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Updated 2024-11-24 05:32
Samsung Galaxy S24 vs. the competition: Familiar hardware, new AI chops
Samsung's Galaxy Unpacked event today barely let us catch our breath after last week's CES. As we expected, the company revealed its latest flagship smartphones, the Galaxy S24, S24+ and S24 Ultra, which rely more than a little on new AI features. There's Circle to Search, Live Translate and Chat Assist to help you find the right words (and the right tone) of your messages - all of which you can read about in our hands-on report on the new handhelds.As for the design and hardware, not much has changed since last year's S23. The rear triple camera array remains the same with a 50MP main, a 12MP wide, and a 10MP telephoto lens. The 6.2-inch Full HD+ screen is 1/10th of an inch bigger and the battery adds 100 mAh to the size of the previous generation. The new Snapdragon 8 Gen 3 processor has been optimized for the new Galaxies - which should help them handle all of those nifty AI-powered tricks. Here's how the Samsung Galaxy S24 stacks up against its two closest rivals, the Apple iPhone 15 and the Google Pixel 8.Samsung Galaxy S24Google Pixel 8Apple iPhone 15Pricing (MSRP)From $800From $699From $799Dimensions5.79 x 2.78 x 0.3 inches5.9 x 2.8 x 0.4 inches5.81 x 2.82 x 0.31 inchesWeight5.93 ounces6.6 ounces6.02 ouncesScreen size6.2 inches6.2 inches6.1 inchesScreen resolution1,080 x 2,340Full HD+1,080 x 2,400428 ppi1,179 x 2,556460 ppiScreen typeAMOLED 2xUp to 120Hz (1-120Hz)Up to 2,600 nits brightnessGorilla Glass Victus 2OLEDUp to 120Hz (60-120Hz)Up to 2,000 nits brightnessGorilla Glass VictusOLED60HzUp to 2,000 nits brightnessCeramic ShieldSoCSnapdragon 8 Gen 3Google Tensor G3Apple A16 BionicHexa-core CPU (up to 3.46GHz)5-core Apple GPURAM8GB8GB6GBBattery4,000mAh4,485mAh"Beyond 24 hours""Up to 20 hours video playback"ChargingUSB Type-C"Up to 50 percent charge in around 30 minutes"Fast Wireless Charging 2.0Wireless PowerShareUSB Type-C 3.2Up to 27W wiredUp to 18W wireless with Google Pixel Stand (2nd gen)Qi wireless charging up to 12WReverse wireless chargingUSB Type-C (USB 2.0)"Up to 50 percent charge in around 30 minutes"MagSafe wireless charging up to 15WQi wireless charging up to 7.5WReverse wired chargingStorage128GB / 256GB128GB / 256GB128GB / 256GB / 512GBRear camera(s)Main: 50 MP, f/1.8Ultrawide: 12 MP, f/2.2Telephoto: 10 MP, f/2.4 3x optical zoomMain: 50 MP, f/1.68Ultrawide: 12 MP, f/2.2, 125.8 degree FOVMain: 48 MP, f/1.6Ultrawide: 12 MP, f/2.4, 120 degree FOVFront camera(s)12 MP, f/2.210.5 MP, f/2.212 MP, f/1.9Video captureRear: 8K at 24/30 fps, 4K at 30/60 fps, 1080p at 30/60/240/960 fpsFront: 4K at 30/60 fps, 1080p at 30 fpsRear: 4K at 24/30/60 fps, 1080p at 24/30/60/120/240 fpsFront: 4K at 24/30/60 fps, 1080p at 30/60 fpsRear: 4K at 24/25/30/60 fps, 1080p at 25/30/60/120/240 fpsFront: 4K at 24/25/30/60 fps, 1080p at 25/30/60/120 fpsWater and dust resistanceIP68IP68IP68Wi-FiWi-Fi 6EWi-Fi 7Wi-Fi 6Bluetoothv5.3v5.3v5.3NFCYesYesYesOSAndroid 14Android 14iOS 17FinishesSapphire Blue, Sandstone Orange, Jade Green, Cobalt Violet, Marble Gray, Onyx Black, Amber YellowArmor Aluminum frameObsidian, Hazel, RoseMatte aluminum frameBlack, Blue, Green, Yellow, PinkAluminum frameThis article originally appeared on Engadget at https://www.engadget.com/samsung-s24-vs-the-competition-192851794.html?src=rss
Samsung announces a render of its new fitness device, the Galaxy Ring
Near the end of Samsung's Unpacked event today, the company started talking about its health-focused software, Samsung Health. After touting the Galaxy Watch 6's sleep-tracking features and software tools like medication management and an upcoming update to its health software Samsung gave us a quick tease of an upcoming health-focused piece of hardware, the Galaxy Ring. It... looks like a ring, with a host of sensors clearly visible on the inside of the ring.And that is literally all we know. No idea of when it'll come out, what it'll do or how much it'll cost. Your guess is as good as mine as to whether it is actually released, but right now I feel like we're very much in Galaxy Home territory. At least the new Galaxy S24 and S24 Ultra are real - you can read our hands-on stories here and here.Of course, Samsung is hardly the first to attempt a health-focused ring, though they'll probably be the biggest company thus far to do so. Oura has been at it for a while now, releasing its third-generation Ring back in 2022. It can track your sleep, measure your heart rate during exercise and track your daily activity to make sure you're hitting certain goals. Most wearables do this sort of thing already, though certainly not in such a tiny form factor. It's safe to assume that Samsung's Galaxy Ring will cover the same territory and work alongside the new metrics coming to Samsung Health, like the vitality score that the company just announced.This article originally appeared on Engadget at https://www.engadget.com/samsung-announces-a-render-of-its-new-fitness-device-the-galaxy-ring-192012919.html?src=rss
Rode reveals a dual-transmitter version of the Wireless ME lapel mic
Rode, the Australian audio company that enjoyed breakthrough success with the Wireless Go and GO II, has unveiled a dual transmitter version of the more affordable Wireless ME mic. If you can do without onboard recording, the dual transmitter version could save you from buying extra gear for a multi-mic setup.As wireless clip-on digital mics have exploded in popularity with creators, the (single transmitter) Rode Wireless ME has been a popular budget ($149) alternative to the $299 GO II. This dual-transmitter model is otherwise the same as the single-mic version. So, you'll get the same Series IV 2.4GHz digital transmission, Rode's GainAssist tech and universal compatibility" with cameras, phones and computers.RodeAlso, like the single-transmitter version of the Wireless ME, the new model's receiver includes an extra behind-camera" mic for a bonus audio source. In this case, that theoretically gives you a third mic -as long as your setup allows plugging it directly into your recording device. It works with the Rode Capture app (available for iOS and Android), which is aimed at creators.Given that the Wireless ME is on the budget end of Rode's lineup, the same compromises from the single-transmitter version apply. That includes the lack of a receiver display, onboard recording / storage or an option to record a safety track at a lower gain level. In return for those tradeoffs, you'll likely save a few bucks vs. the higher-end GO II.We say likely" because Rode hasn't yet said how much the dual-transmitter version will cost. (The single-mic variant costs $150, so you can probably assume it will be more.) The dual Wireless ME arrives this spring, so expect to hear about pricing as its release date approaches. It will be available in black and (for the first time in the ME series) white.Rode has growing competition in this space. JBL launched a similar budget product - the $100 Quantum Stream -at CES 2024, and DJI just revealed the Mic 2, including a $349 dual-transmitter variant.This article originally appeared on Engadget at https://www.engadget.com/rode-reveals-a-dual-transmitter-version-of-the-wireless-me-lapel-mic-181534298.html?src=rss
Samsung pledges seven years of updates for S24 series
Samsung has extended OS upgrades and security updates for its phones, starting with the newly-announced Galaxy S24 series. With these devices, the company says it will offer seven generations of OS updates and seven years of security updates. This is an extension of its 2022 announcement when it committed to four generations of One UI and Android updates, alongside five years of security updates during the Galaxy S22 series launch.The company is matching Google, which extended its own software update pledge with the launch of the Pixel 8. Google's previous policy was five years, which was still a significant amount of time. Like Google, Samsung cites a commitment "to extending the product lifecycle" and "to help users reliably experience the optimized performance of their Galaxy devices for even longer." The company said this new policy will start with the S24 series, so it doesn't sound like it applies to S23 or other Samsung devices, but we've reached out to the company for clarification. As part of that 2022 update news, the company gave a list phones, foldables and tablets covered under the policy, including previous-gen models.In addition to updates that should help customers keep their phones longer, Samsung says it continues to increase the amount of recycled materials used in the Galaxy line. Recycled plastics, glass and aluminum are used in both internal and external components. What's more, the S24 series features parts made with recycled cobalt and rare earth elements - a first for Galaxy devices. Specifically, the S24 Ultra uses a minimum of 50 percent recycled cobalt in the battery and 100 percent recycled rare earth elements were used in the speakers, according to Samsung.The company has also committed to using at least one recycled material in every module of every mobile product by 2023. Samsung defines a "module" as the antenna, battery, camera, display, mechanical components, motor, circuit board, speaker, wireless charging and packaging.This article originally appeared on Engadget at https://www.engadget.com/samsung-pledges-seven-years-of-updates-for-s24-series-180844109.html?src=rss
Samsung Galaxy S24 Ultra hands-on: A fresh titanium frame combined with a big bet on AI
With the launch of the Galaxy S24 family, Samsung is boldly declaring an end to the smartphone camera wars as it moves into the AI era. And the $1,300 S24 Ultra is its torchbearer for this new age of mobile design.While it may not look like a ton has changed on the S24 Ultra, there's one major design update along with a handful of smaller tweaks. The move to a titanium frame (available in four colors: titanium yellow, violet, gray and black) apes what Apple did for the iPhone 15 Pro last fall. The big difference is that, because Samsung's previous flagship featured an aluminum chassis unlike the heavier stainless steel build on the iPhone 14 Pro, the S24 Ultra's weight (8.22 ounces) is largely unchanged from last year's device (8.25 ounces). That means aside from some very slight changes to the texture, there aren't a ton of outward signs hinting at the S24's increased durability which includes the same IP68 rating for dust and water resistance.More subtle upgrades include a new Corning Gorilla Armor panel in back (instead of Gorilla Glass Victus 2 like on the standard S24/S24+), even thinner bezels (42 percent slimmer than before) and a slightly boxier feel. The latter might not be something most people notice, but it's part of an ongoing trend for Samsung as it's moved towards phones with flatter screens. On the S24 Ultra, aside from some faint rounding at the perimeter of its display, it's almost completely rectangular. So for all the people who hate screens with curvy edges, congratulations, you've won.Inside, the S24 Ultra features a Snapdragon 8 Gen 3 chip along with 12GB of RAM and up to 1TB of storage. Samsung says it's installed a larger vapor chamber that's almost twice the size of what's in the previous model to help keep the phone's thermals in check. The Ultra's screen is also slightly brighter with a peak of 2,600 nits for its 120Hz 6.8-inch OLED screen. There's still a storage slot for the Ultra's S Pen with a springy magnetic attachment system and its core functionality hasn't changed, so you can expect the same super responsive stylus input.It's important to note that the S24 Ultra's camera setup is largely unchanged. You still get a 200-MP main sensor and a 12-MP ultra-wide, but instead of a 10x lens, the S24's telephoto camera is now based on a 50-MP sensor (up from 10-MP) with a 5x optical zoom. Samsung says this change was made based on customer feedback and usage patterns, which saw 5x being the most frequently used focal length. While its overall reach has seemingly decreased, the phone uses pixel-binning and AI to achieve what the company is calling a 10x optical quality" zoom while still delivering up to a total 100x Space Zoom. In our limited hands-on time, the Ultra's telephoto camera still looked sharp even with the shorter focal length, though as before image quality begins to deteriorate quickly past 20x.Of course, the Ultra's zoom is just one small application of AI. The entire S24 family has a full suite of machine learning-based features. Similar to what's available on the Pixel 8, Samsung is using AI to help you edit photos and create new slow-mo footage. You can use the S24 Ultra's stylus (or your finger on the other models) to draw a lasso around a subject before touching and holding to move it whenever you want. Then, all you have to do is hit the generate button, and the phone uses AI to fill in any missing elements. And this isn't limited just to moving things around either, as you can delete objects, resize, recompose and more.Photo by Sam Rutherford/EngadgetSamsung's photo app can also detect things like shadows and reflections and will ask if you would like to remove them from your shot. This might be my favorite application of AI, as this helps streamline editing while also making more complicated fixes incredibly easy. And while I only got to test this out using sample photos provided by Samsung, it worked astonishingly well. After finding a photo in the gallery app, all I had to do was hit the info button to see a list of suggested edits, which almost instantly transformed a mediocre image into something I would be proud to share on social media.Samsung's slow-mo feature was also quite impressive. It works on practically any local clip, not just footage shot by an S24. When playing back a video, you can simply touch and hold. Then the phone looks at the framerate of the footage, multiplies it by four (e.g. from 30fps to 120fps) and uses AI to create additional frames - all on the fly and on-device, so nothing is being sent to the cloud.Photo by Sam Rutherford/EngadgetIt's not all photo tricks, though. The S24 uses its AI powers to help you communicate both on the phone, via the new live-translation feature, and in text, with improved proofreading, summarization and tone-correction abilities. During calls, activating translation is as simple as tapping a button. From there, it will recognize your speech and automatically convert it into whatever the other person is speaking (or you can save a tiny bit of time and select the language yourself). Granted, this does mean that conversations will take a touch longer since you'll need to pause to give the phone a chance to process and translate what you say. But if you're in a pinch while traveling, I wouldn't hesitate to try this out.As for the S24's summarizing capabilities, it's similar to what you get on the Pixel or in services like ChapGPT, Bard and others. You can direct the phone to a website or a file (including those in Samsung Notes) and the phone will condense things into a handful of major bullet points. But the potentially more useful tool is the tone-correcting feature, which in addition to basic stuff like highlighting typos, also gives you some options to rephrase things to make them seem more positive or encouraging.Photo by Sam Rutherford/EngadgetNotably, because you get a handful of options and the choice to ignore or implement things as you see fit, it feels like less policing yourself and more like adjusting language to get your message across in a more effective manner. Honestly, this is something everyone could probably use from time to time, even if it's just to prevent sending out an angry text or email.The one aspect of the S24's AI powers that isn't handled locally is a new circle-to-search tool. Developed in partnership with Google, the feature allows you to highlight both text and images before sending a query off to the cloud and returning results. In practice, it feels like combining traditional search and visual lookup aids like the Google Lens app into a single thing. It's a nice upgrade in terms of general usability standpoint even if it doesn't revolutionize the way the phone works.Photo by Sam Rutheford/EngadgetFinally, following a similar move Google made last year with the Pixel 8, Samsung will now provide a full seven years of regular OS and security updates. This is something I'm hoping to see from every Android handset maker, so I'm glad Samsung is stepping up now.The two gripes I have are that, for a device that starts at $1,300, I think the S24 Ultra's design is rather plain. It's just 6.8-inches of phone with a bunch of sensors and camera lenses on the back. Not to mention I don't think Samsung's special titanium-hued paint jobs stand out as much as the company hopes they do.The other issue is the lack of Qi 2 support. The S24 falls in the second half of Samsung's two-year product cycle, which means we probably weren't going to get any big facelifts or design changes until next year. But as the largest Android phone maker, it's pretty disappointing to see a new flagship not adopt what could be an incredibly important multi-platform wireless charging standard.Photo by Sam Rutherford/EngadgetHonestly I was kind of taken aback by how good its AI features are. I actually had to stop myself multiple times from writing how one of the phone's latest tools was a pleasant surprise. Unlike Google who has been beating the drum about machine learning for more than a decade, Samsung's mobile expertise always felt like it lay more in hardware than software. But with the S24, Samsung is showing that it's taking the transition to the AI era incredibly seriously.The Samsung Galaxy S24 Ultra will start at $1,300. Pre-orders go live today and on Samsung.com will include a free upgrade that doubles the phone's storage, while official sales are slated for January 31.This article originally appeared on Engadget at https://www.engadget.com/samsung-galaxy-s24-ultra-hands-on-a-fresh-titanium-frame-combined-with-a-big-bet-on-ai-180050005.html?src=rss
Samsung's Galaxy S24 lineup puts generative AI front and center
Samsung unveiled its Galaxy S24 devices at its first Unpacked of the year. As expected, the three smartphones have a heavy focus on artificial intelligence-powered features, from the likes of live translations to image editing.Galaxy AI, as Samsung is calling the devices' overarching AI system, is behind a number of communication-focused functions. For one thing, Galaxy S24 devices will natively support live, two-way translations on phone calls without the need for a third-party app, Samsung says. Since processing for most AI features is handled on-device with the help of the Snapdragon 8 Gen 3 Chipset and its neural processing unit, the conversations will stay private (well, aside from eavesdroppers who might catch one half of the chat). You'll have the option to entirely disable online processing of data for any AI features.Photo by Sam Rutherford/EngadgetOn a similar note, on-device processing also means that you won't need cellular data or Wi-Fi connections to use AI features such as Interpreter. This enables you to display split-screen translations of an in-person conversation. Your device will also be able to generate transcripts of recordings - these can be summarized or translated as needed.When it comes to dashing off text-based messages, Samsung says its Chat Assist feature can help you find the right tone. Samsung Keyboard can translate messages between 13 languages too. A Note Assist function in Samsung Notes can summarize texts, generate templates and create covers to help you identify the note you're looking for.Meanwhile, as you're driving, Android Auto can summarize incoming messages and suggest relevant responses and actions for you to approve via voice command. These could include things like telling someone your estimated time of arrival.A new search experience means that you'll be able to draw a circle around something on your screen and see related results from Google. Depending on your location and the search query, you may see an AI-generated overview that pulls information from the web to offer context and more details.Photo by Sam Rutherford/EngadgetAI will be a driving force behind the Galaxy S24 lineup's camera systems too. Samsung suggests it will help with digital zoom, image stabilization and when capturing photos and videos in low-light. A Super HDR feature is designed to help you see a lifelike preview of an image before pressing the shutter button.When it comes to image editing, the suite of AI tools might come in useful. Galaxy AI will offer suggested tweaks to improve a photo, while the Generative Edit function can fill in parts of an image's background. This may prove handy if a shot is crooked and you want to straighten it, as the feature should let you move the subject and fix the background. Of note, you will need a network connection to use Generative Fill. Also, whenever you use generative AI to modify a photo, your phone will apply a watermark to the image and its metadata.If you want to slow down a video that has a lot of activity, the Instant Slow-mo feature might help out. Samsung says this can generate extra frames based on movements in the original video to slow down the action smoothly. Last but not least, the camera systems in certain Galaxy S models feature HDR integration with third-party social apps. This means that when you look up an image in Gallery or your Instagram feed or reels, you'll see photos and videos in Super HDR.It's little surprise that Samsung is going all in on AI with its latest Galaxy phones. The company previewed its AI models at the tail end of 2023, and word at the time suggested Samsung would deploy those functions broadly in the following months. Moreover, Samsung needs to keep pace with Google, which has been focusing more on AI features on Pixel phones for the last few years. Recent Pixel models are able to handle AI processing on-device too.This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-s24-lineup-puts-generative-ai-front-and-center-180034530.html?src=rss
Galaxy S24 and Pixel 8 owners can soon search for anything by drawing a circle around it
On Wednesday, Google introduced Circle to Search, a gesture-based way to quickly find info without leaving your app. The feature will be exclusive (at least at first) to the new Galaxy S24 and the Pixel 8 / Pixel 8 Pro starting at the end of January.Google pitches Circle to Search as a new way to search anything on your Android phone without switching apps." You can activate the feature by long-pressing the home button or navigation bar. Then, circle something on your screen with your finger and see the results pop up at the bottom. To return to what you were doing, simply swipe away and you're right back where you started," Google Search VP Cathy Edwards wrote in a company blog post.GoogleDespite its name, Circle to Search isn't limited to circling. With a simple gesture, you can select images, text or videos in whatever way comes naturally to you - like circling, highlighting, scribbling or tapping," Google Search VP Elizabeth Reid wrote.Circle to Search also works alongside multisearch, Google's text / image search feature launched in the Google app in 2022. The company suggests circling to select a corn dog in a viral social post and asking, Why are these so popular?" (You'll quickly learn that these sweet and savory treats are Korean corn dogs," Google explains.) The feature works with anything on your screen, including products, other items or text in videos.GoogleIn more hardware-agnostic news, the company is injecting generative AI into Lens multisearch in the Google app. The company says this allows you to ask more complex or nuanced questions." It provided an example of seeing a mysterious and unlabeled board game at a yard sale, snapping a pic and asking Google Lens, How do you play this?"Google says the feature will provide a generative AI-fueled overview using the web's most relevant info. The results will include supporting links to let you scour the web for more details.AI-powered multisearch overviews roll out this week in the Google app on Android and iOS in the US (English only). The feature is open to everyone who fits that criteria - no beta opt-in necessary. Meanwhile, Circle to Search will be available on January 31 for select premium Android smartphones," starting with the Galaxy S24 series, Pixel 8 and Pixel 8 Pro.This article originally appeared on Engadget at https://www.engadget.com/galaxy-s24-and-pixel-8-owners-can-soon-search-for-anything-by-drawing-a-circle-around-it-180029757.html?src=rss
How to pre-order the Samsung Galaxy S24 Ultra
Like clockwork, the new year has brought new Samsung Galaxy smartphones. The company announced the new Galaxy S24 lineup today, which includes the flagship S24 Ultra along with the Galaxy S24+ and S24. The handsets will look familiar to Samsung diehards, and the company spent most of its launch event hyping AI features rather than hardware upgrades. The new phones boast AI perks like an enhanced photo editor, a circle to search" feature, quick summarization tools and more. If you're on the market for a new smartphone, here's how you can pre-order the Samsung Galaxy S24 Ultra, S24+ and S24, along with everything else announced at Samsung Unpacked 2024.This article originally appeared on Engadget at https://www.engadget.com/how-to-pre-order-the-samsung-galaxy-s24-ultra-180028971.html?src=rss
Galaxy S24 and S24 Plus hands-on: Samsung's AI phones are here, but with mixed results
I've never thought of Samsung as a software company, let alone as a name to pay attention to in the AI race. But with the launch of the Galaxy S24 series today, the company is eager to have us associate it with the year's hottest tech trend. The new flagship phones look largely the same as last year's models, but on the inside, change is afoot. At a hands-on session during CES 2024 in Las Vegas last week, I was more focused on checking out the new software on the Galaxy S24 and S24 Plus.Thanks to a new Snapdragon 8 Gen 3 processor (in the US) customized for Galaxy," the S24 series are capable of a handful of new AI-powered tasks that seem very familiar. In fact, if you've used Microsoft's CoPilot, Google's Bard AI or ChatGPT, a lot of these tools won't feel new. What is new is the fact that they're showing up on the S24s, and are mostly processed on-device by Samsung's recently announced Gauss generative AI model, which it has been quietly building out.Samsung's Galaxy AI features on the S24There are five main areas where generative AI Is making a big difference in the Galaxy S24 lineup - search, translations, note creation, message composition and photo editing and processing. Aside from the notes and composition features, most of these updates seem like versions of existing Google products. In fact, the new Circle to Search feature is a Google service that is debuting on the S24 series, in addition to the Pixel 8 and Pixel 8 Pro.Circle to SearchWith Circle to Search, you basically press the middle of the screen's bottom edge, the Google logo and a search bar pop up, and you can draw a ring around anything on the display. Well, almost anything. DRMed content or things protected from screenshots, like your banking app, are off limits. Once you've made your selection, a panel slides up showing your selection, along with results from Google's Search Generative Experience (SGE).You can scroll down to see image matches, followed by shopping, text, website and other types of listings that SGE thought were relevant. I circled the Samsung clock widget, a picture of beef wellington and a lemon, and each time I was given pretty accurate results. I was also impressed by how quickly Google correctly identified a grill that I circled on an Engadget article featuring a Weber Searwood, especially since the picture I drew around was at an off angle.This is basically image search via Google or Lens, except it saves you from having to open another app (and take screenshots). You'll be able to circle items in YouTube videos, your friend's Instagram Stories (or, let's be honest, ads). Though I was intrigued by the feature and its accuracy, I'm not sure how often I'd use it in the real world. The long-press gesture to launch Circle to Search works whether you use a gesture-based navigation or if you have the three-button layout. The latter might be slightly confusing, since you pretty much hold your finger down on the home button, but not exactly.Circle to Search is launching on January 31st, and though it's reserved for the Galaxy S24s and Pixel 8s for now, it's not clear whether older devices might get the feature.Chat Assist to tweak the tone of your messagesThe rest of Samsung's AI features are actually powered by the company's own language models, not Google's. This part is worth making clear, because when you use the S24 to translate a message from, say, Portuguese to Mandarin, you'll be using Samsung's database, not Google's. I really just want you to direct your anger at the right target when something inevitably goes wrong.I will say, I was a little worried when I first heard about Samsung's new Chat Assist feature. It uses generative AI to help reword a message you've composed to change up the tone. Say you're in a hurry, firing off a reply to a friend whom you know can get anxious and misinterpret texts. The S24 can take your sentences, like On my way back now what do you need" and make it less curt. The options I saw were casual," emojify," polite," professional" and social," which is a hashtag-filled caption presumably for your social media posts.I typed Hey there. Where can I get some delicious barbecue? Also, how are you?" Then I tapped the AI icon above the keyboard and selected the Writing Style" option. After about one or two seconds, the system returned variations of what I wrote.At the top of the results was my original, followed by the Professional version, which I honestly found hilarious. It said Hello, I would like to inquire about the availability of delectable barbecue options in the vicinity. Additionally, I hope this message finds you well. Thank you for your attention to this matter."It reminded me of an episode of Friends where Joey uses a thesaurus to sound smarter. Samsung's AI seems to have simply replaced every word with a slightly bigger word, while also adding some formal greetings. I don't think inquire about the availability of delectable barbecue options in the vicinity" is anything a human would write.That said, the casual option was a fairly competent rewording of what I'd written, as was the polite version. I cannot imagine a scenario where I'd pick the emojify" option, except for the sake of novelty. And while the social option pained me to read, at least the hashtags of #Foodie and #BBQLover seemed appropriate.Samsung TranslateYou can also use Samsung's AI to translate messages into one of 13 languages in real-time, which is fairly similar to a feature Google launched on the Pixel 6 in 2021. The S24's interface looks reminiscent of the Pixel's, too, with both offering two text input fields. Like Google, Samsung also has a field at the top for you to select your target language, though the system is capable of automatically recognizing the language being used. I never got this to work correctly in a foreign language that I understand, and have no real way of confirming how accurate the S24 was in Portuguese.Samsung's translation engine is also used for a new feature called Live Translate, which basically acts as an interpreter for you during phone calls made via the native dialer app. I tried this by calling one of a few actors Samsung had on standby, masquerading as managers of foreign-language hotels or restaurants. After I dialed the number and turned on the Live Translate option, Samsung's AI read out a brief disclaimer explaining to the manager at a Spanish restaurant" that I was using a computerized system for translation. Then, when I said Hello," I heard a disembodied voice say Hola" a few seconds later.The lag was pretty bad and it threw off the cadence of my demo, as the person on the other end of the call clearly understood English and would answer in Spanish before my translated request was even sent over. So instead of:
Open Roads preview: Bring me to life in 2003
I own a jacket that's eerily similar to Tess' in Open Roads. It's a blue bomber with yellow and burnt orange accents, and it's not the only thing that Tess and I have in common. As she leisurely explores her childhood bedroom in the first few minutes of the game, Tess comes across set pieces that ground her environment in the early 2000s. There's a chunky black television set and scattered DVD cases, little bottles of bright nail polish, a black-and-white strip from a photo booth, newspapers remembering 9/11 and hunting for bigfoot, and a bright pink tube of sickly sweet lip balm. These are the leftovers of her adolescence - the room is disheveled and largely empty, with most of her possessions packed away, ready to move. Tess picks through the room's remaining photos and yearbooks, her hand-drawn fingers reaching out to interact with 3D objects, revealing more of her backstory with each touch. The cuff of her jacket is jarringly familiar every time it enters the frame.Open Roads is a narrative-driven, exploration-focused game about the road trip that Tess and her mother take when a death in the family uproots their life. After clearing out the house and finding a mysterious diary in the attic, Tess and her mom, Opal, print out directions from RoadBuddy (not MapQuest) and set off on a long drive. Emotional upheaval is bound to ensue.Annapurna InteractiveI watched developers play the first 15 minutes or so of Open Roads, and the preview reeled me in immediately. Visually, the game is polished and engaging; the settings and interactable objects are 3D, while characters are hand-drawn, carving depth into each scene. Developers at the Open Roads Team uploaded real-life handwriting samples to create yearbook pages, postcards and letters, which removes the threat of pixelated text ruining the immersion. In conversation, the characters float between movements like old-school Disney storyboards, making the entire experience feel like a lucid dream.Tess and Opal are fully voiced by two mainstream actors, Kaitlyn Dever and Keri Russell, and in the scenes I've seen, their performances are fantastic. The interactions between Tess and Opal are simultaneously loving and strained, as mother-daughter relationships can be. The writing is also evocative and genuine; dialogue flows smoothly, even with the various player-chosen paths that each conversation can take. These characters feel real right away.Annapurna InteractiveThe house that Tess and Opal are leaving is lived-in and it has a sense of history. There are personal, hand-crafted touches in every room, and developers added bits of their own lives to the game. The chair by that desk? It was modeled after a developer's own childhood memories. Those old, creepy ornaments in the attic? A developer's grandma passed down those exact decorations in real life. The scribbles on the wall? They're drawings from the creators' kids. These details won't be obvious to most players, but they lend a sense of authenticity to the game as Tess explores the closets and corners of her family home.Open Roads doesn't just provide early-2000s nostalgia, but it also reaches back and references the '60s and '70s, covering multiple generations in Tess' family. As Tess investigates the house and picks up various objects, Opal provides context and tells stories about their life, and there are branching dialogue paths. At one point during the preview, the developer that was playing decided to make Tess walk away from the refrigerator without shutting its door, and this caused Opal to scold her. Tess and Opal's relationship is charming and warm, but there's a sense of tension running through their interactions that I'm eager to examine in the full game.Open Roads feels like a mix of Gone Home, Life is Strange and What Remains of Edith Finch, in the best possible way. The writing, voice acting and animation style harmonize in the first few minutes of the game to create a realistic and nostalgic world populated with vivid characters. I'm ready to hit the road with Tess, Opal and their printed-out driving directions when the game hits PC, Switch, PlayStation and Xbox on February 22. After all, I already have the jacket.This article originally appeared on Engadget at https://www.engadget.com/open-roads-preview-bring-me-to-life-in-2003-170007873.html?src=rss
Alphabet’s Wing shows off a larger delivery drone with a bigger payload capacity
Alphabet-owned Wing has been trying to make drone delivery an actual thing, but the relatively minuscule payload capacity of modern delivery aircraft has been a serious obstacle. The company just unveiled a new drone that's a step in the right direction. The new model can handle payloads of up to five pounds, which is twice as much as Wing's previous flagship drone.It can also travel up to 65 MPH, which is pretty darned fast. The onboard battery allows for a 12 mile round trip, which is in line with previous metrics, so that translates to an under six-minute delivery time. That certainly beats pizza delivery. Speaking of, most pizzas are well under five pounds. Just saying.The increased weight limit will also allow Wing to complete more deliveries at once and limit the number of orders that require more than a single drone. The company says that 30 percent of current deliveries demand two drones, but that's with the 2.5 pound payload capacity. Adam Woodworth, Wing CEO, says the new aircraft will streamline our deliveries of larger orders" and gave an example of a customer ordering last minute ingredients for a pasta dinner.The new drone will be unleashed on the masses sometime in the next year. Also, there are more redesigns coming. It's announced something called an Aircraft Library, in which teams are working on a wide configuration of builds to suit different use case scenarios. Woodworth likens it to how a standard delivery company operates a fleet of different-sized trucks. Even with this initiative, however, we are likely a long ways off from a drone delivering something heavy and bulky, like an Xbox.Wing currently operates in the Dallas-Fort Worth area, in addition to Australia, Finland and Ireland. It's teamed up with retailers like Walgreens and Walmart to offer deliveries.This article originally appeared on Engadget at https://www.engadget.com/alphabets-wing-shows-off-a-larger-delivery-drone-with-a-bigger-payload-capacity-163148392.html?src=rss
WhatsApp Channels now let owners send voice messages
WhatsApp has introduced new features Channels can use to interact with their followers. The biggest one, perhaps, is voice updates. Channel admins and owners, such as celebrities, can now send voice messages to their group. Meta says Puerto Rican rapper Bad Bunny was the first celebrity to test it out, but it's rolling out the feature broadly today. Voice updates is one of WhatsApp's most popular features, probably because it allows users to send messages without having to type, even while they're driving or doing something else. Apparently, WhatsApp users send 7 billion voice messages on the app every day, so it was most likely a very easy decision for Meta to bring the feature to Channels.In addition to voice updates, admins can now also share polls in chat that their followers can answer. Plus, WhatsApp now allows Channels to have as many as 16 administrators if they want to make sure that their followers are always up to date with the latest news. As for fans, they'll now be able to share a Channel update as their Status, which is the messaging service's version of Instagram Stories. Since it's possible to share voice notes as a WhatsApp Status, that presumably means they can also share a Channel voice update if they want. All of these features are making their way to WhatsApp users around the world.This article originally appeared on Engadget at https://www.engadget.com/whatsapp-channels-now-let-owners-send-voice-messages-150016866.html?src=rss
LinkedIn's new AI feature helps people find jobs by grouping them into tailored categories
For many, "new year, new me" includes finding a new job. Scouring sites like LinkedIn and Indeed for opportunities can feel like a full-time role in and of itself. This process could potentially improve moving forward, with LinkedIn announcing its latest feature: Job Collections.Basically, instead of searching for a specific industry or role, LinkedIn is using generative AI and large language models to analyze each job posting and categorize it into groups such as IT, pro sports, remote and top startups. Along with saving time, LinkedIn indicates that this feature can benefit people who aren't sure what their next step looks like. The company compares it to Airbnb Experiences - you might not know what you're searching for, but you could find something great. Its success relies significantly on how well it understands you versus wasting your time further sorting through jobs that are completely off base.According to LinkedIn, applications have risen 50 percent in the US and 36 percent globally, with 85 percent of working people contemplating changing jobs this year. The number of people searching for a job isn't surprising, given the number of recent layoffs. In the tech industry alone, 2024 has already seen layoffs at Twitch, Google, Meta, Discord and more.To use LinkedIn's new feature, simply go to the Jobs tab and click on "Explore with Job Collections." You can now also go to Preferences and choose from things like employment and location type. Then LinkedIn will highlight them in green anytime they appear on a job listing. Plus, if a job isn't exactly what you want but the company is, you can now send them an "I'm Interested" notification right from the listing instead of visiting their profile to do so.This article originally appeared on Engadget at https://www.engadget.com/linkedins-new-ai-feature-helps-people-find-jobs-by-grouping-them-into-tailored-categories-104032853.html?src=rss
DJI's Mic 2 now records high-quality audio to your smartphone via Bluetooth
After making a cameo appearance in the Osmo Pocket 3 camera, DJI's Mic 2 wireless microphone system has officially arrived with some nice upgrades over its popular predecessor. It can now connect directly to your smartphone via Bluetooth, while also offering improved internal recording quality, AI noise reduction, a bigger touchscreen, easier control and more.The transmitters come in grey with a new see-through design and DJI introduced a white color option as well. They're slightly smaller than before, but largely resemble their predecessors with a clip, magnetic mount and 3.5mm mic input. The power and link buttons are now on the same side and round instead of oblong, with the record button and USB-C input on the other side.DJIIn one welcome change, DJI moved the power-on LED to the sides, rather than near the front as before, where it would annoyingly appear on camera. The DJI logo is front and center, though, so you'll still need a piece of black tape to cover that up.The receiver has changed substantially, with a larger 1.1-inch touchscreen and a new thumbwheel to make adjustments easier. DJI has made connecting the transmitter directly to your phone simpler as well via included USB-C and Lightning adapters.A big plus of the Mic 2 over other kits like the Rode wireless Go 2 is the charging case that's sold with the two-transmitter kit. It now supports up to 18 hours of use on a charge, up from 15 before, and the transmitters have been upgraded from 5.5 to six hours.DJITopping the list of new features is direct Bluetooth connection support, letting you pair a transmitter mic to your phone (or DJI's Osmo Pocket 3 and Action Cam 4) without the need for a receiver. That'll allow creators on a budget to purchase a transmitter mic by itself for $99, or add DJI's Lavalier Mic for an additional $35.Linking a phone is relatively easy - hold the record button for three seconds to put it in Bluetooth mode, then press and hold the link button for two seconds. From there, your phone should detect the transmitter. It worked great with my Pixel 7a, even though it's not on the approved list, and I was able to start recording video with much better quality audio, to say the least.There are a couple of caveats: the AI noise cancelling feature doesn't work when connected to a smartphone and you can only use one transmitter at a time. If you have the transmitter/receiver combo, though, you can also get audio by connecting the receiver directly to your phone as before.DJISpeaking of, the Mic 2 has a couple of improvements in audio quality. It promises "brighter and more natural sounding voices" for the interviews or standup work where it's mainly used. And though the original DJI Mic supported internal recording as a backup to camera files, it now captures that at higher 32-bit float quality, letting you max out gain without fearing distortion. It also supports a higher acoustic overload point (AOP), up to 120 dB from 114 dB, meaning you'll see less distortion on higher audio levels.The other quality trick is AI noise cancelling, allowing the Mic 2 to lower the environmental noise so vocals stand out better. DJI promises that it works in "complex and noisy environments, such as streets and restaurants."A full review is to come, but I tried out the Mic 2 in a variety of situations, including inside a car, riding on a bicycle and in a howling wind. It performed well in nearly all those situations, with all distracting noise blocked in the car and bike shots, leaving just some pleasant environmental sound. However, it was unable to block out a direct 30-40 MPH wind on a sand dune, even with the included wind muff installed. It still worked well enough for me to get the shot, though, which was impressive.DJIKey features carrying over from the last model include the option for a safety track recorded at a lower -6 dB (in case you accidentally blow out the levels), an 820 foot range with the transmitter/receiver combo (524 feet in the EU), magnetic clips and a muff for each transmitter. For the receiver, DJI has also included preset gains for different cameras so that it'll work relatively well out of the box. It doesn't include all recent cameras, so hopefully firmware updates will address that.With the new options, particularly the smartphone Bluetooth connectivity and Osmo Pocket 3/Action 4 support, the Mic 2 is again likely to strike a chord with creators. It's now available for $349 with two transmitters, a receiver and charging case, $219 for a transmitter and receiver and $99 for individual transmitters. You can also purchase the charging case separately for $69.This article originally appeared on Engadget at https://www.engadget.com/djis-mic-2-now-records-high-quality-audio-to-your-smartphone-via-bluetooth-130018964.html?src=rss
The Morning After: A closer look at Apple’s Vision Pro
With pre-orders opening later this week, Engadget experienced a more in-depth demo of Apple's mixed-reality headset. Editor-in-chief Dana Wollman and deputy editor Cherlynn Low were fitted with the Vision Pro for some more extensive demos, including immersive video, a little bit of Disney+ and attempts to type in thin air on the Vision Pro's floating keyboard.AppleThey discuss the fitting process, the attention to detail in Disney+'s viewer app and where there's room for improvement with keyboards, comfort and utility. This is the company's first new product for a while - and I had strong feelings about its last one. Early impressions suggest Apple seems to have made a fluid, intelligent headset experience - but are you willing to spend $3,499 on it?- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedGoogle Maps finally adds Waze's in-tunnel navigation featureHulu and Max win big at 75th Primetime Emmy'sThe 2024 Moto G Play gives you a 50-megapixel camera for $150Google is laying off hundreds of workers who sell ads to big businessesTake-Two's lawyers think Remedy's new R logo is too similar to Rockstar's R logoThe Last of Us Part 2 Remastered reviewA new roguelike No Return mode steals the show.When a PS5 remake of the 2013 title The Last of Us Part I launched, it was hard to stomach the $70 price tag. Yes, the game looked incredible, there were some new modes, but the level design and gameplay were identical. It was, for all intents and purposes, a money grab.With The Last of Us Part II Remastered, that seems less true. First, it's a $10 upgrade for people who bought the PS4 versions (or $50 outright). Second, there's a new roguelike game mode called No Return, which may be worth that upgrade price on its own. Nathan Ingraham, TLOU die-hard, explains.Continue reading.Yamaha takes on Teenage Engineering with its own colorful grooveboxThe SEQTRAK is an all-in-one production studio.YamahaYamaha is a pillar of the electronic music-making world, but it's perhaps best known for its stage synthesizers and studio monitors. Now, it's taking Teenage Engineering with the SEQTRAK groovebox. Stylistically, it seems heavily inspired by TE.The SEQTRAK includes a drum machine, sampler, FM and sample-based synthesizers and that semi-eponymous sequencer along with a built-in battery (three to four hours expected playtime) plus a built-in speaker, so it works without plugging in anything else. The SEQTRAK is available to pre-order at retailers for $399, which undercuts the heady pricing of Teenage Engineering's similar product.Continue reading.Apple shipped more smartphones than anyone else last yearIt's the first time Apple has held the top spot.Both IDC and Canalys' most recent analysis of smartphone shipments shows Apple has beaten Samsung to roll out more smartphones than any other company. IDC's preliminary data said Apple shipped 234.6 million units in 2023, equal to 20.1 percent of the market share. In comparison, Samsung shipped 226.6 units for 19.4 percent of the market share. This is the first time Samsung has fallen from the number-one spot since 2010.Back then, Nokia was in the lead.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-a-closer-look-at-apples-vision-pro-121522078.html?src=rss
Google now admits it could collect data in Chrome's Incognito mode
When users open an Incognito browser on Chrome, they'll see a notification warning them that other people using their device won't be able to see their activity but that their downloads, bookmarks and reading items will still be saved. Now, Google has updated that disclaimer in Chrome's experimental Canary channel, shortly after agreeing to settle a $5 billion lawsuit accusing it of tracking Incognito users. As first noticed by MSPowerUser, the company has tweaked the disclaimer in Canary to add language that says Incognito mode won't change how websites collect people's data."Others who use this device won't see your activity, so you can browse more privately," the new disclaimer reads. "This won't change how data is collected by websites you visit and the services they use, including Google. Downloads, bookmarks and reading list items will be saved." The publication spotted the updated warning in Canary on Android and Windows, and we can confirm that the same language appears in the version of Chrome for Mac.Google was hit with a lawsuit in 2020, accusing it of tracking users' activities even if they're on Incognito mode. The plaintiffs told the court that the company used tools like its Analytics product, apps and browser plug-ins to monitor users. They also argued that by tracking users on Incognito, Google was giving people the false belief that they could control the information they're willing to share. A Google spokesperson explained at the time that the mode could only hide a user's activity on the device they're using but that their information could still be collected. That's not clearly communicated in the current disclaimer for the public version of Chrome, but it looks like that could change in the near future.GoogleThis article originally appeared on Engadget at https://www.engadget.com/google-now-admits-it-could-collect-data-in-chromes-incognito-mode-103807146.html?src=rss
Minecraft x Planet Earth III is the least offensive corpo collab of the year
If you own a copy of Minecraft: Bedrock Edition or Minecraft: Education Edition, you can now grab a free expansion pack based on the BBC's Planet Earth III. Much like the previous Frozen Planet II experience, this new wildlife documentary DLC lets players explore five scenarios through the lens of animals - arctic wolves, ocelots, musk oxen, leopards, Cape fur seals, great white sharks, impalas and more.Basically, be the hunter or be hunted; you get to play both sides on locations ranging from the Arctic tundra to the Okavango Delta. In the case of the lily-trotter, you're either the father protecting your chicks from crocodiles, or you're one of the chicks following your father's signals. There's also an activity involving the fascinating interaction between unlikely insect allies: the tree hopper and the stingless bee, with the latter in charge of shooing ants and assassin bugs away from the tree hoppers' nest.A new addition to this educational experience is the "BBC Planet Earth Field Station," which is set in the heart of a pixelated jungle. This serves as a portal to the five biomes, with extra goodies including sound boards, animal facts and a cinematics album. Upon the completion of each activity (which can be repeated), you'll receive rewards that can be used to decorate the hub or dress up your avatar.With the game reaching its 15th anniversary this year, Minecraft has become the best-selling video game of all time, reaching over 300 million copies sold as of October last year. There's also a movie adaptation in the works, reportedly starring Jack Black and Jason Momoa when it comes out in April 2025.This article originally appeared on Engadget at https://www.engadget.com/minecraft-x-planet-earth-iii-is-the-least-offensive-corpo-collab-of-the-year-040438095.html?src=rss
Apple updates US App Store guidelines allowing developers to link to third-party payments
Apple is relaxing a key App Store rule that has long been a source of frustration to developers. The iPhone maker will allow U.S. developers to link to outside websites for in-app purchases, according to the company's updated developer guidelines.The change comes shortly after the United States Supreme Court rejected an appeal to reconsider a lower court ruling requiring Apple to allow developers to direct customers to alternative payment methods. The change only applies to iOS and iPadOS apps in the U.S. app stores and developers are still required to pay a commission for in-app purchases not made via the App Store.It seems that Apple will continue to maintain tight control over payments, even under the new rules. According to a support page, developers will need approval from Apple before they can take advantage of the new rule, and app makers will only be permitted to notify users about alternative payment methods in specific ways. For example, the company's guidelines to developers stipulate that links can only be shown in an app one time, and only in a single, dedicated location." App makers are also prohibited from using in-app pop-ups or mentioning outside payments in their App Store listing.The company is also officially requiring developers to pay it a commission for purchases made outside of its App Store. The commission is set at 12 percent for developers who are part of its small business program, and 27 percent for larger developers. But, as 9to5Mac points out, the company may have some trouble enforcing those terms.In court documents, the company argued that it would be exceedingly difficult and, in many cases, impossible" to collect the fees. In its messaging to developers, however, the company says that they are required to submit monthly reports, even if they haven't processed any transactions, and that the company has the right to audit their records.Still, the change is a significant concession for Apple, which has long been criticized for developers for App Store rules sometimes viewed as draconian and arbitrary. The company's rule barring developers from communicating with users about alternative (and often cheaper) payment methods was a central aspect of the Epic v. Apple trial in 2021. The company had previously loosened some of these rules following the trial and a subsequent class-action lawsuit from developers. Apple also allows dating apps in the Netherlands to offer alternative payment options.Some high profile developers who have previously run up against Apple's App Store policies were sharply critical of the company's latest changes. Epic CEO Tim Sweeney called it a bad-faith compliance' plan" in a post on X. He called the 27 percent fee anticompetitive" and said that Apple will front-run competing payment processors with their own scare screen' to disadvantage them." He added that Epic would pursue a legal challenge to its changes in District Court.David Heinemeier Hansson, cofounder of the Hey email app, which publicly battled with Apple over its payment policies, also slammed the changes. Apple is going to poison the one victory Epic secured in their lawsuit so bad nobody would ever think to use it," he wrote on X.Apple didn't immediately respond to a request for comment.This article originally appeared on Engadget at https://www.engadget.com/apple-updates-us-app-store-guidelines-allowing-developers-to-link-to-third-party-payments-235836357.html?src=rss
Prison Architect 2 is a 3D sequel to a beloved indie game, and it's arriving March 26
The cult hit Prison Architect is getting a sequel and it's actually releasing pretty soon. The franchise follow-up launches on March 26 for PC via Steam, Xbox Series X/S and PlayStation 5. There's even a trailer, posted below. Of note, Prison Architect 2 brings the series to 3D, as the original was a strictly top-down affair. The sequel has a cartoonish look that's slightly reminiscent of newer Dragon Quest games, but the gameplay is anything but a JRPG.As the name suggests, it's a robust prison-building simulator. We loved the original and wrote that it was nearly impossible to play the game in a humane way, as limitations would eventually force you to mistreat prisoners in the name of fiscal responsibility." This correlation with our real-world prison system was likely not an accident, as the end-goal of the game was to sell your prison for a hefty profit.We don't know if the sequel will keep this critical eye on America's for-profit prison system, but it's more than likely. The trailer, after all, shows a dehumanized inmate being prevented from escape at every turn. Sure, it's a cute-looking cartoon inmate, but an inmate all the same. Also, one of the game's taglines is will your prisons end up being monuments to rehabilitation or retribution? Most importantly, will they pay the bills?"Prison Architect 2 is bringing a host of new features to the table, beyond a jump to 3D. The developer says the inmates are now smarter and will develop relationships with one another based on wants and needs. Your design will affect every aspect" of their lives, so plan accordingly. The first game liked to tighten the purse strings just when you wanted to build a library or even walls around a toilet.There's also an upgraded career mode, in which you can build multiple prisons in the same city, and more control options for creating facility policies. Developer Paradox Interactive, who made the first one, has teased new gameplay scenarios, like escapes, gang wars and all sorts of expensive and destructive problems."Prison Architect 2 will cost $40 when it releases in late March. In related news, private prison industry leader" GEO Group posted record profits in 2023 and the Corrections Corporation of America is currently enjoying around 14 percent of year-to-year growth since 2009.This article originally appeared on Engadget at https://www.engadget.com/prison-architect-2-is-a-3d-sequel-to-a-beloved-indie-game-and-its-arriving-march-26-193848301.html?src=rss
Supreme Court declines appeals from Apple and Epic Games in App Store case
The US Supreme Court has declined to hear the appeals filed by both Apple and Epic Games following a judge's ruling that Apple must allow developers to offer alternative methods to pay for apps and services other than through the App Store. It did not provide an explanation as to why it refused to review either appeal, but it means the permanent injunction giving developers a way to avoid the 30 percent cut Apple takes will remain in place.Apple made the appeal to the high court back in September of last year, requesting it review the circuit court's decision it deemed unconstitutional." The case brought forward by Epic Games is the first to challenge the business model of the App store, which helps Apple rake in billions. In May 2023, Apple said that developers generated about $1 trillion in total billings through the App Store in 2022. Gaming apps sold on the App Store generate an estimated $100 billion in revenue each year.
Google is laying off hundreds of workers who sell ads to big businesses
Days after laying off more than a thousand employees from Pixel, Nest, Fitbit, Google Assistant and core engineering divisions, Google is cutting hundreds of roles" on its advertising sales team, a company spokesperson told Engadget on Tuesday.Every year we go through a rigorous process to structure our team to provide the best service to our Ads customers," the company said in a statement. We map customers to the right specialist teams and sales channels to meet their service needs. As part of this, a few hundred roles globally are being eliminated and impacted employees will be able to apply for open roles on the team or elsewhere at Google."The spokesperson declined to share information about the exact number of employees impacted by the cuts or where they were located. The news was first reported by Business Insider, which obtained a memo that Google's chief business officer Philipp Schindler sent staff on Tuesday.Google's latest cuts continue the trend of layoffs at tech companies, which shed thousands of jobs in 2023. In the first two weeks of this year, for instance Amazon cut hundreds of workers in video game streaming service Twitch, Prime Video, MGM Studios, and Audible. Discord, Meta, Unity and Duolingo have also let go employees in 2024.In December, The Information reported that Google was planning to reorganize its ad sales unit, which has more than 30,000 people, in favor of using machine learning to help customers buy more ads on flagship products like Google Search and YouTube, which is how the company makes a bulk of its revenue. Most of the company's cuts taking place today will focus on ad sales teams selling ads to large businesses.Meanwhile, the company is reportedly throwing millions of dollars of stock at select researchers at DeepMind, its artificial intelligence unit, to stop them from decamping to rivals like OpenAI.This article originally appeared on Engadget at https://www.engadget.com/google-is-laying-off-hundreds-of-workers-who-sell-ads-to-big-businesses-190057680.html?src=rss
Take-Two’s lawyers think Remedy’s new R logo is too similar to Rockstar’s R logo
Take-Two Interactive has filed an opposition to Remedy Entertainment's newest logo, claiming the symbol infringes on Rockstar Games' logo despite the two having little in common besides the letter R" representing a video game publisher. First reported by RemedyFirst, the trademark dispute was filed against two versions of the Remedy logo (one with the company's name, one without) in September with the UK's Intellectual Property Office.The UK's IP rules mean Take-Two's objection to the logo suggests Rockstar's parent company sees a likelihood of confusion by the public." Engadget reached out to Take-Two and Remedy for comment, and we'll update this article if we hear back.Remedy revealed its new logo last spring, describing it as a refreshed visual identity" that moves its image away from a 23-year-old game, better reflecting its current stable of Control and Alan Wake. The bullet in the letter R in the old logo represented the era of Max Payne, but the Remedy of now is much bigger than a single game; we have a whole portfolio of games, new and old," the publisher explained in an April blog post.It was time to update and redefine our visual identity to bring more consistency, showcase our evolution over the years, and better express our vision of today's Remedy," the post continued.Remedy EntertainmentThe icon was well received. Design blog Creative Bloq wrote, Gamers can't get enough" of the new logo. The new Remedy logo is made from three letter R's chopped and stitched together as if the letter itself is moving; the curved right side of the R is shaped into an arrow and the points of the character form further arrows, pointing in new directions," editor Ian Dean wrote. Social media reactions also appeared positive.Ironically, the two studios are currently working together on a revamp of the game Remedy's new logo is diverting away from. In April 2022, Remedy said it would collaborate with Rockstar on fully remastered versions of the first two Max Payne games, bringing the oughts-era franchise to a new generation.RespawnFirst noted Take-Two's legal team has a precedent of being trigger-happy on attacking IP in a way that stretches the definition of infringement." The publisher filed a trademark claim in 2021 against Hazelight Studios for its game It Takes Two. IGN highlighted incidents of Take-Two going after a clothing brand called Max Fayne, an axe-throwing company in Florida called Rockstar Axe Throwing and a music book called Think Like a Rockstar. The company has also sued GTA modders and the creators of reversed-engineered Grand Theft Auto III and Vice City fan projects.Take-Two briefly got a taste of its own medicine in 2014 when actor Lindsay Lohan sued the publisher for using what she claimed was her likeness in GTA V and its marketing materials. That case was dismissed the following year on the grounds that video game parodies are fair game.This article originally appeared on Engadget at https://www.engadget.com/take-twos-lawyers-think-remedys-new-r-logo-is-too-similar-to-rockstars-r-logo-181534083.html?src=rss
Apple Vision Pro hands-on, redux: Immersive Video, Disney+ app, floating keyboard and a little screaming
With pre-orders for the Apple Vision Pro headset opening this week, the company is getting ready to launch one of its most significant products ever. It announced this morning an entertainment format pioneered by Apple" called Apple Immersive Video, as well as new viewing environments in the Disney+ app featuring scenes from the studio's beloved franchises like the Avengers and Star Wars.We already got hands-on once back at WWDC when the headset was first announced, but two of our editors, Dana Wollman and Cherlynn Low, had a chance to go back and revisit the device (and in Dana's case, experience it for the first time). Since we've already walked you through some of the basic UI elements in our earlier piece, we decided to focus on some of the more recently added features, including Apple Immersive Video, the new Disney+ environments, a built-in Encounter Dinosaurs" experience, as well as the floating keyboard, which didn't work for us when we first tried the device in June of last year. Here, too, we wanted to really get at what it actually feels like to use the device, from the frustrating to the joyful to the unintentionally eerie. (Yes, there was a tear, and also some screaming.)Fit, comfort and strap optionsCherlynn: The best heads-up display in the world will be useless if it can't be worn for a long time, so comfort is a crucial factor in the Apple Vision Pro's appeal. This is also a very personal factor with a lot of variability between individual users. I have what has been described as a larger-than-usual head, and a generous amount of hair that is usually flat-ironed. This means that any headgear I put on tends to slip, especially if the band is elastic.Unlike the version that our colleague Devindra Hardawar saw at WWDC last year, the Vision Pro unit I tried on today came with a strap that you stretch and ends up at the back of your head. It was wide, ridged and soft, and I at first thought it would be very comfortable. But 15 minutes into my experience, I started to feel weighed down by the device, and five more minutes later, I was in pain. To be fair, I should have flagged my discomfort to Apple earlier, and alternative straps were available for me to swap out. But I wanted to avoid wasting time. When I finally told the company's staff about my issues, they changed the strap to one that had two loops, with one that went over the top of my head.AppleDana: The fitting took just long enough - required just enough tweaking - that I worried for a minute that I was doing it wrong, or that I somehow had the world's one unfittable head. First, I struggled to get the lettering to look sharp. It was like sitting at an optometrist's office, trying out a lens that was just slightly too blurry for me. Tightening the straps helped me get the text as crisp as it needed to be, but that left my nose feeling pinched. The solution was swapping out the seal cushion for the lighter of the two options. (There are two straps included in the box, as well as two cushions.) With those two tweaks - the Dual Loop Band and the light seal cushion - I finally felt at ease.Cherlynn: Yep, that Dual Loop band felt much better for weight distribution, and it didn't keep slipping down my hair. It's worth pointing out that Apple did first perform a scan to determine my strap size, and they chose the Medium for me. I also had to keep turning a dial on the back right to make everything feel more snug, so I had some control over how tightly the device sat. Basically, you'll have quite a lot of options to adapt the Vision Pro to your head.Apple Immersive Video and spatial videosDana: Sitting up close in the center of Apple Immersive and spatial videos reminded me of Jimmy Stewart's character in It's A Wonderful Life: I was both an insider and outsider at the same time. In one demo, we saw Alicia Keys performing the most special of performances: just for us, in a living room. In a different series of videos - these meant to demonstrate spatial video - we saw the same family at mealtime, and a mother and daughter outside, playing with bubbles.As I watched these clips, particularly the family home videos that reminded me of my own toddler, I felt immersed, yes, but also excluded; no one in the videos sees you or interacts with you, obviously. You are a ghost. I imagined myself years from now, peering in from the future on bygone videos of my daughter, and felt verklempt. I did not expect to get teary-eyed during a routine Apple briefing.Cherlynn: The Immersive Video part of my demo was near the end, by which point I had already been overwhelmed by the entire experience and did not quite know what more to expect. The trailer kicked off with Alicia Keys singing in my face, which I enjoyed. But I was more surprised by the kids playing soccer with some rhinos on the field, and when the animals charged towards me, I physically recoiled. I loved seeing the texture of their skin and the dirt on the surface, and was also impressed when I saw the reflection of an Apple logo on the surface of a lake at the end. I didn't have the same emotional experience that Dana did, but I can see how it would evoke some strong feelings.AppleDisney+ appDana: Apple was very careful to note that the version of the Disney+ app we were using was in beta; a work in progress. But what we saw was still impressive. Think of it like playing a video game: Before you select your race course, say, you get to choose your player. In this case, your player" is your background. Do you want to sit on a rooftop from a Marvel movie? The desert of Tatooine? Make yourself comfortable in whatever setting tickles your fancy, and then you can decide if actually you want to be watching Ted Lasso in your Star Wars wasteland. It's not enough to call it immersive. In some of these outdoor" environments in particular, it's like attending a Disney-themed drive-in. Credit to Disney: They both understand - and respect - their obsessive fans. They know their audience.Cherlynn: As a big Marvel fangirl, I really geeked out when the Avengers Tower environment came on. I looked around and saw all kinds of easter eggs, including a takeout container from Shawarma Grill on the table next to me. It feels a little silly to gush about the realism of the images, but I saw no pixels. Instead, I looked at a little handwritten note that Tony Stark had clearly left behind and felt like I was almost able to pick it up. When we switched over to the Tattooine environment, I was placed in the cockpit of Luke Skywalker's landspeeder, and when I reached out to grab the steering controls, I was able to see my own hands in front of me. I felt slightly disappointed to not actually be able to interact with those elements, but it was definitely a satisfying experience for a fan.Typing experienceCherlynn: Devindra mentioned that the floating keyboard wasn't available at his demo last year, and was curious to hear what that was like. I was actually surprised that it worked, and fairly well in my experience. When I selected the URL bar by looking at it and tapping my thumb and forefinger, the virtual keyboard appeared. I could either use my eyes to look at the keys I wanted, then tap my fingers together to push them. Or, and this is where I was most impressed, I could lean forward and press the buttons with my hands.It's not as easy as typing on an actual keyboard would be, but I was quite tickled by the fact that it worked. Kudos to Apple's eye- and hand-tracking systems, because they were able to detect what I was looking at or aiming for most of the time. My main issue with the keyboard was that it felt a little too far away and I needed to stretch if I wanted to press the buttons myself. But using my eye gaze and tapping wasn't too difficult for a short phrase, and if I wanted to input something longer I could use voice typing (or pair a Bluetooth keyboard if necessary).AppleDana: This was one of the more frustrating aspects of the demo for me. Although there were several typing options - hunting and pecking with your fingers, using eye control to select keys, or just using Siri - none of them felt adequate for anything resembling extended use. It took several tries for me to even spell Engadget correctly in the Safari demo. This was surprising to me, as so many other aspects of the broader Apple experience - the pinch gesture, the original touch keyboard on the original iPhone - that just work," as Apple loves to say about itself. The floating keyboard here clearly needs improvement. In the meantime, it's harder to imagine using the Vision Pro for actual work. The Vision Pro feels much further along as a personal home theater.MeditationCherlynn: As someone who's covered the meditation offerings by companies like Apple and Fitbit a fair amount, I wasn't sure what to expect of the Vision Pro. Luckily, this experience took place in the earlier part of the demo, so I wasn't feeling any head strain yet and was able to relax. I leaned back on the couch and watched as a cloud, similar to the Meditation icon in the Apple Watch, burst into dozens of little leaves" and floated around me in darkness. As the 1-minute session started, soft, comforting music played in the background as a voice guided me through what to do. The leaves pulsed and I felt enveloped by relaxing visuals and calming sounds and altogether it felt quite soothing. It's funny how oddly appropriate a headset is for something like meditating, where you can literally block out distractions in the world and simply focus on your breathing. This was a fitting use of the Vision Pro that I certainly did not anticipate.Dana: I wanted more of this. A dark environment, with floating 3D objects and a prompt to think about what I am grateful for today. The demo only lasted one minute, but I could have gone longer.Encounter DinosaursCherlynn: Fun fact about me: Dinosaurs don't scare me, but butterflies do. Yep. Once you've stopped laughing, you can imagine the trauma I had to undergo at this demo. I'd heard from my industry friends and Devindra all about how they watched a butterfly land on their fingers in their demos at WWDC, before dinosaurs came bursting out of a screen to roar at them. Everyone described this as a realistic and impressive technological demo, since the Vision Pro was able to accurately pinpoint for everyone where their fingers were and have the butterflies land exactly on their fingertips.I did not think I'd have to watch a butterfly land on my body today, and just generally do not want that in life. But for this demo, I kept my eyes open to see just how well Apple would do, and, because I had a minor calibration issue at the start of this demo, I had to do this twice. The first time this happened, I... screamed a bit. I could see the butterfly's wings and legs. That's really what creeped me out the most - seeing the insect's legs make contact" with my finger. There was no tactile feedback, but I could almost feel the whispery sensation of the butterfly's hairy ass legs on my finger. Ugh.Then the awful butterfly flew away and a cute baby dinosaur came out, followed by two ferocious dinosaurs that I then stood up to pet". It was much more fun after, and actually quite an impressive showcase of the Vision Pro's ability to blend the real world with immersive experiences, as I was able to easily see and walk around a table in front of me to approach the dinosaur.Dana: Unlike Cher, I did not scream, though I did make a fool of myself. I held out my hand, to beckon one of the dinosaurs, and it did in fact walk right up to me and make a loud sound in my face. I pet" it before it retreated. Another dinosaur appeared. I once again held out my hand, but that second dino ignored me. As the demo ended, I waved and heard myself say bye bye." (Did I mention I live with a toddler?) I then remembered there were other adults in the room, observing me use the headset, and felt sheepish. Which describes much of the Vision Pro experience, to be honest. You could maybe even say the same of any virtual reality headset worth their salt. It is immersive to the point that you will probably, at some point, throw decorum to the wind.AppleFinal (ish) thoughtsCherlynn: I had been looking forward to trying on the Vision Pro for myself and was mostly not disappointed. The eye- and hand-tracking systems are impressively accurate, and I quickly learned how to navigate the interface, so much so that I was speeding ahead of the instructions given to me. I'm not convinced that I'll want to spend hours upon hours wearing a headset, even if the experience was mind-blowing. The device's $3,500 price is also way out of my budget.But of all the VR, AR and MR headsets I've tried on in my career, the Apple Vision Pro is far and away the best, and easily the most thought-out. Apple also took the time to show us what you would look like to other people when using the device, with a feature called EyeSight that would put a visual feed of your eyes on the outside of the visor. Depending on what you're doing in visionOS, the display would show some animations indicating whether you're fully immersed in an environment or if you can see the people around you.Dana: The Vision Pro was mostly easier to use than I expected, and while it has potential as an all-purpose device that you could use for web browsing, email, even some industrial apps, its killer application, for now, is clearly watching movies (home videos or otherwise). I can't pretend that Apple is the first to create a headset offering an immersive experience; that would be an insult to every virtual reality headset we've tested previously (sorry, Apple, I'm going to use the term VR). But if you ask me what it felt like to use the headset, particularly photo and video apps, my answer is that I felt joy. It is fun to use. And it is up to you if this much fun should cost $3,500.This article originally appeared on Engadget at https://www.engadget.com/apple-vision-pro-hands-on-redux-immersive-video-disney-app-floating-keyboard-and-a-little-screaming-180006222.html?src=rss
Square Enix's Splatoon-like Foamstars will debut on PS Plus on February 6
PlayStation Plus subscribers will be able to claim a brand new game at no extra cost in February. Square Enix's Foamstars, which bears some similarities to Nintendo's Splatoon series, will be available as part of the PS Plus Essential monthly lineup starting on February 6. If you claim it by March 4, you'll be able to play the PS4 and PS5 exclusive as long as your subscription is active. After March 4, the game will cost $30, though you'll still need a PS Plus subscription to play it since it's an online multiplayer title.In this 4v4 game, you'll try to coat as much of an arena in your team's color of foam as possible. Doing so will give your team an advantage and stymie your opponents. Where Foamstars differs from Splatoon is that foam is a 3D substance. You can slide around the battlefield on and flank enemies to eliminate them. The characters each have distinct abilities and there will be several game modes available from the jump, including one in which you dance on a duck's head to push it toward a finish line. Solo missions are available too.Debuting the game on PS Plus seems like a smart move for Square Enix. Some other multiplayer titles (particularly Rocket Leagueand Fall Guys) arrived on PS Plus on their launch days and went on to enjoy massive success.There's one aspect of Foamstars that might put some folks off of checking it out, however. Square Enix says developer Toylogic used Midjourney to create some AI-generated artwork for the game.AI was used in the creation of the in-game album covers for the music featured in the Foamstars' soundtrack," Square Enix told VGC in a statement. In this instance, we experimented with Midjourney using simple prompts to produce abstract images. We loved what was created and used them as the final album covers players will see in the game. Everything else was created entirely by our development team."Producer Kosuke Okatani estimated that AI-generated art made up around 0.01 percent or less of the game's artwork, with artists creating the rest by hand. Earlier this month, Square Enix said it would be "aggressively applying" AI and other tech this year to "create new forms of content."This article originally appeared on Engadget at https://www.engadget.com/square-enixs-splatoon-like-foamstars-will-debut-on-ps-plus-on-february-6-165837776.html?src=rss
The latest Samsung Frame TVs from 2023 are up to 37 percent off
The latest generation of Samsung's snazzy Frame TVs are on sale via Woot with discounts up to 37 percent off the MSRP. Each and every size of this TV gets a discount, though some are more robust than others. For instance, the relatively diminutive 43-inch model is on sale for around $730 instead of $1,000. That's a discount of 27 percent.The best deal of the bunch is for the massive 85-inch Frame TV, which is available for around $2,700 instead of the original MSRP of $4,300. This is a savings of $1,600 or 37 percent. The discounts on the other models fall somewhere in the middle of this range. Check them all out at the Woot splash page.If you haven't heard of the Samsung Frame, here's a quick refresher. It's a TV that doubles as a frame for digital art. You can hang it on the wall like an actual work of art and it'll display whatever you want it to. However, it's also a smart TV so you can stream trashy reality shows once you get tired of looking at classic works of art. A true win/win.We gave it a glowing write-up and admired the ultra-thin QLED panel, the picture-frame edges and a mounting system that places it flush against the wall. In other words, it really and truly does look like a piece of art, until you start streaming Zack Snyder's Rebel Moon and ruin the whole thing.We also liked the addition of Samsung's Tizen OS and the fact that it only requires one thin wire to connect to an external receiver. This wire can even be dropped behind drywall and popped out somewhere else to further the illusion. The only downside is that this TV is, by its very nature, always on, as long as it's displaying art. This leads to a monthly power consumption of around 50 watts, though there is a setting that'll turn the whole thing off when you go to sleep for the night.It's worth noting that this sale is for the 2023 models and not for the just-announced 2024 versions that were unveiled at CES last week. The newest refresh isn't out yet.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-latest-samsung-frame-tvs-from-2023-are-up-to-37-percent-off-161424212.html?src=rss
The iRobot Roomba 694 drops to a record low of $160
Life's busy enough for many of us without having to get bogged down in day-to-day home maintenance. So, if you have some cash to spare, why not make things easier for yourself by splurging on a robot vacuum? Several iRobot Roomba models are up to 50 percent off in a sale on Amazon. Some have dropped to record low prices, including the iRobot Roomba 694. At $160, that model is 42 percent off its usual price of $275.Although it's not the first time the 694 has dropped to this price, it's always worth calling out since this is our top pick for the best budget robot vacuum. It's easy to use thanks to the three onboard buttons and connected iRobot app. There's Alexa and Google Assistant support too, so you can instruct the vacuum to start cleaning with a voice command.You can set cleaning schedules so that the 694 travels through your home on a regular basis to pick up any dirt and we found that it does a solid job of lifting muck from carpets as well as hard flooring. Battery life varies depending on the type of flooring. According to iRobot, the device will run for up to 90 minutes while cleaning hardwood floors but in our testing the battery lasted around 45 minutes when it was deployed over several types of surfaces. Of course, when it's time to recharge, the Roomba will return to its dock and juice up.On the downside, you only get the essentials you need to get started - the 694 doesn't come with any replacement filters or brushes. But given that you'd be saving well over $100 on this model thanks to the sale, you might be able to set aside some funds to buy those when the time comes.Those who are looking for some added features may be more interested in the Roomba j9+, which is also down to a record low. At $599, it's $300 off the regular price. According to iRobot, the Roomba j9+ "sucks up dust and debris better than any other robot vacuum." It also has a Dirt Detective feature through which it can learn the areas of your home that tend to get the dirtiest, so it knows which rooms to prioritize, the level of suction to apply and how many cleaning passes are likely to be needed.The Roomba j9+ can detect and avoid common obstacles such as cables and socks. Perhaps most importantly, it can spot and stay clear of pet waste. This model will also automatically empty its bin, which means you have even less to worry about.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-irobot-roomba-694-drops-to-a-record-low-of-160-152516337.html?src=rss
The Last of Us Part 2 Remastered review: The roguelike No Return mode steals the show
Sony and developer Naughty Dog got an earful back in 2022 when they announced The Last of Us Part I, a ground-up PS5 remake of the 2013 title that was originally released on the PS3 (and then remastered a year later for the just-launched PS4). Most of that came down to the $70 price tag. Yes, the game looked incredible, there were some new modes added for super-fans and enemy AI had been upgraded, but the level design and gameplay were identical to the original. Plenty of people fairly called it a money grab.The good news that The Last of Us Part II Remastered, announced back in November, escapes that tag for two important reasons. One, it's a $10 upgrade for people who bought the PS4 versions (or $50 outright). Two, there's a new roguelike game mode called No Return which is easily worth that upgrade price on its own.Before diving into No Return, though, here's a high-level overview of what we're dealing with. The Last of Us Part II Remastered is, as the title suggests, an upgraded version of the 2020 PS4 release. I reviewed that game when it first launched - and nearly everything I said in 2020 still applies here, because the story and gameplay are unchanged.Sony / Naughty DogBut, as with any good remaster, the new version looks better than the already-impressive PS4 version. Part II Remastered can run in fidelity or performance modes. The former outputs at 4K and targets 30 fps, while the latter targets 60 fps and renders at 1440p (with output at upscaled 4K or 1440p, depending on your console settings). There's also an unlocked framerate" feature for TVs that support variable refresh rates.I typically opt for performance mode. The difference resolution makes is usually minimal to my eyes, and that's the case here as well. I'd much rather have the fluidity and precision that comes with a higher frame rate. But fidelity settings with an unlocked frame rate definitely hits above 30 and is a pretty great balance for those with VRR TVs - though if you're on the ultra-difficult Grounded mode or attempting a permadeath runthrough, you'll probably want to go straight to the performance setting.Either way, the game looks stunning, but not wildly different from how the original Part II looked on the PS5. Things are sharper and more vivid across the board, as you'd expect. And the high frame rates in performance mode are great, though it's worth noting that the original version of Part II can also hit 60 fps when played on a PS5.Other niceties beyond the visuals include full support for the DualSense controller, including excellent use of haptics throughout. The game's very first cut scene shows Part I protagonist Joel cleaning the frets on a guitar, and you can feel slight vibrations from left to right as his hand moves across the guitar neck.There's also full support for the DualSense adaptive triggers, so you feel different resistance and feedback depending on which weapon you're using. As in most games, DualSense features aren't the kind of thing that'll be in the forefront of your mind as you play, but there's no question they add a nice level of extra immersion to the experience.The Last of Us Part II Remastered isn't just a visual upgrade, though - there's a bunch of new content. Most significant is No Return, an addictive combat experience which I have poured a ridiculous amount of time into already. The high-level overview for No Return is that it's a series of randomized encounters with the four main enemy factions in the game: the WLF, Seraphites, Rattlers and, of course, the Infected.In some encounters, you need to clear three waves of enemies; in others you're hunted by unending hordes until the timer runs out. There's also one where you're challenged to capture a safe from a wave of enemies in limited time, and another where you have to defend an ally against a large swarm of Infected that keep coming. After five levels, you'll hit a boss." There are six total boss levels that you progressively unlock by finishing a run without dying. But if you die at any stage of the run, you're sent back to the beginning.In between each encounter, you can craft upgrades for your weapons and buy new gear from the trading post to help you survive the progressively more difficult stages. And there are a ton of different modifications that affect how each level plays out. For example, you might randomly get a mod that gives you health when you land a melee attack, or you might end up with one where Infected enemies are invisible, just shadows in your flashlight. Sometimes, the level might be reversed, crafting an item will give you parts to upgrade a weapon or a dark noir filter will be applied. These mods aren't on every level, and only two will show up at a time, so it doesn't feel like there's too much madness across a run. But, they can definitely shake up what might otherwise be a familiar stage.Sony / Naughty DogI'm just scratching the surface on how much you can customize this experience. There are a total of 10 unlockable characters you can play as from both the Jackson crew (Ellie, Dina, Jesse, Tommy and Joel) and those you meet in Seattle (Abby, Lev, Yara, Manny and Mel). Each has different traits (Ellie gets more supplements, Joel can't dodge but is more resistant to melee attacks, Lev is focused on stealth, etc.). Between different characters, the different signature weapons they have and all the different weapons and player upgrades you can get through the run, every No Return experience will be wildly different.There are a ton of details to talk about in No Return, but suffice it to say it's extremely addictive and easily worth the $10 upgrade. If they just added this mode to the PS4 version of The Last of Us Part II, I would still have no qualms about recommending fans buy it. I've seen hosts of extremely impressive combat videos from Part II since the game was released, and I'm sure we're about to get another wave as people show off their narrow escapes and dominant destruction of hordes of Infect in No Return. It's a ton of fun - though I will admit that the extremely violent tone requires extended breaks from time to time to get out of the murderous mindset it requires.Sony / Naughty DogNo Return is the biggest addition to the game by far, but there is more new content for the hardcore fans. All of the main game's main cinematics now have optional audio commentary from director Neil Druckmann, writer Hailey Gross and actors Troy Baker, Ashley Johnson and Laura Bailey. The Last of Us Part II has a sprawling, complicated and sometimes controversial storyline, and hearing behind-the-scenes chatter about how it all came together is a great way to dig further into the game's creation.Similarly, Naughty Dog included three lost levels" that are quite rough but show off some ideas that flesh out the world and Ellie's character a bit, complete with audio commentary from developers on what they were shooting for and why they were ultimately abandoned. My favorite is one that takes place in Jackson before a pivotal scene between Ellie and Dina. In this, Ellie wanders around a festival, having a few drinks, talking with other characters, playing around with kids in the town and trying out some carnival games. The setting repurposes the game's mechanics, which are usually used for enacting violence, and instead puts them in a totally different light.These levels are far from finished - the aforementioned Jackson scene doesn't have any dialog at all, only subtitles. And the textures, facial expressions and mechanics all definitely feel rough. They're also pretty quick experiences, probably lasting between five and 10 minutes. A treat only for hardcore fans, but still a treat.Sony / Naughty DogRounding out the package are a bunch of new unlockable character skins, including an adorable one of Ellie in an astronaut suit, complete with a helmet. The already-extensive Photo Mode has gotten a few upgrades, like lights you can place around a scene to enhance the drama. And there's a goofy but fun guitar free play" mode, where you can experiment with an enhanced version of the interludes in the game where you strum a guitar to kick off key story beats. Plenty of enterprising players have already made some pretty wild creations using the in-game guitar, and now you can switch between multiple guitar types (acoustic, nylon-string, banjo) and add effects that really open up the creative possibilities.Sony / Naughty DogIf you're someone interested in The Last of Us and haven't played Part II yet, this is the obvious best way to do so. I still highly recommend the game - it's an intense, exhausting journey that puts some characters I love through the wringer, but it's an undeniably epic adventure. It's not fun" in the traditional sense, but it is compelling. As I wrote in 2020, so much stands out: moments of extreme tension, moments that made me yell in shock or surprise, thought-provoking drama and even unexpected joy amidst the bleak reality of Ellie and Abby's dual journeys.But if you've played the original, is this remaster worth picking up? If you're a fan of the series, the $10 upgrade is unquestionably worth it. No Return is worth the price of admission on its own, and all the graphical upgrades, controller improvements and bonus content are things you'll appreciate. Like I said when I reviewed The Last of Us Part I - if you're the kind of person who will pick up this game and play it to experience the story every year or two, like I do, this is the best way to do it.This article originally appeared on Engadget at https://www.engadget.com/the-last-of-us-part-2-remastered-review-the-roguelike-no-return-mode-steals-the-show-150006382.html?src=rss
The 2024 Moto G Play gives you a 50-megapixel camera for $150
Motorola has unveiled the 2024 Moto G Play, and its $150 price is still its killer feature. Although you can accuse Motorola of churning out too many nearly identical cheap phones, at least this year's model adds several new perks. These include a fast-focusing 50-megapixel rear camera, a 6nm Snapdragon 680 processor and double the storage of its predecessor.The 2024 Moto G Play still has a 6.5-inch LCD with a middling 720p (1600 x 720) resolution. (However, its variable 90Hz refresh rate, impressive for this price point, also returns from last year's model.) The handset runs Android 13 out of the box, has 64GB of built-in storage and supports microSDs up to 1TB.The phone's rear camera has a 50-megapixel sensor with f/1.8 aperture, quad-pixel tech, HDR and phase detection autofocus. It shoots video at 1080p (or 720p) at 30fps. On the front is an 8MP sensor.MotorolaThe new Moto G Play has a 5,000mAh battery (estimated for up to 46 hours") and supports 15W rapid charging. This year's model adds Dolby Atmos support for its speakers, and it's certified for hi-res audio when used with compatible wired headphones. The phone is rated IP52 for dust and water protection.The Moto G Play launches in the US on February 8 for $150. Motorola says it will be available unlocked from its website, Amazon and Best Buy. (A locked version will be sold at various wireless carriers.) Meanwhile, Canadian users can buy it a bit earlier, starting on January 26 from select carriers and national retailers."This article originally appeared on Engadget at https://www.engadget.com/the-2024-moto-g-play-gives-you-a-50-megapixel-camera-for-150-140031208.html?src=rss
Yamaha takes on Teenage Engineering with its colorful SEQTRAK groovebox
Yamaha is a pillar of the electronic music making world, but it's perhaps best known for its stage synthesizers and studio monitors. Today, that might change as the company unveils the SEQTRAK ("seek-track") groovebox. Let's address the obvious first, yes, this looks very much like Yamaha had a meeting and decided to take Teenage Engineering head-on. The SEQTRAK (R.I.P. my shift key) takes more than a little inspiration from the Swedish firm's OP-Z portable studio and it even borrows the firm's favored gray and orange aesthetic (though the SEQTRAK also comes in dark gray/black).The SEQTRAK includes a drum machine, sampler, FM and sample-based synthesis and that semi-eponymous sequencer along with a built-in battery (3-4 hours expected play time) plus a built-in speaker making this a portable, standalone device. It also comes with a multi-platform (Windows, Mac, iOS and Android) companion app that allows more visual control, deeper settings, additional sounds and even a video visualizer. Wireless and physical MIDI plus USB connectivity with a built-in interface promise to make this something of an all purpose on-the-go idea machine that could also just live on your desk.The drum section offers seven tracks, each capable of holding up to six sounds. There's a wide range of percussive samples pre-installed that can be tweaked and altered to your taste and then fed into the sequencer section below. Patterns can be up to 128 steps/8 bars in length while a substep feature lets you trigger a sound multiple times on the same step, to create flourishes and fills to your beat.Given the company's heritage in the synth space, no surprise that there's a strong influence from the DX series here. The SEQTRAK's FM synth has four operators and eight-note polyphony. Meanwhile the company's long-standing "AWM2" sample-based synth engine has been shrunk down for the SEQTRAK and goes all out with a max polyphony of 128. If straight samples are more your thing then you can grab 16-bit/44.1kHz sounds using either the built-in mic, USB, aux-in or even resample what you're playing.The footprint of the SEQTRAK is a little taller than the svelt OP-Z, or even the bigger OP-1 Field, but it still cuts a sharp silhouette. The step-sequencer/keyboard section benefits from the extra space though it'll be interesting to see how apt those keys are for performance. The lack of display isn't uncommon in this form-factor and of course the app is there if needed (again, much like the OP-Z). Many might remember the QY series of portable workstations, and their spirit lives on here but with an interesting new design direction. No doubt there will be a great many number of comparison videos made with its Teenage Engineering rivals once it launches (currently no info on when that is).One key difference with the OP-Z is the price. While you can pick one of those up for $499, it cost $599 at launch. The SEQTRAK, however, is listed at for pre-order at retailers for $399, that's a pretty solid deal. There are, of course, many differences between them, too. For one, the slightly larger footprint will appeal or detract according to your needs and play style. The OP-Z sure is portable but it's very "hunt and peck" for settings and performance. The sampler credentials on the SEQTRAK also feel more robust than its Swedish rivals with 500MB of space rather than the OP-Z's skimpy 24MB (or the dedicated K.O. II sampler's 64MB for that matter).Will that be enough to win over the same number and level of fans? Only time will tell. For now, you can register your interest in the SEQTRAK now and expect more information to surface during the NAMM show next week (we'll be there!).This article originally appeared on Engadget at https://www.engadget.com/yamaha-seqtrak-groovebox-134545480.html?src=rss
Google Maps finally adds Waze's in-tunnel navigation feature
Google has finally copied the homework of its other GPS app Waze, adding support for Bluetooth beacons so you can navigate in tunnels or other satellite dead zones, 9to5Google has reported. The feature has rolled out widely on Google Maps for Android, though is still missing in the iOS version.As a reminder, Bluetooth beacons are designed to give you navigation and traffic info underground where GPS signals can't get through. Also known as Waze Beacons, they're "battery-operated, low-energy micro-controller hardware that sends a one-way signal to a user's phone or tablet" without capturing any data from the user, according to Google. They're installed underground in a number of cities include New York City, Paris, Sydney, Rio and elsewhere. Waze first launched the feature in 2016.Steve Dent/EngadgetThe function isn't enabled by default, so here's how to turn it on. In Maps, go to Settings > Navigation Settings and then find the "Driving Options" near the bottom of the list. Under those, you'll see Bluetooth tunnel beacons (provided you have the latest version), and you can toggle that on.The feature first started showing up for some beta and other users in October 2023, but is now in the primary release. It should smooth navigation considerably, particularly in tricky tunnels with multiple lanes and exits. It's the latest in a flurry of new features that include EV charging information, AI capabilities, Immersive View and more.This article originally appeared on Engadget at https://www.engadget.com/google-maps-finally-adds-wazes-in-tunnel-navigation-feature-130051819.html?src=rss
The Morning After: If you want to test Apple’s Vision Pro, it’ll take some time
After a fairly long wait, Apple's debut mixed reality headset - its first new device since the Apple Watch - is almost here. The Vision Pro launches on February 2, and to ensure it fits as well in demos as it will in real life, you'll have to put most of an hour aside to play.AppleAccording to Bloomberg's Mark Gurman, customers who ask for a demo will have to go through face scans and the assembly of a custom Vision Pro, before sitting through a walkthrough of the interface, controls and device calibration. Apple Store employees will even scan glasses to figure out lens prescriptions for the Vision Pro. All of that could well burn through any intrigue and excitement for the headset, but at least you'll get a meaty 25-minute demo.If you're planning to buy a Vision Pro in-store without trying, you maverick, you'll still have to go through the face scans. However, you can jump through the rest of the hoops in your own time back home.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedThe ASUS AirVision M1 glasses give you big virtual screens in a travel-friendly packageUber shuts down alcohol delivery service Drizly, three years after its purchaseWatch The Morning After: CES EditionThe best tech support helplines for seniorsNikon made an AI imaging camera that detects when cows are about to give birthIt can save farmers from frequently checking mothers.It's not what we expected from a camera maker, but if Canon can make an album of music to concentrate to, why can't Nikon detect when cows are about to give birth?Its AI monitoring system, which costs 900,000 yen per year ($6,200) for a farm with around 100 cows, consists of a security-style camera married to an AI system. It'll ping the farmer's phone when the system detects a calf is due. Apparently, it can detect signs exhibited by pregnant cows about five hours ahead of labor.Continue reading.Apple will remove Blood Oxygen app from Watch Series 9 and Ultra 2 to evade US import banFederal officials said the company can bypass the ban after a redesign.According to a letter from Masimo, the company in a patent dispute against Apple, to an appeals court judge, the latter's latest Watches can skirt the recent import ban by removing the Blood Oxygen app from Apple Watch units sold in the US. According to 9to5Mac, this won't affect those who already have an Apple Watch with pulse oximetry features. Apple will likely roll out a new version of the Blood Oxygen app to affected units once it resolves the patent problem.Continue reading.Microsoft introduces Copilot Pro: a $20 monthly subscription for advanced AIAnd Copilot GPTs for specialized tasks.MicrosoftIt's been almost a year since Microsoft launched its ChatGPT-powered Bing Chat - now just called Copilot. So it's time to make money, of course! Like OpenAI did with ChatGPT as its popularity grew, Microsoft is launching Copilot Pro, a $20 monthly subscription that gives access to the very latest ChatGPT releases, as well as access to Copilot in Microsoft 365 apps and other new features.What might be more interesting for power users, though, is Copilot GPT, a new feature that lets you tweak the AI chatbot around specific topics, including fitness and cooking. Pro users will also eventually be able to create their own Copilot GPTs.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-if-you-want-to-test-apples-vision-pro-itll-take-some-time-121510392.html?src=rss
Apple ends Samsung's decade-plus run as global smartphone shipment leader
The year 2023 turned out to be a big one for Apple's iPhone. First, it got rid of the longstanding lightning port, and now reports indicate that Apple overtook Samsung for the title of most smartphones shipped globally. The International Data Corporation (IDC) Worldwide Quarterly Mobile Phone Tracker's preliminary data found that Apple shipped 234.6 million units in 2023, which is equal to 20.1 percent of the market share. In comparison, Samsung shipped 226.6 units for 19.4 percent of the market share. Canalys, a global technology market analyst firm, shared findings that mirrored those from the IDC.This instance marks the first time Samsung has fallen out of the number one spot since 2010, when Nokia was in the lead and Apple didn't even crack the top five. In 2023, Xiaomi, OPPO and Transsion took the remaining three spots with 145.9, 103.1 and 94.9 million smartphones shipped globally, respectively.The shift is notable given the crowding and continued regulations in the smartphone industry. "Apple certainly played a part in Samsung's drop in rank, but the overall Android space is diversifying within itself. Huawei is back and making inroads quickly within China, Brands like OnePlus, Honor, Google, and others are launching very competitive devices in the lower price range of the high end. And foldables and increased discussions around AI capabilities on the smartphone are gaining traction," Ryan Reith, IDC's Worldwide Mobility and Consumer Device Trackers group vice president, explained in a statement. "Overall, the smartphone space is headed towards a very interesting time."Notably, overall smartphone shipments declined by 3.2 percent in 2023 but increased by 8.4 percent in quarter four. However, Apple is struggling to compete in China, with quarter four sales in the region 11 percent lower than the previous year, the Wall Street Journal reports. The company has cut its iPhones by the equivalent of about $70 ahead of Lunar New Year, a time filled with presents. Discounting its most recent iPhone, in this case the iPhone 15, is a rarity for Apple but could have a payoff in a struggling market.This article originally appeared on Engadget at https://www.engadget.com/apple-ends-samsungs-decade-plus-as-global-smartphone-shipment-leader-121413711.html?src=rss
Hulu and Max win big at 75th Primetime Emmy's biggest winners
Like last week's Golden Globes, the Emmys were very good to streaming services. The 75th Primetime Emmys aired on Monday, January 15 and saw Max, Hulu and Netflix take home the most awards by a solid margin.Hulu led the pack, winning six Primetime Emmys thanks to its dark comedy, The Bear. The Hulu and FX production won for outstanding overall, along with writing and directing for a comedy series. The cast also continued their award season winning streak. Jeremy Allen White won for outstanding lead actor in a comedy series, while Ayo Edeberi won for outstanding supporting actress in a comedy series - notably she took best actress (not supporting) at the Golden Globes. Ebon Moss-Bachrach won in the supporting actor counterpart.Max (formerly HBO Max) also left with six awards, all coming from the final season of Succession. The Television Academy awarded outstanding directing and writing for a drama series for the same episode, "Connor's Wedding" (if you know, you know). The show's three male leads competed for outstanding actor in a drama series, with Kieran Culkin once again taking home the trophy. Sarah Snook won for outstanding actor in a drama series, while Matthew Macfayden received the supporting actor award for that category. Succession also won as a whole for outstanding drama series.Like its fellow streamers, Netflix's wins all came from the same series: Beef. The show took home five awards, including outstanding limited or anthology series. Its lead actors, Steven Yeun and Ali Wong, won for outstanding actor and actress in the same category, respectively. Beef rounded out its awards with outstanding writing and directing wins for two separate episodes across the show's ten parts.The Emmys were originally scheduled to take place in September, but The Television Academy and Fox postponed it to January due to the writers and actors strikes. The Creative Arts Emmys took place on January 6 and 7, competing with Golden Globes weekend, while the Primetime Emmys took place only a day after the Critics Choice Awards - it's a busy month for Hollywood folks.This article originally appeared on Engadget at https://www.engadget.com/hulu-and-max-win-big-at-75th-primetime-emmys-biggest-winners-104409101.html?src=rss
Uber shuts down alcohol delivery service Drizly three years after acquiring it
Back in 2021, Uber purchased Drizly for $1.1 billion shortly after it reported that its food delivery segment kept its losses manageable during the pandemic. Three years later, the company is shutting down the US-based alcohol delivery service, Axios has reported. Pierre-Dimitri Gore-Coty, Uber's SVP of delivery, told the publication that the company has decided to close the business and to focus on its "core Uber Eats strategy."In SEC's announcement of the acquisition, Drizly was described as a service that "works with thousands of local merchants to provide consumers with an incredible selection of beer, wine, and spirits with competitive, transparent pricing." Uber integrated Drizly's offerings into its Eats app, but the alcohol delivery service maintained a separate application of its own."After three years of Drizly operating independently within the Uber family, we've decided to close the business and focus on our core Uber Eats strategy of helping consumers get almost anything - from food to groceries to alcohol - all on a single app," Gore-Coty said in a statement. "We're grateful to the Drizly team for their many contributions to the growth of the BevAlc delivery category as the original industry pioneer."It's unclear if Drizly's cybersecurity issues played a role in Uber's decision. Drizly previously confirmed a data breach in 2020 that exposed the information of 2.5 million customers. After Uber's acquisition, the Federal Trade Commission found that Drizly CEO James Cory Rellas was alerted about the company's security issues way back in 2018. The agency determined that the delivery service failed to implement the proper safeguards to protect its users despite claiming it had done so and that its poor security practices made the data breach possible. It ordered Drizly to destroy any personal data it collected that had nothing to do with its services and to refrain from collecting them in the future. The FTC also required Rellas to implement information security programs at any company he joins or forms where he takes on the role as CEO. Either way, Drizly is gone, but Uber seems to intend to continue delivering alcohol to its customers.This article originally appeared on Engadget at https://www.engadget.com/uber-shuts-down-alcohol-delivery-service-drizly-three-years-after-its-purchase-065818346.html?src=rss
OpenAI lays out its misinformation strategy ahead of 2024 elections
As the US gears up for the 2024 presidential election, OpenAI shares its plans on suppressing misinformation related to elections worldwide, with a focus set on boosting the transparency around the origin of information. One such highlight is the use of cryptography - as standardized by the Coalition for Content Provenance and Authenticity - to encode the provenance of images generated by DALL-E 3. This will allow the platform to better detect AI-generated images using a provenance classifier, in order to help voters assess the reliability of certain content.This approach is similar to, if not better than, DeepMind's SynthID for digitally watermark AI-generated images and audio, as part of Google's own election content strategy published last month. Meta's AI image generator also adds an invisible watermark to its content, though the company has yet to share its readiness on tackling election-related misinformation.OpenAI says it will soon work with journalists, researchers and platforms for feedback on its provenance classifier. Along the same theme, ChatGPT users will start to see real-time news from around the world complete with attribution and links. They'll also be directed to CanIVote.org, the official online source on US voting, when they ask procedural questions like where to vote or how to vote.Additionally, OpenAI reiterates its current policies on shutting down impersonation attempts in the form of deepfakes and chatbots, as well as content made to distort the voting process or to discourage people from voting. The company also forbids applications built for political campaigning, and when necessary, its new GPTs allow users to report potential violations.OpenAI says learnings from these early measures, if successful at all (and that's a very big "if"), will help it roll out similar strategies across the globe. The firm will have more related announcements in the coming months.This article originally appeared on Engadget at https://www.engadget.com/openai-lays-out-its-misinformation-strategy-ahead-of-2024-elections-022549912.html?src=rss
Microsoft's Copilot Pro is a $20 monthly subscription for advanced AI features
Almost a year since Microsoft launched its ChatGPT-powered Bing Chat - which is now just called Copilot - the company is announcing its next major AI moves. First, it's launching Copilot Pro, a $20 monthly subscription that gives power users access to the latest ChatGPT releases, as well as access to Copilot in Microsoft 365 apps and other new features. Additionally, the Copilot iOS and Android apps are now available to everyone, following a limited launch last month.And that's not all! Microsoft also introduced Copilot GPT, a new feature that will let you tweak Copilot around specific topics like "fitness, travel, cooking and more," according to Microsoft EVP and Windows head Yusuf Mehdi. Copilot Pro users will also be able to create their own Copilot GPTs eventually. (And yes, the name is certainly confusing, but this appears to be Microsoft's version of OpenAI's standalone GPTs.)Microsoft says that Copilot Pro users will have access to GPT-4 Turbo at peak times starting today, and eventually they'll be able toggle between different GPT models. The subscription also grants you better AI image creation, which will be faster and deliver higher image quality, with optional landscape formatting. It's also worth noting that Copilot Pro is $20 a month per user - plan to shell out more if multiple people in your household need access.While Copilot and Microsoft's onslaught of AI announcements throughout 2023 led to plenty of publicity - it actually made us care about poor old Bing again! - it remains to be seen if it actually ends up being useful to general users. That may explain the rush to monetize Copilot for power users so quickly. Copilot queries are expensive, both in terms of computation power and energy use, so Microsoft needs a way to actually recoup some of those costs from its most aggressive users. The company also needs to make good on its $13 billion investment in OpenAI, which gave it a 49 percent stake in the AI firm (and once again raised regulatory scrutiny).Given how strongly linked they are, it's no wonder Microsoft CEO Satya Nadella was instrumental in getting OpenAI co-founder Sam Altman re-instated as CEO, following a dramatic battle with the company's board of directors.Alongside Copilot Pro, Microsoft says that Copilot for Microsoft 365 is now widely available to small companies with its "Business Premium" and "Business Standard" subscriptions. The pricing hasn't changed from its earlier enterprise launch, though: It's still $30 a month per person (except now you can buy between 1 and 299 seats).This article originally appeared on Engadget at https://www.engadget.com/microsoft-copilot-pro-is-a-20-monthly-subscription-for-advanced-ai-features-234847522.html?src=rss
Ubisoft+ now comes in two flavors and costs up to $18 per month
Ubisoft is revamping its games subscription service by offering a premium multi-platform plan and adding a less-expensive tier on PC. The company is merging Ubisoft+ Multi-Access and PC Access into Ubisoft+ Premium. The new PC tier is called Ubisoft+ Classics. Ubisoft says there will be no automatic changes for existing PC Access subscribers, whose plan will remain the same at current pricing.Ubisoft+ Premium will run you $18 per month (that's $1 more per month than Game Pass Ultimate, fact fans). It includes access to the premium versions of Ubisoft games, all expansions and monthly rewards. Most importantly, you'll be able to play new Ubisoft games on the day they drop. Select games will be available in early access too. For instance, if you sign up now, you can immediately check out Prince of Persia: The Lost Crown, which Ubisoft won't officially release until January 18.What's more, an Ubisoft+ Premium subscription works across Xbox, PC and Amazon Luna. So you might chip away at Avatar: Frontiers of Pandora on your PC during the work day (we won't tell your boss), continue where you left off on your Xbox after dinner and then wind down for the day by flying around on the back of an ikran on your phone when you're in bed.Alongside the Ubisoft+ Premium shake up, the company has unveiled Ubisoft+ Classics on PC. This includes access to a collection of "popular back-catalog and live games" for $8 per month. Titles available include Far Cry 6, Rainbow Six Siege and Watch Dogs: Legion. It's worth noting that PlayStation Plus Extra and Premium subscribers have access to the Ubisoft+ Classics lineup at no extra cost.Ubisoft's head of subscriptions, Philippe Tremblay, says that Ubisoft+ has outperformed the publisher's expectations in terms of membership numbers. "We've seen millions of players since launch, and they've enjoyed over 600 million hours of play," Tremblay told the Ubisoft blog. Tremblay added that the company decided to introduce Ubisoft+ Classics as "we think it's a strong offer at the price point, and the catalog will only grow as we keep adding games to it as time goes on, so players can discover even more of our worlds."While the pricing of the respective services may be off putting for some, it's worth bearing in mind that Microsoft sold the cloud gaming rights for Activision Blizzard games to Ubisoft in an attempt to appease regulators (it worked). Back in August, Ubisoft said the agreement meant that its subscribers will eventually be able to stream Activision Blizzard games. Ubisoft hasn't yet shared a timeline for adding those titles to its service. "We're working on the offering right now to make sure it's the best possible experience for our subscribers, and we'll have more to share later," Tremblay said.This article originally appeared on Engadget at https://www.engadget.com/ubisoft-now-comes-in-two-flavors-and-costs-up-to-18-per-month-210443888.html?src=rss
Apple will remove Blood Oxygen app from Watch Series 9 and Ultra 2 to evade US import ban
It seems that Apple will be able to bypass an import ban on Apple Watch Series 9 and Ultra 2 devices and once again sell those products in the US after dropping a key feature. According to a letter to an appeals court judge from Masimo, a company that's been involved in a patent dispute against Apple, the latter can skirt the ban by removing the Blood Oxygen app from Apple Watch units it sells in the US going forward.Per the letter, US Customs and Border Protection (CBP) determined that "Apple's redesign falls outside the scope" of the International Trade Commission's (ITC) import ban on the two devices. Apple told CBP that its "Redesigned Watch Products definitively do not contain pulse oximetry functionality." Other details related to the CBP decision are confidential and, as things stand, "no public version of the decision exists," Masimo's letter states.According to Reuters, however, the CBP decision may be upended if the ITC disagrees. Apple is said to already have shipped modified Watch Series 9 and Ultra 2 units to its US locations, but stores were reportedly told not to open or sell the new versions until getting the green light from higher ups.Photo by Cherlynn Low / EngadgetIn October, the ITC upheld a prior ruling that Apple violated Masimo patents concerning blood oxygen functions on the Apple Watch. The ruling led Apple to pause sales of the Watch Series 9 and Ultra 2 in the US through its own website and Apple Stores by Christmas Eve. An emergency interim stay of the ITC ruling in late December enabled Apple to start selling the wearables again in the US.According to 9to5 Mac, Apple's concession won't affect those who already have an Apple Watch with pulse oximetry features. Apple has offered the Blood Oxygen app on its wearables since it released the Apple Watch Series 6 in 2020. It's possible that Apple will roll out a new version of the Blood Oxygen app to affected units once it resolves the patent problem.Soon after Apple said it would stop selling the Watch Series 9 and Ultra 2 to adhere to the ITC's order, it was reported that the company's engineers were working feverishly on a software update. Those efforts were said to focus on changes to the Blood Oxygen app and its algorithms to ensure the devices violated Masimo's patents.That said, according to Bloomberg, nixing the app altogether was seen as the quickest (and likely easiest) way to avoid having the ban reinstated, though removing what was once a highly touted feature of the Apple Watch is a significant concession. A federal appeals court could hear an Apple motion to extend the stay (which was granted pending an appeal) on the ban as early as this week.In a statement, a Masimo spokesperson told Engadget that "Apple's claim that its redesigned watch does not contain pulse oximetry is a positive step toward accountability. It is especially important that one of the world's largest and most powerful companies respects the intellectual property rights of smaller companies and complies with ITC orders when it is caught infringing."Masimo has claimed that Apple hired its former employees and used its pulse oximetry tech in Apple Watch devices. Apple countersued Masimo, arguing that the company's own smartwatch copies patented Apple Watch features.Update, January 15, 5:10PM ET: This story was updated after publish to include a statement from Masimo.This article originally appeared on Engadget at https://www.engadget.com/apple-will-remove-blood-oxygen-app-from-watch-series-9-and-ultra-2-to-evade-us-import-ban-194517839.html?src=rss
Tiny Tina's Wonderlands developer faces layoffs in latest Embracer cuts
We're just a couple of weeks into 2024, but the layoffs that plagued the gaming industry last year are back. An undisclosed number of employees at Lost Boys Interactive have been laid off across seemingly "all disciplines at all levels," terminated producer Jared Pace told Aftermath. Lost Boys Interactive is responsible for games like Tiny Tina's Wonderlands - which is launching on PlayStation Plus.The news was initially reported by both terminated and remaining employees. Lost Boys Interactive eventually released a statement to Eurogamer confirming the news, blaming "headwinds facing the industry right now." It continued, "Unfortunately, this does mean we will separate from some of our team members and we're working closely with those affected. We know this is a hard time for this talented and experienced group of people and will provide support and assistance through this transition to those leaving."These layoffs are just the latest set from its parent company, Embracer (Gearbox technically owns Lost Boys Interactive but is, itself, owned by Embracer). In September, Embracer laid off about 900 employees, equal to about five percent of its staff. Only two months later, it laid off another 50 or so employees at Fishlabs, developers of Chorus. The company has also shuttered some of its studios and is rumored to be selling Gearbox, which it bought in 2021 for $1.4 billion. Embracer blames the tremendous restructuring and layoffs on the dissolution of a potential deal that would have brought $2 billion in revenue over six years.This article originally appeared on Engadget at https://www.engadget.com/tiny-tinas-wonderlands-developer-faces-layoffs-in-latest-embracer-cuts-153054773.html?src=rss
The best tech support helplines for seniors (according to my 73-year-old mom)
Engadget readers like yourself are probably more tech savvy than the average person. That means you may get roped into helping older family members with email woes, new phone setups, or deciphering if a message is legit or a phishing scam. In my family, I've become my mother's unofficial IT support hotline, which makes me wonder about older adults with adult kids who are short on time. Turns out there are a number of resources staffed with actual people who will calmly walk seniors through just about any tech trouble they may face. Many local libraries and senior centers host classes and even one-on-one tech assistance to seniors for free, but if they can't make it to a live session or there aren't offerings in their area, phone hotlines and online services may be the answer.
AT&T is slightly raising the price of its Unlimited plans
AT&T is raising its Unlimited plan prices a bit on March 5, 2024, though users will at least get more hotspot data, CNET has reported. Prices for all plans are going up by 99 cents per line per month, but users on AT&T's old Unlimited Elite plan will see no change.The new plans are now up on AT&T's website, showing the Unlimited Starter SL plan (replacing the old Unlimited Starter plan) now priced at $65.99, but offering 5GB of hotspot data, up from 3GB. The Unlimited Extra is now the Unlimited Extra EL plan, and costs $75.99 per month with 30GB of hotspot data rather than 15GB. Finally, the new Unlimited Premium PL option supersedes the old Unlimited Premium plan and bumps the hotspot data by 10GB to 60GB (all prices are for one user).The company is also boosting the price of its Value Plus VL (previously Value Plus) plan by 99 cents to $50.99. Hotspot data still isn't permitted, but you're now allowed up to 10 lines instead of just one."We are bringing new benefits and added value to our best Unlimited plans," a spokesperson told CNET in a statement. "Customers on our current Unlimited Starter, Extra, Premium and Value Plus plans will receive the additional benefits starting in March [presumably along with the higher rate]. Existing customers will be notified of these changes in the coming days and will have several weeks prior to the effective date to update their plan or make other changes if they'd like to."AT&T's Unlimited plans compare to T-Mobile's Go5G plans and Verizon's MyPlan options. All get considerably cheaper as you add lines, and include perks like Netflix, Disney and other subscriptions. Last year, the United States ranked 219th in global mobile data affordability, or 19th worst in the world, just ahead of the Marshall Islands and Tuvalu.This article originally appeared on Engadget at https://www.engadget.com/att-is-slightly-raising-the-price-of-its-unlimited-plans-131012933.html?src=rss
Amazon's newest Fire HD 10 tablet falls to just $105
If you're looking for a new tablet to keep track of all your 2024 goals on (or just for fun), now is a great time to buy. A range of Amazon Fire Tablets are currently on sale, including the new Fire HD 10 tablet. A 42 percent discount brings the 64GB Amazon Fire HD 10 tablet to $105 from $180 - the lowest price we've seen it at. The 32GB model is also on sale but, at $95, you might as well pay the extra $10 for double the storage.The 2023 Amazon Fire HD 10 tablet is a solid upgrade from its predecessor, with 25 percent faster performance and 3GB of RAM. Its 10.1-inch HD touchscreen has a 1,920 x 1,200 resolution to easily view anything from a good book to a favorite game. The Fire HD 10 tablet also has 5MP front and rear-facing cameras and the option to expand storage by up to 1TB through a microSD slot.If you want something a little more advanced, the Amazon Fire Max 11 tablet is also on sale - the 128GB model is down to $200 from $280. The 11-inch screen is a touch bigger and better, with a 2,000 x 1,200 resolution. Other notable features include 8MP front and rear-facing cameras and 4GB of RAM. This version comes without lock screen ads and is currently only $5 more than the 64GB model with lock screen ads.Rounding out the Amazon Fire tablet deals is the 32GB Amazon Fire HD 8 Plus tablet, with a 38 percent discount, dropping it to $75 from $120. It comes with a 2MP front-facing camera and 5MP rear-facing cameras. It has 3GB of RAM and works 30 percent faster than its predecessor. Notably, this sale is on the lock screen with the ads model, but another $15 will give you an ad-free user experience.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/amazons-newest-fire-hd-10-tablet-falls-to-just-105-120532229.html?src=rss
Nikon made an AI imaging camera that detects when cows are about to give birth
Nikon has taken its imaging and AI prowess in a unexpected direction with a new system that can warn farmers when a cow is about to give birth, Kyodo News has reported. It's designed to reduce the need to constantly check large numbers of pregnant cows during busy birthing seasons, helping farmers improve efficiency.The system, which costs 900,000 yen per year ($6,200) for a farm with around 100 cows, consists of a security-style camera married to an AI system. It uses a dedicated smartphone application that sounds an alert when a calf is due, allowing farmers to spring into action if required.Nikon started training the AI in the fall of 2021, then running proof-of-concept tests on four farms in southwestern Japan in February 2023. The system picks up on signs exhibited by pregnant cows about five hours ahead of labor, like increased movement and the beginning of the release of the calf's amniotic sac. "We want to be able to also detect when a female cow is in heat and other behavioral patterns," said Nikon's Kazuhiro Hirano.The system apparently does the job well, according a livestock owner who participated in the tests last year. "We deliver about 60 calves per year and had to check the mothers every few hours from around a month before they are due. This system has been a great help," said Keita Higuchi.Nikon is best known for its consumer cameras, but it also manufactures microscopes, X-Ray systems, semiconductor systems, robot vision, virtual production studios and more. The company uses AI tech to aid microscope imaging, but has also recently fought against misuse of fake AI images via new electronic watermarking technology.This article originally appeared on Engadget at https://www.engadget.com/nikon-made-an-ai-imaging-camera-that-detects-when-cows-are-about-to-give-birth-111509251.html?src=rss
Peacock's NFL wild card game broke streaming records
There are few things as American as watching football on a Sunday. If anyone needs further proof, NFL and Peacock have it: The January 14 Peacock Exclusive AFC Wild Card has set a new record for the United States' most streamed live event in history. According to a joint release from NBC-owned Peacock and Comcast, the Kansas City Chiefs vs. Miami Dolphins game - the first playoff ever exclusively live-streamed - reached 27.6 million viewers.Peacock also claims that the livestream is to thank for the most internet usage in a single day across the US, taking up 30 percent of internet traffic. However, the current data is courtesy of Nielsen's custom fast national live and same-day data, with official numbers coming out on Friday, January 19.While the livestream was a good alternative to shivering in person during the fourth coldest NFL game in history, not everyone was happy about it. New York congressman Pat Ryan was among those who expressed their outrage over having to pay for another streaming service in order to watch a game that typically airs on cable. "How much more profit do [NFL commissioner Roger] Goodell and NBC need to make at the expense of hard working Americans?" Ryan wrote in a letter. "Congress granted the NFL an antitrust exemption in its broadcast deals with the expectation that you wouldn't use it to screw over fans. That was clearly a mistake."The game was available to Miami and Kansas City viewers on local NBC affiliates. Anyone else interested in watching had to sign up for a Peacock subscription, starting at $6 per month. Peacock's plan to stream the wild card game was first announced last May, with NBC reportedly paying $110 million for the rights to it.This article originally appeared on Engadget at https://www.engadget.com/peacocks-nfl-wild-card-game-broke-streaming-records-103503762.html?src=rss
LG just opened its first EV charger manufacturing plant in the US
LG is already one of the most prolific EV battery manufacturers in the US, but it wants to build the devices that charge them, too. The company just opened just opened its first EV charger manufacturing facility in the US, a 59,000 square foot plant in in Fort Worth, Texas capable of manufacturing 10,000 units per year.The company has already started to assemble 11kW home-style chargers there and will begin producing 175kW fast chargers in the first half of 2024. It plans to built 350kW ultra-fast chargers at some point this year designed for "commercial travel and long-distance transportation," LG wrote.The Korean company said it chose Texas as it had existing facilities there and because the state offers "excellent logistics and transportation networks and is home to major operations for companies in industries ranging from automobile manufacturing to finance" (GM, Toyota and Tesla all have vehicle assembly plants in the state).LGLG said it's committed to bolstering its EV charger business in Asia and Europe as well. The company, along with two partners, jumped into the game just two years ago, acquiring a South Korean EV battery charger business called AppleMango (since renamed to HiEV).LG said at the time that the acquisition would allow it to "create synergy" with its EV battery business, along with products like energy storage and energy management systems. The company is also able to leverage its display expertise by marrying the chargers with "sturdy, dust- and water-proof" outdoor digital display units.The move also allows LG to capitalize on a US push to build more public EV chargers. The nation currently has 169,741 charging ports (either DC fast or Level 2) across 65,113 stations, according to the Joint Office of Energy and Transportation. However, the Biden administration wants at least 500,000 public chargers by 2030. "By establishing our EV charger production factory in Texas, we will be able to actively respond to the rapidly growing demand for EV infrastructure in the U.S.," said LG Business Solution president Jand Ik-hwan.This article originally appeared on Engadget at https://www.engadget.com/lg-just-opened-its-first-ev-charger-manufacturing-plant-in-the-us-091542381.html?src=rss
FedEx is building its own all-in-one ecommerce platform
FedEx is planning to launch an ecommerce platform called fdx" later this year. The shipping company announced the move on Sunday, describing fdx as an end-to-end online shopping hub that aims to provide sellers with solutions for everything from reaching potential customers to order fulfillment and returns. Sounds... familiar. FedEx says it's targeting fall 2024 for the official launch.The details are so far pretty scant, but fdx is being billed as a data-driven" platform that will use FedEx's insights to optimize basically every part of the buying and selling process. From the get-go, sellers on fdx will have access to the existing network of customers on the ecommerce site ShopRunner, which FedEx owns, and customers will be able to see delivery estimates on products as they browse and add things to their carts, even before checkout. Sellers will be provided carbon emissions reports relating to their supply chain decisions, optimal shipping routes and more.FedEx is calling fdx a first-of-its-kind" platform, which sure seems like a stretch, but we'll find out soon enough if it really has something uniquely enticing to offer. It'll need to if FedEx wants to woo people out of Amazon's chokehold.This article originally appeared on Engadget at https://www.engadget.com/fedex-is-building-its-own-all-in-one-ecommerce-platform-233624131.html?src=rss
Peregrine moon lander and its cargo will likely burn up in Earth’s atmosphere
It looks like the Peregrine lunar lander's final resting place will be back at home where it started. The doomed spacecraft, which experienced an anomaly shortly after launch and has been leaking propellant ever since, is expected to burn up in Earth's atmosphere, Astrobotic wrote in an update on X this weekend. The company plans to host a press conference with NASA on Thursday January 18 at 12PM ET to discuss the lander's fate.Peregrine has so far hung on much longer than anyone thought it would after the leak was first detected on January 8, and Astrobotic has been posting round-the-clock status updates. The company days ago ruled out a soft landing on the moon's surface, but there's been some uncertainty about where exactly it'll end up. Peregrine did manage to make it to lunar distance - reaching 238,000 miles from Earth on Friday and then 242,000 as of Saturday - but because of where the moon currently is in its orbit, nothing was there to meet it.
If you want to demo the Vision Pro at an Apple Store, prepare to be there a while
We're getting closer and closer to launch day for Apple's Vision Pro headset, which means if you're not yet sold on ordering one, you'll soon be able to try it out in the store. But don't expect the process to be quick and easy. In the Power On newsletter this week, Bloomberg's Mark Gurman says customers hoping for a demo will each have to go through face scans and the subsequent assembly of a custom Vision Pro, a walkthrough of the interface and all the controls, and device calibration - all before a 25-minute demonstration of the Vision Pro experience.The Vision Pro is meant to sit just right on its wearer's face, with multiple sizing options for the light seal, foam cushion and band. And Apple isn't planning on taking the risk of an attempted universal fit for in-store demos, according to Gurman. In addition to face scans, employees will have a device to scan customers' glasses to determine the right prescription for Vision Pro lenses. Each store will have hundreds of lenses on hand for demos," Gurman says, and employees will tag-team the process, with one on the floor taking customers' details and another in the back handling assembly.Some stores will have at least a dozen Vision Pro headsets around for people to try. During the actual demo, according to Gurman, users will be shown a series of normal, panorama and spatial" photos, spatial videos, immersive experiences including a scene that makes users feel as if they're on a tightrope," and a glimpse at what it will be like using the Vision Pro as a computer. Signups will start at 8AM local time on February 2.If you're just walking in to buy a Vision Pro, the process should be much simpler. You'll have to go through the face scans - as will anyone ordering one online - and then all the correct pieces will be boxed up for you right there, Gurman says. There will also be multiple display-only units in each store, if you just want to take a look.This article originally appeared on Engadget at https://www.engadget.com/if-you-want-to-demo-the-vision-pro-at-an-apple-store-prepare-to-be-there-a-while-172207401.html?src=rss
GameStop axes its short-lived NFT marketplace as it retreats from crypto
Two months after shutting down its crypto wallet, GameStop says it's killing its NFT marketplace, too. In an alert posted on the website, first spotted by Decrypt, the company has notified customers that the NFT marketplace will no longer be usable as of February 2. Echoing the statement it issued with the termination of the wallet, GameStop says the decision comes in response to the continuing regulatory uncertainty of the crypto space."GameStop's NFT marketplace wasn't around very long. It launched in July 2022 in a partnership with Immutable X and Loopring following rumors of the project at the beginning of that year. Now, it only has a few weeks left in operation. Effective as of February 2, 2024, customers will no longer be able to buy, sell or create NFTs," the notice states. Your NFTs are on the blockchain and will remain accessible and saleable through other platforms."This article originally appeared on Engadget at https://www.engadget.com/gamestop-axes-its-short-lived-nft-marketplace-as-it-retreats-from-crypto-215911813.html?src=rss
NASA finally got the stuck lid off its asteroid Bennu sample container
You'd think grabbing a scoop of dirt off an orbiting space rock and then delivering it back to Earth would be the most complicated part of an asteroid sample collection mission, but the real challenge, it turns out, is actually opening that sample container once it's back home. It's taken a little over three months, but NASA says it has finally removed two stuck fasteners that were preventing it from accessing the bulk of material collected from asteroid Bennu by its OSIRIS-REx spacecraft. OSIRIS-REx dropped the sample off on September 24 before heading off to study another asteroid, Apophis.While NASA was initially able to collect a few ounces of asteroid material that was found on the outside of the Touch-and-Go-Sample Acquisition Mechanism (TAGSAM), its inner contents remained locked away due to issues with two of the 35 fasteners that keep the container closed. The TAGSAM is housed in a special glovebox to prevent the sample from being contaminated, and only certain tools are approved for use with it. None of the existing tools were working to get the stubborn fasteners off the TAGSAM head, so the team had to develop new ones.In addition to the design challenge of being limited to curation-approved materials to protect the scientific value of the asteroid sample, these new tools also needed to function within the tightly-confined space of the glovebox, limiting their height, weight, and potential arc movement," said Dr. Nicole Lunning, an OSIRIS-REx curator. Now that the TAGSAM head has been freed, the team can move forward with the container's disassembly - meaning we'll soon be able to see what's inside. NASA's preliminary assessment of dust and rocks from outside the TAGSAM found evidence of carbon and water.This article originally appeared on Engadget at https://www.engadget.com/nasa-finally-got-the-stuck-lid-off-its-asteroid-bennu-sample-container-185814782.html?src=rss
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