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Updated 2025-07-02 12:02
Pixel 9 Pro and Pixel 9 Pro XL review: Superb cameras, with a side of Gemini AI
This year, Google decided not only to update the design of its Pixel phones but also put its AI features front and center. The Pixel 9 Pro and 9 Pro XL are the first Pixels that have swapped the Assistant for Gemini. With its latest flagships, Google continues to improve its cameras, by upgrading its primary sensor and expanding its suite of editing tools. And to power all those new AI tricks, the company has equipped the devices with its newest Tensor processor, designed to handle on-device Gemini tasks. For the first time, too, the Pro-branded Pixel is available in two sizes, with a smaller version joining the family. Better yet, if you go for the Pixel 9 Pro, you'll be getting a largely identical phone to the pricier 6.8-inch Pixel 9 Pro XL. Please note: no camera compromise here, Apple. But this isn't just another flagship Android: it's a concerted effort to get you hooked on Google's AI-powered image editing, email assistance and more. The Pixel 9 Pro delivers on all these aspects, with varying degrees of success. Design and display Photo by Mat Smith/Engadget As I opened the box, I knew this was the most premium Pixel yet. The Pixel 9 Pro has softer curved corners than its predecessor, while the edges have been flattened. It also felt somehow familiar - like my iPhone. I had to double-check, and they weighed the same, down to the gram (all 221 of them). That's not bad: the iPhone Pro is the de facto phone to beat. The Pixel 9 Pro has a similar matte satin finish. I don't know if the flattened sides make it easier to grip than the Pixel 8 Pro, but I found the substantial camera module did help with stability, occasionally resting on my finger or thumb during shots. The cyclops bar' is gone, replaced with a more conventional - but just as substantial - camera array. The temperature sensor is, for some reason, still here, although a Thermometer app update coming this week will let it save the things you're most regularly measuring and even offer some AR guidance to ensure you're the right distance away from the object you're scanning. Without the camera bar, which felt a bit much, the Pixel 9 Pro doesn't feel like Google trying to make an aggressive design statement. The camera module is huge, however. Photo by Mat Smith/Engadget Like last year, Google has kept the display almost entirely flat. The Pixel 9 Pro XL's 6.8-inch screen is 0.1 inches bigger than last year's Pixel 8 Pro and brighter, too, peaking at 3,000 nits. It makes sense for Google to make its bigger pro Pixel even larger to match the XL in its name, but like the iPhone 15 Pro Max, the Pro XL is a little too big for me. My not-exactly-small hands struggled to reach the search bar or dropdown menus in the top corners. (Sidenote: I can move the Chrome address bar to the bottom of the screen on my iPhone, but not on Android? What gives?) Meanwhile, the Pixel 9 Pro's 6.3-inch panel is roomy enough to see plenty of lines of text at once, without me having to almost sprain a finger to reach its edges. Both Pixel 9 Pros have Gorilla Glass Victus 2 on their displays as well as across the satin-finish backs, like last year's flagship phone, meaning they're about as durable as before. With the XL, you're consciously deciding you want a Big Phone - this is S24 Ultra territory. Fortunately, it's another bright, vivid screen from Google, with variable refresh rates from 1-120Hz for smooth scrolling when needed. The XL Pixel Pro's resolution of 1,344 x 1,992 translates to a pixel density of 486 ppi, which is lower than the Pixel 9 Pro (495 ppi). But good luck discerning that in real life. Google continues to lean towards more understated color tones on its screens, compared to rival phones from Samsung and Apple. Still, I think it suits the shades of Android's Material Design palette, as well as this year's hardware color options. Both Pixel 9 Pro sizes arrive in black, white, hazel and rose quartz. I was sent the hazel version, which is subtle to the point of looking almost gray. My colleague Cherlynn Low is infatuated with the rose quartz Pixel 9 Pro she's tested. Cameras Photo by Mat Smith/Engadget The Pixel camera is still the best smartphone camera. Last year, we called Pixel 8 Pro the most powerful smartphone camera on the market," and Google has tried to hold on to that position. Hardware-wise, the sensors are the exact resolution as the Pixel 8 Pro, aside from the leap to a 42-megapixel front-facing camera, up from 10.5 megapixels last year. Google has also improved the autofocus, and it takes surprisingly decent crisp shots and video. But we're all here to discuss the triple camera array on the back. There's a new 50MP primary camera, a 48MP ultra-wide, and a 48MP telephoto camera with a 5x optical zoom. The upgraded hardware doesn't result in noticeable improvements over the Pixel 8 Pro in most of the photos I compared... until I started using the telephoto sensor. There, I saw huge improvements to detail and color. Google has addressed some of the Pixel 9 Pro's video-recording weaknesses too - I didn't notice any overheating issues with the new Tensor chip, even when recording multiple video clips at maximum resolution. New camera software features Google has once again augmented its cameras with software features that walk the line between gimmick and game-changer. Add Me could be the latter for me. As the guy with the newest smartphone in my friendship group and family, I'm usually the one taking candid and group shots for everyone. But that means there often aren't many photos of me. Add Me is a new camera mode which combines Google's computational photography expertise with augmented reality to scan and frame an area and group of people. Once you've taken the first photo, you trade places with someone else, the Pixel 9 Pro will ask that person to align the frame, and take a second shot. It's a little like the Best Take feature from last year, which could swap out faces to ensure everyone's giving their best smile, the Pixel then processes and combines those two images together. It's a simplified Photoshop clone tool, sure, but it looks good. I will be using this at the next birthday/wedding/christening/future 40th birthday party. (Ed. note: We get it, Mat, you're popular.) Ugh, not two of me. Photo by Mat Smith/Engadget The Pixel 9 Pro arrives with several features initially teased a year ago, including Zoom Enhance and Video Boost. Zoom Enhance is pretty self-explanatory, using AI to increase both detail and sharpness on your most aggressively zoomed photos. The results can be mixed. It's not as egregious as Samsung's super-imposed moon photography, but Zoom Enhance does its best work on shapes, structures and patterns, sharpening up brickwork, foliage and more. It still usually makes a mess with humans. There are use cases for Zoom Enhance (it does a great job sharpening up London's Tower Bridge) but I'm not sure it'll rescue your concert pics from the back of the venue. Not unless you want a nightmarish vision of Taylor Swift's face massaged by AI. Notably, Zoom Enhance is one of the camera AI features that's processed on-device. Photo by Mat Smith/Engadget With Video Boost, the Pixel 9 Pro records video in a special mode (that you will have to toggle in settings before recording) and those clips are automatically uploaded to the cloud for server-side processing. What's new for the Pixel 9 Pro is that you can shoot videos with up to 20x zoom or create boosted videos with 8K resolution. You'll need to record at 1080p to create 4K videos, and capture in 4K to make 8K clips. This is upscaled 8K, so while clips seem crisper in places, don't expect 8K footage that's comparable to what you'll get with dedicated cameras. Video Boosted 8K seems more like a spec boast for Google rather than a feature you'll use with any regularity. Having said that, Google has improved Video Boost substantially since it first launched, adding smoother transitions between focal lengths and different camera sensors. With Video Boost, leaping from a standard wide view to 5x zoom is far less jarring, and Google has fixed the color imbalances between its trio of sensors - it looks much like it was filmed on a single-lens camera. It also offers a boost to any video captured in low light. It won't make pitch-black footage visible - I did try - but does improve the color and detail of dim video clips. You can also punch in to 20x digital zoom if you're using Video Boost for surprisingly functional footage. Photo by Mat Smith/Engadget Once you've taken your photos, an upgraded Magic Editor brings the same content-aware fill features as last year, capable of deleting unwanted objects and people from your photos. This year, Google adds more generative AI power. First up, Autoframe will let the Pixel try its hand at improving your photo's composition, cropping and even extending your photos, generating backgrounds and adding elements, sometimes successfully. Reimagine puts Google's generative AI skills to use with more creative tasks, allowing you to select backgrounds, items or other areas of your photo, and create dreamy composite images. I was able to swap out my living room for a Hawaiian sunset, make the floor lava in a nearby park and more. Get too specific with your wording, though, and the results aren't quite as impressive. But that's the state of smartphone generative AI, for now. The pro camera controls, introduced with the Pixel 8 Pro, are still here. They let you manually tweak exposure, shutter speed, and ISO, and are still super useful for those who know what they're doing. Software On the Pixel 9, you may notice a few surprise apps that you never installed. But this isn't quite bloatware: they're Google's new Pixel Screenshots and Pixel Studio. Instead of adding more complication to the Photos app, these have been made into standalone apps, which I'm very glad to see. For now, you're unable to edit photos with people in Pixel Studio, which dampens a lot of the fun. If you want standard generative-AI cartoon images and renders, Pixel Studio can oblige, although my creations aren't quite as cohesive as the examples shown. While Pixel Studio offers the ability to title your designs, most times that text will get turned into the usual AI-generated squiggles, defeating the purpose of making most things with this app. It's a little too early to draw conclusions on Pixel Screenshots, too. It uses AI to parse through all your screenshots, making information like prices, reservations and dates searchable. However, the Pixel 9 doesn't populate your screenshots automatically, nor could I find a way to pull my existing screenshots (years of them!) from my Google Photos backup, which seems like a miss. The Photos app already silos them as screenshots, so there must be a way to transfer them across. Is this a privacy issue? We've asked Google. This means the tool offered limited utility during my first week of testing. What could be incredibly useful is how Gemini AI can gradually learn to identify what's captured in the screenshots beyond simply reading the text. Screenshots in general are just smarter on the Pixel 9 Pro. I captured some travel itinerary emails, and before I even had to open an app, the Pixel suggested adding my hotel stay to Google calendar. These are the touches I love. (Of course, I could hold the power button to summon Gemini and ask it to do so similarly.) Both Pixel 9 Pros get a year's subscription to Google One AI Premium, a bundle of 2TB storage as well as the use of Gemini Advanced. The latter lets the AI directly dabble in apps like Gmail and Google Docs, to summarize text, PDFs and email conversations, although I didn't spot it in my own Gmail app. I was still able to test this in a Chrome tab elsewhere, as the subscription extends to every device you use with Google products. There's also access to Gemini Live, a conversational mode that's almost entirely voice-based. I'm not sure how much I'd use this mode, however. I prefer to type my specific requests. Gemini Live will tick along in the background as you use other apps, which adds to the utility, and stores all your requests and results on the main Gemini screen. I was able to barrel through about 15 different voice requests for shows I wanted to see at this year's Edinburgh Fringe, and it could already parse showtimes and venues, faster than I could manually find them. It struggled with some names and couldn't identify some notable comedians at all. Google has made AI-assisted search a functional part of how I use my phone. It's been fun seeing what Gemini Advanced is capable of. After taking an obtuse photo of several skyscraper buildings in central London, I asked Gemini Advanced to identify where the photo was taken. The AI initially said it could be New York, suggesting one of the buildings was One Vanderbilt. Photo by Mat Smith/Engadget Then I said that was incorrect and that it was taken in London. Gemini Advanced circled back, identifying not only one of the buildings but also the address, which was roughly 100 feet away from where I took the photo. The sheer seamlessness of the experience on Android was what impressed me most, but this is part of Gemini Advanced and after the one-year trial ends, Google expects you to pay $20 a month to keep your access. At a time when all my payments for Netflix, Spotify and more are climbing, Google isn't offering enough to make me add another subscription to the pile. Performance and battery life Along with 16GB of RAM, the Pixel 9 series features the Tensor G4, Google's latest slice of silicon, designed to breeze through AI tasks and generative AI requests. But If you're a mobile gamer this isn't going to blow you away. The G4 is more powerful than the Tensor G3, sure, but it doesn't quite match the smoothness of the latest Snapdragon chips from Qualcomm. Tensor G4's improved abilities are put to use most with new AI tasks: for example, Google says its Add Me feature taps into augmented reality software along with 15 different on-device AI models. We haven't quite got to the point where we can compare the speeds and efficiencies of generative AI tasks. For the most part, the Pixel 9 Pro behaves like a typical flagship phone. Chrome is unlikely to stutter, and the Pixel 9 Pro seems capable of handling heavy video editing and processing with ease, as well as new Magic Editor features for your photos. These features still take a moment, but the fact that so many AI tools work on-device, with no connection needed, impresses me. The Pixel 9 Pro XL's 5,060mAh battery is almost identical to the Pixel 8 Pro (5,050mAh), and it delivered over 22 hours in our looped video rundown test. The Pixel 9 Pro, meanwhile, managed to run for almost 25 hours. However, maximum charge wattage differs between the two Pros too. The Pixel 9 Pro charges at 27W, less than the Pixel 8 Pro's 30W, while the new Pixel 9 Pro XL charges at 37W. This means the XL should charge faster than the base Pro. Google says the Pixel 9 Pro can get up to 55 percent in 30 minutes, while the XL will reach a heady 77 percent in the same time, using the company's own 45W charger. My Pixel 9 Pro showed similar figures, speedily recharging to over 50 percent in under 25 minutes. Wrap up Photo by Mat Smith/Engadget The Pixel Pro has never looked better and feels like the premium devices Google's always wanted to make. Naturally, there's a premium cost associated. Given that last year's 6.7-inch Pixel 8 Pro was $999, the $1,099 Pixel 9 Pro XL is $100 more expensive, while the Pixel 9 Pro, with the same cameras, storage, processor and AI hooks, but a smaller screen, costs the same $999. However, compared to rivals like Samsung's Galaxy S24 Ultra ($1,300), the Pixel 9 Pro devices remain competitively priced. The Pixel 9 Pro is a showcase for Gemini, Google's AI assistant, and it's been given a huge opportunity to shine as Pixel 9 Pro owners enjoy a year of free access to the more advanced model. It's early days for some of the new software features, like Pixel Studio and Screenshots, however. Competition from Apple and Samsung over the last few years may have chipped away at the competitiveness of Pixel features like Night Sight, but Google continues to improve the Pixel's imaging prowess further. The Pixel 9 Pro cements the Pixel series' status as the best smartphone camera. It's so good that I don't mind that chonky camera cutout - it changed my mind. Some of these new features are crucially ones I will regularly use, like Add Me. Elsewhere, Google taps into cloud processing to beef up your video with the might of its server network. At the same time, the Pixel keeps many of its computational photography tricks on-device, with the temperamental Zoom Enhance available without the need for an internet connection. It all culminates in a phone with unique tricks and incredible battery life, regardless of which size you go for. It's so good that my iPhone will have to go without its SIM for a little longer: the Pixel 9 Pro will be my main phone for just a bit more.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/pixel-9-pro-and-pixel-9-pro-xl-review-superb-cameras-with-a-side-of-gemini-ai-170055834.html?src=rss
The JBL Tour Pro 3 earbuds come with a case that can transmit audio wirelessly
JBL has unveiled its latest set of Tour Pro earbuds, which are packed with features and come with a smart charging case (which the company introduced with the previous model). Along with offering caller ID, media file info and music playback controls, the Tour Pro 3's second-gen smart case works as a wireless audio transmitter.That means you can plug it into any USB or analog source and it will send the audio to your earbuds. As such, you can leave your Bluetooth dongle at home the next time you take a flight. JBL says the direct connection between your case and earbuds has lower latency and more stability than Bluetooth as well.JBLThis is JBL's first set of wireless earbuds with Auracast support, a type of broadcast audio for Bluetooth devices. You'll be able to share your audio with other Auracast-enabled devices by tapping a button on the case's display (which is 30 percent larger than on the previous model). You'll also be able to join other Auracast-enabled broadcasts. So if you'd rather listen to a game's commentators rather than the drunken ramblings of someone next to you in a noisy bar and the TV has an Auracast transmitter, you'd be able to connect your earbuds to it.Elsewhere, JBL has included spatial 360 audio and head tracking tech to boost immersion, and it has employed a hybrid dual-driver system in each earbud. The company says that the balanced armature driver takes care of the high notes, while the 11mm dynamic driver delivers "powerful, cleaner bass and vivid vocals." Each driver has its own DAC that focuses on a specific segment of the frequency range. JBL also claims the LDAC wireless codec offers "exceptional high resolution sound" since it provides three times more data than standard Bluetooth codecs.A windproof design, six microphones and AI call algorithm are said to work together to improve voice clarity for calls. There's also a voice call equalizer that can tamp down the volume of loud talkers and boost the voices of quieter folks.Let's not forget the ANC side of the equation. The True Adaptive Noise Cancellation 2.0 tech JBL built into the earbuds measures noise levels more than 50,000 times per second. The company says the ANC adapts to environmental changes and compensates for sound leakage.The JBL Tour Pro 3 earbuds will be available on September 22. They cost $300, which is $50 more than the previous model.This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/the-jbl-tour-pro-3-earbuds-come-with-a-case-that-can-transmit-audio-wirelessly-165134542.html?src=rss
Rotten Tomatoes further dilutes its utility with 'Verified Hot' badge
Rotten Tomatoes just added a new Verified Hot" badge that indicates an overall positive user score that will join the Certified Fresh" badge for critic scores. To qualify for this designation, a movie or show needs to have a Verified Audience Score of 90 percent or higher.There's also a Hot" badge for content with a Verified Audience Score of 60 percent to 90 percent. Finally, the dregs will be slapped with a Stale" badge, which is for any show or movie that falls beneath 60 percent.Rotten Tomatoes is trying to get around review bombing here by mandating that user reviews be from people who actually saw the movie in question. There are a couple of little problems with this. It verifies that a consumer saw the movie via the ticketing firm Fandango, and there are plenty of other ticketing firms out there, including, you know, the theater cashier.Also, Comcast owns both Rotten Tomatoes and Fandango, so this seems more like synergistic advertising than an actual way to beat review bombers. Finally, this whole verification thing is only for movies. There's no way to verify whether someone watched a TV show or not, so this wouldn't have helped all of those trolls descending upon the recently-canceled Star Wars show The Acolyte.From a cynic's perspective, this move only works to further dilute the utility of the entire site. There will be more uncertainty and plenty of more badges floating around, making the whole thing, well, messy. Will an average user be able to instantly know the difference between Hot and Fresh?The critic score average was already problematic, as reputable reviewers are weighted the exact same as purveyors of internet garbage. However, Rotten Tomatoes is addressing that by updating the minimum number of critic reviews required before a Tomatometer score will appear. For smaller films, the site mandates at least ten reviews for a score. Blockbusters will require 40 reviews.The Hot badge has already been issued to current barn-burners Deadpool & Wolverine, Twisters, Bad Boys: Ride or Die, Fly Me to the Moon and It Ends With Us. The company says it has also retroactively awarded over 200 films.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/rotten-tomatoes-further-dilutes-its-utility-with-verified-hot-badge-163415420.html?src=rss
Bowers & Wilkins announces its latest Pi6 and Pi8 true wireless earbuds
Bowers & Wilkins has just announced the Pi6 and Pi8 true wireless earbuds. They're available for $249 and $399, respectively. The cheaper model has preorders open and ships September 13, while the Pi8 can be purchased right now.The Pi6 has Bluetooth 5.4 and supports 24-bit/96kHz aptX transmission. It also has the same 12mm bio-cellulose drivers as the Px7 S2e, The flagship Pi8 supports the same resolution, but can also playback audio in aptX Lossless. Its 12mm drivers are carbon cones instead of bio cellulose.Both buds have an IP-54 rating and the company's proprietary ANC algorithm. Bower & Wilkins claims that the new earbuds have superior noise cancellation compared to their predecessors. They support Made for iPhone (MFi) for easy iOS integration - Google Fast Pair compatibility is slated to be added shortly after launch.At full charge, the flagship model can last 6.5 hours, while the case provides 13.5 hours more; the Pi6 earbuds are rated for eight hours, while the charging case has enough for 16 additional hours of use.As with many true wireless earbuds, the Pi6 and Pi8 have an accompanying app, which adds a five-band EQ for the Pi8 or a simple treble-and-bass adjustment for the Pi6.The Pi6 will be available in Cloud Grey, Storm Grey, Forest Green and Glacier Blue when it launches next month. The Pi8's four colors are Anthracite Black, Dove White, Jade Green and Midnight Blue.This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/bowers--wilkins-announces-its-latest-pi6-and-pi8-true-wireless-earbuds-161812832.html?src=rss
Samsung's glasses-free 3D gaming monitor isn't vaporware, apparently
Samsung just officially announced a glasses-free 3D gaming monitor at Gamescom after first teasing it back at CES. The Odyssey 3D uses a light field display, a lenticular lens on the front panel and eye tracking technology.The built-in stereo camera and proprietary View Mapping technology continuously adjust the image to enhance depth perception and create that all-important illusion of 3D. The technology here is similar to how Acer handled glasses-free 3D with its Helios 300 SpatialLabs Edition laptop or the ASUS ProArt StudioBook 16, only with a much bigger form factor.To that end, the Odyssey 3D will be available in sizes up to 37 inches. Samsung touts that users can instantly activate the 3D mechanism, or deactivate it for traditional gaming. This is good, because glasses-free 3D can be extremely finicky, going all the way back to the days of the Nintendo 3DS. The sweet spot tends to be tiny and the image typically falls on the blurry side. This is not a perfect technology.As for traditional specs, the Odyssey 3D features a 4K QLED panel with a 165Hz refresh rate. There's a 1ms response time and support for AMD FreeSync. The monitors include a DisplayPort 1.4 and two HDMI 2.1 ports on the back. The height-adjustable stand also tilts to help users find the best position for 3D. Again, glasses-free 3D is finicky and the monitor will likely require some maneuvering to get everything perfect.This isn't vaporware. Samsung says the monitor will be available by the end of year. However, there is the matter of price. The company remains mum on the total cost and that's likely because it'll be extremely expensive. Historically, Samsung Odyssey gaming monitors are pricey, and that's without glasses-free 3D.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/samsungs-glasses-free-3d-gaming-monitor-isnt-vaporware-apparently-153355242.html?src=rss
Ford's electric three-row SUV is dead
As part of a rethink of its EV strategy, Ford has canceled plans [PDF] to build an electric three-row SUV. It said earlier this year that it would delay the vehicle by two years until 2027 but now the automaker has scuttled that model entirely. It's pivoting to using hybrid tech in its next three-row SUVs. Ford expects the decision to cost up to $1.9 billion in special charges and expenses.In addition, Ford is delaying the rollout of a next-gen electric truck from 2026 until the second half of 2027. This model will build on what the company has learned from the F-150 Lightning and include "features and experiences never seen on any Ford truck." Among those will be improved aerodynamics and an upgraded bi-directional charging capability. Ford says delaying the electric pickup will let it take advantage of lower-cost battery tech and other cost efficiencies. It will build this model, which was previously delayed from 2025, at a Tennessee plant.Ford also plans to release a medium-sized electric pickup, the first production vehicle that's based on a lower-cost platform designed by a skunkworks team, in 2027. According to The Wall Street Journal, Ford expects the EV platform to help it produce several profitable models. That could help it compete with Chinese electric vehicle makers, which Ford CEO Jim Farley claims benefit from a lower-cost supply chain. That said, the US has imposed a 100 percent tariff on imported EVs from China, which the White House says "will protect American manufacturers."Elsewhere, Ford plans to start producing a new electric commercial van in Ohio in 2026. A Tennessee factory will start making cells for the van and the next-gen electric pickup in late 2025.The shift in strategy comes as Ford attempts to mitigate losses on its current electric models while ensuring EVs it makes in the future turn a profit. The EV division is on track to lose $5 billion this year (up from a $4.7 billion loss in 2023) amid lower-than-expected demand. Ford is also slashing capital spending on EVs from 40 percent of its budget to 30 percent.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/fords-electric-three-row-suv-is-dead-151528349.html?src=rss
Tesla issues an in-person recall for its Model X SUV
Tesla has recalled over two million vehicles in 2024 alone, so close to 10,000 more cars shouldn't be very noteworthy at this point. But Tesla's latest recall is a bit fussier in that technicians must review each car in person rather than just issuing an over-the-air update. Tesla's latest recall will see 9,136 Model X SUVs tended to manually due to concerns of a trim on the roof separating which could increase the risk of a crash, Reuters reports.The National Highway Traffic Safety Administration stated, "The front and center roof cosmetic trim pieces may be adhered to the vehicle without primer. As a result, one or both pieces of trim may separate from the vehicle." Tesla will test the attachment of each vehicle's roof trim and join the pieces back together if necessary.This year has seen previous recalls on Model X vehicles, along with the Model Y, Model 3, Model S and its Cybertruck. The issues responsible have ranged from the backup camera not working in reverse to a potential for the hood to detach.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-issues-an-in-person-recall-for-its-model-x-suv-150039573.html?src=rss
Volkswagen’s long-awaited electric ID.Buzz pricing and range revealed
After keeping up with the Volkswagen ID.Buzz electric van for a while, we finally have more details about this retro-yet-modern vehicle. The exact release date isn't yet specified, but the company claims it will be available in the US within this year. Volkswagen also released information about different trims, pricing and range.The first version is the ID.Buzz Pro S, which has an MSRP of $59,995. It's a rear-wheel-drive-only vehicle that accommodates up to seven passengers. Volkswagen is offering three exterior color schemes: Candy White, Deep Black Pearl and Metro Silver. The interior comes in either Copper (tan) or Moonlight (dark brown) color schemes.VW / James LipmanNext is the Pro S Plus, which has an MSRP of $63,495 for RWD and $67,995 for 4Motion AWD. Unlike the Pro S, this model only has six seats, but the higher price includes a head-up display, Harman Kardon 700-watt speakers and power-sliding rear doors, among other features. It comes in the same Candy White or Deep Black Pearl single-color exteriors, as well as an additional interior color: Dune (off-white). For an extra $995, there are eight two-tone exterior colors, including Candy White top with Cabana Blue, Blue Charcoal and more below. The alternative is Metro Silver top with Cherry Red.The 2025 ID.Buzz's 91kWh battery should deliver an EPA estimated 234 miles on a full charge (or a slightly more modest 231 miles for those equipped with 4Motion.)Volkswagen will also offer the launch-only 1st Edition, starting at $65,495 for RWD and $69,995 for AWD. These have a few unique features to set them apart: 20-inch wheels, upgraded audio, roof rail crossbars, "heritage-inspired floor mats" and exclusive badging. The optional glass roof available on the Pro S is also part of the package. It only comes in one of five exterior two-tone color options: Cabana Blue, Mahi Green, Metro Silver, Energetic Orange and Pomelo Yellow, all of which are contrasted with Candy White.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volkswagens-long-awaited-electric-idbuzz-pricing-and-range-revealed-143929494.html?src=rss
Apple's M2 MacBook Air drops to a record low of $799
As usual, summer has sped by in the blink of an eye, which means it's already back-to-school season. Thankfully, there are some great tech deals for college students (and lucky high school ones), including a record-low price on Apple's 2022 MacBook Air with an M2 chip. Right now, you can get the 256GB laptop in any color for its Prime Day price of $799, down from $999 - a 20 percent discount. The 2022 MacBook Air is our choice for best budget MacBook thanks to a range of features that hold up two years later. It's a "near-perfect Mac," as we called it while giving it a 96 in our review, offering a 13.6-inch Liquid Retina display with up to 500 nits of brightness and a 60Hz refresh rate. This MacBook also has an M2 chip with eight CPU cores and up to 10 GPU cores. Apple has recently introduced the M4 chip, but the M2 should give you plenty of power for any run-of-the-mill programs. Speaking of power, you should get some excellent, vibrant sound quality with the MacBook Air's quad-speaker system - plus, it's compatible with Dolby Atmos and Spatial Audio. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-m2-macbook-air-drops-to-a-record-low-of-799-140005153.html?src=rss
Texas judge blocks the FTC from enforcing its ban on noncompete agreements
The Federal Trade Commission's (FTC) efforts to ban noncompete agreements has been blocked by a federal judge in Texas. According to The Washington Post, US District Judge Ada Brown has determined that the agency doesn't have the authority to enforce the rule, which was supposed to take effect on September 4. She reportedly wrote in her decision that the FTC only looked at "inconsistent and flawed empirical evidence" and didn't consider evidence in support of noncompetes. "The role of an administrative agency is to do as told by Congress, not to do what the agency thinks it should do," she added.FTC Chair Lina M. Khan explained that "noncompete clauses keep wages low, suppress new ideas, and rob the American economy of dynamism" when the agency voted 3-2 in favor of the ban. Noncompete agreements are widely used in the tech industry, and preventing companies from adding them to contracts would mean that workers will be able to freely move to a new job or start a business in the same field. The two Republican commissioners in the FTC, Melissa Holyoak and Andrew Ferguson, voted against the ban and also said that the agency "overstepped the boundaries of its power."In July, Brown temporarily blocked the rule's enforcement to assess the lawsuit filed by Dallas tax services firm Ryan LLC mere hours after the FTC announced the ban. The US Chamber of Commerce and other groups of American businesses eventually joined the tax firm in challenging the new rule on noncompete clauses."We are disappointed by Judge Brown's decision and will keep fighting to stop noncompetes that restrict the economic liberty of hardworking Americans, hamper economic growth, limit innovation, and depress wages," FTC spokesperson Victoria Graham told The Post. "We are seriously considering a potential appeal, and today's decision does not prevent the FTC from addressing noncompetes through case-by-case enforcement actions."A federal judge in Florida also blocked the rule last week, though only for the lawsuit's plaintiffs. Meanwhile, another judge in Pennsylvania ruled last month that the agency has the authority to enforce the ban in a separate case filed by a tree-care company in the state. All three cases could still be appealed and could even make their way to the Supreme Court.This article originally appeared on Engadget at https://www.engadget.com/general/texas-judge-blocks-the-ftc-from-enforcing-its-ban-on-noncompete-agreements-133059676.html?src=rss
AMD explains its AI PC strategy
Over the past few years, the concept of "AI PCs" has gone from sounding like a desperate attempt to revive the computer industry, to something that could actually change the way we live with our PCs. To recap, an AI PC is any system running a CPU that's equipped with a neural processing unit (NPU), which is specially designed for AI workloads. NPUs have been around for years in mobile hardware, but AMD was the first company to bring them to x86 PCs with the Ryzen Pro 7040 chips.Now with its Ryzen AI 300 chips, AMD is making its biggest push yet for AI PCs - something that could pay off in the future as we see more AI-driven features like Microsoft's Recall. (Which, it's worth noting, has also been dogged with privacy concerns and subsequently delayed.) To get a better sense of how AMD is approaching the AI PC era, I chatted with Ryzen AI lead Rakesh Anigundi, the Ryzen AI product lead and Jason Banta, CVP and GM of Client OEM. You can listen to the full interview on the Engadget Podcast.My most pressing question: How does AMD plan to get developers onboard with building AI-powered features? NPUs aren't exactly a selling point if nobody is making apps that use them, after all. Anigundi said he was well aware that developers broadly "just want things to work," so the company built a strategy around three pillars: A robust software stack; performant hardware; and bringing in open-source solutions."We are of the philosophy that we don't want to invent standards, but follow the standards," Anigundi said. "That's why we are really double clicking on ONNX, which is a cross platform framework to extract the maximum performance out of our system. This is very closely aligned with how we are working with Microsoft, enabling their next generation of experiences and also OEMs. And on the other side, where there's a lot of innovation happening with the smaller ISVs [independent software vendors], this strategy works out very well as well."He points to AMD's recently launched Amuse 2.0 beta as one way the company is showing off the AI capabilities of its hardware. It's a simple program for generating AI images, and runs entirely on your NPU-equipped device, with no need to reach out to OpenAI's DallE or Google's Gemini in the cloud.AMDAMD's Banta reiterated the need for a great tool set and software stack, but he pointed out that the company also works closely with partners like Microsoft on prototype hardware to ensure the quality of the customer experience. "[Consumers] can have all the hardware, they can have all the tools, they can have all the foundational models, but making that end customer experience great requires a lot of direct one to one time between us and those ISV partners."In this case, Banta is also referring to AMD's relationship with Microsoft when it comes to building Copilot+ experiences for its systems. While we've seen a handful of AI features on the first batch of Qualcomm Snapdragon-powered Copilot+ machines, like the new Surface Pro and Surface Laptop, they're not available yet on Copilot+ systems running x86 chips from AMD and Intel."We're making that experience perfect," Banta said. At this point, you can consider Ryzen AI 300 machines to be "Copilot+ ready," but not yet fully Copilot+ capable. (As I mentioned in my Surface Pro review, Microsoft's current AI features are fairly basic, and that likely won't change until Recall is officially released.)As for those rumors around AMD developing an Arm-based CPU, the company's executives, naturally, didn't reveal much. "Arm is a close partner of AMD's," Banta said. "We work together on a number of solutions across our roadmaps... As far as [the] overall CPU roadmap, I can't really talk about what's coming around the corner." But given that the same rumor points to NVIDIA also developing its own Arm chip, and considering the astounding performance we've seen from Apple and Qualcomm's latest mobile chips, it wouldn't be too surprising to see AMD go down the same Arm-paved road.This article originally appeared on Engadget at https://www.engadget.com/computing/amd-explains-its-ai-pc-strategy-123004804.html?src=rss
Hyper Light Breaker's early access launch delayed to 2025
Hyper Light Drifter fans, you'll have to wait a bit longer to start playing its follow-up title. Heart Machine has announced that it has pushed back Hyper Light Breaker's Steam Early Access launch to "very early next year." In its announcement, the developer said that after many conversations with its publisher Arc Games, it determined that it needed more time to polish the title's gameplay experience. It didn't reveal the issues it's still fixing, but it explained that it didn't want to ship a game that's not up to its standards. The studio also said that it didn't want to rush and burn its team out."...we REALLY need to make sure that the core foundational units of the game are as strong as they can be, so that we can build on them during the Early Access period," Heart Machine wrote. The company originally aimed for a spring 2023 launch when it introduced the game two years ago. Since then, though, it has pushed back the game's early access launch date a few times, until it was supposed to come out this summer by the time we were able to play a preview of it.Hyper Light Breaker is an action rogue-lite with a full 3D environment, unlike its predecessor that has 2D visuals. It's an open-world game set in a fantasy-cyberpunk universe, where you can explore a landscape called the Overgrowth and play with friends through online co-op. Engadget Senior Editor Jessica Conditt called it a "hoverboard sim" in her hands-on, though, because you can just explore its world on a gliding slab, avoiding enemy encounters and enjoying the scenery if you want to.This article originally appeared on Engadget at https://www.engadget.com/gaming/hyper-light-breakers-early-access-launch-delayed-to-2025-110019909.html?src=rss
Genshin Impact is coming to Xbox this fall
Genshin Impact is bringing its fantastical world to the Xbox this fall. During Gamescom 2024, developer HoYoverse announced that the free-to-play open-world game will be available on Xbox Series X|S and Xbox Cloud Gaming beginning on November 20.With that release, Xbox players will receive all the same updates, cross-play and cross-progression as Genshin has on other platforms. It can be wishlisted today and Xbox Game Pass players can pre-install it today as well.Since its debut in September 2020, Genshin Impact has gotten many content updates, arrived on additional platforms, and even spawned an anime series. HoYoverse followed up this international success with a similar science fiction title, Honkai: Star Rail, last spring and then with Zenless Zone Zero this spring.This article originally appeared on Engadget at https://www.engadget.com/gaming/genshin-impact-is-coming-to-xbox-this-fall-224105925.html?src=rss
Prepare for world domination when Civilization VII arrives in February 2025
Firaxis Games announced the release date and shared gameplay for Sid Meier's Civilization VII at Gamescom 2024. The strategy game will launch on February 11, 2025. It's been a long wait for fans since Civilization VI arrived back in 2016, and today's announcements at Gamescom mark a few departures for the storied empire-building series.For starters, the game will be released across platforms. It will be available on PC, Mac, PlayStation 5, PlayStation 4, Xbox and Nintendo Switch at launch. Past entries in the series have arrived on console much later post-release, and sometimes with very clunky ports. Hopefully this approach means a better console experience for Civ VII.There are also some big changes in gameplay that the team highlighted during a Gamescom livestream. In previous Civilization games, you'd pick one famed leader from history and stick with them for the scenario, guiding their single empire across the decades and centuries. With Civ VII, you'll pick a new civilization at the start of each age that will continue building on what you've already accomplished.Your options at the start of a new age will vary based on historical context and what you've already done with your current civilization. A full game will have three time periods - the Antiquity Age, the Exploration Age and the Modern Age - or you can opt to play a single-age scenario. For even more variety, players will also be able to mix and match, picking from the whole roster of potential leaders and pairing them with historically inaccurate locations. This should yield a whole new array of intriguing and entertaining situations for players to create.This article originally appeared on Engadget at https://www.engadget.com/gaming/prepare-for-world-domination-when-civilization-vii-arrives-in-february-2025-213051202.html?src=rss
Don't Nod's Lost Records: Bloom & Rage will launch in two parts starting February 18, 2025
Don't Nod's spiritual successor to its popular video game series Life is Strange, Lost Records: Bloom & Rage, is confirmed to launch in two parts, and the first gameplay trailer is being revealed. The first part, Tape 1, will launch on February 18, 2025. You can expect Tape 2 to come out exactly one month later, on March 18, 2025.Earlier this year, Don't Nod decided to delay the game's release from late 2024 to early 2025. The primary reason is Square Enix and Deck Nine Games are working on Life is Strange: Double Exposure, a new game in the series. It's planned for an October release on PC, Xbox Series X/S and PS5. Gamers on the Switch will have to wait.It's safe to say that the delay of Lost Records: Bloom & Rage is to prevent it from competing with the new Life is Strange title, as they would share similar audiences. Having some breathing room between the two would also allow fans to play them at comfier pace.The new trailer showcases gameplay from Lost Records: Bloom & Rage, which allows the main character, Swann, to switch between 1995 and 2022 timelines. The game will feature a dynamic dialog system, which changes dialog based on where players look or what they choose to say. Performing or ignoring actions will also affect outcomes.Lost Records: Bloom & Rage will be available on PC, Xbox Series X/S and PS5. There's currently no word about a Switch version. Don't Nod also announced plans for physical PS5 copies, but there's no release date set for them yet.If you happen to be at Gamescom 2024, feel free to check out Don't Nod's space in the B2B and B2C areas. Besides a photo booth themed after Lost Records: Bloom & Rage, you might even bring a keepsake home.This article originally appeared on Engadget at https://www.engadget.com/gaming/dont-nods-lost-records-bloom--rage-will-launch-in-two-parts-starting-february-18-2025-203015444.html?src=rss
Animated video game anthology series Secret Level is coming to Prime Video
Secret Level is a gaming-inspired anthology series coming to Prime Video on December 15. The upcoming Amazon title is from the same team behind Netflix's Love, Death and Robots. From the teaser released during Gamescom, this new project will be continuing the Blur Studio specialty for creating masterful animated works for an adult audience. The creative team was looking to inspire "nerd joy" with Love, Death and Robots and from the first glimpse, Secret Level seems like a natural progression of that goal.Each of the 15 stories in the show are inspired by a different game. The official list of inspirations is: Armored Core, Concord, Crossfire, Dungeons & Dragons, Exodus, Honor of Kings, Mega Man, New World: Aeternum, PAC-MAN, various PlayStation Studios games, Sifu, Spelunky, The Outer Worlds, Unreal Tournament and Warhammer 40,000.Games feel like a natural inspiration for this type of animation showcase. The cinematics in some contemporary AAA titles have all the polish and emotion of standalone films. Plus, game-inspired television series have been reaching new levels of success in recent years thanks to projects like Fallout, The Last of Us and Arcane.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/animated-video-game-anthology-series-secret-level-is-coming-to-prime-video-202027254.html?src=rss
Reanimal promises a ‘more terrifying journey’ than Little Nightmares
Tarsier Studios, creators of the first two Little Nightmaresgames, is back with another creepy adventure -and its partially disemboweled talking pig" teaser video looks like it set the proper tone. Announced at Gamescom Opening Night, Reanimal takes two children on an adventure across land and sea as they work together to rescue their missing friends on an island filled with horrifying creatures.The developer helmed the first two Little Nightmares installments before Supermassive Games took over for part III. The new game promises to up the ante with a more terrifying journey than ever before."The horror-adventure game stars a brother and sister in an unsettling tale" who go through hell to rescue their missing friends." The protagonists are described as broken but resilient, facing fragments of their troubled past in the guise of gruesome beasts. It will somehow explore themes of hope and redemption as they navigate the chilling environment.Tarsier Studios / THQ NordicThe game lets you play single-player or co-op (local and online). In an illustration of the creators' understanding of the horror genre, it uses a shared, directed camera to maximize claustrophobia and tension."Reanimal doesn't yet have a launch date other than coming soon," but we know it will be available on PS5, Xbox Series X/S and PC. You can check out the announcement trailer below.This article originally appeared on Engadget at https://www.engadget.com/gaming/reanimal-promises-a-more-terrifying-journey-than-little-nightmares-200457474.html?src=rss
Indiana Jones and the Great Circle has a Nazi-slapping mechanic
Indiana Jones and the Great Circle is set in 1937, in the space between Raiders of the Lost Ark and The Last Crusade, and it's being developed by MachineGames, the studio behind the most recent Wolfenstein installments. So, of course the game's main enemies are Nazis, and obviously it has a robust range of Nazi-punching mechanics. What makes The Great Circle intriguing, even after just a 30-minute hands-off preview, is its lighthearted interpretation of classic Indiana Jones tropes, leaning into the series' humorous tone and adding twists like open-handed Nazi slapping to Indy's repertoire.When it comes to combat, Indiana has a whip, a revolver and his fists (or palms). His whip appears to be the most useful tool on his belt, allowing him to swing across gaps, activate levers, and pull in enemies nice and close for a one-two punch. Hitting a Nazi with the whip briefly incapacitates them while they're reeled in, setting up an advantageous close-quarters melee situation. Hand-to-hand combat requires precise timing in order to land knockout combos or finishing moves, and on top of throwing punches and slaps, Indy is able to block and defensively parry. In fistfights, the game's first-person perspective crops in extra tight, filling the screen with punchable Nazi surfaces and enhancing the tension behind each blow and dodge. He can also pick up objects and hit enemies with them, and in pre-recorded gameplay footage, it all looks supremely satisfying.MachineGamesIndiana Jones and the Great Circle isn't just an action game, though. Many of its encounters can be approached with stealth mechanics, where players sneak past guards and perform silent takedowns without fisticuffs or gunfire at all. The revolver is really a last-ditch option in each scenario, game director Jerk Gustafsson and creative director Axel Torvenius said. Otherwise, puzzles are a pivotal component of gameplay.Indiana is joined on his adventures by Gina, an Italian journalist who's searching for her sister, and together they encounter a variety of logic and spatial puzzles. Some are quick, like finding an alternative entrance to a sealed room, and others are more involved, requiring a few minutes of focus to fully understand.The preview focused on Giza, Egypt, showcasing bustling outdoor marketplaces, a depressing Nazi meeting room and a vibrant temple hidden beneath the sands of the Great Sphinx. Here, Indy and Gina had to catch the sunlight with a series of ancient mirrors, lining them up one by one until the beam bounced to the proper place. This particular puzzle room seemed straightforward and slightly clever (though maybe that's just because The Mummy is one of my favorite childhood movies), but there are apparently more challenging riddles in the game, too. The most complex puzzles are hidden, requiring some light exploration in various regions, and they're not necessary in order to complete the main storyline. These bonus riddles are just some of the many secrets to find around the game's world.MachineGamesI don't really like too difficult puzzles myself," Gustafsson said. I like to just enjoy the experience and not be so challenged by them. That said, we do have a mix [of puzzle difficulties] because I like a lot of variation. It's not like we have some unique puzzle mechanic that goes across the entire game. We tried to create every puzzle in a different, unique way."There are also difficulty options for the puzzles overall, allowing players to choose how complex they'll be throughout the entire game.Indiana has a notebook that fills up with evidence, objectives and photos that he takes while investigating various relics around the globe. The camera is an essential tool in The Great Circle, and each snapped pic can unlock new clues and trails to follow. Indy also carries a lighter, which functions as a flashlight and can set stationary torches ablaze. His play style is customizable, with dozens of upgrades available as the game progresses. One potential upgrade is True Grit, an ability that allows him to recover from a fatal blow by crawling toward and grabbing his fedora within a certain amount of time. You know, classic Indiana Jones stuff.MachineGamesI've seen some angry chatter online from people who don't like the first-person perspective in The Great Circle, citing a desire to actually see Indiana as he does all this cool stuff, just like in the movies. I don't think these people have much to worry about - not only are there plenty of cutscenes featuring Troy Baker's utterly impressive 1980s Harrison Ford impression, but parts of the game are in third-person after all.When it comes to a character like Indiana Jones, I want to play the character and I want to be the character, I want to look through and explore the world through his eyes," Gustafsson said. To me that's a very important part of what we do here. For me, it was a very easy choice. But also, we do mix in some third-person elements here. We have very much come back to our own history with games like Riddick and The Darkness where we also did this mix between first-person and third-person perspective. We do that for this game, too. Everything is not first-person, even though the core experience is in first-person."Torvenius added, There's a great opportunity here as well for us because we do have a large section of the game that is mystery, it's solving puzzles, being up front and close to ancient relics and ruins and scriptures. So it adds an intimacy to the adventure to some aspect, that you can get really up and close and can really inspect things, which is actually pretty nice how it plays out in the game."MachineGamesEven in first-person scenes, Indiana Jones and the Great Circle looks, sounds and feels right so far. Baker's Indiana Jones is nearly indistinguishable from the early film versions, his voice drawling and gravelly with a sarcastic bite. There's a dry humor built into his interactions, as is fitting. In one scene, he's introducing himself to a woman who has an intricately designed eye patch; she seems to be indigenous to the jungle they're sitting in.I'm an archaeologist," Indiana says.Another one," she replies, clearly unimpressed.It's a quick moment from a short preview, but it sets a solid tone for the game as a whole: dry, lighthearted, and a little punch-drunk in between all the actual punching. Or you could say, a bit slap-happy amid all the slapping. Either way, these Nazis won't know what hit them.Indiana Jones and the Great Circle is coming to Xbox Series X/S and PC on December 9. It'll be available on Game Pass Ultimate, and it's also coming to PlayStation 5 in spring 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/indiana-jones-and-the-great-circle-has-a-nazi-slapping-mechanic-200052110.html?src=rss
Indiana Jones and the Great Circle hits Xbox and PC on December 9, PS5 in spring 2025
Indiana Jones and the Great Circle is coming to Xbox Series X/S and PC on December 9. It'll be available on Game Pass Ultimate day-one. Indiana Jones and the Great Circle is also coming to PlayStation 5, but it's taking the scenic route to Sony's console: It'll hit PS5 in spring 2025.It's been rumored for a while that The Great Circle - a game developed by Xbox subsidiary MachineGames and published by Xbox - would also come to PS5. Just in February, Microsoft Gaming CEO Phil Spencer said The Great Circle was not heading to PS5 or Switch, though a handful of other Xbox properties were making the cross-console leap. That hasn't stopped the rumor mill from spinning, of course.MachineGames was swept up in Microsoft's acquisition of ZeniMax in 2021, alongside id Software, Arkane and Bethesda Game Studios. In June 2023, Bethesda VP Pete Hines testified in court proceedings that Disney and ZeniMax originally planned to release The Great Circle on multiple platforms, and it only became exclusive to Xbox after Microsoft's purchase of ZeniMax was approved.Xbox is not required to release The Great Circle on PS5 or any other platform. This whole situation is separate from Microsoft's controversial acquisition of Activision Blizzard, wherein Xbox is legally mandated to release new games like this fall's Call of Duty: Black Ops 6 on competing consoles.We recently saw a 30-minute hands-off preview of Indiana Jones and the Great Circle and found it to be charming as hell. It's filled with plenty of Nazi punching - and slapping, which is a nice surprise. Read the full preview for more insight.This article originally appeared on Engadget at https://www.engadget.com/gaming/indiana-jones-and-the-great-circle-hits-xbox-and-pc-on-december-9-and-ps5-in-spring-2025-195751940.html?src=rss
Borderlands 4 is coming in 2025
We've got our first big announcement of Gamescom: Borderlands is back. Borderlands 4 is the next entry in the franchise from Gearbox Software and 2K Games. It's due to arrive in 2025.There's no gameplay in the announcement video released today. While that's a touch disappointing, it isn't much of a surprise for a teaser trailer or for a release that is still likely at least a year away. (And that's assuming no delays.) But the Borderlands games are known for their polished first-person shooter experience, particularly in co-op, and for their sharp sense of humor. Hopefully both of those traits will be returning in full force with the new game.What doesn't seem to be returning is the cartoony art style that was a hallmark of the previous three titles. The teaser looks more like it's advertising a prestige television science fiction series rather than the zany Borderlands world. But it's early days yet and the studio will surely be sharing more updates as the game progresses through development.Gearbox was likely hoping to springboard this announcement off a wave of renewed interest in the series after the blockbuster movie adaptation this summer. But since that project was a disastrous disappointment, hopefully a new game will give fans of the series something fresh to be excited about.This article originally appeared on Engadget at https://www.engadget.com/gaming/borderlands-4-is-coming-in-2025-194227938.html?src=rss
OpenAI will now use content from Wired, Vogue and The New Yorker in ChatGPT's responses
Conde Nast, the media conglomerate that owns publications like The New Yorker, Vogue and Wired, has announced a multi-year partnership OpenAI to display content from Conde Nast titles in ChatGPT as well as SearchGPT, the company's prototype AI-powered search engine. The partnership comes amid growing concerns over the unauthorized use of publishers' content by AI companies. Last month, Conde Nast sent a cease-and-desist letter to AI search startup Perplexity, accusing it of plagiarism for using its content to generate answers.Over the last decade, news and digital media have faced steep challenges as many technology companies eroded publishers' ability to monetize content, most recently with traditional search," Conde Nast CEO Roger Lynch wrote to employees in a memo that was first reported by Semafor's Max Tani. Our partnership with OpenAI begins to make up for some of that revenue, allowing us to continue to protect and invest in our journalism and creative endeavors." It's not clear how much money OpenAI will pay Conde Nast for the partnership.The move makes Conde Nast the latest in a growing line of publishers who have struck deals with OpenAI. These include News Corp, Vox, The Atlantic, TIME and Axel Springer among others. But not everyone is on board with the idea. Last year, the New York Times filed a lawsuit against OpenAI for using information from the publisher's articles in ChatGPT's responses.Lynch has been vocal about these concerns. In January, he warned that many" media companies could face financial ruin by the time it would take for litigations against AI companies to conclude and called upon Congress to take immediate action" to take "immediate action" and clarify that publishers must be compensated by AI companies for both training and output if they use their content. Earlier this month, three senators introduced the COPIED ACT, a bill that aims to protect journalists and artists from having their content scraped by AI companies without their permission.Perplexity, which was recently accused by Forbes and Wired of stealing content, now plans to share a portion of potential advertising revenues with publishers who sign up for a newly-launched Publishers' Program.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-will-now-use-content-from-wired-vogue-and-the-new-yorker-in-chatgpts-responses-193057432.html?src=rss
Black Myth: Wukong breaks Steam’s concurrent single-player record within hours of launch
Black Myth: Wukong, considered China's first true AAA game, has broken Steam's concurrent players record for a single-player title, passing Cyberpunk 2077 for the single-player record. In addition, it's now the game with the second-most all-time concurrent players to date (including multiplayer), moving past Palworld. Based on the 16th-century novel Journey to the West, the souls-like action-adventure epic peaked at 2,223,179 players.Industry analyst Simon Carless of GameDiscoverCo posted on X (Twitter) early on Tuesday an estimate that Black Myth: Wukong's regional breakdown heavily favored its home country. The agency's pie graph showed China claiming 88 percent of the game's players. (In second place was the US at a mere three percent.) Although some interpreted that as potentially showing inflated numbers, the game launched in the middle of the night in the western hemisphere, and Carless' stats were posted around 5AM ET.The title's records come against a backdrop of misogyny and censorship accusations aimed at developer Game Science. Streamers who were granted early access keys were given a (non-legally-binding) document that raised some eyebrows.Game Science / SonyThe document included a list of banned topics the streamers were to avoid discussing while broadcasting gameplay. The New York Times reported that the off-limits subjects included politics, feminist propaganda," COVID-19, China's gaming industry, and anything else that instigates negative discourse." (While streamers were given the list, reviewers weren't.)Of course, the COVID mention is easily tied to the nation's zero-COVID" restrictions.As for the feminist propaganda" restriction for Black Myth: Wukong's streamers, you can easily draw a straight line from widespread accusations of misogyny from developer Game Science and individuals working there, including some of its cofounders. Among the many instances (summarized in a 2023 IGN story) were Game Science recruitment posters from 2015, one of which implied friends with benefits were an office perk and another featuring a dumbbell with the text (translated) fatties should fuck off." (Yikes.) The accusations go on from there.Game Science / ValveGame Science has ties to the Chinese government, which is no stranger to accusations of misogyny and censorship. To cite only a few examples, the #MeToo hashtag was censored or blocked on Chinese social platforms during the height of the movement, posts from feminist and LGBTQ+ groups and voices are routinely blocked or deleted on the country's social media, feminist perspectives are frequently restricted or censored in China's academic institutions and activists are no strangers to harassment, surveillance or arrests.Tencent Holdings, a five-percent stakeholder according to The NY Times, has direct ties to Xi's government. Meanwhile, the game's publisher, Zhejiang Publishing & Media, is majority-owned by the Zhejiang provincial government. Finally, Hero Games, the company that sent out the streamer keys on Game Science's behalf, has financial ties to several state-owned enterprises," according to The NYT. Hero Games owns around 20 percent of Game Science.Some streamers supplied with keys (and the attached red tape) decided not to cover the game. I have never seen anything that shameful in my 15 years doing this job. This is very clearly a document which explains that we must censor ourselves," the prominent French streamer Benoit Reinier said (translated) in a YouTube video.In Engadget's preview of Black Myth: Wukong from earlier this summer (which didn't include provisions about censored topics like streamers received), Mat Smith found the game visually stunning. We found the demo elevated by how good the environment looks, the bizarre monster design and the quiet, unsettling soundtrack." The game is available now on PC and PS5.This article originally appeared on Engadget at https://www.engadget.com/gaming/black-myth-wukong-breaks-steams-concurrent-single-player-record-within-hours-of-launch-184559634.html?src=rss
King of Meat preview: A monstrous mash-up of a co-op platformer
What do you get when you make a game influenced by movies like The Running Man and Labyrinth, toss in a bit of flair from professional wrestling (the kind with squared rings, not circular mats) and then throw all that on top of a co-op 3D platformer with user-generated dungeon building? To be honest, I'm not quite sure, but that's sort of what Amazon Games and developer Glowmade are going for with its next title: King of Meat.Trying to balance elements from that many properties seems like an impossible task. But after I got a chance to play an early build prior to Gamescom, King of Meat's world and presentation might be the best thing about it. The game is centered around the Komstruck Koliseum, which is a Battle Royale-esque arena that also serves as the stage for an in-world TV show. Your job is to fight through various stages while helping out your friends and keeping the audience entertained.Amazon/GlowmadeThis is where the WWE inspiration factors in because the audience isn't simply there for the ambiance, it's an actual game mechanic. Grabbing gems and beating up foes increases your multiplier, allowing you to earn more points and get higher ranks (like bronze, silver and gold). The better you do and the more bounties you complete (like killing a certain number of specific enemies), the more currency you get, which you can then spend on new weapons, costumes and special attacks called Glory Moves. There's even an in-game announcer to help keep the hype up.Stylistically, King of Meat feels like a mix between Fortnite and Castle Crashers (another inspiration for the title), but with a more outlandish and sinister bent. Weapon skins include Cthulhu-like tentacle swords or jagged 8-bit facsimiles while Glory Moves range from silly to shocking, like calling down a giant hoof from the sky or birthing a massive belch to blow enemies away. And behind this over-the-top, energy-drink-fueled facade, there's a bit of evil lurking in the corners, hinting that the fictional megacorps such as KOMSTRUCT may not be what they seem.Amazon/GlowmadeAs for the gameplay itself, it's a pretty typical hack-and-slash platformer. You have basic melee attacks using weapons like swords and hammers, a heavier charge-up move, specials and a handy long-ranged sidearm (I used a crossbow, but there's much more to choose from). You also get a double jump and while there's some light comboing between moves, from what I saw the game stops short of letting you do more complex things like air juggles. Sadly, this is one of my concerns with the game, because while I only had a chance to play a handful of early levels, it feels like the game's combat and pacing underdelivers, at least when compared to its over-the-top presentation and visual design.When playing co-op with four people, there were several times when I just had to stand around while waiting for more enemies to arrive. Jumping across platforms also didn't feel as tight or responsive compared to a lot of other 3D platformers. And even in the heat of battle, I didn't get the sense that switching between attacks was much more effective than simply mashing buttons. I also ran into a few bugs where I got stuck in a wall or an enemy disappeared, which prevented our squad from moving on to the next section. That said, this was far from a final build, so hopefully Glowmade can polish things up before release.Amazon/GlowmadeUnfortunately, I didn't get a chance to try out any dungeon building, which was a bummer since that's meant to be a huge draw of the game. Out of the box, there will be a number of pre-made stages and a story campaign. But, similar to titles like Super Mario Maker, Glowmade is counting on users to create even more levels, with some of the lead developers saying We want to reward players for being interesting." Glowmade says first-party dungeons are built using the same tools players will get access to. This sort of reminds me of the Trackmania community, where even if you're not the best racer, you can still make major contributions by creating fun courses, or in this case, dungeons. Cross-platform gameplay and dungeon building will also be supported, so you'll have plenty of options for co-op.Amazon/GlowmadeI still haven't fully decided how I feel about King of Meat. It's got an interesting premise and during my preview session, there were certainly moments where it felt like it was delivering on the spectacle while also scratching the grab-and-smash itch you tend to search for in hack-and-slash platformers. But at the same time, I wasn't totally hooked either, possibly due to not being able to experience dungeon-building myself or not having a bigger arsenal of weapons and attacks to play around with. That said, since Glowmade's founders previously worked at studios including Lionhead and Media Molecule and franchises like Fable and Little Big Planet, it feels like they should have the pedigree needed to properly bring King of Meat into the spotlight.King of Meat will be available on PC, PS5, Xbox X/S and the Nintendo Switch, though Amazon and Glowmade have yet to set an official release date.This article originally appeared on Engadget at https://www.engadget.com/gaming/king-of-meat-preview-a-monstrous-mash-up-of-a-co-op-platformer-183015893.html?src=rss
An Amazon Echo Pop and smart light bulb bundle is just $23
One of the main reasons to have a smart speaker is to help you control various smart home devices. Light bulbs are among the most common products used for that purpose, so it only makes sense to bundle one of those with a smart speaker. As part of a back to school sale on Amazon devices and bundles, a combo of the Echo Pop and a Sengled smart bulb is available for just $23. That's 61 percent or $37 off the regular price, and only $3 more than it was selling for during Prime Day last month. Amazon introduced the Echo Pop last year as an entry-level Alexa-powered speaker. The semi-spherical device can handle some machine learning tasks locally and it can work with Eero mesh routers to extend the range of a home network. Meanwhile, Sengled makes solid smart light bulbs that are a more budget-friendly alternative to name brand models like Philips Hue. The main drawbacks are that the colors aren't as nuanced as pricier options, while the mobile app isn't totally refined (though that's maybe less of a concern if you're using your voice to control the bulb anyway). Amazon is also offering the bulb as part of other discounted bundles. You can snag an Echo Show 5 and Sengled smart light bulb for $60, down from $110. If an Echo Spot is of more interest, you can pick up one of those and a bulb for $55. The bundle usually costs $100. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/an-amazon-echo-pop-and-smart-light-bulb-bundle-is-just-23-170035540.html?src=rss
A24’s 'Y2K' has teens battling old-school computers and bloodthirsty Tamagotchis
Once upon a time in the tail-end of the last century, there was something called the Y2K bug. This bit of computer code was supposed to herald a global robot apocalypse at the stroke of midnight when 1999 became the year 2000 because of, uh, clock dates or something. Anyways, nothing happened. Or did it?That's the premise behind A24's new horror comedy, the appropriately-named Y2K. The film imagines a New Year's Eve of 1999 in which the computers really did turn on humanity. It's written and directed by SNL alum Kyle Mooney, who made the fantastic and underrated Brigsby Bear.As you can see from the trailer, it's a 1990s teen party comedy, like Can't Hardly Wait, but also an apocalyptic horror film. This particular hodgepodge brings to mind This is the End, in which Seth Rogen and other celebrities fight off a demonic horde.However, instead of a demonic horde, these teens will be fighting for their lives against VCRs, old-school computers and, of course, murderous Tamagotchis. Also, Limp Bizkit's Fred Durst is somehow involved. The cast is composed primarily of unknown teenagers, but the adults are played by Tim Heidecker, Alicia Silverstone and Mooney himself. The movie hits theaters on December 6.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a24s-y2k-has-teens-battling-old-school-computers-and-bloodthirsty-tamagotchis-164537560.html?src=rss
Valve bans Razer and Wooting keyboard automation in Counter-Strike 2
Earlier this week Valve started kicking Counter-Strike 2 players who used a feature called Simultaneous Opposing Cardinal Directions (SOCD). It's available on some of Razer and Wooting's keyboards, and you'll be kicked from matches if you play Counter-Strike 2 and the game detects you using it. Fortunately, Valve isn't planning to ban Steam accounts right now.The Verge tested Valve's ruling and confirmed the game kicks you from matches if you play with SOCD. We still don't recommend challenging Valve's leniency, as the admins still have every right to ban accounts from playing the game. Don't come crying if they do, thanks.Razer calls the feature Snap Tap, while Wooting prefers the cuter term Snappy Tappy. Valve's post says that those who own these keyboards must disable the features to avoid any interruption to your matches."SOCD allows players to automate strafing, which means they can move in two directions without releasing the first key. This entails that you can always peek out of cover and get back out of harm's way as fast as the game's limitations allow. For example, as you move left with the A key, pressing the D key without letting the A key go enables you to go right instantly. Additionally, your reticule widens while moving, so coming to a stop sooner helps with your aim. SOCD lets you stop almost instantly, which can improve your head-clicking rate.Both Razer and Wooting have made posts on X accepting Valve's decision. Wooting, in particular, called for SOCD keyboard owners to disable the feature while playing Counter-Strike 2.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/valve-bans-razer-and-wooting-keyboard-automation-in-counter-strike-2-160502376.html?src=rss
Anova will charge customers to use its sous vide app, because everything must be a subscription
Anova will soon start charging customers a monthly or yearly fee to use the smart" features of its well-regarded sous vide cooking appliances. The subscription costs kick in on August 21 and apply to the proprietary app, which controls wireless functionality. In other words, you won't be able to remotely control the device without paying the piper.The subscription price isn't exactly exorbitant, at $2 per month or $10 per year, but it's the principle of the thing. In the old days, we'd buy an object and then use that object. End of story. Now everything's a dang subscription. Yes. I wrote those previous sentences in a cartoonish old man's voice, but the point stands.Anova says that the subscription fee will only apply to new users. If you already own an Anova cooker and use the app, the company will grandfather you in for free. However, it's now mandatory to create an account. Before this change, it was optional. If you use an Anova cooker in guest mode, get that account made pronto.
Apple's 13-inch iPad Air M2 drops to a record-low price
It's back to school season, which means many students and/or their parents are on the lookout for a laptop on which they can get schoolwork done. Depending on your needs, though, a tablet may do the trick (but you'll likely still want a keyboard attachment for extended typing sessions). Tablets offer flexibility in terms of study and play, and it's pretty hard to go wrong with a recent iPad. As luck would have it, the 13-inch iPad Air M2 has dropped to its lowest price since Apple released it in May. The blue and space gray models are available for $729. That's $70 off the regular price. While it's not the most powerful iPad around - the latest iPad Pro is the first device to use Apple's M4 chips - the M2 iPad Air is a great option. It's our recommendation for the best iPad for most people and we gave it a score of 91 in our review. The M2 iPad Air delivers a great balance of performance, features and price. The 13-inch model has a brighter screen than its 11-inch sibling, and more screen real estate to get things done on. However, the 60Hz refresh rate is not as smooth as the 120Hz OLED panel on the latest iPad Pro. The 8GB of included RAM and 128GB of base storage should be enough for basic tasks. The iPad Air will run for up to 10 hours on a single charge too. There are cheaper and less-powerful iPads, but you'll be futureproofed to a certain degree with this one. AI-driven Apple Intelligence features will be available on the M2 iPad Air when Apple rolls those out later this year, and you can play some modern games such as Death Strandingand the Resident Evil 4 remake on the tablet (there's always the option to stream games from the cloud or local hardware too). One other feature we appreciate about this model is that Apple finally moved the front-facing camera to the horizontal edge, which makes much more sense for FaceTime or video calls in landscape mode. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-13-inch-ipad-air-m2-drops-to-a-record-low-price-143504371.html?src=rss
Waymo director says the company's cars won't honk at each other anymore
Waymo's self-driving cars no longer honk when near each other, Waymo's Director of Product and Operations Vishay Nihalani said yesterday when he appeared on software engineer Sophia Tung's livestream. The vehicles were spotted honking at each other a few weeks ago, prompting Waymo to issue a software patch.As reported by NBC Bay Area, residents living near the parking lot full of Waymo taxis reported that despite the patch going live, the taxis still honked at each other. Tung, who lived near the idling taxis, set up her live stream to capture the cacophony of honking vehicles.No good stream is complete without a soundtrack, and Tung's stream included lo-fi music in the vein of the ubiquitous LoFi Girl" on YouTube. The title, Self Driving Taxi Depot Shenanigans To Relax/Study To," was an obvious tribute to the LoFi Girl channel. (And yes, she had permission to use the music.) Despite a fix being pushed out, the stream captured the cars continuing to honk at 4AM this past Saturday.Nihalani joined the stream to speak to Tung about the ongoing honking. According to the director, the cars' honking was an intentional feature for taxis cruising on public roads to avoid collisions, but honking at each other while idling in the parking lot was never intentional. The taxis have now all been updated to solve the issue.The Waymo service is available for those living in San Francisco, Phoenix, and 79 square miles of Los Angeles, stretching from Santa Monica to Downtown. In May, the company announced that its taxis were making 50,000 paid trips per week. Back in San Francisco, though, you can still tune in to Tung's chill livestream of a parking lot - just without the honking.This article originally appeared on Engadget at https://www.engadget.com/waymo-director-says-the-companys-cars-wont-honk-at-each-other-anymore-132812747.html?src=rss
NVIDIA's ACE virtual human tech is making its way into an actual game
A game developer called Amazing Seasun Games is demonstrating NVIDIA's Avatar Cloud Engine (ACE) technology through its upcoming multiplayer mecha game Mecha BREAK at Gamescom this year. NVIDIA unveiled ACE at Computer 2023, presenting it as a "custom AI model foundry service" that developers can use to make their games more interactive. Specifically, it will allow players to interact with NPCs without the constraints of pre-programmed conversations and will be able to give them appropriate responses.When NVIDIA launched the technology, it showed a player talking to an NPC called Jin at a ramen shop. The player asked how the character was, and Jin was able to respond naturally to tell them about his worries about his city's rising crime rates. NVIDIA said the developer will use its technology to bring Mecha BREAK's "characters to life and provide a more dynamic and immersive gameplay experience on GeForce RTX AI PCs."The chipmaker also said that more developers are incorporating ACE into their creations. Perfect World Games, a Chinese developer, is using the technology to power its demo for Legends. In that game, or at least the demo of it, a character is able to identify people and objects in the real world through the computer's camera, thanks to ChatGPT-4o.In addition to the ACE demo in Mecha BREAK, NVIDIA has also announced that PC Game Pass access on GeForce NOW will become seamless starting on August 22. Players will only have to link their Xbox profile once to be able to easily stream Game Pass titles in the future.This article originally appeared on Engadget at https://www.engadget.com/gaming/nvidias-ace-virtual-human-tech-is-making-its-way-into-an-actual-game-130055827.html?src=rss
This 1mm 'fan on a chip' could put active cooling inside ultra-thin gadgets
What if you could take the benefits of solid-state speaker drivers - specifically, their extreme thinness and lack of moving parts - and bring them to cooling fans? That's what xMEMS aims to do with its new XMC-2400 Cooling (microcooling) chip. It's a 1mm-tall solid-state fan on a chip that can actively cool extremely thin devices like smartphones and tablets. Based on the same MEMS (Micro-electromechanical systems) technology as the company's upcoming ultrasonic driver inside headphones, the micro-cooling chip could lead to slim devices that are less prone to overheating and capable of better sustained performance.Consider this real-world example: If my fan-less M2 MacBook Air had xMEMS' XMC-2400 chips installed, it wouldn't have died on me while I was working in the sun at Apple's WWDC last year. It's not hard to imagine other potential solutions: Headphones that can cool down your ears; gaming controllers that can keep your paws from getting sweaty; tablets that can eke out even more speed from their hardware.xMEMSIn earbuds like Creative's Aurvana Ace, xMEMS' solid-state drivers excelled at reproducing mid- and high-range, but they were paired together with a traditional bass driver to handle low-end frequencies. xMEMS' next-generation solid-state driver, dubbed Cypress, holds its own across all frequencies--and it's that same air-pushing power that the new micro-cooling chip relies on.According to Mike Housholder, xMEMS VP Marketing and Business Development, the XMC-2400 Cooling chip uses ultrasonic modulation to create pressure pulses for air movement. It weighs less than 150 milligrams and can move "up to 39 cubic centimeters of air per second with 1,000 Pascals of back pressure," xMEMS says. Since it's a solid-state device, there aren't any moving parts like rotors or fins to fail, and its thin design means it can be placed directly atop heat-generating components like APUs and GPUs. It's also resistant to dust and water damage with an IP58 rating.xMEMS isn't the only company pursuing ultra-thin, solid-state cooling. Frore's AirJet Mini and Mini Slim can both generate 1,750 Pascals of back pressure, but they're also larger and thicker than the XMC-2400, measuring 2.8mm and 2.5mm thick, respectively. Frore showed off its technology by hacking it into a MacBook Air, and according to The Verge, it pushed out heat and led to improved sustained performance.xMEMSAs Housholder puts it, xMEMS' technology is more flexible since its far thinner, and manufacturers can also choose from side- and top-venting options. He expects the XMC-2400 to cost under $10 per chip, and that "four to five" existing partners will get their hands on it by the end of the year. Other manufacturers can snag it in the first quarter of 2025. xMEMS' fabrication partners, TSMC and Bosch, can easily switch from building its speakers today to constructing micro-cooling chips tomorrow, Housholder says. There's no need to change equipment or production lines.As devices like the iPad Pro juggle extreme thinness with powerful performance, the need for some sort of ultra-thin active cooling solution is clear. We can't escape physics, after all-that's something I learned when my MacBook Air died on Apple's own campus. While we still need to see the xMEMS micro-cooling chip in action to form any sort of judgment, theoretically, it could end up being indispensable in the future.This article originally appeared on Engadget at https://www.engadget.com/mobile/this-1mm-fan-on-a-chip-could-put-active-cooling-inside-ultra-thin-gadgets-130014002.html?src=rss
Star Wars: The Acolyte isn't getting a second season
Lucasfilm has decided not to renew The Acolyte for a second season, according to Deadline and Variety. Fans won't get to see how the show was supposed to end and won't get to know how the plotlines its creator, Leslye Headland (Russian Doll), teased at the end of the first season would unravel. Engadget Senior Editor Devindra Hardawar called The Acolyte "Star Wars at its best" in his review, discussed how unique its premise was, and drew parallels between the series and Crouching Tiger, Hidden Dragon.Deadline says the show had a strong start and garnered 4.8 million views in the first day it became available for streaming, reaching 11.1 million views after five days. However, viewership fell in the coming weeks, and its finale was reportedly the poorest performing finale for a Star Wars series.The Acolyte was a mystery-thriller story featuring a former Jedi trainee played by Amandla Stenberg, who's suspected of committing a series of crimes. Her former Jedi Master played by Lee Jung-jae (Squid Game) now has to find her to get to the bottom of things. Manny Jacinto, who played the smuggler Qimir, gained a lot of attention online due to this shirtless scenes. It was revealed in the later episodes that he plays a bigger role in the story, and viewers were even supposed to learn his real name in the next season.The show is still available to watch on Disney+ for those who don't mind not getting closure for its story.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/star-wars-the-acolyte-isnt-getting-a-second-season-120033350.html?src=rss
The Morning After: Zoom can now handle one million simultaneous participants
Zoom just announced that webinar calls can now support up to one million simultaneous participants. This was after various political groups used the video conferencing platform to raise money for Vice President Kamala Harris' election campaign. The company now offers various tiers for webinar calls that feature max capacities of 10,000 connections through to 500,000 and, of course, one million attendees - for a price. Booking a one-time webinar for a million people will set you back a cool $100,000. Just check your mic is working, please... - Mat Smith The biggest stories you might have missed
A Pacific Rim prequel series is being developed by the scriptwriter of Bird Box
The next entry in the Pacific Rim franchise could be an origin story for the universe, set before the events of the 2013 film by Guillermo del Toro. According to Variety, the franchise's producer Legendary Entertainment has signed a first-look TV deal with Eric Heisserer. One of the first projects he's developing with Carmen Lewis, his co-founder for his production company called Chronology, is a prequel series for Pacific Rim. Heisserer won several awards for his screenplay for Arrival, the Denis Villeneuve-directed sci-fi movie starring Amy Adams and Jeremy Renner. He also wrote the script for the Netflix post-apocalyptic movie Bird Box, which starred Sandra Bullock.It sounds like the project is still in its very early stages, so we'll have to wait for its storyline and projected release date if it does get the green light. Seeing as it's supposed to be the Pacific Rim origin story, though, we may get to see the first kaijus emerging from the interdimensional portal at the bottom of the Pacific Ocean. We may also get to see how the first Jaegers, or the gigantic mechas controlled by human pilots to fight the alien monsters, were designed and created.The original Pacific Rim movie was followed by Pacific Rim Uprising, its 2018 sequel film that starred John Boyega and was directed by Steven S. DeKnight. If the series pushes through, it'll follow Pacific Rim: The Black, an anime series that streamed on Netflix in 2021 and 2021, which serves as the continuation of the two films.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-pacific-rim-prequel-series-is-being-developed-by-the-scriptwriter-of-bird-box-110043597.html?src=rss
HP’s latest gaming mic is the Las Vegas casino of microphones
If you've ever browsed Razer's selection of gaming peripherals and thought, You guys really need to step up your RGB game," HP has just the accessory for you. The company's newest HyperX microphone, unveiled on Tuesday at Gamescom, has over 100 LEDs for a stunning visual" with energetic style," which sounds about right.The HyperX QuadCast 2 S is a USB gaming microphone with over 100 aRGB LEDs. The individually customizable lights can display over 16 million color combinations. Why, you ask? To complement your streams and creations," according to HP. (Sure, why not!)If you're the kind of fuddy-duddy who cares more about audio input than groovy light shows, the QuadCast 2 S has a 32-bit audio resolution and a 192kHz sampling rate. It has a tap-to-mute sensor, four selectable polar patterns and a bundled shock mount / stand combo. When used with the HyperX NGENUITY software (NGENIOUS!), you can customize the LEDs, limiter and 10-band EQ. It also includes AI-based noise reduction.HPIn addition to the Vegas casino of gaming mics, HP is launching a wireless keyboard that it claims has the longest battery life on a backlit dual-wireless gaming keyboard" available. The HyperX Alloy Rise 75 offers 80 hours of gameplay with the backlighting on (more RGB!!). Alternatively, you can squeeze out a staggering 1,500 hours with the backlighting off." (At least your mic can compensate for the lack of backlighting under those conditions.)The keyboard supports a 2.4GHz wireless connection or up to three Bluetooth connections. It includes hot-swap key switches, magnetic top plates and badges.The RGB-tastic HyperX QuadCast 2 S gaming mic will be available in November for $200, while the Alloy Rise 75 keyboard launches in October for $230.This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/hps-latest-gaming-mic-is-the-las-vegas-casino-of-microphones-100009803.html?src=rss
Apple Music is currently offering new subscribers three months free
Non-subscribers who open the Apple Music app on a new iPhone or iPad typically see an offer for a free month of the service. The trial was once three times as long, but Apple quietly shortened it in early 2022. But now through September 23, anyone new to Apple's music streaming service will get to try it out for free for three months. The deal only applies to first-time subscribers; if you've never succumbed to the music app's temptation, now is as good a time as any to check it out. Just keep in mind that the service will automatically renew for $11 per month after the trial ends. Be sure to cancel if you don't want to pay. Apple Music has a lot to offer. It's currently our top recommendation in our guide to the best music streaming services. We like its approach to recommendations, balancing a good amount of editorial playlists and stations with algorithmic suggestions. Every song is available at CD-quality or better and lossless streaming doesn't cost extra. For computer-picked listening, there's a "Discovery Station" that helps you find new music by playing songs you've never streamed before, both from artists you know and others the algorithm thinks you'll like. And, in my experience, saying, "Hey Siri, play me some Apple Music," produces pretty good mix of stuff I like that's novel enough to be interesting, but not so familiar I'm sick of hearing it. There are a few caveats to note about the service: It's really made for Apple devices, though its available on Android devices too. You won't find podcasts on Apple Music. And, aside from this deal, there's no free version of Apple Music. Pay your $11 monthly or listen elsewhere. As for the deal, we'll restate that it's only for new subscribers - previous subscribers and even those who've had access to Apple Music through a Family plan aren't eligible. You also have to sign up using the Apple Music app on an iPhone, Mac or iPad running the latest software. An Apple ID is also required. You can read all terms of the deal here. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apple-music-is-currently-offering-new-subscribers-three-months-free-185834470.html?src=rss
Waymo’s sixth-generation autonomous fleet has fewer sensors ‘without compromising safety’
Alphabet-owned Waymo unveiled its sixth-generation Driver system on Monday with a more efficient sensor setup. Despite having a reduced camera and LiDAR sensor count from the current platform, the self-driving ride's new setup allegedly maintains safety levels. Once it's ready for public rides, it will coexist with the current-gen lineup.CNBC reports that the new system is built into Geely Zeekr electric vehicles. Waymo first said it would work with the Chinese EV maker in late 2021. The new platform's rides are boxier than the current-gen lineup, built on Jaguar I-PACE SUVs. The Zeekr-built sixth-gen fleet is reportedly better for accessibility, including a lower step, higher ceiling and more legroom - with roughly the same overall footprint as the Jaguar-based lineup.The sixth-gen Waymo Driver reduced its camera count from 29 to 13 and its LiDAR sensors from five to four. Alphabet says they work together with overlapping fields of view and safety-focused redundancies that let it perform better in various weather conditions. The company claims the new platform's field of view extends up to 500 meters (1,640 feet) in daytime and nighttime and a range of" weather conditions.WaymoWaymo says the new system has a modular aspect, allowing it to swap out various sensing components to match the specific conditions of each operating environment," like more stringent sensor cleaning for vehicles in colder cities. CNBC clarified that the cleaning system includes wipers that can clear most dirt and moisture.The company says the sixth-gen Driver performs reliably even in extreme heat, fog, rain and hail, thanks to regular road trips to newer cities." That makes sense, given that its currently approved cities are all in relatively clear and dry climates. (CNBC reports that Waymo tested it in Detroit, Buffalo and NYC.) Currently, Waymo only operates in San Francisco, Los Angeles, Phoenix and Austin. After launching in 2018, the company's fleet serves around 50,000 paid autonomous trips weekly.Waymo says the new generation already has thousands of miles of real-world driving experience (and millions more" in simulations). The company expects it to be ready for consumers sooner than previous models - about half the time - thanks to learning from the system's shared knowledge" from its previous generations.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/waymos-sixth-generation-autonomous-fleet-has-fewer-sensors-without-compromising-safety-175339320.html?src=rss
Final Fantasy XVI is coming to PC on September 17
PC gamers have had to bide their time for the long-promised port of Final Fantasy XVI to hit their preferred platform, but the wait is almost over. The action RPG will hit Steam and the Epic Games Store on September 17. Both paid expansions, which are included in the complete edition, will be available on the same day.Until now, the game has only been available on PlayStation 5. PC players can get a taste of what's in store for them right now by checking out a demo that just went live on Steam and the Epic store.Final Fantasy XVI forged a new path for the series by switching up the classic turn-based combat and opting for more action and hack-and-slash fighting. This helped make the game more approachable for those who don't much care for the more tactics-based format, but the shift rankled some long-time fans.In any case, Final Fantasy XVI is fun, though it's relatively easy. The cast deliver strong performances and the massive boss battles mesh well with the epic cinematic scope. The combat system, which is based on elemental attacks, helps make your fights look exciting too.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/final-fantasy-xvi-is-coming-to-pc-on-september-17-172824223.html?src=rss
Zoom can now handle one million simultaneous participants
Zoom just announced that webinar calls can now support up to one million simultaneous participants. This is happening after various political groups used the video conferencing platform to raise money for Vice President Kamala Harris' election campaign, often by hosting calls with hundreds of thousands of people.The company now offers various tiers to accommodate large events. Customers can choose from webinars that feature max capacities of 10K, 50K, 100K, 250K, 500K, and, of course, 1M attendees. These are single-use webinar packages that come with support from Zoom's Event Services team to ensure a professional, engaging experience" for all.Now event organizers have the flexibility and power to host truly interactive experiences on an unprecedented scale and the ability to purchase large single-use webinars," said Smita Hashim, chief product officer at Zoom.Despite being recently used for political fundraising, Zoom envisions a future in which these large-scale virtual events are common across the enterprise, entertainment and public sectors. The company says, for instance, that celebrities and entertainers can use these webinar capabilities to host fan meet-and-greets and other kinds of virtual events.These events, however, don't come cheap. Booking a one-time webinar for a million people will set you back a cool $100,000. That's actually a good deal, as a webinar for 10,000 people costs $9,000, which is almost a dollar per person.Before this change, Zoom only offered official support for up to 100,000 attendees. However, reporting by Bloomberg indicates that the company recently changed course so as to accommodate the aforementioned fundraising events.This all started in July when an organization called Win with Black Women held a Zoom call with more than 40,000 attendees in which they raised $1.5 million for the Harris campaign. This was followed by White Dudes for Harris, with 190,000 attendees, and White Women for Harris, with 164,000 attendees.This could be a lucrative new revenue source for Zoom. After all, it wasn't so long ago that its stock sold for $560 per share before dropping to around $60 per share. This rapid decline was expected, as the world moved on from virtual meetings and started going outside again.This article originally appeared on Engadget at https://www.engadget.com/social-media/zoom-can-now-handle-one-million-simultaneous-participants-170919609.html?src=rss
Apple Podcasts now has a useful web interface for browsing and listening to shows
Apple has just given podcasts listeners an improved way to stream shows from its library on any device. Starting today, the version of Apple Podcasts on the web has a look and feature set that more akin to the company's standalone app. Not only is the platform accessible on any device via the web, but you'll get more tools beyond simply playing episodes - even if you don't have desktop or mobile app installed.Through the web interface that looks similar to what you'd see inside the full app, you'll be able to browse shows, access your library, view top charts, purchase subscriptions and more. Apple Podcasts on the web syncs everything with your Apple account, so play progress, favorite shows and subscriptions remain up to date across devices. If you don't have an Apple log-in, the company says you'll be able to browse and listen, but that's it. Before this, you could listen to podcasts on the web, but you didn't have access to your library or any advanced tools most users want from a service.Apple says the expanded Podcasts on the web is available in more than 170 countries on "all major web browsers," including Safari, Chrome, Edge and FireFox.This article originally appeared on Engadget at https://www.engadget.com/entertainment/apple-podcasts-now-has-a-useful-web-interface-for-browsing-and-listening-to-shows-170014285.html?src=rss
Amazon's new Echo Spot drops to $55
The latest incarnation of Amazon's Echo Spot is back on sale. The smart alarm clock has dropped from $80 to $55. The device was available for $45 during an introductory/Prime Day sale in July, but this is the lowest that the Echo Spot has dipped to since then. The new model has a sharper display and better sound compared with the original one, Amazon claims (the company canned the first Echo Spot in 2019, two years after its debut). The front face of the new Echo Spot is split almost in half with a display up top and speaker at the bottom. Unlike the original model, there's no camera in this one, which is a welcome move. It always seemed odd for Amazon to include one in something many people use as a bedside device. The Echo Spot has Alexa integration, of course. You can use the voice assistant to play music, control smart home devices and create a routine for waking up. The display can show you information such as the title of the song that's playing, weather details and, naturally, the time of day. There are a couple of other Echo devices on sale at the moment, including the Echo Show 5. The 2023 model is a third off at $60. It's one of our favorite Alexa-powered smart displays, and it can work as an alarm clock too (the tap-to-snooze feature is very handy for those desiring a few more minutes of shut-eye). The Echo Show 5 does have a built-in camera, but there's a physical shutter you can use to block it. Meanwhile, an Echo Dot can be yours for $30. That's 20 bucks off the regular price. This is our pick for the best smart speaker that costs under $50, so the value for money is even better thanks to this sale. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/amazons-new-echo-spot-drops-to-55-151842333.html?src=rss
How to watch Gamescom Opening Night Live 2024
Gamescom 2024 is almost here. Exhibitors from over 60 countries will descend on Cologne, Germany, for what is now the industry's biggest gaming event following E3's demise. An opening night presentation will kick off the festivities with new game announcements, trailers, footage and other surprises (like the obligatory awkward celebrity cameos). You can watch the showcase right here on Tuesday, August 20.As usual, industry stalwart Geoff Keighley will host the Opening Night Live festivities, which begin at 2PM ET on Tuesday. E-sports MC Eefje sjokz" Depoortere will join as co-host.Keighley has confirmed the showcase will include the following:
The Morning After: Google apologizes over its Pixel influencer demands
The relationship between tech companies and influencers can be murky. A recent post on Threads showed part of the sign-up form to receive Pixel devices for influencers and YouTubers, mandating that signees feature Google's hardware in place of any competitor mobile devices" or else we will need to cease the relationship between the brand and the creator."First, our Engadget editors didn't get this when they signed up for review samples for the four (yes, four) new Pixel phones. It transpired this was for the Team Pixel program, set up by Google to communicate with creators and, it seems, send them devices.Google responded: The goal of #TeamPixel is to get Pixel devices into the hands of content creators, not press and tech reviewers. We missed the mark with this new language that appeared in the #TeamPixel form yesterday, and it has been removed."It's not yet clear if these Team Pixel members have received a new agreement, but will the demands remain, just not baked into a Google form or contract? The company is sending devices out so creators can try out (and talk up) the Pixel 9 series - if they don't, Google may fail to see the point.- Mat SmithThe biggest stories you might have missed
The US lays out a road safety plan that will see cars 'talk' to each other
The US Department of Transportation has laid out a nationwide road safety plan [PDF] that will lead to cars communicating with each other. The agency is hoping that broadly deploying vehicle-to-everything (V2X) tech will boost its "commitment to pursue a comprehensive approach to reduce the number of roadway fatalities to zero." The National Highway Traffic Safety Administration estimates that 40,990 people died in motor vehicle crashes last year.V2X enables vehicles to stay in touch with each other as well as pedestrians, cyclists, other road users and roadside infrastructure. It lets them share information such as their position and speed, as well as road conditions. They'd be able to do so in situations with poor visibility, such as around corners and in dense fog, NPR notes.A US-wide rollout will require an array of mobile, in-vehicle and roadside tech that can communicate efficiently and securely while protecting people's personal information, the DoT said in its National V2X Deployment Plan. The agency said smaller-scale deployments of V2X across the country have demonstrated safety benefits. Safety advocates claim the tech could prevent hundreds of thousands of crashes and mitigate the impact of collisions that do occur by reducing the speed of impact.The timeline for the DoT's plan extends to 2036, by which time it hopes to have fully deployed V2X across the National Highway System, for the top 75 metro areas to have the tech enabled at 85 percent of signalized intersections and to have 20 vehicle models that are V2X capable. In the shorter term, the agency aims to have V2X tech installed across 20 percent of the National Highway System and 25 percent of signalized intersections in major metro areas by 2028.It won't be an easy task, as a wide range of stakeholders have to play a part, including the Federal Communications Commission, which the DoT says will have to determine rules about spectrum allocation. Automaker suppliers (which will build V2X-enabled components), freight operators and app developers are also players in the DoT's vision.There are some concerns, particularly in terms of cybersecurity and how to cover the costs of rolling out the tech (though the Federal Highway Administration recently announced nearly $60 million in grants related to V2X). But V2X has the potential to prevent thousands of deaths and serious injuries."The Department has reached a key milestone today in laying out a national plan for the transportation industry that has the power to save lives and transform the way we travel," Secretary of Transportation Pete Buttigieg said in a statement. The Department recognizes the potential safety benefits of V2X, and this plan will move us closer to nationwide adoption of this technology.""This plan is a vital first step towards realizing the full lifesaving potential of this technology - technology that could prevent up to 615,000 crashes," National Transportation Safety Board Chair Jennifer Homendy said. The NTSB has determined that V2X deployments could have prevented many fatal crashes over the last few decades, Homendy noted. The agency has been advocating for the tech since 1995.As you might imagine, then, V2X is hardly a new concept. Several automakers - including Audi, Toyota and Volkswagen - have long been working on ways for their cars to communicate with each other and city infrastructure, in part because that plays a factor in autonomous driving.There were efforts under the Obama administration to make vehicle-to-vehicle (V2V) communication a mandatory feature of new cars. However, the National Highway Traffic Safety Administration scuttled that plan during the Trump administration.The rollout of V2X has been slowed by "regulatory uncertainty," said John Bozzella, president and CEO of the Alliance for Automotive Innovation, an automaker trade group. This is the reset button," Bozzella added, according to NPR. This deployment plan is a big deal. It is a crucial piece of this V2X puzzle."This article originally appeared on Engadget at https://www.engadget.com/transportation/the-us-lays-out-a-road-safety-plan-that-will-see-cars-talk-to-each-other-170043265.html?src=rss
X is closing its operations in Brazil immediately, but its service will remain live for users
X says it's ending business operations in Brazil effective immediately, but the service will remain available to users in the country. The company says Alexandre de Moraes, the president of the Superior Electoral Court and a justice of the Supreme Federal Court, threatened one of X's legal representatives with arrest if it did not "comply with his censorship orders."According to Reuters, de Moreas demanded that X remove certain content from its platform. Rather than comply, X has opted to end its local operations "to protect the safety of our staff."According to X, de Moraes made the threat in a "secret order," which it shared publicly. X owner Elon Musk claimed that the demand "would require us to break (in secret) Brazilian, Argentinian, American and international law." He added that, "The decision to close the office in Brazil was difficult, but, if we had agreed to @alexandre's (illegal) secret censorship and private information handover demands, there was no way we could explain our actions without being ashamed."
Instagram's experimental profile grid has rectangular images instead of squares
Instagram is testing a new profile grid layout that features rectangular images instead of the squares you're used to. In an Instagram story, Adam Mosseri has revealed that the app is testing a vertical grid for users' profiles. He explained that the original square grid was designed back in the day when the app only allowed users to upload square photos. Those days are long gone, and the vast majority of Instagram uploads are apparently vertical, specifically 4 x 3 images and 9 x 16 videos. He called cropping those uploads down to square as "pretty brutal."When you click on Instagram's video tab, you'll already see a rectangular grid, so the experimental layout won't look terribly unfamiliar. In fact, the test profile looks exactly the same, based on a screenshot that a user posted on Threads, except the grid includes photo posts and not just videos. A spokesperson told The Verge that the test has only rolled out to a small number of users and that the Instagram team will listen to feedback before expanding the redesigned grid's availability.Based on an old post by reverse engineer Alessandro Paluzzi, the app has been working on the new rectangular grid layout since at least 2022. It looks like the test is making its way to more users - and it seems like not everyone's happy about it. Mosseri posted his Story in response to a comment submitted to his "Ask Me Anything" session, pleading for the app not to kill the old layout.This article originally appeared on Engadget at https://www.engadget.com/social-media/instagrams-experimental-profile-grid-has-rectangular-images-instead-of-squares-160007086.html?src=rss
Engadget review recap: Dyson's non-weird headphones and Lenovo's ThinkPad X1 Carbon
What a week to kick off a new review recap series on Engadget. Google held its Made By Google event on Tuesday, launching the Pixel 9 lineup and the Pixel Watch 3. Since then, though, it's already had to admit to a mistake in one of the forms it had members of Team Pixel sign for access to devices. Coincidentally, that brought up a lot of discourse on social media around what reviewers do, and how they gain access to products.I'll take this opportunity to point you to our document on our reviews process, which details how and what we test. That includes specific articles on our evaluation process for specific categories like laptops, VPNs and video games, with more to come. You'll find all our reviews by clicking Sections and then Reviews, or on Engadget.com/reviews.Anyway, I've wanted to write a roundup of the reviews our team publishes for a while now, in part because I want to highlight the work of our smart, hardworking reviewers. It's also a good way to contextualize our scores, remind people of the breadth of devices we cover and, well, I just like writing for fun and seeing my name on things. AI will never take this from me; I will blog from my own brain for as long as I can.So here you go: Engadget's reviews recap. (ERR, for short. It doesn't quite work, but it works for me, OK?) I'm not committing to a frequency here, because a weekly cadence might be overly ambitious, while monthly would just result in a novel every 30-ish days. Bi-weekly sounds good but I might mix it up, just to keep you on your toes (or, honestly, while I figure things out).Dyson OnTrac: Too basic for $500by Billy SteeleRemember the Dyson Zone? The headphones with an air-purifying system and mask built in? The company is back this year with a less gimmicky version that focuses purely on sound. Our audio expert Billy Steele spent weeks with the Dyson Ontrac and found that it outlasts most of the competition. It even beat than Sony's WH-1000XM5 by about 18 hours in his testing. Dyson had explained in a briefing that with all its experience working to reduce the noise of its other wind-generating products (like hair-dryers), it's learned a lot about how to combat unwanted sound.But thanks to Billy's experience with pretty much every other pair of headphones out there, I also learned that the Dyson OnTrac's active noise cancellation is only average. As the kids today say, it's mid.Though these headphones look great and have intriguing hearing health features, ultimately Billy didn't feel they do enough to justify the $500 price, awarding it a pretty mid score of 73. You'll probably find something better from Master & Dynamic, Sony or even Apple.Lenovo ThinkPad X1 Carbon Gen 12: A top-notch business laptop that needs a few tweaksby Sherri L. SmithContributing reporter Sherri L. Smith was once the editor-in-chief at Laptop Magazine, and has years and years of experience reviewing notebooks. So when she says the Lenovo ThinkPad X1 Carbon Gen 12 is the king of business laptops, I believe it.Though she liked the X1 Carbon's display and long-lasting battery, Sherri pointed out that Lenovo's decision to place the power button along the edge instead of on the keyboard deck is a con. She also cautioned that the gap between the ThinkPad X1 Carbon and the competition is a small one that is continually shrinking.One year with Google's Pixel Foldby Sam RutherfordPhoto by Sam Rutherford/EngadgetThis week, the entire Engadget team worked hard to cover Google's hardware launch event, which means less time for writers and editors to publish reviews. Our reviewers are usually involved in hands-on and other launch coverage of the companies whose products they test, and though these aren't full reviews, I consider them relevant for this roundup.Sam Rutherford, our reviewer of mobile phones, laptops, gaming PCs and more (he does a lot!), spent time with the Pixel 9 Pro Fold at a Google hands-on session. Sam is one of those people who actually went out and bought himself a Galaxy Fold when the first generation went on sale. That's how deep his love for and, more importantly, firsthand experience of the category runs. To this day, he uses a foldable as his daily driver.In fact, he's been using Google's original Pixel Fold for a whole year, and took the time to write up a durability report that was published this week. Flexible screens are still fairly fragile components, and early foldables were easily damaged. With the Pixel Fold, Sam was pleasantly surprised that it's held up to life with his rambunctious (and adorable) toddler. It's not only heartening news for those considering buying a foldable device, but also fascinating that technology has come this far this quickly.On the horizon: Upcoming reviewsElsewhere on the site, we've published a hands-on with the new Pixel Watch 3, and as the dust from Google's event starts to settle, it'll soon be time to expect full reviews of each new device announced. With the Pixels coming out at various points throughout August and September, people will be getting their hands on them quickly enough, and I expect we'll have reviews of those... soon.We also continue to test a whole host of Copilot+ PCs (remember those?) from companies like HP, Dell, ASUS and Samsung? Then there's the Samsung Galaxy Watch Ultra, which is taking a little longer to evaluate considering a lot of its features require longterm testing. Plus, it's almost September, which is when we usually expect Apple to launch new iPhones. There'll be plenty of reviews here soon, so stay tuned.This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-dysons-non-weird-headphones-and-lenovos-thinkpad-x1-carbon-140049529.html?src=rss
How to watch all of Xbox's Gamescom streams
It's that time of year again. Gamescom is nearly upon us. For the uninitiated, Gamescom is a huge gaming trade show held annually in Germany. This year, Microsoft has announced a major Xbox presence throughout the event. All told, four streams will highlight upcoming Xbox games.The first is the opening night livestream. This stream isn't Xbox-centric, but we're expecting some relevant news during the keynote. The event kicks off on August 20 at 2PM ET and it will be available via the Gamescom YouTube page and the official Twitch page. The event's website will also host a stream or, you know, just click play directly below this sentence.After that, there will be three streams from Xbox, each focusing on a unique slate of upcoming games. You can watch all of them via the Xbox YouTube page or the official Twitch page. The company hasn't said how long each stream will last, but it'll be popping up individual trailers after the fact.The first one goes down on August 21 at 9AM ET. Xbox has announced an array of games that'll get covered here. These include Stalker 2: Heart of Chornobyl, the upcoming expansion Diablo 4: Vessel of Hatred, Atomfall and the long-awaited Starfield DLC.The next stream starts on August 22 at 9AM ET. This one will spotlight Star Wars Outlaws, which actually hits store shelves at the end of the month. The stream will also feature trailers or information for Towerborne, Little Nightmares 3 and Fallout 76: Milepost Zero, among others.August 23 at 9AM ET brings the final stream. This is likely to be the most exciting one for many Xbox fans. There will be news about Indiana Jones and the Great Circle, Avowed, Metaphor: ReFantazio, Tails of Iron 2 and a whole lot more.That's it! Four streams. If the idea of remembering when and where to watch all of these events gives you the anxious sweats, just keep this page open. Beyond that, we'll have separate posts for all of the big news from Gamescom.This article originally appeared on Engadget at https://www.engadget.com/gaming/how-to-watch-all-of-xboxs-gamescom-streams-130034008.html?src=rss
National Public Data confirms breach that exposed Americans' social security numbers
A data dump that contains 2.7 billion records of personal information for people living in the US, including their Social Security Numbers, have recently been leaked online. The data dump's contents were linked to National Public Data, a company that scrapes information from non-public sources and sells it for background checks. Now, the company has confirmed that it did have "a data security incident" wherein people's names, emails, addresses, phone numbers, social security numbers and mailing addresses had been stolen.National Public Data's wording in its Security Incident report is a bit a vague and convoluted, but it did blame the security breach on a third-party bad actor. It said that the bad actor "was trying to hack into data in late December 2023" and that "potential leaks of certain data" took place in April 2024 and summer 2024, indicating that the hacker had successfully infiltrated its system. In April, a threat actor known as USDoD tried to sell 2.9 billion records of people living in the US, UK and Canada for $3.5 million. It claimed that it stole the information from National Public Data. Since then, the records have been leaked in chunks online with the more recent one being more comprehensive and containing more sensitive information.The company said it worked with law enforcement to review potentially affected records and will "try to notify" individuals "if there are further significant developments applicable" to them. It also said that it published the notice so that those who were potentially affected can take action. The company is advising people to monitor their financial accounts for fraudulent transactions, and it's also encouraging them to get free credit reports and to put a fraud alert on their file.The National Public Data is already facing a proposed class action lawsuit that was filed in early August by a plaintiff who received a notification from their identity theft protection service that their personal information was posted on the dark web. They argued that the company failed "to properly secure and safeguard the personally identifiable information that it collected and maintained as part of its regular business practices."This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/national-public-data-confirms-breach-that-exposed-americans-social-security-numbers-100046695.html?src=rss
Fubo wins injunction to delay Disney-Fox-Warner’s live sports streamer Venu
The sports streaming service Fubo has temporarily fended off a huge financial threat from Disney-Fox-Warner's potential competitor Venu Sports and its collection of sports broadcasting licenses thanks to a recent court ruling. A federal judge in the Southern District of New York granted Fubo's request for an injunction in its antitrust case against the joint sports streaming venture and its parent companies.US District Judge Margaret Garnett wrote in an opinion issued earlier today such a concentrated collection of media power would eliminate consumers' choices. The launch of Venu would also hike prices on both consumers and other distributors" and create a multi-year monopolistic runway" in the sports streaming sector for Disney, Fox and Warner.Even if the [joint venture] defendants swear that such price-hiking and competition excluding will not actually occur (though...there is good reason to believe that it will)," the opinion reads, one purpose of antitrust injunctions is to prevent anticompetitive incentives from forming in the first place so that American consumers do not have to simply take their word for it and hope for the best."Garnett also wrote the injunction is needed because of quintessential harms that money cannot adequately repair" if Fox-Disney-Warner's Venu Sports moves forward.Fox-Disney-Warner first announced its plans to launch a live sports streaming channel in February and later revealed the name and price for its Venu Sports streaming service. The joint sports streaming venture will cost viewers $42.99 a month with a seven-day free trial and promises 14 channels of live sporting events with access to ESPN+ and four of its spinoff channels, the Fox network and both of its Fox Sports channels and a handful of Warner Bros. owned cable networks such as TNT and TruTV, according to a press release.Fubo filed its lawsuit a couple of weeks after Fox-Disney-Warner's initial announcement. Fubo's antitrust lawsuit accused the trio of media giants of staging a years-long campaign" to weaken its sports streaming service. The suit also claimed the joint venture would concentrate too many entities in one service and would hinder competitiveness and jack up prices for viewers and distributors.The injunction puts a temporary hold on Fox-Disney-Warner's plans for Venu Sports. Its fate will ultimately be determined by the antitrust case in federal court.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/fubo-wins-injunction-to-delay-disney-fox-warners-live-sports-streamer-venu-215943713.html?src=rss
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