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by Mariella Moon on (#6J45E)
HP Enterprise was infiltrated by a hacking group linked to Russian intelligence last year, the business IT company has revealed in a Securities and Exchange Commission filing. The threat actor is believed to be Midnight Blizzard, also known as Cozy Bear, which was the same group that recently breached the email accounts of several senior executives and other employees at Microsoft. It was also the same hacking group behind the SolarWinds attacks that affected multiple government entities, including the US Treasury Department and Homeland Security. In addition, the National Security Agency accused it in 2020 of trying to steal research on COVID-19 vaccines from the US, UK and Canada.In its filing, HPE said it was notified on December 12, 2023 that an attacker had gained access to its cloud-based email environment. It worked with external cybersecurity experts that found that the threat actor was able to access and steal data from "a small percentage" of email accounts owned by employees from various divisions, including those in cybersecurity. HPE didn't say what kind of data was stolen, but it believes the incident is related to an earlier security breach that took place in May 2023, wherein the bad actor was able to get away with "a limited number of SharePoint files." SharePoint is a document management and collaborative platform for Microsoft 365.HPE spokesperson Adam R. Bauer told AP that the company can't say whether this incident is related to Microsoft's data breach. Bauer also said that the "total scope of mailboxes and emails accessed remains under investigation." So far, HPE's investigation has shown that the attack hasn't had material impact on its operations, but it's still looking into the incident and working with law enforcement.This article originally appeared on Engadget at https://www.engadget.com/hp-enterprise-was-hacked-by-the-same-russian-state-sponsored-group-that-targeted-microsoft-060743999.html?src=rss
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by Lawrence Bonk on (#6J40R)
Google's rolling out its first update of 2024 for Pixel phones and it brings new health features and AI tools. Perhaps the most interesting new doodad is an actual working thermometer, which is only available for the recently-released Pixel 8 Pro. We knew this feature would come at some point, as the phone includes a temperature sensor and, well, a thermometer's the most likely use case.All you have to do is scan your forehead to see if your headache is just from staring at a screen too long if you have an actual fever. You can beam these results to your Fitbit profile and integrate them with other health metrics.The company's also giving that Tensor G3 chip a workout with the addition of a new AI-powered circle to search tool. It works exactly as advertised. You draw a circle over something on your phone's screen, and the AI will search for the image, text or whatever else you highlighted. This will likely come in very handy in future episodes of spy and detective shows.That's just the first AI-adjacent feature included with the new update. There's something called Photomoji that works exactly as you assume. It turns your favorite photos into emojis or reactions. Magic Compose is like the Magic Editor tool, but for text. Google says the tool crafts stylized, suggested responses with the context of your messages."Finally, there's the recently-teased Quick Share icon that shows you a list of devices nearby you can share content with. Google's actually working to also get this feature included with Windows PCs.GoogleTo accompany this new update, Google's releasing a mint green colorway for the Pixel 8 and Pixel 8 Pro. They look really cute and I sort of want to eat them. The new feature drop starts rolling out today.This article originally appeared on Engadget at https://www.engadget.com/googles-latest-pixel-phone-update-adds-new-ai-tools-and-a-working-thermometer-140006522.html?src=rss
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by Kris Holt on (#6J3VX)
Like many major tech companies, Amazon is looking to cut costs. Its Twitch division recently laid off 35 percent of its head count (just over 500 employees) and now it's reducing how much streamers make from each Twitch Prime subscription.Every Amazon Prime member can toss a Prime subscription in the direction of their favorite Twitch streamer at no extra cost. Since that program debuted in 2016, streamers have received the same amount from Twitch Prime subs as they do from a base paid subscription. That's changing, though.Starting on June 3, Twitch is moving to a fixed-rate model that bases Prime payouts based on the location of a Prime subscriber (and how much they pay for Amazon Prime)."We believe this is the right structure for the program going forward and are making this change to ensure that the monthly Twitch subscription available to Prime members is a long-term, sustainable benefit for the Twitch community," CEO Dan Clancy wrote in a blog post.Clancy says that for most countries, the payout rate is dropping by less than five percent, but there are steeper drops elsewhere. For instance, a Prime sub from a viewer in the US will soon be worth $2.25 to a streamer, down from $2.50. That's a drop of 10 percent. A Prime sub from someone in the UK will soon be worth $1.80, while one from a viewer based in Turkey will pay a streamer just nine cents.As Clancy points out, Prime subscriptions are just one of the ways that streamers can earn money on the platform, alongside tips and regular paid subscriptions. He also announced some changes to the Partner Plus program, which is designed to give smaller creators a bigger slice of the pie.Twitch is making it much easier for creators to benefit from improved revenue sharing. Until now, they've had to maintain at least 350 paid subscriptions for at least three months. That would qualify them for a 70 percent cut of subs for the next 12 months, up from 50 percent.Starting on May 1, the platform is changing Partner Plus to a two-tier Plus Program that's based on a points system. A base $5 subscription is worth one point, a $10 Tier 2 sub is worth two points and a $25 Tier 3 sub three points. Gift and Prime subs don't count toward points, but qualifying streamers will get a better cut of revenue from gifted subscriptions.When a streamer earns at least 100 Plus points for three consecutive months (points reset on the first of each month), they'll receive a 60 percent split of subscription revenue from the next 12 months. If they maintain 350 Plus points, that revenue share jumps up to 70 percent in their favor. Clancy says these changes will enable three times as many streamers to qualify for improved revenue sharing. It should result in a solid increase in earnings for many of them, while giving those who hover around 300-350 points a bit more of a cushion instead of dropping back to a 50 percent revenue shareTwitch announced one more change to its revenue-sharing model. It's getting rid of the $100,000 cap on the 70-30 revenue split for high-earning creators. A change implemented last year saw that split drop to 50 percent after a streamer hit $100,000 in subscription revenue. This won't change anything for the vast majority of creators, but it could help Twitch convince high-profile streamers to stay on its platform instead of jumping to the likes of YouTube or Kick.In the wake of the layoffs, Clancy said Twitch is still unprofitable (streaming live video to millions of people simultaneously isn't cheap!), so something had to give. While the Twitch Prime changes will be hard to swallow for some streamers, the perk wasn't really sustainable as is. Reducing payouts is better for creators than the program going away entirely. Twitch will also be hoping that improved revenue sharing will push creators to convince their viewers to shell out for a paid subscription instead.This article originally appeared on Engadget at https://www.engadget.com/twitch-is-cutting-how-much-streamers-earn-from-prime-subscriptions-214053412.html?src=rss
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by Terrence O'Brien on (#6J3VY)
Last year Aviate Audio launched the Developer Edition of its Multiverse pedal - basically a plug-in host in guitar pedal format. Now, just in time for NAMM 2024, the company has announced the Player Edition of the Multiverse. The pedal is, for all intents and purposes, unchanged. Same basic design, same processor under the hood (a 600MHz Cortex M7), it's just cheaper now at $349, and presumably won't have access to some of the developer focused tools.The pedal itself has a small 1.3-inch OLED screen to navigate the UI. There are four programable push encoders, plus two programable foot switches. There's stereo 1/4-inch TRS ins and outs, an 1/8-inch TRS midi input on the side, two expression jacks and a USB-C port. While the Multiverse can be used with a standard AC adapter, it can also be powered over USB-C, which is pretty handy when loading new effects or testing out a patch.To celebrate the launch of the Player Edition Multiverse, Aviate Audio is also announcing version 1.3 of its Multiverse Designer software, which will add support for impulse responses (IR) for speaker emulation. If you shell out the $349 to grab one of these customizable multi-effects pedals, you'll have access to a small, but growing library of effect plugins through the Multiverse shop (21 of them by my count).They cover most of the basic effects you'd need on a pedal board, fuzz, delay, reverb, et cetera. There's even an emulation of a Klon Centaur, that's cheekily marked as being on sale for $0 with an original price of $7,999. Most of the effects currently in the Aviate shop are free, but there are a few that ask you to pay $5 or $10 for them. The set up isn't terribly different from what Mod Devices tried to do with its Duo line. Clearly Aviate Audio feels it can succeed where Mod struggled.This article originally appeared on Engadget at https://www.engadget.com/aviate-audio-multiverse-player-edition-is-a-349-pedal-store-in-a-stomp-box-212133895.html?src=rss
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by Karissa Bell on (#6J3S5)
As new European tech regulations are set to take effect in the coming weeks, Apple is preparing for a future where it will be required to allow users to download apps from sources outside of its App Store. The company hasn't shared details about how the process, called sideloading, will work, but it seems it may not allow developers to circumvent the company's fees and app review rules after all.The Wall Street Journal reports that the App Store owner plans to collect fees from developers that offer downloads outside of the App Store" and that it will require some kind of review for downloads that don't go through its storefront. Sideloading would only be offered to iOS users in the European Union in order to comply with the bloc's Digital Markets Act.While the report notes Apple's plan hasn't been finalized, the strategy would be in line with another significant change the company just made to its US App Store policies. Last week, the company officially changed its rules for US developers to enable in-app purchases that bypass the App Store's billing system.However, the new rules, which came after a lengthy court battle with Fortnite developer Epic Games, stipulate that developers must still pay a hefty 27 percent commission on purchases made outside of the App Store (some smaller developers will only be charged 12 percent). The new rules also give Apple the right to audit developers' records to ensure compliance. That's already led to much criticism from Epic, Spotify and other developers who have long been critical of the App Store's restrictive rules and fees.If Apple were to charge developers for sideloading, that could lead to similar criticism from app makers. The Digital Markets Act is set to go into effect March 7, and even though Apple has yet to share its plan to comply with the regulation, companies that have previously butted heads with Cupertino over its rules are already preparing. Spotify, a longtime opponent of the App Store's commission, just previewed what the European version of its app will look like once users can pay for subscriptions and audiobooks inside of its app.The Wall Street Journal also reports that Meta, another vocal Apple critic, is working on its own project that would allow it to distribute developers' apps via Facebook ads. The effort, reportedly called Project Neon" internally, could allow the Facebook owner to compete with the App Store more directly, at least in Europe.This article originally appeared on Engadget at https://www.engadget.com/apple-reportedly-plans-to-charge-developers-if-they-offer-sideloaded-apps-202345977.html?src=rss
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by Lawrence Bonk on (#6J3S6)
It looks like Ring is reversing course on its police-friendly stance regarding data sharing, according to reporting from Bloomberg. Amazon told the publication that Ring's home doorbell unit would stop acquiescing to warrantless police requests for footage from users' video doorbells and surveillance cameras. This practice has long been derided by privacy advocacy groups, like the Electronic Frontier Foundation. Senator Ed Markey even launched a probe into the policy back in 2022.Additionally, Ring will disable its Request For Assistance tool next week, which is a program that allows law enforcement to ask users for footage on a voluntary basis, according to an official blog post. From now on, police and fire departments will have to seek a warrant to request footage from users, though Amazon could provide footage without a warrant if the agency can prove its essential for an ongoing emergency.As a matter of fact, the entire Neighbors app, which is where the Request For Assistance feature lives, is undergoing an overhaul to shift its focus from crime and safety to more of a community hub, according to Ring spokesperson Yassi Yarger. To that end, the Neighbors app is getting a new highlight reel feature for users to peruse the most popular video captures of the week. Ring hasn't given a reason given for this sudden shift in priorities. Crime is down nationwide, sure, but it's not like we live in a Star Trek utopia. The company has been diversifying its portfolio lately, adding new products to the lineup, which could be one reason.Ring has been cozying up with law enforcement since inception, as the company always stated its primary reason to exist was to improve public safety. Our mission to reduce crime in neighborhoods has been at the core of everything we do at Ring," founding chief Jamie Siminoff said when Amazon bought the company for $839 million back in 2018.Of course, we don't exactly know if Amazon and Ring will stick by this decision, or if they'll start quietly allowing law enforcement to nab videos six or eight months down the line. However, this is becoming something of a trend in the tech industry. Google just changed its location history feature on Maps to stop police from nabbing data on everyone in the vicinity of a crime. Law enforcement had been relying on the feature for years.This article originally appeared on Engadget at https://www.engadget.com/ring-is-reportedly-walking-back-its-police-friendly-stance-on-data-sharing-191514423.html?src=rss
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by James Trew on (#6J3S7)
It's been over seven years since Apple found the courage" to remove the 3.5mm headphone jack from the iPhone, in turn forcing wireless headphones into the limelight. To this day, listening to hi-res lossless music on a phone usually means a hunt for a rare handset with a 3.5mm jack or accepting your new dongle life. As if from nowhere, a new breed of wired headphone has emerged, and it promises audiophile quality on any phone with no need for a dongle. Of course there's a marketing term to go with it: True Lossless Earphones (TLE).You might not have heard of Questyle, but the company has been making hobbyist HiFi gear for years. Last November, the company tried something different with its NHB12 Lightning headphones. The IEM-style buds incorporate a digital audio converter (DAC) capable of handling Apple Music's top-tier Hi-Res Lossless files (192kHz/24-bit). Ahead of CES this month, the company released a USB-C version - the $350 NHB15 - bringing its all-in-one hi-res digital headphone to almost every other phone, tablet or PC.Two days after Questyle announced the NHB15, rival company Hidizs claimed that its own DAC-packing ST2 Promodel was the world's first hi-res digital IEM. It's not quite a trend yet, but expect a mini wave of similar products to follow and I'm not sure it matters who was first. What's more interesting is that, with iPhones switching to USB-C and plug-and-play hi-res options on the table, all the ingredients are there for mini wired headphone revival - although I don't think it would last and we'll get to why later.Photo by James Trew for EngadgetIt's worth noting that all these USB-C headphones have some sort of DAC in them, but rarely are they hi-res capable. Hi-res" audio is a broad term, but here we're following Apple's own language, which is anything above 48kHz. In recent years, some HiFi companies have released USB-C cables with DACs in them that support higher resolutions. Queststyle and Hidizs are just taking it to the next logical conclusion by bundling everything together - which is what makes them more interesting to the casual (but audio curious) listener.I've tried a fair few standalone DACs over my years here at Engadget and I appreciate the superior audio quality they provide, but I never found one I'd use while out and about. There are some that come close, like the fantastic DragonFly Cobalt by AudioQuest or the sleek Onyx by THX but they all require something between your phone and your headphones - by which time I'll just reach for my best wireless set and be done. The NHB15 though, I could see myself using these on the regular.The experience is no more complicated than connecting a regular 3.5mm set. The DAC isn't invisible; at first you might think it was in-line, yoke-style media controls. In fact, if this had buttons on it that would both complete the illusion and add handy functionality, but for now it's purely there to turn your music from zeros and ones into audible sound. LEDs let you know if you're slumming it with lossy music (one illuminated) or living the true lossless life (two illuminated). It's a minimal but effective approach.AppleLet's ignore that the cheapest 3.5mm buds you can buy on Amazon are theoretically also truly lossless earphones, but TLE isn't an entirely useless term. If it can become the equivalent of UHD" but for USB-C headphones, with a minimum confirmed level of hi-res audio support - anything above Apple's standard lossless (48kHz) perhaps, that's useful enough.Importantly, Questyle's NHB15 does a good job with music. Listening via Qobuz, I wasn't getting two-LEDs all the time, thanks to the variety of lossless" configurations on the platform, but it was a fun game listening to the sound first and then turning over the DAC to reveal how many lights were on and if I guessed correctly. Mostly I didn't, but perhaps that's a testament to how clear these sound. The NHB15 is fairly neutral and less bass heavy than a typical pair of Beats, paired with the right amount of brightness on the higher frequencies.For something with its own DAC/amplifier, the max volume isn't as loud as I'd expect, but it's plenty. Even when listening to Spotify, which offers no lossless music at all right now, these IEMs imbue a sense of space you're unlikely to find with Bluetooth buds.What's harder to determine is whether these are OK IEMs with a nice DAC, an OK DAC with decent drivers attached or something in between. Handily, Questyle includes a regular 3.5mm cable in the box so you can use the NHB15s with all your devices or make the direct comparison yourself. At least for my ears, the Spotify tracks all sounded just as good over the trusty 3.5mm connection connected to my PC. And as far as I can tell, you can use the NHB15's DAC cable with any IEMs you might already own as long as they have the 2-pin style connector so it's a flexible idea if nothing else.Photo by James Trew for EngadgetIt's worth mentioning that there are several competing efforts to bring wireless headphones up to par with lossless cabled options. Qualcomm's family of codecs is the best known, with the latest AptX Lossless having the technical power to do a pretty good job even if there aren't a lot of phones or earbuds (and you need both) that support it.Then there's the first wave of MEMS-based headphones, the newish kid on the block. These solid state" drivers aren't designed specifically for wireless headphones but California-based xMEMS is selling its technology on the promise it delivers a HiFi experience regardless of boring things like codecs. The first products to market show some promise, but we'll likely have to wait until next year until we see MEMS-based headphones reach their full potential.The question remains, then, who might want these? The average person paying for a regular music service doesn't need a hi-res DAC. The average audiophile might be interested, but then it's competing with dedicated mobile DACs and BYO headphones and for this crowd, convenience isn't as much of a selling point. The only conclusion is that they are meant for me, the lazy audiophile. I don't mind cables if the trade off is better, louder sound, and that's what these do.This article originally appeared on Engadget at https://www.engadget.com/wired-headphones-apple-hi-res-lossless-184534388.html?src=rss
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by Will Shanklin on (#6J3NT)
Apple's Stolen Device Protection is a new feature that protects iPhone data and makes it harder for thieves to wreak havoc. Introduced in iOS 17.3, the feature requires a combination of Face ID (or Touch ID) scans and time delays before using payment features or changing account security when the device is away from familiar locations. Here's precisely how Stolen Device Protection works.What is Stolen Device Protection for iPhoneStolen Device Protection takes a bad situation -someone stealing your iPhone -and reduces the chance of it spiraling into something much worse. When activated, the feature will prompt you to perform a biometric scan (Face ID or Touch ID) when you're away from familiar locations, like home or work. In those situations, it won't allow you (or an iPhone snatcher) to use your passcode as a backup method. It also incorporates time delays for some security-related features.The tool may have been inspired by a Wall Street Journal report from early 2023 about an increasingly common practice of thieves spying on users while entering their passcode - right before snatching the phone and taking off.If the perp has both the phone and its passcode (without Stolen Device Protection activated), they could reset the Apple ID password, turn off Find My, possibly steal payment info or passwords and factory reset the iPhone. If they're experts, they could theoretically do all that within minutes (if not seconds) before you can log onto Find My and report your device as lost.With Stolen Device Protection turned on, a thief in the same situation would be largely stymied. Requiring Face ID or Touch ID and time delays would prevent them from accessing your passwords and payment information, changing security features (to lock you out and further hijack your device) and factory resetting it. This gives you precious time to find another device, report your phone as lost in Find My, change your password and file a police report.How does it work?Stolen Device Protection requires a biometric (Face ID / Touch ID) scan - without the passcode as a backup option -for the following situations when your phone is away from your familiar locations:
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by Lawrence Bonk on (#6J3NV)
The recently-released GE Profile Smart Indoor Smoker is $300 off right now via Amazon, bringing the price down to $700. That's a discount of 30 percent for the indoor smoker that managed to snag $800,000 in crowdfunding before being released to the masses at CES 2024.As a matter of fact, the kitchen gadget ruled the roost at this year's CES. It made our list of the best devices unveiled at the event and was a regular topic of conversation. A kitchen gadget has to be pretty special to garner buzz when competing with the latest laptops, smart TVs and bunny-shaped anthropomorphic AI assistants. In other words, GE's Profile Smart Indoor Smoker delivers.We praised the appliance for offering home cooks a legitimate way to smoke meats indoors, which is something that was previously out of reach for apartment dwellers and the like. The GE device ditches an open flame for electric heating elements to bring low-and-slow smoking indoors.We also liked the built-in filtration system that prevents odorous smoke from wafting throughout the entire home. As for techy components, this smoker connects to Wi-Fi for remote cooking and monitoring, a feature we admired in our official hands-on with the unit. We got our hands on some brisket prepared by the unit and it sure was delicious. The primary downside to this device is the price. Spending $1,000 on a smoker is likely to empty bank accounts and speed along divorce proceedings. This discount to $700 makes it a more reasonable purchase option. We'll have an official review of the smoker published soon.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-new-ge-profile-smart-indoor-smoker-is-300-off-right-now-173049256.html?src=rss
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by Jessica Conditt on (#6J3JG)
With the news that Blizzard and ESL FACEIT are preparing to launch a new esports circuit for Overwatch 2, mere months after the death of the Overwatch League, it's a good time to take stock of the entire esports scene. Things are looking slightly frantic, at least in North America. League of Legends and Rocket League are particularly messy, entering their 2024 seasons with lean budgets and major shakeups. Meanwhile, an expansion of the open-qualifiers model should provide more opportunities for everyday players to compete in Valorant, Overwatch 2, Rocket League and all manner of fighting games. Get those fingers ready, folks.This week's storiesXbox lineup in 2024Xbox held its first showcase of 2024 last week, highlighting a handful of games that have been in development for years. Indiana Jones and The Great Circle is due out later in 2024, and it comes from Wolfenstein II: The New Colossus studio MachineGames. The new footage showcased lots of whipping, quipping and Nazi punching, just like Indy would want.Next, Obsidian's big fantasy RPG, Avowed, will hit PC and Xbox in the fall. Obsidian is the studio that made Fallout: New Vegas and The Outer Worlds, and Avowed looks like its spin on an Elder Scrolls game.Finally, Senua's Saga: Hellblade II will come out on May 21, nearly five years after it was announced alongside the reveal of the Xbox Series X.Esports are back and smaller than ever2024 is a moment of reckoning for esports, especially in North America. Blizzard killed the Overwatch League last year and it's trying to start a new series with the ESL, viewership of North American League of Legends is on the decline, and Rocket League's RLCS tournament is in a state of upheaval.League of Legends is the king of esports, and in 2023, its World Championship tournament broke viewership records, driven by legendary performances from Korean and Chinese teams - OK, mostly Faker. But no matter how hard I cheer for them, North American League of Legends teams are still kind of a joke on the world stage. Last year, the Korean summer split attracted 1.5 million concurrent viewers, while the LCS summer tournament peaked at 223,000 viewers, and that was down from 370,000 in 2022. The 2024 season kicked off this month with regional tournaments, and the North American LCS looks like a brand new beast. The number of teams competing in the LCS has been cut from 10 to 8, meaning Evil Geniuses and Golden Guardians are gone, and the league is using a faster-paced best-of-one format in the regular season. We'll see how this all pays off at MSI in May.In the Rocket League Championship Series, budgets are tight and teams are scattered. There will be two major tournaments this year instead of three, plus the World Championship, and there are fewer spots reserved for both North America and Europe. Six established casters were dropped from this year's events and it looks like only North America and Europe will have hosted tournaments, in English only. The RLCS prize pool is also smaller this year, down from $6 million to $4.3 million. A handful of teams lost sponsorships heading into 2024 and there was a ton of player shakeup among existing orgs. To top it all off, the game's most famous player, Squishy, announced plans to retire from pro play to focus on streaming. It's just a confusing time in Rocket League esports.One side effect of esports shrinkage is a shift to open qualifiers. Rocket League swapped to open qualifiers this year, meaning basically anyone could compete for a spot in the RLCS, rather than teams buying in for the season. The RLCS prize pool is deeper, even though it's also smaller, and the top 128 teams in North America will receive small payouts.The Valorant esports scene has been steadily solidifying since the game's launch in 2020, with a peak of 1.4 million viewers for the 2023 Valorant Champions Tour. The VCT has always featured open qualifiers, and this year that system is expanding with Premier, an in-game competitive track that acts as another funnel for everyday players to compete on the main stage. (As a side note, the VCT Game Changers series highlights players of marginalized genders and it's really awesome, check it out sometime.)Just this week, Blizzard announced the Overwatch Champions Series, a multi-region esports tournament for Overwatch 2. Unlike the deceased Overwatch League, the Champions Series will have open qualifiers. The new series is produced by ESL FACEIT, which is owned by Saudi Arabia's Public Investment Fund, which makes me sad.Meanwhile, the fighting game community has been all over open registration for a while. EVO is the biggest fighting game tournament of the year, and in 2023 it hosted more than 9,000 players competing across eight titles. As a one-on-one genre, fighting games often find themselves on the frontlines of experimentation in esports, and EVO is always a good time.I think open registration is a cool move for esports in general - it allows more people from diverse backgrounds to participate and provides a sustainable entry point for young pros. This is how talent pipelines are built.Now PlayingAfter taking a few months off to play other games, I'm back on Cult of the Lamb. The free Sins of the Flesh update landed last week, and it's big and sexy, adding layers of debauchery and plenty of new content to the game. As Engadget weekend editor Cheyenne MacDonald said in her review, We're having a great time sinning, my followers and I."This article originally appeared on Engadget at https://www.engadget.com/esports-are-messy-in-2024-this-weeks-gaming-news-170043963.html?src=rss
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by Nathan Ingraham on (#6J3JH)
The Mac, formerly the more austere Macintosh, turns 40 today, putting Apple's longest-running product squarely in middle age. But like someone who sees the back half of their life approaching and gets in marathon-runner shape, the Mac is in the strongest place it's been for decades. From a revenue perspective, Mac sales declined precipitously in 2023, but that came on the heels of four years of growth that was likely the product of pent-up demand for an improved Mac lineup.In 2020, Apple finally started delivering on that, thanks in large part to Apple Silicon arriving in the Mac, ushering in the era we're in now. While the Mac was on shaky ground prior to Apple Silicon, it would now be pretty silly to suggest the Mac won't make it to its 50th birthday. That wasn't always a given, though. While the Mac is Apple's oldest product, it's also gone through numerous moments where it appeared to be on the brink of irrelevance or complete disaster. Through most of the 90s, before CEO Steve Jobs returned to lead the company he had founded, the Macintosh was a mess.It was too expensive for the power it delivered, Apple's product lineup was confusing and cluttered and Windows PCs now had both the GUI and performance to make the Mac a poor choice for most people. And even after Jobs returned and introduced the iMac and iBook while revitalizing the Power Mac and Powerbook lines, the G3 and G4 still lagged behind PCs in most tasks. Ironically, the move to Intel in 2006 helped make the Mac more relevant, even as it held Apple back a decade later, as the company chased thin and light laptop designs with innovations" like the Touch Bar and butterfly keyboard that held it back while letting its power languish.But in 2014, when the Mac turned 30, it was in a pretty good place. Apple had spent the recent years focusing on the iPhone and then the iPad, with former CEO Steve Jobs famously comparing PCs to trucks - an implication that the iPad would be the more mainstream car for most people. But at least as far as laptops go, the Mac was fairly compelling. The MacBook Air had finally become what Jobs had wanted when he pulled it out of an envelope on stage in 2008. It was a thin, light and reasonably powerful laptop with a reasonable price, and the spill-over effect from people buying iPods and then iPhones had helped the MacBook Air become ubiquitous in coffee shops and college campuses. The MacBook Pro, meanwhile, was well-suited to the creative professional Apple marketed towards, with a great screen, plenty of ports and enough power for it to be a compelling mobile studio.However, there were plenty of weak spots in the lineup if you looked closely. Perhaps the most obvious was the strange saga of the Mac Pro. For years, Apple's tower-style computer had gotten more and more expensive, clearly priced out of the range of most consumers. That wasn't a bad thing on its own, but Apple failed to recognize what its target market was looking for when it released the cylindrical Mac Pro redesign in 2013 - and then failed to meaningfully upgrade it for years. Between the lack of updates and a design that limited expandability, the Mac Pro was a bit of a joke in Apple's lineup for the better part of a decade.Apple then made a similarly disastrous change to the MacBook Pro in 2016. Let us count the ways Apple dropped the ball with this generation of laptops. First, the unreliable butterfly keyboard, which existed seemingly only so Apple could make these laptops as thin and light as possible. Then there was the removal of useful ports like HDMI, USB-A and an SD card slot in favor of just four USB-C / Thunderbolt ports, one of which was needed for charging. There's also the Touch Bar, a thin OLED strip on the keyboard that dynamically changed depending on what app you were using. A neat idea, though one that failed to gain much traction with developers or end users, and the lack of a physical escape key baffled users for years to come.Finally, while Apple managed to make the 13- and 15-inch MacBook Pro models much thinner and lighter than their predecessors, it came at a performance cost. Plenty of users experienced overheating and CPU throttling, as if the extremely thin enclosure combined with the powerful chips was a bad combo.Meanwhile, the venerable MacBook Air was left to languish for years with minor updates and a design and low-resolution screen that were quickly becoming uncompetitive. The iMac and Mac mini chugged along as solid options for users looking for a desktop machine, but picking a Mac laptop at the time was an exercise in compromise and paying for something that probably did not check all the boxes.Things showed signs of turning around in 2019, when Apple introduced a new, tower-style Mac Pro with increased expansion options. But more significantly, Apple reversed course on the terrible butterfly keyboard and brought back scissor-style keys to the MacBook Pro and, a few months later, the MacBook Air (which had since been updated with a Retina display and more current Intel processors). Amazingly enough, Apple made the revamped 16-inch MacBook Pro thicker and heavier than the one it replaced, something that showed the company was moving away from thinner and lighter at all costs, especially in products like this where it just didn't make sense to chase a smaller form factor at the expense of performance.However, the Mac really rebounded in late 2020, when Apple released the first Macs running on the company's own custom silicon. Apple had been designing chips for years, ever since the A4 first arrived in the iPhone 4 and original iPad in 2010, and the combo of efficiency and power the company had hit on had proven to be a big advantage for the company. And the first round of Macs running Apple Silicon included some of Apple's most popular models, like the MacBook Air and 13-inch MacBook Pro.The improvements were immediately obvious - when we reviewed it, we said the M1-powered MacBook Air redefines what an ultraportable can be." The combo of huge performance gains alongside wildly impressive battery life made the MacBook Air a no-brainer. Meanwhile, the Mac mini provided a ton of bang for the buck if you were looking for an inexpensive desktop computer.The next big move for the Mac came in late 2021, when Apple fully fixed the MacBook Pro issues it introduced with the 2016 model. The totally redesigned 14- and 16-inch MacBook Pro models brought back a lot of the ports that Apple initially removed, banished the Touch Bar and utilized new M1 Pro and M1 Max chips that boosted the multicore performance of these laptops far beyond their Intel-based predecessors.The last major piece of the puzzle came into place in March of 2022, when Apple introduced the Mac Studio. While the Mac Pro lingered on with Intel chips, the new Mac Studio represented a middle ground between the Pro and mini. The $2,000 model included the M1 Max chip, which you can also get in a MacBook Pro if you were willing to pony up the cash, but the $4,000 model basically strapped two of those chips together to make the M1 Ultra. That monster processor had up to 64 GPU cores, while the M2 Ultra that replaced it lets you get up to a 76-core GPU to go along with its 24-core CPU and 32-core Neural Engine for machine learning tasks. Plain and simple, it's the kind of power Apple hadn't offered in its computers for a long time.Since 2022, Apple has mostly been in a refine, upgrade and iterate mode, with many Macs moving on to the M3 architecture. But there are a few places that could still use an overhaul - the Mac Pro moved to Apple Silicon late in the transition to these new chips, only arriving this past June. And while it has an expandable tower-style case, it runs the same M2 Ultra that you can get in the Mac Studio but costs a whopping $3,000 more. There's a pretty big opportunity for Apple to put in an even higher-end workstation-class - maybe it can just bolt two of the M3 Ultras that are surely coming together to further separate the Mac Pro from the Studio.On a more consumer-focused level, Apple has recently made another stab at making Mac gaming a thing, with the company bringing popular, mainstream titles like Death Stranding and Resident Evil 4 to the platform. But the company still isn't in the same realm of gaming on Windows, despite the massive power Apple Silicon offers. If the company can figure out a way to make porting games easier, developers could have a whole new market to sell to - and Apple would have another feather in its cap. If the company has any ambitions of really pushing past PCs the way the iPad came to dominate the tablet market, they'll need to push even harder to get big games on the Mac.And, of course, we're just a week away from Apple releasing its first new platform in almost a decade, the Vision Pro. While it's launching as a wildly expensive, standalone device, it's not hard to imagine the market expanding if the form factor catches on. If that happens, we might see a Vision device that runs Mac apps natively, instead of just viewing them. Apple has long held the belief that its platforms should stand on their own, though - witness the futile calls for a touchscreen Mac or a version of MacOS for the iPad Pro. But in this case, maybe we'll be talking in 10 years about how spatial computing was the next thing to move the Mac forward.This article originally appeared on Engadget at https://www.engadget.com/the-mac-turns-40-how-apple-silicon-cured-its-midlife-crisis-161520642.html?src=rss
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by Billy Steele on (#6J3JJ)
I've come to expect certain things from Audio-Technica earbuds and headphones. First, there's the company's warm, soothing sound profile that's easy to listen to for hours at a time. It's usually good, but not necessarily great, though the company typically combines it with a solid overall experience thanks to features and performance. That all holds true on the ATH-TWX7: a $199 set of wireless earbuds with active noise cancellation (ANC) and a host of handy tools that rival more expensive competitors. Some work better than others, but the company has done well over the years to expand its capabilities, even though the ATH-TWX7 lacks one basic item.DesignDespite their stickbud appearance, the ATH-TWX7 looks more refined than most similarly-priced earbuds. Audio-Technica opted for a mix of black and silver (or white/silver or gray/silver) that makes the earbuds look similar to high-end headphones. The main housing is quite small, which translated to a more comfortable fit in my ears. The case also has a unique teardrop shape that allows the earbuds to sit at an angle rather than standing up or laying completely flat while charging. There's no real benefit here, but it is a departure from the norm worth pointing out.Audio-Technica did something for the onboard controls on the ATH-TWX7 that's rare in earbuds. It uses both touch and physical buttons for playback, calls, sound modes and to summon a voice assistant. Typically you see this on headphones where the playback controls are touch and the noise cancellation and transparency modes are assigned to a button, but I don't recall seeing both on earbuds like this before. Granted, I've been reviewing audio gear for several years at this point, so I hesitate to proclaim Audio-Technica as the first" to do so.To help you find the ideal fit, Audio-Technica includes two different types of ear tips. One is labeled soft," and it's designed to be more comfortable, while the standard option is meant to offer a more secure fit. I expected the soft" version to be foam, or at least partially foam, but they're almost identical. One is slightly thinner, but they both seem to be the same silicone material you see in most earbuds, and neither really feels softer than the other.The last thing I'll point out in terms of the ATH-TWX7's design is its ingress protection (IP) rating. These are only rated IPX4 against water splashes and they're not built to withstand spray jets or submersion. That's probably enough for workouts, and while it's about average for mid-range earbuds, slightly more expensive models venture into IPX7 territory.Software and featuresPhoto by Billy Steele/EngadgetWhen I reviewed the ATH-CKS5TW earbuds in late 2019, Audio-Technica's app was so limited there was really no reason to ever fire it up. Unless it was to install a firmware update, it didn't offer anything useful and even the onboard control customization was restricted. I'm happy to report that's no longer the case as the A-T Connect software now offers a much more robust list of settings and reconfigurable tools than before.The app's home screen is devoted to options for changing the music codec, EQ and sound mode, as well as showing the battery life for each earbud. Tapping the image of the ATH-TWX7 takes you into the detailed settings, divided into Audio and System sections. All of this is standard fare with access to everything the onboard controls offer in the app, including the ability to remap the touch and physical buttons as you wish. But despite letting you set an automatic power off timer when there's no audio, the ATH-TWX7 doesn't have automatic pausing when you take them out of your ears. That's a big omission in 2024 when almost every set of wireless earbuds does this.I will point out a couple of things that are pretty novel. First, under the Call Microphone settings, Audio-Technica goes a step further with an in-app call test so you can hear what you'll sound like before you dial. This is in addition to features like Natural Mode for quiet locations or Noise-Reduction Mode for windy or loud environments. The latter isn't very original, but will still come in handy. You can disable the touch controls and just rely on the tiny physical buttons on the earbuds. What is a bit innovative is the ability to tweak the sensitivity of those panels, set to medium by default with low and high options if you need em.The inclusion of both touch and physical buttons gives you a lot of flexibility in terms of how you set those up. Everything on the ATH-TWX7 is reconfigurable, which means you can move things from the buttons to the touch panels and vice versa, or add things that aren't there by default. In addition to options for playback, calls, voice assistant and noise cancellation settings, you can add Talk-Through, Low Latency Mode and Check Battery Level. Audio-Technica didn't reinvent the wheel in terms of what these earbuds can do, but the greater customization gives you way more options for assigning tasks in a way that makes the most sense for you.Sound quality and noise cancellationPhoto by Billy Steele/EngadgetNearly every set of Audio-Technica earbuds and headphones I've ever tested has a similar sound profile. It's a warm, inviting tone that's pleasant to listen to for hours on end, mostly because the dynamics aren't exhausting. The ATH-TWX7 is more of the same, for better or worse, with some exceptions.Softer, acoustic-driven styles are excellent, with crisp details in drums and guitars that lend texture to tracks like Zach Bryan's Heavy Eyes" and Charles Wesley Godwin's Family Ties." The ATH-TWX7 also does well with jazz and synth-heavy pop, rock and instrumental tunes. Hip-hop is nice as well, but the earbuds start to struggle with hard rock, metal and more chaotic, bombastic genres. Better Lovers' 30 Under 13" is still the gritty, raucous hardcore I know and love, but everything sounds flat and has less energy than on other earbuds. The sound on this album and other metal selections like Gojira's Fortitude is more compressed than with other genres, with less space for everything to open up - especially guitars that typically soar around in your head.Like a lot of ANC earbuds, the active noise cancellation on the ATH-TWX7 does well with constant noise, but struggles with things like human voices. This model had no trouble combatting the roar of the noisy heating unit in my Las Vegas hotel during CES, and the same goes for white noise machines and fans at home. It's not Bose-level sound blocking, but it's definitely above average.Sound quality in Hear-Through or transparency mode is also quite good. There's a nice, natural element to it that doesn't seem as compressed or muted as some of the competition. However, the ATH-TWX7 doesn't pipe in your voice like the AirPods Pro, so the overall effect isn't as if you aren't wearing earbuds at all. I assumed the Talk-Through feature would assist with this, but instead that tool simply lowers the volume or mutes content. Confusingly, despite offering two options to let in your surrounding sound, this tool doesn't let you simply pause. It's Hear-Through adjacent rather than a truly helpful setting for a quick chat. Because your voice isn't beamed back to your ears, you'll still feel the need to speak up, which means you're more likely to get shouty if you aren't careful.Call qualityProps to Audio-Technica for the easiest way to check call performance ever on the ATH-TWX7. Thanks to that in-app call test, you can get an idea of how you'll sound before answering or dialing in, which is way better than hoping you sound okay to your caller. I also found this helpful in assessing which setting worked best for where I was at the time, even if I was at home.Noise-Reduction Mode lives up to its name, but it also sacrifices some voice quality. Natural mode sounds the best, but it picks up background noise easily. If you're in a quiet spot though, the ATH-TWX7 gives you above-average voice performance that's noticeably clearer than the typical speakerphone-like quality most earbuds offer.The ATH-TWX7 also seems to struggle a bit with automatic switching via multipoint Bluetooth, but only when it comes to calls. If I was hopping from my phone to my laptop for music or some other audio, the changeover was quick and seamless. However, if I was listening to something on my MacBook Pro and got a call, there were a few times the earbuds had trouble swapping over to it. Since this is the most likely scenario in which I'd need that auto switching, this was disappointing. Best case scenario was for me to tap to change the audio from my iPhone to the ATH-TWX7 after answering, but that's not really an ideal workflow.Battery lifePhoto by Billy Steele/EngadgetAudio-Technica promised up to 6.5 hours on the earbuds themselves with two additional charges in the case. It doesn't specify if that's with ANC on or off, but during my tests I had no trouble hitting the stated figure while blocking background noise. That's doing a mix of music and calls, with the occasional few minutes of Hear-Through mode and leaving the ATH-TWX7 to automatically turn off twice. I could reliably eke out 30 minutes more than the company claimed, and a few minutes extra is always a good thing.The competitionIn the $200 price range, an apt comparison for the ATH-TWX7 are Sony's LinkBuds S. An honorable mention on our best wireless earbuds list, these have similar battery life and the same IPX4 rating, but are more comfortable to wear and have some trademark Sony features. Those include support for DSEE Extreme upscaling in addition to Quick Attention Mode that's handy for quick chats in the office, coffee shop or airport. What's more, the LinkBuds S can automatically pause when you speak and an adaptive sound mode can be configured to change settings based on activity or location. Plus, they're available for $200 at full price.iPhone owners will be more satisfied with the second-gen AirPods Pro over the ATH-TWX7. Currently available for under $200, the 2022 version of the earbuds are the best option if your life is intertwined with iOS, iPadOS and macOS. New features like Adaptive Audio bring automatic adjustments to your day and Apple's take on transparency mode continues to be the best in the business. Lastly, they're more comfortable for a longer period of time than the ATH-TWX7.Wrap-upThere's plenty to like about the ATH-TWX7. A robust set of features brings a lot of convenience to your day. But a few of those tools could still use some fine-tuning and the lack of automatic pausing in 2024 is a head scratcher. Still, the audio is mostly good, albeit inconsistent at times, and transparency mode is better than most. Add in the solid call quality and the in-app voice test and the ATH-TWX7 are a worthy consideration, especially at this price. Too bad it falls short of being a more complete package some of the competition offers for a slightly larger investment.This article originally appeared on Engadget at https://www.engadget.com/audio-technica-ath-twx7-review-good-earbuds-with-frustrating-flaws-160054450.html?src=rss
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by Kris Holt on (#6J3F3)
Nintendo has revealed exactly when most remaining online services for the 3DS and Wii U will come to an end. After 7AM ET on April 8, it will no longer be possible to jump into a multiplayer match on the original Splatoonor check out other players' levels in Super Mario Maker. Online co-op play, leaderboards and data distribution are among the features that won't be available on either console (unless you find an adequate homebrew solution). The Badge Arcade feature, which allows players to customize their Nintendo 3DS home menu, is going away too.Nintendo previously said that online services on the systems would end in early April, but hadn't shared a specific date until now. It also warned that it may "have to discontinue services earlier than planned" - some players had difficulty accessing them late last year.
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by Mat Smith on (#6J3CP)
Remember the Apple car rumors? Project Titan, as it's apparently called, is still progressing, with perhaps, a dose of reality. Bloomberg's Mark Gurman says the company's decade-old project has shifted from creating a fully self-driving car to an EV more like Tesla's. The car's autonomous features have reportedly been downgraded from a Level 5 system (full automation) to a Level 4 system (full automation in some circumstances) - and now to Level 2+ (partial automation). For context, Tesla's Autopilot is Level 2. Level 2+ doesn't have a formal description yet.(JOSH EDELSON via Getty Images)Some rumors and reports posited a vehicle without a traditional steering wheel or pedals, but it might end up a more traditional car now. Apple has apparently talked with potential manufacturing partners in Europe about its updated plans. Bloomberg says the company still wants to offer a Level 4 autonomous system... at some point.Some of us can wait. Some of us have been writing about it since 2015.- Mat SmithThe biggest stories you might have missedNintendo honors Princess Peach with a pair of pastel pink Joy-ConsGoogle's next Chrome update adds three new generative AI featuresSamsung says its new 990 Evo SSD delivers improved performance and efficiencyYou can get these reports delivered daily direct to your inbox. Subscribe right here!TurboTax owners face FTC ban on advertising free servicesThe Commission said Intuit's actions were misleading.Intuit is, again, facing consequences for misleading advertising. The Federal Trade Commission (FTC) is banning TurboTax's maker from claiming services are free when most customers will have to pay. The FTC said in a statement: We find that Intuit's ads on their face, expressly or by strong implication, conveyed to reasonable consumers the message that they can file their taxes with TurboTax for free".Continue reading.Framework Laptop 16 reviewModular marvel, mediocre gaming laptop.EngadgetFramework has already proved it can build compelling modular laptops, but can the Laptop 16 cram in powerful graphics, a fast display and other components to keep up with the likes of Alienware, Razer and ASUS? Sort of. Hardware quirks abound, battery life is mediocre and it still looks like an incredibly generic laptop. But how many other notebooks could let you completely upgrade your CPU or GPU in a few years' time?Continue reading.Death Stranding is coming to select Apple devices on January 30It's also half off on iPhone, iPad and Mac if you pre-order.Hideo Kojima's walking simulator - the director's cut - will be available on iPhone 15 Pro models and iPads and Macs with M-series chips on January 30. This version of the gloomy open-world adventure will run you $40. However, if you pre-order, you'll save up to 50 percent. And you'll be ready for the forthcoming sequel when it arrives.Continue reading.The OnePlus 12 will cost $799And the OnePlus 12R will use an older Snapdragon 8 Gen 2 chip and cost $599.OnePlusOnePlus has announced Western pricing and availability for its flagship OnePlus 12. While it's been on sale in China for a while, you'll still have to wait till February 6 to get one. Prices start at $799 for the 256GB version, with the 512GB model priced at $899. The base model is $100 more than last year's, so what's changed?The OnePlus 12 has a Snapdragon 8 Gen 3 chip and a new camera system. This has a 50-megapixel main camera and a 64-megapixel periscopic telephoto lens, capable of 3x optical zoom. This is the first OnePlus flagship to feature its new Aqua Touch screen technology, where you'll still be able to operate the device even if it's covered in rain or water.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apples-car-project-still-exists-121559781.html?src=rss
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by Mariella Moon on (#6J3AA)
Spotify will go through massive changes when the European Union's Digital Markets Act goes into full effect on March 7. The audio streaming service says EU residents will finally be able to purchase a Premium subscription or upgrade from Individual to a Duo or a Family plan from within the app itself. Spotify hasn't allowed users to pay for a subscription through Apple's in-app payment system since 2016 and has long been a vocal critic of the 30 percent cut the iPhone-maker takes from app developers. Last year, it even stopped accepting Apple payments altogether - it used to let iOS users who've had a subscription since before 2016 to keep paying through Apple's in-app system.And since Spotify is launching its own in-app payments, users will also be able to easily purchase audiobooks while browsing titles within the application, as well. Yes, customers will be charged the actual amounts for subscriptions and purchases and will no longer have to pay extra to cover Apple's commission. The users who used to pay through Apple's in-app system were charged $3 on top of Spotify's subscription prices, but EU's DMA prohibits the practice.In addition to being able to implement its own in-app payment system, Spotify will also be able to put prices in the app. At the moment, it shows a note for its products where the price is supposed to be, telling users that they can't be purchased from within the application. When the DMA takes effect, Spotify will display its products' pricing, and it will also be able to start informing iOS users about deals and promotions from within the application."It should be this easy for every single Spotify customer everywhere," the company said in its announcement. "But if you live outside certain markets, you will continue to encounter frustrating roadblocks because of Apple's ridiculous rules. That's why developers everywhere are continuing to ask other governments to pass their own laws like the DMA."SpotifyThis article originally appeared on Engadget at https://www.engadget.com/spotify-will-launch-its-own-in-app-payment-system-for-ios-users-in-the-eu-110046271.html?src=rss
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by Steve Dent on (#6J3AB)
Tesla is reportedly working on compact crossover EV codenamed "Redwood" with production set to start in June 2025, sources familiar with the matter told Reuters. The company reportedly sent requests for quotes for the new model to suppliers last year, predicting a weekly production volume of 10,000 vehicles.The rumor lines up with Elon Musk's comments at a May 2023 shareholder meeting that Tesla was working on two new EV models that could sell up to 5 million a year combined. "Both the design of the products and manufacturing techniques are head and shoulders above anything else that is present in the industry," he said at the time.Tesla has also been promising a $25,000 car for some time, with Musk dropping the idea then reviving it due to high consumer interest rates (the cheapest Model 3 is $38,990). However, Reuters' sources didn't mention the price of the vehicle set to arrive in 2025.The report arrives at a convenient time for Tesla, as critics have recently been after the company for sitting on its haunches with the relatively stale Model 3 and Y designs. The timing of any new EVs was one of the most voted questions from investors for Tesla's earnings call, set for this afternoon (January 24).If the new vehicles live up to Musk's description, they could help allay those concerns. At the same time, Tesla is starting to ship its Cybertruck EV to decidedly mixed reviews, with some users decrying quality issues and others lauding the performance and audacity of the vehicle.This article originally appeared on Engadget at https://www.engadget.com/tesla-is-reportedly-building-a-compact-crossover-codenamed-redwood-103223757.html?src=rss
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by Richard Lai on (#6J348)
The latest tech giant impacted by the economy is eBay, which announced earlier today that it is reducing its workforce by around 1,000 roles. That apparently equates to roughly 9 percent of the company's full-time employees. US employees are asked to work from home on January 24, and those affected will be notified "shortly." Unlike Discord and Riot Games, though, eBay's post stopped short at sharing severance or benefit details. The company also plans to scale back the number of contractors over the coming months.eBay's impact scale matches that of Unity and Google from earlier this month, which doesn't paint a pretty picture for the tech scene right at the beginning of 2024. Like its peers, eBay blamed this round of layoff on having hired too many people in recent years. "While we are making progress against our strategy, our overall headcount and expenses have outpaced the growth of our business," president and CEO Jamie Iannone said in the memo. Hopefully LinkedIn's new AI-powered categorization tool will come in handy for those in need.This article originally appeared on Engadget at https://www.engadget.com/ebay-is-laying-off-9-percent-of-its-workforce-035136287.html?src=rss
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by Richard Lai on (#6J330)
In its Q4 2023 earnings report from earlier today, Netflix announced that starting in Q2 2024, its cheapest ad-free "Basic" plan will be completely gone in Canada and the UK. You haven't been able to sign up for this tier since last July, but now, even current subscribers will no longer be able to keep their 'Basic' plan, which was originally $10 or 7 per month but bumped up to $12 or 8 in October. In other words, you'll basically be forced into one of the two more expensive ad-free packages (from $16.49 or 11 per month) or the cheaper ad-supported plan ($6 or 5 per month).It'll be interesting to see which side the current user base will lean towards when they eventually have to make their decision, but it's clear that Netflix wants to boost its ad business, rather than relying too much on the constant price hikes - as is the case with the entire streaming market, it seems. After all, the ads plan currently accounts for 40 percent of all Netflix sign-ups in its ads markets, according to the earnings report. We wouldn't be surprised if the same will be applied to the US before long. "We're looking to retire our Basic plan in some of our ads countries, starting with Canada and the UK in Q2 and taking it from there," Netflix added.The company is also seeing success in gaming, with user engagement in this area tripled in 2023. The Grand Theft Auto trilogy, which only arrived on the platform on December 14, is credited as Netflix's "most successful launch to date in terms of installs and engagement... with some consumers clearly signing up simply to play these games." But the firm added that it's still early days compared to the scale of Netflix's core streaming business, with no figures significant enough to share just yet. Who knows, maybe we'll see another leap with the 2024 gaming lineup.This article originally appeared on Engadget at https://www.engadget.com/netflix-is-killing-its-cheapest-ad-free-plan-in-canada-and-the-uk-in-q2-024458235.html?src=rss
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by Terrence O'Brien on (#6J2ZG)
Positive Grid has already proven its aptitude for guitar amps with increasingly small entries in its Spark line. But for NAMM 2024 its going big with the Spark Live, a 150 watt portable PA system with four speakers and four channels of audio inputs. Rather than quiet solo practice, the Spark Live is meant for band practices or small gigs.The first channel is dedicated to guitar and has pretty much the full power of Positive Grid's modeling technology at its disposal. There are 33 amp models and 43 effect builtin that can be combined into eight different presets that are easily accessible from the main control panel.Channel two has a combo 1/4-inch / XLR input and has presets and effects customized for bass, vocals and acoustic guitar. There are preamp models as well as new effects unique to the Spark Live. Channel three and four are a stereo pair of direct ins. There are amp models or effects here, but you can run straight in from a synth, a amp simulator pedal or even just a backing track from a computer.There's also a sensor inside that allows it to dynamically change its EQ based on position. When vertical the Live has a more direct and punchier tone. But when laid on its side, it delivers a wider, softer stereo field. There's even a built in tilt stand so you can direct the sound where necessary. It can also adjust volume automatically based on incoming signals. There's even an option battery pack for $79 that can power the Spark Live for up to eight hours.In addition to the Live, Positive Grid also announced the Spark Control X, a Bluetooth foot controller for its Spark line of amps. It can connect to the Spark Live all the way down to the minuscule Spark Go. It has six customizable foot switches, MIDI support, an expression pedal jack and a builtin rechargeable battery. Positive Grid even includes three clear overlays that you can write on with a dry erase marker so you know what each switch does.To round out it deluge of announcements for NAMM 2024, Positive Grid also unveiled the Spark Link wireless guitar system. Wireless guitar transmission systems are nothing new, but Positive Grid undercuts other players in the field with a price of $129. And it claims the Link has a range of 70 feet, 20 feet more than most.All of Positive Grid's new products are available for pre-order direct from the company. Spark Live will retail for $549, but there's a $50 off coupon available during the pre-order period. The Spark Control X and Spark Link can be preordered for $149 and $129, respectively.This article originally appeared on Engadget at https://www.engadget.com/positive-grid-spark-live-is-a-4-channel-all-in-one-pa-and-guitar-amp-231741696.html?src=rss
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by Pranav Dixit,Pranav Dixit on (#6J2ZH)
Netflix said that user engagement with games on the service tripled in 2023. [Despite] games still being small, and certainly not yet material relative to our film and series business, we're pleased with this progress," the company said in its earnings report on Tuesday. As an example, the company pointed to the addition of the Grand Theft Auto trilogy to the service last year, although it isn't clear how much the trilogy, which only arrived on Netflix on December 14, helped drive engagement in the final two weeks of the year.Netflix said that Grand Theft Auto has become its most successful launch to date" in terms of installs and engagement. It didn't say how many people had downloaded the trilogy since it was released on the platform, however. Some customers had signed up for Netflix just to play the Grand Theft Auto games, the company said.That's a big change from 2022, when and analysis from Apptopia and CNBC revealed that less than one percent of Netflix's customers were playing games, which the company had made available to anyone with a Netflix subscription a year earlier. Despite the slow uptake, Netflix continued adding games to the platform. It's growing gaming library includes popular titles like Hades, Dead Cells, Braid, Death's Door and Katana Zero, as well as games such as Oxenfree II: Lost Signal, which it developed on its own after buying indie developer Night School. The platform also includes games based on its own popular original shows like Money Heist and The Dragon Prince.Beyond gaming, Netflix said that it added 13.1 million subscribers in the last three months of 2023, the highest number of subscribers it has added since the explosive growth it experienced during the pandemic. The total number of Netflix subscribers around the world is now 260 million.This article originally appeared on Engadget at https://www.engadget.com/netflix-says-that-game-engagement-tripled-in-2023-224130242.html?src=rss
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by Kris Holt on (#6J2WR)
Slowly but surely, some platforms are embracing passkeys to provide an easy and more secure login alternative to passwords. The latest notable company to enable passkeys is X (formerly Twitter), though only for US-based users on iOS for now.When you set up passkeys for an account, your device generates one public key and one private key. The private key stays on your device, while the shared public key is stored on the platform you want to sign into (in this case, X). Once you're all set up, you can choose a passkey option instead of a password to log in to an X account. Your device will authenticate your identity using the public key. The same passkey will work across all devices that are signed into the same iCloud account.Logging into a supported account is akin to unlocking your phone - you'll simply use a PIN, fingerprint or face scan for authentication. You wont need to remember any passkeys and they're broadly secure. For one thing, passkeys make phishing attacks far more difficult to pull off.
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by Will Shanklin on (#6J2WS)
Apple has reportedly scaled back its automotive aspirations, at least for now. Bloomberg's Mark Gurman says the company's decade-old vehicle project has pivoted from planning a fully self-driving car to an EV more like Tesla's. The so-called Apple Car" is now projected to launch no earlier than 2028 - two years after the company's last reported target date.The car's autonomous features have reportedly been downgraded from a Level 5 system (full automation) to a Level 4 system (full automation in some circumstances) - and now to a Level 2+ one (partial automation). That would mean it offers limited self-driving features like lane centering and braking / accelerating support -while still requiring the driver's full attention.Tesla's Autopilot is categorized as Level 2. Level 2+ isn't an official designation, but it's sometimes used informally to describe a more advanced version of Level 2.What Apple once envisioned as a car without a steering wheel or pedals -and perhaps having a remote command center ready to take over for a driver -now looks more like a Tesla-like market entrance.Tesla's Model 3Photo by Roberto Baldwin / EngadgetBloomberg says Apple views the project's downscaling internally as a pivotal moment." People familiar with Apple's plans allegedly believe delivering the pared-down Apple Car with reduced expectations could make or break the entire project. Either the company is finally able to deliver this product with reduced expectations or top executives may seriously reconsider the project's existence," Gurman wrote.Apple has reportedly talked with potential manufacturing partners in Europe about the updated strategy. Bloomberg says the company still wants to offer a Level 4 autonomous system at some point, even as its debut is on track for something more grounded.Bloomberg describes the meetings leading up to Apple's decision as frenzied," involving CEO Tim Cook, the Apple board and project head Kevin Lynch. The latter took over after former leader Doug Field left in 2021. (Field was a former Tesla engineering head who now leads Ford's EV wing.) The board reportedly pushed leadership about the car plan throughout 2023.After starting well out of the blocks, self-driving cars didn't have a great 2023. Cruise, GM's robotaxi division, laid off 24 percent of its workforce in December. That came after one of the company's vehicles pinned and dragged a pedestrian who had been hit by another car. The aftermath was swift, as the California DMV suspended Cruise's driverless permits over safety concerns. On the brighter side, Waymo seems to be doing well. But government standards are the wild card in this equation, and perhaps Apple saw the wind blowing in a direction that warranted caution.Apple's Project Titan has been the subject of rumors since at least the mid-2010s. The company has spent hundreds of millions of dollars on the initiative. It's worked on powertrains, self-driving hardware and software, car interiors and exteriors, and other key components," according to Gurman. Given how many times the expensive project's details have changed, don't be surprised if they do so again.This article originally appeared on Engadget at https://www.engadget.com/the-apple-car-apparently-still-exists-could-debut-in-2028-with-reduced-autonomy-203458008.html?src=rss
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by Terrence O'Brien on (#6J2WT)
It's hard to believe that Artruria has anything left to add to Pigments at this point, but here we are. NAMM 2024 is just about ready to kick off, and Arturia is rolling out version five of its home-grown super synth. In the grand scheme of Pigments updates, this is a relatively minor one. But that's not to say there aren't new features worth getting excited about.Perhaps the most important new feature is also the most invisible. Pigments finally supports multi-core processing, dramatically improving performance. It was never the biggest resource hog in the virtual synth space (the current champion in my experience is Moog's Mariana), but it could be demanding depending on the patch. Now CPU usage in the standalone version sits at about 4 percent when idle on my M1 MacBook Pro. And I rarely see it climb above 20 percent.ArturiaThere are also changes to the stripped down Play view. It's more consistent and a bit prettier now, with a new spectral visualizer. It doesn't really change things in any practical way, and while I'll admit that the main UI can seem a little busy to a newcomer, I never found it particularly difficult to navigate. Play view might be a welcome improvement for those who use Pigments in performance settings and rarely do deep sound design, but its not something I ever find myself switching over to.If you're not one for sound design and rely more on presets you'll probably appreciate the 150 new ones that are included, not to mention the three new sound banks of 150 patches each, all of which are designed with MPE in mind. Pigments is one of a handful of high-profile soft synths out there with extensive MPE support, but its presets often don't take full advantage. But now that MPE controllers are becoming more common, Arturia is making an effort to remedy that. Heck, maybe Arturia will announce an MPE controller of its own in the not too distant future.ArturiaOne of the more exciting upgrades is a new option in the utility engine (only on the second source) for audio input. That means you can process other instruments, or even your voice using Pigments' effects. Chances are you already have access to a rich suite of effects in your DAW, but being able to seamlessly combine external audio with Pigments' synth engines and process them through the same effects to help them meld together more seamlessly is a nice new source of timbres. I tested it out by running an Elektron Digitone through Pigments and was pretty happy with the results, but I definitely have a lot more exploring to do. If you'd rather stick to the built-in engines, there's a selection of new samples and wavetables for you to explore as well.The sequencer has also gotten some pretty significant upgrades. There's a new dice icon for generating a random sequence which can be locked to a specific scale. And sequences can now be saved separately as their own presets, which you can lock to try the same sequence with multiple different sound presets. You can even feed the MIDI from the Pigments' sequencer to other instruments. So if your DAW or synth of choice lacks generative features you can now just let Pigments do the work.As usual, Pigments 5 is available as a free upgrade for current owners. If you haven't taken the plunge yet, this is a pretty good time to do so. For a limited time you can get Pigments, plus the three new sound banks for $99. That's quite a steal since Pigments is normally $199, and each of the sound banks (Beats Exploration, Expressive Explorations and Liquid Explorations) will be $30 at full price.This article originally appeared on Engadget at https://www.engadget.com/arturia-pigments-5-adds-generative-sequencing-and-external-audio-processing-201014331.html?src=rss
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by Lawrence Bonk on (#6J2WV)
Hold onto your cabbages. Netflix just dropped a full trailer for its forthcoming live-action adaptation of Avatar: The Last Airbender. It actually looks pretty cool, surprising fans who have been dreading a repeat of the disastrous 2010 film adaptation. The vibe is on point, calling to mind the source material, and the casting department looks to have done a fantastic job. Just look at Sokka, as portrayed by Ian Ousley.This is the second trailer for the show, but the first was more of a teaser. The new trailer features two and a half minutes of footage, complete with jokes, action set-pieces and plenty of appearances by the franchise's resident cutie-pies, the air bison Appa and winged lemur Momo. They are both CGI, but look pretty good to me.You also get a deeper glimpse into both the world itself and the show's primary characters. Gordon Courmier and Kiawentiio Tarbell look great as Aang and Katara, respectively. The trailer also boasts a shirtless Firelord Ozai, as played by Lost's Daniel Dae Kim. Of course, it wouldn't be Avatar without Prince Zuko and General Iroh, both of whom are featured prominently. Iroh is played by Paul Sun-Hyung Lee, fresh off his stint in a galaxy far, far away (he's in a bunch of Star Wars shows.)Netflix's version of Avatar: The Last Airbender premieres with all episodes on February 22. Original series creators Michael Dante DiMartino and Bryan Konietzko aren't involved with this adaptation, but are making an animated movie to further the adventures of Aang and the gang, in addition to more projects set in the Avatar universe.As for Netflix, this is just the latest live-action adaptation of a pre-existing cartoon. The anime One Piece got a show earlier this year, preceded by Cowboy Bebop, Death Note, Fullmetal Alchemist and several more.This article originally appeared on Engadget at https://www.engadget.com/netflixs-full-avatar-the-last-airbender-trailer-nails-the-vibe-of-the-cartoon-195539387.html?src=rss
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by Lawrence Bonk on (#6J2T8)
Samsung just announced that its self-repair program will now include certain home entertainment devices. The company has developed a range of step-by-step repair guides for various products in the category, in addition to providing genuine replacement parts and repair tools.This program covers Samsung 2023 TVs, along with their remotes, and monitors released throughout the past year or so. Additionally, the self-repair program now includes the second-generation Freestyle projector and select soundbars. You can pick up replacement parts directly from the company.Of course, the program doesn't cover every repair issue. For TVs and monitors, the program only handles issues related to the picture, power, WiFi connection, sound and remote control. For soundbars, the program covers problems related to HDMI and optical connections, power, sound and wireless communication. According to Samsung, most of these issues can be fixed with common tools like a Phillips-head screwdriver.The company's been on something of a self-repair spree in recent months. Back in December, Samsung opened up the program to foldable devices, like the Galaxy Z Flip 5 and Z Fold 5. In the first part of 2023, the company added S22 and Galaxy Book devices to the program, joining pre-existing Galaxy products.To that end, Samsung just announced a broader assortment of self-repair parts for devices already included in the program. This includes speakers, SIM trays, side keys, volume keys, display assemblies, back glass and charging ports for phones and tablets. Galaxy Book owners can also now conduct DIY repairs to fix the speakers and fan. Meanwhile, rival Apple doesn't exactly have the best track record in the self-repair movement.This article originally appeared on Engadget at https://www.engadget.com/samsung-expands-self-repair-program-to-include-home-entertainment-devices-182215562.html?src=rss
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by Will Shanklin on (#6J2T9)
Nintendo is honoring Princess Peach with a set of appropriately colored Joy-Cons. On Tuesday, the company posted on X (Twitter) that a set of pastel pink Joy-Con controllers will launch alongside Princess Peach: Showtime! on March 22.The pair will be sold for a limited time at the Nintendo Store and select retailers." Although the company hasn't specified how much they'll cost, $80 - the standard Joy-Con pair going rate- is likely a safe bet.Nintendo already sells a pastel pink left Joy-Con, paired with a pastel yellow one as part of a batch launched last summer. So, if we're being technical, the wholly original part of Peach's long-overdue tribute appears to be half a controller. Engadget reached out to Nintendo to ask if the shade of pastel pink in Peach's set is identical to the one in the pink / yellow pairing as it appears to be in the promotional images below. We'll update this article if we hear back.The pastel pink left Joy-Con (second from the right), launched last summer, looks an awful lot like Peach's tribute set.NintendoOf course, the themed Joy-Cons are merely the undercard to the main event of Princess Peach: Showtime! The pseudo-platformer, announced during the September Nintendo Direct, has the perpetual damsel in distress taking heroic center stage in a story about saving a theater (the Hamlet kind, not the Barbenheimer kind) from the villainous Grape and the Sour Bunch.Peach can wield a ribbon as a whip-like weapon, lent to her by the theater's guardian, a floating star named Stella. (She may play a similar role to Cappy in Super Mario Odyssey and Prince Florian in Super Mario Wonder). Peach can also draw on her theatrical quick-change abilities to transform into a ninja, swashbuckler, detective, patisserie, cowgirl and Kung-Fu artist - giving the frequent McGuffin in Mario's stories fun power-ups to counter those of her mustachioed beau.Princess Peach: Showtime! is available for pre-order now from Nintendo and Amazon. It and the pair of pastel pink Joy-Cons arrive on March 22. You can watch the game's latest trailer below.This article originally appeared on Engadget at https://www.engadget.com/nintendo-honors-princess-peach-with-a-pair-of-pastel-pink-joy-cons-174854757.html?src=rss
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by Kris Holt on (#6J2QF)
After a relatively short delay, you'll soon be able to enter the uniquely strange world of Death Stranding on Apple devices. Hideo Kojima's walking simulator will be available on iPhone 15 Pro models and iPads and Macs with M-series chips on January 30. This version of the gloomy open-world adventure will run you $40. However, if you pre-order, you'll save up to 50 percent.Since this is the director's cut of Death Stranding, it includes extras not available in the base game. Those include additional locations such as an underground factory, expanded story missions and more ways to help Sam Porter Bridge deliver packages, like a cargo launcher and a stabilizer to prevent the hero of the piece from falling over and losing some gear.Kojima is far from done with this universe. A sequel is in the works, with rumors suggesting that more details are coming in the next couple of weeks. Kojima Productions has also teamed up with indie film powerhouse A24 to make a Death Stranding movie.This article originally appeared on Engadget at https://www.engadget.com/death-stranding-is-coming-to-select-apple-devices-on-january-30-173544260.html?src=rss
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by Lawrence Bonk on (#6J2QG)
It's that time of year again. Oscar nominations are in, setting off a firestorm of debate and speculation until the awards ceremony in March. This year, the streamers absolutely ruled the roost. Netflix snagged 18 nominations, including best picture, which technically puts it in first place, according to a breakdown from Variety.I say Netflix technically" received the most nominations because it depends on your point of view. Disney actually scored 20 nominations across various categories, but only when you don't split up its various sub-brands. Remember, Disney owns just about everything, including 20th Century Studios, Hulu, Lucasfilm Ltd., Marvel Studios, National Geographic Documentary Films, Pixar Animation Studios and Searchlight, among others. All of them together came to 20 nominations, including a best picture nomination for Poor Things.Apple came away with 13 nominations, including best picture nods for Napoleon and Killers of the Flower Moon, which isn't bad for a company that just started creating original content around four years ago. Universal, an actual old-school production company, also nabbed 13 noms, including best picture for one half of the summer's hottest cinema event, Oppenheimer.The other half of the equation, Barbie, was also nominated for best picture. However, Greta Gerwig got snubbed for best director, which is not sitting right with denizens of the internet. Also, Margot Robbie didn't get a best actress nomination, while Ryan Gosling got one for best supporting actor. To be fair, that best actress category is crowded with stellar performances from relative newcomers like Lily Gladstone to long-time veterans like Annette Bening.
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by Kris Holt on (#6J2QH)
Blizzard has revealed the next evolution of top-level Overwatch 2 esports after the demise of the Overwatch League. The publisher has teamed up with ESL FACEIT Group (EFG) to run the new Overwatch Champions Series (OWCS) under an exclusive multi-year agreement.OWCS is an open-format circuit in which teams from North America; Europe, Middle East, North Africa (EMEA); and Asia can compete without having to pay multi-million-dollar franchise fees. EFG will operate the Overwatch Champions Series in North America and EMEA, while Korean esports tournament organizer WDG will oversee the Asia circuit.There will be regional qualifiers and tournaments held in the lead up to two in-person events later this year at DreamHack Dallas (May 31-June 2) and DreamHack Stockholm (November 22-24). Eight teams will compete at each event, with those qualifying for DreamHack Stockholm duking it out to become the first OWCS champions. That tournament will also mark the first top-level Overwatch competition in Europe in over five years.Qualifiers will start in Feburary. Additional details about the tournaments, including formats, ticket sales and prize pools, will be announced later.
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by Malak Saleh on (#6J2QJ)
With today's release of Chrome M121, Google announced it will introduce new generative AI features that will make the browser easier to use. The new additions will include a tab organizer, a writing assistant that helps draft text and the option to customize the artwork and themes throughout the browser. The Experimental AI" toggle must be flipped on in the Settings page - found in the three-dot dropdown menu - to enable these new features.The Tab Organizer will do pretty much what it says: The built-in AI will automatically suggest ways to classify any open tabs in your Chrome windows and suggest the option to create groups. This might be helpful if you have a lot of recurring tabs open. When you click Organize Similar Tabs,' the AI will aggregate open pages together based on topics. For example, tabs related to shopping might all cluster together and the AI could suggest a name like Ski-trip shopping gear.Chrome's new text assist too might also have some practical applications. It will launch as an experimental tool that will help users draft text - including Google reviews or social media posts. To enable this when it launches, you need to select "Help me write" to let the tool finish your sentences or suggest options for continuing the text.GoogleCustomization is not new to most Google tools like Mail or Docs and now on Chrome web browsers, you can personalize the browser's visuals - something the company considers an extension of the AI wallpapers it built out for Pixel phones recently. To do so, you need to select the Customize Chrome' button on the side panel and instruct the AI to generate a theme for you. You can search for a description, such as small beach town' or Blade Runner vibes,' and preview the AI-generated theme options before selection.Introducing these new tools will naturally rival Microsoft's AI-infused Bing engine, which introduced AI-powered tab grouping and a text composition helper back in September. Chrome, however, still dominates the US browser market share by a wide margin, which Bing is usually lumped into the "others" category, well below competitors like Firefox and Opera.GoogleThis article originally appeared on Engadget at https://www.engadget.com/googles-next-chrome-update-adds-three-new-generative-ai-features-170032292.html?src=rss
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by Kris Holt on (#6J2QK)
It's a mighty fine time to be a pro wrestling fan. The industry is going through a bit of a boom period, with multiple companies churning out quality content on the regular. Barely a week goes by without fans enjoying at least two or three excellent displays of scripted athleticism and jacked human beings slapping each other in the chest really, really hard.It's an even better time to be a pro wrestling fan if you have a Netflix subscription, since the streaming service will soon be the new home of WWE's flagship show in the US and pretty much all of its programming in other territories. Starting in January 2025, Netflix will livestream Monday Night Raw every week in the US, Canada, UK, Latin America and some other countries, with more to follow.The deal is even sweeter for those outside of the US, as Netflix will stream WWE's other two main weekly shows - NXT and SmackDown - along with its major events like the Royal Rumble and WrestleMania. WWE documentaries, other original series and future projects will hit Netflix internationally starting next year.It seems that Peacock will remain the home of WWE's library and major live events in the US for the foreseeable future. Peacock's parent NBCUniversal also owns Raw's current broadcaster, USA Network (it's unclear where the show will air between the expiry of those broadcasting rights in the fall and the Netflix partnership starting in January). USA Network will be the home of SmackDown starting this fall when the show moves over from Fox. NXT, which also currently airs on USA, is moving to The CW.NBCUniversal and USA Network are said to be paying $1.4 billion for SmackDown rights over five years, while The CW will reportedly pay between $100 million and $125 million for NXT over the same timespan.It seems the Netflix deal far outstrips those, however. According to multiple reports, the company is paying WWE north of $5 billion over 10 years. That's said to be around double what NBCUniversal currently pays WWE for Raw rights. Amazon was also said to be in talks to become Raw'snew home.This marks a mammoth change for both WWE and Netflix. It will be the first time in the 31-year history of Raw that the show doesn't air on a linear TV network. But, just as the wrestling company took a big risk with shifting from a pay-per-view model to its own streaming service a decade ago, this could very well pay off for WWE at it seeks to grow its already-large fanbase.This deal istransformative," Mark Shapiro, president and COO of WWE parent company TKO said in a statement. It marriesthe can't-miss WWE product with Netflix's extraordinary global reachandlocksinsignificant and predictable economics for many years.Our partnership fundamentally alters and strengthens the media landscape, dramatically expands the reach of WWE, and brings weekly live appointment viewing to Netflix."Meanwhile, it's a major first for Netflix. The company only started dabbling in live content last March with a Chris Rock stand-up show. Since then, it has aired live award shows and a few one-off sports events, though it was forced to cancel its second attempt at a livestream due to technical issues. Raw marks Netflix's first major push into live sports (or sports entertainment if you want to get sniffy about it) and it's set to become the company's first live weekly streaming show.This article originally appeared on Engadget at https://www.engadget.com/netflix-will-be-the-new-home-of-wwes-flagship-show-monday-night-raw-in-2025-165434172.html?src=rss
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by Lawrence Bonk on (#6J2KD)
France's data privacy watchdog organization, the CNIL, has fined a logistics subsidiary of Amazon 32 million, or $35 million in US dollars, over the company's use of an overly intrusive" employee surveillance system. The CNIL says that the system employed by Amazon France Logistique measured work interruptions with such accuracy, potentially requiring employees to justify every break or interruption."Of course, this system was forced on the company's warehouse workers, as they seem to always get the short end of the Amazon stick. The CNIL says the surveillance software tracked the inactivity of employees via a mandatory barcode scanner that's used to process orders. The system tracks idle time as interruptions in barcode scans, calling out employees for periods of downtime as low as one minute. The French organization ruled that the accuracy of this system was illegal, using Europe's General Data Protection Regulation (GDPR) as a legal basis for the ruling.To that end, this isn't being classified as a labor case, but rather a data processing case regarding excessive monitoring. As implemented, the processing is considered to be excessively intrusive," the CNIL wrote, noting that Amazon uses this data to assess employee performance on a weekly basis. The organization also noted that Amazon held onto this data for all employees and temporary workers.Amazon responded with a lengthy statement on the matter, writing we strongly disagree with the CNIL's conclusions, which are factually incorrect, and we might appeal the decision." Amazon went on to say that it's not the only company in the logistics industry that uses a connected warehouse system of this sort, going on to tout the system for balancing the workload between teams so that we can keep processing orders in a safe and efficient manner." It did say it would extend the threshold limit of its system, potentially giving employees a longer window before alerts start coming in.Amazon did say it's mulling an appeal, so we'll keep an eye on this story as it develops. Over on the other side of the pond, the company has found itself practically living in hot water. Amazon was found to be responsible for more than half of warehouse worker injuries in 2022 and has been accused of unfair labor practices on several occasions. As a matter of fact, the company's logistics division churns through employees at such a high rate that it ends up costing Amazon $8 billion each year. Maybe it needs a corporate monitoring system of some kind.This article originally appeared on Engadget at https://www.engadget.com/france-fines-amazon-35-million-over-intrusive-employee-surveillance-161302822.html?src=rss
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by Kris Holt on (#6J2KE)
It's been a while since Samsung last upgraded its high-end internal SSDs, and those looking for more performance and power efficiency from their system storage may be interested in the new model. The 990 Evo looks to be a true successor to the Samsung 970 Evo Plus, which is our top recommendation for a Gen3 NVMe SSD.Samsung says that the 990 Evo is compatible with PCIe 5.0 and PCIe 4.0 interfaces to make sure it works in a wide array of systems. It's said to deliver performance improvements of up to 43 percent over the 970 Evo plus with read speeds of up to 5,000MB/s and write speeds up to 4,200 MB/s.It's worth noting that the read speeds still fall somewhat short of Sony's recommendation of 5,500MB/s for any SSD used to expand a PlayStation 5's storage. That said, I use a 980 series SSD (with a maximum read speed of 3,500MB/s) in my PS5 and haven't encountered any lag while running games from it.The 990 Evo is said to offer power efficiency improvements of up to 70 percent over the 970 Evo Plus. That could help extend the battery life of laptops that use the SSD. Additionally, Samsung says the drive has a heat spreader label, which is said to effectively regulate its thermal condition and allow it to run at consistently high performance without risking the SSD's integrity.There's one other useful feature that comes in the form of support for Microsoft Modern Standby. This allows for "instant on/off function with uninterrupted internet connectivity and seamless notification reception, even in low-power states," according to Samsung.The 990 Evo starts at $125 for 1TB of storage. For a version with double the capacity, that will run you $210. The SSD comes with a five-year limited warranty.This article originally appeared on Engadget at https://www.engadget.com/samsung-says-its-new-990-evo-ssd-delivers-improved-performance-and-efficiency-160032381.html?src=rss
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by Kris Holt on (#6J2KF)
Meta's Oversight Board has raised concerns over automated moderation while overturning a decision by the company to leave a Holocaust denial post on Instagram. Holocaust denial is deemed hate speech under Meta's policies. The post in question depicted Squidward from SpongeBob Squarepants and purported to include true facts about the Holocaust. However, the claims "were either blatantly untrue or misrepresented historical facts," the Oversight Board said.Users reported the post six times after it first appeared in September 2020, but in four instances Meta's systems either determined that the content didn't violate the rules or they automatically closed the case. In early 2020 as the COVID-19 pandemic took hold, Meta started automatically closing content reviews to lessen the workload for human reviewers and free up bandwidth for manual review of high-risk reports. All the same, two of the Squidward post reports were also deemed non-violating by human reviewers.Last May, one user lodged an appeal against Meta's decision to leave the offending content on Instagram. But this appeal was again closed automatically by Meta due to its COVID-19 automation policies, according to the Oversight Board. The user then appealed to the board, which took up the case.The board conducted an assessment of Holocaust denial content across Meta's platforms and it found that the Squidward meme was used to spread various types of antisemitic narratives. It notes that some users attempt to evade detection and continue to spread Holocaust denial content by using alternate spellings of words (such as replacing letters with symbols) and using cartoons and memes.The Oversight Board said it's concerned that Meta continued to employ its COVID-19 automation policies as of last May, "long after circumstances reasonably justified them." It also cited unease over "the effectiveness and accuracy of Meta's moderation systems in removing Holocaust denial content from its platforms." It notes that human reviewers can't granularly label offending content as "Holocaust denial" (such posts are filtered into a "hate speech" bucket). The board also wants to know more about the company's ability to "prioritize accurate enforcement of hate speech at a granular policy level" as it leans more heavily on AI for content moderation.The board recommended that Meta "take technical steps" to make sure it systematically and sufficiently measures how accurate it is in enforcing Holocaust denial content. That includes gathering more granular information. The board also asked Meta to confirm publicly whether it has ceased all COVID-19 automation policies it established during the onset of the pandemic.When asked for comment, Meta directed Engadget to its formal response to the board's decision on its transparency site. The company agrees that it left the offending post on Instagram in error and, at the time the board took up the case, Meta said it had removed the content. Following the board's case decision, Meta says it will "initiate a review of identical content with parallel context. If we determine that we have the technical and operational capacity to take action on that content as well, we will do so promptly." It plans to review the board's other recommendations and issue an update later.This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-raises-concerns-over-automated-moderation-of-hate-speech-154359848.html?src=rss
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by Jeff Dunn on (#6J2KG)
Apple's Mac mini M2 is still the most affordable route into macOS, and a new deal has brought the 512GB version of the device down to its lowest price to date. Amazon currently has the compact desktop on sale for $676 when you clip a $53.01 on-page coupon, which beats the mini's previous low by a couple bucks and comes in roughly $25 below its usual street price over the last few months. Apple itself normally sells this configuration, which also includes 8GB of RAM, for $799. If you want to save more cash and only need the bare minimum of storage, the 256GB model is also on sale for $500 with an $80 on-page coupon. That's $20 more than the config's all-time low and a price we've seen fairly often in recent months, but it's $100 less than buying from Apple directly.We gave the Mac mini a score of 86 when it arrived just over a year ago, though that review applied to the version with Apple's beefier M2 Pro chip. This model with the base M2 chip won't be as capable for video editing or working in 3D, but its design is just as compact, and it'll be plenty fast for web browsing, lighter work and other, more casual needs. You'll just have to be certain that that's all you need, as there's no easy way to upgrade the internal components after purchase. (If you want to do more than basic day-to-day tasks, configs with 16GB of RAM start at $799.) In terms of connectivity, this variant includes two Thunderbolt 4 USB-C ports, two USB-A ports, a gigabit Ethernet jack, an HDMI port (with 4K 60Hz output) and a headphone jack, though none of those are front-facing. As with any Mac mini, you'll need to bring your own monitor, keyboard and mouse.The elephants in the room are Apple's new M3 chips, which the company released late last year with refreshed iMacs and MacBook Pros. Reliable Bloomberg reporter Mark Gurman has suggested that Apple could release new M3 devices around March; it's unclear if an M3 Mac mini will be a part of that, but there seems to be a decent chance of an upgrade coming at some point in 2024. Nevertheless, if you want a Mac desktop right away and only need enough performance for the essentials, this is a good price.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-apple-mac-mini-m2-with-512gb-of-storage-falls-to-a-new-low-of-676-153133454.html?src=rss
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by Devindra Hardawar on (#6J2KH)
If you're a PC hardware geek who's been dreaming of a laptop that you can upgrade far beyond the life cycle of a typical machine, Framework's modular notebooks must seem like a miracle. The American company has a straightforward pitch: What if your laptop could be nearly as customizable as a desktop, with the ability to swap components out for repairs and upgrades? What if we could put an end to disposable hardware? We were intrigued by Framework's original 13-inch notebook and its Chromebook variant, despite some rough edges and a basic design. Now, with the Framework Laptop 16, the company is targeting the most demanding and (arguably) hardest group of PC users to please: Gamers.Framework has already proved it can build compelling modular laptops, but can the Laptop 16 cram in powerful graphics, a fast display and other components to keep up with the likes of Alienware, Razer and ASUS? Sort of, it turns out - and there are plenty of other tradeoffs for living the modular laptop dream. Hardware quirks abound, battery life is mediocre and it still looks like a totally generic machine. But how many other notebooks could let you completely upgrade your CPU or GPU in a few years? Who else offers a customizable keyboard setup? In those respects, the Framework 16 stands alone.You'll also have to pay dearly for its unique features. The Framework Laptop 16 starts at $1,399 for its DIY Edition, which includes a Ryzen 7 7840HS chip, but RAM, storage and an OS will cost extra. (You could also bring your own hardware, if you happen to have all those components lying around). The pre-built "Performance" model goes for $1,699 with the same Ryzen chip, 16GB of RAM, 512GB of storage and Windows 11 Home. The highest-end "Overkill" edition starts at $2,099 with a Ryzen 9 7940HS, 32GB of RAM and a 1TB SSD. Oh, and if you want the dedicated Radeon RX 7700S GPU, that's an additional $400 for every model.I just wanted you to have those numbers in mind as we dive into what the Laptop 16 gets right, because for true PC tinkerers, those high prices could be worth it. The device's singular personality was clear the instant I opened it: I saw a machine with a fairly typical display, the usual wrist rest area with a touchpad, and a big gaping hole where the keyboard was supposed to be. I've come across hundreds (probably thousands) of laptops in my time, this was one of the rare times where I felt genuinely surprised. Underneath the metal Mid Plate where the keyboard was supposed to be, I could see the internals of the Framework 16 peeking through, just tempting me to get my hands dirty (and my knuckles inevitably scraped up).Photo by Devindra Hardawar/EngadgetAfter opening the two side locks on the wrist rest, I slid the two side spacers off. Then, ever so carefully, I pulled back on the touchpad to detach it from the case. That's when I learned that I didn't have to be too gentle with the Laptop 16. All of the components are built for removal. With the lower panels gone, I had full access to the metal barrier protecting the rest of the machine's internals.At that point, I realized it paid to read Framework's online documentation, as things quickly got more complicated. It stated that I needed to remove the cable with the number one next to it, and then unscrew 16 screws spread through the Mid Plate. Thankfully, the screws are held in place, so I didn't have to worry about losing them as I would during a desktop build.Then, I was treated to a wondrous sight: A laptop with a completely open mainboard, featuring components I could easily reach without much effort. There's a large battery at the bottom, a wireless networking card at the top left, SSD slots in the middle and two RAM slots off to the side. QR codes are nestled alongside the parts, which direct you to online help documentation. The last time I saw so many easily reachable components was on the failed Alienware Area 51M, another dreamy modular laptop, but that was quietly killed after a few years. (Dell was sued by Area 51M customers who felt misled about its upgradability, though that ultimately didn't amount to much.)And yes, I know other large gaming laptops like the Razer Blade 16 also let you easily access their RAM and SSDs. But those machines don't have the modular ambitions of the Framework Laptop 16. I could see the Ryzen 7840HS module within reach, and also easily swap out my review unit's Radeon RX 7700S graphics. That GPU, by the way, is completely optional. You can order the Laptop 16 with a slimmer expansion bay instead, which helps to cool the Ryzen chip's Radeon 780M graphics. Or you could have both modules and swap them out as needed. Simply having the option to do so is revolutionary.The Radeon 7700S GPU is contained within a module that sticks out from the rear of the Laptop 16. A more powerful video card could potentially stick out further, while a more efficient one could end up being smaller. The key is that the choice could be entirely yours (I'm hedging a bit here, because Framework and AMD still haven't committed to the availability of future GPU upgrades). The GPU module also makes a big difference when it comes to weight: The Laptop 16 clocks in at 5.3 pounds with the graphics card attached, whereas it's just 4.6 pounds with the standard expansion bay.Photo by Devindra Hardawar/EngadgetLooking at the Framework Laptop 16 splayed out on my workbench, all I could see was possibility. The possibility of doubling my RAM in a couple of years to run local AI models, upgrading the CPU for a major power upgrade, and replacing the battery on my own after far too many charge cycles. Framework is selling a dream of hope. I had my doubts when the company launched, especially after seeing how badly Dell botched the Area 51M. (Fun fact: Frank Azor, the Alienware co-founder who spearheaded that machine's launch, is now AMD's chief gaming architect.)But now that Framework has several products under its belt, and it's managed to deliver a truly replaceable mobile GPU where others have failed, I find myself rooting for this little hardware company that's daring to do something different. (Okay, sure, it also raised $27 million in VC funding, but hardware is a difficult and expensive thing to get right!)Even if you're not eager to get new components in a few years, the Framework Laptop 16's modularity also allows you to easily customize it for your needs. As I reassembled the machine, a process that took around three minutes, I wanted to make my setup look different from a typical laptop. So I slapped the RGB keyboard module on the left side of the Mid Plate (it landed with a genuinely satisfying magnetic thunk) and aligned the trackpad right below it. To the right of the keyboard, I installed a customizable button module (you can also order a standard Numpad, if you'd like), and metal spacers on the right of the trackpad.Photo by Devindra Hardawar/EngadgetWith the top of the machine configured, I also had to figure out which ports I wanted to equip along the sides of the Laptop 16. Framework handles that process brilliantly: The computer has three expansion bays along each side, all of which lead to USB-C connections at the end. The expansion cards are just USB-C dongles connecting to your typical ports, including USB Type A ($9), Type C ($9), a headphone jack ($19) and HDMI ($19). Our review unit came with a handful of cards, so I slapped on two USB-C ports on the left (which also handle charging), USB A on both sides, as well as HDMI and 3.5mm on the right (because the legend will never die).If I was configuring my own machine, I'd also opt for Ethernet ($39) and MicroSD ($19). The cards sit flush with the Laptop 16 once they're installed, and are very secure once you enable the locks on the bottom of the case. They're so easy to swap out, I wouldn't be surprised if Framework owners end up switching between them on the fly. You can never have too many ports, after all.Photo by Devindra Hardawar/EngadgetWhile I appreciated the simple customizability of the ports, charging was a bit annoying. Framework's documentation points out that only certain expansion slots can be used for USB-C charging. There's also a USB-C port on the back of the GPU module, which I was disappointed to learn couldn't actually charge the Laptop 16. The company told me that USB-C port is only meant for accessories and additional displays. Still, it would have been nice to have rear charging support just to hide the cable from view.Once I had everything locked into place, this ugly duckling of a laptop started to look like a gaming swan. The RGB keyboard jolted to life when I hit power. I had no idea what I was going to do with the programmable keyboard, but I could see it potentially being useful while podcasting (and certainly if I was a game streamer). But I also realized that nothing is permanent about the Laptop 16.I learned quickly that I wasn't a fan of typing for too long on a left-aligned keyboard, so I yanked everything out and center-aligned the keyboard and trackpad instead. Instead of blank metal spacers around the keyboard, I installed some customizable LED modules, which basically exist to look pretty. That took me just two minutes. The keyboard, by the way, is wonderful to type on, with 1.5mm of key travel and a soft landing that easily dampens my heavy typing. The trackpad is also smooth to the touch and has a responsive click. It's so great that I have to wonder how some Windows laptops still ship with frustrating touchpads - I'm looking at you, ZenBook 14 OLED.There's so much to love about the Framework Laptop 16, I was genuinely bummed to discover that it was a fairly mediocre gaming machine, at least for its high price. Across multiple games and benchmarks, it fell in line with laptops sporting NVIDIA's RTX 4060 GPU, a card typically found in systems starting around $1,000 (and sometimes less). Framework isn't completely out of line, though, Razer still sells the Blade 16 for $2,500 (down from $2,699). Remember, you're paying for the magic of customizability, not just raw performance.Our review unit included the Radeon GPU module, the Ryzen 7 chip, 16GB of RAM and a 512GB SSD, which would all cost at least $2,144 to configure. (That doesn't include the cost of expansion cards or additional input modules.) For that amount of money, I really would have liked to see more than 61fps on average while playing Halo Infinite in 1,440p with Ultra graphics settings. In Cyberpunk, I hit 53fps on average with maxed out graphics and mid-range ray tracing settings. Both games fared better in 1080p - 85fps in Halo and 76fps in Cyberpunk with the same settings - but still, those are numbers I'd typically only put up with in a budget gaming laptop.As for benchmarks, the Framework Laptop 16 scored 200 points less than the Razer Blade 18 with an RTX 4060 in 3DMark's TimeSpy Extreme. And as usual, the AMD GPU still lagged behind in the Port Royal ray tracing demo. Still, the Laptop 16 held up decently in the broader PCMark 10 benchmark, which tests productivity apps and not just gaming. The Framework machine hit a score of 8,129, putting it alongside some of the fastest machines we saw last year (it even beat out the Blade 18, which was running a beefy Intel i9-13950HX CPU).While I would have liked to see higher numbers across the board, the Framework Laptop 16's 16-inch screen was at least a joy to behold throughout my testing. It's a standard LED panel with a 165Hz refresh rate, a respectable 500 nits of brightness and 100-percent DCI-P3 color gamut coverage. The display made the neon-soaked world of Cyberpunk pop more than usual, though it certainly didn't have the extra brightness of MiniLED screens or the eye-searing contrast of OLED panels. At the risk of repeating myself, the beauty of this screen is that you can yank it off the laptop in a few minutes and replace it if your kid damages it, or if Framework releases new modules. (Again, big if there.)The Framework's left speaker.Photo by Devindra Hardawar/EngadgetPersonally, I'd also eagerly swap out the Laptop 16's 3-watt speakers the instant Framework offers upgrades. They're serviceable, but given what Apple and Dell offer these days, they feel almost insulting. Music sounds far too tinny, and they can barely even convey the faux drama of a typical movie trailer. I'm sure most people would use headphones while gaming, but if you're the sort of person who relies on your laptop speakers for music, I beg you to consider other options.I'd also recommend some sort of noise blocking solution that can overpower the Laptop 16's fans. While I was gaming and benchmarking the system, I could swear it was about to lift off like my DJI drone. The fans are louder than any gaming laptop I've encountered over the past few years, but at least they did their job. CPU temps stayed around 80 degrees Celsius under load, while the GPU typically stayed under 70C.Since it's a huge gaming laptop, I didn't expect much batter life from the Framework Laptop 16, and I was right: It lasted for four hours and five minutes in the PCMark 10 Modern Office" battery benchmark. I saw similar results while writing this review, and as you'd expect, it lasted around two hours playing a demanding game like Halo Infinite.Photo by Devindra Hardawar/EngadgetMuch like the original Framework notebook, the Laptop 16 is meant for a niche group of PC users, those who prioritize customizability and upgradability at all costs. If you're a gamer trying to get the most frames for your dollar, this isn't really the machine for you (consider these budget gaming PCs, or wait to see how we feel about the Zephyrus G14 in our review). But if you want a notebook that could last you for the next decade, and don't mind so-so gaming performance, the Laptop 16 could be the notebook of your dreams.This article originally appeared on Engadget at https://www.engadget.com/framework-laptop-16-review-modular-wonder-mediocre-gaming-laptop-150026910.html?src=rss
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by Steve Dent on (#6J2KJ)
OnePlus has announced pricing and availability for its flagship OnePlus 12 and budget-oriented OnePlus 12R smartphones, along with the OnePlus Buds 3. The OnePlus 12 will go on sale February 6 starting at $799 for the 256GB version, with the 512GB model priced at $899. Meanwhile, the OnePlus 12R is priced at $599 and the OnePlus Buds 3 will cost $99. Both of the latter models go on sale a week later, February 13.OnePlusBoth phones have already launched in China, but as a reminder, the OnePlus 12 is equipped with a Snapdragon 8 Gen 3 chip, 12GB of RAM (expandable to 24GB) and storage up to 1TB. It boasts a 50-megapixel main camera (using Sony's big LYT-808 1/1.4-inch sensor) and a 64-megapixel periscopic telephoto lens. It also offers a 6.82-inch 120Hz AMOLED display, up to 100W wired fast charging (50W wireless) and comes in glossy white, matte black or green.The OnePlus 12R, meanwhile, steps down to a Snapdragon 8 Gen 2 processor, with 8GB of RAM (upgradeable to 16GB) and 256GB of storage. It offers what the company calls the "world's-first" LTPO 4.0 screen with an intelligent dynamic refresh rate system that switches between 1Hz and 120Hz refresh rates for improved performance and battery life. It offers a 50-megapixel main camera and 5,500mAh battery (the largest ever installed in a OnePlus phone apparently), along with the same 100W/50W wired/wireless charging as the flagship.Mat Smith for EngadgetFinally, the OnePlus Buds 3 give you AI-based noise cancellation (up to 49dB maximum), along with an ultra-wide 15Hz to 40Khz frequency response. They offer 10 hours of non-stop playback or 44 hours via the charging case. With the LHDC 5.0 Bluetooth codec, they're certified by the Japan Audio Society as Hi-Res Audio wireless devices. That all needs to be put to a test, but they're certainly a good deal at $99.OnePlus is promising that you'll "experience the future of smooth" with the new products - meaning, we'd imagine, that the user experience is rapid and fluid with the Snapdragon 8 Gen 3 chip. The OnePlus 12 also appears to have the company's best camera yet, with Hasselblad tricks and 4K Dolby Vision video. We'll have a look at it soon and let you know if it lives up to those promises.This article originally appeared on Engadget at https://www.engadget.com/oneplus-12-will-cost-799-when-it-launches-on-february-6-150024792.html?src=rss
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by Mat Smith on (#6J2EA)
Mere days after Alphabet and Google CEO Sudar Pichai warned of more job attrition this year, the company is shedding more staff, at its moonshot lab. Alphabet is also restructuring X (not to be confused with what used to be called Twitter) to make it easier to spin out projects with backing (read: money) from outside investors.X division head Astro Teller told staff in a memo that the company was expanding our approach to focus on spinning out more projects as independent companies funded through market-based capital."X has attempted to tackle bigger-picture challenges and problems worldwide, like climate change, the future of the internet and cybersecurity, but it hasn't found consistent success through its spinoff businesses. The company hopes this could refocus heady ideas into those with a future.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedThe second-gen AirPods Pro are cheaper than ever right nowThe best MacBooks for 2024Awesome Games Done Quick 2024 raises $2.5 million for cancer researchHow Disney's A Real Bug's Life docu-series turns insects into giantsApple launches iOS 17.3, including the new Stolen Device Protection featureAn iPadOS update has the same.iOS 17.3 is available to install now, and while it's not shaking things up too much, it does have Stolen Device Protection. The feature first popped up in the developer beta of iOS 17.3, and it's actually pretty handy. If someone steals your iPhone or iPad, and you're updated to OS 17.3, you can lock them out of the system by forcing Face ID or Touch ID access. This works even if they have your passcode. The update also has AirPlay hotel support, optimized crash detection and collaborative playlists on Apple Music - something I've been waiting for since my iOS 17 preview.Continue reading.NVIDIA's RTX Remix tool launches in open betaIt can add ray tracing and AI-upscaled textures to older games.NVIDIA has finally leased a beta version of its RTX Remix tool. This software is for modders and can add ray tracing and AI-upscaled textures to older games. For those who know what they're doing, it's capable of end-to-end remastering of just about any DirectX 8 or 9 game from the past. NVIDIA has released a list of compatible games - classics like Call of Duty 2, Hitman 2: Silent Assassin, Garry's Mod, Freedom Fighters and Need for Speed Underground 2.Continue reading.Watch the trailer for Apple's latest sci-fi series, ConstellationIt stars Noomi Rapace and premieres on February 21.AppleApple's newest TV series follows an astronaut, played by Noomi Rapace, after an emergency return to Earth. According to the trailer, it will be filled with unreliable narrator twists and turns - and it's in HDR, so it should really pop on that new Vision Pro headset.Watch here.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-alphabet-cuts-jobs-at-its-moonshot-labs-121537179.html?src=rss
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by Sarah Fielding on (#6J2CA)
Intuit is once again facing consequences for misleading advertising that claims it offers "free" services. The Federal Trade Commission (FTC) is banning TurboTax's maker from claiming services are free when most customers will end up having to pay. "We find that Intuit's ads on their face, expressly or by strong implication, conveyed to reasonable consumers the message that they can file their taxes with TurboTax for free," the FTC concluded. "Respondent's claims of free filing are false for roughly two-thirds of U.S. taxpayers, who do not meet Intuit's simple tax return qualifications and are therefore ineligible to file for free with TurboTax."The FTC further emphasized that companies can't describe a product as "free, free, free" when most people will have a "fee, fee, fee" - a warning that's just waiting to be turned into an intimidating jingle. The regulatory body stated that Intuit must clearly state percent of customers would qualify for free services. Meanwhile, Intuit is appealing the decision, stating, "We believe that when the matter ultimately returns to a neutral body we will prevail."Intuit isn't required to pay a fee for its transgressions this time. However, the FTC's ban comes nearly two years after Intuit reached a $141 million settlement with all 50 states and the District of Columbia. The company had to refund almost 4.4 million customers "for deceiving millions of low-income Americans into paying for tax services that should have been free," New York Attorney General Letitia James announced at the time.Intuit was found to have pulled a bait-and-switch on customers, luring them in with the promise of free tax prep and then charging them when it was time to file. It also hid its IRS Free Filing page from search engine results for a tax season (and dropped out of the Free File Alliance in 2021). Intuit didn't admit to any wrongdoing and expressed no regret in a statement about the ordeal.This article originally appeared on Engadget at https://www.engadget.com/turbotax-maker-intuit-faces-ftc-ban-on-advertising-free-services-104033493.html?src=rss
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by Terrence O'Brien on (#6J2CB)
There are plenty of Engadget staffers who have been forced to suffer through karaoke nights with me. And they can attest to the fact that I have the singing voice of a chain smoking diner waitress and the vocal range of a mid'80s speech synthesizer. And yet, I just cant help myself. I have zero shame. There's nothing out there that will magically make me a good singer, but a healthy dose of effects and some pitch correction courtesy of a Boss VE-22 Vocal Performer, which is making its debut at NAMM 2024, might make listening to me croon bearable.The VE-22 is the latest in Boss' long line of vocal effect units and pedals. There's an XLR input on the back with a preamp and phantom power, in case you want to use it with a condenser mic. Two XLR outputs allow you to run audio out in stereo, dual mono or wet/dry. There's also an aux input for singing along to backing tracks. There's a reasonably large color screen for navigating the UI and a trio of pedals that seem like they'd be equally comfortable under you hand as your foot.Effects range from basic things like EQ and compression to pitch correction and auto harmonization. The VE-22 can do subtle vocal enhancement, and add essential effects like reverb, or do crazy lo-fi and Autotune-like glitches. In total there are 39 effects, 50 factory presets, plus room for 99 user presets. If you need more control you can also connect an expression pedal for on the fly tweaking of parameters. And lastly, there's a 37 second looper with overdubbing for building up compositions and practicing harmonies.There's no MIDI support, but there is a USB-C port for recording and playing back audio from a computer or smartphone. While there is an AC adapter, it's unfortunately sold separately. It can also be powered by four AA batteries if you don't feel like springing for the adapter, just know you're only going to get between six and nine hours before they'll need to be replaced. The VE-22 Vocal Performer is available now for $350 and an optional carrying case with room for a mic and cable will cost $70.This article originally appeared on Engadget at https://www.engadget.com/boss-ve-22-vocal-performer-is-the-latest-high-powered-effects-pedal-for-singers-100024692.html?src=rss
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by Mariella Moon on (#6J2CC)
At CES 2023, Roland introduced a streaming mixer called Bridge Cast, which can give creators a way to pipe different audio feeds to different destinations and make it easy for them to create mixes, add vocal effects and remove unwanted audio. Now, the company has unveiled a follow-up to the device called Bridge Cast X that adds video support on top of all its predecessor's audio-focused features. The Bridge Cast X has two HDMI input ports and an HDMI Thru connector that can feed video up to 4K in resolution to an external monitor.As for audio, creators can plug in broadcast-quality XLR mic and headphones if they use those accessories. They can also adjust sounds to ensure that they can clearly hear the game's audio and voice chat more clearly than any background sounds. Meanwhile, they can broadcast a different mix that's optimized for maximum viewer engagement. The device has dedicated volume knobs for different input sources and audio output, and it has programmable buttons creators can use to mute specific sounds and to do various functions.On the software side of things, the BGM Cast service on Roland Cloud will give creators access to thousands of royalty-free music tracks that they can use as sound effects and background audio. They will need to sign up for a Roland Cloud Core membership that costs $3 a month or $30 a year to be able to use all those tracks, but a free account still gives them free access to 36 background music tracks and 16 sound effects. The Roland Bridge Cast X will start shipping in the US in February and will cost buyers $500.RolandThis article originally appeared on Engadget at https://www.engadget.com/rolands-bridge-cast-x-lets-streamers-control-video-as-well-as-audio-mixes-092529804.html?src=rss
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by Steve Dent on (#6J2B1)
Philips Hue is expanding its outdoor smart lighting lineup with a new model called Dymera that beams both up and down, allowing dramatic effects for your home's exterior (or interior). The lights feature a black design and two individually controllable beams, letting you set illumination and individual colors for each using the Philips Hue app. You can also use the app's scene gallery to create a more cohesive look. The Dymera lights go on sale February 27 for $220.The brand (now under the Signify umbrella) also launched the Philips Hue pendant cord ($50, February 2024) designed to work with the Philips Hue filament bulbs. The idea is to create a lighting feature above a coffee or dining table, for instance, with colors and light levels controlled by the Philips Hue app. It's 3D printed with with bio-circular materials and comes in black or white and two sizes to best match your decor.Philips HueAlso new are a couple of Perifo connectors ($35, April 2024) that expand what you can do with your track lighting. The Perifo T connector lets rails run in three different directions to illuminate a room, with the Perifo flexible connector gives you complete control over the shape of the track, letting rails run in any direction beyond the normal 90-degree angles.Along with those new products, Philips Hue added new black and white color options to the Being ceiling light, while adding three new color visions of the Philips Hue Go portable table lamp. The company also announced that its Philips Hue Secure camera starter kit and the Philips Hue Secure floodlight camera are now available. That kit includes the Philips Hue Secure wired camera, two Philips Hue Secure contact sensors, two Philips Hue bulbs and a Philips Hue Bridge to control all the devices. (For a complete list of all the new products, click here.)Finally, Philips Hue said it would update the Hue app's security center in the first half of 2024, adding push notifications, automatic light and sound alarms and Alexa and Google Home compatibility.This article originally appeared on Engadget at https://www.engadget.com/philips-hues-new-outdoor-dymera-wall-lights-beam-up-and-down-084242610.html?src=rss
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by Mariella Moon on (#6J2B2)
TikTok is one of the latest companies to be hit by layoffs sweeping across tech industry over the past year. A spokesperson from the short-form video platform told NPR that the company laid off around 60 employees, mostly from its sales and advertising division across its various offices in the US - Los Angeles, New York, Austin - and abroad. They told the media organization that the layoffs were part of a routine reorganization, but NPR said the company decided to let them go to cut costs.ByteDance, TikTok's parent company, reportedly cut hundreds of jobs at Marvel Snap developer Nuverse last year. According to previous reports, TikTok itself did a round of layoffs in mid-2022 due to global restructuring efforts and then again in early 2023 to let its recruitment staff in Dublin go. This round affects just a tiny fraction of ByteDance's global workforce that's around 150,000 strong, but as NPR notes, it's a "sign of pain in the tech industry."Google CEO Sundar Pichai recently told employees to expect further downsizing this year, as the company allocates its resources. He said that Google is "removing layers to simplify execution and drive velocity in some areas." Amazon also recently told Engadget that it's letting go of about five percent of staff in its Buy with Prime division. Twitch, a video-streaming platform owned by Amazon, was hit by a bigger round of layoffs affecting over 500 people earlier this year in order to reduce costs and run its business more efficiently.This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-reportedly-laying-off-workers-to-cut-costs-073546895.html?src=rss
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by Richard Lai on (#6J25J)
Earlier today, Riot Games announced that it is eliminating 530 roles globally, which make up about 11 percent of its workforce. The company publicly delivered this devastating news in two separate posts - one for players, and another for "Rioters," with the latter detailing severance package and some other benefits to treat the dismissed employees "with respect and grace."Additionally, Riot Games shared that it is sunsetting its publishing label, Riot Forge, which has worked on six titles - including Bandle Tale: A League of Legends Story due to be released on February 21. In their joint letter to gamers, CEO Dylan Jadeja and co-chairman Marc Merrill described Forge as "an experiment to see what would happen when Rioters partnered with their favorite indie devs," but now "it's time to refocus" on their internal projects. Forge will cease operation once it's done publishing Bandle Tale.The execs also admitted that their digital collectible card game, Legends of Runeterra, hasn't been doing well enough financially since its launch in 2020. In the hopes of making this title more sustainable, its development team will be downsized, with its focus shifted to its more popular "The Path of Champions" single-player game mode.Riot Games' cutback is the latest blow to the video game industry, after a total of around 9,000 people lost their jobs in 2023 alone. Embracer Group and Unity both laid off around 900 people each, whereas Epic Games fired about 830 people, and EA dismissed more than 1,000 employees. 2024 has only just began, and we fear that this is just the tip of the iceberg for the entire tech industry.This article originally appeared on Engadget at https://www.engadget.com/riot-games-is-laying-off-11-percent-of-its-workforce-globally-022034243.html?src=rss
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by Karissa Bell on (#6J23W)
The Securities and Exchange Commission has provided more details about how its official X account was compromised earlier this month. In a statement, the regulator confirmed that it had been the victim of a SIM swapping attack and that its X account was not secured with multi-factor authentication (MFA) at the time it was accessed.The SEC determined that the unauthorized party obtained control of the SEC cell phone number associated with the account in an apparent 'SIM swap' attack," it said, referring to a common scam in which attackers persuade customer service representatives to transfer phone numbers to new devices. Once in control of the phone number, the unauthorized party reset the password for the @SECGov account."The hack of its X account, which was taken over in order to falsely claim that bitcoin ETFs had been approved, has raised questions about SEC's security practices. Government-run social media accounts are typically required to have MFA enabled. The fact that one as high-profile and with potentially market-moving abilities like @SECGiv would not be using the extra layer of security has already prompted questions from Congress.In its statement, the SEC said that it asked X's support staff to disable MFA last July following issues" with its account access. Once access was reestablished, MFA remained disabled until staff reenabled it after the account was compromised on January 9," it said. MFA currently is enabled for all SEC social media accounts that offer it."While the lack of MFA likely made it much easier to take over the SEC's account, there are still numerous questions about the exploit, including how those responsible knew which phone was associated with the X account, how the unnamed telecom carrier fell for the scam and, of course, who was behind it. The regulator said it's investigating these questions, along with the Department of Justice, FBI, Homeland Security and its own Inspector General.This article originally appeared on Engadget at https://www.engadget.com/the-sec-says-its-x-account-was-taken-over-with-a-sim-swap-attack-004542771.html?src=rss
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by Will Shanklin on (#6J21S)
The Day Before is no more. The spectacular trainwreck of a game, which saw developer Fntastic announcing its closure only four days after launch, closed its servers for good on Monday, reports IGN. Publisher Mytona has wiped all references to the much-hyped Steam Early Access title from its website.To recap the timeline, the $40 game launched on December 7, Fntastic abruptly said it was shutting down on December 11 and Mytona pulled the plug on the game's servers on January 22. After the studio's closure, an official statement from Fntastic said, Unfortunately, The Day Before has failed financially, and we lack the funds to continue."A message from Fntastic CEO Eduard Gotovstev, allegedly posted on Russian social channels on December 11, claimed the game had sold over 200,000 copies. At the time, the title had garnered 81 percent negative reviews on Steam, and nearly half of buyers had requested refunds.Fntastic / MytonaAs for how it played when it was available, users criticized its bugginess, lack of originality and seemingly intentional slow in-game progress," Engadget's Richard Lai wrote in December. Gameplay videos posted online showed players walking tediously around an empty city with little to do.Meanwhile, IGN's Gabriel Moss had the misfortune of reviewing the barely playable fiasco, giving it a rare 1/10 score. The Day Before is not an MMO or even an open world despite claims from its developer that it would be both of those things," Moss wrote. It's fundamentally an extraction shooter with only one goal: sluggishly run around the mostly empty city, grab some loot and get to one of the extraction points before you die."Fntastic said in December it was working with Valve to allow refunds for anyone who requests one, even if they've played for more than two hours. You can ask for a refund by navigating to Steam Help > Purchases > The Day Before, then select a reason (probably Gameplay or technical issue") under the What problem are you having with this product?" dropdown.This article originally appeared on Engadget at https://www.engadget.com/all-time-dumpster-fire-the-day-before-shuts-down-46-days-after-launch-214459042.html?src=rss
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by Kris Holt on (#6J1Z8)
Just days after Alphabet and Google CEO Sudar Pichai warned workers of more downsizing this year, the former is laying off dozens of employees, mainly support staff, at its moonshot lab. Alphabet is also restructuring X (not to be confused with the platform formerly known as Twitter) to make it easier to spin out projects as independent startups with backing from outside investors. Alphabet confirmed these changes, which were first reported by Bloomberg, to Engadget."As we've said, we're responsibly investing in our company's biggest priorities and the significant opportunities ahead," a Google spokesperson told Engadget in a statement. "To best position us for these opportunities, throughout the second half of 2023, a number of our teams made changes to become more efficient and work better, and to align their resources to their biggest product priorities. Some teams are continuing to make these kinds of organizational changes, which include some role eliminations globally. We're continuing to support any impacted employees as they look for new roles here at Google and beyond."We're expanding our approach to focus on spinning out more projects as independent companies funded through market-based capital," X division head Astro Teller told staff in a memo. We'll do this by opening our scope to collaborate with a broader base of industry and financial partners, and by continuing to emphasize lean teams and capital efficiency."This approach will give us more opportunity to focus on what Xers do best: inventing breakthrough technologies to help solve some of the world's most pressing challenges," Teller added. Because the world needs moonshots more now than ever."X is all about attempting to tackle major problems such as food waste, climate change and connectivity through innovation, but it hasn't found a ton of success through its spinoff businesses as yet. Last year, former Alphabet Chief Financial Officer Ruth Porat became the company's president and chief investment officer and now oversees X.As Bloomberg notes, there has been a greater onus on X to turn its ambitious ideas into profitable businesses over the last few years, while Alphabet is cutting costs across the board. Earlier this month, Google laid off hundreds of workers from various divisions, including the hardware, engineering and ad sales teams, as it places more emphasis on artificial intelligence. A year ago, Google let go most workers from its Area 120 startup incubator.This article originally appeared on Engadget at https://www.engadget.com/alphabet-is-cutting-dozens-of-jobs-at-its-x-moonshot-lab-203505073.html?src=rss
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by Lawrence Bonk on (#6J1WE)
Apple has released iOS 17.3 and iPadOS 17.3 to users. This is a modest refresh, so don't go looking for anything too crazy. There is, however, a new feature called Stolen Device Protection. This isn't used to locate a stolen iPhone or iPad, but rather to keep the thieves from accessing your personal data.The feature first popped up in the developer beta of iOS 17.3 and it's actually pretty handy. If someone manages to steal your iPhone or iPad, and you are updated to OS 17.3, you can lock them out of the system by forcing Face ID or Touch ID access. This works even if they have your passcode, so they won't be able to put in their own biometrics and lock you out.The software automatically mandates a one-hour security delay before changing the passcode if the phone or tablet is recognized as being in an unfamiliar location. Stolen Device Protection won't stop thieves from doing their thing, but it will make things harder for them. The tool's available for both iPhones and iPads.The update also brings collaborative playlists to Apple Music, AirPlay hotel support, optimized crash detection and new wallpapers to celebrate Black History Month. It's not the most robust update in the world, but it's only been like a month since iOS 17.2 was released.Like other iOS 17 releases, you need an iPhone Xs, iPhone Xs Max or iPhone XR from 2018, or any version of iPhone 11, iPhone 12, iPhone 13, iPhone 14 and iPhone 15. It also works on iPhone SE second- and third-generation models. As for iPadOS 17.3, a whole bunch of models are eligible for the update, including the iPad Mini fifth-generation and up, the standard iPad sixth-generation and up, the iPad Air third-generation and up and all iPad Pro models. Check your system settings to see if the update is available for download.Today's a big day for Apple operating systems. The company dropped watchOS 10.3, with a new watch face, and macOS Sonoma 14.3, which also brings collaborative playlists to Apple Music.This article originally appeared on Engadget at https://www.engadget.com/apple-releases-ios-173-which-introduces-the-new-stolen-device-protection-tool-184654922.html?src=rss
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by Will Shanklin on (#6J1WF)
Awesome Games Done Quick (AGDQ) 2024 has wrapped after a nonstop weeklong speedrunning marathon. This year's charity raised over $2.5 million for the Prevent Cancer Foundation. Other highlights included four broken world records and a dog named Peanut Butter beating the oddball NES classic Gyromite.This year's AGDQ, which took place in Pittsburgh, passed the million-dollar threshold early on day five. Standout playthroughs included a no-hit run of Resident Evil 2 (2019), Super Mario 64 finished entirely on an electric drum kit (in 23 minutes!), and a blindfolded four-player / one-controller run of The Legend of Zelda: Majora's Mask.World records broken in this year's event included speed runner Glitchcat7 finishing the insanely difficult Super Mario World mod Luminescent in 41 minutes, 36 seconds. Talia finished the Celeste mod Strawberry Jam Collab in 49 minutes, 13 seconds. Mechalink beat the Sega Saturn game Virtual Hydlide in 27 minutes and 11 seconds. Finally, Bobbeigh conquered the Castlevania spiritual successor Bloodstained: Ritual of the Night -on hard mode - in 30 minutes and 24 seconds.Games Done Quick / Ivan "Porkchop44"Peanut Butter the Shiba Inu is now etched into the annals of GDQ history as the first canine-assisted speed run at one of the charity events. The well-trained pooch helped his owner (JSR_) finish the 1985 NES game Gyromite in 26 minutes and 24 seconds. He responded to well-timed commands, pressing his paws on a floor-pedal-operated controller to move the game's red and green pipes up and down to lead Professor Hector to safety. (He was compensated with ham and cheese for his work.) You can watch Peanut Butter's memorable run below.This year's AGDQ pushes the Games Done Quick fundraising total, stretching back 14 years, to more than $48.9 million. In addition to the Prevent Cancer Foundation, the showcases have raised money for organizations like Doctors Without Borders, Malala Fund, Organization for Autism Research and CARE. The next marathon will be an all-women speedrunning event called Frost Fatales, held online from March 3 to 10, with proceeds benefitting the National Women's Law Center.This article originally appeared on Engadget at https://www.engadget.com/awesome-games-done-quick-2024-raises-25-million-for-cancer-research-183049102.html?src=rss
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by Malak Saleh on (#6J1WG)
The FDA has provided clearance for a medical device called Osteoboost, a vibrating belt that improves bone density in patients with osteopenia. The device, which was developed by California-based startup Bone Health Technologies and in part with NASA, is the first medical device of its kind to get regulatory approval as a treatment option for postmenopausal women.One in two older women who have experienced menopause gets osteoporosis (the disease that comes after prolonged and untreated osteopenia), which is characterized by porous bones that can easily fracture. The Osteoboost belt is designed to prevent bone density from reaching that stage through early intervention. It works by mechanically stimulating the strength of the bones in the hips and spine of a wearer and prevents the further progression of bone density disintegration. The blueprint for the technology comes from NASA research that was investigating ways to prevent bone density from weakening in astronauts that work in mostly zero gravity environments where deterioration becomes a concern.The belt should be worn for 30 minutes every day or at least five times a week for it to fully take effect. It delivers a gentle vibration that makes it easy to be worn pretty much anywhere or at any time, such as during dog walks or while washing dishes. During clinical trials, CT scans showed that following the integration of the belt into a patient's care plan, bone density visually improved over time. In a study backed by the NIH, women aged 50 to 60 lost 3.4 percent of their bone density by the end of 12 months without any intervention, while patients who wore the belt lost only 0.5 percent of their bone strength.Current standards of care for preventing osteoporosis during the osteopenia stage are mostly lifestyle suggestions that can be hard to adhere to, such as a well-balanced and calcium-rich diet, frequent weight-bearing exercises and reducing the risk of falls. Although lifestyle interventions such as exercise and diet are beneficial to bone, the effect is small. The Osteoboost shows promise in slowing the loss of bone density and strength and may fill the treatment gap," Laura Bilek, a researcher who has studied the belt's effectiveness said.Osteoboost is still not yet available for sale, but you can sign up to get notified when the device is released. A company representative said they will begin shipping later this year and will accept pre-orders in the next few months. While the price is also still not disclosed, the representative told Engadget that the belt will be affordable and accessible to the millions of patients who need it." To get the device, you will need a prescription from your doctor - so pricing may vary depending on insurers and co-pays. Bone Health Technology said it is currently in talks with insurers regarding coverage for the medical device. While the price projection could have drastically changed, three years ago the CEO Laura Yecies told NS Medical Devices she believed the device could debut for about $800.This article originally appeared on Engadget at https://www.engadget.com/vibrating-belt-that-treats-low-bone-density-gets-fda-approval-181552362.html?src=rss
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