by Stephanie Barnes on (#6GXTC)
Jimmy Stewart can now send you off to a blissful night's rest with a Calm bedtime story. The mindfulness app is known for its Sleep Stories, read by celebrities including Harry Styles and Idris Elba, to help users drift off to dreamland. To revive Stewart's iconic voice Calm has collaborated with AI company Respeecher. The new It's a Wonderful Sleep Story, which Calm has dubbed a heartwarming new holiday tale," is now available for Premium subscribers.Stewart starred in several major films (including It's a Wonderful Life) and was known for his signature drawl and calming voice. Tina Xavie, chief marketing officer of CMG Worldwide (the company that manages Stewart's estate) said that makes this AI recreation a great fit for Calm's bedtime series. Folks at Respeecher trained its system with old recordings of the star and merged them with a voice actor's rendition of the story."Hello, I'm James Stewart, but you can call me Jimmy. Tonight I'm going to tell you a story," the AI-generated Stewart begins, before urging listeners to get nice and comfortable. It's a heartwarming story of love, of loss, of hope and of joy, but most of all - it's a wonderful sleep story."According to Variety, the project received the green light from both Stewart's family and his estate. While this project was created with consent from the necessary parties, the growing use of AI to replicate voices of celebrities and other public figures has sparked ethical debates. There have been several instances of unauthorized use of likenesses or voices, including that of Drake, Tom Hanks and Gayle King.The It's a Wonderful Sleep Story has also been receiving some backlash on social media. Users on X (formerly Twitter) have called it "despicable" and "terrifying" with one user saying there was "no way Jimmy Stewart would be okay with AI using his voice."Despite the backlash, Stewart's family is happy to see his legacy live on. In a statement, Kelly Stewart Harcourt, one of Stewart's daughters, said It's amazing what technology can do and wonderful to see Dad's legacy live on this holiday season in new ways."This article originally appeared on Engadget at https://www.engadget.com/let-ai-jimmy-stewart-put-you-to-sleep-with-a-new-calm-bedtime-story-222745658.html?src=rss
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Updated | 2024-11-28 03:32 |
by Kris Holt on (#6GXQX)
Amid COVID-prompted lockdowns, many major movies skipped US theaters entirely and went straight to streaming services. Those included the Pixar films Soul, Luca and Turning Red, all of which debuted on Disney+. In 2024, though, you'll get the chance to see those animated films on the big screen. Soul will get a theatrical release on January 12, Turning Red will hit cinemas on February 9 and Luca will emerge on a silver screen near you on March 22.Given that these movies have been around for as long as three years, it's unlikely that they'll set the box office charts alight. But the theatrical releases mean you'll have a chance to enjoy these films as originally intended.They could also help pad out Disney's bottom line a bit during a rough spell for the company. Among other issues, Disney is slated to release just one Marvel movie next year, Deadpool 3. In addition, the three Pixar films will act as a lead up to the studio's next film and perhaps help get very young viewers accustomed to going to the movies. Inside Out 2 will arrive in theaters on June 14.This article originally appeared on Engadget at https://www.engadget.com/pixars-disney-pandemic-movies-are-hitting-theaters-after-all-193622444.html?src=rss
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by Lawrence Bonk on (#6GXN2)
A trio of game developers have just announced layoffs, adding to the chaos that is the tech industry in 2023. It starts with developer New World Interactive, who are behind the Insurgency series and Day of Infamy, among others. There's no word as to how many employees were let go, but parent company Saber Interactive says work will continue on Insurgency: Sandstorm, according to The Verge.Saber Interactive has its own parent company, Embracer Group, which has had a rough year. Embracer conducted mass layoffs back in June and canceled multiple projects. Things are so bad, as a matter of fact, that the company's looking to sell Gearbox Software, the developer behind Borderlands.Indie publishing stalwart Tinybuild also announced a round of layoffs, according to Game Developer. The company gives the usual reason for the layoffs, cost restructuring, though the number of impacted employees remains unknown. Some of the blame has been placed on subsidiary Versus Evil, which delayed a number of titles into 2024, thus impacting revenue. Tinybuild has published a number of notable games, like Graveyard Keeper, Party Hard, Potion Craft, Mr. Shifty and dozens more.The EA-owned Codemasters, which is one of the world's most renowned racing game developers, issued its own set of layoffs, as reported by IGN. Just like the aforementioned companies, EA and Codemasters are being cagey regarding the number of laid off workers. An EA spokesperson said that the layoffs are due to small-scale organizational changes that align our teams and resources to meet evolving business needs and priorities." Okay, cool. Thanks for that useful information. EA bought Codemasters, who are behind the racers Dirt and F1, in 2021 for a whopping $1.2 billion.These firings are just the latest bit of bad news for the games industry. Last month, Ubisoft Montreal laid off nearly 100 people and Epic Games let go of 16 percent of its workforce in September, in addition to selling Bandcamp to a seemingly predatory music-licensing company. The first half of the year saw layoffs by CD Projekt Red, among others.This article originally appeared on Engadget at https://www.engadget.com/multiple-game-developers-announce-layoffs-including-ea-owned-codemasters-183318247.html?src=rss
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by Will Shanklin on (#6GXN3)
Ofcom, the UK's Office of Communications, has published a draft of age-restriction guidelines for online services that host explicit sexual content. The (not yet finalized) recommendations are a step toward cementing enforcement for the recently passed Online Safety Act, which requires platforms displaying or publishing pornography in the UK to ensure children are not normally able to encounter" adult content on their sites or apps. It's the UK's latest attempt to enforce age verification after it bailed on a similar plan in 2019. As before, not everyone is convinced the measures will adequately protect user privacy.The agency cites studies showing the average age children are introduced to online porn is 13, with 27 percent viewing it by age 11 and 10 percent by age nine. In addition, it says 79 percent of children have seen violent pornography (defined as content depicting coercive, degrading or pain-inducing sex acts") before their 18th birthday. Ofcom shared a survey indicating 87 percent of women and 77 percent of men in the UK are broadly supportive" of measures preventing children from easily accessing porn.Ofcom says sites or apps hosting adult content in the UK must introduce age assurance" through direct verification, age estimation using facial scans or a combination of both. It stressed that weaker" measures - self-declarations, online payment methods that don't require a person to be 18 and general disclaimers or warnings - won't cut it.Should a company disregard the guidelines, the UK could fine it up to 18 million or 10 percent of its global revenue (whichever is higher). That gives platforms like Pornhub a significant financial incentive to comply.Suggested safeguardsOne of Ofcom's suggested safeguards is asking users to consent to sharing banking information to confirm they're over 18. (It stresses that the user's full date of birth won't be shared.) Photo ID matching is another possibility: Users would upload a legal identification document and take a live capture of their face to ensure they match. Facial age estimation, which scans the user's face and algorithmically estimates their age, is another approved method. However, that approach would have to offer additional verification methods for adults whose faces look young enough to pass for underage teens.Wireless carriers' age checks (blanket blocks on age-restricted content) are another approved method in the draft. Ofcom notes, Users can remove this restriction by proving to their mobile provider that they are an adult, and this confirmation is then shared with the online pornography service."Since UK credit card providers are required to ensure applicants are over 18 before approval, Ofcom gives the green light to users providing credit card details. (Banks would then verify the card is valid before the user's porn viewing request is approved.) Finally, sharing digital identity wallets, which use various methods (including those already listed) to confirm a user's age, are also on the agency's approved list.Ofcom expects to publish its final guidance in early 2025. Enforcement would follow soon after.Privacy concernsAssisting with the draft guidance was the privacy watchdog Information Commissioner's Office (ICO), which Ofcom cites as a privacy reassurance. But some say that isn't enough reassurance.It is very concerning that Ofcom is solely relying upon data protection laws and the ICO to ensure that privacy will be protected," Abigail Burke, program manager at UK digital rights organization Open Rights Group, said in an interview with The Verge. The Data Protection and Digital Information Bill, which is progressing through parliament, will seriously weaken our current data protection laws, which are in any case insufficient for a scheme this intrusive."The potential consequences of data being leaked are catastrophic and could include blackmail, fraud, relationship damage, and the outing of people's sexual preferences in very vulnerable circumstances," Burke added in a separate interview with the BBC.Aylo, owner of Pornhub (which has a financial stake in the matter), told the BBC it supports age verification but only if safety and privacy are assured. Any regulations that require hundreds of thousands of adult sites to collect significant amounts of highly sensitive personal information is putting user safety in jeopardy," it said.Perhaps the most obvious loophole in Ofcom's guidelines is using a VPN to spoof a location outside the UK. The BBC noted that demand for VPNs in Louisiana and Utah surged after similar laws were enacted in the US states early this year.This article originally appeared on Engadget at https://www.engadget.com/the-uk-could-require-facial-scans-or-photo-ids-to-view-online-porn-182019566.html?src=rss
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by Kris Holt on (#6GXN4)
Super Nintendo World Japan will soon become a hotter ticket for many fans. Universal Studios has revealed that a Donkey Kong Country area will open in Spring 2024. Nintendo and Universal (which hosts the theme park at its Osaka location) haven't shown off actual footage of the new zone yet. Instead, they opted to make the announcement with an animated trailer.Perhaps the main attraction of the new area is a ride called Mine Cart Madness, named after the best level in the 1994 SNES game Donkey Kong Country. After being blasted out of a barrel cannon, you'll take a mine cart ride through the jungle that includes a "leap across a collapsed track."
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by Lawrence Bonk,Richard Lai on (#6GXJH)
The universal chat app Beeper just got a lot more, well, universal. The company just unveiled the Beeper Mini app, which makes the bold claim to bring true iMessage support to Android devices. Even bolder? It seems to actually work, according to users who have tried it. This isn't done in a strange hacky way that could compromise privacy and security, like Nothing's beleaguered attempt to play nice with iOS devices.Beeper co-founder Eric Migicovsky, formerly of Pebble fame, told Engadget that his latest project is about scaling up his service. You see, the original Beeper app relied on a farm of Mac mini servers to act as relays, which left a lot of potential users on a waitlist. Then comes Beeper Mini, which taps straight into the official iMessage protocol thanks to some cunning reverse engineering. The texts are even sent to Apple's servers before moving on to their final destination, just like a real iMessage created by an iPhone. Even weirder? All of this high-tech wizardry was created by a 16-year-old high school student.Once you open the app, it goes through all of your text message conversations and flags the ones from iMessage users. The system then switches them over to blue bubble conversations via Apple's official platform. From then on, every time you talk to that person, the bubbles will be bluer than a clear spring day - no more social stigma linked to green bubbles. You also don't need an Apple ID to login, alleviating many of the security concerns that plagued rival offerings.It's worth reiterating: This platform isn't hacking the iMessage experience so it works on Android. It is the iMessage experience working on Android, as it's sending actual iMessages. The tech was created by jailbreaking iPhones to get a good look at how the operating system handles iMessages, before recreating the software. As a bonus, Beeper actually encrypts messages end-to-end between iMessage and Android users, supposedly making the communication even safer.Beeper is being really transparent here, and the company knows it's potentially skating on thin ice with regard to how Apple will respond. Apple has never been especially friendly to those it deems to be infringing on company secrets, but it did just announce forthcoming support for the RCS messaging standard. This will allow for greater interoperability between Android and iOS devices, so maybe it'll let Beeper Mini slide for now. Should Apple want to put the kibosh on Beeper Mini, it would likely take a lot of work to completely revamp the iMessage protocol, Migicovsky explained to Engadget.Beeper's iMessage code will be open source to ensure there will be no security or privacy lapses. As for potential legal hurdles, the co-founder says his company is on the right side of the law, noting there's no actual Apple code in Beeper Mini, just custom-made recreated code. Also, he cites legal precedence in copyright law that has sided with those who reverse engineer code. In any event, Beeper Mini is available, for now, and it's a $1.99-per-month subscription with one month free trial.This article originally appeared on Engadget at https://www.engadget.com/beeper-says-it-reverse-engineered-imessage-into-an-android-app-172250419.html?src=rss
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by Sarah Fielding on (#6GXJJ)
Discord bluntly describes the mobile app it launched in 2015 as a squished-down version of its desktop platform. But that acknowledgment comes with an announcement that said app is getting a complete redesign that's an "independent experience" from its computer-based counterpart. It includes a new set of navigation tabs prominently displayed at the bottom of your screen: Servers, Messages, Notifications and You.While Discord considered changes like a horizontal layout, the Servers tab looks very similar to before - just no direct messaging option. Instead, a Messaging tab replaces the existing Friends one, displaying all your one-on-one and group messages in one place instead of having to click through multiple pages. You can also favorite a conversation so it stays at the top of your chats and use a search bar to find a message, file, pin or attachment across all discussions - same as WhatsApp or general messaging. Also new in conversations is the ability to swipe left on a message to reply to it, rather than having to hold it down. You might have noticed that Discord already changed the formatting of picture messages to show in a gallery style versus one by one.EngadgetThe Notifications tab will now include server events, friend requests and message replies, all of which you can click to reach the source immediately. Plus, notifications should now auto-clear instead of requiring you to remove them. Rounding out the now four tabs on the bottom (bye search) is still the You page. The Friends tab has been integrated here, alongside features like changing your status or profile picture. This is also still the tab for accessing account settings but with a bit more convenience. You can double-tap the You tab to go directly to account settings and, once there, there's a search bar to find whatever information you need. One tool you can access there is the new Midnight theme, providing a pure black background that should rest your eyes a bit.The app's functioning has also improved, with Discord claiming that opening the app will take you 55 percent less time on Android and 43 percent less on iOS - apparently using four times less data while doing so. Android users' crash rate has also been reduced by half over the past year. Plus, voice and video calls have improved functioning, with an updated UI allowing for "more intuitive interactions."Discord also shared that it's working on other requested updates, such as quick access to a server's member list, better search filters, more customization options for viewing messages, and overall app performance improvements. You can use the feedback forum at any point to express things you're unhappy with or that you'd like to see changed.Notably, Discord got itself in a bit of hot water recently with the US Senate Judiciary Committee. The company refused to have its CEO, Jason Citron, testify about children's safety online, wouldn't accept an electronic subpoena and merited an office visit by US Marshals to hand deliver one. Citron will speak with the committee about protecting kids - and Discord's "failures" to do so - alongside the CEOs of Meta, X, TikTok and Snap on January 31, 2024, at 10 AM ET.This article originally appeared on Engadget at https://www.engadget.com/discord-overhauls-its-mobile-app-with-new-tabs-messaging-features-and-more-170035917.html?src=rss
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by Malak Saleh on (#6GXJK)
A hack that targeted DNA testing kit company 23andMe back in October is estimated to have exposed significantly more profiles than previously reported. The personal information of about 6.9 million customers is now the current projection for the number of profiles exposed in the breach, according to a report by the BBC. The incident was previously thought to have only exposed the personal information of 14,000 individuals, just a fraction of its 14 million customer base.The data breach was allegedly executed using compromised customer usernames and passwords, which exposed sensitive personal information that included things relevant to ancestry trees, birthdays and general geographic locations. In some cases, the company said that the hack could have exposed the pictures and display names of affiliated family members also using the company's services through the accounts that were primarily breached. 23andMe insists that no actual genetic material or DNA records were exposed.Legally, 23AndMe is obligated to inform all impacted customers and in October, 23andMe asked all of its users to reset their passwords. Last month, the company said it has required all new and existing users to login into the 23andMe website using two-step verification and that will remain the standard going forward. The emphasis on account security comes after the completion of an internal investigation, which 23andMe says was conducted with the help of third-party forensics experts but it has yet to release a report detailing their findings. The company did, however, say it expects to incur at least $1 to $2 million in expenses related to the hack.23andMe does more than give customers reports about their family trees: It offers genetic health risk tests for chronic diseases and cancers, and it also has a research arm where customers can opt into clinical research programs. Questions about how 23andMe handles data privacy and protects its digital assets could impact the company's bottom line and if customers shy away from using the services that involve more sensitive medical information.This article originally appeared on Engadget at https://www.engadget.com/23andme-hack-now-estimated-to-affect-over-half-of-customers-165314743.html?src=rss
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by Amy Skorheim on (#6GXJM)
Black Friday (and a few sales before that) brought the second generation AirPods Pro with the new USB-C charging case to $190. After Cyber Week ended, the buds popped back up to the full price of $249, but now they've dropped again at Amazon. That's a dollar more than the lowest price they've hit. Apple didn't alter the buds themselves very much, aside from improving the dust resistance for them and the case. The main difference is the charging case, which now has a USB-C port instead of Lightning, just like the new iPhone 15.The fact that Apple didn't change much about the buds themselves is not a bad thing. We gave the AirPods Pro a review score of 88 when they came out, praising the handy Siri integration and a transparancy mode that beats all the other buds out there. We also named them the best buds you can buy if you're an iPhone user in our buying guide to the best earbuds.In addition to wired USB-C charging, you can also refill them wirelessly with a MagSafe charging pad. We found the mic pickup for calls to be slightly better than most earbuds we've tried, and noted that the buds deliver particularly good sound during FaceTime calls. As for battery, we got six hours and fifteen minutes on a charge, using a mix of ANC, transparency mode and calls, which is on par with other buds on the market. As for sound quality, it's a massive improvement over Apple's previous Pro buds. Even at low volume, the audio is clean and at regular levels, the sound is immersive and detailed.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-airpods-pro-with-usb-c-charging-are-back-down-to-their-black-friday-price-of-190-163503974.html?src=rss
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by Lawrence Bonk on (#6GXJN)
The year's coming to a close, but there's still plenty of time for more AI news. Microsoft just announced its Copilot AI chatbot is integrating with OpenAI's latest model, GPT-4 Turbo, and the image generator DALL-E 3, among other upgrades. This should drastically improve the overall functionality of the service, just in time for its one-year anniversary/birthday. Wait, do AI chatbots have birthdays?First up, there's OpenAI's latest and greatest large language model. GPT-4 Turbo integration will allow Copilot users to tackle complex tasks that would cause previous iterations of the software to sputter into madness. The last generation allowed for just 50 pages of text as a data input, while GPT-4 Turbo accepts up to 300 pages. The end result? More meaningful responses to queries. The integration is currently being tested by select users, with wider availability in the next few weeks.There's also integration with the newest DALL-E 3 Model. This chatbot generates higher quality images than ever before and, more importantly, with a greater regard for accuracy. In other words, the image should match the prompt more often than not. This tool is already available for Copilot users, and you can check it out here.There are more features coming to a Copilot near you. The Inline Compose tool now includes a rewrite menu that lets you select a block of text, whereupon the bot rewrites it for you. This should cause absolutely no problems at all in schools (that was sarcasm). This tool is coming to all Edge users in the near future.Coders are also getting some love, with a new feature set called Code Interpreter. Microsoft is fairly mum on the details here, but say that it will enable users to perform complex tasks like data analysis, visualization, math" and, of course, garden variety coding. Code Interpreter is currently in beta, with a wide release planned for the near future.Finally, Bing search is getting an upgrade powered by GPT-4. This should allow for expanded search queries for complex topics, with optimized results. Microsoft wrote a blog post detailing how this upgrade works. In short, it searches for multiple variations of the query at once and automatically files away useless information.This article originally appeared on Engadget at https://www.engadget.com/microsoft-upgrades-copilot-with-openais-gpt-4-turbo-and-dall-e-3-162558170.html?src=rss
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by Kris Holt on (#6GXJP)
Naughty Dog is giving The Last Of Us Part 2 more than just a fresh lick of paint in a PS5 remaster of the game. The upcoming version includes a playable mode called Lost Levels (which features several segments that were cut from the final game), as well as one called No Return. The latter is an all-new roguelike survival mode and Sony has revealed more details about it in a trailer.In this single-player mode, the aim is to survive as long as you can. You'll need to stay on your toes as the encounters with enemies are randomized and feature boss battles. You'll have to contend with unique gameplay modifiers too, such as setting enemies ablaze when you punch them or visual effects being applied. I'd actually advise against watching the trailer if you haven't played through the main game yet, as it spoils a few of the more fearsome enemies you'll come up against.In No Return, you'll be able to play as Ellie, Joel and Abby. On top of those, you'll be able to take on the guise of several unlockable characters that haven't been playable before. Per the trailer, those are Dina, Jesse, Tommy, Lev, Yara, Mel and Manny. Every character has unique traits that support different playstyles. Pick Yara, for instance, and her brother Lev will help her out in combat (a co-op version of No Return could be pretty compelling!). Dina, meanwhile, will be able to craft trap mines and stun bombs.You'll unlock more characters, skins, weapons (and weapon upgrades) and levels as you progress through No Return. While it strikes me as somewhat odd to introduce an infinitely replayable survival mode to a game in which the core theme is ending the perpetual cycle of violence, TLOU 2's combat is exceptional. No Return should let the combat mechanics shine without players needing to worry too much about remaining stealthy.The Last Of Us Part 2 Remastered will hit PS5 on January 19. Those who own the original PS4 version of TLOU 2 will be able to upgrade for $10.This article originally appeared on Engadget at https://www.engadget.com/the-last-of-us-part-2-remastereds-no-return-trailer-reveals-all-the-playable-characters-160325747.html?src=rss
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by Jeff Dunn on (#6GXJQ)
We call the Roku Ultra the best set-top box for most people in our guide to the best streaming devices, and it's now down to $67 through a new deal at Amazon. That's $33 off Roku's list price and only a little more than a dollar higher than the all-time low for this latest iteration of the streamer. Walmart has the same deal, though it doesn't have the device available for shipping as of this writing. The Ultra has been discounted to $70 at other retailers for the last couple of weeks as part of an ongoing holiday sale, but if you've been looking to pick the streamer up and didn't grab one on Black Friday, this discount lets you save a couple extra bucks.The Ultra is Roku's highest-end streaming player, and this latest version was released in 2022. The device itself is essentially the same as the prior-generation model that arrived in 2020, but it now comes bundled with Roku's Voice Remote Pro, which upgrades the basic Roku remote with a rechargeable battery, two programmable shortcut buttons, and a headphone jack for private listening without having to use the Roku app. It also gives you the option to use the built-in mic hands-free, and if you ever lose the remote in the couch cushions, there's a built-in speaker that'll play a chime when you hit a remote finder button on the box. It does charge over an ancient microUSB port instead of USB-C, however. Beyond that, the box includes an Ethernet jack for steadier internet connections, plus a USB port for playing local media off external drives.To be clear, while the Ultra is Roku's most fully-featured streamer, it's not necessarily its best value. That would be the Roku Streaming Stick 4K, which is the top overall pick in our guide and currently available for $28 less. The Ultra is technically more powerful in terms of processing and Wi-Fi performance, but the difference isn't huge in practice. Both devices support just about all the major streaming apps (Twitch excluded) and HDR standards, both work with Apple's AirPlay 2 protocol and both have the same app-based, easy-to-grok interface. It's also worth noting that you can buy the Voice Remote Pro separately. But if you need the Ethernet or USB ports, the Ultra is still a nice alternative to boxes like the Apple TV 4K, and this deal makes it a little cheaper than usual.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/rokus-ultra-streamer-is-on-sale-for-67-153018271.html?src=rss
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by Terrence O'Brien on (#6GXE9)
The name Moog is basically synonymous with bass. The company has pumped out countless synths over the years from the iconic Minimoog Model D, to foot-operated Taurus, to the modern-classic Sub Phatty that deliver incredible low-end. Now its plumbing those depths even further, but in plug-in form, with the Mariana, which obviously gets its name from the Mariana Trench, the deepest place on Earth.The architecture of Mariana is different from almost any other Moog out there, in physical or virtual form. It's a dual-layer synth, with both layers feature two oscillators and a sub oscillator for some seriously thick tones. Each layer also has two filters, a low-pass and a high-pass, plus a dedicate filter just for the sub. In addition to those core sound-sculpting tools, there's three LFOs, three envelops and two random generators per layer, plus a saturation circuit, a compressor, chorus and delay effects.When combined with the powerful modulation system that lets you control almost any part of the synth with any other part you get an incredibly rich and complex instrument - especially considering the price. Mariana is $30 on iOS or $99 for Windows or macOS, though it's 50-percent off as part of an introductory offer ($15 and $49, respectively).Mariana does live up to its name. I got to play with it for a couple of days and, boy howdy, is it bassy. It stacks up quite nicely against other bass-focused virtual synths and Moog emulations from other companies. It can delivery enough sub bass to literally rattle your skull, without getting super muddy. Obviously that can vary a bit from patch to patch, but for the most part the sound engine delivers on its promise.While most of the roughly 200 presets are focused on bass, there are a handful that explore other sonic territory. There are some particularly solid plucky leads that hit with all the oomph of the bassier patches, they just shine in the higher registers. Some presets showoff the wilder side of Mariana that can take advantage of the robust modulation features to spit out some wild-sounding effects and decidedly un-Moog-like tones.Mariana also has MPE support. While it's a nice feature, it's also of limited use here. While you can switch it to duophonic mode and play the two synth layers independently, it's primarily a monophonic instrument. And while being able to perform slides simply by running my finger over the Push or Seaboard is nice, it doesn't really take advantage of the polyphonic part of MIDI Polyphonic Expression.MoogWhat Mariana does lack, is a sequencer, arpeggiator or a deep list of effects. That's not necessarily a bad thing, though. Chances are, if you're using it in a DAW as a VST then you've got plenty of options for those things. So, while a lot of other plugin makers are loading up their virtual instruments with all sorts of features, Moog stayed focused on the synth itself.It's not without its quirks, however. While the interface is easy to navigate once you've gotten used to it, I'm still not a huge fan of skeuomorphic designs in general. And while I'm willing to cut Moog some slack on that front since it's trying to maintain a consistent aesthetic that capitalizes on its long legacy of analog synths, there are some slightly questionable choices. For one, the two separate slide out panels on either side for modulation controls seem like they could easily be combined. And the buttons to expose them are separated from the rest of the synth's controls - a dedicated tab within the main UI alongside the synth and mixer sections would probably make more sense.It's also nigh impossible to read a knob's position by default. The tiny dot that indicates what a parameter is set to all but disappears on smaller notebook screens (and I can't even imagine how hard it would be to make out on a phone). There is an option called "knob position highlight" in the settings that extends a line from the center of the knob that's much easier to see. But I encountered a bug where, every time I'd minimize the window for Mariana in my DAW the lines would disappear. I'd have to go back into the settings to disable, then reenable it to make them pop back up. Besides, that should probably be on by default.Lastly, it's worth mentioning that Mariana is an absolute resource hog. Admittedly my studio laptop - a roughly five-year-old Dell XPS with an eighth gen Core i7 -isn't exactly top of the line anymore, but I never saw my CPU usage dip below 50 percent in Ableton while Mariana was loaded, and it routinely spiked to around 80 percent while actually playing, leading to a number of audio artifacts. For comparison I can generally load six or seven instances of Arturia's Pigments or Analog Lab V without even crossing the 25 percent threshhold. And it's only with all of those actually playing that I climb above 50 percent.Still, Mariana sounds great. And there's a lot of power under the hood. If Moog can get its resource usage under control in a future update it would be well worth the price.This article originally appeared on Engadget at https://www.engadget.com/moog-mariana-is-a-virtual-synth-all-about-plumbing-the-depths-of-bass-151914123.html?src=rss
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by Kris Holt on (#6GXEA)
Apple is reportedly lobbying India to delay the implementation of a rule that requires all smartphones sold in the country to have a USB-C charging port. While Apple has already started shifting away from the Lightning port in the iPhone 15 lineup (and other products), the regulation differs from a similar one enacted in the European Union in that India may press Apple to switch to a USB-C port on older iPhones.Other manufacturers, including Samsung, have agreed to India's plan to have a universal USB-C charging port on their smartphones by June 2025, which is six months after the EU's deadline (such OEMs have long been using USB-C charging ports anyway). Apple, however, is said to have pressed India to delay the implementation of the rule, or at least to exempt older iPhones from the requirement.According to Reuters, Apple executives told Indian officials late last month that were the rule to be applied to older iPhones, the company would not be able to meet production targets as set out by the country's production-linked incentive (PLI) program. Under this scheme, India grants electronic manufacturers financial incentives to make new investments and generate incremental phone sales each year.Apple suppliers such as Foxconn are said to have taken advantage of the program to boost iPhone production in India. Estimates suggest that between 12 and 14 percent of iPhones made this year will be manufactured in India. That proportion could rise to as much as 25 percent next year, according to analyst Ming-Chi Kuo.Apple is said to have told officials that it can't change the design of earlier iPhones to include a USB-C port. The company reportedly argued that, unless it gains an exemption for pre-iPhone 15 models, it will need 18 months beyond the end of next year (i.e. until mid-2026) to comply with the regulation. That's presumably to give Apple enough time to phase out Lightning ports on older iPhones, which Indian consumers tend to prefer since they fall in price when the company releases new models.This article originally appeared on Engadget at https://www.engadget.com/apple-reportedly-wants-india-to-exempt-older-iphones-from-usb-c-charging-rules-151558675.html?src=rss
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by Malak Saleh on (#6GXEB)
Withings' latest, the ScanWatch Nova, is essentially a luxury take on its ScanWatch 2. The emphasis on it being for the higher-end buyer is reflected in the price tag, which is set at $599.95.The ScanWatch Nova has a wide range of capabilities including the ability to monitor heart rate, heart rate variability and ECG. The smartwatch can also detect irregular heart rhythms and if conditions like atrial fibrillation are detected, ECG reports can be viewed in the Withings app. The smartwatch can also measure standard blood oxygen levels and report breathing disturbances during sleep, as well as body temperature changes overnight. It can also give feedback on a wearer's rest and wake cycles, which includes information about the phases, depth and duration of sleep, as well as any notable interruptions and report a Sleep Quality score.Like most competitors in the smartwatch market, the ScanWatch Nova can track steps and calories burned during workouts in 40+ preloaded activities, which includes standard exercises like cycling and running. During intense activities, the smartwatch can assess things like heart rate variability and give users feedback on performance and overall energy expenditure.The luxury smartwatch normally comes decked with a stainless steel metal wrist band that can be swapped for a silicone one designed for physical activity. Lastly, the ScanWatch Nova is water resistant at 10 ATM and protected by a sapphire glass, which might be useful if you're into watersports or are concerned with sweat resistance.Withings says the smartwatch's battery life lasts about 30 days and requires less than 2 hours to fully recharge, allowing for long periods of continuous monitoring and use between charges. The watch will be available in blue, green and black on the Withings website now but it won't be available in retailers until February 1st next year.This article originally appeared on Engadget at https://www.engadget.com/withings-releases-luxury-version-of-its-scanwatch-2-smartwatch-150042693.html?src=rss
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by Sam Rutherford on (#6GXEC)
Every day it feels like there's a new handheld gaming PC hitting the market. But instead of churning out yet another Windows-based rival for the Steam Deck, Lenovo is putting its spin on the category with the Legion Go. It combines top-notch performance with a huge OLED display and borrows some design traits from the Nintendo Switch. The result is a powerful though somewhat bulky $700 gaming machine that also offers some hidden tricks.Design and display: An XL gaming handheldPacking a 2,560 x 1,600 8.8-inch OLED display, the Legion Go has one of the largest, if not the largest screens on any gaming handheld today. But it's not just big, because with a 144Hz refresh rate, it's rather speedy and thanks to a peak brightness of around 500 nits, it's pretty vibrant too. This makes the panel a great centerpiece for Lenovo's handheld. The only thing it's missing is full variable refresh rate support (VRR).Photo by Sam Rutherford/EngadgetFlanking its display are a pair of controllers that can be detached just like with the Nintendo Switch. The two highlights are a built-in touchpad for smoothly mousing around Windows and Hall effect joysticks that are just a touch more responsive and accurate than on ASUS' ROG Ally or Valve's Steam Deck. Elsewhere, the Legion Go features an Xbox-style button layout complemented by four rear paddles and a kickstand so you can easily prop the system up when needed.The whole package feels rather sturdy even when you factor in its removable controllers (though detaching them does take a little practice as they slide down and outwards instead of up like on the Switch). You even get two USB-C ports (both of which support USB 4), which is one than on its rivals, plus a microSD card slot for expandable storage. My two small gripes are that the touchpad doesn't support haptics or the ability to press down on it. This means you have to perform more of a quick tap to simulate a traditional left click while not having an easy shortcut for right-clicking. I also wish the Legion Go had a fingerprint sensor like the ROG Ally, as that would make unlocking the device faster and easier.Photo by Sam Rutherford/EngadgetBut that's not all, because on the bottom of the right controller, there's a toggle that lets you activate FPS mode. When you flip this switch and then slot the controller into Lenovo's bundled puck, it turns the controller into a vertical mouse, at which point you can play FPS games (hence the name of the switch) with even greater precision, assuming you're into that kind of thing. However, for someone like me who isn't a huge fan of shooters, I find this setup is better simply for navigating through Windows, especially for anyone planning to hook this up to an external monitor and keyboard and use it like a desktop. Lenovo even included a little wheel on the right controller so you can quickly scroll through docs and web pages.The downside to Lenovo's XL-sized design is that since it weighs 1.88 pounds and measures 11.76 inches across, the Legion Go is noticeably larger and bulkier than both the ROG Ally and the Steam Deck. That said, none of the current crop of gaming handhelds are what I'd call pocketable, so you're still going to have to toss any of them in a separate bag for traveling. And to Lenovo's credit, the Legion Go comes with a case that has a clever cutout that lets you snake in a power cord so you can charge it while it's nestled safely inside. Meanwhile, the ROG Ally doesn't come with at case at all.Performance: Big power that needs some optimizingPhoto by Sam Rutherford/EngadgetThe Legion Go is based on an AMD Ryzen Z1 Extreme processor along with 16GB of RAM and up to 1TB of storage. This is the same chip and amount of memory as the top-spec ROG Ally, and as you'd expect performance is very similar and about as good as it gets among current handheld gaming PCs. You can play major AAA releases like Elden Ring and Starfield, though if you're dead set on hitting 60 fps, you will need to fiddle around with graphics settings.Like the ROG Ally, the Legion Go offers a range of preset performance modes (Quiet, Balanced and Performance) and a custom setting that allows users to select a TDP (thermal design power) ranging from 5 to 30 watts. The issue is that since the Legion Go was released more recently, Lenovo hasn't had as much time as ASUS to refine its software and drivers. Unfortunately, this meant that when I tried to benchmark both systems at 25 watts, I ran into an issue where framerates on the Legion Go fell far short of expectations. When I reached out to Lenonvo, I was told this is a known bug with the current software build and should be addressed in an upcoming patch. Thankfully, after I installed some beta drivers and a BIOS update (which are expected to be officially released sometime in the coming weeks), framerates jumped back up to levels that matched the ROG Ally.Photo by Sam Rutherford/EngadgetIn Cyberpunk 2077 at 800p and medium settings with FSR set to Performance, at 15 watts the Legion Go hit 45 fps, essentially matching the ROG Ally's 46 fps at the same power level. And when set to 25 watts, both systems remained close, with the Legion Go pulling ahead slightly with 74 fps versus 71 fps for the ASUS. Notably, Valve's OLED Steam Deck beat both systems at 15 watts in Cyberpunk 2077, hitting 53 fps, though because it doesn't have a higher power setting, it still falls short in terms of overall performance.Software: barebones but functionalOne of the big knocks against Windows-based handhelds is that Microsoft's OS still feels clunky when you're not playing games. This is still the case here, though Lenovo tries to address that with its Legion Space app, which serves as a one-stop shop for tweaking performance, customizing the system's RGB lighting or quickly launching titles. It's functional, but it also feels half-baked. Things like performance modes aren't properly labeled, so there's no clear indication that Performance mode on the Legion Go means a TDP of 20 watts instead of 25 like on the ROG Ally. And while the app makes it easy to see all of your installed games across various services like Steam, Epic and others, the tab for Android Games is simply a link to download the Amazon App Store. But the most annoying thing is if you want to buy games directly inside Legion Space, clicking the Game Store tab brings you to a page that kind of looks like Steam but is actually run by a different third-party retailer in Gamesplanet. Now, this isn't a knock against Gamesplanet itself because the service does provide a legit way to buy new titles, but purchasing game keys and then needing to enter them in a separate app is kind of awkward and confusing.Battery lifePhoto by Sam Rutherford/EngadgetOne of the concerns with having big performance in a handheld is the impact that has on battery life. However, Lenovo has done its best to counteract that with a large 49.2Wh battery (versus 40Wh on the ROG Ally). The result is a system that lasts between an hour and a half to three hours depending on the game you're playing and your power settings. At 15 watts, the Legion comes up short against the Steam Deck, which still reigns supreme in terms of efficiency with runtimes of over two hours. But when compared to the ASUS machine, the Legion Go typically lasts 30 to 45 minutes longer when playing the same title.Wrap-upThe Legion Go is an interesting take on a handheld gaming PC. With its kickstand and detachable controllers, it's appropriated the adaptability that Nintendo introduced on the Switch. But Lenovo took things further with a built-in touchpad and a clever FPS mode that makes the system easier to use as a PC. And capping things off is a gorgeous 8.8-inch OLED display that makes the Legion Go's potent performance shine.Photo by Sam Rutherford/EngadgetOn the flipside, its bulk feels like it's pushing the definition of a handheld device. Any bigger and you might as well carry around a thin-and-light gaming laptop and a dedicated controller. And while Lenovo's beta software addresses some of the performance hangups I ran into, the Legion Go isn't going to reach its full potential until its software is properly optimized, which might not happen for another month or two.In a lot of ways, the Legion Go is like a super-sized alternative to the ROG Ally. What it lacks in portability it more than makes up for in flexibility. Between its dual USB-C ports and FPS mode, I think it's a better laptop replacement than the Ally, too. Granted, the Legion Go isn't as affordable or long-lasting as either version of the Steam Deck, but it offers way more horsepower. So while some might find its size a bit excessive, that big, vibrant display is hard to say no to. I just hope Lenovo can polish off its software sooner rather than later.This article originally appeared on Engadget at https://www.engadget.com/lenovo-legion-go-review-the-xl-alternative-to-the-steam-deck-141522230.html?src=rss
by Mat Smith on (#6GXED)
As smartphone capabilities continue to close in on standalone cameras, I've been using my phone a lot more for shooting video. However, the best shots demand a tripod, and carrying one of those defeats the point of using my phone instead of dragging a camera around.Peak Design's stealthy little phone tripod fixes that. I've already praised it in our updated guide to the best iPhone cases, but I like it even more a few weeks later. If you're a fan of their camera bags (or their floaty light carbon-fiber tripod, like me), you know what to expect from Peak Design: stylish, considerate design, careful material choice and a spendy price tag.This aluminum tripod folds down to a credit-card-sized profile, a little thicker than Apple's MagSafe wallets. With a solid micro-ball head, you can adjust the angle of your phone while it's in tripod mode. Better still, it can firmly attach magnetically to the phone in both vertical and horizontal orientations.The tripod works best (that is, attaches most solidly) with Peak Design's smartphone cases, which have launched in a new array of colors for the iPhone 15 series. However, if you have a MagSafe-capable iPhone (from the iPhone 12 onwards) or case, you can still attach this tripod, whether folded away, but it seems a little weaker.Peak Design also has cases for the latest Pixel 8 phones, meaning, gasp, an accessory I could use for my favorite phones this year. (It also has a Samsung case series and a universal adapter that adheres to the back of any phone.)There are many things to like, but the main draw is that I can keep it attached to my phone and in my pocket, which means I've ditched my GorillaPod tripod. Unlike other foldable phone stands, the micro-ball head means I can adjust the angle and positioning. Peak Design's attention to detail is... something. The company included a tiny hex key built into the tripod legs for tightening the ball head. The key magnetically locks in place, so there's no fear of losing it.Photo by Mat Smith/EngadgetIt can also magnetically attach to your phone in vertical and horizontal orientations, making it an excellent stand even when you're not trying to shoot video or photos propped up on your desk. If you're desperate, you can use the tripod legs as a short selfie grip.The only drawback is the price, especially if you compare this to MagSafe phone stands from Moft and Anker. However, these only prop up your iPhone - I wouldn't call them tripods. Also, if you want to ensure this tripod is securely attached, I'd recommend spending more on a Peak Design case, too. But compared to other smartphone cases and peripheral kits, I appreciate that you don't have to buy the companion case - and the tripod seems solid enough to last until your next smartphone purchase in a few years.This article originally appeared on Engadget at https://www.engadget.com/this-is-my-favorite-smartphone-tripod-140057093.html?src=rss
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by Sarah Fielding on (#6GXAV)
There's something so satisfying about waiting to buy a newly released product and then seeing it go on sale. Take the Apple Watch Series 9, which debuted in September at $399 before dropping to $329 for Black Friday. If you still waited, there's good news: the Apple Watch Series 9 in (Product) Red and Storm Blue is even cheaper now, at a new all-time low of $310. The great deal comes courtesy of an eight percent discount and a $59 coupon that will activate at checkout.The Apple Watch Series 9 is an excellent addition to the lineup and (potentially) to your wrist. We gave it a 92 in our review thanks to new and improved features like Double Tap and Raise To Speak. Double Tap rolled out to devices in October and works by tapping your index finger and thumb together on the same hand as your watch. This motion can complete actions like answering or ending a call and replying to a message with dictation.Raise To Speak involves elevating your wrist to activate Siri, though, in our experience, this only works about half the time. Speaking of Siri, requests to the digital assistant now go directly through the watch instead of another one of your devices. This update means you can still ask Siri something offline or disconnected from your iPhone.Another nice feature comes courtesy of the Apple Watch Series 9's second-generation UWB chip. Now, you can find out how many feet you are from your paired device and which direction it's in. Once you get closer than five feet, the missing device will buzz. The Series 9 is also one of Apple's first two carbon neutral products (the other is the Ultra 2).Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apple-watch-series-9-falls-to-a-new-low-of-310-131051573.html?src=rss
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by Steve Dent on (#6GXAW)
Logitech has introduced the Astro A50 X gaming headset that does more (and costs more) than most rival products we've ever seen. It not only offers audiophile sound features, but comes with a dock that can switch your entire setup, including sound and video, between PlayStation 5, Xbox Series X and PC at the touch of a button.The headphones themselves come with 40mm graphene audio drivers (the same we saw in the Logitech G Pro X 2), a 16-bit 48 kHz "broadcast quality" microphone, Dolby Atmos support and Logitech's Lightspeed wireless system. You can tune the EQ and levels through the Logitech G Hub, so it's the company's first Astro headset to support that function. Bluetooth is on tap for mixing in phone audio or connecting a Nintendo Switch, and it runs for up to 24 hours between charges. They can be wirelessly charged on the hub or via a USB-C port.LogitechThe hub adds a very nerdy element that will test your cable management skills. It offers what Logitech calls PlaySync tech that uses HDMI passthrough, allowing it to be used as a switch for your game and home AV setup. It comes with two HDMI 2.1 input ports that support 4K at 120Hz (for Xbox and PS), a USB-C DisplayPort for PC and one HDMI 2.1 output. With all that, it can switch between devices and pass through a single HDMI output to your TV or monitor, without interfering with variable refresh rate (VRR) or auto low latency mode (ALLM) gaming features.To hook it up, you connect the HDMI output from your console(s) to the HDMI input on the Astro A50 X's hub. You also need to make a USB-C connection between each device. Your PC, meanwhile, will connect to the hub via a USB-C DisplayPort connection, rather than HDMI. Then, the hub connects to your TV or monitor via HDMI 2.1.LogitechTo use it, you don the headset and hit the PlaySync button to select the sources (PS5, Xbox or PC) to display on the screen. The corresponding sound is wirelessly sent from each source to the headset, of course. Once set up, you can be anywhere in the room with your headset and controller in hand, and quickly switch between devices. You can also output sound to external speakers by placing the headset in the dock, which stops audio to the headset but still allows switching via the PlaySync button.Logitech didn't say so, but I can't see any reason why you couldn't connect, say, a Blu-ray player to one of the HDMI inputs if you only have one console (I've asked the company to confirm that). Also bear in mind the length limitations on HDMI 2.1 cables.If all of that sounds insanely complicated, then you're probably not the target market for this product. Once set up, though, it looks like a way for serious gamers to quickly switch between devices from any location. Yes, $379 is high for a gaming headset, but if you consider that it's also a 3-in-1 HDMI 2.1 switcher with wireless audio output and Bluetooth input, it's a relatively good deal.This article originally appeared on Engadget at https://www.engadget.com/logitechs-astro-a50-x-headset-can-switch-between-ps5-xbox-and-pc-with-a-button-press-123508695.html?src=rss
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by Mat Smith on (#6GXAX)
A day earlier than teased, Rockstar has released the first official trailer of Grand Theft Auto VI, the next installment in arguably the biggest AAA game series. As indicated by a recent teaser image, GTA VI will be set in Leonida, Rockstar's take on Florida, and largely centered on Vice City, the series' stand in for Miami. Unlike GTA: Vice City's '80s flavor, it's a contemporary world.The game will have a playable female character for the first time in the modern incarnation of the franchise, and we get swampy areas, inspired by Florida's National Park, and almost as swampy strip clubs. It is GTA, after all. The game will launch in 2025. Take a look right here.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedToyota unveils two EV crossover concepts arriving by 2025Microsoft's Seeing AI app for low-vision and blind users comes to AndroidWhatsApp now lets you share photos and videos in their original qualityVerizon subscribers can get Netflix and Max for $10 a monthMeta is disconnecting Messenger and Instagram chatFitness app Strava finally lets users message each otherDJI Osmo Pocket 3 reviewMaybe the only vlogging camera you need.EngadgetIt's a bit niche: a standalone gimbal camera from a company you've heard of. DJI's Osmo Pocket line isn't for everyone, but the company continues to evolve and hone these portable cameras. Three years after the Pocket 2, the Osmo Pocket 3 has some big improvements, including a large 1-inch sensor that improves image quality significantly, especially in low light. There's also a bigger screen that flips sideways, plus advanced subject tracking. However, in true 2023 style, it's more expensive than its predecessor.Continue reading.ChatGPT says asking it to repeat words forever violates its termsThe chatbot could reveal personal information when asked to repeat words.Last week, a team of researchers published a paper showing it could get ChatGPT to inadvertently reveal bits of data, including people's phone numbers, email addresses and dates of birth it was trained on by asking it to repeat words forever." Doing this now is a violation of ChatGPT's terms of service, according to a report in 404 Media and Engadget's own testing. There's no language in OpenAI's content policy, however, that prohibits users from asking the service to repeat words forever. Under Terms of Use, OpenAI states users may not use any automated or programmatic method to extract data or output from the Services" - but simply prompting the ChatGPT to repeat word forever is not automation or programmatic.Continue reading.The cheapest Tesla car won't qualify for full federal tax credit from January 1The rear-wheel-drive Model 3 will only receive half the credit.Tesla has now announced that two of its models won't qualify for the full $7,500 federal tax credit as of January 1, 2024. As our sister site TechCrunch pointed out, Tesla's website currently has a top banner claiming tax credit reductions likely for certain vehicles in 2024," urging customers to take delivery by 12/31" to qualify for the full claim.According to the IRA (Inflation Reduction Act) rules, vehicles using battery components 50 percent made or assembled in the US qualify for the first half of the tax credit, i.e., $3,750. The cars can only get the remaining half of the credit if their manufacturer sources at least 40 percent of their critical minerals in the US or its free trade partners. China isn't one of those partners.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-first-trailer-for-gta-6-has-landed-121543240.html?src=rss
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by Sarah Fielding on (#6GXAY)
Car manufacturers continue pushing out EVs, and the government keeps offering incentives, but accessing charging stations is still a barrier for many people considering purchasing an EV. To that end, last year, General Motors partnered with Pilot Travel Centers and EVgo to install up to 500 charging stations at Pilot Flying J rest stops, and the first ones are now open.Currently, there are 17 charging stations open across 13 states, with GM estimating that number will jump to at least 25 before the end of 2023 - with 100 chargers between them. GM states that "many" stations will include multiple chargers with 350kW (which can be reduced depending on a car's charging needs), around-the-clock access with onsite staff, pull-through charging stations, Plug and Charge compatibility and protective canopies. They will also have typical rest stop amenities, such as restrooms and food, along with free Wi-Fi.EV drivers can locate charging stations in a few ways, including the GM vehicle brand, Pilot myRewards Plus and EVgo apps. The myRewards Plus app will have food, drink and merchandise deals for all EV owners. But, starting in Spring 2024, GM customers will also get discounts on charging fees and be able to reserve charging stations ahead of time.The 500 total stations should have up to 2,000 charging stalls and connect both urban and rural areas across the United States. While there's no end date for the project's completion, the trio plans to open 200 charging stations by the end of 2024.This article originally appeared on Engadget at https://www.engadget.com/gms-first-ev-chargers-at-flying-j-rest-stops-are-now-open-120239403.html?src=rss
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by Sarah Fielding on (#6GX8F)
AI development and concerns about its safety continue to grow at a rapid pace with little regulation in place. The latest industry-based solution to this comes courtesy of IBM and Meta, which have announced the creation of the AI Alliance. Its mission centers on "fostering an open community and enabling developers and researchers to accelerate responsible innovation in AI while ensuring scientific rigor, trust, safety, security, diversity and economic competitiveness." Part of this work will involve efforts to expand the number of open-source AI models - ones with public source code - which runs counter to the private models of companies like OpenAI and Google.Open-sourcing is a key pillar of the AI Alliance. "We believe it's better when AI is developed openly - more people can access the benefits, build innovative products and work on safety," Nick Clegg, president of Global Affairs at Meta, said in a statement. "The AI Alliance brings together researchers, developers and companies to share tools and knowledge that can help us all make progress whether models are shared openly or not. We're looking forward to working with partners to advance the state-of-the-art in AI and help everyone build responsibly."In its announcement, the AI Alliance stated that it will "start or enhance" any projects with specific goals, such as developing benchmarks to ensure the responsible creation of AI systems. This step should involve building a catalog of vetted tools and advocating for developers to utilize them.Among other initiatives, it also plans to focus on safety and transparency, including creating educational resources that inform the public and policymakers about the many facets of AI or launching initiatives and events that highlight ways to develop AI safely.IBM and Meta are joined by over 50 organizations and educational bodies worldwide, such as Intel, NASA, Cleveland Clinic and Yale University. Notably, OpenAI, creator of ChatGPT, is not one of the founding members.This article originally appeared on Engadget at https://www.engadget.com/meta-and-ibm-form-open-source-alliance-to-counter-big-ai-players-104847131.html?src=rss
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by Steve Dent on (#6GX6Y)
Can a super tiny electric car still work in the US? We'll soon find out! Fiat will soon start selling the 500e hatchback EV stateside in 2024 for $32,500 ($34,095 including the destination fee), the company announced. It hasn't been available in the US since 2019, but the latest model is a big update with more range, a nicer interior, better tech and more.The 500e is tiny by EV standards, particularly in the weight department. It puts just 3,000 pounds onto the pavement, making it what Stellantis calls "the lightest passenger BEV in the segment." It's a refreshing change from larger electric SUVs and pickups that can weigh double that, though potential buyers may find its tiny size a detriment, safety-wise.FiatA big reason for that lack of heft is the relatively small 42 kWh battery pack that allows for a maximum 149 mile range. Considering the relatively slow maximum DC charging rate of 85 kW (giving you 80 percent range in 35 minutes), that means it's likely to be used mainly as a city runabout. On the plus side, the price of the Fiat 500e includes a Level 2 home charger from Fiat's Free2Move subsidiary (Fiat is part of Stellantis group which also owns Jeep, Chrysler, Citroen, etc.).With 117 horsepower and 162 pound feet of torque on tap, it goes from 0 to 60 MPH in 8.5 seconds - leisurely, but fine for a city runner. Users will no doubt focus more on preserving charge, so it offers three increasingly aggressive modes: Normal, Range and Sherpa.FiatThe interior is nicer than the plasticky one from the 500e sold back in 2019. So far, Fiat has only shown some concept interiors with crossover designs from Armani, Bulgari and Kartell, though it's not clear if those will actually be sold in the US. In any case, it does come with a 10.3-inch infotainment touchscreen with support for Android Auto and Apple CarPlay, along with a wireless smartphone charging pad, 7-inch digital gauge display and more. One fun touch is that the low-speed exterior audio alert (required on all EVs), is custom classical music created by Italian composers.My first thought when I saw the $34,095 price tag was "hey that's the same price as the Volvo EX30!" which has 275 miles of range and a lot more room. It's also a lot more than Tesla's Model 3, which is $28,490 after US federal tax credits (it's not clear if the 500e will qualify for those credits, but it doesn't seem likely).However, Fiat is no doubt hoping to attract young or urban buyers with the adorable design and high-tech features. And instead of mass-marketing the car, it's using a strategy of "dropping" special versions at regular intervals and making them available for a limited time, according to Car and Driver. It's set to hit dealerships starting early next year.This article originally appeared on Engadget at https://www.engadget.com/the-tiny-fiat-500e-is-coming-to-the-us-in-early-2024-094754049.html?src=rss
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by Richard Lai on (#6GX1R)
With the Biden administration's continued attempt to limit Chinese battery components in US electric vehicles, Tesla has now announced that two of its models won't qualify for the full $7,500 federal tax credit as of January 1, 2024. As pointed out by our sister site TechCrunch, Tesla's website currently has a top banner claiming that tax credit "reductions likely for certain vehicles in 2024," urging customers to "take delivery by 12/31" in order to qualify for the full claim. A link in the banner toggles a message that specifies which two models are likely to be affected:
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by Pranav Dixit,Kris Holt on (#6GWWT)
Rockstar has released the trailer of Grand Theft Auto VI, the next game in the blockbuster video game franchise a day earlier than expected. You can watch it here:It's been a decade since Rockstar Games released Grand Theft Auto V. While fans have been more than able to keep themselves busy with GTA Online and a few re-releases, they've been waiting patiently (or impatiently) for more single-player action. The wait's now much shorter as Rockstar has revealed the first official look at the game's debut trailer.As indicated by a recent teaser image and various rumors, GTA VI will be set in Leonida, Rockstar's take on Florida, and largely centered on Vice City, the series' stand in for Miami. Given that the trailer features a ton of Instagram-style live streaming, GTA VI seems to be a contemporary game, rather than one set in the '80s like 2002's Grand Theft Auto: Vice City.It also appears that the game will have a playable female character for the first time in the modern incarnation of the franchise, just as the rumors predicted. Other highlights of the trailer include Florida's swampy Everglades National Park, an airboat, some wildlife and, of course, a strip club.A major leak last year saw 90 videos of a GTA VI test build emerge online. The clips indicated that the game would mark a return to Vice City and that there'd be two playable characters.GTA VI will be released in 2025, 12 years after its predecessor, which is the second-best selling video game of all time after Microsoft's Minecraft.This article originally appeared on Engadget at https://www.engadget.com/rockstar-just-released-a-trailer-for-grand-theft-auto-vi-233306692.html?src=rss
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by Lawrence Bonk on (#6GWWV)
Audio device leader Rode just acquired rival company Mackie, creating something of a pro audio and streaming powerhouse. Rode used to exclusively deal with pro-level audio devices, like condenser microphones, but has since turned its eye to the growing streaming market. To that end, products like Rode's PSA1+ boom arm have become fixtures with popular live streamers.Mackie has taken a similar route. The company made a name for itself during the home recording boom of the 1990s and early 2000s by offering affordable, yet highly functional, mixers, PA systems and related devices. Nowadays, the company has leaned into the streamer/creator space with consumer-grade streaming mixers and monitor controllers, though it still manufactures pro audio gear.It's no secret that the streaming space is more lucrative than pro audio. It's just simple math, as there are more content creators than serious audio engineers. The acquisition puts this new Rode/Mackie behemoth in a great place to compete with companies like Corsair's Elgato. The Elgato Stream Deck controller has been a massive success, quickly becoming a ubiquitous fixture for podcasters and live streamers alike.Rode has already made its own inroads in the space, thanks to products like the Rodecaster Pro series of mixing consoles and the Streamer X audio interface. Mackie has similar products, like the M-Caster line of podcast-adjacent mixers. The combined force of both companies could put a major dent in Elgato's armor and offer more competition to burgeoning rivals like Razer.As for pro audio, Rode/Mackie aren't giving up that space anytime soon. If anything, the merger makes them a bigger threat to companies like Shure and Tascam. Rode's parent company, Freedman Group, says that the merged entity will service up-and-coming content creators to professionals working in live production and everyone in-between."This article originally appeared on Engadget at https://www.engadget.com/audio-giant-rode-acquires-rival-mackie-to-expand-its-focus-on-creators-220023691.html?src=rss
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by Will Shanklin on (#6GWTT)
Sony's excellent WH-1000XM5 headphones are on sale for their lowest price to date at Target and Amazon. Typically $400, you can grab the over-ear cans for an all-time low of $250. Given their supreme comfort, terrific audio and powerful active noise cancellation (ANC), this is a chance to delight the ears of a loved one (or yourself) this holiday season.The fifth generation of Sony's (awkwardly named) line of premium wireless headphones has an improved design, slimmer headband and a more modern look than the previous models. They feel better, too, as the redesign's weight distribution makes them feel substantially lighter and more comfortable than their predecessor despite being only slightly lighter.The M5 also has upgraded ANC from previous models, doing an even better job of tuning out your surroundings - especially handy for flights, public transportation or other busy environments. Sound quality is also improved, with the headphones' new 30mm carbon drivers providing punchier bass and more clarity to allow subtle details to shine. The headphones offer an estimated 30-hour battery life, conceivably enough to cover flights from New York to London and back again.The M5's $250 price isn't only an all-time low - it's about $80 below the headphones' previous low. The deal is scheduled to expire on Thursday, December 7, so you may want to act quickly if this deal tickles your fancy.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/sonys-wh-1000xm5-headphones-are-down-to-an-all-time-low-of-250-214856209.html?src=rss
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by Will Shanklin on (#6GWTV)
Meta will soon remove a feature that lets you chat with Facebook friends on Instagram. Starting mid-December, the company will disconnect the cross-platform integration, which it added in 2020. It didn't provide a reason for doing so, but, as 9to5Google speculates, avoiding regulatory consequences in the EU sounds like a logical motive.Announced in 2019, the optional cross-platform integration went live a year later, blurring the lines between two of the company's most popular services. Just like today you could talk to a Gmail account if you have a Yahoo account, these accounts will be able to talk to each other through the shared protocol that is Messenger," Messenger VP Loredena Crisan said at the time.Meta says once mid-December 2023" rolls around, you'll no longer be able to start new chats or calls with Facebook friends from Instagram. If you have any existing conversations with Facebook accounts on Instagram, they'll become read-only. In addition, Facebook accounts will no longer be able to see your activity status or view read receipts. Finally, any existing chats with Facebook accounts won't move to your inbox on either platform.The EU designed its landmark Digital Markets Act, passed in 2022, as a deterrent against platform holders from gaining monopoly power (or something close to it). If a company passes a revenue threshold and the European Commission deems the platform overly dominant, it can dole out a maximum penalty of 10 percent of its total global turnover from the previous year. Given the enforcement stick" this provides the governing body, perhaps Meta saw the writing on the wall and deemed the Instagram / Facebook cross-messaging feature not worth the risk.This article originally appeared on Engadget at https://www.engadget.com/meta-is-disconnecting-messenger-and-instagram-chat-later-this-month-205956880.html?src=rss
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by Pranav Dixit,Pranav Dixit on (#6GWTW)
Last week, a team of researchers published a paper showing that it was able to get ChatGPT to inadvertently reveal bits of data including people's phone numbers, email addresses and dates of birth that it had been trained on by asking it to repeat words forever". Doing this now is a violation of ChatGPT's terms of service, according to a report in 404 Media and Engadget's own testing.This content may violate our content policy or terms of use", ChatGPT responded to Engadget's prompt to repeat the word hello" forever. If you believe this to be in error, please submit your feedback - your input will aid our research in this area."There's no language in OpenAI's content policy, however, that prohibits users from asking the service to repeat words forever, something that 404 Media notes. Under Terms of Use", OpenAI states that users may not use any automated or programmatic method to extract data or output from the Services" - but simply prompting the ChatGPT to repeat word forever is not automation or programmatic. OpenAI did not respond to a request for comment from Engadget.The chatbot's behavior has pulled back the curtain on the training data that modern AI services are powered by. Critics have accused companies like OpenAI of using enormous amounts of data available on the internet to build proprietary products like ChatGPT without consent from people who own this data and without compensating them.This article originally appeared on Engadget at https://www.engadget.com/chatgpt-says-that-asking-it-to-repeat-words-forever-is-a-violation-of-its-terms-202622018.html?src=rss
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by Will Shanklin on (#6GWQP)
Verizon confirmed Monday it's offering a previously rumored bundle of Netflix and Max streaming subscriptions. The pairing of the rival services is the first of its kind, giving the wireless carrier's myPlan subscribers a 41 percent discount over buying the two ad-supported plans individually. The offer will be available starting on December 7.The bundle will include the ad-supported Netflix and Max plans for $10 monthly. Those tiers typically cost $6.99 and $9.99 per month, respectively, so customers who grab the deal could save $80 annually compared to what they'd pay directly from the service's websites. For Netflix and Warner Bros. Discovery, it's a chance to boost their subscribers and get more people hooked on exclusive series. Meanwhile, Verizon gets another incentive to lure customers from rival carriers.Only Verizon's myPlan customers are eligible for the $10 streaming bundle. The carrier offers myPlan in three tiers, starting at $75 monthly (single user) for Unlimited Welcome. The Unlimited Plus level pushes the one-line price to $90 monthly, while Unlimited Ultimate costs $100 monthly. All three tiers offer lower per-line prices the more users you have on your plan. You can check out Verizon's myPlan website for the full breakdown.Verizon has several other $10 streaming deals as myPlan add-ons. These include a Disney Bundle, which combines Disney+, Hulu with ads and ESPN+. It also offers an Apple One bundle, including Apple Music, Apple TV+, Apple Arcade and iCloud+. Variety notes that wireless carriers like Verizon typically pay a per-subscriber wholesale rate to the service providers, treating the costs as customer-acquisition overhead.In addition to myPlan enrollment, the offer requires you to be 18 or older to enroll. After choosing the add-on, you'll need to complete your account setup separately for each service.This article originally appeared on Engadget at https://www.engadget.com/verizon-subscribers-can-get-netflix-and-max-for-10-a-month-200120804.html?src=rss
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by Lawrence Bonk on (#6GWMP)
Back in August, TikTok teamed up with Ticketmaster to allow artists to sell tickets to live events directly through the social media app. The service, however, was exclusive to the US, until now. TikTok just announced the partnership with Ticketmaster now extends to more than 20 countries throughout North America and Europe, in addition to Australia and the UK.The tool only applies to artists officially certified by the platform, though TikTok says that amounts to more than 75,000 entertainers and event providers. The functionality is simple. The artist embeds a link to a relevant Ticketmaster event on a video. Users click a link on the bottom left of the screen and purchase a ticket, but we encourage would-be buyers to keep an eye on those hidden fees.Music is the primary motivator here, but you can snag tickets for comedy shows and sporting events, among other types of entertainment. TikTok boasts that the program has already supported successful ticketing campaigns for artists like Shania Twain, Burna Boy, The Kooks and many more, going on to say that there has been more than 2.5 billion views of videos that utilize the in-app ticketing feature since launch.The tool's available now for those living in newly-eligible countries, like Sweden, Switzerland, Poland and around 17 more. TikTok hasn't announced future availability for additional locations, but a spokesperson has stated that the company is very excited to see how the partnership with Ticketmaster will develop over time."Snapchat made a similar move last year, partnering with Ticketmaster to match users with nearby live concerts. However, TikTok's method is more streamlined and should allow for quicker access to tickets.This article originally appeared on Engadget at https://www.engadget.com/tiktoks-ticketmaster-integration-expands-to-users-outside-the-us-182324778.html?src=rss
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by Will Shanklin on (#6GWMQ)
Toyota said Monday it plans to expand its European lineup of battery electric vehicles (BEVs) to six models by 2026. The automaker revealed two new concepts for its upcoming EV fleet, including a close-to-production" Urban SUV and a Sport Crossover scheduled for a 2025 European launch. Toyota, which Reuters notes is the world's largest automaker by sales, currently sells only one fully electric model, the bZ4X. It aims for 100 percent carbon neutrality by 2035.The company's two newly revealed concepts will join the bZ4X and a Compact SUV it showcased last year. Toyota's new Urban SUV concept is slated for a European launch in 2024. Its authentic SUV design" draws inspiration from the company's Yaris Cross, a top seller in its class. The Urban SUV concept will come in front-wheel and all-wheel-drive options and two battery tiers - a budget one and another with a longer range.Meanwhile, Toyota had less to say about its Sport Crossover concept. We know it has a sloping fastback profile, which the company will use to position it as a sleeker alternative to traditional SUVs. The automaker expects that concept to enter production in 2025.Toyota's Sport Crossover (left) and Urban SUV concepts.ToyotaToyota plans to launch next-generation batteries in 2026 and beyond. The first will focus on performance, offering a conventional structure with double the range and a 20 percent cheaper price tag than the bZ4X.A second battery will be a good quality, low-cost" one designed to spur EV adoption. It will have a new shape" with a bipolar structure, primarily using cheaper lithium iron phosphate (LFP). With this cell, Toyota aims for a 20 percent higher range and 40 percent lower cost than the bZ4X.A third battery will be strictly high-performance, using high nickel cathode and bipolar technologies. Even lower costs and a further extended driving range are expected" was all Toyota said about that battery's range and pricing goals.Finally, Toyota teased progress with its first solid-state batteries, which may still be three or four years away. We have made a technological breakthrough that overcomes the long-standing challenge of solid state battery durability," said Andrea Carlucci, vice president of Toyota Europe, in a press release. A method for mass production is currently being developed and we are striving for commercialisation in 2027-2028 with production capacity of several tens of thousands of vehicles." With its solid-state cells, the automaker's goal is a charging time of 10 to 80 percent in only 10 minutes.This article originally appeared on Engadget at https://www.engadget.com/toyota-unveils-two-ev-crossover-concepts-arriving-by-2025-181138687.html?src=rss
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by Malak Saleh on (#6GWMR)
Strava, the popular app for tracking activities like hikes and runs, is now taking another step toward becoming a bona fide social media network. Users could already follow each other and like each other's activities in a display of encouragement, but only now can they finally send each other messages in either direct one-on-one chats or in groups.Strava users can engage with the platform to send exact routes or activities to others, making it possible to do things like coordinate community runs on the app. Previously, athletes on Strava had to go off-platform to discuss meetup events on the app on other platforms like WhatsApp or Facebook.The chat settings feature can be managed so that a user can send or receive messages to and from mutuals or accounts already being followed. You can also elect to have no one be able to message you unless you initiate a chat. For group chats, creators can add or remove participants and grant members access to invite others or leave a conversation if they'd like. To further deepen the interactions, Strava is also including features like reacting to messages with gifs or likes.
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by Steve Dent on (#6GWH5)
As one of the few standalone gimbal cameras out there, DJI's Osmo Pocket line has always been something of a niche product family. But it certainly had its fans, offering things like portability, fluid video and decent image quality. Now, three years after the Pocket 2, DJI has introduced the Osmo Pocket 3 with some big improvements. Those include a large 1-inch sensor that improves image quality significantly, especially in low light. Another key change is a bigger screen that flips sideways, plus advanced subject tracking. Other features include 4K 120p shooting, 10-bit D-LogM for improved dynamic range, quicker autofocus and more.With all those extra talents, the Pocket 3 could serve as a standalone vlogging camera - but it's also considerably more expensive than its predecessor. To find out if it's worth the extra money, I did some extensive testing to see what it could - and couldn't - do.DJI's Osmo Pocket 3 is a portable camera that's relatively simple to use, small enough to carry with you and easy to maneuver in tight spaces. It's stabilized by a 3-axis gimbal to make shots smooth and fluid. It can pan, tilt and roll across a wide range of 303, 278 and 283 degrees, respectively.At 5.5 inches long and 179 grams, it's a bit heavier but nearly as compact as the Pocket 2 (117 grams and 4.9 inches long). It resembles its predecessor at first glance, but a closer look reveals some big changes.The first thing that jumps out is the 16:9 2-inch screen that has nearly five times the area of the Pocket 2's 1-inch display. Better still, it flips sideways and automatically rotates the camera to match, so you can shoot either in landscape or portrait modes with no need to dive into settings. However, note that going into vertical video mode doesn't flip the camera like it does on DJI's Mini 4 Pro drone. Rather, it just crops the video, reducing the resolution from 4K to 3K.I wouldn't call the menu system on the Pocket 3's touchscreen intuitive, as it involves either swiping from the sides or touching icons to access functions. Without a lot of visual clues for guidance, you need to memorize all the functions.The other noticeable feature is a larger camera head that houses a 1-inch 9.4MP sensor with a true 16mm diagonal size. That's nearly three times that of the Pocket 2's 1/1.7-inch sensor. Knowing DJI, we might see the same sensor on upcoming products like the Mini drones and Osmo action cams.The fixed 20mm equivalent lens has a relatively fast F/2.0 aperture. The wide focal length means it's not ideal for portraits or product shots. It does have a two times digital zoom to double that, at a cost of some resolution.There are now only two physical buttons, record and gimbal control. The microSD card is still on the left side, with USB-C port on the button as before. Should the position of the latter be inconvenient, the included handle moves it to the side.Battery life is outstanding for such a small device, with 135 minutes available with the built-in 1,300mAh battery, rising to 240 minutes with the optional ($99) 950mAh battery handle. On top of that, the Pocket 3 can be recharged from 20 to 80 percent in just 16 minutes, so DJI is finally embracing fast charging on its devices - something that'd be nice to see with its drones, too.Steve Dent for EngadgetWhat about the Mimo app? While its use was required previously for some functions on the Pocket 2, most things can now be done straight from the camera screen, apart from Glamor and a few other settings. It's still handy for monitoring and controlling the camera remotely, of course.The Pocket 3 is available by itself or in a Creator Combo that gives you a battery handle, mini tripod, 0.75x lens adapter and carry bag. You also get the DJI Mic 2 Transmitter that pairs automatically with the Pocket 3, giving you a high-quality wireless mic and providing an audio backup. DJI should be announcing the Mic 2 as a separate product in the near future. If you already own the original DJI Mic, the Osmo Pocket 3 is compatible with that model as well.PerformanceAbove all, the Osmo Pocket 3 is a gimbal designed to provide smooth and stable video. Operation is very much point and shoot to keep the subject in frame, as the gimbal and autofocus do the rest. As before, it offers three modes: follow, tilt lock and FPV mode.Follow aims the camera where you point it while locking off roll to keep the camera level. Tilt mode also locks the tilt function to keep the horizon level, while FPV keeps all three unlocked so that the camera tilts, pans and rolls as you move the camera.It's not just the larger sensor that helps the Pocket 3 create cinematic video. The optical stabilization allows for slower shutter speeds that create natural looking motion blur - something that's impossible on action cameras, as electronic stabilization isn't compatible with motion blur.Steve Dent for EngadgetThe gimbal generally does a good job of smoothing video, in scenarios ranging from cars, to running to rapid panning. Without electronic stabilization, Z-axis (up and down) motion is still present, so you'll need to walk smoothly to avoid it.The Pocket 3 and DJI Mic 2 is a practical combination, allowing you to vlog easily with smooth, high-quality video and excellent audio quality. It's also discreet, as the Pocket 3 is small and the Mic 2 allows you to speak quietly, even in a crowd.As with DJI's original Mic, the Mic 2 offers consistent sound quality and levels while keeping outside noise to a minimum. It has decent range with the Pocket 3, though DJI has yet to specify that exactly (again, we'll learn more when the standalone Mic 2 is released). Given the wide angle lens, you'll probably never get too far from the Pocket 3 - but it worked fine for me with a camera mounted on a car and me inside, for example.Like DJI's drones, the Pocket 3 has ActiveTrack subject tracking. You enable that by double tapping a subject or selecting it from the Mimo app. From there, the head will tilt and pan to follow the subject and keep it in focus.Steve Dent for EngadgetThis function works automatically when selfie mode is activated either by touching the icon or triple-pressing the joystick. In this case, it goes into face-tracking mode and keeps your face centered screen no matter where you move the camera.Another function called dynamic framing also tracks faces, but lets you change the framing at the touch of a button. DJI also introduced a new mode called spin shot that rotates the camera 90 or 180 degrees to create a stylized scene.Video and image qualityThe Pocket 3 can shoot 4K at up to 60 fps in normal mode, and now includes both a 10-bit D-LogM mode and HLG mode for HDR shooting. It has a 9.DJI also added 4K 120p shooting via a special slow-mo mode. This is handy for high-speed scenarios, particularly when combined with camera moves. At launch, this mode didn't support 10-bit and D-LogM/HLG modes, but via a recent firmware update, those modes now work at 4K 120p as well.Another new function is low-light video mode, designed to improve performance in dim scenes. In this setting, it's limited to 30 fps max and ISO is boosted up to 16,000, compared to 3,200 in regular video mode.The Hyperlapse and time lapse settings work the same as on DJI drones, giving you a time lapse option that's great for showing the quick passage of time. The other two modes are Panorama for wide shots and, of course, photos.Image quality is outstanding for a device this tiny, with the large sensor beating any smartphone except for maybe Sony's Xperia Pro-I. In normal mode, video is sharp and colors are vibrant. In photo mode, JPEGs look good straight out of the camera, but you can also shoot RAW for more flexibility in post.As mentioned, the Osmo Pocket 3 isn't ideal for things like portraits or product beauty shots due to the relatively wide-angle 20mm equivalent lens. Yes, you can do a digital zoom to double that, but resolution dips well below 4K when you do that, due to the relatively low 9.4-megapixel (MP) sensor resolution.Such a field of view doesn't tend to flatter subjects (you generally want about 35-100mm), and moving the camera close can even cause distortion. So if you produce content around those things, the Pocket 3 isn't ideal as a standalone camera.The D-LogM function boosts dynamic range significantly, particularly in high-contrast or on sunny days. It also helps with creative color correction and to match scenes with other cameras, particularly DJI's own drones and action cams. It's easier to adjust than most log modes, so I leave it on all the time.The larger sensor also makes the Pocket 3 much better in low light than before. Normal video mode goes up to ISO 3200, while low light mode ramps that up to ISO 16,000, letting you film in very dim rooms. It also appears to crank up noise reduction at upper ISOs though, so expect some loss of detail.Steve Dent for EngadgetWhile low-light capability is improved, the sensor resolution drops significantly from 64MP on the Pocket 2 to 9.4MP on the new model. That's not bad per se, as we've seen low-resolution sensors on high-end cameras like the Sony A7S III. However, it means that any digital zooming for video results in a loss of resolution (4K is 8.4MP), and photos aren't nearly as sharp on the Pocket 3.Autofocus can be an issue with larger sensor cameras, but the Pocket 3's phase detect AI system is generally reliable. That applies whether you're shooting multiple subjects in FPV mode or using Active Track or Face Tracking.Rolling shutter is really pretty minimal, with just a light amount of skew on fast moving subjects like trains. That's aided considerably by the gimbal, of course, which eliminates any strong jolts that could cause jello-like video.One big issue is focus breathing, though, as the frame changes substantially when you focus from a far to a near object. If possible, it would be good for DJI to add a breathing compensation feature as we've seen on Sony and other cameras.Wrap-upSteve Dent for EngadgetWith improvements in image quality, tracking and other areas, DJI's Osmo Pocket 3 is more versatile than ever. The image quality puts it in the category of high-end compact cameras and you get incredible optical stabilization equivalent to a handheld gimbal with none of the hassle.It has no major flaws, except for the $520 price for the gimbal alone, or $699 in the aforementioned kit. For that, you could get Sony's ZV-1F vlogging camera, or for $150 more, Sony's ZV-10 mirrorless camera with a much larger sensor. Neither of those can do exactly what the Pocket 3 can do, but then again the Pocket 3 isn't ideal for portraits, product shots and other types of content either.The Pocket 2 was embraced mainly as a second camera for grabbing some stabilized shots. The Pocket 3 costs $170 more, though, so it's not something you'd pick up on a whim. DJI is no doubt hoping folks will be willing to pay the extra money if they embrace it as a standalone vlogging camera. It can certainly serve that purpose, but only if your focus is on creating cinematic shots - and not on people or product-focused content creation.This article originally appeared on Engadget at https://www.engadget.com/dji-osmo-pocket-3-review-maybe-the-only-vlogging-camera-you-need-163028145.html?src=rss
by Jeff Dunn on (#6GWH6)
Apple's AirTag is still the best bet for iPhone owners who want a Bluetooth tracker to keep tabs on their stuff, and right now a four-pack of the diminutive devices is on sale for $80 at Amazon with an on-page coupon. While that isn't the absolute lowest price we've seen, it's still about $10 less than the bundle's average street price in recent months and $19 less than buying from Apple directly. It also matches the price we saw at most retailers during Black Friday and Cyber Monday sales last month.We recommend the AirTag in our guide to the best Bluetooth trackers because it taps into Apple's enormous Find My network to locate items accurately. You can place one in a wallet, suitcase, backpack or any other sensitive item; if that item is misplaced, nearby Apple devices with Bluetooth enabled will alert the Find My network when an AirTag is nearby, then Find My will report that location to you. Because there are hundreds of millions of iPhones, iPads, Macs and other Apple devices out in the wild, the chances of pinpointing a lost item are usually high.Beyond that, the AirTag supports the ultra-wideband (UWB) wireless protocol, which makes it easier to locate items from close distance. When you're in the vicinity of a lost item, this enables a Precision Finding feature, which displays an arrow and distance estimate on your iPhone to guide you an attached AirTag. The tracker itself is IP67-rated, so it can survive a dip in water, and its CR2032 battery is easily replaceable. By default, the battery should last about a year before it needs a change.It's important to note that AirTags are not explicitly designed for retrieving stolen items. They could work for that, but if your AirTag is found to be moving with somebody else, they'll receive an alert telling them as much. This kind of feature is meant to ward off bad actors who may use AirTags for stalking purposes, which various reports have found to be an unfortunate side effect of the tracker's effectiveness. (Though Apple and Google have gradually rolled out updates to further combat this behavior.) On a far less serious note, the AirTag also lacks a keyring hole or built-in adhesive, so you'll need to pick up an extra accessory to actually attach it to an item. All that said, if you use it for its intended purpose, a set of AirTags can provide a little extra peace of mind for those who often misplace their things, and this deal makes them a little more approachable.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/a-four-pack-of-apples-airtags-is-back-on-sale-for-80-162029687.html?src=rss
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by Lawrence Bonk on (#6GWH7)
WhatsApp is currently rolling out a new update for iOS users that allows people to share photos and videos over the messaging platform in their original quality, with no compression. The platform has been notorious for low-quality media transfers, even after an August update that brought a bit of high-def goodness to its compression algorithm, so this is a welcome change.What's the secret sauce here? As previously indicated, these media files aren't compressed at all. Instead, the update treats media as standard data files. When you send one of these files, they aren't transformed into previews for the chat window, but the recipient can click to view. You'll still be able to send media the old-fashioned way, if losing the chat window preview thumbnails is a bridge too far.With that said, this change isn't automatic. You have to consciously decide to send an uncompressed image or video and click the +" icon to transfer a document. The rest is self-explanatory. WhatsApp says this is a tiered rollout, so it could be a couple of weeks before it reaches your update box. As for Android, the company's working on it, according to MacRumors, but there's no release information.This has been a big year for Meta's WhatsApp, as the messaging platform has been trying out all kinds of features. There was a dedicated Mac app back in August, with video calling capabilities for up to eight people, and a Windows client earlier in the year. It's even testing AI-generated stickers and self-destructing voice notes, so you can treat your request for a pint of ice cream like a Mission Impossible adventure.This article originally appeared on Engadget at https://www.engadget.com/whatsapp-now-lets-you-share-photos-and-videos-in-their-original-quality-160750588.html?src=rss
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by Kris Holt on (#6GWH8)
Microsoft's Seeing AI app is available on Android devices for the first time starting today. You can download it from the Google Play Store. The aim of the free app is to help blind and low-vision folks understand more of the world around them with the assistance of their smartphone's cameras and AI-powered narration. Microsoft says the Android app uses the company's latest advances in generative AI and it has the same features as the iOS version. Given that there are more than 3 billion Android users around the world, the app could help improve the quality of life of many people.Seeing AI's latest features were built with the help of feedback from users. Microsoft says the app now offers more detailed descriptions of images. By default, Seeing AI will provide a brief summary of what a photo depicts. When a user taps the "more info" icon, the app will generate a far more in-depth description of the image. Move your finger over the screen and the app can tell you about the locations of various objects. Photos can be imported from other apps too.Another feature Microsoft recently rolled out following feedback from users is the ability to ask questions about a document. After scanning a document, you can ask Seeing AI questions about things such as menu items or the price of an item on a bill. You can also ask it to summarize an article you have scanned. The app provides the user with audio guidance on how to scan a printed page.Seeing AI offers users many other ways to find out about the world around them by pointing their camera at or taking a photo of something. For instance, the app will read out a short piece of text as soon as the camera picks it up. Seeing AI can scan barcodes and provide product information such as the name and details from packaging when available, which could be particularly useful when it comes to dealing with medication.In addition, the app can help identify people (and their facial expressions), currency, colors and brightness. It's also able to read handwritten text in some languages.Seeing AI is landing on Android on the International Day of People with Disabilities. The app is now available in 18 languages: Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian Bokmal, Polish, Portuguese, Russian, Spanish, Swedish and Turkish. Microsoft plans to expand that number to 36 languages in 2024.This article originally appeared on Engadget at https://www.engadget.com/microsofts-seeing-ai-app-for-low-vision-and-blind-users-comes-to-android-160052026.html?src=rss
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by Mat Smith on (#6GWA7)
Researchers from Carnegie Mellon University and AI startup Hugging Face collaborated to see the carbon footprint of all those whimsical AI images we've generated over the last few years. They discovered that creating an image using artificial intelligence uses the same energy as charging a smartphone. Generating text, whether a conversation with a chatbot or cleaning up an essay, predictably requires much less energy. The researchers examined 13 tasks, ranging from summarization to text classification, and measured the carbon dioxide produced per every 1,000 grams.The researchers urge machine learning scientists and practitioners to practice transparency regarding the nature and impacts of their models, to enable better understanding of their environmental impacts." Take ChatGPT, OpenAI's chatbot. It has upward of 10 million users per day and 100 million monthly active users. That's a lot of energy.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedKiss' final show ended with a performance by digital avatars made to immortalize the bandInside the arms race' between YouTube and ad blockersSci-fi RTS sequel Homeworld 3 will arrive on March 8 2024Tesla's Cybertruck is a dystopian fantasyThe iPhone's computational photography made this confusing imageYou can replicate it quite easily. But I'm not sure why you would.InstagramOne woman, writer-comedian Tessa Coates, stood in front of a mirror, but with three different arm positions. How? Well, it's likely she was moving at the instant the photo was taken, so the algorithm stitched the photo together from multiple images - exactly what the iPhone and other phones do to capture more information and synthesize better images. It appears the algo considered each figure a separate woman, capturing her at different points at different places in the image. But it's no blue-or-gold-dress conundrum, is it?Continue reading.The perennial Game Awards question: What does indie mean?Even if millions are spent.One title nominated for Best Independent at The Game Awards this year, Dave the Diver, was produced by Nexon, one of the largest video game studios in South Korea. Fans quickly pointed out the error and reignited the debate over what indie" means. Engadget's Jessica Conditt lays out her thoughts on the matter.Continue reading.A big Analogue Pocket restock is comingBut cart adapters are delayed again.AnalogueThe Analogue Pocket multi-system portable handheld console is an indie hit and has been sold out for weeks. Analogue just announced a major restock, with consoles available to buy on December 4 at 11AM ET. So... now. The company promises these orders will arrive in time for the holidays. However, this only applies to the original black and white designs - not those limited edition colorways.Continue reading. Google is reportedly pushing the launch of its Gemini AI to 2024Its GPT-4 rival was announced at I/O 2023.Google has canceled its Gemini launch events scheduled for next week and now plans to launch its GPT-4 competitor in January, according to The Information. The company teased Gemini at I/O 2023, touting it as a foundational model with impressive multimodal capabilities"The new AI is intended to handle various applications, combining data types, like images and text, for more advanced tasks. However, sources told The Information that Gemini was struggling with non-English queries, prompting CEO Sundar Pichai to delay its release.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-cost-of-generating-ai-images-121549213.html?src=rss
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by Steve Dent on (#6GW7V)
Google's Pixel Watch 2 just came out in October but we're already seeing the first substantial discount. You can pick up the WiFi model at Amazon for just $300, for a discount of 14 percent ($50) over the list price. And if you don't want to be encumbered by your smartphone, the LTE model is also on sale for $350, a 13 percent discount off the regular price.The Pixel Watch 2 has a longer-lasting battery, with a full 24 hours between charges even with the always-on display enabled, while the original model struggled to go a full day. Google has also doubled down on the Fitbit integration, with a new multi-path heart rate sensor that uses both photodiodes and LEDs to get better estimates of your pulse. Fitbit stress management features use various sensors to potentially identify tense moments in your day and suggests actions such as mood logging or guided breathing and walking sessions.New safety features include Safety Check which can alert friends, family or even emergency services if needed and Emergency Sharing lets your circle of people see your real-time whereabouts. Fall detection and Emergency SOS were already released earlier this year for the Pixel Watch but will come standard on the Pixel Watch 2. The housing is made from 100 percent recycled aluminum and the AMOLED screen is covered in 3D Corning Gorilla Glass 5. Many fitness features like workouts and Daily Readiness Score live behind Fitbit's paywall, but the watch comes with six months of the subscription for free.The main downside is the crown that sticks out a bit too far and may pinch your wrist during certain activities. All told, though, it's a solid update over the original thanks to the extra features, lighter weight and improved design. $300 is a great price for an all-new smartwatch and would be a great compliment to a Pixel or other Android smartphone.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/googles-pixel-watch-2-falls-to-a-new-low-of-300-102522276.html?src=rss
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by Steve Dent on (#6GW6D)
In a pre-holiday shocker, Spotify is laying off 17 percent of its workforce across the company, CEO Daniel Ek announced in a press release on Monday. The cuts are being made due to what Ek called "the challenges ahead" and he elected to make them immediately instead of doing smaller reductions over time. Affected employees will be notified later today, he added."I realize that for many, a reduction of this size will feel surprisingly large given the recent positive earnings report and our performance," Ek wrote. "We debated making smaller reductions throughout 2024 and 2025. Yet, considering the gap between our financial goal state and our current operational costs, I decided that a substantial action to right-size our costs was the best option to accomplish our objectives. While I am convinced this is the right action for our company, I also understand it will be incredibly painful for our team."Ek went on to note that the company expanded considerably in 2020 and 2021 due to the lower cost of capital. "These investments generally worked, contributing to Spotify's increased output and the platform's robust growth this past year," he said. And despite reductions made last year - the company laid off 6 percent of its workforce early in 2023 and another 2 percent in May - "our cost structure for where we need to be is still too big," Ek said.Follow those rounds of layoffs, Spotify had around 9,000 employees, so the latest cuts will see around 1,500 employees losing their jobs (4,300 of those jobs were in the US as of 2022). To soften the blow, Ek said Spotify will pay an average of five months severance, cover healthcare during that time and provide immigration/career support.Ek said that for the company's next phase, "being lean is not just an option but a necessity." Last month, Spotify announced a revamped royalty model, which is supposed to give "working artists" a bigger cut, while reducing fraudulent streams.Spotify has seen consistent growth since it launch and now counts 574 million monthly active users, up 26 percent over the same period last year. The company has always struggled to make a profit, though with its last quarter being a rare exception. Ek promised more information about what the changes will mean "in the days and weeks ahead" - but all that will be cold comfort to employees suddenly finding themselves unemployed just before the holidays.This article originally appeared on Engadget at https://www.engadget.com/spotify-laying-off-17-percent-of-employees-across-the-company-081521784.html?src=rss
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by Richard Lai on (#6GW32)
Back in August, Meta unveiled its multimodal AI translation model, SeamlessM4T, which supports nearly 100 languages for text and 36 for speech. With an updated "v2" architecture, the tech giant is now expanding on this tool to make conversational translations more spontaneous and expressive - the latter a missing key to an authentic conversation across languages.The first of the two new features is "SeamlessExpressive" which, as you can tell by the name, ports your expressions over to your translated speech. These include your pitch, volume, emotional tone (excitement, sadness or whispers), speech rate and pauses. Considering how translated speeches had always sounded robotic until now, this breakthrough is potentially a game-changer - both in our daily lives and also in content production. Supported languages include English, Spanish, German, French, Italian and Chinese, though the demo page is missing Italian and Chinese at the time of writing this article.The second feature is "SeamlessStreaming," which starts translating a speech while the speaker is still talking, thus allowing others to hear a translation faster. There's still a short latency of just under two seconds, but at least you won't have to wait until someone finishes a sentence. According to Meta, the challenge here is that different languages have different sentence structures, so it had to develop an algorithm dedicated to studying partial audio input, in order to decide whether there's enough context to start generating a translated output, or whether to keep listening.Meta's latest development on this "Seamless Communication" suite seems to be an impressive one - more so than the mobile interpreter tools offered by the likes of Google and Samsung. There's no word on when the public will be able to utilize these new features, but I can already imagine Meta baking them into its smart glasses some day, making them even more practical than ever.This article originally appeared on Engadget at https://www.engadget.com/metas-latest-ai-suite-makes-speech-translation-more-seamless-and-expressive-060043686.html?src=rss
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by Cheyenne MacDonald on (#6GVXR)
Kiss' final live performance at Madison Square Garden in New York last night also turned out to be the first for the band's successors - four digital avatars that will play on in the real members' retirement from physical shows. Kiss concluded the last show of its The End of the Road" tour by introducing the new virtual band, which then performed God Gave Rock And Roll To You."The avatars weren't just straight replicas of the current band members - Paul Stanley, Gene Simmons, Tommy Thayer and Eric Singer - but interpretations of them as fantasy-based superheroes," said Pophouse Entertainment, which partnered with George Lucas' Industrial Light & Magic for their creation. And, it says that's just one of the many and varied ways in which Kiss will live on as digital performers through their avatars in the future." Industrial Light & Magic also created the digital avatars of ABBA (or ABBAtars) for the ongoing ABBA Voyage show in London.No specific plans for the virtual band have been announced just yet, but it wouldn't be surprising to see similar Kiss experiences pop up in the near future. Gene Simmons, who founded Kiss alongside Paul Stanley, said the move will keep the band forever young and forever iconic," while Stanley called it a way to see Kiss immortalized" and take the group to a completely different level beyond being just a music band."This article originally appeared on Engadget at https://www.engadget.com/kiss-final-show-ended-with-a-performance-by-digital-avatars-made-to-immortalize-the-band-210024877.html?src=rss
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by Cheyenne MacDonald on (#6GVT9)
Google has canceled its Gemini launch events scheduled for next week and now plans to launch its GPT-4 competitor in January, according to The Information. The company teased Gemini at I/O 2023, touting it then as a foundational model with impressive multimodal capabilities" early in its training.Google initially planned to debut it before the end of the year in an unusually timed launch between the holidays - which it didn't publicly announce - but sources told The Information that Gemini was struggling with non-English queries, prompting CEO Sundar Pichai to delay its release. Gemini is intended to be able to handle a broad range of applications, combining different types of data like images and text for more advanced tasks. In May, Google said, Once fine-tuned and rigorously tested for safety, Gemini will be available at various sizes and capabilities."Gemini is expected to bring improvements to Google's existing AI and AI-enhanced products too, like Bard, Google Assistant and Search. But, given the significance of this release and the dominance rival OpenAI already has in the space, it seems Google isn't going to risk rushing Gemini out the door.This article originally appeared on Engadget at https://www.engadget.com/google-is-reportedly-pushing-the-launch-of-its-gemini-ai-to-2024-173444507.html?src=rss
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by Cheyenne MacDonald on (#6GVDG)
Amazon announced on Friday that it's signed a contract with SpaceX to deliver batches of its Project Kuiper satellites to low Earth orbit in 2025. SpaceX is undoubtedly Amazon's biggest competitor as it breaks into the satellite internet space, and already has a constellation of over 4,000 Starlink satellites in operation. It's also a rival of Blue Origin, the aerospace company founded by Jeff Bezos that has its own rockets in development. But when it comes to launches, SpaceX's pace and the reliability of its Falcon 9 rocket is unmatched.The contract with SpaceX is for three Falcon 9 launches, Amazon said in a blog post. They're expected to lift off in mid-2025. Amazon is planning to start customer pilots of its Project Kuiper satellite internet service by the end of next year, and will soon start deploying the fleet that will support it. It launched its first two prototype satellites in October. The company already has deals for upcoming launches on United Launch Alliance's (ULA) Vulcan rocket, Arianespace's Ariane 6 and Blue Origin's New Glenn - all of which have been hit by development delays and may or may not make their first flights between this year and next.Amazon said in its announcement that the additional launches with SpaceX offer even more capacity to support our deployment schedule." The company has said its Project Kuiper constellation will consist of 3,236 satellites, at least half of which must be in operation by summer 2026 to comply with its FCC license.This article originally appeared on Engadget at https://www.engadget.com/amazon-is-swallowing-its-pride-to-ensure-its-internet-satellites-get-to-orbit-on-time-222906412.html?src=rss
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by Cheyenne MacDonald on (#6GVC8)
An SEC filing has revealed more details on a data breach affecting 23andMe users that was disclosed earlier this fall. The company says its investigation found hackers were able to access the accounts of roughly 0.1 percent of its userbase, or about 14,000 of its 14 million total customers, TechCrunch notes. On top of that, the attackers were able to exploit 23andMe's opt-in DNA Relatives (DNAR) feature, which matches users with their genetic relatives, to access information about millions of other users. A 23andMe spokesperson told Engadget that hackers accessed the DNAR profiles of roughly 5.5 million customers this way, plus Family Tree profile information from 1.4 million DNA Relative participants.DNAR Profiles contain sensitive details including self-reported information like display names and locations, as well as shared DNA percentages for DNA Relatives matches, family names, predicted relationships and ancestry reports. Family Tree profiles contain display names and relationship labels, plus other information that a user may choose to add, including birth year and location. When the breach was first revealed in October, the company said its investigation found that no genetic testing results have been leaked."According to the new filing, the data generally included ancestry information, and, for a subset of those accounts, health-related information based upon the user's genetics." All of this was obtained through a credential-stuffing attack, in which hackers used login information from other, previously compromised websites to access those users' accounts on other sites. In doing this, the filing says, the threat actor also accessed a significant number of files containing profile information about other users' ancestry that such users chose to share when opting in to 23andMe's DNA Relatives feature and posted certain information online."Following the discovery of the breach, 23andMe instructed affected users to change their passwords and later rolled out two-factor authentication for all of its customers. In another update on Friday, 23andMe said it had completed the investigation and is notifying everyone who was affected. The company also wrote in the filing that it believes that the threat actor activity is contained," and is working to have the publicly-posted information taken down.Update, December 2 2023, 7:03PM ET: This story has been updated to include information provided by a 23andMe spokesperson on the scope of the breach and the number of DNA Relative participants affected.This article originally appeared on Engadget at https://www.engadget.com/23andme-hackers-accessed-ancestry-information-from-thousands-of-customers-and-their-dna-relatives-205758731.html?src=rss
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by Cheyenne MacDonald on (#6GVAS)
Amazon has released the first official teaser trailer for Fallout, its upcoming live-action series based on the best-selling video games. The clip gives us a look at Amazon's take on the post-apocalyptic wasteland, and Yellowjackets actor Ella Purnell emerging from Vault 33 to meet it for the first time. The series will be set in Los Angeles 200 years after a nuclear war brought Earth to ruins.The trailer arrives a few days after Amazon released stills from the show, now showing a deeper look at the characters and the horrors they'll encounter in the wastes. And it so far seems a promising indication of how the series will approach its well-loved source material.Starring alongside Purnell, Fallout also features Walton Goggins (The Hateful Eight) as a breakout ghoul, Aaron Moten (Emancipation) as a member of the Brotherhood of Steel and Kyle MacLachlan (Twin Peaks) as a vault overseer. There's also a dog named CX404, which we see in the video and in marketing materials toting around a severed hand. Fallout comes out on Prime Video on April 12 next year.This article originally appeared on Engadget at https://www.engadget.com/amazon-just-dropped-the-first-teaser-trailer-for-its-fallout-series-182055521.html?src=rss
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by Cheyenne MacDonald on (#6GV7A)
OpenAI is pushing the launch of its GPT Store to early 2024, according to an email seen by The Verge. The company introduced its GPT Builder tool in early November at its first developer conference, giving subscribers an easy way to create their own custom AI bots. At the time, OpenAI also said it would soon release the GPT Store for users to list their GPTs and potentially make money from them. It was initially slated for a November launch. But, with the surprise ouster of OpenAI's since-reinstated CEO Sam Altman, the month didn't quite pan out as planned.In terms of what's next, we are now planning to launch the GPT Store early next year," OpenAI said in its email to GPT Builder users on Friday. While we had expected to release it this month, a few things have been keeping us unexpectedly busy!" The email also notes that the company has been making improvements to GPTs based on users' feedback, and says some updates to ChatGPT are on the way.OpenAI has been in the process of reorganizing its leadership following the turmoil of the past few weeks. The company confirmed on Wednesday that Altman was back as CEO, with Mira Murati now in place as CTO and Greg Brockman as President. It also announced the formation of a new initial board, which includes representation from Microsoft - its biggest investor - as a non-voting observer.This article originally appeared on Engadget at https://www.engadget.com/openais-gpt-store-wont-be-released-until-2024-162113991.html?src=rss
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by Mat Smith on (#6GV57)
Sorry to interrupt your Saturday, but did you somehow miss that Google made a geothermal energy plant in the middle of Nevada? You know, that place with all the water for turbines? Or the incredibly dumb way security researchers were able to pull private information from ChatGPT? This week's YouTube-coated version of TMA covers that and getting far too enthusiastic (or entirely non-plussed) about all these other things from this week in tech.This week:
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by Will Shanklin on (#6GTS4)
Walmart has seen enough from X. The retailer, America's single biggest employer and largest company by revenue, told Reuters on Friday it's no longer advertising on the platform formerly known as Twitter. The departure follows owner Elon Musk amplifying antisemitic posts and flinging expletives at fleeing advertisers. We aren't advertising on X as we've found other platforms to better reach our customers," a Walmart spokesperson told Reuters.Walmart's exit adds to a growing list of companies that have pulled ads from the platform. Apple, Disney, IBM, Comcast and Warner Bros. Discovery are among the businesses no longer buying ads on X. A group of advertisers told The New York Times on Thursday their temporary pauses will likely become permanent. There is no advertising value that would offset the reputational risk of going back on the platform," Lou Paskalis, CEO of marketing consultancy AJL Advisory, told the paper.X's former advertisers had no shortage of reasons to jump ship. Musk's latest series of self-inflicted wounds began when the billionaire appeared to endorse and amplify a post falsely claiming Jewish communities were stoking hatred against white people. Musk replied to the user who spewed the racist Great Replacement" conspiracy theory, saying their comments reflected the actual truth."Michael M. Santiago via Getty ImagesWatchdog group Media Matters then published a report showing ads from well-known brands placed next to antisemitic content. X responded by suing the organization, accusing it of knowingly and maliciously [manufacturing] side-by-side images depicting advertisers' posts on X Corp.'s social media platform beside Neo-Nazi and white national fringe content."Musk's attempt to smooth things over only made things worse. After apologizing for amplifying the antisemitic content at The New York Times' DealBook event, he told advertisers backing off of the platform to Go fuck yourself." His company now potentially stands to lose $75 million.Walmart employs around 1.6 million people in the US. The retailer made $611 billion in revenue in the 2023 fiscal year.This article originally appeared on Engadget at https://www.engadget.com/walmart-says-its-no-longer-advertising-on-x-215940504.html?src=rss
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by Jessica Conditt on (#6GTPG)
The Game Awards got it wrong this year. One of the titles nominated for Best Independent Game, Dave the Diver, was produced by Nexon, one of the largest video game studios in South Korea. No matter how hard you squint, it is not indie. Dave the Diver is an excellent pixel-art game about deep-sea fishing and restaurant management, but it was commissioned and bankrolled by Nexon subsidiary Mintrocket, with billions of dollars and decades of experience at its back.When The Game Awards nominees were announced on November 13, fans were quick to point out the error, and the recurring debate over what indie" means was reignited. Taehwan Kim, Nexon's overseer of Mintrocket, weighed in on November 14, saying Dave the Diver may look like an indie, but it's not necessarily the case." The official tweet listing the nominees for Best Independent Game now carries a reader-generated context tag reading, Dave the Diver is not an indie game. Mintrocket, the game's developer, is a subsidiary of Korea's biggest game company Nexon. They are not independent in any sense of the word."NexonA discussion around the definition of indie" bubbled up throughout November, but it raised more questions than it answered. One common conclusion was that the media outlets who voted Dave the Diver into the independent category were fooled by its pixel art, a style that's associated with indie games. During a live Q&A on Twitch on November 26, The Game Awards organizer Geoff Keighley argued that independent" was a broad term with an unknowable definition, before essentially saying Dave the Diver's inclusion in the indie category was the jury's fault.Specifically, Keighley said the following: It's independent in spirit and [it's] a small game with a, I don't know what the budget is, but it's probably a relatively small-budget game. But it is from a larger entity, whereas there are other games on that list that are from much smaller studios. Even like Dredge I think is published by Team17, so is that independent or not because you have a publisher? It's a really complicated thing to figure out and come up with strict rules around it, so kinda we let people use their best judgment. And you can agree or disagree with the choices, but the fact that Dave the Diver was on that list meant that, out of all the independent games the jury looked at, or what they thought were independent games, that was one of the top five they looked at this year."The jury comprises 120 media outlets (Engadget has traditionally been one of these, but we did not participate in voting this year and look what happened), so Keighley is chalking the mistake up to mass hysteria and moving on. Meanwhile, there's still little consensus on what constitutes an indie game, at The Game Awards or elsewhere.NexonI've reported on video games for 13 years and indies are a central theme of my coverage. I ran The Joystiq Indie Pitch back in the day, and I've made a concerted effort to write about smaller games from creators working outside of the mainstream machine, because these are the experiences that speak to me personally. The indie scene is the source of the industry's magic. This isn't just a debate about language - indie" is a distinction that identifies which games and teams need outside support to survive and expand on their innovations. Understanding the label can help players make decisions about where to spend their money, the lifeblood of any game-development studio.All that to say, the debate over the definition of indie" is not new, but it is constantly changing, and it's something I've spent a lot of time contemplating. So, I'm here to offer guidance on the question of what makes an indie game or studio indie. It is a weirdly complicated topic and my approach is one of many, but the loose framework I use could help resolve some common, recurring arguments.Basically - it's all about the system, man.I'm joking, but also I'm not. Generally, when I'm trying to decide whether something is actually indie, I rotate through three questions:
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