared on Engadget at https://www.engadget.com/googles-answer-to-gpt-4-is-gemini-the-most-capable-model-weve-ever-built-150039571.html?src=rss
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by Sarah Fielding on (#6GYDB)
Undoubtedly, 2023 has been the year of generative AI, and Google is marking its end with even more AI developments. The company has announced the creation of its most powerful TPU (formally known as Tensor Processing Units) yet, Cloud TPU v5p, and an AI Hypercomputer from Google Cloud. "The growth in [generative] AI models - with a tenfold increase in parameters annually over the past five years - brings heightened requirements for training, tuning, and inference," Amin Vahdat, Google's Engineering Fellow and Vice President for the Machine Leaning, Systems, and Cloud AI team, said in a release.The Cloud TPU v5p is an AI accelerator, training and serving models. Google designed Cloud TPUs to work with models that are large, have long training periods, are mostly made of matrix computations and have no custom operations inside its main training loop, such as TensorFlow or JAX. Each TPU v5p pod brings 8,960 chips when using Google's highest-bandwidth inter-chip interconnect.The Cloud TPU v5p follows previous iterations like the v5e and v4. According to Google, the TPU v5p has two times greater FLOPs and is four times more scalable when considering FLOPS per pod than the TPU v4. It can also train LLM models 2.8 times faster and embed dense models 1.9 times faster than the TPU v4.Then there's the new AI Hypercomputer, which includes an integrated system with open software, performance-optimized hardware, machine learning frameworks, and flexible consumption models. The idea is that this amalgamation will improve productivity and efficiency compared to if each piece was looked at separately. The AI Hypercomputer's performance-optimized hardware utilizes Google's Jupiter data center network technology.In a change of pace, Google provides open software to developers with "extensive support" for machine learning frameworks such as JAX, PyTorch and TensorFlow. This announcement comes on the heels of Meta and IBM's launch of the AI Alliance, which prioritizes open sourcing (and Google is notably not involved in). The AI Hypercomputer also introduces two models, Flex Start Mode and Calendar Mode.Google shared the news alongside the introduction of Gemini, a new AI model that the company calls its "largest and most capable," and its rollout to Bard and the Pixel 8 Pro. It will come in three sizes: Gemini Pro, Gemini Ultra and Gemini Nano.This article originally appeared on Engadget at https://www.engadget.com/google-announces-new-ai-processing-chips-and-a-cloud-hypercomputer-150031454.html?src=rss
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by Pranav Dixit on (#6GYDC)
Google is bringing Gemini, the new large language model it just introduced, to Android, beginning with the Pixel 8 Pro. The company's flagship smartphone will run Gemini Nano, a version of the model built specifically to run locally on smaller devices, Google announced in a blog post. The Pixel 8 Pro is powered by the Google Tensor G3 chip designed to speed up AI performance.This lets the Pixel 8 Pro add several smarts to existing features. The phone's Recorder app, for instance, has a Summarize feature that currently needs a network connection to give you a summary of recorded conversations, interviews, and presentations. But thanks to Gemini Nano, the phone will now be able to provide a summary without needing a connection at all.Gemini smarts will also power Gboard's Smart Reply feature. Gboard will suggest high-quality responses to messages and be aware of context in conversations. The feature is currently available as a developer preview and needs to be enabled in settings. However, it only works with WhatsApp currently and will come to more apps next year.Gemini Nano running on Pixel 8 Pro offers several advantages by design, helping prevent sensitive data from leaving the phone, as well as offering the ability to use features without a network connection," wrote Brian Rakowski, Google Pixel's vice president of product management.As part of today's AI push, Google is upgrading Bard, the company's ChatGPT rival, with Gemini as well, so you should see significant improvements when using the Pixel's Assistant with Bard experience. Google is also rolling out a handful of AI-powered productivity and customization updates on other Pixel devices, including the Pixel Tablet and the Pixel Watch, although it isn't immediately clear what they are.GoogleGemini Nano is the smallest version of Google's large language model, while Gemini Pro is a larger model that will power not just Bard but other Google services like Search, Ads and Chrome, among others. Gemini Ultra, Google's beefiest model, will arrive in 2024 and will be used to further AI development.Although today's updates are focused on the Pixel 8 Pro, Google spoke today about AI Core, an Android 14 service that allows developers to access AI features like Nano. Google says AI Core is designed run on new ML hardware like the latest Google Tensor TPU and NPUs in flagship Qualcomm Technologies, Samsung S.LSI and MediaTek silicon." The company adds that additional devices and silicon partners will be announced in the coming months."This article originally appeared on Engadget at https://www.engadget.com/googles-gemini-ai-is-coming-to-android-150025984.html?src=rss
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by Jon Turi on (#6GYDD)
Algoriddim's djay Pro software has always had close ties to Apple and often been at the forefront of new DJ tech, especially on Mac, iOS or iPadOS. Today marks the launch of djay Pro version 5 and it includes a variety of novel features, many of which leverage the company's AI and a new partnership with the interactive team at AudioShake.There are several buzzy trademarked names to remember this time around including Next-generation Neural Mix, Crossfader Fusion and Fluid Beatgrid. These are the major points of interest in djay Pro 5, with only a passing mention of improved stem separation on mobile, UI refreshes for the library and a new simplified Starter Mode that may cater to new users on the platform. The updates include some intriguing AI-automated features that put the system in control of more complex maneuvers. Best of all, existing users get it all for free as part of their subscription.AudioShake and Algroiddim have been working on their audio separation tech (like many other companies) and are calling this refreshed version Next-generation Neural Mix. We're told to expect crisp, clear separation of elements from vocals, harmonies and drums. The tools have also been optimized for mobile devices, as long as they run a supported OS.Fluid Beatbrid is perhaps one of the easiest to understand and seems to be an underlying part of the crossfader updates. Anyone who's used beatgrids knows they're rarely perfect on first analysis and often take a bit of work to lock in, especially on tracks that need it. Songs with live instrumentation that tend to shift tempo naturally, EDM with varying tempo shifts during breakdowns and even just older dance tracks that tend to meander slightly throughout playback have been pain points. Fluid Beatgrid is supposed to use AI to accommodate for those shifts and find the right points to mark.Crossfader Fusion is where stems, automation and those beatgrids all come into play. There are now a variety of settings for the crossfader beyond the usual curves. One of the highlighted modes is the Neural Mix (Harmonic Sustain) setting. This utilizes stem separation and automated level adjustments as you go from one track to the next.For those who enjoy cutting and scratching, there are crossfade settings that use automated curves and spatial effects so, for example, outgoing track vocals can be dropping out as you cut into the next track automatically. The incoming track's vocals can be highlighted for scratching and as your mix completes the transition, things are blended together further with AI.There's even an example provided that shows how you can mix across vastly different BPMs, where the incoming song matches up with a slower outgoing track, but its original tempo is slowly integrated during the transition leaving you with the new faster tempo.Existing users should be alerted to the update, but newcomers can find djay Pro version 5 starting today at the App Store. While there will continue to be a free version, the optional Pro subscription costs $7 per month or $50 per year and gives you access to all the features across Mac, iOS and iPhone. Support for the app includes devices running MacOS 10.15 or later and iOS 15 / iPadOS 15 or later.And as a side note, we're told that djay Pro for Windows users were leveled up in September and will get Fluid Beatgrid in an update for that platform as soon as next week. Newer features like Crossfader Fusion are expected in the near future.This article originally appeared on Engadget at https://www.engadget.com/ai-joins-you-in-the-dj-booth-with-algoriddims-djay-pro-5-150007224.html?src=rss
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by Steve Dent on (#6GYA2)
Half of London's black cab fleet is now made up of zero-emission vehicles, manufacturer LEVC and Transport for London (TfL) announced. Of the 14,690 licensed taxis in the capital, 7,972 are battery electric vehicles (BEVs), with most manufactured by Geely's LEVC, according to the latest figures. The number of those models grew a fairly dramatic 10 percent in the last month alone."Reaching this milestone is a great reflection of how London is working hard to be a greener, more sustainable, environmentally friendly city," said TfL's Helen Chapman. "London's black taxis are recognized worldwide and we are proud to see that so many drivers are helping clean up the air."New drivers haven't had a choice in the matter, though, as since 2018, TfL has required that all new cabs licensed in the city be zero emissions cable (the rule was extended to private minicabs last year). Cabbies with existing licenses have been motivated to change, too, as any still using less efficient vehicles have been required since 2020 to pay a daily rate (now 12.50) to operate in central London's Ultra Low Emission Zone.Many of London's larger taxi and minicab operators have committed to fully-electric fleets by 2025. That includes the city's largest operator, Addison Lee (which uses VW ID 4s) saying it would reach that goal by 2023. London's Black Cabs are generally independently owned and licensed under strict rules by TfL. Uber recently announced that London's black taxis would be listed on its app and while some drivers have signed up, many decried the plan.This article originally appeared on Engadget at https://www.engadget.com/half-of-londons-famed-black-cab-taxi-fleet-are-now-evs-134015907.html?src=rss
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by Sarah Fielding on (#6GYA3)
As a controversial COP28 continues in Dubai, a new report emphasizes that "the world is on a disastrous trajectory." The Global Tipping Points report emphasized the need for an immediate phasing out of fossil fuels and a commitment to beneficial solutions. Tipping points are small thresholds that, when crossed, spark a series of events, including the passage of other tipping points.The report, led by the University of Exeter and the Global Systems Institute, looked at 26 negative tipping points and the Earth's chances of breaching them as it heads towards a global warming of 2.7 degrees Fahrenheit. Scientists from the European Union have declared 2023 as the hottest year on record. As things stand, researchers found five tipping points are currently at risk of being hit, such as major ice sheets collapsing and warm-water coral reefs dying off. Another three are possible in the 2030s (when that 2.7 F marker is crossed).The Global Tipping Points report bluntly states: "The existence of tipping points means that 'business as usual' is now over. Rapid changes to nature and society are occurring, and more are coming. If we don't revise our governance approach, these changes could overwhelm societies as the natural world rapidly comes apart." It also emphasizes the importance of pursuing positive tipping points, such as the massive rollout of EVs.The report lays out six key recommendations to avoid negative tipping points and pursue positive ones:
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by Mat Smith on (#6GY7G)
Microsoft says its Copilot AI chatbot is integrating with OpenAI's latest GPT model and the image generator DALL-E 3, among other upgrades. GPT-4 Turbo integration will help Copilot users tackle even more complex tasks. While the last generation allowed for up to 50 pages of text as a data input, GPT-4 Turbo accepts up to 300 pages, which should make for more meaningful (and accurate, I hope) responses to queries. The newest DALL-E 3 image generation model should generate higher-quality images, with better accuracy for your prompts.Beyond the OpenAI collaborations, Copilot's Inline Compose tool now includes a rewrite menu, so you can select a block of text (in Edge) and get a bot-edited version. Code Interpreter will apparently help users perform complex tasks like data analysis, visualization, math" and plain old coding.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedBeeper says it reverse-engineered iMessage into an Android appApple reportedly wants India to exempt older iPhones from USB-C charging rulesThis is my favorite smartphone tripod23andMe hack now estimated to affect over half of customersSuper Nintendo World Japan's Donkey Kong Country area opens next springLenovo Legion Go reviewWhen the Steam Deck feels small.EngadgetLenovo is putting its spin on the handheld gaming PC category with the Legion Go. It combines high-level performance with an 8.8-inch OLED display and with some design traits from the Nintendo Switch. The result is a powerful, though somewhat bulky, $700 gaming machine. It has a big 49.2Wh battery, which lasts between an hour and a half and three hours, depending on your power settings. But boy, is it big.Continue reading.Fiat's tiny electric car is coming to the US in early 2024The Fiat 500e will start at $32,500.FiatFiat will soon start selling the 500e hatchback EV stateside in 2024 for $32,500 ($34,095, including the destination fee). It hasn't been available in the US since 2019, but the latest model is a big update with more range, a nicer interior, better tech and more. The 500e is tiny by EV standards, particularly in the weight department. It puts just 3,000 pounds on the pavement, making it what the manufacturer calls the lightest passenger BEV in the segment." Still, it's more expensive than Tesla's Model 3 after federal tax credits.Continue reading.Pixar's Disney+ pandemic movies are hitting theatersYou can catch Soul, Turning Red and Luca in cinemas in early 2024.Many major movies skipped US theaters and went straight to streaming services. Pixar somehow released three titles: Soul, Luca and Turning Red, all of which debuted on Disney+. In 2024, though, you'll get the chance to see those animated films on the big screen. Soul will get a theatrical release on January 12, Turning Red will hit cinemas on February 9 and Luca launches on March 22.Continue reading.Let AI Jimmy Stewart put you to sleep with a new Calm bedtime storyIt's a computer-generated version of the late actor's voice.CalmThe mindfulness app Calm, already known for its Sleep Stories read by celebrities, including Harry Styles and Idris Elba, has digitally revived Jimmy Stewart's iconic voice to read' It's a Wonderful Sleep Story" for its Premium subscribers. Tina Xavie, chief marketing officer of CMG Worldwide (the company that manages Stewart's estate) said that makes this AI recreation a great fit for Calm's bedtime series - the project received the green light from both Stewart's family and his estate.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-microsoft-upgrades-its-copilot-chatbot-121515889.html?src=rss
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by Steve Dent on (#6GY7H)
Everyone's favorite hooved menace is back on mobile with the launch of Goat Simulator 3 for iOS and Android, Swedish developer Coffee Stain Studios announced. As before, you play in an open world as a mayhem-loving goat in order to cause maximum chaos and ruin the day of as many NPC's as possible. The latest version dials up the destruction with accessories like jetpacks, rocket launchers and supercharged headbutts, while letting you kit out your goats with dubious fashion accessories.The mobile versions offers much the same feature set found on PS5, Xbox Series X/S and PC, particularly the co-op multiplayer support. Other mobile features include multiple goat options (tall, fishy, with hats), an "OK amount" of quests in the open world, mini-games, "ragdoll physics that slap Newton in the face" and more, according to the Play Store listing.Goat Simulator famously started as a jokey demo for Global Game Jam 2014, replete with bugs, bizarre physics and just a weird, weird concept. Herds of players loved the alpha version, though, so Coffee Stain elected to release it as a full game, leaving in the floppy necks, intersecting meshes and ability to use your goat's tongue to walk up construction cranes somehow.Goat Simulator 3 is actually the second game in the series (the developer famously skipped over 2), appearing last year a full eight years after the original. The original version appeared shortly after the alpha, and basically left most of the bugs in - part of the charm, or terribleness of the game, depending on your point of view.It turns out that "buggy and stupid" is hard to do on purpose though, as GS3's creative director put it, hence the long delay. In any case, it's now available on Android and iOS for $13 - not that cheap for a mobile game.This article originally appeared on Engadget at https://www.engadget.com/goat-simulator-3s-headbutting-mayhem-finally-arrives-to-mobile-111553057.html?src=rss
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