Feed engadget Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Favorite IconEngadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics

Link https://www.engadget.com/
Feed https://www.engadget.com/rss.xml
Copyright copyright Yahoo 2025
Updated 2025-10-25 12:47
Hackers may have stolen hundreds of thousands of Rhode Islanders’ sensitive info in RIBridges cyberattack
Hackers behind a cyberattack that targeted Rhode Island's public benefits system were able to get the sensitive data - including Social Security numbers and some banking information - of hundreds of thousands of people, and they have threatened to release it as soon as this week if they aren't paid a ransom, Rhode Island governor Dan McKee said in a press conference on Saturday night. The Rhode Island government opened a toll-free hotline on Sunday (833-918-6603) to provide information on the breach and how residents can protect themselves, but you won't be able to find out for sure if your data was stolen by calling in. People who may have been affected will be notified by mail.The attack targeted the RIBridges system, maintained by Deloitte, which is used to apply for Medicaid, Supplemental Nutrition Assistance Program (SNAP), Temporary Assistance for Needy Families (TANF), Child Care Assistance Program (CCAP), HealthSource RI healthcare coverage and other public benefits available to Rhode Islanders. A press release from McKee's office notes that any individual who has received or applied for health coverage and/or health and human services programs or benefits could be impacted by this leak."It's thought the hackers were able to get information including names, addresses, dates of birth, Social Security numbers and certain banking information." Deloitte first detected the breach and notified state officials on December 5, and determined on the 11th that there was a high probability that the implicated folders contain personal identifiable data from RIBridges." It confirmed the presence of malicious code on December 13 and subsequently shut the system down, before officials announced the attack to the public the same day.The system is now offline while Deloitte works to secure it, which means that anyone who needs to apply for one of the affected programs will have to do so by mail, and people who are currently enrolled won't be able to access the online portal or app. The state said it so far hasn't detected any identity theft or fraud relating to the attack, but it will be offering free credit monitoring to anyone affected by the breach.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/hackers-may-have-accessed-hundreds-of-thousands-of-rhode-islanders-sensitive-info-in-ribridges-cyberattack-194621262.html?src=rss
Apple’s Magic Mouse may be getting a big makeover in the next year or so
The Magic Mouse has gone a long time without any major changes to its design beyond things like dropping the AA batteries and gaining a USB-C port, but Apple is now reportedly planning an overhaul. In the Power On newsletter, Mark Gurman reports that Apple has started working on prototypes for a more modern version of the Magic Mouse, which was first released way back in 2009.While some users have loved the Magic Mouse for its gesture controls, other aspects like its nonergonomic design and its underside charging port have been the subject of complaints for years. We don't know what exactly the redesign will bring, but it'd be great to see those things finally addressed. And it sounds like we will. According to Gurman, Apple is looking to create something that's more relevant, while also fixing longstanding complaints - yes, including the charging port issue." It could still be a while before we see the new Magic Mouse, though. Gurman notes that it could take another year to 18 months to get it ready for market.The newsletter also gives us a bit more info on the rumored new AirTag that Apple reportedly has in the works for release next year. Building on his previous reports about a next-gen AirTag with a better chip and more tamperproof design, Gurman now reports that the new tracker will have a new ultrawide band chip on par with the one introduced in the iPhone 15," which he says could triple its detectable range with Precision Finding.This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/apples-magic-mouse-may-be-getting-a-big-makeover-in-the-next-year-or-so-174255032.html?src=rss
Apple is reportedly trying to make a giant iPad-like foldable with no crease
We've been hearing rumors about the foldables Apple may or may not be making for years, from clamshell iPhone prototypes to plans for a foldable iPad, but the latest suggests we may also be in for something much bigger. According to Mark Gurman in the Power On newsletter this weekend, Apple is developing a foldable device with a display that opens up to be nearly 20 inches. The plan is for something akin to a giant iPad that unfolds into the size of two iPad Pros side-by-side," with elements of both iPad and Mac functionality, according to Gurman. The company is reportedly targeting a 2028 release.Not only will the device be enormous, but Apple is also working to make it creaseless when opened, Gurman reports, which other companies have failed to do in their own foldables. Apple's prototypes have a nearly invisible crease," he writes, but it's not completely gone. The report comes about a week after a leak that described a similar device with an 18.8-inch display that's allegedly due to be released between 2028 and 2030. Gurman predicts the foldable will run on iPadOS or a variant of it.".This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/apple-is-reportedly-trying-to-make-a-giant-ipad-like-foldable-with-no-crease-160821177.html?src=rss
HDMI 2.2 could make its debut at CES next month
We may see the next HDMI standard, HDMI 2.2, in only a matter of weeks. According to an email from the HDMI Forum sent around to press including Engadget this weekend, a new HDMI specification will be announced on Monday, January 6 in Las Vegas ahead of the official start to CES 2025. The details at this point are pretty scant - all we're told is that the new spec enables a wide range of higher resolutions and refresh rates and will be supported with a new HDMI Cable."It's been seven years since the introduction of HDMI 2.1. It was most recently updated to version 2.1b in 2023, to support bandwidths of up to 48Gbps and resolutions up to 10K. The new specification with the next gen HDMI technology will bring higher bandwidth, according to the email. That's about all we know now, but we'll have a team on the ground at CES keeping you up to speed on this and all the other announcements as they come.This article originally appeared on Engadget at https://www.engadget.com/computing/hdmi-22-could-make-its-debut-at-ces-next-month-233627519.html?src=rss
Trump’s team reportedly wants to end NHTSA reporting requirement for car crashes involving automated systems
According to a report from Reuters, president-elect Donald Trump's transition team is trying to kill a rule set by the National Highway Traffic Safety Administration (NHTSA) that requires automakers to report crashes if advanced driver assistance technology or automated driving systems were in use within 30 seconds of the crash. The NHTSA issued the Standing General Order in 2021, stating that its goal is to gather data that could help it identify potential safety issues.The data has been used in investigations into crashes involving six companies so far, including Tesla and GM's Cruise (which is shutting down its robotaxi program as of this week). Tesla despises" the reporting requirement and believes the data could be misleading to consumers, Reuters reports, citing sources close to Tesla executives. In a document seen by Reuters, the transition team in charge of making a 100-day strategy for automotive policy reportedly recommended that the incoming administration repeal the requirement, saying it calls for excessive" data collection.It's unknown whether Elon Musk - who donated over $250 million to help Trump get elected and was chosen to lead the new Department of Government Efficiency" alongside Vivek Ramaswamy - had any hand in the recommendation. Tesla has reported over 1,500 crashes, and accounted for 40 out of 45 fatal crashes reported to the NHTSA, Reuters reports. But, according to University of South Carolina law professor Bryant Walker Smith, who spoke to Reuters, Tesla has more cars on the road with advanced driver assistance technology and collects more real-time crash data than other companies, which could make for a disproportionate number of incidents reported.This article originally appeared on Engadget at https://www.engadget.com/transportation/trumps-team-reportedly-wants-to-end-nhtsa-reporting-requirement-for-car-crashes-involving-automated-systems-213720835.html?src=rss
Now Meta is trying to stop OpenAI’s for-profit conversion too
Meta sent a letter to California's attorney general on Thursday urging him to stop OpenAI from converting to a for-profit company, a move that Meta says would be wrong" and could lead to a proliferation of similar start-up ventures that are notionally charitable until they are potentially profitable." The letter from Meta Platforms to Attorney General Rob Bonta, first reported on byThe Wall Street Journal, comes on the heels of an injunction filed by Elon Musk at the end of November that also asked for OpenAI's conversion to be blocked.Meta argues in its letter, which The Verge has published in full, that OpenAI was able to raise billions of dollars from investors under its original nonprofit mission and now wants to change its status while retaining all of the benefits that enabled it to reach the point it has today." It goes on to say, OpenAI should not be allowed to flout the law by taking and reappropriating assets it built as a charity and using them for potentially enormous private gains." The letter also calls upon the attorney general to look into OpenAI's past practices as a nonprofit. Engadget has reached out to OpenAI for comment.Meta's letter also voices support for Elon Musk and Shivon Zilis to represent public interests in Musk's lawsuit against OpenAI, which was revived in August. On Friday, OpenAI published a timeline citing emails and other communications from Elon Musk to show how he previously pushed for OpenAI to become a for-profit with him at the helm.In a statement shared with The Verge in response to Meta's letter, OpenAI board chair Bret Taylor said, While our work remains ongoing as we continue to consult independent financial and legal advisors, any potential restructuring would ensure the nonprofit continues to exist and thrive, and receives full value for its current stake in the OpenAI for-profit with an enhanced ability to pursue its mission."This article originally appeared on Engadget at https://www.engadget.com/big-tech/now-meta-is-trying-to-stop-openais-for-profit-conversion-too-181623327.html?src=rss
The Game Awards has already set a date for its 2025 show
The annual Game Awards came and went this week, bringing a ton of announcements and trailers for upcoming games, and crowning 2024's game of the year: Astro Bot. Riding the excitement, The Game Awards has already announced the date for next year's event. It'll take place on December 11, 2025 at LA's Peacock Theater.
TikTok loses its bid to pause the law that could ban it next month
A federal court has denied TikTok's request for a temporary pause of a law that could result in a ban of the app next month. The ruling, which came in response to an emergency injunction filed by TikTok earlier this week, is the latest legal setback for the company as it tries to avoid a total ban of its app in the United States.In its request for a delay in the law taking effect, TikTok indicated that it planned to appeal to the Supreme Court. The company's lawyers also cited the possibility that President-elect Donald Trump may want to take a different approach given some of Trump's past comments about the app. But in a brief order, a panel of three judges denied that request, writing that such a pause was unwarranted."TikTok's future now depends on the Supreme Court, though there's no guarantee the court will agree to hear the case. "As we have previously stated, we plan on taking this case to the Supreme Court, which has an established historical record of protecting Americans' right to free speech," the company said in a statement. The voices of over 170 million Americans here in the US and around the world will be silenced on January 19th, 2025 unless the TikTok ban is halted."This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-loses-its-bid-to-pause-the-law-that-could-ban-it-next-month-004200884.html?src=rss
The FTC warns gamified job scams are on the rise
The Federal Trade Commission (FTC) has seen an alarming rise in gamified job scams over the past year. The FTC says that reports of job scams have quadrupled each year since 2022 topping out at 20,000 reports at a cost of $41 million in total during the first six months of the year.Job or task scams often involve the scammer asking someone to do a relatively simple task online such as liking videos or rating product images in assigned sets using terms like product boosting" or app optimization," according to the FTC. People are promised higher payments for completing a certain amount of sets that may pay out small amounts at first but they end up costing more than they pay out in the long run.Scammers will reach out to people via text messages or communication apps like Whatsapp offering them a task job. The most common type of this scam usually involves some kind of cryptocurrency. Then the scammer may ask their target to deposit some money or charge up" their account through an app in order to start working on new and bigger sets of tasks. They may even try to convince their victims by hearing testimonials from fake recipients about how much money they made for completing relatively simple tasks.The victim will charge up" their accounts with their own money in order to avoid losing what the app shows they've earned in the hopes they'll get their deposited money and the fee they are owed. Instead, the money they've been paid isn't real and any money they've deposited to charge up" their account is lost for good.The FTC recommends ignoring offers from unknown text or WhatsApp messages and never paying someone for the promise of being paid at a later time or date. The commission also recommends steering clear of any job offers that involve rating or liking things online, a practice the FTC says is illegal and no honest company will do it."This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/the-ftc-warns-gamified-job-scams-are-on-the-rise-233029615.html?src=rss
OpenAI published more of Elon Musk’s emails if that’s something you want to read
OpenAI published receipts, in the form of a long timeline of emails, texts and legal filings, illustrating that Elon Musk's injunction to prevent OpenAI from converting into a for-profit company runs counter to what he wanted in 2017. Essentially, OpenAI is providing even more evidence to the fact that its former co-founder wanted the AI startup to become a for-profit company and make him CEO.You should read the whole blog to get all of the details (and get a sense for how billionaires email) but the gist is that in 2017, Musk and OpenAI came to an understanding that the then non-profit needed to become a for-profit to advance its mission" and seemingly capitalize on the public interest earned from its AI beating professional Dota 2 players in one-on-one matches. According to OpenAI, Musk proposed a new board structure where he would unequivocally have initial control of the company," which OpenAI was opposed to. That led to the disagreements between Musk and OpenAI leadership, and him ultimately leaving the nonprofit's board in 2018. xAI, Musk's AI startup that's a direct competitor to OpenAI, was started in 2023.It's pretty clear what OpenAI is trying to do here. Musk first sued OpenAI in March 2024 over the company's dealings with Microsoft and the belief they violated its non-profit status. He dropped the suit not long after OpenAI published a blog with emails that suggested Musk wanted OpenAI to either merge with Tesla or make him CEO. OpenAI's new blog expands on all those details with new material and seems set up to achieve a similar effect.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-published-more-of-elon-musks-emails-if-thats-something-you-want-to-read-225614986.html?src=rss
Bosch signs agreement for up to $225 million in CHIPS Act funding
Bosch is the latest recipient of (preliminary) CHIPS and Science Act funding. The company signed a non-binding agreement with the US Commerce Department and could receive up to $225 million in funding.Lest you think Amazon's gruff crime solver somehow got a piece of the action, Bosch is also a German multinational corporation that makes... just about everything under the sun. (That even includes a stink-removal machine!) The company recently accelerated its silicon development, buying TSI Semiconductors in 2023 and finalizing the deal early this year. But instead of focusing on cutting-edge silicon for computers, phones and AI, Bosch specializes in chips for the auto industry.The company plans to use the funds on the Roseville, CA facility it acquired in the TSI deal. The company will invest up to $1.9 billion to convert the plant into one that spits out silicon carbide (SiC) semiconductors, which are used to boost the efficiency of EV driving and charging. Bosch expects the first 200mm wafers to come off the line there in 2026.The Roseville investment enables Bosch to locally produce silicon carbide semiconductors, supporting US consumers on the path to electrification," Paul Thomas, president of Bosch in North America and Bosch Mobility Americas, wrote in a statement.Bosch's Roseville, CA silicon plantBoschIn addition to boosting America's primacy in the chip industry, the CHIPS Act's other goal is job creation. The White House says the proposed funding would create up to 1,700 jobs, including 1,000 in construction and 700 in manufacturing, engineering and R&D.Today's agreement catalyzes nearly $2 billion of private investment and the creation of over 1,700 jobs, while investing in a critical technology relied upon on by our defense and auto industry," wrote Natalie Quillian, the White House Deputy Chief of Staff.In November, Taiwan Semiconductor Manufacturing Company (TSMC), the world's leading advanced chip maker, was the first to have its CHIPS Act grants (to the tune of $6.6 billion) finalized. Other recipients include Intel (although its funding was recently cut), HP, Samsung, GlobalFoundries, Texas Instruments and Rocket Lab.This article originally appeared on Engadget at https://www.engadget.com/computing/bosch-signs-agreement-for-up-to-225-million-in-chips-act-funding-211031263.html?src=rss
Google’s NotebookLM Audio Overviews will now let you call in with a question
Google's NotebookLM made a pretty big splash with its AI-generated podcast feature Audio Overviews, and before the year is out the app is getting another upgrade. As part of a larger redesign of Google's AI notebook tool, Audio Overviews are now interactive.After generating an Audio Overview based on the sources you've uploaded, Google says you'll be able to play the recording in a new Interactive mode (BETA)." Clicking Join" at any point in that new playback screen will get the AI hosts to call on you to ask a question, which they'll answer live while you're listening back. Google cautions that the feature is still experimental and that hosts might pause awkwardly or introduce new inaccuracies while answering questions, but it seemed to work well in a brief test. I was able to create a NotebookLM project trained on articles about NotebookLM, and while asking a question did seem to slow the whole Overview down, the AI hosts were able to smoothly incorporate an answer into the rest of the show.Alongside these new expanded features, NotebookLM is getting a bit of a visual overhaul. The interface is now split into three sections, a Studio" panel where AI-generated content like Audio Overviews, study guides, and FAQs live, a central Chat" panel for asking questions about your sources to Google's AI, and a Sources" panel on the left for managing what sources NotebookLM pulls from. It's a pretty clean setup, and being able to collapse a panel when you're not using it keeps things from getting cluttered.Google is also using these updates as a way to introduce its first pass at monetizing NotebookLM. A new NotebookLM Plus premium subscription is available to Google Workspace and Cloud customers as a Gemini add-on, and will give you the ability to generate up to 20 Audio Overviews per day, create up to 500 AI notebooks, and add up to 300 sources per notebook. That translates to an additional $20 per user per month for Workspace subscribers. Starting next year, NotebookLM Plus benefits will also be rolled into the Google One AI Premium subscription.GoogleNotebookLM started as an internal Google experiment called Project Tailwind, but quickly blossomed into one of the more reasonable applications of Google's Gemini AI model thanks to its grounding in sources you upload, rather than the web and whatever scraped material Gemini was originally trained on. It's capable of working with anything from web articles to YouTube videos, but its Audio Overviews have proven to be one of its most popular features.This article originally appeared on Engadget at https://www.engadget.com/ai/googles-notebooklm-audio-overviews-will-now-let-you-call-in-with-a-question-210700150.html?src=rss
A US Congressman tried (and failed) to fake his Spotify Wrapped for political gain
There are some things you just don't do in certain parts of the US. You don't use inferior salsa during a cattle drive in Texas. You don't eat pizza with a knife and fork in New York City. You don't yell Belichick is a big, fat cheater!" in a crowded Boston bar (even if it happens to be true).And if you're in New Jersey or just America in general, you NEVER take the holy name of Bruce Springsteen in vain in ANY manner. So it's bewildering why one New Jersey representative would even think about faking his listening habits when it comes to The Boss.9to5Mac spotted a curious looking post on X from US Rep. Josh Gottheimer (D-NJ). The congressman shared what appeared to be his Spotify Wrapped playlist for the year, with one list consisting of Springsteen's classic tracks like Glory Days" and Thunder Road" and the other filled with tracks from various hip hop stars. He tried to cement his esteem for Springsteen in his post by saying his first ever concert was at Meadowlands to see The Boss!" Well, it didn't take long for the internet and anyone who's ever used Spotify to figure out that he faked the whole list just to kiss up to his constituents.
Xbox Series X review (2024): Unfulfilled potential
The Xbox Series X was the perfect opportunity for Microsoft to run far away from its tumultuous Xbox One years and towards an era of genuine 4K gaming, ray tracing and Game Pass abundance. But it was not meant to be. The PlayStation 5 has outsold Microsoft's new consoles by two to one, according to a VGChartz sales comparison, a replay of the battle between the PS4 and Xbox One. Now, Microsoft simply seems to be running down the clock of this console generation. When I initially reviewed the Xbox Series X, I found it to be a powerful console that surpassed the PlayStation 5 in some ways. But it was clear that Microsoft had a major problem at launch: Games. Four years later, not much has changed, despite spending nearly $69 billion acquiring Activision Blizzard. While Sony and Nintendo consistently delivered exclusive system-selling games - even on the aging Switch! - Microsoft has stumbled. It's no wonder Microsoft wants to call so many other devices Xboxes. If you look too hard at its flagship console, you can't help but be disappointed. Should you buy an Xbox Series X? Normally, I'd tackle the question of buying a device towards the end of a review, but this is a re-review so it's worth asking up front: Who is the Xbox Series X for? It's been around for four years, and, aside from the $450 version without a disc drive, there haven't been any major hardware changes. Beyond the Xbox faithful, I'd wager most gamers would be better off putting $500 towards anything else. For anyone dipping their toes into modern console gaming for the first time - a parent grabbing something for their kid, or a former gamer trying to reclaim their hobby - it makes more sense to go for a PlayStation 5 instead of the Xbox Series X. Sony's console has a wider array of noteworthy exclusives, more innovative haptics with its DualSense controller and its digital edition is typically cheaper than the disc-less Series X. Of course, if you're a Halo fan the Xbox Series X is pretty much your only choice for a premium console (though the $300 Series S is a solid option for secondary TVs, especially when it's on sale). Microsoft also released a special $600 2TB "Galaxy Black" model this year, but I'm still half-convinced that's some sort of sick Tim Robinson-esque joke. It has to be when the more powerful and desirable PlayStation 5 Pro is only $100 more, right? Hardware: The pinnacle of 2020 The Xbox Series X is still powered by an 8-core AMD Zen 2 CPU and an RDNA 2 GPU, similar to what's inside the PlayStation 5. It also has 16GB of GDDR6 RAM, 10GB of which runs at a higher bandwidth than the PS5's memory. The Series X's larger GPU gave it a slight edge over Sony's console early on, but in practice that didn't amount to much. Occasionally some third-party titles would run a bit more smoothly on the Xbox, but both consoles still had trouble balancing the demands of visual fidelity and performance. Instead of being the generation of no-compromise consoles, the Xbox Series X and PS5 frequently forced gamers to choose between playing games with ray tracing and graphical upgrades at 30fps, or forgoing them to reach a smooth PC-like 60fps. That's the main reason Sony threw a more powerful GPU into the PlayStation 5 Pro - the standard PS5 hardware just couldn't cut it. The Xbox sales slump made it clear why Microsoft didn't try to compete with its own mid-cycle refresh, but it's still sad to see the company shy away from any sort of innovation, like the leaked hardware that never arrived. The redesigned 2TB all-digital "Brooklin" Series X would have been a useful replacement for the base model. It also would have included a revamped controller, codenamed "Sebile," with improved haptics (likely similar to Sony's DualSense) and a direct cloud connection for playing streamed games. Microsoft even floated the idea of bringing 1TB of storage to the $300 Series S. Instead of those functional upgrades, though, we got a slightly cheaper all-digital $450 Series X, that overpriced 2TB model nobody will buy and a $350 1TB version of the Series S. Those prices are all at least $50 too high if Microsoft genuinely wanted to move consoles. I'd argue the company would benefit from going even cheaper to undercut Sony, but that would also dig into the company's already slim profit margin. I'm sure Microsoft isn't eager to lose more money on Xbox. In use: A good enough console Even with its aging hardware, the Xbox Series X can still make modern games look great. Indiana Jones and the Great Circle, for example, looks solid on the Series X, with smooth 60fps gameplay and ray tracing features. While it's running at around 1800p instead of 4K, it's still pretty sharp on both my 4K OLED and 4K Formovie ultra short throw projector. Sure, the game performs noticeably better on my RTX 4090-powered PC, but I can't easily play that in my home theater. (According to Digital Foundry, even the Xbox Series S can run The Great Circle at 60fps, albeit at just 1080p with variable-rate shading.) It's still disappointing that Microsoft stuck with its classic Xbox controller design for the Series X, though. When I reviewed the PlayStation 5, its DualSense haptics felt transformative. It made playing Astro Bot or Returnal feel unlike any console gaming experience I had before. Controller-wise, playing anything on the Xbox Series X doesn't feel much different from the Xbox One or even the Xbox 360. Microsoft poured all of its innovation experience into delivering a slightly faster machine than the PS5, but it turns out that didn't matter much in the long run. In addition to having more noteworthy games, Sony's console feels like a genuine upgrade from the PlayStation 4. The PlayStation VR 2, flawed as it was, also demonstrated that Sony wasn't afraid to take some risks this generation. Where are the exclusive games? After striking out with middling exclusives like Redfalland Starfield, the new Indiana Jones game is a rare feather in Microsoft's dusty fedora. But even that advantage will disappear eventually - the company already plans to bring it to the PlayStation 5 next spring, alongside other former Xbox exclusives like Hi-Fi Rush and Sea of Thieves. Given the sheer amount of development talent at Microsoft from its many acquisitions (and despite an obscene number of layoffs), the company has now become one of the most important publishers in the gaming world. But owning a popular multi-platform series like Call of Duty hasn't translated directly into Xbox sales. Beyond exclusives, Microsoft's Game Pass subscription is the strongest argument for owning an Xbox. But even that has gone through its own form of enshittification this year. The company increased the monthly price of the "Ultimate" plan to $20, which includes day-one access to new titles and a large library of games for Xbox and PC. The new $15 a month "Standard" plan doesn't get day-one access, but does include a library of hundreds of games, while the $10 a month "Core" option offers a limited library of 25 titles alongside multiplayer support. The Game Pass Ultimate plan also feels less, well, ultimate these days thanks to opportunistic early-access pricing for new titles. For example, subscribers could have paid an additional $35 for the "Digital Premium" edition of Indiana Jones and the Great Circle to play it three days early. That timing included the weekend before the game's December 9 launch, so I'm sure many impatient Game Pass subscribers upgraded just to clock some uninterrupted playtime. It feels like a backhanded way for Microsoft to treat its most loyal players, despite not being overtly evil. Sony's competing PlayStation Plus subscription isn't as robust as Game Pass (there aren't any launch day titles), but it still offers a large array of older games and cloud streaming support. While I wasn't a huge fan of the PlayStation Portal handheld initially, it's certainly a compelling accessory for PS Plus customers now that it can access cloud titles. Oddly enough, Microsoft hasn't promoted Game Pass cloud streaming much over the past few years. It recently started testing the ability to stream a handful of games that you own, outside of the Game Pass library, yet that's also a feature that should have been implemented years ago. The cringey "This is an Xbox" marketing campaign is a rare attempt at making mainstream players aware of Xbox cloud streaming, but even that feels like it's coming way too late. Aaron Souppouris/Engadget Where does Microsoft go next? It's not as if Microsoft has an empty gaming plate ahead. The company showed off a bit of its Perfect Dark and Fable reboots this summer, alongside a tease of a new Gears of War. We just saw a trailer for The Outer Worlds 2 at The Game Awards, the Dishonored fan in me is hyped for Arkane Lyon's Blade, and I'm eager to learn more about Hideo Kojima's OD. But all of those games will likely be available on Windows PCs, and many will also head to other consoles. There's no doubt 2025 is going to be a busy year for Xbox - it's just a shame that it likely won't help Microsoft catch up to the PS5's sales lead. But who cares, right? Everything can be an Xbox if you believe hard enough (or have a browser to access Game Pass cloud streaming). Back in February, when Microsoft confirmed it would be bringing Xbox titles to other consoles, Engadget Executive Editor Aaron Souppouris argued that the company should exit the console business entirely. While that makes a certain amount of sense for Microsoft, a software company that has often struggled with hardware outside of the Xbox 360 (and even that had its issues), I'm not convinced the company needs to go that far. For one, it would leave Sony and Nintendo as the only remaining console makers. Sony would also effectively have a monopoly on powerful console hardware and graphically intense games, at least based on what we're hearing about the Switch 2. Less competition potentially also means less innovation down the line - Sony could easily coast if it was the only powerful console maker around. Aaron Souppouris/Engadget Much like it did with the original Xbox, Microsoft could potentially cut its losses and try to jump-start the next console generation earlier than Sony. If Microsoft could produce hardware that's more powerful than a PS5 Pro and deliver it at a relatively affordable price, it has a chance at peeling away Sony loyalists. That's particularly true if it can ensure desirable exclusives are actually available for launch. Microsoft should also work towards making its recent Xbox marketing campaign more of a reality, instead of placing its bets mostly on expensive consoles. Make cloud streaming faster, sharper and easier to access. Make people aware that they can game on their phones, tablets and just about any computer. Revive the streaming dongle accessory and make it cheap so you can turn any TV into an Xbox, and also keep working on bringing Game Pass apps to all TVs. Hell, produce that genuine Xbox portable system and make sure Windows is better optimized for third-party portables. You should be able to spin up your Xbox games from practically wherever you're sitting, no matter the device in front of you. (And while I'm on this soap box, why not let people turn the Xbox Series X and S into Windows PCs? These systems are all basically PCs already, and they would make lovely mini desktops or servers down the line.) The console wars of the future won't be fought like those of the past. Microsoft should plan accordingly. Aaron Souppouris/Engadget Wrap-up If you already have an Xbox Series X, or find one obscenely cheap somewhere, it's still a solid way to play Microsoft's titles, popular third-party games and everything Microsoft has available on Game Pass. But if you had to choose between buying the Series X or PlayStation 5, it's hard to deny that Sony's console is a smarter purchase. Perhaps the next console generation could be an Xbox 360-esque revival for Microsoft, but the company needs to look closely at what Sony and Nintendo are doing right. And really, it just comes down to having more games people want to play. Now that it's flush with so many notable developers, Microsoft may finally be able to solve that problem. There's no doubt that staying in the console business would be risky and expensive, but if there's one company that can justify sticking around, it's the one printing money from the cloud.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-series-x-review-2024-unfulfilled-potential-203025192.html?src=rss
The Game Awards 2024: The 15 biggest announcements and new trailers including The Witcher 4 and Elden Ring
The Game Awards are over - congratulations to Team Asobi for Astro Bot taking home the Game of the Year award. Our review of Astro Bot earlier this year called it "one of the best games Sony has ever made," and it seems the industry and game-playing public agree.As always, the long, long stream was a hybrid award ceremony, advertising reel and game announcement marathon.There were countless announcements interspersed throughout the awards, including all-new games like Intergalactic: The Heretic Prophet from Naughty Dog, The Witcher 4 from CD Projekt REDand Split Fiction from It Takes Two studio Hazelight. It was also a show of revivals, with long-dormant franchises like Okami, Onimusha, Ninja Gaiden and Virtua Fighter returning.You can view all of the winners at the Game Awards' official site. And if you missed it, you can watch a the Video Game Orchestra's GOTY medley; it's always a highlight of the show and watching them fit Astro Bot and Balatro in this year was a vibe - praise the keytar!Here are our top announcements from the show, in no particular order - you can watch all the trailers below, or click on one of the headlines to get the full story.The first Witcher 4 trailer sees Ciri kicking buttWell, let's be honest: I don't think any of us expected to see CD Projekt Red preview The Witcher 4 any time soon, and yet the studio did just that, sharing a lengthy cinematic trailer for the upcoming sequel at the Game Awards. Even if there's no gameplay footage to be found, fans of the series will love what they see.Intergalactic: The Heretic Prophet is a new sci-fi game from Naughty DogNaughty Dog is pivoting from post-apocalyptic fungal drama to interstellar sci-fi bounty hunting with its newest game, Intergalactic: The Heretic Prophet. The studio revealed its new title with a cinematic trailer at The Game Awards on Thursday. Intergalactic takes place thousands of years in the future and it stars bounty hunter Jordan A. Mun, played by Chilling Adventures of Sabrina actor Tati Gabrielle. Jordan finds herself stranded on the planet Sempiria, which has been cut off from the rest of the universe for more than 600 years. She's on a mission to escape Sempiria, but it looks like some vicious robots are going to get in her way.Elden Ring Nightreign is a co-op spinoff coming in 2025Elden Ring: Shadow of the Erdtree is just barely in the rearview mirror and FromSoftware already has a new game in the wings. The first trailer for Elden Ring Nightreign, a standalone co-op action game, at The Game Awards 2024.RGG reveals a Virtua Fighter revival and a brawler set in the 1910sRyu Ga Gotoku Studio delivered a meaty one-two punch at The Game Awards. First came the news that the Like A Dragon studio is behind a revival of the Virtua Fighter series. Not only that, but the forever-busy studio (which, you may recall, has a Like A Dragon spinoff coming in February) is also making a Like A Dragon-style game set in the 1910s.An Okami sequel is on the way, nearly two decades laterThere were several major surprise announcements during this year's edition of The Game Awards, but perhaps none was quite as out of the blue as word of a sequel to Okami. Not only that, the original game's director, Hideki Kamiya, is at the helm.Borderlands 4 gameplay trailer shows four new Vault Hunters having a bad dayIt's only been a short few months since Gearbox announced Borderlands 4, the next game in its long-running looter shooter franchise. Back in August, all we had was a cryptic teaser, but at today's Game Awards, we got a proper look at the new game.The Outer Worlds 2 gameplay trailer reveals it's coming to PS5 as well as XboxWe told you back in 2021 that The Outer Worlds 2 was a thing that existed, and now, more than three years later, we have evidence in support of this claim: a gameplay trailer.Mafia: The Old Country is a Sicilian prequel arriving next summer2K's consistently sporadic Mafia series will return in 2025. Mafia: The Old Country is set in Sicily in the 1900s, and will explore the origins of organized crime. Developer Hangar 13 announced that a new Mafia title was in development back in 2022, but gave few details beyond that. The game's first trailer is a melodramatic affair complete with a patriarch monologuing over candlelight, horses galloping across the plains and opera music as a backing track. This is drama, people.It Takes Two studio returns with dueling sci-fi and fantasy worlds in Split FictionSwedish indie studio Hazelight is synonymous with co-op gaming, so of course its next project is built for two players - but this time, it also features two genres. Split Fiction is a co-op adventure where players leap between sci-fi and fantasy worlds in a bid to escape the clutches of a greedy publishing corporation. It supports local and online co-op, and, fittingly, it plays out in split-screen.The next game from the Sifu team is... a 5v5 arcade soccer title?Brawlers Absolverand Sifuput Sloclap on the map thanks to their memorable looks, slick action and crunchy animations. So naturally the next project for the French studio is [checks notes] a 5v5 arcade soccer game. Uh, sure! Rematch, which is slated to arrive next summer, perhaps makes more sense for Sloclap than first meets the eye. The studio says the title falls within its remit of making challenging action games with a stylized look.Thick as Thieves is a multiplayer stealth-action game from legends Warren Spector and Paul NeurathThick as Thieves is a new project from the team of immersive sim and stealth-action icons at OtherSide Entertainment, which includes Deus Ex creator Warren Spector, Looking Glass Studios founder Paul Neurath, and Thief: The Dark Project lead Greg LoPiccolo. Yes, that's a stacked lineup. Together, the OtherSide crew has created or worked on the System Shock, Deus Ex, Thief and Ultima Underworld series, and (along with Doug Church and Ken Levine) are largely responsible for the existence of immersive sims as we know them.Dispatch is a new narrative game from ex-Telltale developersOne of the highlights from The Game Awards was the moment Breaking Bad star Aaron Paul and voice actor Laura Bailey took the stage to reveal Dispatch. Set to arrive in 2025, the narrative game is from AdHoc Studio, founded by former Telltale Games developers, and features a stacked cast including Paul, Bailey, Jeffrey Wright, Erin Yvette, Jacksepticeye and others - a mix of A-list Hollywood talent and top-tier game voice actors.The Overcooked team has a new creepy-cute co-op game called Stage FrightThere are two cool pieces of news here. First, the indie studio behind the Overcooked series, Ghost Town Games, is working on a new title called Stage Fright, and it'll support both online and couch co-op. Rad! Second, Stage Fright is being published by No Man's Sky studio Hello Games, a move that marks Hello's first foray into publishing other studios' projects. Double rad! Stage Fright is built around co-op, and its mechanics bring Overcooked-style chaos to a series of escape rooms in a spooky, Luigi's Mansion kind of world.Onimusha's back!Capcom has announced Onimusha: Way of the Sword, the first new Onimusha game since the original 2001 PS2 version was remastered in 2019. Revealed at The Game Awards 2024, it reveals a modern take on the classic dark action game, minus the fixed perspective. The trailer for the single player, Wordplay action game shows an unnamed Samanosuke-like hero as he takes on samurai zombies in bloody combat, collecting golden orbs as before.Ragebound is a new Ninja Gaiden game from the team behind BlasphemousResurrecting a beloved gaming series like Ninja Gaiden is always a tricky proposition. Anyone who might have worked on the franchise in its heyday has likely moved on to other projects or left the industry entirely. But judging by the talent working on Ninja Gaiden: Ragebound, the new series entry revealed at the Game Awards, I think it's safe to say the franchise is in safe hands. That's because Ragebound unites two companies who know a thing or two about making quality games.Update, December 13, 3:00PM ET: This article was updated to include a couple more stories that rolled in after we originally published. Enjoy the Dispatch and Onimusha trailers! (The headline was also updated from "13" to "15" because math is important.) We also added a link to view all of the award winners, a shoutout to our Astro Bot review, and a link to the Game Award Orchestra's GOTY medley, just because.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-game-awards-2024-the-15-biggest-announcements-and-new-trailers-including-the-witcher-4-and-elden-ring-043849098.html?src=rss
Airbnb is deploying “anti-party technology” to ruin your NYE party
Airbnb has announced it's deploying anti-party technology" to prevent unauthorized and disruptive parties" from happening at homes on its platform for New Year's Eve. If you were planning on hosting a get-together, start thinking of a Plan B.The company says it's using machine learning to identify and block high-risk, whole-home bookings in advance based on a variety of criteria. Airbnb's assessment takes into account things like the length of a trip, how far a listing is from your current location, and when you're trying to book to weed out potentially disruptive parties. If you're booking a two-night stay a week before New Year's Eve, you're likely to tingle Airbnb's anti-party senses. The company will either block your reservation entirely or direct you to different accommodations.Party detection technology will be used in countries and regions globally, according to Airbnb. If you're trying to book an entire home in the US, Puerto Rico, Canada, the UK, France, Spain, Australia and New Zealand," you'll also have to be willing to stay for more than three days and agree to a mandatory anti-party attestation" to be allowed to book.Airbnb's transformation into the party police has been happening for a few years at this point. The company claims that it blocked 74,000 people globally from booking an entire home listing for a party in 2023. It's also deployed its machine learning tech to weed out unauthorized events before. Airbnb's stricter stance towards events started in earnest during 2019, when it banned party houses" after five people died in a shooting at an Airbnb listing. Airbnb banned all parties outright in 2020, and the company now offers hosts multiple tools for tamping down noise complaints, including a free sensor that can be placed in homes to detect noises over a certain volume.This article originally appeared on Engadget at https://www.engadget.com/apps/airbnb-is-deploying-anti-party-technology-to-ruin-your-nye-party-193356056.html?src=rss
ZeniMax Online Studios workers form their own union
Staff at another video game studio have organized their own union. The Communication Workers of America (CWA) announced late Thursday in a statement that 461 workers for ZeniMax Online Studios (ZOS), the Maryland-based studio behind The Elder Scrolls Online, voted to form the ZOS United-CWA union covering web developers, designers, engineers and graphics artists by a vote of 395-40.The new union will allow ZeniMax staffers to collectively push for real improvements" in the workplace and provide job security amid record layoffs, protections against AI, better pay and benefits," according to a statement released by the CWA.I'm excited to finally see workers have a say in the workplace," encounter designer and ZOS United-CWA member Billy Eichner said in the statement. We already work together to make great games. Why not work together to make a great workplace?"This isn't the first time that a group of ZeniMax workers have formed a union. Quality assurance testers at ZeniMax unionized in January of 2023, making it the largest union in the game industry at the time.Workers at other major game studios have followed the lead of QA workers at ZeniMax by forming their own unions. Sega of America workers unionized last March. More than 500 staffers who work on Blizzard's World of Warcraft voted to form their union over the summer. Workers at Bethesda Game Studios, the developer behind Starfield, The Elder Scrolls and Fallout games, also voted to create a union in July.This article originally appeared on Engadget at https://www.engadget.com/gaming/zenimax-online-studios-workers-form-their-own-union-190055555.html?src=rss
Skype phases out credits and phone numbers
Microsoft has cut two of Skype's central premium features: credit and custom phone numbers. Instead of credits, the company is now pushing subscriptions - priced regionally and globally, depending on your needs. As for using a phone number other than your cell's, there's no longer an alternative on the platform.The first wind of the change came from a volunteer moderator replying in Microsoft's Skype forums to a user who wanted to know why they couldn't buy new credits. We have just received new information from Microsoft," said Skype moderator Ruwim. B, who rocked a sweet Yoda profile pic. Skype has stopped purchase of Skype Credit for all users. The only option available now are monthly calling subscriptions."When another user chimed in to ask for confirmation that this meant there was no way on the entire platform to send SMS messages once you're out of credits, the moderator wrote, Unless they decide to add an ongoing SMS texting subscription, you will no longer be able to send outbound SMS texts from Skype."Screenshot by Will Shanklin for EngadgetMicrosoft confirmed the changes in a statement to TechCrunch, saying the company continuously evaluate(s) product strategy based on customer usage and needs." The spokesperson clarified that existing Skype numbers will still work and existing credit can still be used, but once you're out of credits, that's it. You can now only buy a subscription instead of credits, and you'll have to seek out other platforms offering a virtual phone number you can answer over VoIP.Skype-to-Skype calls have always been free on the platform -and still are. If that's all you use the service for, nothing should change. When calling out to landlines or supported mobile numbers (with remaining credits or a subscription), you can still use the service's Caller ID feature, which displays your real cell number to the receiving party. So, axing Skype Number only affects you if you want to call or message non-Skype lines or if you want to display a custom number (like one with an area code local to the country you're calling) when doing so.The product sits alongside Google Voice as a service that once seemed primed to take on the new mobile world but instead settled into niche status. As alternatives like Zoom, FaceTime and WhatsApp rose to capture the bulk of the pandemic-era demand for internet calling and messaging, the Microsoft-owned Skype played second fiddle even within the company. Microsoft invested a lot more in promoting its preferred calling platform, Teams.You may have noticed that Microsoft doesn't advertise Skype as it did in the first few years after buying the company for $8.5 billion in 2011. It no longer makes a habit of touting Skype's user base in earnings calls (or anywhere else). As TechCrunch notes, the last mention was in a blog post from last year that said, More than 36 million people use Skype daily to connect through phone calls and chats across borders and around the world."It isn't clear whether those numbers are still current, and we also don't know how many relied on the premium features that have gone away. Regardless, we can assume there's still a healthy chunk of folks around the world relying on the platform's paid features to at least some degree. Those using anything but free Skype-to-Skype calls are now left to weigh a subscription's cost or shop around.This article originally appeared on Engadget at https://www.engadget.com/big-tech/skype-phases-out-credits-and-phone-numbers-182520063.html?src=rss
Elden Ring Nightreign is a co-op spinoff coming in 2025
Elden Ring: Shadow of the Erdtree is just barely in the rearview mirror and FromSoftware already has a new game in the wings. The first trailer for Elden Ring Nightreign, a standalone co-op action game, at The Game Awards 2024.As it's name and the trailer suggests, Nightreign is set in the same world, and quite possible the same map as Elden Ring, but transformed with new enemies and bosses. More importantly, it looks like you'll be able to tackle it with a party of two other axe, magic, and sword-wielding friends. FromSoftware's announcement says the game will carry over the weapons and enemies of Elden Ring but remix the rest. The game is structured in three day chunks, with the most difficult bosses, "Nightlords," arriving on the third day for you and your friends to fight. Beyond that, it sounds like the map could change, each time you play, making each three day session different.Multiplayer isn't a new concept for FromSoftware. Demon Souls, multiple Dark Souls entries, and Elden Ring all allow for some kind of co-op multiplayer if you need to summon a friend in for a particularly difficult boss fight. Playing a game were you get to run around the open world with friends, seemingly with a much greater ability to jump and run around based on the trailer, would feel very different.Elden Ring Nightreign is coming to PlayStation 4 and 5, Xbox Series X|S, and PC in 2025. After the Game Awards event, publisher Bandai Namco announced that a closed network test will take place in February. Selected testers will be able to "play a portion of the game" prior to its full launch in exchange for helping load test the game's servers. You may want to mark your calendars for January 10, when registration for that network test opens up, as space on closed tests like this is often limited.Update, December 13, 12:50PM ET: This story was updated after publish to include details on the planned Elden Ring Nightreign network test.This article originally appeared on Engadget at https://www.engadget.com/gaming/elden-ring-nightreign-is-a-co-op-spinoff-coming-in-2025-015211308.html?src=rss
RGG reveals a Virtua Fighter revival and a brawler set in the 1910s
Ryu Ga Gotoku Studio delivered a meaty one-two punch at The Game Awards. First came the news that the Like A Dragon studio is behind a revival of the Virtua Fighter series. Not only that, but the forever-busy studio (which, you may recall, has a Like A Dragon spinoff coming in February) is also making a Like A Dragon-style game set in the 1910s.The clip was mostly cinematic, but there was a brief clip of gameplay, which had swooshing, thudding sound effects that fans of the series may well appreciate. A few more details were revealed during a VF Direct stream shortly after The Game Awards concluded on Thursday night.Shuju Utsumi, COO of publisher Sega, said that "this is the first time since 2006 that the original team will be back on" Virtua Fighter. That year was when Virtua Fighter 5, the last all-new entry in the series, was released (more on that momentarily).Riichiro Yamada, the producer of the upcoming new entry, said that "constantly challenging the innovations and realities of the current day has always been a part of the series' DNA," and his team is continuing in that tradition. Their goal is to "make every aspect of it feel fresh and exciting." Akira and Stella are among the returning characters.While you're waiting for this new title, you can check out Virtua Fighter 5 R.E.V.O. This is a PC port of Virtua Fighter 5 Ultimate Showdown, a remaster by RGG and Sega AM2. It's set to hit Steam on January 28 for $20, though there's a 20 percent discount if you pre-order. It includes 4K visuals and rollback netcode (a feature that predicts players' moves to mitigate network lag). An open beta test is running until December 17. A major update of Virtua Fighter 5 Ultimate Showdown on PlayStation 4 just went live as well.Like a good Virtua Fighter player, RGG just can't stay still. Another title from the studio was revealed at The Game Awards. For now, this one's called Project Century. It's not confirmed if this is a game that's officially in the Like A Dragon canon, but it sure looks like it is - albeit one that's set over a century ago.Our protagonist is attacked by a few hoodlums in broad daylight in the middle of a busy street, before we see him battle various goons using crowbars and broken bottles. It's pretty, bloody and (typically for an RGG game) appears to be bustling with life.Again, the trailer contained pre-alpha footage, so this game is likely a couple of years away. But there's plenty to look forward to for fans of RGG's work.Update 12/13 12:48PM ET: Added more details about the Virtua Fighter projects.This article originally appeared on Engadget at https://www.engadget.com/gaming/rgg-reveals-a-virtua-fighter-revival-and-a-brawler-set-in-the-1910s-025324254.html?src=rss
Balatro is an almost perfect mobile port
2024 is unquestionably the year of Balatro. It came out of nowhere to fill our heads with dreams of flush fives and legendary Jimbos. But I think what put it really over the top was when it launched on iOS and Android earlier this fall. That's because even though I don't have the numbers to prove it, Charlie Brooker - as he so often does in his show Black Mirror - made a particularly prescient prediction during an interview with Deadline when he said that after Balatro comes out on phones, humankind's activity is going to drop about 25 percent." That said, I don't think people were prepared for the mobile version of Balatro to be an almost flawless example of how to properly translate a game from desktop to small screens and foldables.To start, on both the Apple App Store and Google Play, the mobile version of Balatro costs $10, which is actually $5 less than the desktop edition on Steam or the console ports on Switch, Xbox and PlayStation. But what's even better is that in a world where seemingly every phone game is crammed full of microtransactions, there are zero intrusive ads or other extra purchases to take away from the game. This includes all the crossover cardbacks (like the ones featuring characters from The Witcher, Cyberpunk 2077 and more)and the big forthcoming update due out at the beginning of next year.Photo by Sam Rutherford/EngadgetOn top of that, there's essentially no difference in features between the mobile and desktop/console versions. Granted, that's due in large part to the game being a relatively simple title (at least in terms of graphics). But even so, you'd be surprised how easy that is to mess up. The game boots up nearly instantly and even when you're smashing antes while pushing your score deep into scientific notation, the game doesn't get bogged down.It gets even better though because developer LocalThunk paid attention to nearly all the little details. Balatro mobile features cloud saves, multiple profiles and tons of languages. The game also supports achievements while making it easy to unlock everything with a single option in case the phone version is more of a secondary platform for you. And I can't forget to shout out the High Contrast Cards option, which is not only a great accessibility feature but a generally useful tool for making it faster and easier to tell hearts and diamonds or spades and clubs apart.Photo by Sam Rutherford/EngadgetI also appreciate how Playstack tweaked the game's UI and interface to make it easy to drag and drop objects wherever you want. I can't speak for everyone, but there's just something inherently satisfying about using touch controls to move cards around like in Hearthstone and Marvel Snap compared to relying on a keyboard and mouse or a controller, to the point where I prefer the mobile version over the original desktop release.But perhaps the thing I like the most about Balatro mobile is how well it plays on pretty much any device, but foldable phones most of all. I'd argue that handsets like the Google Pixel 9 Pro Fold and Samsung Galaxy Z Fold 6 are the perfect joker-hunting devices. Their large screens feel like a perfect match for the title's UI without ever feeling cramped, which happens sometimes on older gadgets with less roomy displays. Text is generally easy to read (though sometimes less so on tiny devices) and there's plenty of open space to push things around without getting in your own way.Photo by Sam Rutherford/EngadgetThat said, if I had to nitpick, my complaints boil down to two (maybe three) things. The first is that on foldables, Balatro doesn't take full advantage of the extra vertical screen space. But since there's already plenty of room, it's not a huge deal. I also wish the Skip button when opening packs was in a different place, because I've accidentally fat-fingered it more times than I'd like to admit, resulting in not picking a joker or Spectral card that I really needed. But perhaps the biggest issue (or not) is that when I'm playing the game outside, when people who aren't Balatro fans see my screen, they probably think I'm a true dirtbag that just can't wait till I get home to make a bet. And in many respects they're right, but since I'm not actually gambling, it's still the wrong impression.Regardless, the mobile version of Balatro has basically everything I could want in a phone port. And in a world where more and more portable titles feel like low-effort cash grabs than projects meant to delight and entertain, Balatro is something I'm going to get more than my money's worth out of for years to come.This article originally appeared on Engadget at https://www.engadget.com/gaming/balatro-is-an-almost-perfect-mobile-port-163050971.html?src=rss
It’s the last day to get three months of Xbox Game Pass Ultimate for only $29
For the next three months, I plan on staying as warm and cozy as possible, tucked away watching movies, reading books and playing games. If you're also doing the latter, a soon-to-be-expired deal on Xbox Game Pass Ultimate can help. Woot currently has a three-month digital code for the game service for $34, but you can use the code GAMEPASS at checkout to get an additional $5 off, bringing the final price down to $29 (before tax). The deal runs through the end of the day today, December 13, and just note that there is a limit of one coupon use per customer. Game Pass Ultimate is one of our favorite Xbox accessories and gives you the opportunity to try out titles you may have never played. Xbox Game Pass is a good deal with or without a sale, though we'll take the happily discount happily. It gives you access to hundreds of Xbox and PC games. You can play games the day they come out and play online multiplayer through your PC, Xbox or the cloud. If you're not picking this up for yourself, consider it a good gift for the gamer in your life who already has all of the hardware they could ever need. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/its-the-last-day-to-get-three-months-of-xbox-game-pass-ultimate-for-only-29-143059845.html?src=rss
Sonos soundbars and speakers are up to 39 percent off
If you missed out on picking up Sonos soundbars and/or speakers on sale during Black Friday, here's another chance for you to score good deals on them before the holidays. They're now up to 39 percent off. The Ray soundbar, for one, is getting the full discount. It has dropped to $169, which is $110 off the list price. The Ray was already the most budget-friendly Sonos soundbar, and that's even more true after this latest temporary price cut. It has a compact design but still packs a punch in terms of sound quality (including good performance on the low end), though of course larger models will deliver more immersive audio. So you might want a louder model if you have a larger living room. The lack of built-in voice control is a bit of a bummer too. But the Sonos Ray is a great entry-level model and we gave it a score of 82 in our review. Elsewhere, other Sonos models have dropped back down to their Black Friday prices. That includes a $50 discount on the Era 100, bringing that model down to $199. This is our pick for the best midrange smart speaker and we gave it a score of 88 in our review. The Era 100 sounds great (I have four myself) and you can pair two of them for stereo audio. You can also use a couple as rear surrounds in a home theater setup by pairing them with a Sonos soundbar. If you have some extra cash to spend and would prefer a model that sounds even better, the Era 300 is worth considering. At $359, it's currently $90 off the list price. We feel that this speaker delivers excellent audio quality, but the design is a little odd and we found spatial audio performance to be somewhat inconsistent. Still, we gave the Era 300 a score of 80 in our review. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/sonos-soundbars-and-speakers-are-up-to-39-percent-off-154440813.html?src=rss
Formovie Cinema Edge review: A midrange UST projector that lags behind its rivals
Formovie's Theater took the projector world by storm when it first arrived, offering a triple laser, 150-inch ultra short throw (UST) image and Dolby Vision for $3,000. That was a relatively unheard of price for such a feature set, especially from a brand that hardly anyone knew about. That model helped make Formovie's name, but $3,000 is still pretty expensive for a projector. To appeal to more buyers, the company recently unveiled the $1,800 Cinema Edge, a far more affordable option that still offers a laser light engine, sharp 4K image, Google TV for streaming and 15-watt stereo speakers. There are some fairly serious trade offs, though, particularly the absence of a triple laser engine and Dolby Vision, plus mediocre color accuracy and brightness. The new model also has some heavy competition from the likes of Hisense, Epson and Optoma. All of that adds up to a projector that's not quite as exciting as Formovie's first attempt. The Formovie Cinema Edge's main features As a reminder, Formovie is a joint venture between Xiaomi and Appotronics (the latter makes laser engines for high-end brands like Barco). Formovie now offers three projector models: the Cinema Edge, $2,400 Theater and $3,000 Theater Premium. It also sells the cheap and cheerful $199 Episode One Google TV projector, a 120-inch floor rising screen and a 100-inch wall-mounted ALR screen. The Cinema Edge is more compact than the Theater in all dimensions and has a square design and subtle, dark grey exterior. You can project to a wall, or preferably a dedicated glare-reducing ALR screen, at a distance of about 13 inches for a 120-inch picture. All of that makes it discreet and lets you install it in relatively tight spaces. Steve Dent for Engadget The Cinema Edge comes with a pair of 15W speakers, but projector purists will no doubt want a 5.1 audio system to best use the built-in Dolby Atmos and DTS-HD. The Google TV system includes Netflix (unlike the Theater at launch) but the processor is a bit laggy. That can make navigation and settings adjustments a chore, though it's par for the course on other projectors I've seen, particularly Optoma and HiSense models. As a result, some users may still prefer to use a Google TV or other streaming device. Similar to the Theater, the Cinema Edge sits on three rubber feet rather than four, which can make it tricky to level when setting up. While it supports digital keystone fine-tuning to square the image, that should be used as little as possible, as it reduces picture resolution slightly and increases latency for gaming. Because of that, along with the configuration for various apps, setup took longer than I expected. Steve Dent for Engadget Fortunately, there are plenty of inputs to add accessories like Blu-Ray players, including three HDMI 2.1 ports (one with eArc for a high-quality return to your audio system), 3.5mm and optical audio connectors, two USB-C ports for media/streaming stick power and an ethernet port (plus Wi-FI support, of course). The included remote is required to change most settings, control playback and more, plus it uses standard batteries with no charging port. Like most ultra short throw projectors, the Cinema Edge has a sensor that detects if someone gets too close and automatically dims the output so you don't get a laser blast in your eyeballs. Picture quality Steve Dent for Engadget Like most modern projectors (Epson aside), the Formovie Cinema Edge uses Texas Instruments' DLP tech that projects a 1080p image twice to create a sharp 4K image using so-called fast-switch pixel shifting. It combines that with an RGB+ single color laser to keep the price down compared to triple laser setups like the Formovie Theater or Hisense's $3,500 PX3-Pro. The Cinema Edge delivers sharp 4K video at up to 2,100 lumens, which is decent, but falls short of rivals like the 2,400-lumen Hisense PX2-Pro or Epson's EpiQVision Ultra LS650. That latter model pumps out 3,600 lumens. Still, the Cinema Edge's level of brightness was just enough to watch some content in daylight, like Netflix's Drive to Survive or live sports on Amazon Prime. The 4K detail is excellent, and something I appreciated when watching sci-fi series like Silo, The Expanse and 3 Body Problem. Contrast is also strong, allowing for better viewing of films with dimly lit scenes like those in Joker and The Batman. Steve Dent for Engadget Where the Formovie Cinema Edge struggles compared to the Theater model is in color rendering. With its single laser light source, it lacks the incredible 100-percent-plus BT.2020 color gamut found on the Formovie Theater or Hisense PX2-Pro. It's also limited to HDR10 support, rather than superior modes like Dolby Vision found on the slightly more expensive Hisense PX2-Pro. As a result, visuals are a bit more drab in films like Transformers: Rise of the Beasts and Air, with primary colors failing to pop off the screen as I've seen on those other models. That said, colors are accurate by default, and there are extensive picture quality settings if you want to fine-tune everything. I noticed other issues related to the lack of good HDR performance, namely blown out highlights and some artifacts in the shadows or dark parts of images, particularly in The Batman. Motion smoothing (called MJC on the Cinema Edge) is enabled by default, unfortunately, but it's relatively easy to disable. Without it, though, the projector occasionally suffers from some motion artifacts during fast action sequences, something that's common on DLP projectors. For those types of films, I found the low motion smoothing setting to be a good compromise, limiting the soap opera effect while removing any choppiness from energetic action scenes. Steve Dent for Engadget The Cinema Edge isn't bad for light gaming, but with a refresh rate limited to 60Hz and input latency around 40 milliseconds, you can't play anything too demanding like fast-moving FPS shooters. For instance, I played Resident Evil Village from my Mac through the projector, and the lag, tearing and artifacting made gameplay a challenge. The speakers offer decent audio quality, with clear voices, music and sound effects. However, the bass is a bit thin and there's little to no soundstage to add realism. Given the projector's Dolby Atmos and HDMI 2.1 eArc support, anyone serious about audio would want to add external speakers or at least a soundbar. Wrap-up Steve Dent for Engadget Considering how good Formovie's Theater is, the Cinema Edge is a disappointment. Performance is only so-so for the price, with relatively low brightness and mediocre color rendering. The built-in Google TV is a bit laggy, and setup is more difficult than it needs to be due to the lack of a fourth foot. The speaker setup is also just okay, with better sound quality available on some Optoma and LG projectors. The Cinema Edge is still a decent mid-range UST projector, but the problem for Formovie is that there's a lot of competition in this price range. For just $200 more, you can get the Hisense PX2-Pro triple laser UST projector, which offers higher brightness (2,400 lumens), along with Dolby Vision and over 100 percent BT.2020 coverage. Another option for the same $1,800 price is the Epson LS650, which offers similar specs but nearly double the brightness at 3600 lumens. The Cinema Edge is a good choice if you want a versatile projector with a small and subtle design, but if brightness and picture quality are paramount, look elsewhere.This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/formovie-cinema-edge-review-a-midrange-ust-projector-that-lags-behind-its-rivals-150025407.html?src=rss
Onimusha's back!
Capcom has announced Onimusha: Way of the Sword, the first new Onimusha game since the original 2001 PS2 version was remastered in 2019. Revealed at The Game Awards 2024, it reveals a modern take on the classic dark action game, minus the fixed perspectives as before.The trailer for the single player, Wordplay action game shows an unnamed Samanosuke-like hero as he takes on samurai zombies in bloody combat, collecting golden orbs as before. "A lone samurai steps forth - his blade sharpened, soul anew. The Onimusha series by Capcom reawakens with Onimusha: Way of the Sword, a brand new title coming in 2026," states the official description.Onimusha fans hoping against hope for a new game will be thrilled, but they'll need to wait a bit longer, as Way of the Sword isn't due to arrive until 2026 - a full quarter century after the original. It'll be released on PlayStation 5, Xbox Series X|S and PC. See the new trailer (age restricted) right here.This article originally appeared on Engadget at https://www.engadget.com/gaming/onimushas-back-143004810.html?src=rss
Samsung Galaxy Chromebook Plus review: Quirky in ways both good and bad
It's been a few years since Samsung took a crack at making a premium Chromebook. In 2020, the company released the first Galaxy Chromebook, a $999 laptop with a gorgeous 4K OLED screen that barely lasted five hours away from a charger. The company fixed some issues with its 2021 model, which had a more pedestrian screen and a thicker design while costing $300 less - a fair compromise given that battery life was significantly better. Since then, Google has also launched the Chromebook Plus initiative, which aims to standardize Chromebook specs to give people a more consistent experience. And now, Samsung has released its first entry to that lineup: the Galaxy Chromebook Plus. It's a bit different than most of the other laptops in that space, though, with a large 15.6-inch OLED screen and a design that's extremely thin and light for its size. It reminds me a little bit of the 15-inch MacBook Air, though its appearance is unmistakably Samsung. The Galaxy Chromebook Plus also has more of Google's AI capabilities baked into it than any Chromebook thus far, thanks to a new Quick Insert" key that grants fast access to Gemini. Finally, it's one of the most expensive Chromebook Plus options out there at $699. That puts it directly in competition with Acer's Chromebook Spin Plus 714, my current favorite in the premium Chromebook space. And while it's refreshingly different from the Acer and Lenovo models I usually use, there are a few quirks here you should know about. Photo by Nathan Ingraham / Engadget Hardware and design: Not your typical Chromebook First, though, the good stuff. The Galaxy Chromebook Plus' 1080p, 15.6-inch screen is crisp and bright, with excellent viewing angles. Somewhat surprisingly, though, it doesn't have a touchscreen. Lots of Chromebooks do, as it makes interacting with some Android apps easier. But once I got used to the fact that poking the screen did nothing, I didn't really miss it. Samsung says it's the only Chromebook Plus with an AMOLED display, and while I wouldn't mind a higher resolution, I know that would lead to worse battery life. All told, I think Samsung made the right choice not to go for 4K, especially considering that a computer this thin doesn't have as much room for a bigger battery. Speaking of: this laptop is seriously thin. It's less than half an inch thick (0.46 inches to be precise) and weighs only 2.58 pounds. That's essentially the same thickness as the 13- and 15-inch MacBook Air, and the Galaxy Chromebook Plus is lighter than both. It's well-suited to going anywhere without being too much of a burden, not something you get often on a laptop with a large screen. Despite its thin-and-light design, Samsung didn't skimp on ports here: it has HDMI, two USB-C ports (one of which you'll need for charging), a microSDXC slot (that I wish was standard microSD), a headphone jack and an old-school USB-A port. As part of the Chromebook Plus line, this laptop exceeds the minimum spec requirements. It pairs an Intel Core 3 100U processor released earlier this year with 8GB of RAM and 256GB of storage. That's more than enough power for a Chromebook in this day and age, and I had no qualms with its performance across the board. While the Galaxy Chromebook Plus is quite svelte, its 15.6-inch screen makes transporting it a little awkward. Thanks to its 16:9 aspect ratio, the laptop has serious surfboard vibes - it's just very wide, and it's a tight fit in my bag. Furthermore, the 16:9 aspect ratio makes the screen feel smaller than it really is. The 1080p panel defaults to a scaled resolution that works out to 1,600 x 900, almost 100 fewer vertical pixels than my 14-inch MacBook Pro. I've been yelling into the void for years now that the 16:9 aspect ratio is just not ideal for modern computing, given the verticality of basically every web site. I'd be much happier with a smaller panel that offered more vertical pixels, but that's just me. I have mixed feelings about the keyboard and trackpad. Since the Galaxy Chromebook Plus is so thin, the keys don't feel quite as comfortable as those on most other Chromebooks I use, to say nothing of my MacBook Pro. But, they're not bad at all; nothing like the terrible butterfly keyboards on the MacBooks of the prior decade. They have less travel and are a little clickier than I'd like but still easy enough to acclimate to. Photo by Nathan Ingraham / Engadget My real issue is that Samsung chose to include a number pad on the keyboard. This might be my own personal quirk, but I generally can't stand number pads because I'd much rather have my hands centered below the display. I always feel slightly off-kilter and unbalanced using a laptop with a number pad, and it led to me making far more typos than I usually do. I'm sure if it was my only computer, I'd adjust and get used to it - but I don't think I'd ever really like it. For me, the tradeoff just isn't worth the number pad. I also found myself activating the trackpad by grazing it with the side of my palms while typing more often than I'd like. I eventually acclimated to how to type comfortably and avoid the touchpad, but between that and the number pad I found the Galaxy Chromebook Plus's typing experience isn't as good as some other Chromebooks I've used. Perhaps the most notable thing about the keyboard, though, is the new Quick Insert key that goes where the traditional search key is. (Chromebooks have always had this instead of a caps lock key.) Quick Insert pulls up a small menu similar in size to what you see if you right-click something. But it gives contextual suggestions based on what you're doing rather than showing the same options every time. In the very Google Doc where I wrote this review, it suggested various emoji (which would definitely be useful when using a chat app), links to a few Google Drive files it thought were relevant and a help me write" prompt using Google Gemini. The menu also shows quick links to your Files folder, Google Drive, browsing history and a few other potentially helpful options. Photo by Nathan Ingraham / Engadget Samsung moved the traditional launcher key to the bottom row, nestled between Fn and Alt. That key still brings up the app launcher and a traditional search field for things on your computer; you can also easily search Google from here. The trickiest thing about this placement is that some shortcuts I was used to now require me to use the launcher in a new spot instead of Quick Insert. It's a bit of a learning curve, and the benefit of Quick Insert doesn't quite outweigh having to retrain my brain on new shortcuts. Hopefully the Quick Insert gets smarter and more useful over time, but right now it's mostly a shortcut to grabbing emoji quickly. I have zero interest in having Google's AI help me write anything, so for now its utility is limited. Photo by Nathan Ingraham / Engadget ChromeOS and Gemini That's the good and bad of the hardware, but that's only part of the equation. By now, the usual caveats of ChromeOS are well-known: it's still a primarily web-based system, but Android applications can extend its features. There are also plenty of web apps that are well optimized for ChromeOS, and Google Docs has a comprehensive offline mode at this point. And if you have a recent Android phone, ChromeOS has a pretty robust feature set when you pair it to your Chromebook, including shared notifications and streaming of some apps directly to your laptop. Google has also added a lot of smart and useful features to ChromeOS over the last year or so that make it more useful. For example, clicking the date in the taskbar brings up your full Google calendar and anything in the Tasks app, making it a quick place to see what you have planned for the day without having to dive into the full Calendar or Tasks experience. There's also a new focus" mode for when you want to sit down and concentrate. It turns on Do Not Disturb, sets a timer and lets you pick a YouTube Music playlist or some focus sounds" like ambient or classical music, or even the sounds of nature. It's a small thing, but there are a lot of thoughtful tools like that now in ChromeOS that make it feel like much more than just a browser. The new Quick Insert menu in ChromeOS. Naturally, AI is a bigger part of ChromeOS than ever. In addition to the help me write" tools and suggestions that show up when you tap the Quick Insert key, Gemini is a click away with an app shortcut in the toolbar by default. There are also a few frivolous AI features thrown in, like a wallpaper generator with eight different categories to choose from (landscape, surreal, dreamscape, classic art and so on). Once you pick one, you'll get a few more fields you can edit to get a handful of AI creations you can set as your wallpaper. You don't get full creative control here; generally there are two things you can edit in each prompt. They're hit or miss, but I did like the classic art" avant-garde beach scene I created. There's also a beta test of the help me read" feature that'll summarize documents, PDFs and web pages. I made a PDF of this review from Google Docs and had the AI summarize it, which it did with no errors but also with very little detail. I asked it questions about the content of the document and it answered them accurately, as well. And the Magic Editor built into Google Photos on Pixel phones is also available on Chromebook Plus models, letting you alter the reality of your snapshots to your heart's content. None of this stuff is essential to me, but it's clearly the way we're headed, like it or not. One good thing is that Google includes a full year of its $20/month Google One with AI plan to Chromebook Plus buyers, this Samsung model included. That gets you 2TB of Drive storage and access to Gemini Advanced, Gemini in Google Docs and Gmail, as well as a few other AI perks. I don't think it's necessary at this point, but getting to try it for a full year is a pretty nice offer. Finally, there's the ever-present question of battery life. I'm getting between six and a half and eight hours off the charger, depending on what I'm doing; as usual, video calls really put a hurt on things. That's not bad, but it's still pretty far from the 13 hours Samsung claims. I don't know what I'd have to do to come close to that mark. One day, with concentrated use, I burned through two-thirds of the battery in less than four hours. That's pretty common for basically all Chromebooks I've tested in recent years, and my guess is that with Intel silicon we're not going to see things improve in any meaningful way. Wrap-up Despite some misgivings, I actually enjoyed my time with the Galaxy Chromebook Plus. I probably wouldn't pick it as my own personal computer, because the number pad I won't use simply makes things too awkward. But there's also a lot to like here - it's so much lighter and thinner than other Chromebooks I usually use that it is a delight to travel with, despite the fact that its width is a bit cumbersome. And while I wish there was more vertical screen resolution, I did enjoy having such a large display combined in a very portable device. For the right kind of buyer, the Galaxy Chromebook Plus might be just what you're looking for (especially if the idea of a number pad on the keyboard excites you). For me, though, the slightly more boring but reliable Acer Chromebook Spin 714 Plus remains my favorite premium Chromebook. But Samsung has put forward a solid effort here, and I hope they continue on this path with future Chromebooks - Acer and Lenovo could use the competition.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/samsung-galaxy-chromebook-plus-review-quirky-in-ways-both-good-and-bad-140036965.html?src=rss
Dispatch is a new narrative game from ex-Telltale developers
One of the highlights from The Game Awards last night was the moment Breaking Bad star Aaron Paul and voice actor Laura Bailey took the stage to reveal Dispatch. Set to arrive in 2025, the narrative game is from AdHoc Studio, founded by former Telltale Games developers, and features a stacked cast including Paul, Bailey, Jeffrey Wright, Erin Yvette, Jacksepticeye and others - a mix of A-list Hollywood talent and top-tier game voice actors.The toon-style Dispatch offers narrative, dialogue-driven gameplay in the same vein as Telltale. According to the Steam page, you play as "Robert Robertson, AKA Mecha Man, whose mech-suit is destroyed in a battle against his nemesis, forcing him to take a job at a superhero dispatch center: not as a hero, but a dispatcher."There's more in the official synopsis, which explains that Dispatch is "a superhero workplace comedy where choices matter. Manage a dysfunctional team of misfit heroes and strategize who to send to emergencies around the city, all while balancing office politics, personal relationships, and your own quest to become a hero."AdHoc sprung up in 2019, when former Telltale devs joined forces to continue Telltale's adventure game legacy, after the Walking Dead studio laid off most of its staff in 2018. A rebooted Telltale worked with AdHoc on The Wolf Among Us 2, but last year, the developer announced that it had laid off most of its team. However, it recently said that The Wolf Among Us 2 has not been cancelled.This article originally appeared on Engadget at https://www.engadget.com/gaming/dispatch-is-a-new-narrative-game-from-ex-telltale-developers-133031972.html?src=rss
Apple's updated MagSafe wireless charger is on sale for $35
New iPhone 16 owners can pick up an Apple charger for cheap right now. The latest, more powerful MagSafe charger has dropped to as low as $30. You'll get that price on the 1m (3.3 ft) model, but the better discount is on the 2m (6.6 ft) model, which is 29 percent off and on sale for $35. That's a return to the same low price we saw for the accessory during Black Friday. Apple refreshed its MagSafe charger alongside the iPhone 16 lineup this fall. Provided you own an iPhone 16 and an adapter that offers at least 30W of power, the charger reaches charging speeds of up to 25W. According to Apple, that's enough to allow iPhone 16 Pro users to charge their device to 50 percent in 30 minutes. With older iPhones and Qi-compatible accessories, power delivery speeds are limited to 15W. Apple's official MageSafe charger is one of our favorite iPhone accessories. Even at full price, it's a great purchase for getting a little more out of your new smartphone. With Amazon's current discount, there's no reason not to buy one if you prefer wireless charging. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/apples-updated-magsafe-wireless-charger-is-on-sale-for-35-154041854.html?src=rss
PlayStation 5 rereview: A smaller console with a bigger game library
With over 60 million PS5s sold, Sony is so far dominating this generation of game consoles. Four years since the PlayStation 5 debuted, the company has rounded out its gaming lineup with the refined PS5 Slim (both with and without a disc drive) and the more powerful (and expensive) PS5 Pro. At possibly the console's midlife, up against the Xbox Series S and X, ever-increasingly powerful gaming PCs, and Nintendo's Switch, it's a good time to reassess what the PS5, in pole position, is doing to hold gamers' attention spans and why the PS5 Slim is probably the right way to dive into Sony's rich gaming selection. Hardware Photo by Mat Smith/Engadget The PS5 Slim looks very similar to the original design but it's noticeably (thankfully!) smaller. In fact, it's 30 percent smaller by volume. Let's be honest, it's still big, but the PS5 Slim fits into the shelf in my home entertainment sideboard - the original PS5 did not. Sony has kept the weird finned design of the original here, so there's a shared aesthetic across all the PS5 consoles. In the box, there are also two transparent feet to mount the console horizontally. It's a simpler, more subtle way to lift the console than the original's awkward plinth with plastic hooks. The PS5 Slim can stand vertically on its own, but it might be worth getting a vertical stand for peace of mind, which unfortunately means laying down an extra $30. Inside, it's largely the same technical specs of the launch console: an AMD Zen 2 CPU, RDNA 2 GPU, 16GB of GDDR6 RAM, and both Wi-Fi 6 and gigabit ethernet. (Technically, the Xbox Series X packs more power and if you want more power, please see the PS5 Pro). The PS5 Slim, however, comes with a 1TB SSD, offering 25 percent more usable storage than the 825GB SSD inside the original PS5. Having said that, at a time when a AAA game install can circle 150GB, we'd advise preparing yourself to add further storage, especially if you get the majority of your games through the online store. Fortunately, it's easy to install an extra SSD (most of the best options have a preinstalled heatsink) and the prices for bigger storage have tumbled since 2020. If you're a disc-based gamer, the PS5 Slim has both a digital-only ($450) and disc model ($500), but you can upgrade' to a disc drive for an $80 premium. (It's the same drive that PS5 Pro users will have to pick up, if you're wondering why it's been recently sold out everywhere.) Even if you decide to add the disc drive, it's been designed to keep within the smooth lines of the console, if leaving it a little lop-sided. Curiously, Sony demands you connect the console to activate the drive, something to be aware of if you're planning to gift the console and want less stress. Sony also swapped around the port options, shifting to a USB-C duo, instead of a single USB-C port and a USB-A port. Given that the latter maxed out at 480Mbps speeds, it's another upgrade. (There are still two USB-A ports available on the back for older accessories.) Beyond any physical changes, since its launch, Sony has fed through some notable technical upgrades to PS5 through software updates. For one, catching up to the Xbox with support for TVs with variable refresh rates, dynamically syncing the (HDMI 2.1) display's refresh rate to the PS5 console's graphical output. This means games should output more smoothly and reduce the chances of screen tearing when your TV and PS5 aren't entirely in sync. The PS5 Slim also supports 1440p resolution screens, a middle option between 1080p and 4K. Photo by Mat Smith/Engadget Sony added more features like personalized 3D audio profiles for gamers using headphones and Party Share, where you can transmit gameplay in real time. There's also Remote Play, available on iOS and Android, as well as the company's standalone streaming device, the PlayStation Portal. When it comes to Remote Play, there haven't been any major changes since the PS4 iteration, but it does seem like the service is more stable in recent years. There have been changes to how PlayStation's separated out its subscription service. Starting with PlayStation Plus Essentials, $10 a month, this opens up access to online multiplayer, at least two free games each month, discounts, cloud storage and Share Play. PlayStation Plus Extra ($15 per month), adds a bigger library of PS5 and PS4 games for free, while PlayStation Plus Premium ($18 per month) adds cloud streaming functionality, so you can play PS5 games without having to use your PS5. You can also play a collection of PS4 games (and even older games from the OG PlayStation onwards) without having to download the game. Having said that, Xbox's Game Pass offers a bigger selection of games, and often includes first-party Microsoft games available to play on release day. PlayStation, unfortunately, doesn't do the same, and its biggest exclusive releases often only arrive free on PS Plus years later. Which tier is right for you will depend on how much you play, and whether you're regularly trying to game away from wherever your PS5 is. It's worth getting into PS Plus Essentials just for the dripfeed of free games. Since launch, the PS5 has picked up plenty of other small improvements too, like dimmable power indicators for the PS5's glow, and adaptive controller charging which should extend the battery life of your DualSense by optimizing charge time. A quick note to say that the DualSense remains the most comfortable, innovative controller that Sony has ever made - but the battery life is pretty appalling. Expect to plug it in pretty regularly. Software Photo by Mat Smith/Engadget The PS5's interface has also evolved since launch, with increased priority given to the customizable Welcome Hub, where you can choose the background, widgets and prioritze the games and features you're using most. It's also worth noting that the UI itself is far snappier and more responsive than it was at launch. While you won't get the back catalogue sharpening of the Pro console, the PS5 Slim will happily play most PS4 games, too. It's a double-edged sword, however, with both PS4 and PS5 versions of games clogging up PlayStation's online store. And the games! It indicates a great problem to have: so many strong titles, both internally and from third-party publishers. God of War Ragnarok, Spider-Man 2, and Astro Bot have all been platform exclusives, while long-running series like Final Fantasy have landed on PS5 first, with other platforms getting the game much later. Then, there's the likes of Elden Ring, Baldur's Gate 3 and anything on PSVR2 - not that there's all that much for the headset. Sony is now drip-feeding its games to PC, but it detracted from the console's exclusive grasp on its flagship games. So far, there have been lengthy multi-year gaps between a game launching on PlayStation consoles and its arrival on PCs. God of War took four years to move from PS4 to PC, while Horizon: Zero Dawn took three years. That could change in the next few years, however. Earlier this year, Sony launched Helldivers 2 on PS5 and Windows at the same time, and Lego Horizon Adventures was released on PS5, Windows and Switch simultaneously last month. Wrap-up Photo by Mat Smith/Engadget The PS5 Slim is the new normal for PlayStation gamers. It's smaller without being small and packs in many small improvements in specs and software-based features. Anyone craving more power (or bragging rights over their Xbox Series X-owning friends) can go for the PS5 Pro, but that demands a $200 premium. For most of us, this is the PlayStation we'll be playing for however many years it takes for the PlayStation 6 to appear.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation-5-slim-review-131542271.html?src=rss
The Last of Us Part II Remastered comes to PC on April 3, 2025
As has been rumored for a while (and in line with Sony's promise to share exclusive titles in a timely fashion) PlayStation's The Last of Us Part 2 Remastered is coming to PC on April 3, 2025, developer Naughty Dog announced. "We're all thrilled to bring The Last of Us Part 2 to the PC audience, including all the great new features we added in the Remastered version for PS5," said game Director Matthew Gallant.The PC version was made with Naughty Dog's development partners Nixxes Software and Iron Galaxy Studios. It will contain the same Remastered features added for PS5, like the No Return roguelike mode, the Lost Levels featuring developer commentary, a Guitar free Play mode and more. At the same time, it'll be "newly optimized and enhanced for PC," with PC-specific features to be revealed closer to launch.The PC release will come less than a year after the Remastered version came to PlayStation 5, following the launch of the original on PS4 in 2020. The release has reportedly been finished for awhile, but may have been delayed to coincide with The Last of Us Part 2 on HBO, which is also scheduled to arrive in the first half of 2025.In reviewing the Remastered version for PS5, Engadget's Nathan Ingraham highlighted the No Return mode and said "there's a lot of bang for your buck here." As before, it offers a thrilling but brutal adventure, with a bond between its broken survivors, Joel and Ellie, at the core.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-last-of-us-part-ii-remastered-comes-to-pc-on-april-3-2025-130036421.html?src=rss
Engadget Podcast: Apple's Genmoji are AI disappointments
At long last, iPhone users have access to Apple's AI image generation tools, Genmoji (for customized emoji) and Image Playground. But based on our testing, these Apple Intelligence features aren't fully baked. In this episode, Devindra and Cherlynn discuss why these AI tools aren't very useful and dive into some of Apple's most egregious image generation fails.Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!Subscribe!
The Morning After: The Game Awards had some surprises this year
The Game Awards delivered. While the games I thought deserved to win did so (Astro Bot! Balatro! Metaphor!), we got some wildcard trailers, like an entirely new game from Last of Us studio Naughty Dog.Intergalactic: The Heretic Prophet takes place thousands of years in the future, and it stars bounty hunter Jordan A. Mun, played by Chilling Adventures of Sabrina actor Tati Gabrielle. Note: This is the first game from Naughty Dog since 2005 that isn't Uncharted or Last of Us .There was also, many years on, another Witcher game.Witcher 4will feature Ciri kicking magical ass, but there's no gameplay footage yet. Elsewhere, Virtua Fighter is getting a revival (part of Sega's push to mine and relaunch its biggest hits) and a new brawler game from the makers of the Like A Dragon series.Capcom too taps its gaming past, reviving the wolf god Okami and its magical ink strokes nearly two decades after the original, with the original game's director, Hideki Kamiya, still at the helm.And we have a new co-op game from the studio behind It Takes Two. Split Fiction is a co-op adventure where players leap between sci-fi and fantasy worlds. There is also a new sci-fi game from the creator of The Last Guardian, an Elden Ring co-op spin-off and, well, read on for even more.- Mat SmithGet this delivered daily direct to your inbox. Subscribe right here!The biggest tech stories you missed
Intergalactic: The Heretic Prophet is a new sci-fi game from Naughty Dog
And now for something completely different. Naughty Dog is pivoting from post-apocalyptic fungal drama to interstellar sci-fi bounty hunting with its newest game, Intergalactic: The Heretic Prophet. The studio revealed its new title with a cinematic trailer at The Game Awards on Thursday.Intergalactic: The Heretic Prophet takes place thousands of years in the future and it stars bounty hunter Jordan A. Mun, played by Chilling Adventures of Sabrina actor Tati Gabrielle. Jordan finds herself stranded on the planet Sempiria, which has been cut off from the rest of the universe for more than 600 years. She's on a mission to escape Sempiria, but it looks like some vicious robots are going to get in her way.The reveal trailer is gorgeous, even if it is just in-game cinematics. It shows glittering galaxies and Jordan being sassy with her superiors in a Porsche spaceship, all set to droning lo-fi tones and upbeat '80s tunes. Once the camera reaches the planet level, there's a huge, multi-armed robot with a glowing red sword. Jordan pulls out her own weapon and the fight is on.This is the beginning of a new IP for Naughty Dog - it's the studio's first game that isn't Uncharted or The Last of Us since 2005. Game director and Naughty Dog studio head Neil Druckmann shared just a little more insight into the game's story on the PlayStation Blog:
An Okami sequel is on the way, nearly two decades later
There were several major surprise announcements during this year's edition of The Game Awards, but perhaps none was quite as out of the blue as word of a sequel to Okami. Not only that, the original game's director, Hideki Kamiya, is at the helm."Okami is a game critically acclaimed for its unique world, heartwarming story, and exciting adventures," publisher Capcom said in the teaser's YouTube description. "Now, a new adventure in the same vein as Okami has been set in motion." Details are thin so far. Production is just about to get underway.Kamiya also directed Resident Evil 2, Devil May Cry and Viewtiful Joe during his first stint at Konami, before leaving to form PlatinumGames. It emerged last year that Kamiya was departing the Bayonetta studio. Now we know that he's part of a new studio, Clovers, which is making this sequel alongside M-Two Inc Machine Head Works. (The shuttered Capcom subsidiary Clover Studio made the original.)Okami is one of the greatest examples of video games as an art form. As Amaterasu, the Japanese sun goddess that takes the form of a white wolf, you use a paintbrush to help solve puzzles and defeat enemies. The 2006 game had an unforgettable look, but it was stylized to bolster performance on the PlayStation 2. With much more powerful hardware at their disposal, Kamiya, the studios and Capcom have the potential to deliver a sequel that's visually more than worthy of Okami.This article originally appeared on Engadget at https://www.engadget.com/gaming/an-okami-sequel-is-on-the-way-nearly-two-decades-later-041658276.html?src=rss
Mafia: The Old Country is a Sicilian prequel arriving summer 2025
2K Games' consistently sporadic Mafia series will return in 2025. Mafia: The Old Country is set in Sicily in the 1900s and will explore the origins of organized crime. Developer Hangar 13 announced that a new Mafia title was in development back in 2022, but gave few details beyond that. Now, we know it's heading to PC, PlayStation 5 and Xbox Series X/S in summer 2025.The game's first trailer, which debuted at The Game Awards on Thursday, is a melodramatic affair complete with a patriarch monologuing over candlelight, horses galloping across the plains and opera music as a backing track. This is drama, people.Mafia: The Old Country is a linear, narrative-driven game with stealth and gunplay mechanics in purposefully cinematic environments. It stars Enzo, a new, original protagonist. Here's how publisher 2K Games describes his journey: "Enzo has survived a childhood of indentured labor in Sicily's hellish sulfur mines. Now, through a twist of fate, he has the opportunity to join Don Torrisi's crime family, and will do whatever it takes to carve out a better life for himself. By swearing an oath, Enzo has committed himself to the Torrisi family's code of honor, with all the power and hardship it entails."The Mafia series started in 2002 as a more serious take on the GTA formula, set in a 1930s nod to Chicago. Mafia II landed in 2010 and took place in a fictionalized version of post-World War II New York City. Another long gap led to 2017, when Mafia III flashed forward to the '60s in not-New Orleans.In 2018, 2K merged Hangar 13, the developer of the third title, with 2K Czech, the team that made the first two games, and that combined studio is now working on The Old Country. A 2025 release window will give us eight years between Mafia installments, which is right on target for the series.This article originally appeared on Engadget at https://www.engadget.com/gaming/mafia-the-old-country-is-a-sicilian-prequel-arriving-summer-2025-034422942.html?src=rss
The Overcooked team has a new creepy-cute co-op game called Stage Fright
There are two cool pieces of news here. First, the indie studio behind the Overcooked series, Ghost Town Games, is working on a new title called Stage Fright, and it'll support both online and couch co-op. Rad! Second, Stage Fright is being published by No Man's Sky studio Hello Games, a move that marks Hello's first foray into publishing other studios' projects. Double rad!Stage Fright is built around co-op, and its mechanics bring Overcooked-style chaos to a series of escape room environments in a spooky, Luigi's Mansion kind of world. It doesn't have a release date but it's available to wishlist now on Steam.Overcooked and its sequel have helped re-energize the co-op genre in recent years, serving up frantic restaurant gameplay that always feels more fun - and shouty - with a friend. Overcooked supports cooperative couch play and Overcooked 2 introduced online co-op to the series. Stage Fright represents the culmination of everything that Ghost Town has learned about co-op gaming from Overcooked, complete with local and online play."Nothing else really played like Overcooked when it came out and Stage Fright is just as innovative, but in a really different direction," Hello Games publishing lead Tim Woodley said.Ghost Town Games has a core team of just three people, founders Oli De-Vine and Phil Duncan plus writer Gemma Langford. They've been developing Stage Fright under the codename Project Attic - because they've literally been building this game in their attic - and their website lists six additional contributors. There's also the Hello Games of it all.Ghost Town GamesDe-Vine and Duncan have been friends with the Hello Games crew - including founders Sean Murray, Grant Duncan, Ryan Doyle and David Ream - for years. After Hello found success with Joe Danger in 2010, they helped connect Ghost Town with the eventual publisher of Overcooked, Team17. Overcooked came out in 2016 and the rest is culinary co-op history."Phil and Oli came to visit us for advice with the very earliest demo of Overcooked about ten years ago," Woodley said. "We have such fond memories of the four founders of Hello playing that Overcooked demo, screaming at each other about onions - it was instantly obvious this was something special."Hello Games is currently developing Light No Fire, a cooperative survival and exploration game that takes place on a fantasy planet as large as Earth, offering a mix of role-playing and sandbox mechanics. The studio is also still very much supporting and expanding its breakout hit, No Man's Sky (and things seem to be going really well). Stage Fright will be Hello's debut as a third-party publisher, but it doesn't mean the studio is pivoting to publishing full-time.Ghost Town Games"Hello Games has a bunch of experience we can lend behind the scenes, support we can give, but if we're honest it really appeals to us to have fun working with a bunch of creative people we just love spending time with," Woodley said. "When we played an early version of Stage Fright we got the same buzz as we had with Overcooked all those years ago. It's just something we wanted to be involved in."Expect more information about Stage Fright over the next 12 months.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-overcooked-team-has-a-new-creepy-cute-co-op-game-called-stage-fright-030009063.html?src=rss
Squid Game: Unleashed will be playable at launch without a Netflix subscription
Netflix announced at The Game Awards that its Squid Game multiplayer mobile title will be playable on Android and iOS without an active Netflix subscription when it arrives on December 17. However, the free-for-anyone period will only be available for an unspecified limited time."Squid Game: Unleashed lets you play with friends online in a series of mini-games. The contests are either ripped directly from the series or thematically similar classic childhood activities" (only with added death).The party royale game takes cues from the Mario Party franchise, but its inspiration may have been much more direct... and circular. In 2021, indie developer Dani published Crab Game for Windows, macOS and Linux. The title didn't try to hide that it was inspired by the Netflix series (crab, squid... get it?), which was taking the world by storm at the time. Its Mario Party-style mini-games were initially Squid Game contests, presented in a cartoonish video-game form. However, it later expanded to include competitions distinct from the series.NetflixAlthough we haven't yet played Squid Game: Unleashed, the gameplay in its trailer bears an uncanny resemblance to Crab Game, including (roughly) its cartoon-like art style. To be fair, the two may play much more differently than Netflix's trailer suggests. But based on what we see now, Netflix appears to have taken inspiration from an indie dev who took inspiration from its series. (Cue Xzibit.) But hey, at least Netflix doesn't seem to have sued an indie dev into oblivion.Irrespective of such gaming industry tit-for-tats, Netflix's party royale game is timed to promote Squid Game Season 2. It starts streaming on December 26. Squid Game: Unleashed launches exclusively in the Netflix app for Android or iOS on December 17. You can check out its trailer below.This article originally appeared on Engadget at https://www.engadget.com/gaming/squid-game-unleashed-will-be-playable-at-launch-without-a-netflix-subscription-025501236.html?src=rss
The Outer Worlds 2 gameplay trailer reveals it's coming to PS5 as well as Xbox
We told you back in 2021 that The Outer Worlds 2 was a thing that existed, and now, more than three years later, we have evidence in support of this claim: a gameplay trailer.The new trailer, which debuted at The Game Awards, shows off a vibrant universe of flora, fauna and firearms, with a layer of classic Obsidian cheekiness. The joke here is that The Outer Worlds 2 is just more of the original game - more action, more weapons, more graphics. You get the idea.All chuckles aside, that's not a terrible pitch for a new game. The Outer Worlds came out in 2019 and offered an engaging universe filled with quirky characters and strange adventures, complete with dystopian sci-fi vibes and a helping of dark satire. Obsidian is the studio behind Fallout: New Vegas, Star Wars Knights of the Old Republic II and Neverwinter Nights, and The Outer Worlds 2 is an RPG in a similar vein.Notably, today's trailer confirms The Outer Worlds 2 is definitely heading to PlayStation 5. Obsidian is owned by Microsoft and, until now, it wasn't entirely clear whether the sequel would be exclusive to Xbox platforms. The Outer Worlds 2 is set to hit Xbox Series X/S, Game Pass, PS5 and PC via Steam in 2025.Obsidian is also working on Avowed at the moment and it's looking like a fabulous entry in next year's lineup of fantasy RPGs. Avowed is due to his PC and Xbox Series X/S on February 18, 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-outer-worlds-2-gameplay-trailer-reveals-its-coming-to-ps5-as-well-as-xbox-022608769.html?src=rss
Borderlands 4 gameplay trailer shows four new Vault Hunters having a bad day
It's only been a short few months since Gearbox announced Borderlands 4, the next game in its long-running looter shooter franchise. Back in August, all we had was a cryptic teaser, but at today's Game Awards, we got a proper look at the new game.Gearbox says the new Borderlands game will arrive with four new Vault Hunters with "the deepest and most diverse" skill trees in the series' history. The game's story will focus on the Timekeeper, "a ruthless dictator who dominates the masses from on high." As with all the Borderlands games, 4 will support solo or co-op gameplay with up to three players.The last Borderlands game was 2019's Borderlands 3, which debuted on PS4, Xbox One and PC. It was well received - though less so than the first two mainline games - and sold over 5 million copies. Since then, Gearbox also developed and released Tiny Tina's Wonderlands, a fantasy-infused spinoff with a sizeable contingent of diehard fans, and took over development of Risk of Rain 2.Gearbox was acquired by Take-Two Interactive in March 2024, following the extended and expansive implosion of its former owner, Embracer Group. Borderlands 4 will be Gearbox's first release since the acquisition and there's something about this that feels like coming home, considering Take-Two's label 2K Games is the Borderlands series' longtime publisher.This article originally appeared on Engadget at https://www.engadget.com/gaming/borderlands-4-gameplay-trailer-shows-four-new-vault-hunters-having-a-bad-day-021532109.html?src=rss
Ragebound is a new Ninja Gaiden game from the team behind Blasphemous
Resurrecting a beloved gaming series like Ninja Gaiden is always a tricky proposition. Anyone who might have worked on the franchise in its heyday has likely moved on to other projects or left the industry entirely. But judging by the talent working on Ninja Gaiden Ragebound, the new series entry revealed at the Game Awards, I think it's safe to say the franchise is in safe hands. That's because Ragebound unites two companies who know a thing or two about making quality games.The Game Kitchen - the Spanish studio behind Blasphemous and its excellent sequel, Blasphemous 2 - is developing the game, with Dotemu (Teenage Mutant Ninja Turtles: Shredder's Revenge and Streets of Rage 4) on publishing duties.Right away, you can see the influence of The Game Kitchen. The studio's signature pixel art style looks gorgeous in the back half of the reveal trailer, and it looks like the game will reward tight, coordinated play from players. As for the story, it's set during the events of the NES version of Ninja Gaiden and stars a new protagonist, Kenji Mozu. It's up to him to save Hayabusa Village while Ryu is away in America.Ninja Gaiden Ragebound will arrive in the summer of 2025 on PC, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X/S and Xbox One.This article originally appeared on Engadget at https://www.engadget.com/gaming/ragebound-is-a-new-ninja-gaiden-game-from-the-team-behind-blasphemous-015621718.html?src=rss
Fumito Ueda's follow-up to The Last Guardian is an untitled dark sci-fi game
If you're a PlayStation fan, you're likely at least familiar with Shadow of the Colossus, Ico and The Last Guardian. They're three atmospheric and unique titles that have influenced plenty of games over the last decade. And we're going to get more from director Fumito Ueda, but it was quite the mysterious and brief reveal. All we know is that Ueda has a new title coming out, published by Epic, and it fits in right alongside with his prior work. It's about the most minimal game reveals I can think of - there's a spaceship taking off, and that's about all I can really say at this point - but Ueda fans will be excited for this nonetheless. There's no timeframe for release, but when it does arrive it'll be out on PC and Xbox for the first time as well as PlayStation.This article originally appeared on Engadget at https://www.engadget.com/gaming/fumito-uedas-follow-up-to-the-last-guardian-is-an-untitled-dark-sci-fi-game-014455329.html?src=rss
WB Montreal Games reportedly lays off 99 workers ahead of the holidays
As the gaming industry preps for its night of awards, rampant layoffs continue to put a damper on an otherwise joyful pastime. The latest casualties are reportedly a group of 99 employees for WB Games Montreal.Radio-Canada says (via Game Developer) that many of the laid-off employees were subcontractors through Keywords Studios, a company that provides technical and creative services for gaming companies. Keywords worked on quality assurance for Suicide Squad: Kill the Justice League.Speaking of which, the layoffs coincided with Rocksteady's announcement that it would stop supporting the Suicide Squad game on January 14. (WB Games Montreal helped develop the game.) The game launched last February, giving it the dishonor of lasting less than a year before its publisher pulled the plug. Its upcoming Season 4 Episode 8 will be its last.According to GamesIndustry.biz, one laid-off staffer told the French-language Radio-Canada that they were given eight weeks' notice before termination. WB Montreal is said to have given them a choice between joining a recall list for upcoming projects or receiving help from a job counselor. However, the source said the company doesn't expect the registry to have any opportunities until 2026. That's not much of a choice unless someone has savings to burn.The news follows recent layoffs at Ubisoft, Xbox / Activision Blizzard and... far too many others to list. The gaming industry is projected to generate over $187 billion in 2024, a 2.1 percent annual growth.This article originally appeared on Engadget at https://www.engadget.com/gaming/wb-montreal-games-reportedly-lays-off-99-workers-ahead-of-the-holidays-214220373.html?src=rss
Don’t miss The Game Awards 2024 right here at 7:30PM ET
If you're looking for a place to watch the 10th annual Game Awards on Thursday, December 12, then guess what? You found it. Host Geoff Keighley will open the Game Awards at 7:30PM and you can watch it right here in this post.A total of 96 games, studios and developers received nominations for this year's awards. The two biggest contenders are Astro Bot from Team Asobi and Sony Interactive and Final Fantasy 7 Rebirth from Square Enix, with seven nominations each including Game of the Year.The other nominees for Game of the Year include five-time nominee Balatro, the action RPG Black Myth: Wukong, Elden Ring: Shadow of the Erdtree and six-time nominee Metaphor: ReFantazio. Silent Hill 2 didn't make the cut for Game of the Year but it also picked up five nominations.PlayStation is leading the publisher pack with 16 nods. Square Enix and Xbox each picked up 12 nominations and Sega finished third with 11.You can watch the Game Awards on its official YouTube channel, Twitch and a bunch of other places. You could also just stay put and watch the stream below in the embedded video.This article originally appeared on Engadget at https://www.engadget.com/gaming/dont-miss-the-game-awards-2024-right-here-at-730pm-et-213044226.html?src=rss
Reddit is removing links to Luigi Mangione's manifesto
Reddit is taking down posts linking to the manifesto of the suspected shooter of United Healthcare CEO Brian Thompson. The company says it's enforcing a longstanding policy, but its actions have angered and frustrated some users.Luigi Mangione, the 26-year-old who was arrested and charged with murder earlier this week, has been the subject of widespread fascination online since New York police first released images of the suspected killer. Small excerpts of the 261-word manifesto were published by the New York Times, while journalist Ken Klippenstein obtained and published it in its entirety on his Substack Tuesday. Links to Klippenstein's newsletter containing the manifesto began to disappear off Reddit, with some being removed by individual subreddits' community moderators and some being taken down by Reddit staff.In a widely viewed post in r/popculturechat, a moderator explained that Reddit had instructed them to remove posts of the manifesto. We have officially been notified by Reddit that we must adhere strictly to their site-wide rules regarding violent content," moderator clemthearcher wrote. Specifically, Reddit has told us that we are not allowed to post Luigi Mangione's manifesto, even if it is reported neutrally."Reddit removed a post linking to the manifesto in r/interestingasfuck, which had nearly 20,000 upvotes, which was later detailed in a lengthy post in r/subredditdrama. Posts were also removed from other subreddits, including r/witchesVsPatriarchy and r/antiwork. Engadget confirmed that the site now automatically blocks posts attempting to link to the Substack post with the manifesto.Though the move has angered many Redditors, the company says it's not a new policy. A Reddit spokesperson confirmed that manifestos related to violent acts" violate the company's violent content rules, which state:
Threads' take on Bluesky Starter Packs is live
Threads is rolling out its take on the Starter Packs concept from Bluesky. Instagram CEO Adam Mosseri's post about the update explains that collections of recommended profiles will be suggested when users start following topics and as part of the For You feed.Interestingly, Threads doesn't seem to have a name for this feature. But it's not the first time that Threads has adopted an idea that originated at rival platform Bluesky. Custom feeds were the last concept that made its way from Bluesky to a brief testing phase to an official release on the Meta-owned social network.Bluesky is aware of how many of its features have started popping up on Threads. Last month, when Meta's platform first announced that it would have its own take on Starter Packs, the company posted a dig at its competitor on its own Threads account. The pair of platforms have been vying to draw in disaffected former users of X (once known as Twitter). Bluesky reached 20 million users in November, while Threads reported 35 million signups just in that month.This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-take-on-bluesky-starter-packs-is-live-193106158.html?src=rss
Postal Service’s plan to electrify mail trucks falling far short of its goal
The United States Postal Service unveiled a plan to buy a fleet of all-electric mail trucks for its mail carriers back in 2022, of which 3,000 were supposed to be delivered by now. Unfortunately, those plans aren't even close to fruition. The Washington Post reported that defense contractor Oshkosh has only delivered 93 vehicles so far.In 2022, The Postal Service announced its plan to buy at least 60,000 Next Generation Delivery Vehicles" (NGDV) for its mail carriers by 2028 and start replacing its aging fleet of trucks. The Postal Service's initial order called for 5,000 all-electric vehicles along with new, gas-powered vehicles, but calls from the Environmental Protection Agency and the Biden Administration pushed them to increase the share of NGDVs that would run on electricity.The Washington Post obtained nearly 21,000 government and internal company records and spoke with 20 people familiar with the trucks' manufacturing and design process. Its reporting shows that Oshkosh ran into significant manufacturing delays of the electric NGDVs that caused lower than expected delivery numbers. Some of the anonymous sources said that engineers struggled to calibrate the mail trucks' airbags, and the vehicles' body and internal components are unable to contain water leaks to an alarming degree.The turnaround time for building these new mail trucks is also very slow. The Post reports that the South Carolina factory can only build one truck per day even though Oshkosh hoped it could build at least 80 vehicles a day by now.Oshkosh also failed to inform the Postal Service about these delays. Four of the background sources say a senior company executive tried to update the Postal Service about these manufacturing issues only to have those efforts blocked by their corporate superiors.An Oshkosh spokesperson said in a statement that the defense contractor is still fully committed to being a strong and reliable partner" with the Postal Services and insists we remain on track to meet all delivery deadlines," according to The Post.The failure of these plans doesn't just affect the Postal Service's ability to modernize and update its fleet of aging mail trucks. It could also throw a wrench into President Biden's plans to combat climate change. Reutersreported on Friday that President Donald Trump's transition team is considering cancelling the electric mail truck program altogether.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/postal-services-plan-to-electrify-mail-trucks-falling-far-short-of-its-goal-190317071.html?src=rss
Epic Games' app store will be preinstalled on millions of Android phones
Epic Games has struck a deal with Telefonica to have its mobile storefront pre-installed on millions of compatible Android devices. As such, those who buy a phone from a Telefonica network such as O2 or Movistar in Spain, the UK, Germany and Spanish-speaking Latin America will immediately have the app, which offers access to Fortnite, Fall Guys and Rocket League Sideswipe. Epic will bring third-party games to the storefront as well, while the partners plan to offer mobile gamers on Telefonica's networks extra perks over the next year or so.Telefonica has more than 392 million customers. As such, this deal could bring Fortnite and Fall Guys to an even bigger audience.Epic debuted its mobile games store a few months ago after years of wrangling with Apple and Google over the duo's purported smartphone and tablet duopoly - and having to give the companies a share of revenue from in-app purchases. Among other things, Epic accused Google of blocking OnePlus from offering users a way to install Fortnite without having to go through the Google Play store.However, Epic has had mixed results in its legal battles with Apple and Google. It won an antitrust case against the latter, with a judge determining last year that Google had an illegal monopoly on app distribution and in-app billing on Android devices. The judge also ruled that Google's distribution deals with other games companies were anticompetitive. But it largely lost a similar case against Apple.The Epic Games Store mobile app is available on iOS in the European Union (where Apple was forced to open up iOS to third-party app marketplaces) and around the world on Android. Epic also plans to bring it to iOS devices in the UK in the second half of 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/epic-games-app-store-will-be-preinstalled-on-millions-of-android-phones-175158241.html?src=rss
YouTube TV completes its heel turn with yet another price hike
Remember when YouTube TV was supposed to be a scrappy disruptor that undercut cable prices and gave cord-cutters a cheaper and often better way to watch live television? Well, that dream died a long time ago, but cable may end up being a relative bargain if things continue at this rate. YouTube TV emailed subscribers on Thursday morning, announcing yet another rate change: from $73 to $83 monthly.The price hike is already in effect for new subscribers. Existing members will start paying the new rate during the first billing cycle on or following January 13.YouTube launched at a mere $35 in 2017. Subsequent price increases took the price to $40 in 2018, $50 in 2019 and $65 in 2020. Just when things had stabilized for a few years, 2023 brought yet another hike to $73. (That doesn't include all the optional add-ons, like 4K Plus and sports packages.) And here we are today with $83 cable TV by another name and through another pipe.If you're a YouTube TV subscriber facing an existential crisis now that the underdog hero you once rooted for has completed its heel turn, help is available. You can cancel your membership.Unfortunately, alternatives are either more expensive or limited. Hulu + Live TV offers a package that costs the same $83, but at least it also gives you Hulu, Disney+ and ESPN+ (all with ads) for that price. Sling TV is more customizable and can be had for as little as $40 monthly, but it's broken down into color-coded channel collections seemingly organized for maximum upsell potential.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/youtube-tv-completes-its-heel-turn-with-yet-another-price-hike-171518919.html?src=rss
Google lays out its vision for an Android XR ecosystem
Google's latest push into extended reality is taking shape. While the company isn't entirely ready to show off any products just yet, it has laid out a vision for a unified Android XR ecosystem that will span a range of devices - such as virtual reality headsets and mixed reality glasses - in partnership with Samsung and Qualcomm.This is evidently Alphabet's latest attempt to compete with the likes of Meta and Apple on the extended reality front. The company has dabbled in this arena in the past with the likes of Google Glass, Daydream and Google Cardboard, programs that have found their way to the Google Graveyard. Android XR seems much more ambitious, and having some big-name partners on board from the jump indicates that Alphabet is much more serious about extended reality this time around.Google has been beavering away on XR behind the scenes despite shutting down some of its higher-profile projects in that realm. "Google is not a stranger to this category," Sameer Samat, president of Android Ecosystem at Google, told reporters ahead of the announcement. "We, like many others, have made some attempts here before. I think the vision was correct, but the technology wasn't quite ready."One area where Google thinks that technology has advanced to the point where it's ready to try again with XR is artificial intelligence. Gemini will be deeply integrated into Android XR. By tapping into the power of the chatbot and having a user interface based around voice and natural conversation, Google and its partners are aiming to deliver experiences that aren't exactly possible to pull off using gestures and controllers."We are fully in what we refer to as the Gemini Era, and the breakthroughs in AI with muti-modal models are giving all of us totally new ways of interacting with computers," Samat said. "We believe a digital assistant integrated with your XR experience is the killer app for the form factor, like what email or texting was for the smartphone."Google believes that smart glasses and headsets are a more natural form factor to explore this tech with, rather than holding up your smartphone to something in the world that you want Gemini to take a look at. To that end, the wide array of XR devices that are popping up, such as VR headsets with passthrough (the ability to see the outside world while wearing one) is another factor in Google's push into that space.We'll get our first real look at Android XR products next year, including one that Google is developing in partnership with Samsung. The first headset, currently dubbed Project Moohan (which means "infinity" in Korean), will feature "state-of-the-art displays," passthrough and natural multi-modal input, according to Samsung. It's slated to be a lightweight headset that's ergonomically designed to maximize comfort.Renderings of the Moohan prototype (pictured above) suggest the headset will look a little like the Apple Vision Pro, perhaps with a glass visor on the front. Along with the headset, Samsung is working on Google XR glasses, with more details to come soon.GoogleBut nailing the hardware won't matter much if you can't do anything interesting with it. As such, Google is now looking to bring developers into the fold to create apps and products for Android XR. The company is offering developers APIs, an emulator and hardware development kits to help them build out XR experiences.On its side of things, Google is promising an "infinite desktop" for those using the platform for productivity. Its core apps are being reimagined for extended reality as well. Those include Chrome, Photos, Meet, Maps (with an immersive view of landmarks) and Google Play. On top of that, mobile and tablet apps from Google Play are said to work out of the box.On YouTube, it looks like you'll be able to easily transition from augmented reality into a VR experience. And in Google TV, you'll be able to switch from an AR view to a virtual home movie theater when you start a film.A demo video showed a headset wearer using a combination of their voice and a physical keyboard and mouse to navigate a series of Chrome windows. Circle to Search will be one of the many features. After you've used the tool to look up something, you can use a Gemini command to refine the results. It'll be possible to pull 3D image renderings from image search results and manipulate them with gestures.GoogleAs for AR glasses - essentially next-gen Google Glass - it seems that you'll be able to use those to translate signage and speech, then ask Gemini questions about the details of, say, a restaurant menu. Other use cases include advice on how to position shelves on a wall (and perhaps asking Gemini to help you find a tool you put down somewhere), getting directions to a store and summarizing group chats while you're on the go.Thanks to advances in technology, AR glasses look much like regular spectacles these days, as we've seen from the likes of Meta and Snap. That should help Google avoid the whole "Glass-holes" discourse this time around given that there shouldn't be an obscenely obvious camera attached to the front. But the advancements might give cause for concern when it comes to privacy and letting those caught in the camera's cone of vision know that they're perhaps being filmed.Privacy is an important consideration for Android XR. Google says it's building new privacy controls for Gemini on the platform. More details about those will be revealed next year.GoogleMeanwhile, games could play a major factor in the success of Android XR. They're a focus for Meta's Quest headsets, of course. On the heels of its various missteps with Stadia, Google is hoping to make it as easy as possible for developers to port their games to its ecosystem.Not only that, Unity is one of the companies that's supporting Android XR. Developers will be able to create experiences for it using the engine. Unity says it will offer full support for Android XR, including documentation and optimizations to help devs get started. They can do that now in public experimental versions of Unity 6.Resolution Games (Demeo) and Google's own Owlchemy Labs (Job Simulator) are among the studios that plan to bring titles built in Unity to Android XR. The process is said to be straightforward. "This is as simple a port as you're ever going to encounter," Owlchemy Labs CEO Andrew Eiche said in a statement.Meanwhile, Unity has teamed up with Google and film director Doug Liman's studio 30 Ninjas to make a "new and innovative immersive film app that will combine AI and XR to redefine the cinematic experience."Since gaming is set to play a sizable role in Android XR, it stands to reason that physical controllers will still be a part of the ecosystem. Not many people are going to want to play games using their voice.But that's the key: Android XR is shaping up to be a broad ecosystem of devices, not just one. This strategy has paid dividends for Google, given the spectrum of phones, tablets, cars and TVs that variants of Android are available on. It will be hoping to replicate that success with Android XR.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/google-lays-out-its-vision-for-an-android-xr-ecosystem-160001103.html?src=rss
Australia demands big social platforms pay local news publishers
Australia is not messing around when it comes to big tech. Last month the country introduced a law that, if passed, would ban all people 16 and younger from social media. Now, its coming after social media and search engines alike, ensuring they pay publishers for their content after Meta backed out of doing so, the Financial Times reports. The Australian Taxation Office would be in charge of collecting the money, though it shouldn't profit from the deal in any way, instead sending all the profits to media companies.The new amendments would require any platform that makes more an Australian revenue of more than $250 million (160 million USD) to pay a set fee or create a direct agreement with publishers. In 2021, Meta and Google made a deal to paid a range of large and small Australian media companies more than 200 million AUD (128 million USD) per year - though these agreements were pretty much forced by legislation. Meta backed out earlier this year, claiming its users don't come to its platforms for news content.Leaders in the industry like Michael Miller, executive chair of News Corp Australia, applauded the government's recent step, with Miller stating, "This will provide a foundation for rebuilding the media industry after the loss of an estimated 1,000 jobs this year, and ensuring Australian news media businesses will continue to deliver inquiring and professional journalism, which has never been more important to cohesive, democratic societies."Canada previously took a similar step, enacting a bill in 2023 that required social media platforms and search engines to pay publishers. Meta responded by pulling news in the country but, while Google first threatened to take action, the company agreed to pay news publishers about 100 million CAD (71 million USD) each year.This article originally appeared on Engadget at https://www.engadget.com/big-tech/australia-demands-big-social-platforms-pay-local-news-publishers-153044135.html?src=rss
...949596979899100101102103...