Amazon has the Nothing Phone 2 on sale for the first time since its launch. The offbeat mainstream smartphone alternative is $74 off its usual price. The deal includes the version with 12GB of RAM and 256GB of storage, and it'sready for activation on T-Mobile or AT&T.The Nothing Phone 2 has an unusual design, with a transparent back revealing an eye-pleasing arrangement of its internal hardware. The aesthetic is a throwback to tech from the late 1990s and early 2000s, like Apple's iMac G3 and Nintendo's Game Boy Color. Meanwhile, the Glyph Interface on the phone's back uses LED strips to show customizable lights and patterns for your notifications. It's a charming package that stands out in a sea of smartphone sameness.Engadget's Sam Rutherford reviewed the phone in 2023, and he noted its eye-catching hardware design and Monochrome UI in its software. Nothing isn't marketing its phone based on record-breaking specs, but the startup still made a phone that never felt slow" while being well-equipped with handy features like reverse wireless charging."The phone runs on Nothing OS 2 (currently, it's on 2.5.3) on top of Android 14. It has a 6.7-inch OLED display, a 4,700mAh battery and a pair of 50MP rear cameras (main and ultra-wide).However, note that the phone is only compatible with AT&T and T-Mobile's networks in the US - not Verizon, Sprint, Cricket or other CDMA-based carriers. Nothing only brought its handsets (officially) to America with the current generation of hardware, so perhaps future models will offer broader stateside carrier support.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/you-can-grab-the-nothing-phone-2-for-74-off-right-now-210527323.html?src=rss
Prince of Persia fans are really feasting this year. We've already seen the release of the well-received Metroidvania Prince of Persia: The Lost Crown, but Ubisoft just announced another game in the franchise. The Rogue Prince of Persia is a team-up with Evil Empire, the developers behind the iconic roguelite Dead Cells. It comes to Steam early access on May 14.It's a sidescrolling roguelite, just like Dead Cells. As you can see from the trailer, the graphics also recall the widely-acclaimed and highly addictive action-platformer. You play as, wait for it, the Prince of Persia, who has been equipped with a mystical device that allows him to resurrect after death. You try your best. You die. You buy upgrades in the hub world. This is the roguelite formula and I am absolutely here for it.Despite looking eerily like Dead Cells, the moveset looks to be pulled straight from the Prince of Persia franchise. Players will have access to the iconic wall run and related acrobatic skills to maneuver through the procedurally generated levels. To that end, there are a variety of colorful biomes, each inspired by Persian architecture.There are also plenty of weapons to choose from, to suit different playstyles. These include twin daggers, spears, broadswords, axes and more. Additionally, players can equip secondary weapons, like bows and grappling hooks, making each run a unique gameplay experience. Ubisoft says the game will receive numerous updates once it receives player feedback from early access purchasers, promising new levels, bosses, weapons, enemies and upgrades."The title was unveiled at the Triple-i Initiative event, an indie-themed gaming showcase. Evil Empire is very much an indie developer, but the same cannot be said of Ubisoft. This isn't the only time Evil Empire has dipped its toes into a long-standing franchise. The developer once made a Castlevania expansion for Dead Cells.This article originally appeared on Engadget at https://www.engadget.com/a-new-prince-of-persia-game-is-coming-from-the-studio-behind-dead-cells-184040223.html?src=rss
Ever since Palworldfirst emerged, it's been described as "Pokemon with guns." A new mode that's coming to Pocketpair's massively successful game won't do much to get rid of those comparisons. Even based on a 15-second clip, it looks, sounds and smells just like Pokemon's player vs. player experiences.In the inventively titled Palworld Arena, you'll be able to take on other players with the help of the Pokemon Pals you've captured. Pocketpair says you can train your strongest critters to overcome your rivals. A brief teaser shown at the Triple-i Initiative indie games showcase showed a split-screen view, for what it's worth.At first glance, it seems like the main difference between this and Pokemon battles is that, instead of standing back and telling your Pals what to do, your character will be in the thick of the action as well, trying to take out the enemies with a range of weaponry.For those of us who aren't fans of turn-based combat (*waves*), it could be a more active, perhaps more compelling spin on Pokemon battles. But this really does just seem like Pokemon PvP modes with a different coat of paint. We'll get to find out just how alike the two franchises' takes on PvP really are when Palworld Arena arrives this summer.This article originally appeared on Engadget at https://www.engadget.com/palworlds-upcoming-arena-mode-looks-like-pokemon-pvp-with-guns-182516871.html?src=rss
Two years after E-line Media revealed it was working on Never Alone 2, the first look at gameplay emerged at the Triple-i Initiative indie games showcase. The brief clip shows Nuna and her spirit companion Fox running across ice and encountering a pair of giant creatures. There's not much to the video (it's a teaser, after all), but it gives a sense of the game's look and feel.You'll venture through the Alaskan wilderness to look for ways to support your home village. Along the way, you'll unravel a mystery that poses a threat to the community. While the 2014 original (which nearly 15 million people have played) married 3D graphics and 2D gameplay, Never Alone 2 is billed as a "3D open-map sequel."Never Alone included solo and co-op modes (we found the latter made playing the game much better). The follow-up is designed primarily for two players, in either online or couch co-op modes, to place a focus on the theme of interdependence.Never Alone 2 has an original story from Inupiat writer Nasugraq Rainey Hopson, and it was designed with input from Alaska Native elders, writers, storytellers and community members. E-line Media hasn't revealed a release window for Never Alone 2 yet, but the developer has teamed up with publisher Humble Games to get it out into the wild. In the meantime, fans can wishlist the sequel for updates.This article originally appeared on Engadget at https://www.engadget.com/never-alone-2-teaser-shows-nuna-and-fox-coming-face-to-face-with-giant-creatures-174736706.html?src=rss
Vampire Survivors is preparing to invade a whole new platform. More than two years after breaking through the noise on Steam, Android, iOS and Xbox, Vampire Survivors is due to hit PlayStation 4 and PS5 in summer 2024. Yep, the summer that starts in just a few months. The PlayStation version will include all DLCs and latest updates.Alongside the fresh platform announcement, Vampire Survivors is also getting a batch of crossover DLC on May 9. Vampire Survivors: Operation Guns brings Contra characters and weapons into the game with the mission statement, "The President's cousin's sister's dog has been kidnapped by Red Falcon. Are you bad enough to come to the rescue?" We bet you are.In classic Contra fashion, the characters added in Operation Guns will encourage min-maxing and stat manipulation, and there will be 11 new players total. The DLC adds 22 guns, a new stage and an old-school arcade difficulty curve. Its soundtrack has six songs that combine Contra jams with Vampire Survivors remixes.Who said vampires don't like sunlight? With two big updates landing this spring and summer, it seems like Vampire Survivors enjoys the light just fine. Of course, that could be because there are no actual vampires in the game, just hordes of other monster types and hours of mindless, bloody entertainment.This article originally appeared on Engadget at https://www.engadget.com/vampire-survivors-hits-playstation-this-summer-174515287.html?src=rss
33 Immortals feels like a game that's going to need a lot of pre-release testing, and thankfully, that's exactly what developers at Thunder Lotus are setting up. Following a smaller alpha test, the closed beta for 33 Immortals will kick off on May 24 and run through June 2. Interested players can sign up to participate at the game's official site.Aside from the Dante's Inferno-inspired landscape and retro-cartoony visuals, the unique draw of 33 Immortals is its raid size. The game features 33-player co-op with a cast of seven unique fighters, and each round lasts about 25 minutes. It's all raids, all the time, and felled players are able to be revived if another warrior takes the time to chase down their ghost.UK Bureau Chief Mat Smith got his hands on 33 Immortals at Summer Game Fest 2023 and he saw the potential in Thunder Lotus' idea, writing, "With plenty of enemies on-screen, especially in the more challenging portal dungeons, it's a lot of fun just chaotically spamming attacks, helping the rest of your team finish off mid-bosses, or picking off easier foes at a distance before they coordinate their attacks." And that was with just six players at once - now add 27 more, and that's the base chaos level of this game.33 Immortals is due to enter early access on the Epic Games Store, Xbox Series X/S and PC via Xbox later this year, and it'll be available on Game Pass.This article originally appeared on Engadget at https://www.engadget.com/massively-co-op-game-33-immortals-will-have-a-closed-beta-at-the-end-of-may-174022411.html?src=rss
Electronic Arts just raised the price of its EA Play subscription service. The standard EA Play tier increased from $5 per month to $6 per month, while the annual fee rose to $40 from $30. These updated prices also impact premium EA Play Pro subscriptions, which allows access to the publisher's games as soon as they launch. This tier now costs $17 per month, an increase from $15, and $120 each year, an increase from $100.EA confirmed the changes to Engadget via email and noted that the prices are increasing in every country the company does business in. According to a report by Gamesindustry.biz, the new cost structure was decided on to bring fees in line with market value." The price increase is live for new members but pre-existing subscribers won't get dinged until May 10.For the uninitiated, EA Play is a subscription service that gives players access to a select number of games from the company, along with additional incentives like discounts and DLC. It's available on Xbox consoles, PlayStation consoles and PC. The service is in line with Microsoft Game Pass, PlayStation Plus and Ubisoft+, among others. As previously mentioned, EA Play Pro takes things a step further by letting subscribers play newly-released games. It's worth noting that Game Pass Ultimate members still have access to the standard EA Play tier as part of their subscription.It's always a bummer when these subscriptions go up in price, and EA is hardly alone here. Sony raised the price of PS Plus last year and Microsoft did the same for Game Pass subscriptions. Ubisoft+ Premium is likely the closest analog to Play Pro and it costs $18 per month, which is right in line with EA's updated pricing model.This article originally appeared on Engadget at https://www.engadget.com/the-ea-play-subscription-service-is-getting-more-expensive-172942011.html?src=rss
Amazon has decided to cut off paid perks for Alexa developers. The company confirmed to Engadget on Wednesday that it will end the Alexa Developer Rewards Program at the end of June. A second program that rewards developers for using Amazon Web Services as the backend for their Alexa apps will wrap up at the same time.With the emergence of generative AI, the pioneering voice assistant's third-party apps (skills") no longer appear to be a central focus for the company. The news was first reported by Bloomberg and confirmed by Engadget with the company.Amazon described the move as a case of phasing out an old project that had run its course. These are older programs launched back in 2017 as a way to help newer developers interested in building skills accelerate their progress," an Amazon spokesperson wrote to Engadget. Today, there are over 160,000 skills available for customers, a well-established Alexa developer community, and new LLM-powered tools that will help developers build new experiences for Alexa. These older programs have simply run their course, so we decided to sunset them."The company told me the program launched when developers were still learning to make voice apps, and it was designed to help them get started. Amazon told Engadget that fewer than one percent of developers were using the program. It said Alexa developers will still get paid for in-app purchases from their Alexa skills, adding that the cost of making them has gone down while developer knowledge has gone up.The Alexa Developer Rewards Program was created to incentivize developers who made high-quality skills for the assistant. Launched in 2017, when Alexa was all the rage, the program paid developers bonuses for skills that met engagement thresholds in specific categories. It was part of Amazon's quest to turn Alexa Skills into a booming app store for a new generation of voice-first devices, a vision that never fully came to fruition.Now, the renewed interest in AI assistants is about generative AI, which can handle many of the same tasks as Alexa's skills (likely much better in some cases). At its fall 2023 devices event, Amazon previewed a next-generation version of Alexa with ChatGPT-like generative AI abilities. The company has also gradually integrated the next-gen tech into its seller tools and product pages.Bloomberg reports that third-party apps weren't making Amazon much money (unsurprising, given today's news). The company cut the available funds for Alexa developer payments in 2020. Amazon also laid off several hundred employees in its Alexa division late last year. Meanwhile, Google threw in the towel long ago: It eliminated third-party voice apps for Google Assistant altogether in 2022.This article originally appeared on Engadget at https://www.engadget.com/amazon-will-stop-paying-bonuses-to-alexa-developers-171610161.html?src=rss
Marshall portable speakers are up to 25 percent off right now via Amazon. The sale includes the attractive and highly useful Middleton speaker, which is available for $237. This is a discount of 21 percent and marks a record low for the portable Bluetooth device.The Middleton made our list of the best portable Bluetooth speakers, and for good reason. It's the company's flagship portable speaker, so it's packed with both bells and whistles. It offers 50-watts of 360-degree sound and a rugged IP67 exterior. There are dual woofers and tweeters for the front and back, in addition to passive radiators along the side. In other words, people attending your backyard barbecue will have no problem hearing the tunes, and the same could be true of your neighbors.The speaker also features the company's Stack Mode, allowing it to easily pair with other Marshall speakers. This includes other Middleton units, the Willen and the Emberton II. We also enjoyed the multi-use joystick that can turn the unit on, change the volume, select tracks and adjust bass and treble.Marshall's Willen speaker is also part of this sale, with a current price of $90. That's 25 percent off. This diminutive, yet powerful, speaker made our list of the best gadgets of 2023. We praised the sound quality, the reliable Bluetooth connection and the battery, which lasts over 15 hours per charge. It's just about the perfect little speaker, especially for the price.The sale goes beyond portable speakers. Marshall's Minor III earbuds are on sale for $100, which is a discount of $30. These no-frills headphones feature custom-tuned 12mm drivers, touch controls and IPX4 water resistance. You can expect around five hours per charge, with the included charging case offering an additional 20 hours.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/marshall-portable-speakers-are-up-to-25-percent-off-right-now-164056685.html?src=rss
If you're just looking for a cheap way to keep your floors cleaner and don't need all the top-end features, you may want to check out this deal. Anker brand Eufy's BoostIQ RoboVac S11 is now down to $140 after a 44 percent discount. The sale comes as part of a larger sale on Eufy vacs, including ones with a few more bells and whistles. The S11 Max is our current pick for an ultra budget option in our buyer's guide to robo vacs because it's super affordable (especially after the discount), has good suction power and a long battery life. Probably the biggest caveat is that it's not Wi-Fi enabled.Instead of controlling the unit through your home's wireless network, the 11S Max comes with a remote that handles scheduling and other smart features like cleaning mode selection. It also has a manual button up top to start a session. It has three power modes - Standard, BoostIQ and Max - and BoostIQ provides a good balance of adequate suction and noise level. In our tests, a BoostIQ session lasted about an hour and 15 minutes. The obstacle avoidance is impressive at sidestepping random objects, though it occasionally bumped into walls. The vac is also about an inch an a half thinner than many other robot vacs we tested, which lets it get beneath low-slung furniture for more complete cleaning.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/one-of-our-favorite-affordable-robot-vacuums-is-on-sale-for-140-163249182.html?src=rss
Sony has revealed the latest batch of games that are coming to the PS Plus Catalog for Extra and Premium subscribers. This time around, there are three titles that will hit the service on the same day they debut on PlayStation. It had already been announced that the terrific Dave the Diver (April 16) and Tales of Kenzera: Zau (April 23) will hit the subscription service when they make their bow on PlayStation consoles. Now it has emerged Animal Well will join them on May 9.This sidescrolling platformer is the first game from YouTuber Dunkey's publishing label, Bigmode. Solo developer Billy Basso spent seven years making the eye-catching Animal Well, which is said to be packed with secrets for players to discover. Along with PS5, Animal Well is coming to Switch and PC.There haven't been too many games that have arrived on PS Plus on their release day, but the strategy can prove successful. Humanity, Stray, Teardownand Tchia, all of which are excellent, debuted on the subscription service. Going further back, so too did Rocket League and Fall Guys and those games were enormous hits, though they had the advantage of being multiplayer titles. On the other side of the platform divide, Palworld (aka the Pokemon with guns game) became a viral smash this year, thanks in part to it hitting Game Pass on its release day.The other titles that are coming to the PS Plus Catalog on April 16 are multiplayer party game Oddballers (PS4), Construction Simulator (PS4, PS5), The Crew 2 (PS4), Indian mythology-inspired action-adventure Raji: An Ancient Epic (PS4, PS5), Lego Ninjago Movie Videogame (PS4), Nour: Play With Your Food (PS4, PS5), Deliver Us Mars (PS4, PS5), Lego Marvel's Avengers (PS4), Miasma Chronicles (PS5) and Stray Blade (PS5).Those with a PS Plus Premium subscription will be able to check out a few extra games through the Classics collection. The original PlayStation versions of Alone in the Dark: The New Nightmare, Star Wars: Rebel Assault II: The Hidden Empire and MediEvil will hit the catalog next week.This article originally appeared on Engadget at https://www.engadget.com/sony-is-bringing-another-game-to-the-ps-plus-catalog-on-its-release-day-162541995.html?src=rss
ASUS' ROG Zephyrus G14 has been one of our favorite gaming laptops for damn near half a decade. But the 2024 model is on another level. That's because even without a fresh generation of GPUs from NVIDIA, ASUS went and redesigned the entire thing anyway. And the result is a notebook with a gorgeous aluminum unibody chassis with a more mature design that doesn't need to throw RGB lighting in your face to get some attention. This edition is also sleeker and lighter while still providing powerful performance. Though ASUS made a few trade-offs when compared to its predecessor, with a starting price of $1,600, the new ROG Zephyrus G14 is not only a better value than almost all of its 14-inch rivals, it's also simply one of the best pound-for-pound gaming laptops around.DesignCompared to previous models that were awash in RGB or had dot-matrix displays built into their lids, this year's G14 is an exercise in restraint. It's almost like the line has grown out of its awkward teenage phase and become a stylish but still fun-loving adult. The lid is accented by a simple diagonal slash with white (not RGB) LEDs embedded down the middle. Meanwhile, on the inside, there's a sturdy deck with a large touchpad and surprisingly powerful speakers.The one thing I miss is per-key RGB lighting instead of ASUS' single-zone approach. After all, this is a gaming laptop and if you're going to offer multiple colors, it'd be nice to have full customizability.Photo by Sam Rutherford/EngadgetThat said, the G14's redesign isn't just about style, it's functional too. The switch to a unibody aluminum frame has strengthened the whole machine. There's barely a hint of flex even on typically weaker parts like the lattice between keys. But more importantly, ASUS also reduced the laptop's weight to just 3.3 pounds, which is noticeably lighter than rival notebooks with similar metal builds like the Razer Blade 14 (3.95 pounds). Plus, even with the smaller size, the G14 features a healthy selection of ports including a full-size HDMI 2.1 jack, two USB-C (one of which supports Thunderbolt 4), two USB-A and a microSD card reader.DisplayPhoto by Sam Rutherford/EngadgetAnother glowing component of the G14 is its OLED screen. In addition to producing vibrant colors, it has a sharp 2,880 x 1,800 resolution along with a 120Hz refresh rate and a color gamut that covers 100 percent of the DCI-P3 spectrum. Recently, I've been watching Three Body Problem and I've been absolutely loving the OLED panel's excellent contrast and deep blacks. Furthermore, because ASUS includes a handful of color-calibrated settings for sRGB, D65 P3, DCI-P3 (but not Adobe RGB), the G14 is a very capable photo- and video-editing machine.The one small issue is that because 2,880 x 1,800 is a somewhat uncommon resolution, you may not be able to play all of your games at their native resolution, which is an issue I encountered when playing Returnal.PerformanceA big change for the 2024 ROG G14 is that GPU options now top out with an NVIDIA RTX 4070 instead of a 4080 like on the previous model. That may be a bummer for some, but as I prefer laptops that are easier to carry around, I'm OK with trading out a little top-end oomph for enhanced portability. And with all models featuring an AMD Ryzen 9 8945HS chip along with at least 16GB of RAM (or 32GB like on my review unit) and 1TB of storage, you won't be lacking in speed.Photo by Sam Rutherford/Engadget On Geekbench 6, the G14 matched the performance we saw from a larger XPS 16 with an Intel Core Ultra 7 155H chip. In games, it hit 90 fps in Cyberpunk 2077 on ultra settings, which is just shy of a much more expensive Razer Blade 14 (101 fps). That said, there are some important details you should know. Unlike previous models, the latest G14's memory is soldered to the motherboard, so there's no way to add extra RAM later. Additionally, while both ASUS and Razer's 14-inch systems appear to have the same RTX 4070 GPU, the G14's is capped at 90 watts versus 140 watts for the Blade, which explains the small gap in gaming performance.It's also worth noting that heat can be an issue in certain situations. In normal use, it's not a big deal as the fans rarely need to spin up when browsing the web or watching movies. But under load, because the G14's vents are on the bottom of the notebook, your lap can get toasty fast. Thankfully, this won't be a major problem if you're gaming, since you'll probably want to be at a desk or table to put an external mouse on anyway.Battery lifePhoto by Sam Rutherford/EngadgetWhile the G14 doesn't last quite as long as a traditional ultrabook, it still carries enough juice to last nearly an entire workday. On PCMark 10's Modern Office rundown test, it lasted 7 hours and 29 minutes which is slightly better than the Razer Blade 14's time of 6:46. And, new for 2024, ASUS has added its proprietary Slim Power Jack, which sort of looks like a USB-C port if you squint (but it isn't). However, if you want to really travel light, the G14 supports charging via USB-C so you can leave the adapter at home. The one caveat is that USB-PD on this maxes out at 100 watts (versus 180 watts when using the included brick), so the battery may still discharge while gaming or performing other intensive tasks.Wrap-upEven though we already loved its predecessors, the 2024 ROG Zephyrus G14 has managed to take another big leap. It's got an exquisitely crafted chassis along with a vibrant new display and boomier speakers - all while shedding nearly half a pound in weight. On the inside, you still get up to an RTX 4070 GPU. Sure, it's a touch slower than a similarly equipped Blade 14, but considering our review unit costs $2,000 compared to $2,700 for the closest equivalently specced Razer, I'm happy to trade a tiny bit of performance to get a much more affordable machine. And that's before you factor in a starting price of just $1,450 for one with an RTX 4060. My biggest gripe is that ASUS' Amoury Crate app still feels clunky, thanks to settings that are hard to find or toggles that don't work like you'd expect. But make no mistake, the G14 is a great laptop - for both gamers and content creators - who want good performance in a portable package. So while I appreciate what the Blade 14 and other high-end notebooks can do, ASUS' latest creation is the one I'd buy.This article originally appeared on Engadget at https://www.engadget.com/asus-rog-zephyrus-g14-2024-review--this-is-the-14-inch-gaming-laptop-to-beat-161524669.html?src=rss
In a rare move, Google is extending everyone access to subscriber-exclusive Photos tools. Free Google Photos users are getting its enhanced editing features without paying a minimum of $20 annually. This means all users will get a few of Google's AI-powered tools, such as Photo UnBlur, Magic Eraser and Magic Editor.Photo UnBlur works just as it sounds, giving greater clarity to a photo that's a bit fuzzy. The Magic Eraser tool lets you remove or camouflage people or things from pictures, like a rogue trash can or photo bomber. Magic Editor uses generative AI to move, stretch and resize objects. You can even bring yourself to the center of a photo or closer to another person. It also lets you make large-scale edits, like changing the sky from gray to blue. Magic Editor Android and iOS Google Photos users will get ten monthly saves, while anyone looking to increase that limit will need either a Pixel device or paid Google One plan with 2TB+.The Google Photos features will roll out to non-subscribers over a few weeks, starting May 15. On desktop, they will only be available if you have a Chromebook Plus that has ChromeOS version 118+. To access on mobile, you'll need at least Android 8.0 or iOS 15 and 3GB of RAM.This article originally appeared on Engadget at https://www.engadget.com/google-photos-enhanced-editing-tools-will-no-longer-require-a-subscription-160015336.html?src=rss
Peter Higgs, the physicist who predicted the Higgs boson particle, has passed away at the age of 94 due to a blood disorder. His work proposing the particle - and showing how it helped give mass to some matter - won him the Noble price in 2013. The Higgs boson is informally referred to as the God particle, after a book by Nobel laureate Leon Lederman.Higgs came up with the idea in the early 1960s as an attempt to explain why atoms have mass in the first place. The research didn't get any traction in scientific journals, primarily because few understood the concept, but he was finally published in 1964. This was just a theory at the time, but led to a 50-year race to prove the Higgs boson particle actually exists.Scientists hit pay dirt in 2012, thanks to physicists working at the Large Hadron Collider at CERN in Switzerland. It took four years of experiments, but the Higgs boson particle was finally discovered, proving his ideas and adding a major puzzle piece to the corpus of particle physics knowledge known as the Standard Model.As a matter of fact, modern theoretical physicists have posited the existence of up to five Higgs boson particles that fill up what is now called the Higgs field. Scientists hope to use the Higgs boson to one day find proof for ever-elusive dark matter.The Royal Swedish Academy of Sciences, which awards the Nobel, wrote about the importance of his discovery ahead of the ceremony in 2013. Even when the universe seems empty this field is there. Without it, we would not exist, because it is from contact with the field that particles acquire mass." The Nobel was shared with Francois Englert, a Belgian theoretical physicist whose work in 1964 contributed to the discovery."At the beginning I had no idea whether a discovery would be made in my lifetime", Higgs once said. He leaves two sons, Chris and Jonny, his daughter-in-law Suzanne and two grandchildren. His former wife Jody, a linguistics professor, died in 2008.This article originally appeared on Engadget at https://www.engadget.com/physicist-peter-higgs-who-predicted-the-god-particle-has-died-at-94-153635259.html?src=rss
Summer Game Fest is still a couple of months away, as are major events from the likes of Ubisoft and Xbox. But you won't have to wait that long for a smorgasbord of gaming announcements. A bunch of notable names in the indie gaming space have come together to host the first showcase from The Triple-i Initiative.The stream will start at 1PM ET on April 10 and run for around 45 minutes. You'll be able to watch it above or on YouTube, Twitch, bilibili or Steam. The showcase will include world premieres, exclusive looks at gameplay, demo announcements and details of a sale.The organizers are promising more than 30 announcements with "no hosting segments, no advertisements, no sponsorships, no extra fluff, just games," according to Benjamin Laulan, the COO of Dead Cellsdeveloper Evil Empire. That studio came up with the idea of The Triple-i Initiative (Triple-i is a riff on AAA, a signifier of high-budget, high-profile games) a couple of months ago.A bunch of notable developers have joined the collective. They include Red Hook (Darkest Dungeon), Mega Crit Games (Slay the Spire), Poncle (Vampire Survivors), Thunder Lotus (Spiritfarer), Re-Logic (Terraria), Extremely OK Games (Celeste) and Heart Machine (Hyper Light Breaker). In other words, the studios behind many of the biggest indie games of the last several years are on board, so this will be a showcase worth paying attention to.This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-the-triple-i-initiative-indie-game-showcase-at-1pm-et-150048553.html?src=rss
Blizzard's games will once again be available in China, over 15 months after titles such as World of Warcraftand Overwatch 2 went offline in the planet's largest gaming market. Blizzard has renewed its licensing agreement with long-time partner NetEase and many of its games will return to mainland China in the coming months.NetEase oversaw Blizzard games in China for 15 years, but their agreement expired in January 2023, leading to the likes of Hearthstone and Starcraft shutting down in the country. The two sides had kept discussions going over the last year and they finally reached a new deal.It'll take a little while for Blizzard and NetEase to resolve technical issues and get things in place for the relaunch, but the games are expected to come back online in China starting this summer. According to Bloomberg, players will be able to resume progress they'd previously made on their accounts.Blizzard could be set for a notable boost to its bottom line with its games coming back to China. Overwatch is one of its more popular games there - the country is said to have made up most of the Overwatch League's viewership in the circuit's later seasons. One pro team based in China didn't play at all during OWL's final season in 2023.In addition, Chinese players will for the first time officially be able to play Diablo IV, which Blizzard released last June and was an instant hit. (Diablo Immortalremained available in China during the spat with NetEase as that game was subject to a separate agreement.)Meanwhile, Blizzard's parent company Microsoft has struck a separate deal with NetEase. They'll explore the possibility of bringing NetEase games to Xbox consoles and other platforms.Blizzard and NetEase have done incredible work to renew our commitment to players - Blizzard's universes have been part of players' lives in the region for many years," Phil Spencer, CEO of Microsoft Gaming, said in a statement. Returning Blizzard's legendary games to players in China while exploring ways to bring more new titles to Xbox demonstrates our commitment to bringing more games to more players around the world."This article originally appeared on Engadget at https://www.engadget.com/blizzard-games-are-returning-to-china-this-summer-145109338.html?src=rss
While the arrival of new iPad Pro and Air models seems imminent, rumor has it we won't be getting a classic update until next year. If you have no interest in waiting and want to explore some of the best iPads on the market, then the Apple 10th-generation iPad's current sale is for you. The 64GB Wi-Fi model is back down to its record-low price of $349 from $449 - a 22 percent cut. The discounted iPad is available right away in the blue version or for an extra dollar when applying a $79 coupon to the silver model.Apple released its 10th-gen iPad in 2022 and garnered an 85 in our review. It offered a new look and features, with new design elements such as a 10.9-inch screen and a Touch ID moving to the lock button. It also offers a liquid retina display with a 2360x1640p resolution.The 10th-gen iPad comes with an A14 chip - a step up from the ninth-gen's A13 but still not as strong as the M1 and M2 that power the iPad Air and Pro. It comes with a solid battery that lasts 11 hours and 45 minutes if you play iTunes movies on rotation and almost 10 hours when you're working with an attached keyboard.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apples-10th-gen-ipad-returns-to-a-record-low-of-349-143630423.html?src=rss
Roku has released a line of TVs called the Pro Series after first unveiling the collection at this year's CES. These televisions are packed with tech, with the standout feature being Mini LED backlighting for better brightness and contrast. The 4K TVs also boast QLED panels, HDR10+, Dolby Vision and a responsive refresh rate of 120Hz. The company's calling them the ultimate TVs" for streaming.To that end, the quad-core processor should allow for snappier menu navigation and for apps to launch quickly, so you can spend less time waiting on a load screen and more time binging Hulu's Shogun while scarfing down a big bowl of popcorn. They're also Wi-Fi 6 capable, which comes in handy when streaming 4K content.On the audio side of things, the Pro Series models include side-firing Dolby Atmos speakers for a wide, cinematic sound." The TVs integrate nicely with wireless soundbars, speakers and subwoofers, in addition to wired variants. Each model also features Bluetooth for connecting wireless headphones, to prevent spoilers from seeping into every corner of the house. They come with a refreshed remote control that includes motion-activated backlit buttons, USB-C charging and new shortcut options.The Pro Series TVs feature a new neural processing unit (NPU) that allows for some nifty OS features. Smart Picture Max uses AI to automatically adjust the best picture mode for a particular piece of content, refining the color, sharpness and motion as required. This carries over to brightness, which also automatically adjusts depending on room lighting.While Smart Picture Max might be tied to the Pro Series line of TVs, due to the updated NPU, there are more OS features coming to all Roku panels. The company's televisions will soon get something called Backdrops, which are basically just fancy screensavers pulled from a wide catalog of popular artwork or via uploaded images. This won't exactly turn a Roku into a Samsung Frame TV, but it's a start.RokuRoku TVs are also getting deep integration with IMDB in a forthcoming OS update. This will provide data sourced from the site as you scroll through potential shows and movies to watch. Finally, the mobile app is receiving a comprehensive upgrade, complete with a streamlined design, better search and new content categories.The Pro Series line is available now from Best Buy, Amazon and Walmart. Prices start at $900 for the 55-inch model and rise up to $1,700 for the chunky 75-inch version. There's also a wall-mount kit available for $100.This article originally appeared on Engadget at https://www.engadget.com/roku-releases-its-line-of-premium-ish-tvs-with-mini-led-backlighting-130047599.html?src=rss
Fallout's transition to TV starts with a bang (or three depending on how you're counting). But even after the show emerges from the vault, the hits keep coming. That's because unlike a lot of other video game adaptations that receive a thin veneer designed to appeal to fans of the source material, the essence of Fallout runs so deep throughout this series it could weather an atomic blast. Its characters are magnetic and its visuals are downright impressive. But most importantly, just like HBO's The Last of Us, Fallout is more than just a video game adaptation. It's a really good show in its own right - an apocalyptically good one at that.The first thing that stands out about the show is just how good it looks. Every set and costume is packed with detail. The clean blues and yellow of vaultsuits are the perfect counterpoint to the dilapidated buildings and shaggy clothes of surface dwellers, which look so grimy you can almost feel the rads coming out of your screen. Meanwhile, Fallout's Power Armor might be some of the best-looking live-action mech-suits this side of Pacific Rim. Locations are also incredibly diverse and fleshed out while still paying homage to the franchise that inspired them. The settlement of Filly looks almost exactly how I imagine Megaton might appear in real life, you know, aside from having a massive bomb in the middle of town. The show's audio is also a treat, right down to the crunchy sounds of analog electronics and all the rockin' oldies that wafting in the background (including an obligatory playing of the Inkspots's I don't want to set the world on fire").Courtesy of Prime VideoI really liked how all the show's easter eggs and references to the video game never felt forced. Iconic gadgets like the Pipboy help build the world while simultaneously pushing the plot forward. Even its cinematography makes callbacks to the game with slow-mo that evokes the V.A.T.S. mechanic during firefights. And all the little critters Fallout fans love and hate like rad roaches, irradiated bears and a very good canine companion make appearances that feel right at home.Of course, all this would simply be window dressing without characters that bring the world to life. And once again the show doesn't disappoint. As a vault dweller, Lucy MacLean (played Ella Purnelle) is the perfect foil to ease us into the world of Fallout. As she explores and adapts to the surface, we get to meet an incredible cast of characters who highlight the struggles and revel in the weirdness of a post-doomsday world. I also need to call out the casting of Walton Goggins as the Ghoul, which feels like an especially enlightened choice. This man was made for this role, and even considering some of his previous appearances in Justified and The Hateful Eight, this might be his most engaging performance yet.Courtesy of Prime VideoThe most impressive thing about the Fallout show is how it balances several different stories with grace and intrigue. So often when you have branching plotlines, one arc drags while the others shine. But in Fallout, they are woven together so well that even if one scene goes long, the show on the whole never bores. Now I will admit that those new to the franchise may need to be a bit more patient, as Maximus' arc and the story surrounding the Brotherhood of Steel takes some time to get rolling.Perhaps the biggest issue with Fallout is its brutality. This is not a series for the faint of heart. Warning: There is some animal cruelty and there's so much gore that a regular bullet wound seems tame in comparison. It's also important to mention that the jump from pixels to live action adds even more impact to this. But coming from a franchise that's reveled in crass and crudeness since the beginning, it would feel weird any other way.Courtesy of Prime VideoAs a fan of the franchise, there's always a little trepidation when a game tests the waters of a new medium. But Fallout has absolutely nailed it. And looking back, it probably shouldn't have been a surprise, because unlike Street Fighter or Mortal Kombat whose stories always felt like afterthoughts, it was the world and the characters of Fallout that kept people coming back to the wasteland. While the game may have provided the blueprint to make the show a success, this adaptation can stand on its own.The Fallout series is available to stream today starting at 9PM ET on Amazon Prime Video.This article originally appeared on Engadget at https://www.engadget.com/the-fallout-tv-series-is-a-very-awesome-tv-show-130039789.html?src=rss
The debate over using copyrighted materials in AI training systems rages on - as does uncertainty over which works AI even pulls data from. US Congressman Adam Schiff is attempting to answer the latter, introducing the Generative AI Copyright Disclosure Act on April 9, Billboard reports. The bill would require AI companies to outline every copyrighted work in their datasets."AI has the disruptive potential of changing our economy, our political system, and our day-to-day lives. We must balance the immense potential of AI with the crucial need for ethical guidelines and protections." said Congressman Schiff in a statement. He added that the bill "champions innovation while safeguarding the rights and contributions of creators, ensuring they are aware when their work contributes to AI training datasets. This is about respecting creativity in the age of AI and marrying technological progress with fairness." Organizations such as the Recording Industry Association of America (RIAA), SAG-AFTRA and WGA have shown support for the bill.If the Generative AI Copyright Disclosure Act passes, companies would need to file all relevant data use to the Register of Copyrights at least 30 days before introducing the AI tool to the public. They would also have to provide the same information retroactively for any existing tools and make updates if they considerably altered datasets. Failure to do so would result in the Copyright Office issuing a fine - the exact number would depend on a company's size and past infractions. To be clear, this wouldn't do anything to prevent AI creators from using copyrighted work, but it would provide transparency on which materials they've taken from. The ambiguity over use was on full display in a March Bloomberg interview with OpenAI CTO Mira Murati, who claimed she was unsure if the tool Sora took data from YouTube, Facebook or Instagram posts.The bill could even give companies and artists a clearer picture when speaking out against or suing for copyright infringement - a fairly common occurrence. Take the New York Times, which sued OpenAI and Microsoft for using its articles to train chatbots without an agreement or compensation, or Sarah Silverman, who sued OpenAI (a frequent defendant) and Meta for using her books and other works to train their AI models.The entertainment industry has also been leading calls for AI protections. AI regulation was a big sticking point in the SAG-AFTRA and WGA strikes last year, ending only when detailed policies around AI went into their contracts. SAG-AFTRA has recently voiced its support for California bills requiring consent from actors to use their avatars and from heirs to make AI versions of deceased individuals. It's no surprise that Congressman Schiff represents California's 30th district, which includes Hollywood, Burbank and Universal City.Musicians are echoing their fellow creatives, with over 200 artists signing an open letter in April that calls for AI protections, the Guardian reported. "This assault on human creativity must be stopped," the letter, issued by the Artist Rights Alliance, states. "We must protect against the predatory use of AI to steal professional artists' voices and likenesses, violate creators' rights, and destroy the music ecosystem." Billie Eilish, Jon Bon Jovi and Pearm Jam were among the signatories.This article originally appeared on Engadget at https://www.engadget.com/us-bill-proposes-ai-companies-list-what-copyrighted-materials-they-use-123058589.html?src=rss
Cruise will start re-deploying its autonomous vehicles after a major upheaval last year that led to a pause in its operations, the loss of its CEO and the dismissal of a big chunk of its workforce, including several executives. In a blog post on its website, the GM subsidiary said it's resuming its manual driving activities in order to gather road information and create maps for its autonomous vehicles. The first fleet of Cruise vehicles to go out on the road again will be deployed in Phoenix, Arizona, though the company plans to expand to other cities as it continues to "engage with officials and community leaders."If you'll recall, Cruise suspended all its driverless operations a few weeks after an incident in California, wherein one of its robotaxis ran over and dragged a pedestrian who was hurled onto its path after being hit by another vehicle. Both the California DMV and the California Public Utilities Commission revoked its licenses to operate in the state due to that incident and other safety-related issues. By November last year, Cruise also suspended manned robotaxi rides as part of an expanded safety probe conducted by an independent consulting firm.Kyle Vogt, the company's co-founder and CEO, resigned shortly after that. The company also dismissed nine key executives following an allegation by authorities that Cruise withheld a video showing the victim in the California incident pinned underneath its vehicle. In December, the robotaxi-maker laid off 24 percent of its workforce, which was around 900 personnel. The Intercept also reported last year that it saw internal safety assessment materials concluding that Cruise's vehicles had problems recognizing children.Cruise said in its post that it's been conducting testing on closed courses over the past few months as it works on rebuilding trust. All the robotaxis heading to Phoenix will be human-driven vehicles without autonomous systems engaged. Its ultimate goal, of course, is to deploy fully driverless vehicles again, but the company didn't say if it has a target date and didn't share a timeline if it does have one.This article originally appeared on Engadget at https://www.engadget.com/cruises-robotaxis-return-to-arizona-roads-120038794.html?src=rss
Hey, you! Yes. you. Do you need some extra motivation to reach your goals or just to get your chores done? Then perhaps you could use some inspiring words from one of the most successful multisport athletes of all time, direct to your foldable telephone.Boost Mobile will soon offer a limited-edition, Deion Sanders-themed Moto Razr. The phone has a black and gold finish (which kind of looks nice?), along with Sanders' "You Gotta Believe" mantra and his signature. If that's not enough to get you chasing after your dreams, you'll also receive weekly motivational messages from Sanders (aka Coach Prime).Sanders played in the NFL and MLB simultaneously. He's the only athlete ever to play in a Super Bowl - which he won twice - and the World Series. If anyone knows a thing or two about success, it's this guy.So if you're looking for some words of wisdom to help you take the next step toward your life, love, work and/or fitness goals, having Sanders deliver them straight to your phone might be the way to go if you're so inclined. Boost hasn't revealed how much the phone will cost, but for a certain person, it may be simply priceless. For everyone else, there's YouTube.This article originally appeared on Engadget at https://www.engadget.com/boost-mobiles-deion-sanders-themed-moto-razr-is-a-gold-rimmed-motivation-machine-120016650.html?src=rss
Battery life always limits a drone's ability to perform tasks and get anywhere. So why not let it slurp from nearby power lines? (Well, there are reasons.)Researchers at the University of Southern Denmark attached a gripper system to a Tarot 650 Sport drone, which they customized with an electric quadcopter propulsion system and an autopilot module. An inductive charger pulls current from the power line, enabling it to recharge five times over two hours during tests. The benefit here is that power lines already exist (duh), but there is the real concern that a drone could damage a line and knock out electricity for thousands.- Mat SmithThe biggest stories you might have missedDJI's RS4 gimbals make it easier to balance heavy cameras and accessoriesApple Vision Pro, two months laterKobo's new ereaders include its first with color displaysYou can get these reports delivered daily direct to your inbox. Subscribe right here!The owner of WordPress has bought Beeper, that brazen messaging appIt challenged Apple and lost almost immediately.WordPress and Tumblr owner Automattic has bought Beeper, the maker of the Beeper Mini app, which challenged Apple with iMessage tricks on Android phones, late last year. Although it ultimately lost its only USP when Apple blocked the exploit - mere days later - the incident gave the DOJ more ammunition in its antitrust suit against Apple. Bloomberg reported on Tuesday that Automattic paid $125 million. It's a lot of money, especially when Automattic already owns a messaging app, Texts. No, I hadn't heard of it either.Continue reading.Starlink terminals are reportedly being used by Russian forces in UkraineThere's a thriving black market for satellite-based internet providers.ReutersAccording to a report by The Wall Street Journal, Russian forces in Ukraine are using Starlink satellite internet terminals to coordinate attacks in eastern Ukraine and Crimea as well as to control drones and other forms of military tech. The Starlink hardware is reaching Russian forces via a complex network of black-market sellers. After reports in February that Russian forces were using Starlink, US House Democrats demanded Musk act, noting Russian military use of the tech is potentially in violation of US sanctions and export controls." Starlink can disable individual terminals.Continue reading.Congress looks into blocking piracy sites in the USThe Motion Picture Association will work with politicians.The Motion Picture Association chair and CEO Charles Rivkin has revealed a plan to make sailing the digital seas," so streaming or downloading pirated content, harder. Rivkin said the association is going to work with Congress to establish and enforce site-blocking legislation in the United States. He added that almost 60 countries use site-blocking as a tool against piracy.Continue reading.You can now lie down while using a Meta Quest 3 headsetFinally.Shh, relax... And strap two screens to your face.Relaaaaax.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-drones-that-can-charge-on-power-lines-111517677.html?src=rss
You can now ensure that you're not going to be hit by hidden fees and taxes before you sign up with an internet service provider (ISP). Starting today, big ISPs with more than 100,000 subscribers will be required to display "nutrition labels" both in store and online under a new FCC rule. Those labels have to show the companies' plans, fees and any additional costs, such as activation fees and upfront or rental fees for modems and other equipment.They also have to show whether a particular amount that's being advertised is an introductory or a discounted rate and how long you can enjoy that lower rate. Plus, the labels have to indicate each particular plan's download and upload speeds, as well as any early termination fee associated with it. ISPs can't hide these labels behind multiple clicks or camouflage them with other elements that make them hard to see. They have to be accessible from your customer account portal, and ISPs should give you a copy if you ask.The FCC first floated the idea of nutrition labels for ISPs back in 2016, but it wasn't until 2022 that it formally introduced rules requiring them to be displayed at the companies' points of sale. As you can see in the image below, it resembles the nutrition labels for food and will (theoretically and hopefully) account for every dollar you pay for a wired or wireless plan. Back when the rule was announced, FCC Chairperson Jessica Rosenworcel explained that the agency chose to approve and implement it as part of its efforts to "end the kind of unexpected fees and junk costs that can get buried in long and mind-numbingly confusing statements of terms and conditions."Based on the FCC's website, providers with less than 100,000 subscribers will be given a bit more time to comply and have until October 10. And in case you come across any ISP that isn't displaying any label even when they should or is showing inaccurate information, you can file a complaint with the commission through its official portal.FCCThis article originally appeared on Engadget at https://www.engadget.com/isps-roll-out-mandatory-broadband-nutrition-labels-that-show-speeds-fees-and-data-allowances-103832369.html?src=rss
At CinemaCon this year, the Motion Picture Association Chairman and CEO Charles Rivkin has revealed a plan that would make "sailing the digital seas" under the Jolly Roger banner just a bit harder. Rivkin said the association is going to work with Congress to establish and enforce a site-blocking legislation in the United States. He added that almost 60 countries use site-blocking as a tool against piracy, "including leading democracies and many of America's closest allies." The only reason why the US isn't one of them, he continued, is the "lack of political will, paired with outdated understandings of what site-blocking actually is, how it functions, and who it affects."With the rule in place, "film and television, music and book publishers, sports leagues and broadcasters" can ask the court to order ISPs to block websites that share stolen content. Rivkin, arguing in favor of site-blocking, explained that the practice doesn't impact legitimate businesses. He said legislation around the practice would require detailed evidence to prove that a certain entity is engaged in illegal activities and that alleged perpetrators can appear in court to defend themselves.Rivkin cited FMovies, an illegal film streamer, as an example of how site-blocking in the US would minimize traffic to piracy websites. Apparently, FMovies gets 160 million visits per month, a third of which comes from the US. If the rule also exists in the country, then the website's traffic would, theoretically, drop pretty drastically. The MPA's chairman also talked about previous efforts to enforce site-blocking in the US, which critics previously said would "break the internet" and could potentially stifle free speech. While he insisted that other countries' experiences since then had proven those predictions wrong, he promised that the organization takes those concerns seriously.He ended his speech by asking for the support of theater owners in the country. "The MPA is leading this charge in Washington," he said. "And we need the voices of theater owners - your voices - right by our side. Because this action will be good for all of us: Content creators. Theaters. Our workforce. Our country."This article originally appeared on Engadget at https://www.engadget.com/the-motion-picture-association-will-work-with-congress-to-start-blocking-piracy-sites-in-the-us-062111261.html?src=rss
Rakuten has a trio of new Kobo ereaders, including the company's first two with color displays. On Wednesday, the company revealed the $220 Kobo Libra Colour and $150 Clara Colour alongside the monochrome $130 Clara BW. You can preorder them today, ahead of their April 30 launch.The Kobo Libra Colour has a seven-inch E Ink Kaleido 3 display, which should have a noticeable improvement with 16 levels of grayscale, 4,096 colors and 30 percent better color saturation than E Ink's last-gen tech. The Libra Colour is the only one of Kobo's new ereaders with stylus support for ebook annotations and highlighting. But you'll need to add the $70 Kobo Stylus 2 (also compatible with the Elipsa 2E) to enjoy that.The device has a curved, ergonomic" design with page-turn buttons. It supports portrait and landscape reading and has 32GB of storage (good for around 24,000 ebooks or 150 audiobooks). Rakuten says its battery can last up to 40 days on a single charge, but that's for reading for 30 minutes daily with the front light at 30 percent brightness and the wireless turned off. (Expect less if you read more than that or turn the brightness higher with wireless radios on.)Rakuten KoboMeanwhile, the six-inch Kobo Clara Colour and Clara BW forgo the Libra Colour's page-turn buttons and stylus support in favor of more accessible pricing. The Clara BW differs from the last-gen Clara 2 (Engadget's pick for the best ereader) with a faster processor, more storage (16GB) and the latest E Ink Carta 1300 display tech.Rakuten says the Clara Colour and Clara BW can last up to 53 days on a charge, but that's with half an hour of reading per day, the brightness set at a mere 10 percent and WiFi / Bluetooth off.All three devices have ComfortLightPro for automatic blue-light adjustment. They have an IPX8 water resistance rating, making them suitable for poolside or bathtime reading. The ereaders use recycled and ocean-bound plastics in their build materials, and Rakuten has partnered with iFixit for self-repairs.You can buy separate covers (made from recycled materials) with built-in stands for all three new devices. The Libra Colour has a standard $30 SleepCover and a $40 NoteBook SleepCover with a magnetic stylus slot. The Clara Colour and Clara BW have $30 SleepCovers and a cheaper $20 Basic SleepCover.You can preorder the new ereaders from Rakuten Kobo starting today. The Kobo Libra Colour costs $220, the Clara Colour is priced at $150 and the monochrome Clara BW runs $130. All three devices arrive on April 30.This article originally appeared on Engadget at https://www.engadget.com/kobos-new-ereaders-include-its-first-with-color-displays-040153210.html?src=rss
The Pretendo Network, an open-source Nintendo Network alternative, no longer requires a hacked Wii U console. With Nintendo's servers for the obsolete console shutting down on Monday, the Pretendo Network shared a new workaround that provides (limited) access to its homebrew servers without jailbreaking your dusty old console.An SSL (secure sockets layer) is a protocol that encrypts the connection between a device and its servers. The Wii U's SSL exploit (branded as SSSL"), discovered by the Pretendo Network's shutterbug, lets you connect to the network with only a simple DNS change, which you can do on the stock firmware. We've been holding on to this exploit for this day for quite some time, in case Nintendo decided to issue patches for it," the network's creators wrote in a blog post announcing the new workaround.Not everything will work, though. The Pretendo Network team says third-party titles that use their own SSL libraries aren't compatible. That includes Watch Dogs, the YouTube app and anything running an embedded browser (like TVii, the eShop and the Miiverse applet). However, the network creators stress that in-game Miiverse functionality still works.The workaround requires a Wii U running at least firmware version 5.5.5. If yours has software lower than that, you should still be able to go online and install the latest update. Nintendo last pushed a Wii U firmware update in August 2022, when the current version (5.5.6) arrived.Shutting down the Wii U and 3DS online servers doesn't prevent Nintendo from providing new firmware updates to the consoles. Given Nintendo's aversion to hacking its devices, the Mario maker could, at least in theory, update the 12-year-old Wii U to patch the DNS workaround.To take SSSL for a spin in the meantime, you can follow the Pretendo Network's instructions.This article originally appeared on Engadget at https://www.engadget.com/the-bootleg-nintendo-network-replacement-no-longer-requires-jailbreaking-192749406.html?src=rss
Arturia just released a new standalone synthesizer called the AstroLab. This 61-key stage keyboard is basically the company's Analog Lab software in hardware form, which makes it perfect for live performances. The synth boasts ten dedicated sound engines and access to 35 virtual instruments, including the vast majority of the emulations found with the iconic V Collection. It also costs $2,000.You could recreate this on the cheap by just buying some software instruments and a MIDI controller, but this is a stage keyboard. In other words, it has been designed with live performance in mind. The casing is durable and built to withstand the rigors of touring and there's plenty of nifty sound design tools that should come in handy when gigging.There are 12 insert FX options, with four control knobs, and the ability to loop any sound by up to 32 bars. The instrument even captures the MIDI, so people can easily swap out to another instrument and play the same part. The multitimbral feature allows players to set a split point along the keyboard, to make it easy to pull up two instruments at the same time. This is a big deal when playing live, as you never know how long a keyboard will take to load a preset.If you want to get people dancing to the sound of a robot voice singing around the world" over and over until 5 AM, AstroLab keyboards ship with a vocoder and a port to plug in a microphone. Of course, the synthesizer features the usual accouterments like mod wheels, an arpeggiator and various chord scale options. Finally, there's an affiliated mobile app, AstroLab Connect, that lets users organize their presets and download new sounds from the store. The keyboard is available now through Arturia and various retailers.This article originally appeared on Engadget at https://www.engadget.com/arturia-stuffed-almost-all-of-its-software-emulations-into-this-new-keyboard-190542557.html?src=rss
Two months after I started using the Apple Vision Pro, it hasn't transformed the way I live. It hasn't replaced my TV, and it doesn't make me want to give up my powerful desktop or slim laptops. It's just another tool in my gadget arsenal - one I can don to catch up on X-Men '97 in bed, or to help me dive deep into research while I'm away from my office. The Vision Pro becomes normal so quickly, it's almost easy to forget how groundbreaking it actually is. Its screens are still absolutely stunning, and the combination of eye tracking and Apple's gesture controls makes for the most intuitive AR/VR interface I've seen yet.While the Vision Pro still isn't something most people should consider buying, Apple has thrown out a few bones to early adopters. There are more games popping up on the App Store and Arcade every week, and there are also a handful of 3D films being offered to Apple TV+ subscribers. The addition of Spatial Personas also goes a long way towards making the Vision Pro more of a telepresence machine (more on that below). But we're still waiting for the company to make good on the promise of 180-degree Immersive Video, as well as to let users create higher quality Spatial Videos on iPhones.Photo by Devindra Hardawar/EngadgetHow I use the Apple Vision ProOnce the pressure of reviewing every aspect of the Vision Pro was over, I started incorporating it into my life like a typical user. (Full disclosure: I returned the unit I originally bought, but Apple sent along a sample for further testing.) Mostly, that means not forcing myself to use the headset for large chunks of the day. Instead, my Vision Pro time is more purpose-driven: I slip it on in the morning and project my MacBook's screen to clear out emails and catch up on Slack conversations, all while a YouTube video is virtually projected on my wall.In the middle of a work session, or sometimes right before diving into a busy workday, I run through a five- or ten-minute meditation session with the Mindfulness app. I can easily meditate without any headgear, but I've found the app's calm narration and the immersive environment it creates (since it completely blocks out the real world) to be incredibly helpful. It's like having your own yoga teacher on staff, ready to help calm your brain whenever you have a free moment.I've also learned to appreciate the Vision Pro as a way to expand where I can get work done. As someone who's been primarily working from home since 2009, I learned early on that changing locations was an easy way to keep myself engaged. I try not to write in the same place where I've been checking email in the morning, for example. I normally hop between a PC desktop and large monitor (currently it's Alienware's 32-inch 4K OLED) in my office, and a MacBook Air or Pro for writing around the house. Sometimes I'll go to a nearby park or cafe when I need to zone into a writing assignment for several hours.Photo by Devindra Hardawar/EngadgetWith the Vision Pro, I can actually handle some serious multitasking from my deck or kitchen without being tied to a desktop computer. I've found that useful for covering events to avoid getting stuck inside my basement office (I can have a video streaming on a virtual window, as well as Slack and web browsers open via a projected MacBook). I've juggled conference calls while being sick in bed with the Vision Pro, because it felt more comfortable than staring down at a tiny laptop display.I still haven't traveled much with the headset, but I can foresee it being useful the next time I take a weekend trip with my family. Tested's Norman Chan told me he's used the Vision Pro during long flights, where it makes the hours just disappear. I'm still working myself up to that - I'd much rather use a small laptop and headphones on planes, but I can imagine the beauty of watching big-screen movies on the Vision Pro while everyone else is staring at tablets or cramped seat-back displays.The Vision Pro remains a fantastic way to watch movies or TV shows at home, as well. When I'm too tired to head downstairs after putting my kids to sleep, I sometimes just veg in bed while projecting YouTube videos or anime on the ceiling. That's where I experienced a trippy temporal shift while watching X-Men '97: As soon as its remastered theme song spun up, I was immediately transported back to watching the original show on a 13-inch TV in my childhood bedroom. If I could somehow jump back into the past, Bishop-style, it would be impossible to convince my 10-year-old self that I'd eventually be watching a sequel series in a futuristic headset, projected in a 200-inch window. How far we've come.Photo by Devindra Hardawar/EngadgetSpatial Personas are a telepresence dreamWhen Apple first announced the Vision Pro last year, I couldn't help but be creeped out by its Persona avatars. They looked cold and inhuman, the exact sort of thing you'd imagine from soulless digital clones. The visionOS 1.1 update made them a bit less disturbing, but I didn't truly like the avatars until Apple unveiled Spatial Personas last week. Instead of being confined to a window, Spatial Personas hover in your virtual space, allowing you to collaborate with friends as if they were right beside you.The concept isn't entirely new: I tested Microsoft Mesh a few years ago with a HoloLens 2 headset, which also brought digital avatars right into my home office. But they looked more like basic Miis from the Nintendo Wii than anything realistic. Meta's Horizon Workrooms did something similar in completely virtual spaces, but that's not nearly as impressive as collaborating digitally atop a view of the real world.Apple's Spatial Personas are far more compelling than Microsoft's and Meta's efforts because they're seamless to set up - you just have to flip on Spatial mode during a FaceTime chat - and they feel effortlessly organic. During a Spatial Persona call with Norm from Tested, we were conversing as if he was sitting right in front of me in my home theater. We were able to draw and write together in the Freeform app easily - when I stood up and reached out to the drawing board, it was almost as if we were standing beside each other at a real white board.Photo by Devindra Hardawar/EngadgetSharePlay with Spatial PersonasWe were also able to customize our viewing experiences while watching a bit of Star Trek Beyond together using SharePlay in the Vision Pro. Norm chose to watch it in 2D, I watched in 3D, and our progress was synchronized. The experience felt more engrossing than a typical SharePlay experience, since I could just lean over and chat with him instead of typing out a message or saying something over a FaceTime call. I also couldn't help but imagine how easy it would be to record movie commentaries for podcasts using Spatial Personas. (We'd have to use separate microphones and computers, in addition to Vision Pros, but it would make for a more comfortable recording session than following movies on a monitor or TV.)Our attempts to play games together failed, unfortunately, because we were running slightly different versions of Game Room. We also didn't have enough time during our session to sync our apps up. I eventually was able to try out Chess and Battleship with other Vision Pro-equipped friends and, once again, it felt like they were actually playing right beside me. (Norm and CNET's Scott Stein also looked like they were having a ball with virtual chess.)The main stumbling block for Spatial Personas, of course, is that they require a $3,500 headset. Apple is laying the groundwork for truly great telepresence experiences, but it won't matter for most people until they can actually afford a Vision Pro or a cheaper Apple headset down the line.With Horizon Workrooms, Meta allowed non-VR users to join virtual meetings using Messenger on phones and computers, so that they weren't left out. Standard FaceTime users can also join Vision Pro chats alongside spatial personas, but they'll be stuck in a window. And unlike Meta's offering, regular users won't be able to see any virtual environments (though you could still collaborate on specific apps like FreeForm). Meta's big advantage over Apple was with capacity: Horizon Workrooms supports up to 16 people in VR, as well as 34 more calling in from other devices. Spatial Persona chats, on the other hand, are limited to five participants.AppleNo momentum for Immersive VideoApple's 180-degree Immersive Video format was one of the most impressive aspects of the Vision Pro when I previewed it last year, and the handful of experiences at launch were pretty compelling. But the Immersive Video well has been dry since launch - the only new experience was a five-minute short showing off the 2023 MLS Playoffs, which was mostly disappointing.While that short had such great resolution and depth that it felt like I was actually on the pitch, the MLS experience is disorienting because it cuts far too often, and with no sense of rhythm. Once you get settled into a scene, perhaps watching someone gear up for a well-placed goal, the camera view changes and you have no idea where you are. It's almost like a five-minute lesson in what not to do with Immersive Video. Hopefully, the MLS has a longer experience in the works.I'm not expecting a tsunami of Immersive Video content, since the Vision Pro is still an obscenely expensive device meant for developers and professionals, but it would be nice to see more of a push from Apple. The company is teasing another six-minute episode of Prehistoric Planet for later this month, but again that isn't really much. Where are the creators pushing Immersive Video to new heights? While the content is likely hard to work with since it's shot in 3D and 8K, the format could be a perfect way for Apple to extol the virtues of its new chips.In lieu of more Immersive Videos, I've been spending more time re-watching Spatial Videos captured with my iPhone 15 Pro. They still look more realistic than 2D clips, but I've grown to dislike the 1080p/30fps limitation. It's just hard to accept that resolution when I know my phone can also produce crisp 4K and 60fps footage. The $3 app Spatialify helps somewhat by unlocking 1080p/60fps and 4k/30fps spatial video capture, but its footage is also more shaky and buggy than the iPhone's built-in camera. At this point, I'll consider using Spatialify if my phone is on a tripod or gimbal, but otherwise I'll stick with the native camera app.Photo by Devindra Hardawar/EngadgetWhat's next for the Apple Vision ProWe'll likely have to wait until Apple's WWDC 24 event in June before we hear about any more major upgrades for Vision Pro or visionOS. That would be appropriate, since last year's WWDC was the headset's big debut (and a hellish day for us trying to cover all the news). Now that the hardware is in the wild, Apple has to convince developers that it's worth building Vision Pro apps alongside their usual iOS, iPadOS and macOS wares. It's not just some mythical spatial computing platform anymore, after all.This article originally appeared on Engadget at https://www.engadget.com/apple-vision-pro-two-months-later-a-telepresence-dream-181550906.html?src=rss
Just four days before the first race of its latest all-electric junior racing series was set to take place, Formula E said the NXT Gen Cup will not be part of the World Championship calendar this season. The cancellation is "due to unexpected constraints faced by the support series," a Formula E spokesperson said in a statement.The NXT Gen Cup was scheduled to be part of the four European events in Formula E's Season 10, including this weekend's Misano E-Prix double-header. However, according to The Race, there were last-minute hitches in a deal between Formula E and the support series' organizer, Fredrik Lestrup and the Lestrup Racing Team.As a result, the electric Mini Cooper SE-based NXT Gen Cup (which debuted at a few events last year) is off the calendar for the time being. Formula E previously ran the Jaguar I-Pace eTrophy support series between 2018 and 2020, but that didn't prove successful.The NXT Gen Cup decision has left Formula E scrambling to pad out the slate of activities available for fans at Italian circuit Misano. Organizers have added pit-lane autograph sessions, additional pit walks and expanded other promotional activities.There's arguably more concern for the drivers, engineers and other team members who were set to take part in the NXT Gen Cup. Races were planned to include male and female drivers, many of whom were under 17. The circuit would have given them valuable experience as Formula E and motorsport as a whole attempts to blood the next generation of competitors. However, a spokesperson said that Formula E remains committed to nurturing the next generation of talent through FIA Girls on Track and other impactful initiatives for young people."This article originally appeared on Engadget at https://www.engadget.com/formula-e-kills-its-latest-junior-series-just-days-before-the-first-scheduled-race-180029941.html?src=rss
WordPress and Tumblr owner Automattic has bought Beeper, the maker of the Beeper Mini app that challenged Apple's iMessage dominion late last year. Although it ultimately lost that battle (after, oh, about three days), the incident gave the DOJ more ammunition in its antitrust suit against the iPhone maker. Bloomberg reported on Tuesday that Automattic paid $125 million, a surprisingly hefty price for the startup.Automattic already has an app called Texts that taps into the APIs of various chat services for a universal messaging experience. Beeper has essentially the same mission and branding, and the two competitors will now merge their teams under Beeper CEO Eric Migicovsky, who will join Automattic.You may also remember Migicovsky as the creator of the Pebble smartwatch, the charmingly simple pre-Apple Watch device that helped kickstart mainstream interest in wearable tech in the early 2010s. On Tuesday, he told The New York Times that Beeper and Texts will launch a combined service later this year. The two teams will reportedly begin work in two weeks during a meeting in Portugal.On Tuesday, Migicovsky wrote in a blog post that the two companies go way back. Matt [Mullenweg], Automattic's CEO, and I have known each other for years," he wrote. He was an early user, supporter and investor in Beeper. We're very well aligned on our goal (build the best chat app on earth), approach (open source where possible), and independence (Beeper will operate independently as part of Automattic's Other Bets division)."Automattic's buying price is a bit of a head-scratcher, considering Beeper Mini's claim to fame -iMessage integration on Android - was squashed after only a few days in the spotlight. Beeper framed the brief showdown as a fight for open, secure messaging standards. (It also helped the startup make more of a name for itself.) Apple saw it as a threat to one of its walled garden's main attractions: the iPhone-to-iPhone chats' blue bubbles with features like reactions and higher-resolution image and video-sharing.Another reason to question Automattic's acquisition price is Apple's plan to bring RCS (rich communication services) support to iPhones later this year. Although the bubbles will remain green between iPhone and Android users, RCS chats replicate much of the iMessage appeal with a similar feature set, including end-to-end encryption.Automattic's interim chief executive, Toni Schneider, told The NYT that he sees the regulatory tradewinds blowing in a more open direction that will favor cross-platform, universal messaging apps like Beeper. Still, from my understanding, tapping into other services' APIs is something the right coders could easily duplicate (including the Texts team Automattic already owned). Perhaps the real main attraction was the brand Beeper built for itself in taking on Apple.This article originally appeared on Engadget at https://www.engadget.com/the-owner-of-wordpress-has-bought-beeper-the-app-that-flipped-the-bird-to-apples-imessage-supremacy-170033314.html?src=rss
Meta is rolling out the latest update for Meta Quest and, as always, there are some handy features. From now on, whenever you're livestreaming to the Meta Quest app, the broadcast will continue when you take the headset off. That should help avoid interruptions. There are some Quest 3-specific upgrades too, including the ability to use an external mic via the USB-C port, along with resolution and image quality improvements for the passthrough mixed reality feature.That's not all, though. Quest 3 users will be able to take advantage of an experimental feature that allows them to make use of the headset while supine. If you enable the Use Apps While Lying Down option from the Experimental section of the Settings, you'll simply need to hold the menu button to reset your view when you lie down.As such, you should be able to kick back and relax into immersive media and gaming experiences without having to keep your head upright. Turning your head to see what's going on elsewhere in the environment might be a bit more of a chore though.Elsewhere, it'll now be easier to meet up with friends in Horizon Worlds, if any of your friends actually use that app. Whenever a buddy is in a public world with their location turned on, you can join them from the People app in the universal menu.This article originally appeared on Engadget at https://www.engadget.com/you-can-now-lie-down-while-using-a-meta-quest-3-headset-164556039.html?src=rss
Ubisoft just dropped another trailer for Star Wars Outlaws, this time focusing on the story. The new trailer spotlights the various smugglers and thieves you'll be working alongside in a galaxy far, far away. The game also continues to look absolutely gorgeous, thanks to developer Massive Entertainment's proprietary Snowdrop engine.It also looks really fun. You play as a scoundrel named Kay Vess as she attempts to win her freedom by completing various jobs for denizens of the underworld. The trailer features Jabba the Hutt, Han Solo frozen in carbonite and all kinds of other "blink and you'll miss it" easter eggs.Even better than a new trailer? There's an actual release date of August 30, which is in a few short months. This release date was originally leaked via a Japanese version of the trailer and was spotted by Insider Gaming, but has now been officially confirmed.Star Wars Outlaws will be available on PlayStation 5, Xbox Series X/S, Amazon Luna and PC, with preorders available right now. The base version of the game costs $70, though there are special versions that cost extra. These premium packs include cosmetic DLC, art packs and an exclusive mission.The August release date means fans will be able to play it directly after finishing the upcoming Star Wars: The Acolyte series on Disney+. Let's hear it for shared universes!This article originally appeared on Engadget at https://www.engadget.com/star-wars-outlaws-gets-a-new-trailer-and-a-release-date-of-august-30-162109976.html?src=rss
Acer's midrange gaming laptop line has four new arrivals today following the company's refresh of its flagship models at CES 2024. On Tuesday, the company unveiled a pair of new 14-inch entries alongside two refreshes of existing 16-inch models. The Intel-powered Predator Helios Neo 14 and Nitro 16 will join the AMD-fueled Nitro 14 and Nitro 16, launching globally later this spring.As is often the case with pre-launch laptop announcements, Acer only reveals the devices' minimum pricing rather than a full specs-to-cost breakdown (Acer says they aren't yet finalized), making it impossible to gauge their overall value. You can expect that info closer to their respective launches in May and June.AcerThe Acer Predator Helios Neo 14, one of the two all-new models, is the first sub-16-inch variant in the high-performance line. (At $1,800 and up, it's also the most expensive of the new batch.) That price gets you up to an Intel Core Ultra 9 processor 185H (with dedicated AI acceleration) paired with an Nvidia GeForce RTX 4070 Laptop GPU. The lower-cost models will downgrade those to Intel Core Ultra 7 155H or Intel Core Ultra 5 125H and RTX 4060 or 4050 graphics.The top-of-the-line variant has a 14.5-inch WQXGA (3072x1920) display with a 165Hz refresh rate, 100 percent coverage of the sRGB color spectrum and NVIDIA G-Sync support. Its cheaper variants will drop the resolution to 2560 x 1600 or 1920 x 1200 with a 120Hz refresh rate.The Windows 11 laptop has a 76Wh battery and offers up to 32GB of LPDDR5X SDRAM and 1TB of storage. It weighs 4.19 lbs, has a built-in 1080p webcam, and supports Intel Killer Wireless Wi-Fi 6E. It includes a USB-C/ThunderBolt 4 port with a microSD reader. On the cooling front, it uses a 5th Gen AeroBlade 3D fan and Vortex Flow tech.The Predator Helios Neo 14 arrives in North America in May, starting at $1,800.AcerThe Nitro 14 is the first 14-inch variant in the company's midrange Nitro line. It should offer solid performance with up to AMD Ryzen 7 8845HS processor and RTX 4060 graphics. Cheaper variants drop that down to a Ryzen 5 8645HS processor and RTX 4050 or 3050 graphics.Its maxed-out model gives you a 14.5-inch 2560 x 1500 display with a 120Hz refresh rate, 9ms response time and sRGB 100 percent gamut support. The entry-level model drops that down to 1080p at 120Hz.The laptop has USB 4 and USB 3.2 Type C ports, a pair of USB-A ports (including one with offline charging support), HDMI 2.1 and a microSD slot.The Acer Nitro 14 arrives in North America in May. It starts at $1,300.AcerThe company's updated Nitro 16 is launching in separate Intel and AMD variants with different model numbers (AN16-73 for Intel and AN16-43 for AMD). The former has up to an Intel Core i7-14700HX processor, while the AMD version has up to a Ryzen 9 8945HS (the same as the maxed-out Nitro 14). Otherwise, the two models are only separated by extremely minor weight differences (5.37 lbs for the AMD, 5.4 lbs for Intel) and Wi-Fi (Intel's branded Killer Wireless Wi-Fi 6E vs. a nondescript Wi-Fi 6E for AMD).As for the many specs the Intel and AMD variants of the Nitro 16 share, they both have Nvidia graphics, maxing out at RTX 4060 with 8GB of dedicated GDDR6 RAM. Cheaper models swap that for either an RTX 4050 or 3050.Their screens have up to 2560 x 1600 resolution with 500 nits brightness, 165Hz refresh rates and a 3ms response time. The laptops each offer up to 32GB of DDR5 SDRAM and 2TB storage. They have 76Wh batteries with measly 720p webcams.Both versions of the Nitro 16 will launch in North America in May. They start at $1,400. If you're considering the new models, you can expect a more detailed configuration-pricing breakdown at or around launch time, so stay tuned.This article originally appeared on Engadget at https://www.engadget.com/acer-launches-two-all-new-14-inch-gaming-laptops-alongside-updated-16-inch-models-160047740.html?src=rss
Starlink satellite internet terminals are being widely used by Russian forces in Ukraine, according to a report by The Wall Street Journal. The publication indicates that the terminals, which were developed by Elon Musk's SpaceX, are being used to coordinate attacks in eastern Ukraine and Crimea. Additionally, Starlink terminals can be used on the battlefield to control drones and other forms of military tech.The terminals are reaching Russian forces via a complex network of black market sellers. This is despite the fact that Starlink devices are banned in the country. WSJ followed some of these sellers as they smuggled the terminals into Russia and even made sure deliveries got to the front lines. Reporting also indicates that some of the terminals were originally purchased on eBay.This black market for Starlink terminals allegedly stretches beyond occupied Ukraine and into Sudan. Many of these Sudanese dealers are reselling units to the Rapid Support Forces, a paramilitary group that's been accused of committing atrocities like ethnically motivated killings, targeted abuse of human rights activists, sexual violence and the burning of entire communities. WSJ notes that hundreds of terminals have found their way to members of the Rapid Support Forces.Back in February, Elon Musk addressed earlier reports that Starlink terminals were being used by Russian soldiers in the war against Ukraine. To the best of our knowledge, no Starlinks have been sold directly or indirectly to Russia," he wrote on X. The Kremlin also denied the reports, according to Reuters. Despite these proclamations, WSJ says that thousands of the white pizza-box-sized devices" have landed with some American adversaries and accused war criminals."After those February reports, House Democrats have demanded that Musk take action, according to Business Insider, noting that Russian military use of the tech is potentially in violation of US sanctions and export controls." Starlink actually has the ability to disable individual terminals and each item includes geofencing technology that is supposed to prevent use in unauthorized countries, though it's unclear if black market sellers can get around these hurdles.AHouse Democrats have demanded that Musk take action, ar. He took steps to limit Ukraine's use of the technology on the grounds that the terminals were never intended for use in military conflicts. According to his biography, Musk also blocked Ukraine's use of Starlink near Crimea early in the conflict, ending the country's plans for an attack on Russia's naval fleet. Mykhailo Podolyak, an advisor to Ukrainian President Volodymyr Zelensky, wrote on X that civilians, children are being killed" as a result of Musk's decision. He further dinged the billionaire by writing this is the price of a cocktail of ignorance and a big ego."However, Musk fired back and said that Starlink was never active in the area near Crimea, so there was nothing to disable. He also said that the policy in question was decided upon before Ukraine's planned attack on the naval fleet. Ukraine did lose access to more than 1,300 Starlink terminals in the early days of the conflict due to a payment issue. SpaceX reportedly charged Ukraine $2,500 per month to keep each unit operational, which ballooned to $3.25 million per month. This pricing aligns with the company's high cost premium plan. It's worth noting that SpaceX has donated more than 3,600 terminals to Ukraine.SpaceX has yet to comment on the WSJ report regarding the blackmarket proliferation of Starlink terminals. We'll update this post when it does.This article originally appeared on Engadget at https://www.engadget.com/starlink-terminals-are-reportedly-being-used-by-russian-forces-in-ukraine-154832503.html?src=rss
Streaming can be an art form in its own right and made all the more enjoyable with the proper tools - though they don't always come cheap. That's why the 26 percent discount currently running on the Razer Stream Controller is so exciting. The sale brings the all-in-one keypad down from $270 to $200 - a return to its record-low price.Razor launched its Stream Controller back in 2022 as a competitor to Elgato's Stream Deck - albeit at a much higher price point. To be fair, the device offers quite a lot for the cost, including 12 haptic switchblade keys, six tactile analog dials and eight programmable buttons. The haptic switchblade keys have customizable icons and, of course, have adjustable haptic feedback. The tactile analog dials control audio levels and the programmable buttons can make regular actions all the more accessible - and speedy.The Razor Stream Controller works with Mac or PC and has integrated support for platforms like Discord, Twitch and Spotify. It's also good for any artists looking for a new creative device, as it works with Photoshop, Premiere Pro, Illustrator and more.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-razer-stream-controller-is-down-to-its-all-time-low-price-143755384.html?src=rss
Shure's MV7 microphone has been a solid option for podcasters and streamers since its introduction in 2020. With it, the company introduced the first mic with both USB and XLR connectivity. This hybrid setup offers the ability to connect easily to a computer or more robust recording setups as needed. It's also $150 cheaper than Shure's workhorse SM7B that you've likely seen in professional podcast videos. Now the company is back with a new version of the MV7, dubbed the MV7+, with a "sleeker design" and a host of software features aimed at improving audio before you fire up any editing workflows.The most noticeable change is the new multi-color LED touch panel. Shure says this component is fully customizable with over 16.8 million colors for a visual indicator of your sound levels. You can also opt for "an ambient pulse effect." What's more, a tap on the LED panel mutes the MV7+ when you need to cough, sneeze or clear your throat.In what Shure calls a "Real-time Denoiser," the MV7+ employs digital signal processing (DSP) to eliminate background distractions. The company says this works alongside the mic's voice isolation to produce excellent sound in noisy scenarios. The MV7+ also features a Digital Popper Stopper to combat the dreaded plosives, but this microphone does so virtually without an unsightly filter making an appearance on your livestream.Shure says it improved the Auto Level Mode on the MV7+, a feature that makes gain adjustments based on distance, volume and room characteristics to automatically balance the sound profile. There's also onboard reverb, offering three settings (Plate, Hall and Studio) before you start tweaking things in your to-go DAW. And just like the MV7, the MV7+ still has hybrid XLR and USB outputs to connect to mobile devices and laptops in addition to a more capable audio mixer. Where the previous model had a micro-USB port for both USB-A and USB-C cables, this new model is all USB-C.With the MV7+, Shure is also announcing the MOTIV Mix app. In addition to tweaking the colors of that LED panel, the software provides a five-track mixer alongside the ability to adjust settings like sound signature, gain and more. There's also a Soundcheck tool to assist with the optimal gain setting and a monitor mix slider provides individual adjustments for mic output and system audio playback. The company explains that this new Mix app will be available for older mics like the MV7 and MVX2U, but for now it's only available in beta to use with the MV7+The MV7+ is available now in black and there's a white version on the way "in the upcoming weeks." Both are $279, $30 more than the MV7 was at launch. Shure is also selling a "podcast kit" that bundles the MV7+ with a basic Gator desktop mic stand for $299. If you'd prefer the more versatile boom stand, that package is $339. A three-meter USB-C to USB-C cable is included in the box whether you purchase the standalone microphone or either of the kits.This article originally appeared on Engadget at https://www.engadget.com/shures-mv7-usbxlr-mic-has-a-customizable-led-panel-and-built-in-audio-tools-142940237.html?src=rss
Fallout, a TV adaptation of Bethesda's eponymous series of post-apocalyptic RPG games, will hit Prime Video earlier than expected. All eight episodes will hit the streaming service at 9PM ET on April 10.This is actually the second time Amazon has brought forward the release date. The series was originally supposed to debut on April 12, but it moved one day earlier when a trailer dropped last month.If you catch the first episode as soon as it hits Prime Video, you'll be able to take part in a live global fan premiere. You can pick your faction and interact with other viewers in a live chat.Fallout was created by Jonathan Nolan and Lisa Joy, the same duo who were behind Westworld. Nolan (Christopher Nolan's brother) directed the first three episodes. The most recent trailer nailed the look and darkly comic tone of the games. Here's hoping the show itself sticks the landing by having a solid story and performances. Having a strong cast that includes Walton Goggins should definitely help on the latter front.This article originally appeared on Engadget at https://www.engadget.com/the-fallout-tv-series-is-coming-to-prime-video-one-day-earlier-than-expected-140928124.html?src=rss
If you're anything like me, then you put off buying a new MacBook until absolutely necessary or there's a big sale to avoid a large bill. Right now, the latter is making a purchase more tempting, with Apple's 2022 MacBook Air with M2 chip on sale for $849 from $999. The 15 percent sale brings the 13.6-inch 256GB device down to a record-low price.We gave the 2022 MacBook Air a 96 in our review when Apple first released it, dubbing the device "near-perfect." The MacBook is thinner than its predecessor, but the screen is a noticeable one-third of an inch larger - with a liquid retina display and up to 500 nits of brightness. Other perks include a 1080p FaceTime camera and a 60Hz refresh rate. We were also big fans of the 2022 MacBook Air's high-quality quad-speaker array and solid three-mic system. It also has a 3.5mm headphone jack, 2 USB-C thunderbolt ports and a MagSafe connector.Our pick for 2024's best budget MacBook is currently $200 cheaper than the latest M3 chip MacBook Air but has similar stats. Both laptops offer an 8-core CPU, up to 10-core GPU and up to 18 hours of battery life. Plus, both devices have up to 24GB of unified memory and can handle up to 2TB of storage.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apples-m2-macbook-air-drops-to-849-at-amazon-134240095.html?src=rss
DJI occasionally knocks us sideways with cutting-edge innovation a la the Ronin 4D, but it's usually just refining existing products to stay ahead of rivals. That applies to the new RS4 and RS4 Pro gimbals, which boast multiple improvements over the previous RS3 models, particularly in the size and capacity of cameras they can support, but no new standout features.However, the company also unveiled the Focus Pro, a new version of its LiDAR focus system that works either standalone or with the RS4 Pro. This product is more on the cutting-edge side, adding a host of new capabilities to the company's gimbal and camera systems.DJI RS4The mainstream RS4 gimbal is largely the same as the last model, with a carrying capacity of 6.6 pounds (3kg) that accommodates most mirrorless cameras and a good load of accessories. However, the tilt axis has been extended 8.5mm compared to the RS 3, giving you more balancing space for longer lenses or front-heavy add-ons like ND filters. It also uses DJI's latest 4th-gen stabilization algorithm for improved smoothness and control.DJIThe RS4 can pair with the new Focus Pro Motor (more about that in a sec), allowing smooth focus and lens zoom adjustments at a speed 30 percent faster compared to the original DJI Focus Motor. As before, it uses dual-mode Bluetooth tech so you can pair with and control multiple cameras.Another new feature is improved stability in vertical shooting, steadying jolts for the influencer crowd even when walking or running. The redesigned gimbal horizontal plates allows for "seamless transitions to vertical shooting," the company said, allowing for more efficiency in video creation (to let you quickly get out an Insta Story while filming, for example).DJIAs before, it comes with automatic gimbal locking and unlocking for ease of use, along with Teflon coatings on all three axes for smooth operation. A new joystick mode switch lets you change from zoom to gimbal control and the customizable trigger can quickly turn on the FPV mode.The RS4 supports multiple accessories via the RSA communication port, including DJI's RS Tethered Control Handle and third-party options (DJI has an SDK protocol for the RS family). IT also supports the new BG70 High-Capacity Battery Grip that extends runtime to 29.5 hours with a 2.5 hour charge time (compared to , while supporting power delivery to camera and USB-C accessories.Finally, the RS4 supports DJI's Ronin Image Transmitter, delivering live-action high-definition feeds to other crew members and allowing for remote-control (focus, etc.) capabilities.DJI RS4 ProDJIThe RS4 Pro ups the carrying capacity to 10 pounds (4.5kg) as before, while adding side handles and extra mounting points for accessories. It adds a 20 percent motor torque boost to all axes (compared to the RS 3 Pro) to allow for more responsive tracking even with heavy cameras and accessories.DJI also introduced a car mount mode, optimizing the stabilizer for vehicle shoots, while updating vertical shooting capability and improving axis locks. Like the RS4, it has DJI's latest 4th-gen stabilization algorithm that's particularly helpful for fast-moving scenes when carrying a heavy camera.DJIThe primary new capability is functionality with the Focus Pro LiDAR and Focus Pro Motor system, giving cinematographers autofocus capability even with manual focus lenses. It also supports remote control and image transmission, "allowing for remote gimbal operation and intelligent focus assistance," according to the company."In collaborative team shooting, the gimbal operator can control the RS 4 Pro gimbal through devices such as the DJI Master Wheels, DJI Ronin 4D Hand Grips, and DJI High-Bright Remote Monitor. Meanwhile, the focus puller can enable LiDAR Waveform on the High-Bright Remote Monitor for intelligent focus assistance, precisely controlling focus using the Focus Pro Hand Unit," DJI says.DJI Focus ProDJIFor creators and cinematographers, the Focus Pro is the most intriguing product in this release. It's a LiDAR focus system consisting of the Focus Pro LiDAR unit, Focus Pro Grip, Focus Pro Motor and FIZ Hand Unit. It gives the operator autofocus capability even with manual lenses, or lets them focus manually via a real-time view from the LiDAR's perspective.The grip has a full-color touchscreen, 2.5-hour power supply, intuitive visual operation, auto-calibration and data storage for 15 lenses, along with Bluetooth capability for easy start/stop recording. The LiDAR, meanwhile, supports focus at up to 20 meters (three times more than before), and has an ultra-wide 70-degree view for focus. IT has 76,800 ranging points and a 30Hz refresh rate to minimize focus hunting and ensure reliable focus.DJIAutofocus includes AF subject recognition and tracking, adjustable focus speed and selectable focus area modes, much like a regular mirrorless AF system. The AMF (auto-manual focus) mode, meanwhile, allows for instant switching between manual and autofocus for tricky shooting scenarios. It also helps camera or focus operators by showing the LiDAR waveform. I tried something similar with the Ronin 4D, and while it takes a while to get used to, it's very effective.The FIZ Hand Unit allows full remote control over focus, iris and zoom for focus pullers. It uses stepless real-time damping for smooth control, while letting the focus puller be up to 160 meters away. Other features including faster motor speeds, 10ms latency and intuitive dial operation.Price and availabilityThe DJI RS 4 is now available for purchase starting at $549 and includes one Gimbal, BG21 Battery Grip, USB-C Charging Cable, Lens-Fastening Support, Extended Grip/Tripod (Plastic), Quick-Release Plate, Multi-Camera Control Cable, and Screw Kit. You can also pick it up for $719 in a combo with a Briefcase Handle, Focus Pro Motor, Focus Pro Motor Rod Mount Kit, Focus Gear Strip, a second Multi-Camera Control Cable, and one Carrying Case. The RS 4 Pro, meanwhile, starts at $869 or $1,099 with the high-capacity battery grip, with the same range of accessories for each.The Focus Pro creator combo (DJI Focus Pro LiDAR, DJI Focus Pro Grip, DJI Focus Pro Motor and DJI Focus Pro Carrying Case) is $999, or you can buy the All-in-One combo (with the FIZ Hand Unit as well) for $1,899. The RS BG70 high-capacity battery grip is sold for $149 by itself.This article originally appeared on Engadget at https://www.engadget.com/djis-rs4-gimbals-make-it-easier-to-balance-heavy-cameras-and-accessories-130058134.html?src=rss
In a year packed with rad fishing sims, Dredgewas arguably the best. It came out in March 2023 and filled the wet, eldritch-horror-shaped hole in the year's gaming catalogue - and now, it's going to be a movie. Developer Black Salt Games and media company Story Kitchen are partnering to turn Dredge into a live-action feature film. The project's logline is, "Think The Sixth Sense on the water. A grounded atmospheric cosmic horror blend of HP Lovecraft and Ernest Hemingway." That's not not a description of Dredge as a video game, so it looks like we're off to a fine start.As a film, Dredge will probably focus less on inventory management, boat upgrades and incessant seafloor dragging, and more on the game's Lovecraftian water monsters and moody, foggy atmosphere. Story Kitchen is the production company behind a number of in-progress video game adaptations, including the Sifulive-action movie and Vampire Survivors animated TV series. There's no word on a timeframe for the Dredge film, but it'll likely appear when we least expect it, rising suddenly from the metaphorical depths.This article originally appeared on Engadget at https://www.engadget.com/indie-lovecraftian-fishing-game-dredge-is-gonna-be-a-movie-130029799.html?src=rss
This is your last day to snag a decent deal on a subscription to Max, the streaming service that has nothing to do with Cinemax and everything to do with HBO. Annual subscriptions are up to 42 percent off, depending on the tier. The discount is available to both new and returning subscribers, just in time for the second season of House of the Dragon.The best deal knocks $100 off the Ultimate plan, which offers an ad-free 4K viewing experience. The grand total here will be $140 per year, instead of $240. The next step down is a mid-level plan that also drops the ads, but there's no option for 4K streaming. This plan costs $150 per year, instead of $192. Finally, there's the ad-supported plan, which costs $70 per year as part of this deal. Sure, it might seem weird to watch Curb Your Enthusiasm (RIP) with commercials, but it gets the job done.The deals apply no matter how you sign up for the Max, including directly from the website, through the Apple App Store or Google Play. There's one major caveat, as only new subscribers via Fire TV are eligible. All of this is tied to March Madness, as Max is streaming all 2024 Division I NCAA men's basketball championship games, along with other live sports.For those too busy to memorize the comings and goings of multinational streaming platforms, Max is a service that combines HBO's programming with content from Discovery+. So you can watch all five seasons of the critically-acclaimed crime series The Wire and chase it down with 47 seasons of Guy Fieri's Diners, Drive-Ins, and Dives, as nature intended. Max is a weird streamer to pin down, but there's certainly a glut of content to choose from. There's a reason we named it one of the best streaming services out there.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/its-the-last-day-to-get-up-to-42-percent-off-annual-max-subscriptions-130009276.html?src=rss
Google Cloud Next 2024 has begun, and the company is starting the event with some big announcements, including its new Axion processor. It's Google's first Arm-based CPU specifically created for data centers, which was designed using Arm's Neoverse V2 CPU.According to Google, Axion performs 30 percent better than its fastest general purpose Arm-based tools in the cloud and 50 percent better than the most recent, comparable x86-based VMs. They also claim it's 60 percent more energy efficient than those same x86-based VMs. Google is already using Axion in services like BigTable and Google Earth Engine, expanding to more in the future.The release of Axion could bring Google into competition with Amazon, which has led the field of Arm-based CPUs for data centers. The company's cloud business, Amazon Web Services (AWS), released the Graviton processor back in 2018, releasing the second and third iterations over the following two years. Fellow chip developer NVIDIA released its first Arm-based CPU for data centers in 2021 named Grace, and companies like Ampere have also been making gains in the area.Google has been developing its own processors for several years now, but they've been primarily focused on consumer products. The original Arm-based Tensor ship first shipped in the Pixel 6 and 6 Pro smartphones, which were released in late 2021. Subsequent Pixel phones have all been powered by updated versions of the Tensor. Prior to that, Google developed the "Tensor Processing Unit" (TPU) for its data centers. The company started using them internally in data centers in 2015, announced them publicly in 2016, and made them available to third parties in 2018.Arm-based processors are often a lower-cost and more energy-efficient option. Google's announcement came right after Arms CEO Rene Haas issued a warning about the energy usage of AI models, according to the Wall Street Journal. He called models such as ChatGPT "insatiable" regarding their need for electricity. "The more information they gather, the smarter they are, but the more information they gather to get smarter, the more power it takes, Haas stated. By the end of the decade, AI data centers could consume as much as 20 percent to 25 percent of US power requirements. Today that's probably four percent or less. That's hardly very sustainable, to be honest with you." He stressed the need for greater efficiency in order to maintain the pace of breakthroughs.This article originally appeared on Engadget at https://www.engadget.com/google-announces-its-first-arm-based-cpu-for-data-centers-120508058.html?src=rss
More and more companies are choosing to deploy AI-powered chatbots to deal with basic customer service inquiries. At the ongoing Google Cloud Next conference in Las Vegas, the company has revealed the Gemini-powered chatbots its partners are working on, some of which you could end up interacting with. Best Buy, for instance, is using Google's technology to build virtual assistants that can help you troubleshoot product issues and reschedule order deliveries. IHG Hotels & Resorts is working on another that can help you plan a vacation in its mobile app, while Mercedes Benz is using Gemini to improve its own smart sales assistant.Security company ADT is also building an agent that can help you set up your home security system. And if you happen to be a radiologist, you may end up interacting with Bayer's Gemini-powered apps for diagnosis assistance. Meanwhile, other partners are using Gemini to create experiences that aren't quite customer-facing: Cintas, Discover and Verizon are using generative AI capabilities in different ways to help their customer service personnel find information more quickly and easily.Google has launched the Vertex AI Agency Builder, as well, which it says will help developers "easily build and deploy enterprise-ready gen AI experiences" like OpenAI's GPTs and Microsoft's Copilot Studio. The Builder will provide developers with a set of tools they can use for their projects, including a no-code console that can understand natural language and build AI agents based on Gemini in minutes. Vertex AI has more advanced tools for more complex projects, of course, but their common goal is to simplify the creation and maintenance of personalized AI chatbots and experiences.At the same event, Google also announced its new AI-powered video generator for Workspace, as well as its first ARM-based CPU specifically made for data centers. By launching the latter, it's taking on Amazon, which has been using its Graviton processor to power its cloud network over the past few years.This article originally appeared on Engadget at https://www.engadget.com/google-gemini-chatbots-are-coming-to-a-customer-service-interaction-near-you-120035393.html?src=rss
For most of us, creating documents, spreadsheets and slide decks is an inescapable part of work life in 2024. What's not is creating videos. That's something Google would like to change. On Tuesday, the company announced Google Vids, a video creation app for work that the company says can make everyone a great storyteller" using the power of AI.Vids uses Gemini, Google's latest AI model, to quickly create videos for the workplace. Type in a prompt, feed in some documents, pictures, and videos, and sit back and relax as Vids generates an entire storyboard, script, music and voiceover. "As a storytelling medium, video has become ubiquitous for its immediacy and ability to cut through the noise,' but it can be daunting to know where to start," said Aparna Pappu, a Google vice president, in a blog post announcing the app. "Vids is your video, writing, production and editing assistant, all in one."In a promotional video, Google uses Vids to create a video recapping moments from its Cloud Next conference in Las Vegas, an annual event during which it showed off the app. Based on a simple prompt telling it to create a recap video and attaching a document full of information about the event, Vids generates a narrative outline that can be edited. It then lets the user select a template for the video - you can choose between research proposal, new employee intro, team milestone, quarterly business update, and many more - and then crunches for a few moments before spitting out a first draft of a video, complete with a storyboard, stock media, music, transitions, and animation. It even generates a script and a voiceover, although you can also record your own. And you can manually choose photos from Google Drive or Google Photos to drop them seamlessly into the video.
Back in 2019, the family of Apple engineer Wei Lun Huang (aka Walter Huang) sued Tesla a year after he was killed when his Model X crashed while Autopilot was engaged. The automaker has settled the lawsuit - on the very day jury selection was supposed to take place. Tesla's lawyers asked the court to seal the settlement agreement so the payout amount wouldn't be made public.Tesla confirmed shortly after the accident that Autopilot was on at the time of the crash, but it also insisted Huang had time to react and had an unobstructed view of the divider. In a statement to the press, the company insisted the driver was at fault, and the only way for the accident to have occurred was if Huang was not paying attention to the road."The National Transportation Safety Board (NTSB) investigation found Huang running a mobile game but couldn't confirm if he was holding the phone during impact.- Mat SmithThe biggest stories you might have missedGoogle's long-awaited Find My Device network launches todayLogitech's tiny G Pro X 60 gaming keyboard has some big competitionNASA will be studying the total solar eclipse. Here's how you can helpYou can get these reports delivered daily direct to your inbox. Subscribe right here!Nintendo's Wii U and 3DS online servers are goneThey lived their life like two candles in the wind.EngadgetBoth the Wii U and 3DS' online servers have been switched off. This means the end of online multiplayer gaming for both consoles, turning Mario Kart 7 for 3DS and the original Splatoon for the Wii U into single-player or couch co-op experiences - AKA the best Mario Kart experience. The first Super Mario Maker is also effectively dead.Continue reading.Play Tekken, get free ChipotleMild salsa for Mishima.The Chipotle Challenger Series featuring Tekken 8 will kick off on PS5 Tournaments with a qualifier round from April 15 to 26, open to anyone who wants to test their fighting-game skills - or just score some free snacks. All qualifier participants will receive a code for free chips and guacamole from Chipotle. If you're actually good (at Tekken, not eating Chipotle), there's a $5,000 prize and a trip for two to Evo 2024 in Las Vegas, plus free Chipotle for a year. Adobo chicken for Asuka, Barbacoa for Bryan Fury, Carnitas for King. I could go on.Continue reading.Spotify tests AI-generated playlists based on text promptsAgain, it's trialing features in the UK first.Spotify is dipping its toe into the world of AI prompts. It announced AI Playlist, a new beta feature for creating playlists with a few words to get into the music vibe you want, such as an indie folk playlist to give my brain a big warm hug." Ugh.The beta is available to Premium subscribers on Android and iOS devices in the United Kingdom and Australia. You can access it through the + button at the top right of your library. Click AI Playlist and let your imagination run wild.Continue reading.Fairphone's repairable wireless earbuds put the industry on noticeSwap the Fairbuds' batteries in 30 seconds.EngadgetThe big problem with the boom in true wireless earbuds is they're pretty much never repairable. Once the batteries wear out, they're done. Fairphone, however, has built a pair of buds with not only replaceable batteries but easily replaceable ones. The Fairbuds are made of 70 percent recycled and fair materials, while 100 percent of the rare earth elements and tin are recycled. They are 149, and it's likely we'll see them in the US at some point, just like its phones.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-tesla-settles-lawsuit-over-fatal-model-x-autopilot-crash-111621559.html?src=rss
X has expanded its support for passkey logins and has made the option available to users around the world, as long as they're accessing the app on an iPhone. The social media company formerly known as Twitter originally launched passkey support for iOS users in the US back in January. Now, the X Safety account has confirmed its global rollout, giving more people the choice to use the login alternative.Passkeys are considered more secure than passwords, because they're not vulnerable to phishing or social engineering schemes and are resistant to login theft. When users activate and set up a passkey login, they're creating a key pair that will serve as their digital authentication credential. The service offering the login option only has access to one of those keys, which it then has to pair to the other key stored locally on the user's device to verify their identity. The user only has to confirm that they're the one accessing their account through their biometric credentials or device passcode.To enable passkeys on X, users will need to fire up their iOS app, and then go to "Settings and privacy" under "Your account." In "Security and account access," they can find Passkey under "Additional password protection." Unfortunately, X didn't say if and when the option will be available for Android users.
True wireless earbuds are flimsy, easily lost and prone to battery failure. Given their size and cost, companies would rather you throw them out when they succumb to the inevitable. Fairphone, however, has built a pair of buds with easily replaceable batteries, as well as a swappable cell in the charging case. And, look, if the engineers working at this tiny Dutch company can work this out, then the army of designers in Apple and Samsung's steel-and-glass cathedrals have no excuse.Fairbuds are a pair of true wireless earbuds that look like Samsung's Galaxy Buds, with the outermost surface on both sides being a controller. Fairphone promises six hours of battery life on a charge with an extra 20 hours nestled inside the case. The buds are packing the usual feature list, including ANC, multipoint connectivity as well as an IP54 rating for sweat and water resistance. As usual, the company wants to make the argument (on paper, at least) that just because the devil has the best toys, you can still have fun while wearing a halo.Fairbuds are the company's second crack at the true wireless whip after its 2021's obviously named True Wireless Stereo Earbuds. Those were made with fairtrade gold and 30 percent recycled plastic, but were still more a part of the problem than the solution. At the time, I gave the company grief for launching a product so at odds with its environmental goals. In retrospect, the crap name should have been a clue that these were a stopgap. Since then, the TWS were dumped off, and the company released Fairbuds XL, a pair of over-ear cans that I rather liked.Fairphone says that the Fairbuds here are made with 70 percent recycled and fair materials, while 100 percent of the rare earth elements and tin are recycled. The company also claims to offer improved pay for factory workers compared to rival manufacturers and works with suppliers to improve working conditions for the people on the production line.Photo by Daniel Cooper / EngadgetI don't think it's unfair to say Fairphone prioritizes repairability over look and feel, so these won't take a podium at the Beautiful Gadget Awards. I had a pair of AirPods Pro on my desk and, sat beside the Fairbuds, the difference between the two is almost comical. Fairbuds' case is about twice the size and, while the corners are rounded off, it's still going to be an unwelcome presence in your jeans pocket. It's not as if there's acres of wasted space in the case but it's a product that the armchair designer in me keeps wanting to slim down.There are other irritations, like the fact the action button is on top of the charging tray but the status light is on the side by the USB-C port. That's not a deal breaker but you hope these fit and finish issues are the focus for any future version two. But the point of these irritations is that elegance has been sacrificed on the altar of repairability, and that's why you'd buy a pair.I probably need to make clear, for the people who will point to the iFixit guides showing you how to swap the battery in an AirPod and a Galaxy Bud that it is possible to do so. But if the guides ask you to use a heat gun, scalpel, vice, pry bar and glue-dissolving solvent, then that's not an easy job just anyone can do. When I say that you can swap out the battery on each Fairbud with the same level of ease as you could a 90s cell phone battery, I mean it.In fact, my first attempt took all of 30 seconds since all you need to do is get a small, flat-headed screwdriver to slide off the rubber gasket. Once done, you just need to gently pry out the hinged holder and the battery will slide out easily. Swap in a new cell, slide the rubber gasket back in place (if you're gentle, it mostly plops back into position without any fussing) and you're done.Similarly, the charging case has a replaceable battery held in place with a single philips head screw. A few twists and the charging plate pops out, revealing the 500mAh cell underneath, with users able to buy replacement outer shells, charging trays and case batteries. You can also buy eartips, earbuds and earbud batteries from Fairphone's online parts store.Photo by Daniel Cooper / EngadgetIt's likely you'd only want or need to swap the batteries once every three or four years so you won't benefit from this flexibility on a daily basis. Reading lots of online chatter, a rule of thumb is that most TWS buds last for between two and three years before things start to go wrong. Fairphone, too, offers a three-year warranty on the buds, but I'd hope to see a well-used pair of Fairbuds lasting for twice as long, assuming you don't lose them in a sewer or leave them in the back of a cab.Sadly, I can't be as praiseworthy for the Fairbuds' sound quality which isn't as strong as you may hope. They're not bad by any means, but the default sound profile lacks a dynamism you hear in competitors. It doesn't matter if you're playing a lush orchestral piece by Jerry Goldsmith or something beefier, like Korn, you'll feel the sound is rougher and flatter than other products. It's like the top and bottom ends of the sounds are being sliced off to keep everything from getting too out of hand.There are sound profiles in the Fairbuds app that I found similarly lackluster with users able to opt between standard tuning, Bass Boost or Flat. None of them feel distinct. There's also a Studio option where you can adjust the tuning along eight specific frequency bands. It's here that you can really improve the sound quality but it's more time and effort than I'd be happy putting in on a regular basis.At least the fundamentals are all pretty good: I've been testing these for a big chunk of the last five days and I've not felt the need to recharge the case battery at all. Even with ANC on, I think I've squeezed at least 20 hours out of these things and I've still got juice left in the tank. And the ANC itself offers the same background muffling you'll hear in every other mid-range ANC earbud.One of the mantras Fairphone has always repeated is that it doesn't expect to build a phone that will topple the big manufacturers. Its products are designed to appeal to folks who want something a little more ethically made, and to act as a north star for the technology industry more broadly. There are plenty of engineering questions - around durability, bulkiness and ease of use - that linger. But Fairphone's impact here should be to lay down a challenge to its bigger rivals to use their vast resources to build an earbud that isn't condemned to live in the trash from the moment it was born.Fairbuds are making their debut in Europe today from Fairphone as well as a variety of retail partners across the territory. They are priced at 149 and while there's no word on the matter now, it's likely that we'll see them making their way to the US at some point in the future.This article originally appeared on Engadget at https://www.engadget.com/fairphones-repairable-wireless-earbuds-put-the-industry-on-notice-080033940.html?src=rss
Logitech has unveiled the G Pro X 60, its latest gaming keyboard. Similar to the peripheral maker's G Pro X TKL from last year, this is a wireless model aimed at competitive-minded gamers first and foremost. Unlike that device, it has a smaller 60 percent layout, which means it lacks a dedicated function row, number pad, arrow keys and nav cluster but takes up much less space on a desk. This can be a boon for games because it leaves more room to flick a mouse around while retaining the most common action keys. Naturally, it's also more portable.The G Pro X 60 is up for pre-order today for $179 in the US or 229 in Europe. It's available in three colors (black, white or pink) with either the linear or tactile version of Logitech's GX Optical switches. The company says it'll be available at major retailers in late April."I've had the keyboard on hand for a few days prior to today's announcement and have mostly been impressed, though I'd have a hard time calling it a great value.Let's start with the good: This thing is well-built. Its aluminum top plate is surrounded by a plastic frame, but it all feels sturdy, with no real flex or give when you press down. Its doubleshot PBT keycaps are pleasingly crisp and should avoid any of the shininess that'd develop with cheaper ABS plastic over time. The legends on the keycaps are neatly printed and transparent, so any RGB backlight effects you set will come through cleanly. All the keys are angled comfortably, and there's a set of flip-out feet on the back.LogitechI'm not crazy about the side-mounted volume roller - once you've blessed your keyboard with a full-on rotary knob, it's hard to give up - but it's easy to reach with your pinky, so you can adjust volume without having to lift your other fingers during the heat of a game. There's also a dedicated switch for flipping on Logitech's game mode," which deactivates keys you might otherwise hit by accident; those include the Windows and Fn keys by default, but you can add others through Logitech's G Hub software.The keyboard can connect over a detachable USB-C cable, Bluetooth or a 2.4GHz wireless dongle. Per usual with Logitech gear, the latter's connection is rock solid; I've had none of the hiccups or stuttering I've seen with some wireless keyboards from less established brands, particularly when waking the device from sleep. There are buttons to swap between Bluetooth or the 2.4GHz connection built into the board, as well as a handy compartment for stashing the adapter itself. You can also connect the G Pro X 60 and certain Logitech mice simultaneously using one dongle. Logitech rates the battery life at up to 65 hours; that sounds about right based on my testing so far, but the exact amount will fluctuate based on how bright you set the RGB backlight.The best thing about the G Pro X 60 might have nothing to do with the keyboard at all - it's the fact that Logitech includes a hard carrying case in the box. More companies should do this! It makes the device much easier to transport.Alas, this probably isn't a keyboard you'd want to take to the office. The linear GX Optical switches in my test unit feel totally pleasant: They're fast enough for gaming, and they come pre-lubricated, so each press goes down smoothly. Since they're optical, and thus not reliant on any physical contact points, they should also prove durable over time.LogitechBut they aren't exactly quiet. Logitech has fit a couple layers of silicone rubber inside the board, but there isn't the wealth of sound-dampening foam you'd find in some other options in this price range. To peel back the curtain a bit: I received the G Pro X 60 just after testing a bunch of mechanical keyboards for an upcoming buying guide, so I'm a little spoiled on this point. Some people may like the obvious clack of each press here, too. I can't imagine their coworkers or roommates being as thrilled, though, and some modifier and nav keys like Alt, Ctrl and Tab sound hollower than others.Besides that, my issues with the G Pro X 60 are more about what's missing than anything the keyboard does wrong. For one, its switches aren't hot-swappable, so you can't easily remove and replace them without desoldering. Yes, this is a niche thing, but so are $180 gaming keyboards as a whole. Being able to pop in new switches isn't just a plus for long-term repairability; it's half the fun for some keyboard enthusiasts in the first place. Swapping keycaps is straightforward, though.Taking a step back, a growing number of the G Pro X 60's peers have some sort of analog functionality, which means they can respond to varying levels of pressure. The top pick in our gaming keyboard buyer's guide, the Wooting 60HE+, is a good example: Its magnetic Hall effect sensors let you set custom actuation points, so you can make each key extra sensitive while playing a fast FPS, then make them feel heavier and more deliberate while typing. They also enable a rapid trigger" feature that lets you repeat inputs faster, which can be helpful for, say, strafing back and forth during an in-game shootout. Other models from Razer and SteelSeries provide similar functionality. But the G Pro X 60 lacks any sort of adjustable actuation or rapid trigger mode. That's probably not a dealbreaker for most people, but the people who would use those features are the kind of hardcore gamers Logitech is targeting with this device.LogitechWhat is here is a new remapping system called Keycontrol." Through G Hub, this allows you to assign several different commands or macros to each key, with three separate control layers. This is a convenient way to get around some of the design's missing keys: I made it so holding Alt temporarily turns WASD into arrow keys, for example. But it also lets you base different actions on whether you press, hold or release a key, so you could tie complementary actions in a game - casting a couple of buffs in an RPG, perhaps - to one press. Some of the analog keyboards noted above can work like this, too, and you need to have G Hub open for some bindings to stay active. Still, it's better to have this sort of flexibility than not. Logitech says more of its keyboards will receive Keycontrol support in the future but declined to give more specific details.All of this makes for a keyboard that's solid in a vacuum but faces some stiff competition. Rival gaming keyboards like the Wooting 60HE+ and SteelSeries Apex Pro Mini Wireless are a little richer with performance-focused features, while a slightly larger option like the ASUS ROG Azoth sounds better and offers more customizable hardware for keyboard geeks. There are plenty of great non-gaming keyboards that cost much less, too. But the G Pro X 60 isn't a bad choice if you want something compact and wireless, so it might be worthwhile during a sale.This article originally appeared on Engadget at https://www.engadget.com/logitechs-tiny-g-pro-x-60-gaming-keyboard-has-some-big-competition-070154542.html?src=rss
Back in 2019, the family of Apple engineer Wei Lun Huang (aka Walter Huang) sued Tesla a year after he was killed when his Model X crashed into a median in Mountain View while Autopilot was engaged. That case is officially closed, now that the automaker has settled the lawsuit on the very day jury selection was supposed to take place. According to CNBC and The New York Times, Tesla's lawyers asked the court to seal the settlement agreement so that the exact amount the company paid wouldn't be made public. The company didn't want "other potential claimants (or the plaintiffs' bar) [to] perceive the settlement amount as evidence of Tesla's potential liability for losses, which may have a chilling effect on settlement opportunity in subsequent cases."Tesla confirmed shortly after the accident that Autopilot was switched on at the time of the crash, but it also insisted that Huang had time to react and had an unobstructed view of the divider. In a statement to the press, the company insisted that the driver was at fault and that the only way for the accident to have occurred was if Huang "was not paying attention to the road, despite the car providing multiple warnings to do so." In the lawsuit, Huang's lawyers pointed to Autopilot marketing materials from Tesla suggesting that its cars are safe enough to use on the road without drivers having to keep their hands on the wheel at all times. We took the image above from a video on Tesla's Autopilot page, showing a driver with their hands on their lap.The incident became big enough to attract the attention of the National Transportation Safety Board (NTSB), which conducted an investigation and found that Huang previously reported that the car steered away from the highway on prior trips. In fact, his family said that he used to complain about his car swerving towards the exact barrier he crashed into and had even reported it to the Tesla dealership, which couldn't replicate the issue. The agency also concluded that Tesla's collision warning system didn't alert the driver and that its emergency braking system didn't activate as it should have when the car started making its way toward the barrier.That said, the NTSB discovered, as well, that Huang was running a mobile game on his phone at the time of the accident. It just couldn't determine whether the phone was in his hands when the crash occurred. The Times said Tesla was preparing to show proof to the court that Huang was playing a game when he crashed, which his lawyers denied. Regardless of who's truly at fault, a trial would've called renewed attention to the safety of Tesla's driver assistance system. Settling puts an end to the case a few months before the company unveils its own robotaxi on August 8.This article originally appeared on Engadget at https://www.engadget.com/tesla-settles-lawsuit-over-fatal-model-x-crash-that-killed-an-apple-engineer-054710845.html?src=rss