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by Daniel Cooper on (#6ZXF1)
It's been two years since Apple updated its rugged, ultra-premium Watch Ultra line, so it was long overdue for a replacement. Today, at its Awe Dropping event to launch the iPhone 17, the company has unveiled the Apple Watch Ultra 3. Apple was naturally delighted to show off a broad number of tweaks that, in aggregate, more than make up for that additional year delay. The most notable new feature is satellite communication, letting you stay in touch no matter where you are in the world.Watch Ultra 3 is equipped with a 5G modem, matching the change to both the Watch Series 11 and SE Series 3. But those other timepieces do not get the built-in, two-way satellite communication offering Emergency SOS and Find My, letting you share your location if you're in trouble in a remote area. With the Watch's existing fall detection capabilities, it'll also raise the alarm on your behalf if you're not able to respond to it in time. Find My will share your location once every 15 minutes, and users can even send and receive texts and tapbacks with contacts via satellites.The Watch Ultra 3's new 3D printed case has had its display bezels shrunk to accommodate the "largest screen of any Apple Watch ever." More importantly, the display technology has been tweaked (LTPO3) with wide-angle OLEDs to improve off-angle viewing. So, if you want to check the time without making it obvious that you're checking the time, you won't be faced with an illegible screen any more. LTPO3 also is efficient enough that even in always-on mode, you'll be able to see a ticking seconds hand without activating the display.An even more welcome improvement (at least, for me) is in battery life, with Apple claiming Ultra 3 will survive for 42 hours on a single charge. Put the device into Low Power Mode and you will apparently be able to eke its life to 72 hours, which is unprecedented for an Apple Watch. The company says that the greater efficiency of its display, system-on-chip and new 5G modem has also helped improve the watch's longevity.Naturally, you'll also get all of the software bells and whistles announced with the other Watch models today. That includes Hypertension alerts, so if the system detects a possible spike in your blood pressure you can get advice to get it checked out long before it becomes an issue. Similarly, the company is adding a Fitbit/Garmin/Oura/Insert-Other-Fitness-Provider-Of-Choice-esque Sleep Score feature to the Watch. Wear it to bed, and it will monitor your heart rate, temperature, blood oxygenation and respiratory rate (keeping an eye on possible sleep apnea) to score your sleep in the morning.Apple commonly updates its devices annually, but the Ultra 2 has been top of the list for two years. It's likely that the bulk of the company's design focus in the previous cycle was on the top down redesign of the regular Watch. After all, the Watch 10 got a thinner case and, in the 46mm version, a display slightly bigger than the Watch Ultra. Plus, those in the know say that the S10 system-on-chip found in the 2024 models was just a smaller version of the S9 found in the Ultra 2. Consequently, there was little reason to upgrade the Ultra to the newer package since it already had plenty of room inside its beefy, rugged case.The Apple Watch Ultra 3 is available to pre-order today for $799, with shipments beginning on September 19. You can pick it up in "natural" or black titanium, with a new selection of bandsThis breaking news story is developing, please refresh for more information.Apple Watch Ultra 3Apple Watch Ultra 2Apple Watch 10Case Size49mm49mm42mm, 46mmDisplay Resolution410 x 502374 x 446, 416x496Max Brightness3,000 nits2,000 nitsSoCApple S9Apple S10Battery Size564 mAh327mAhThis article originally appeared on Engadget at https://www.engadget.com/wearables/apple-watch-ultra-3-has-satellite-connectivity-and-larger-display-173046366.html?src=rss
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Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics
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| Updated | 2025-11-09 15:47 |
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by Lawrence Bonk on (#6ZXBZ)
The Plex streaming platform has experienced a security breach and is telling customers to change their passwords "immediately." They also suggest that users enable two-factor authentication and sign out of any connected devices that are currently logged in.The company says a database was accessed by an an unauthorized third party" and that some customers had their emails, usernames and hashed passwords exposed. As indicated, the breach involved hashed passwords, which are scrambled through an algorithm, so it's unlikely the bad actor could read them. However, this is an absolute case of "better safe than sorry."
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by Sarah Fielding on (#6ZXC0)
AI summaries seem to be everywhere, with the latest entry into the mix coming courtesy of Mozilla. The company has announced that its web browser, Firefox, is rolling out page summaries on mobile devices. Notably, this feature is only available for English-language iOS users in the US right now.Unlike other major summary tools from Google and the like, Firefox's page summaries are available when you shake your device. If you feel a bit weird doing that then you can, instead, tap the thunderbolt icon on the right side of the address bar. There's also the option to click the three-dot menu icon and then tap summarize page.You should be able to get a summary of any webpage with 5,000 words or less - though, that might require a lot of guesstimating if the word count is anywhere close. You can also turn off summaries in settings.Firefox will use Apple Intelligence for the summary if you have an iPhone 15 or newer once iOS 26 drops. Otherwise, Mozilla's cloud-based AI should securely receive the page text and then create a summary.The latest summary feature follows Firefox's Link Previews, launched in May. The experimental feature used AI to preview a link's content, including a list of key points.This article originally appeared on Engadget at https://www.engadget.com/ai/firefox-provides-ai-page-summaries-if-you-shake-your-iphone-145837557.html?src=rss
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by Igor Bonifacic on (#6ZXC1)
Anthropic has begun rolling out a small but significant update to Claude. Starting today you can use the chatbot to create and edit Excel spreadsheets, documents, PowerPoint slide decks and PDFs. In the past, Claude offered rudimentary file support, but now you can interact with any documents you need to modify directly through the chatbot. The new functionality is part of a feature preview you can try out as long as you have a Max, Team or Enterprise subscription. Sorry, Pro and free users, you'll have to wait. The preview will roll out to Pro subscribers "in the coming weeks," with no timeline yet for when free users can expect access."We've given Claude access to a private computer environment where it can write code and run programs to produce the files and analyses you need. This transforms Claude from an advisor into an active collaborator. You bring the context and strategy; Claude handles the technical implementation behind the scenes," says Anthropic of how it built the feature. "This shows where we're headed: making sophisticated multi-step work accessible through conversation. As these capabilities expand, the gap between idea and execution will keep shrinking."To check out the preview, toggle "Upgraded file creation and analysis" in the settings menu, which you can find by first selecting "Features" and then "Experimental." You can then upload or describe the file you'd like Claude to create or edit for you, and download Claude's creation once you're happy with the result.This article originally appeared on Engadget at https://www.engadget.com/ai/claude-can-now-edit-and-create-files-including-excel-spreadsheets-143043937.html?src=rss
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by Sarah Fielding on (#6ZX8E)
Video game difficulty is a real balancing act. You want to be challenged and earn each new level, but when it's too hard there's more frustration than fun. Apparently, a number of players have found the new Hollow Knight: Silksong game a bit too hard, struggling to defeat some of the bosses.Now, Team Cherry, the indie studio behind the Hollow Knight series, is making things a bit easier. Team Cherry has announced Hollow Knight: Silksong's first patch, which includes a "slight difficulty reduction in early game bosses." This update includes the bosses Moorwing and Sister Splinter.Otherwise, the patch mostly includes bug fixes, such as gamers remaining cloakless or getting stuck floating. It also brings an increase in rosary rewards from relics and psalm cylinders, as well as for courier deliveries. These retroactive updates should come by mid next week, but eager players can join the public-beta to get the fix. Team Cherry notes that its already working on more fixes in a second patch.The long awaited sequel to Hollow Knight finally launched on September 4, with eager fans crashing Steam, the Nintendo eshop and the Xbox Store. It's available now for $20.This article originally appeared on Engadget at https://www.engadget.com/gaming/hollow-knight-silksongs-first-patch-should-give-you-a-chance-against-its-early-bosses-134125593.html?src=rss
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by Mariella Moon on (#6ZX8G)
LG's in-vehicle entertainment platform will soon come integrated with an Xbox app for select internet-connected vehicles. Yes, people will be able to play full games on their infotainment systems, as long as they have an Xbox Game Pass Ultimate subscription so that they can stream titles available on the service, as well as games they already own. They'll, of course, need to switch on internet access on their cars and to use a compatible Bluetooth controller to be able to play games, including Don't Starve, Mafia: The Old Country and Forza Horizon 5.The companies didn't say how they're ensuring that drivers themselves don't play games while on the road, such as during traffic stops. A 2020 study revealed that drivers are increasingly playing games behind the wheel, while an earlier study showed that advanced infotainment systems can take a driver's attention off the road. Both LG and Xbox, however, specifically mentioned that the feature is for passengers. "Whether you're waiting at an EV charging station or trying to entertain your passengers on an extended road trip, pass the time by playing games keeping everyone entertained and making the journey feel more fun," Xbox wrote in its announcement.Back in 2021, reports came out that Tesla allowed drivers to play a selection of games on their cars' infotainment system even while they're in motion. The National Highway Traffic Safety Administration investigated the so-called "Passenger Play" function, which previously only allowed games to run while the vehicle is parked until an update changed it. Tesla responded by quickly disabling the feature if a car is on the move.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/xbox-and-lg-are-bringing-cloud-gaming-to-cars-133016305.html?src=rss
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by Steve Dent on (#6ZX8H)
Canon has announced the EOS C50, its smallest cinema camera yet with features designed to appeal to social media creators and filmmakers alike. It has an RF mirrorless mount and all-new full-frame sensor that supports up to 7K 60p internal RAW recording and 32MP photo capture, making it a do-it-all camera for working pros.Despite the small size and light 1.5 pound weight, the EOS C50 is feature-rich. The full-frame CMOS sensor has a dual ISO system that operates in Canon Log 2 (C-Log 2) at ISO 800 and 6400 for better low-light performance. It also allows up to 12-bit Cinema RAW Light recording at up to 7K 60p and RAW HQ at 7K 30p, plus high-bitrate XF-AVC S and XF -HEV C modes. The C50 is also the company's first cinema camera with 3:2 open gate recording that allows for lossless conversion to other formats - finally matching a feature found in Panasonic's mirrorless cameras.CanonCanon stretched that capability with something it calls simultaneous crop recording. When shooting 4K, you can output 2K social media video at the same time in 9:17, 9:16 or 1:1 formats. That will be handy for YouTube creators who also use Instagram or TikTok to promote videos.Since it's part of Canon's Cinema lineup, the C50 offers pro features like two full-size XLR audio inputs (via an optional top handle), a zoom rocker, waveform/peaking displays, C-Log3 support and a dedicated start-stop button. It also comes with Canon's excellent Dual Pixel autofocus system and AI subject tracking that detects the eyes, face, head and body of people or animals. Other key features include SD-UHS II and CFexpress slots and a time code terminal. However, the C50 lacks in-body stabilization, relying instead on optical lens and electronic stabilization.CanonThe C50 may be Canon's best hybrid cinema camera yet as well, with 32MB photos and burst shooting at up to 40 fps. Canon also introduced the new RF 85mm F/1.4 L VCM Hybrid Lens designed for portrait shooting for video and photos. Finally, for compact camera enthusiasts, Canon has released an updated version of its 2016 Elpha 360 HS, the Elpha 360 HS A, with a microSD slot in place of the original SD slot.The Canon EOS C50 camera will ship toward the end of Q4 2025 for $3,899 and the new RF85mm F/1.4 L VCM lens will arrive this month for $1,649. The PowerShot Elph 360 HS A hits stores in October 2025 for $380.This article originally appeared on Engadget at https://www.engadget.com/cameras/canons-tiny-c50-cinema-camera-can-shoot-widescreen-and-vertical-video-simultaneously-130001859.html?src=rss
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by Anna Washenko,Will Shanklin,Katie Teague on (#6VX6K)
We're now just hours away from setting our eyes on the iPhone 17 lineup. Apple will reveal the newest smartphones during its big September "Awe dropping" iPhone event this afternoon at 1PM ET. The Engadget team will be liveblogging the iPhone event from Cupertino in real-time if you want to follow along. (You can watch the iPhone 17 event on YouTube, too.) The newest phones will come equipped with the latest iOS 26 features preinstalled, along with any new features Apple reveals today. So what can we expect to see? While Apple keeps all the details under lock and key, we actually have a very strong idea as to what we'll be seeing, thanks to leaks from Asian supply chains, case manufacturers and some credible media reports. Oh, and there are plenty of more fanciful rumors, too. Here's our best bet as to what will be coming out of Cupertino next in just a few days.What are the latest iPhone 17 rumors?Bloomberg's Mark Gurman is the industry's best-known Apple whisperer, and his event preview offers a tidy overview of what to expect on Tuesday. That includes four new iPhone 17 models, with an all-new superthin model, dubbed the iPhone Air, leading the pack. We'll also likely see the baseline iPhone 17, as well as the usual Pro and big-screen Pro Max models, which will offer the line's best cameras and extras.Additionally, expect up to three new Apple Watch models, with the satellite-connected Apple Watch Ultra 3 and a possible new entry-level Apple Watch SE flanking the Apple Watch Series 11. Rounding out the new products should be the AirPods Pro 3 earbuds, which are said to add heart-rate monitoring and a live translation feature.While all of those reports largely jibe with earlier rumors, Gurman's report includes screen sizes and handset sizes down to the millimeter. In fact, he had previously outlined most of the same expectations in a recent appearance on the Engadget Podcast.But he's not the only one with exact measurements: Plenty of case makers, including Dbrand, have unveiled their cases for the complete iPhone 17 line (including the 17 Pro case shown above), further solidifying expectations on dimensions and screen sizes for the new models. That said, we're still treating everything as unconfirmed until Apple's official announcements hit on Tuesday.While we don't expect any big leaps forward on the Apple Intelligence front at Tuesday's event, Gurman's subsequent report notes that Apple is continuing to experiment with AI models from Google, Anthropic and OpenAI, and may license technology from one or more of them ahead of a major Siri upgrade that could arrive as soon as March 2026.In addition, supposed battery capacities for the iPhone 17 models have appeared in a Chinese regulatory database, as shared on X by account ShrimpApplePro (via MacRumors). If the numbers are accurate, the iPhone 17 will get a 3.7 percent increase in battery capacity versus last year's model, the 17 Pro will gain a whopping 18.7 percent and the Pro Max gets an 8.6 percent improvement over the already strong 16 Pro Max battery. Not surprisingly, the leak lists the iPhone Air at around 3,100 mAh, or about 16 percent under the capacity of the iPhone 17 number. It will be interesting to see how Apple addresses that power shortfall if and when the company shares these numbers during or after its announcement.How much will the iPhone 17 cost?Apple's announced plan to expand US-based manufacturing partners seems to give it at least some shielding from the steepest Trump administration tariffs that have already triggered price increases on everything from PlayStations to Switch consoles to high-end cameras to Sonos speakers. But given that President Trump's trade policies can change from week to week, and Apple's continuing reliance on Asia-based supply chains, price shocks remain an ongoing possibility. The bigger question is: Will Apple absorb any higher costs, or pass them on to consumers?If prices do creep up, Apple may choose to pair it with an "upgrade." Consider this recent rumor posted by MacRumorsfrom a leaker known as "Instant Digital," suggesting that the default storage of the iPhone 17 line may start at 256GB, doubling the current 128GB baseline. While that could be accompanied by a price increase of $50, Apple could at least pitch it as a "better value." That said, the company doubled the default RAM of its Mac computers from 8GB to 16GB at no extra cost in 2024 - but that was before the current Trump tariff cycle started.Now, on the eve of the iPhone announcement, a report from JPMorgan mixes and matches the rumors above. As recounted in 9to5Mac, the iPhone line's starting prices will still stretch from $799 to $1,199 - just as they do now - with the Air possibly getting a $50 increase versus the iPhone Plus model it's replacing, and the 17 Pro costing an additional $100, but including more storage.Again, these prices are only projections and haven't been confirmed by Apple.When will the iPhone 17 series be announced?As noted above, the date has been confirmed for Tuesday, September 9. That lines up with Apple's traditional schedule, and the earlier report from iphone-ticker.de (via MacRumors).This generation of Apple smartphones may be the last to be fully released in September, however. There have been hints that the introduction of the iPhone 18 collection in 2026 will be split into a pro-tier announcement in the fall and a standard model announcement the following spring.What will the new iPhone 17 lineup include?Design leaks suggest that Apple is building an ultra-thin smartphone, likely to be named the iPhone 17 Air to match Apple's ultralight laptop designation. Bloomberg's Mark Gurman reported in January (and reaffirmed in his September event preview) that the iPhone 17 Air will be equipped with a basic A19 chip and will only have a single camera lens. It will also supposedly use Apple's new in-house modem, which was introduced in February on the iPhone 16e.As a guest on the latest Engadget Podcast, Gurman told Engadget's Devindra Hardawar and Igor Bonifacic the rumored iPhone Air will be rough around the edges at first. He believes the 17 Air will "lag in both" when it comes to camera and battery performance. "The battery life is going to be subpar compared to a base-level 17 or Pro model," he says. The ultimate goal, he notes, is to get all the functionality of the Pro models into the Air models.An investor note from Apple analyst Jeff Pu indicated that the Air will have a titanium frame. If his reports are accurate, the lightweight smartphone will be the only entry in the iPhone 17 lineup to use that metal; the iPhone 17, iPhone 17 Pro, and iPhone 17 Pro Max are expected to be made of aluminum, which is lighter. Other speculation had suggested that the Air would use a blend of aluminum and titanium, so the exact materials may not be known until the official announcement.Additionally, an August 4 MacRumors report said the internal battery pack of the iPhone Air is just 2.49mm thick - half the thickness of the iPhone 17 Pro battery. The leak was posted on the Korean-language Naver blog, where they show the alleged batteries of the iPhone 17 Air and 17 Pro side by side. The same account claimed the 17 Air's battery capacity was a mere 2,800 mAh, MacRumors noted. (That's below the battery capacity of current iPhone 16 models.)At the very least, it sounds like the iPhone 17 Air won't take away the charging port and rely only on wireless connectivity. Bloomberg said that while Apple had investigated making the iPhone 17 Air without a single port, the company (fortunately) changed plans. He also says that the rumored phone will have a 6.6-inch screen and include the Dynamic Island and Camera Control button.On a similar topic, an iPhone 17 Pro production leak appears to have revealed an all-aluminum chassis, according to MacRumors. Originally posted by leaker Majin Bu, the image shows a shell that has a large round hole on the back (where the Apple logo typically is) to allow for MagSafe charging. MacRumors says this could just be a molding but notes that the aluminum frame (versus the current titanium in Pro iPhone models) would yield a significantly lower weight.That same leaker (Majin Bu), whom MacRumors classifies as a "hit-or-miss leaker," suggests the iPhone 17 Pro will have better wireless signal strength thanks to an updated antenna design. The individual posted a render on X that shows a new antenna system that wraps around the iPhone 17 Pro's supposedly wider rear camera bump. Again, this is a render, not a real-world photo. That said, we can't knock the goal of better wireless reception, so we're hoping this one has a degree of truth to it.Leaker Majin Bu also claims "TechWoven" cases could be introduced, per a MacRumors report. The cases match the rumored design on the iPhone 17 models, with the wide camera bump. The leaker noted there are two lanyard holes for "convenient and secure carrying," so it could be worn around your neck. The colors would come in grey/black, blue, green, purple and orange. Additionally, he said there will be new Liquid Silicone cases in eight colors, including Deep Orange, Pale Orange, Grass Green, Celadon, Fog Purple, Grey Blue, Dark Blue and Midnight Black. He also recently showed a clear iPhone 17 Pro and Pro Max case with the large rear camera bump cutout. The case isn't fully transparent and instead has a white rectangular piece that covers the MagSafe area.The new Pro iPhones are said to have a full-width "camera island" on the rear, which would mark the first time an Apple model opted for that design. This feature can be seen in the purported iPhone 17 "spotted in the wild." The pics, highlighted on MacRumors, show a black cased iPhone (17 Pro?) with the distinct back panel. Is it the real deal? The dual angles lend a degree of credibility in a social media landscape increasingly polluted with AI-enhanced fakes, but your guess is as good as ours.
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by Will Shanklin on (#6ZAE9)
The day has finally arrived: Today at 1PM ET, Apple is all but certain to unveil the iPhone 17 line. This year is shaping up to be a departure from recent September product rollouts, with the strong possibility of an all-new superthin iPhone (dubbed "iPhone Air") expected to join the company's lineup. Also on tap could be new Apple Watch models - including the first truly new Ultra model in two years - and (maybe) the long-awaited AirPods Pro 3. Intrigued? You can watch the Apple iPhone 17 event unspool in real-time, livestreamed on YouTube from Cupertino. Even better, Engadget is liveblogging the iPhone 17 launch, with three team members on-site at Apple Park to provide their hands-on impressions.Bloomberg Apple reporter Mark Gurman confirmed his expectation for all of the above products to arrive as expected today in his recent event preview story. Gurman had previously reported many of those details, including the expected battery and camera compromises of that rumored thin iPhone Air. You can hear him share his full analysis of the upcoming lineup - and even a peek at some 2026 iPhone models - during his recent guest appearance on the Engadget Podcast.Expected to be roughly 5.55 mm thick, the iPhone Air would be the thinnest iPhone yet, besting 2014's iPhone 6 which, at 6.9 mm, was the previous svelteness champ. And they've only gotten chunkier since then. (The iPhone 16 Pro has a depth of 8.25 mm.) The Air would also give Apple a direct rival to Samsung's Galaxy S25 Edge, which we found to be more than a gimmick.Apple (screenshot)But the iPhone Air's thin design will likely lead to some compromises. It's rumored to have only a single 48 MP camera and a smaller battery - one that's about 16% less capacious than the iPhone 17's power source, if a late-breaking leak on X is to be believed. That said, Taiwan's TrendForce, a market research firm quoted in a recent MacRumors story, suggests that the Air will sport a high-density "silicon anode battery" that could theoretically provide more power from a smaller frame.The Pro lineup could offer some design tweaks and performance improvements. The iPhone 17 Pro and Pro Max are rumored to switch from titanium to aluminum. And that heat-mapped Apple logo featured in Apple's "Awe dropping" invitations may be indicative of better thermal cooling in the new Pro models, too. They could also see the rear camera array expand to an entire "island" that extends across most of the phone's backside. It's expected to house three cameras (as before), but multiple rumors have suggested it will have an improved telephoto one. The zoom lens could jump to 48MP, which would strengthen its digital zooming / cropping chops. The phones may also add an anti-glare coating, similar to those found on iPads.The standard iPhone 17 could see some welcome display upgrades. At least one supply chain source claimed it will add a 120Hz variable refresh rate (ProMotion) display, which the Pro series has used since 2021.AppleOne thing we know without a doubt is that the new iPhones will launch with iOS 26, which brings Apple's biggest design refresh in years. It's easy to imagine the company highlighting the new model's displays as the best way to experience the new Liquid Glass visual language. As for the naming scheme, there haven't been any leaks pointing to a similar hardware rebranding ("iPhone 26," "iPhone 26 Pro," etc.). But hey, Apple does like surprises.Engadget's iPhone 17 rumor roundup gives you a deeper dive into what to expect from the new models.Cherlynn Low for EngadgetApple's fall event isn't just for iPhones. The company is also expected to roll out new Apple Watch models. 5G and a processor upgrade are expected for the Apple Watch Ultra 3. It may also let you send texts via satellite, handy for those who use it out in the wilderness. Regardless of the details, Apple hasn't launched a new rugged and premium model since 2023 (apart from a new color), so it's due for an upgrade.The Series 11 model is unlikely to depart dramatically from the Series 10. After all, that model introduced a new design, with a thinner body and larger screen. (And Apple has historically kept those around in three-year cycles.). But a faster chip also seems logical. Perhaps we'll see 5G arrive on the standard wearable, too.The Apple Watch lineup and the company's Fitness team has been in the news of late too. In addition to ongoing legal battles over the wearable's blood oxygen monitoring feature, Apple's vice president of fitness technologies Jay Blahnik has been accused of creating a toxic workplace environment, according to a New York Times report. It's unlikely that the company even mentions either of these situations at its event on September 9, but it is interesting background information for the fitness and wearable portions of its presentation.We may also see the AirPods Pro 3 at the event. It's been about three years since Apple last upgraded its premium earbuds. The new model could also bring some biometric sensors to the earphones: an in-ear heart-rate monitor and (maybe) temperature sensing. Live translation is also rumored, although that may not be exclusive to the third-gen model. But don't expect major design changes, if the latest reports from leaker Majin Bu (via MacRumors) are to be believed: In addition to a "slight reduction in size," Bu notes the case will lose the physical pairing button, while gaining capacitive controls.We aren't holding our breath for any major developments around Apple's AI or its overhauled Siri, which was announced last summer. Mark Gurman reported ahead of Tuesday's event that Apple is working on an AI search product that it plans to launch with the new Siri, but these aren't scheduled to arrive until March.Will there be other announcements? Time will tell, but now we know we won't have to wait long to find out. The official countdown clock has begun, and the answers are just days away.Update, September 9, 2025, 8:35AM ET: Added final details and link to Engadget's liveblog.Update, September 8, 2025, 5:49PM ET: Added a new leak that appears to confirm a lower battery capacity for the iPhone Air.Update, September 7, 2025, 1:53PM ET: Added a new report from Mark Gurman about the timeline for Apple's upgraded Siri and AI search.Update, September 6, 2025, 10:20AM ET: Added a link to Mark Gurman's latest Bloomberg story, which confirms and expands on his months of previous reporting on the imminent new Apple hardware.Update, September 4, 2025, 7:20PM ET: Added a new report that the iPhone Air may feature a high-density battery.Update, September 3, 2025, 2:20PM ET: Included a reference and link to the theory that the invitation graphic suggests a new cooling system for the upcoming iPhones.Update, September 2, 2025, 11:15AM ET: Tweaked the intro to accurately reflect how far we are from the event at this point in time, and added a paragraph on recent happenings around Apple's Watch and Fitness products.Update, August 29, 2025, 2:32PM ET: Added insights from Bloomberg's Mark Gurman based on his appearance on the Engadget Podcast.Update, August 28, 2025, 10:45AM ET: Added new report on AirPods 3 case details.Update, August 26, 2025, 5:41PM ET: Added confirmation of official event invitation, date and time.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-will-unveil-iphone-17-and-more-at-the-awe-dropping-event-today-heres-everything-we-know-090059199.html?src=rss
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by Anna Washenko on (#6ZRM5)
We've officially made it to iPhone season (it comes around every September), and today, Apple is finally going to showcase its latest iPhone 17 lineup. That means we'll get to separate fact from rumor once and for all. Apple has dubbed the upcoming event "Awe dropping," so we're hoping for several big announcements that'll warrant the tagline. The show starts at 1PM ET/10AM PT.If you want to tune in to hear what Tim Cook and crew have to say about the presumed iPhone 17, you can stream the show on Apple's website or YouTube channel. We've also got the livestream embedded below, and you can split-screen it with our Apple liveblog for real-time news and analysis.With just hours until the "Awe dropping" event, it seems like we've already gotten a lot of advanced insights about what the iPhone 17 lineup has in store. Apple introduced the software side of the equation with the iOS 26 unveil at WWDC this summer, and since then we've gotten some pretty reliable insights on the hardware.The big reveal is expected to be an ultralight smartphone, likely called the iPhone 17 Air. This would be Apple's first application of its Air nomenclature for mobile, and when we had Bloomberg's Mark Gurman on the Engadget Podcast at the end of August, he suggested that the first iteration of the smartphone might come with some compromises - specifically, a smaller battery and fewer cameras, to better accommodate its svelte frame. We also anticipate seeing a base iPhone 17, an iPhone 17 Pro, and an iPhone 17 Pro Max, all of which should offer more iterative upgrades to last year's iPhone 16 line.Beyond the smartphones, the "Awe dropping" event could also include three new Apple Watches and updated AirPods Pro earbuds. Gurman, again reporting for Bloomberg, notes that Apple has several other devices in the works as well, including a new AirTag, Apple TV and iPad Pro, but it's not as certain if those will pop up at this specific event. Either way, you can tune in shortly to hear about all the new product launches.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-watch-apple-debut-the-iphone-17-lineup-today-at-its-awe-dropping-event-130040406.html?src=rss
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by Sarah Fielding on (#6ZX5T)
It's still back-to-school season and, regardless of whether you've picked up a textbook recently, that will always mean its time to pick up new supplies. Thankfully, there are some great deals currently running, including a new all-time low price for the USB-C Apple Pencil. Right now, you can pick up the USB-C Apple Pencil for $50, down from $79. The 37 percent discount is available as part of Woot's warehouse clean out and will run for six more days or until the accessory sells out. Notably, Woot states that it will deliver the new Pencils in non-retail packaging and that they don't qualify for AppleCare. Apple released its USB-C Pencil in 2023 as part of its switchover from Lightning ports. It's compatible with iPad models including the Pro 11- and 13-inch (M4), Air 11- and 13-inch (M2), mini (A17 Pro and sixth-generation) and 10th-generation iPad. It works really well as a standard option for writing, navigating an iPad and other casual uses. However, it doesn't offer some of the same perks as its more expensive counterparts, such as handling pressure sensitivity and magnetic charging. Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/the-usb-c-apple-pencil-drops-to-a-new-all-time-low-123045887.html?src=rss
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by Steve Dent on (#6ZX5V)
Nepal's government has lifted its ban on social media apps including Facebook and X after at least 19 people were killed yesterday during protests, The Guardian reported. "We have withdrawn the shutdown of the social media. They are working now," said communications minister Prithvi Subba Gurung. In a new development, Nepal Prime Minister K.P. Sharma Oli has resigned due to the unrest, his aide told Reuters.Last week, the government announced it was blocking 26 social media platforms due to noncompliance with a new law requiring them to register in the nation. That action led to criticism from groups like the Federation of Nepali Journalists and Digital Rights Nepal, which called the sudden closure "controlling."Then on Monday, thousands of Nepalese youths started "Gen Z" protests across the country. While triggered by the social media ban, they were fueled by perceived corruption among elites in the nation and the lack of economic opportunities for young people. One site that wasn't banned, TikTok, showed videos featuring children of politicians flaunting luxury goods and pricy vacations, in contrast to the struggles of regular people. "We are protesting against corruption that has been institutionalized in Nepal," a 24-year-old student told The Guardian.During the demonstrations, protesters attempted to enter a Kathmandu parliament building and were repelled by police using water cannon, batons and rubber bullets. However, Amnesty International said live ammunition was also used and police confirmed that 19 people had died in the protests and hundreds were injured.The unrest has continued despite the ban being lifted, with reports of protesters setting fire to the homes of some politicians and ministers being rescued by military helicopters, according to local media. "We are still standing here for our future ... We want this country corruption-free so that everyone can easily access education, hospitals, medical [facilities] ... for a bright future," protester Robin Sreshtha told Reuters.This article originally appeared on Engadget at https://www.engadget.com/social-media/nepal-lifts-social-media-ban-after-19-people-were-killed-during-protests-120007652.html?src=rss
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by Mat Smith on (#6ZX5W)
Apple's annual iPhone event kicks off later today, and we may finally see the iPhone Air. That would appear alongside the usual iPhone refresh, with an array of iPhone 17 devices. We're expecting four models again: iPhone 17, iPhone Air, iPhone 17 Pro and iPhone 17 Pro Max.Some reports suggest bigger batteries will appear across the series. Still, the rumored iPhone Air will be the technical star, expected to be the thinnest iPhone ever, even slimmer than the iPhone 6. However, there may be some compromises, such as a single 48-megapixel camera and a smaller battery.EngadgetThe Air may be the only entry in the iPhone 17 lineup to use titanium this year. The iPhone 17, iPhone 17 Pro, and iPhone 17 Pro Max are expected to be made of aluminum, which is lighter. That could have some users concerned with toughness, compared to the iPhone 16 Pro, which had a titanium frame. Talking of the iPhone Pro, multiple rumors have suggested it will have an improved telephoto camera, with the zoom lens jumping to 48MP resolution, which would strengthen its digital zooming abilities.Peripheral-wise, TechWoven cases could also appear. These cases match the rumored design on the iPhone 17 models, with the wide camera bump. The leaks suggest the cases will have two lanyard holes for carrying around your new phone.We're also expecting to see new Apple Watch models, including a Watch Ultra 3. That would be the first major update to the rugged series in two years. It may include 5G connectivity and satellite texting. A new Apple Watch Series 11 is also likely, but it's not expected to shake things up.Rounding out the Apple hardware barrage, we might see the AirPods Pro 3. These could introduce new biometric sensors, like an in-ear heart-rate monitor. While the new iPhones will launch with iOS 26, we don't expect any major announcements about Apple's AI endeavors or an overhauled Siri. At least, for now.The Apple Awe Dropping event kicks off at 1PM ET/ 10AM PT. Will we be there? Yes, of course we will. Check out Engadget's iPhone 17 event liveblog right here.- Mat SmithGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
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by Igor Bonifacic on (#63D94)
A fast, reliable SSD can make a huge difference to how your computer feels day to day. From quicker boot times to near-instant file transfers, solid-state drives outpace traditional hard drives in almost every way. They're also more durable, run silently and use less power, making them a smart upgrade for laptops, desktops and even gaming consoles.
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by James Trew on (#6A2NH)
Apple Music is one of the few streaming services that offers high-resolution audio (aka lossless") at no extra charge. But enjoying that extra quality on your phone usually requires some extra hardware. That is the purpose of this guide, - to help you find exactly what you need depending on how you prefer to listen. Every product listed below will help you squeeze more audio quality out of your Apple Music subscription. In fact, whatever music service you use, your listening experience will be enhanced. Best of all, most of these recommendations are compatible with Android, Mac and Windows devices, too.
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by Mariella Moon on (#6ZWX5)
Judge William Alsup has rejected the record-breaking $1.5 billion settlement Anthropic has agreed to for a piracy lawsuit filed by writers. According to Bloomberg Law, the federal judge is concerned that the class lawyers struck a deal that will be forced "down the throat of authors." Alsup reportedly felt misled by the deal and said it was "nowhere close to complete." In his order, he said he was "disappointed that counsel have left important questions to be answered in the future," including the list of works involved in the case, the list of authors, the process of notifying members of the class and the claim form class members can use to get their part of the settlement.If you'll recall, the plaintiffs sued Anthropic over the company's use of pirated copies of their works to train its large language models. Around 500,000 authors are involved in the lawsuit, and they're expected to receive $3,000 per work. "This landmark settlement far surpasses any other known copyright recovery," one of the lawyers representing the authors said in a statement. However, Alsup had an "uneasy feeling about hangers on with all [that] money on the table." He explained that class members "get the shaft" in a lot of class actions once the monetary settlement has been established and lawyers stopped caring.Alsup told the lawyers that they must give the class members "very good notice" about the settlement and design a claim form that gives them the choice to opt in or out. They also have to ensure that Anthropic cannot be sued for the same issue in the future. The judge gave the lawyers until September 15 to submit a final list of works involved in the lawsuit. He also wrote in his order that the works list, class members list and the claim form all have to be examined and approved by the court by October 10 before he grants the settlement his preliminary approval.This article originally appeared on Engadget at https://www.engadget.com/ai/judge-rejects-anthropics-record-breaking-15-billion-settlement-for-ai-copyright-lawsuit-033512498.html?src=rss
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on (#6ZWS6)
Bluesky has added a built-in bookmarking feature so users finally have a way to privately save posts on the platform. The update is out now on Bluesky's website and app.Bookmarks on Bluesky work pretty much like they do on any other service. Save a post and you can revisit it later from the "saved posts" section of the app and website. It's overall a basic feature - there's currently no way to organize your saves into folders, for example - but it's a very long overdue addition to the platform.Up to now, Bluesky users have technically been able to save posts via a workaround. Bluesky developer Jaz created a custom "pinned" feed that allowed subscribers to save posts by replying with a emoji. But while this provided a handy way to save posts in the absence of an official bookmarking feature, it wasn't private since it created a public reply for every save. Now, though, there's a handy tool to convert your previously "pinned" posts into private bookmarks. You can also opt to delete your public "pins" or leave them as is.This article originally appeared on Engadget at https://www.engadget.com/social-media/bluesky-finally-has-a-private-bookmarking-feature-224110038.html?src=rss
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by Anna Washenko on (#6ZWS7)
Rimac Technology has unveiled a new battery pack platform for electric vehicles that uses only solid-state batteries. The company has been an EV supplier for notable car brands including Aston Martin and Koenigsegg, as well as making electric supercar Nevara. Rimac collaborated with ProLogium and Mitsubishi Chemical Group on the product, which it claims will offer a lighter, safer and more energy-dense EV battery. It introduced this tech, alongside new composite and hybrid battery EV developments, at the IAA Mobility 2025 event.Solid-state batteries are being touted as an important new development for EVs. European R&D operation Imec released a study into this tech last year that backed claims that these batteries did indeed have the potential to improve efficiency while bringing down costs.However, the commercial development of solid-state batteries has been slow going. Despite a flurry of partnerships several years ago, the targets for getting EVs fully powered by the tech onto the road may still be some time away. For instance, Nissan said it aims to have its first EV solely using solid-state batteries released by its 2028 fiscal year. Rimac didn't offer even a rough timeline for when it might have its new battery tech available for customers.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rimac-introduces-its-take-on-solid-state-batteries-for-electric-vehicles-215915664.html?src=rss
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by Kris Holt on (#6ZWM6)
Google is opening up AI Mode to more languages. Starting today, the AI chatbot the company is integrating into Google Search is available in Hindi, Indonesian, Japanese, Korean and Brazilian Portuguese.The company has been rapidly expanding access to the search experience. In May, Google started offering it to everyone in the US (and later the UK and India) after starting public tests just two months earlier.Google added more features to AI Mode in July, including support for the Gemini 2.5 Pro model and Deep Search. As of last month, AI Mode has been present in more than 180 countries. But until now, AI Mode had only been available in English. This is the first language support expansion for the chatbot."Building a truly global Search goes far beyond translation - it requires a nuanced understanding of local information," Hema Budaraju, Google's vice president of search product management wrote in a blog post. "With the advanced multimodal and reasoning capabilities of our custom version of Gemini 2.5 in Search, we've made huge strides in language understanding, so our most advanced AI search capabilities are locally relevant and useful in each new language we support."Google has been claiming recently that traffic to websites from Search is "relatively stable" since the rollout of AI Overviews and that "the web is thriving." However, the company admitted something very different in a court filing last week. Its lawyers stated that "the open web is already in rapid decline." That, plus the expansion of AI Mode, will surely be welcomed with open arms by publishers who are seriously feeling the pinch of declining web traffic.This article originally appeared on Engadget at https://www.engadget.com/ai/google-expands-ai-mode-beyond-english-for-the-first-time-192245955.html?src=rss
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by Lawrence Bonk on (#6ZWM7)
Vodafone made a commercial starring an AI avatar posing as a real lady. This is interesting because Vodafone is a major global brand and not a fly-by-night TikTok company using a ridiculous deepfake of Jackson Galaxy to sell cat toys.The tells in the commercial are obvious and what one would expect. The AI avatar's hair is a bit off, which ruins the charade that this is a real person. The physical mannerisms and speaking tone are also wonky. A facial mole moves around at one point. It's AI. You know the drill. The company responded to a question on a message board as to why it couldn't put "a real person in front of the camera" by saying this is simply an experiment. It said it was testing different styles of advertising - this time with AI," and that AI is so much a part of everyday life these days that we also try it out in advertising."This isn't the first Vodafone ad to feature generative AI. It released a fully AI-generated commercial last year that spurred a bit of controversy, despite looking absolutely awful. Social media platforms are also becoming increasingly littered with AI-generated virtual influencers.This article originally appeared on Engadget at https://www.engadget.com/ai/vodafone-is-testing-an-ai-actor-to-sell-its-products-instead-of-paying-a-human-to-do-it-185301360.html?src=rss
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by Lawrence Bonk on (#6ZWM8)
Amazon Music has just launched new AI-powered weekly playlists based on the "preferences and mood" of listeners. This just means it scrapes what you've already been listening to and extrapolates further. It doesn't apply modern technology to gauge the actual mood of users.The company says the playlists include "a curated mix of familiar favorites from their most listened-to artists and latest favorites to new discoveries." I'm not exactly sure how this is different from what music streaming platforms have always done to create personalized playlists, other than these are made using Amazon's Bedrock generative AI platform.AmazonThey do arrive with snappy names to suggest the type of songs included, like "Empowerment Anthems" and "Melodic Flex." This seems similar to Spotify's Daylists, which also use cute little names. The Amazon playlists can be saved to the library or shared with friends via text or social media.The feature represents another way we're harnessing AI to help fans connect with more music that resonates with them," said Ryan Redington, General Manager of Amazon Music. He also said this brings a "new dimension" to the service by "creating personalized playlists celebrating their favorite artists while introducing new music that matches their unique tastes." Again, personalized playlists are nothing new.Download the latest update to the app to get started. These weekly playlists are currently only available to US listeners and drop on Mondays.This is just the latest AI-forward move by a music-streaming platform. Spotify recently introduced prompt-driven playlists and an AI DJ that takes requests. This isn't even Amazon Music's first dip into AI-infested waters. The platform already uses AI-enhanced search results that can be used to create playlists.This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/amazon-music-launches-ai-powered-weekly-playlists-based-on-preferences-and-mood-174239246.html?src=rss
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by Lawrence Bonk on (#6ZWHD)
Meta allegedly suppressed research that suggested kids were exposed to certain dangers when using its VR headsets, according to a report by The Washington Post. Current and former employees have presented documents to Congress that describe incidents in which children were groomed by adult predators in VR, but allege that internal reports were edited to omit the worst of these offenses. Meta has denied these allegations.Two of these researchers claim they met with a German family in which a child younger than ten had been approached by strangers online while using a Meta VR headset. Some of these strangers allegedly sexually propositioned the child. When the employees issued the harrowing report, their boss allegedly ordered that the aforementioned claims be deleted. When the internal report was eventually published, it spoke of some parents being scared of this type of thing but didn't mention the above incident.The trove of documents presented to Congress reportedly indicate guidance from Meta's legal team instructing researchers to avoid collecting data about children using VR devices. The memo suggests this is "due to regulatory concerns," likely referring to fallout from congressional hearings that took place in 2021.The documents also include warnings from employees that children younger than 13 were bypassing age restrictions to use VR headsets. However, Meta has since lowered the minimum age down to ten.Meta spokeswoman Dani Lever told The Post that the documents were "stitched together to fit a predetermined and false narrative" and that the company doesn't prohibit research about children under 13. We stand by our research team's excellent work and are dismayed by these mischaracterizations of the team's efforts," she said.The company didn't confirm or deny the events regarding the family in Germany, but said that if the anecdote was deleted from the official record it was to ensure compliance with a US federal law governing the handling of children's personal data or the General Data Protection Regulation (GDPR) from the EU.That one prohibits companies from collecting personal information without consent, but the researchers maintain they received consent from the child's mother. They also say they received a signed contract from the mother at the start of the interview.A Senate Judiciary subcommittee is scheduled to discuss these allegations at a hearing later in the week. This particular subcommittee examines laws and regulations regarding online safety.
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by Andre Revilla on (#6ZWEV)
OpenAI is throwing its resources behind a mostly AI-generated animated film that was the brainchild of one of the company's employees. As first reported by the Wall Street Journal, the film will be called Critterz and will follow forest creatures who go on an adventure after their village is disrupted by a stranger. Chad Nelson, a creative specialist at OpenAI, started designing the characters three years ago with the intention of making a short film using OpenAI's DALL-E image-generation tool.The goal of the film is, in part, to show that animated films can be made for less money and in less time with AI. The team behind the film has set a budget of less than $30 million and a production schedule of only nine months. Both are a fraction of what it takes to produce a typical Hollywood animated picture. According to Nelson, OpenAI is hoping that if Critterz is successful, it might pave the way for adoption of more AI in the industry.London-based Vertigo Films will produce the film along with Native Foreign, a studio in Los Angeles that specializes in using AI alongside more traditional video production methods. Native Foreign previously produced a faux Planet Earth-style short film, also titled Critterz, written and directed by Nelson. It used DALL-E to create all the visuals for the short, which Native Foreign then brought to life with (limited) animation.The production team will hire human voice actors for the film's characters and will hire artists to draw sketches that will then be fed into OpenAI's chat and image-generating tools. The script for Critterz was penned by some of the same writers behind Paddington in Peru. The team aims to premiere the film at next year's Cannes Film Festival in May.Over the last few years, many Hollywood workers have fought to protect their livelihoods against AI encroachment. In 2023, after a protracted strike, SAG-AFTRA reached an agreement that would require "informed consent and compensation" should a studio wish to use AI-generated likenesses of any current or deceased SAG-AFTRA members. All of this comes against the backdrop of enormous lawsuits against AI companies by creatives and studios alike.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-tech-to-be-used-to-in-a-full-length-animated-film-155921502.html?src=rss
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by Kris Holt on (#6ZWEW)
You don't necessarily have to break the bank to pick up a cordless vacuum and avoid the scourge of cables while you're cleaning up debris from your floors. Our favorite budget cordless vacuum already delivered good value for money, and now it's on sale, making it an even more enticing proposition. The Levoit LVAC-300 has dropped down to $270. This cordless vacuum's list price is $350, meaning that you're getting a discount of $80 or 23 percent. It's not quite a record-low price (we've seen it drop to $250 in the past), but it's still a good deal. The Levoit LVAC-300 is our pick for the best budget cordless vacuum. It offers good suction power for a model in this price range, and it has easier handling and a more polished design compared with our previous recommendation in that subcategory. It feels fairly smooth when you move it across your floors as well. It's easy to assemble and take apart the LVAC-300. Removing the battery is a cinch too (alas, there's no charging dock for this one). You can turn on this vacuum with a single button press. Another button switches between Eco, Mid and Turbo modes. The latter of those can drain your battery quite rapidly if you use it a lot, though you can keep an eye on the battery level using the digital display. Levoit says the battery will run for up to 60 minutes on a single charge in Eco mode but just 12 minutes in Turbo mode. At 0.75 liters, the bin size is pretty decent. The LVAC-300 has a HEPA filter and Levoit says it can capture "99.99 percent of particles as small as 0.3m with air purifier-level efficiency." In our testing, we felt that it did a solid job of vacuuming up dirt, dust bunnies, pet hair and coffee grounds. Overall, we reckon the LVAC-300 is a good, budget-friendly cordless vacuum that might be best suited for apartment dwellers and those with small- to medium-sized homes (or if you just want such a device on hand to take care of a quick clean up). Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/one-of-our-favorite-cordless-vacuums-is-23-percent-off-right-now-144255672.html?src=rss
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by Steve Dent on (#6ZWBX)
Ford has unveiled a new F-150 Lightning variant called the STX that brings extra range and a rugged attitude to the lineup. The model is likely a response to slipping F-150 Lightning sales and was designed based on customer feedback, the company said. It will replace the current XLT model at the same starting price.Slotting in near the bottom of the lineup after the Lightning Pro, the STX trim offers an upgrade in range and power over the XLT. The new dual motor system delivers 536 horsepower while retaining 775 pound-feet of torque, up from the XLT's 452 horsepower. Range will go up substantially to 290 miles compared to 240 miles on the current model.FordThere are also cosmetic changes for those who want their pick-ups to look rugged. The STX trim adds new off-road wheels, all-terrain tires and running boards borrowed from the F-150 Tremor. It features a new grille, optional black vinyl floor, blue accent lines and STX badging everywhere you look including on the seats. On top of the regular paint options, it will come in two new colors: Argon Blue and Marsh Gray.Ford expects the F-150 Lightning STX to be its top seller next year, according to internal sales projections. "Customers have been asking for a rugged F-150 Lightning with more range than the standard range XLT," said marketing manager Will Marchand in a press release. "Until now, if these owners wanted a rugged F-150 Lightning, they had to turn to the aftermarket to build the truck they wanted." The new model will appear in Ford dealerships early next year starting at $63,345, not including destination charges.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/fords-f-150-lightning-stx-replaces-the-xlt-while-boosting-range-and-power-130846462.html?src=rss
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by Steve Dent on (#6ZWBY)
Uber and its new partner Momenta will start testing an autonomous ride-sharing service in Europe in 2026, Momenta announced. The service will kick off in Munich, Germany using Momenta's self-driving tech and Uber's ride-sharing platform, with the goal of future European expansion. The companies chose Munich to kick off the operation due to the city's "deep-rooted engineering heritage, top-tier automotive ecosystem and openness to innovation," Momenta said.Momenta and Uber announced a "strategic agreement" in May this year to launch a robotaxi service with safety drivers aboard to start with. Momenta was one of China's first autonomous vehicle companies and has been testing self-driving cars in the nation since 2018, with plans to roll out a commercial operation at its base in Shanghai next year. It also builds ADAS (advanced driver assistance systems) for major automakers including Mercedes-Benz and Audi, with over 400,000 installed to date.Europe has been slower than the US and China to adopt self-driving taxis, but that has started to change. Uber will be competing with Baidu, which announced plans to start testing its Apollo Go self-driving service in Switzerland as early as this year. Another company, WeRide, launched its own pilot program in Switzerland in January 2025 and started testing a driverless shuttle system in France shortly after that.Elsewhere, Uber has partnered with other self-driving vehicle companies including WeRide, Pony.AI and Momenta in the Middle East. It also has a deal with UK-based Wayve to launch self-driving ride sharing trials in London next year, and recently said it would offer ride-sharing services in Los Angeles using an autonomous version of Volkswagen's ID. Buzz.Uber and Momenta's Munich service will use Level 4 self-driving vehicles that can be operated without a safety driver in preset geographical areas. The companies will need to obtain certification from the German government and approval for the "geofenced zones" where it's allowed to operate.Uber originally planned to build its own self-driving cars but abandoned the idea in 2020 following the death of a pedestrian and scandal around alleged trade secret theft from Waymo. Since then, it has taken the route of partnering with autonomous vehicle manufacturers, including the aforementioned Waymo in Austin and Atlanta.This article originally appeared on Engadget at https://www.engadget.com/transportation/uber-and-partner-momenta-will-start-testing-robotaxis-in-europe-next-year-123058509.html?src=rss
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by Igor Bonifacic on (#6ZW9J)
In 2020, I bought an iPhone 12 to replace my aging Pixel 3, and nearly five years later, I'm still using that same device because it works fine and Apple has yet to bring the feature I want most on a regular iPhone: a ProMotion display. If you're not familiar with the company's marketing lingo, ProMotion is its way of describing a high-refresh rate display.Apple introduced ProMotion with the iPhone 13 Pro. Since then, every Pro model has offered a 120Hz refresh rate display with the ability to scale down to 1Hz for always-on functionality. That's great for gaming and day-to-day use; higher refresh rates make every interaction on the iPhone's touchscreen look and feel smoother. In fact, high refresh rate displays are such a well-liked feature that most Android manufacturers have begun offering them on their entry-level devices, but it's still something you need to spend $1,000 to get on an iPhone..If you ask me, that's a problem for Apple. The closest I got to upgrading was in 2023 when it released the iPhone 15, which was the first regular model to include the company's Dynamic Island display cutout after it debuted on the iPhone 14 Pro. In the end, even the iPhone 15, with its better display, camera and USB-C charging, wasn't enough to convince me to part with the iPhone 12, because the new model didn't include a ProMotion screen. I imagine I'm not the only person who kept their old iPhone for the same reason.At this point, Apple's trickle-down strategy is painfully behind its competitors. In 2022, when display analyst Ross Young correctly predicted the entire iPhone 15 would offer Dynamic Island displays, he said the company likely wouldn't bring ProMotion to its regular iPhones until 2024 at the earliest. He blamed the timing on a supply chain that "[couldn't] support" the feature on Apple's more affordable handsets. Whether or not that was true, I don't know. In 2020, the same year Apple released the $799 iPhone 12, Google came out with the $700 Pixel 5, which came with a 90Hz OLED.Either way, it appears my long wait is about to come to an end, with all four 2025 iPhone models - the iPhone 17, 17 Pro, 17 Pro Max and new iPhone 17 Air - reportedly set to offer 120Hz displays. For me, this is the year I upgrade, but I do wonder what it means for the future of the iPhone line.If I had to guess, Apple's decision to hold off on bringing ProMotion to the regular iPhone had more to do with the company wanting to give people a reason to spend extra on a Pro model than the limits of one of the largest and most efficient supply chains on the planet. If the pre-release rumors turn out to be true, the iPhone 17 will leave the iPhone Pro in an awkward place. With ProMotion gone as a differentiating feature and the Pro and Pro Max rumored to be made from aluminum again, there aren't many reasons to go for the more expensive models other than if you want a telephoto camera or a bigger display in the case of the Pro Max.I suspect this may be the last year we see an iPhone Pro, at least in the format we know it as now. When Senior Editor Devindra Hardawar and I got a chance to talk to Bloomberg's Mark Gurman during a recent episode of the Engadget podcast, he mentioned that Apple plans to go all in on the iPhone Air. At first, it may offer only a single camera and worse battery life than its siblings, but Gurman said Apple was confident it could further shrink those components over time and make the Air the equal of its current devices.In other words, the iPhone Air might be a side project now, but it's easy to envision a future where it becomes the company's flagship. Maybe it's wishful thinking, but I'm hopeful Apple plans for a future where the Air and regular iPhone offer similar features, but the company charges a premium for getting those in a sleeker package.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/if-the-iphone-17-doesnt-get-promotion-i-wont-be-upgrading-my-iphone-12-120030630.html?src=rss
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by Steve Dent on (#6WGGP)
Whether you're chasing cinematic landscapes or just want to snap the ultimate selfie from above, finding the best drone comes down to knowing what kind of flying experience you're after. From compact foldable options you can slip into a backpack to advanced models that shoot silky-smooth 4K footage, today's drones come packed with features that cater to everyone - from first-time flyers to seasoned drone pilots.
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by Cheyenne MacDonald on (#6ZVXY)
Japanese toymaker Takara Tomy is releasing a Poke Ball virtual pet toy so you can fulfill your dreams of carrying your favorite Pokemon around with you everywhere. I don't know how this one slid under my radar when it was announced at the end of August (perhaps because all my attention has been on Tamagotchi Paradise) but now that I've seen it, I must have it. While it appears to be a Japan-only release, the product page shows it will have an English language option in the menu. Pre-orders are open (though currently sold out on Amazon Japan), and the device will ship on October 11, according to Essential Japan.The toy costs 7,480 or about $51 - but I shudder to think how much that number will jump with tariffs factored in. Per the listing, there are seven partner Pokemon you can care for: Pikachu, Eevee, Sprigatito, Fuecoco, Quaxly, Lucario and Sylveon. And if you pet the device, they'll react. There are also 150 other Pokemon to interact with, though it's unclear what the extent of those interactions will be beyond battles (and... washing?). Regardless, l hope Wooper is one of them.This article originally appeared on Engadget at https://www.engadget.com/gaming/this-pettable-poke-ball-is-a-tamagotchi-style-toy-with-over-150-pokemon-inside-and-i-need-it-now-215047740.html?src=rss
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by Jackson Chen on (#6ZVWB)
Microsoft said its Azure cloud platform has returned to normal service after an incident of cut underwater cables that played out over Saturday. The tech giant reported "undersea fiber cuts" in the Red Sea on Saturday morning, which disrupted Azure service throughout the Middle East and led to potential "increased latency" for users. Microsoft said that the latency issue was resolved by Saturday evening and was able to reroute the Azure traffic through other paths.Microsoft didn't provide a reason for why the undersea cables were cut. These cables sit on the ocean floor and play the crucial role of delivering massive amounts of data across the world. While ships dropping anchors can sometimes damage undersea cables, there have been more intentional circumstances in the past. In 2024, the internationally recognized government of Yemen claimed that the country's Houthi movement was responsible for cutting cables in the Red Sea. While Microsoft managed to restore service for its latest episode the same day, it also noted that undersea cable cuts "can take time to repair" and that it "will continuously monitor, rebalance, and optimize routing to reduce customer impact in the meantime."This article originally appeared on Engadget at https://www.engadget.com/big-tech/microsofts-cloud-service-restored-after-reports-of-cut-cables-in-the-red-sea-192312354.html?src=rss
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by Jackson Chen on (#6ZVV5)
Nintendo has just won another major battle in its longstanding war against piracy. Earlier this summer, a US federal court ruled in favor of Nintendo in a lawsuit against Ryan Daly and the Modded Hardware website. The site was known for selling devices that allowed users to get around Nintendo's piracy protections, including the popular MIG Switch flashcart that lets buyers play official Nintendo games without the need for a physical cartridge. Besides requiring Daly to pay $2 million to Nintendo, the lawsuit requires him to shut down the website and forfeit the domain to Nintendo as part of an all-encompassing permanent injunction.The order also prevents Daly from any future involvement with devices that get around Nintendo's guardrails, including creating, selling, contributing to, hosting other websites related to or investing in other businesses that deal in similar products. While MIG flash carts could be used as a backup for legally purchased physical games, it was more commonly used to pirate official Nintendo Switch titles. Nintendo has steadily fought against mods and pirating tools, including recently granting itself the power to brick Switches that have pirated games on them.Nintendo is no stranger to taking legal action against those who defy its strict policies. In March of last year, Nintendo filed a lawsuit against the makers of the Yuzu emulator. The suit was settled quickly, with the team behind the Nintendo Switch emulator agreeing to pay $2.4 million. Like the lawsuit against Daly, the team behind Yuzu had to surrender its website and permanently refrain from doing any activities that bypass Nintendo's rules.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-wins-a-2-million-lawsuit-against-popular-switch-modding-webstore-174528989.html?src=rss
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by Jackson Chen on (#6ZVSV)
For most Hollow Knight: Silksong players, the combat is challenging and the boss fights are punishing. However, there's another layer of complexity for anyone playing the sequel in Simplified Chinese: the bizarre translations. On its Steam store page, Silksong currently sits at a "Mostly Positive" rating across reviews in all languages. Once you filter for the Simplified Chinese reviews, the Metroidvania-style game plummets to "Mostly Negative."There are plenty of complaints about Silksong being too hard and not rewarding enough, but the translation issues are a common theme across the reviews for Simplified Chinese. In the reviews and comments, players compared the translations to a jarring mix of ancient and modern Chinese. Tiger Tang, who worked on the Simplified Chinese translation of an indie RPG called OMORI, posted on X that the "translation reads like a Wuxia novel instead of conveying the game's tone," referencing the literary genre that features martial arts and is often set in ancient China.The good news is that the team behind Silksong is aware of the translation issues, as indicated by Matthew Griffin, who handles the game's marketing and publishing. Griffin posted on X that the team is aware of "quality issues with the current Simplified Chinese translation" and that they are "working to improve the translation over the coming weeks." When looking at the original Hollow Knight, the reviews are overwhelmingly positive, even when looking at the Simplified Chinese reviews. However, Silksong credits a team of two for its Chinese localization, while the original featured six.This article originally appeared on Engadget at https://www.engadget.com/gaming/silksong-reviews-drop-to-mostly-negative-for-chinese-players-due-to-confusing-translations-162631762.html?src=rss
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on (#6ZVRF)
While scientists are still working to understand the effects an extended trip to space can have on the human body, research in recent years has suggested that astronauts may experience some pretty dramatic changes on both the physiological and psychological levels. In the latest study led by a team at University of California San Diego, researchers found signs of accelerated aging in human stem cells that spent roughly a month in space.The research focused on hematopoietic stem and progenitor cells (HSPCs), which are crucial in the formation of blood and immune cells. Stem cells were sent to the International Space Station for stays of 32-45 days using specially developed nanobioreactors to monitor them. Another set remained on Earth at the Kennedy Space Center. The cells that went to the ISS showed a host of changes, including reduced self-renewal abilities, greater susceptibility to DNA damage and inflammation in the mitochondria. However, the damage didn't appear to be permanent. The team notes that the changes were at least partially reversed when the cells were removed from the space environment.Space is the ultimate stress test for the human body," Catriona Jamieson, director of the UC San Diego Sanford Stem Cell Institute, said in a statement. These findings are critically important because they show that the stressors of space - like microgravity and cosmic galactic radiation - can accelerate the molecular aging of blood stem cells. Understanding these changes not only informs how we protect astronauts during long-duration missions but also helps us model human aging and diseases like cancer here on Earth."This article originally appeared on Engadget at https://www.engadget.com/human-stem-cells-age-more-rapidly-in-space-study-finds-145651426.html?src=rss
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by Jackson Chen on (#6ZVB3)
The Square Enix team behind Final Fantasy Tactics - The Ivalice Chronicles didn't just remaster the iconic strategy RPG, they had to go through the trouble of remaking the source code from scratch, according to Bloomberg. In an interview with Bloomberg's Jason Schreier, the game's director Kazutoyo Maehiro explained the arduous process of designing The Ivalice Chronicles, which is set to release at the end of the month.When getting to work on the remake, Maehiro and his team discovered they had to rebuild the source code from the ground up since it was lost thanks to the industry's unstandardized practices in the '90s, according to Bloomberg. When translating Final Fantasy Tactics from Japanese to English for the global release, the company would overwrite the original Japanese version's code. For Maehiro, that meant the team had to undertake a ground-up overhaul and recreate the source code by playing the original game that released in 1997, consulting the game's master disc and looking at the 2011 version called Final Fantasy Tactics: The War of the Lions, according to Bloomberg. Maehiro also said during a PAX West 2025 panel that the team gleaned a lot of lost info from fan-made databases.Revealing more of the behind-the-scenes decisions for The Ivalice Chronicles, Maehiro told Bloomberg about the debate surrounding Count Cidolfus Orlandeau. Better known as Cid, and appropriately nicknamed Thunder God Cid, this overtuned character joins you later in the game, but many fans complained about him being overpowered. Instead of nerfing Cid, Maehiro told Bloomberg that keeping this character's power level the same would better represent the storyline since "his role in the story is being that very powerful character who joins your party." To quell any concerns of Cid being too broken, Maehiro told Bloomberg that the team decided to buff the other characters to even things out. Looking ahead, Maehiro also hinted at exploring sequels for the Final Fantasy Tactics franchise or even brand new games in the strategy RPG genre, given that The Ivalice Chronicles does well, according to Bloomberg.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-ivalice-chronicles-team-had-to-remake-the-original-final-fantasy-tactics-source-code-from-scratch-190253342.html?src=rss
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by Jackson Chen on (#6ZV9H)
Starting September 9, Porsche and Audi will be the latest non-Tesla brands to utilize the Supercharger network. The two automakers announced that some of their owners will get adapters that allow them to charge via the NACS port, which Tesla developed and opened up to other automakers. The rollout comes after the Volkswagen Group, which owns both Porsche and Audi, announced that it would implement NACS compatibility for Volkswagen, Audi, Porsche and Scout Motors in December 2023.Porsche / Ashton StanPorsche is kicking off its NACS adoption with a "soft launch," where existing owners of Taycan and Macan Electric models have to reserve a free NACS to DC adapter with the My Porsche app to connect to the Tesla Supercharger network. During this initial phase, drivers of compatible Porsche EVs have to use the Tesla app at Superchargers, but will eventually be able to charge with the My Porsche app in "the coming months," according to Porsche. Like Porsche, Audi is getting its own branded adapter that will arrive with newer 2025 model year options, including its Q6 e-tron, A6 Sportback e-tron and e-tron GT. Notably, Audi said its Q4 e-tron won't currently have access to Tesla Superchargers.For Porsche, any Taycan and Macan Electric from model year 2026 onward will include a free NACS adapter. However, Porsche EVs from model year 2024 or older will have to buy the adapter from Porsche's online shop or dealerships, which will go for $185. Porsche and Audi are also working on software updates to show Tesla Superchargers on their navigation systems. Despite Porsche and Audi now gaining access to the Supercharger network, Volkswagen Group's other subsidiaries, including Lamborghini and Bentley, still haven't committed to adopting NACS.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/porsche-and-audis-evs-can-now-recharge-on-any-tesla-supercharger-in-north-america-173333649.html?src=rss
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on (#6ZTV3)
Mark Zuckerberg has certainly come a long way in his relationship with President Donald Trump. Almost exactly a year after the president threatened the Meta CEO with imprisonment, the two sat side-by-side at a White House dinner, alongside numerous other tech CEOs.The nearly three dozen CEOs and execs in attendance took turns praising and thanking Trump. But Zuckerberg's comments were especially notable. In one moment that was widely shared on social media, Trump turns to Zuckerberg and asks "how much are you spending, would say, over the next few years?" Zuckerberg responded that it was "probably going to be something like, I don't know, at least $600 billion through [20]28 in the US." Trump seemed to approve. "That's a lot, thank you Mark, it's great to have you."But it was a hot mic moment captured later between the two that was especially telling. Zuckerberg, turning to Trump, apologizes and says "sorry, I wasn't ready ...I wasn't sure what number you wanted to go with."You can watch the whole moment play out in the clip below:
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by Cheyenne MacDonald on (#6ZV9J)
8BitDo makes some of our favorite gaming accessories, and right now you can get one of its Nintendo Switch 2 controllers for the lowest price we've seen yet. A deal on Amazon shaves 14 percent off the 8BitDo Ultimate 2 controller's usual $70 price tag, bringing it down to $60 - and with a coupon you can apply before checkout, it drops a bit more to $54. The discount only applies to the white color option. The Ultimate 2 Bluetooth controller is one of the best Switch 2 accessories out there. (It's also compatible with PC). This controller has TMR joysticks for greater sensitivity and durability, and has trigger mode switches to flip between linear Hall Effect triggers and non-linear tactile triggers. It's a great option for those who prefer an Xbox-style controller. The Ultimate 2 charges on an included charging dock, and it'll automatically reconnect to the console when you pick it up. It's also customizable using the Ultimate Software, so you can adjust the button mapping, joystick and trigger sensitivity, vibration and more. It offers three custom profiles so you can save the different configurations. You can play around with the visual effects too. The Ultimate 2 controller has RGB rings around the joysticks with multiple lighting modes to choose from, including Fire Ring Mode, Light-tracing and Rainbow. You can further adjust the colors with the Ultimate Software as well. It's a versatile controller that offers a lot of bang for your buck. If you've been thinking about picking up a good third-party controller for your new Switch 2, you can't go wrong with the Ultimate 2. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/8bitdos-ultimate-2-controller-for-switch-2-is-on-sale-for-only-54-170940439.html?src=rss
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by Mariella Moon on (#6ZV88)
Two authors have filed a lawsuit against Apple, accusing the company of infringing on their copyright by using their books to train its artificial intelligence model without their consent. The plaintiffs, Grady Hendrix and Jennifer Roberson, claimed that Apple used a dataset of pirated copyrighted books that include their works for AI training. They said in their complaint that Applebot, the company's scraper, can "reach 'shadow libraries'" made up of unlicensed copyrighted books, including (on information) their own. The lawsuit is currently seeking class action status, due to the sheer number of books and authors found in shadow libraries.The main plaintiffs for the lawsuit are Grady Hendrix and Jennifer Roberson, both of whom have multiple books under their names. They said that Apple, one of the biggest companies in the world, did not attempt to pay them for "their contributions to [the] potentially lucrative venture." Apple has "copied the copyrighted works" of the plaintiffs "to train AI models whose outputs compete with and dilute the market for those very works - works without which Apple Intelligence would have far less commercial value," they wrote in their filing. "This conduct has deprived Plaintiffs and the Class of control over their work, undermined the economic value of their labor, and positioned Apple to achieve massive commercial success through unlawful means."This is but one of the many lawsuits filed against companies developing generative AI technologies. OpenAI is facing a few, including lawsuits from The New York Times and the oldest nonprofit newsroom in the US. Notably, Anthropic, the AI company behind the Claude chatbot, recently agreed to pay $1.5 billion to settle a class action piracy complaint also brought by authors. Similar to this case, the writers also accused the company of taking pirated books from online libraries to train its AI technology. The 500,000 authors involved in the case will reportedly get $3,000 per work.This article originally appeared on Engadget at https://www.engadget.com/ai/apple-faces-lawsuit-over-alleged-use-of-pirated-books-for-ai-training-160016161.html?src=rss
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by Sarah Fielding on (#6Z90S)
No matter how old you get, the back-to-school season will always bring a desire to shop. So, sales at this time of year are always more than welcome - especially when they're on some of our favorite devices. Such is the case with the 20 percent discount on the Sonos Era 300. The spatial-audio speaker is on sale for $359 right now, down from $449. It's part of a larger sale that's both for Labor Day and back to school, discounting speakers, soundbars and more by up to 20 percent. The same price is available on Amazon, as are some more deals on Sonos products. Sonos debuted the Era 300 in 2023 as its main spatial audio offering, and we found it to have excellent sound quality, a simple setup process and Trueplay tuning that's super easy to use. It works with basically any music streaming service you could have, and if you simply must have spatial audio support in your next speaker, you'll be hard pressed to find a better option. It's worth mentioning that the Sonos Ace headphones are also on sale for $299, down from $399 - a 25 percent discount. The headphones have come a long way since they first launched, including the introduction of TrueCinema, which works with a Sonos soundbar to create the best spatial audio experience. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/sonos-latest-sale-knocks-20-percent-off-the-era-300-speaker-125211458.html?src=rss
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by Alessandro Fillari on (#6ZV6R)
The Pokemon series has had staying power ever since its debut in the 1990s, but it has felt especially popular in recent years, thanks to Pokemon GO and the resurgence of the trading card game. Given that more Pokemon fans are experiencing new ways to play, it's the right time for developer Game Freak to refresh the video game series. The upcoming Pokemon Legends: Z-A looks to do just that with a more action-oriented focus on a Pokemon trainer's journey.At a special Nintendo showcase during PAX West 2025 in Seattle, I spent some limited time with Pokemon Legends: Z-A and its revamped combat system that ditches turn-based combat for real-time action. So far, this new entry in the long-running series is showing promise for a follow-up that could shake up the pokemon meta in the right direction.Set in the Paris-inspired Lumiose City, Pokemon Legends: Z-A focuses on a new trainer coming into their own as they improve their skills and expand their roster of pokemon. However, Lumoise City has a darker mystery brewing after an unknown force is causing several pokemon to enter a frenzied state that triggers their Mega Evolution mysteriously. As the protagonist rises in the ranks, they'll soon come to find out what's behind the rise of rogue pokemon.Speaking as a lapsed Pokemon fan who occasionally revisits the series for its more interesting entries, I've found that Pokemon games tend to be very familiar, stopping a few steps shy of reaching a broader scope that many players have imagined Pokemon games to be since watching the animated shows.Recent Pokemon games like Legends: Arceus and Scarlet/Violet have moved the series forward in the right ways, and Legends: Z-A is continuing that trend by focusing more on the moment-to-moment actions of being a trainer.Real-time combat is a significant game changer in Legends: Z-A, and it's a shift that many returning players will need to adjust to. Arceus set the foundations of a more open-ended style of player activity, but it still reverted to the turn-based tactical approach when the combat kicked in. Legends: Z-A moves away from that.The demo started with a nighttime training session, in which I had to engage in several pokemon fights with trainers in a designated battle zone in the back alleys of the city. This led me to round corners and find trainers waiting for a fight, employing either a direct approach or more sneaky methods.During my demo, I was given the team of Chikorita, Weedle, Mareep, and the flying pokemon Fletchling. When you engage in a fight, your trainer stays locked onto their enemy pokemon, with your chosen fighter right at your side. During these fights, you move around in real-time and have active skills that are on cooldowns. This sounds pretty standard for games, but for a Pokemon game, it's quite the adjustment, one that I really liked after a few matches.What's interesting about Pokemon Legends: Z-A is that it's turned Pokemon into an action RPG, somewhat akin to a smaller-scale Xenoblade Chronicles. In addition to having to engage the right skills at the right time, I also had to dodge enemy attacks to keep my pokemon from taking heavy damage. This action-focused approach gives you far more options in how you want to engage enemies, and there are even opportunities to sneak up on unsuspecting trainers to engage in a sneak attack to start the fight off well. It seems odd at first, but it's honestly quite amusing to see trainers get walloped by a pokemon's attacks.NintendoThe next phase of the demo focused on another of Pokemon Legends: Z-A's other innovations - boss fights with rogue pokemon. As you start to track them down, you'll eventually face off against them in battle, and they'll even activate their Mega Evolved forms. The boss fight I encountered with Rogue Mega Absol felt right out of other role-playing games, like Final Fantasy or Nier: Automata, and Legends: Z-A presents them as showstopping encounters where you have to subdue these powerful enemies in a special battle zone. The battle was made especially exciting was the addition of the pokemon Lucario joining the fight.I could also activate their own Mega Evolution for a temporary buff - like Final Fantasy's limit breaks, but for pokemon.Pokemon Legends: Z-A, much like its predecessor Arceus, takes a new approach to a traditional Pokemon adventure, focusing on interactive exploration and engagement with the world. I liked how it felt like a stylized JRPG, with the addition of quirky side characters and an epic boss fight to clear. It's very strange to play a Pokemon RPG without turn-based combat, but I found its most laid-back approach to be fair and engaging.There has often been a desire among Pokemon fans that the series needs a shake-up to reach greater heights, but it has been clear that this is an ongoing process and won't happen all at once. Pokemon Legends: Z-A does hang onto the familiar premise of a trainer's journey in the Pokemon world, but a more action-oriented approach to commanding your Pokemon does show some solid promise, and could very well be a strong step forward for the series. And as a lapsed Pokemon fan, it's definitely one I'll be keeping an eye on.Pokemon Legends: Z-A will be released on October 16, 2025 for the Nintendo Switch and Switch 2.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/pokemon-legends-z-a-hands-on-135651443.html?src=rss
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by Kris Holt on (#6ZV4F)
Welcome to our latest recap of what's going on in the indie game space. Folks, it's here. You know it's here. So, we'll touch on it, but briefly. Some developers and publishers opted not to delay their games out of this week (others have done that to get some breathing space from you-know-what), so there are several other newcomers to highlight.Before we get there, there's a sale worth mentioning on a PC storefront that does not offer Hollow Knight: Silksong. The Epic Games Store's End of Summer Sale is running until September 18 and there are some pretty solid deals. Cyberpunk 2077is 65 percent off for the base game and 50 percent off for the ultimate edition, which includes the Phantom Liberty DLC (which is also 30 percent off for those who have the base game already).Other discounts of note include Red Dead Redemption 2 (75 percent off), Grand Theft Auto V Enhanced (50 percent off), Assassin's Creed Shadows (33 percent off), The Witcher 3: Wild Hunt - Complete Edition (80 percent) and Alan Wake 2 (70 percent off). A bunch of PlayStation games are on sale too, including Marvel's Spider-Man 2 (20 percent), The Last of Us Part 1 (50 percent), Ghost of Tsushima Director's Cut (33 percent), God of War (60 percent off) and God of War Ragnarok (20 percent). You'll get 20 percent back in Epic Rewards on your purchases too.The Epic Games Store offers totally free games every week (no need to have a subscription for those!), and the freebies tend to be for well-known games whenever there's a major sale on the store. Right now, you can pick up an all-timer in Monument Valley for exactly zero dollars. You have until 11AM ET on September 11 to claim the classic puzzle game. When that game cycles out, Epic Games will rotate three more titles into its lineup: Monument Valley 2, Ghostrunner 2 (which I enjoy very much but am terrible at) and a strategy game called The Battle of Polytopia. Again, you'll have a week to claim those.Meanwhile, if you have an Amazon Prime subscription, there's usually a solid selection in the Prime Gaming library. Games you claim here are yours to keep forever, even if you don't maintain your Prime membership. Amazon offered up a particularly tasty one this week in the shape of Into The Breach, a hugely acclaimed strategy game, but there are plenty of others to check out. And speaking of games you can play right now...New releasesYes, Hollow Knight: Silksong is finally here. It's out on consoles and PC for $20 and it's included with Game Pass Ultimate and PC Game Pass. It's broken storefronts and probably some controllers that players have hurled at the wall after dying to a tough boss.After a seven-year wait, Silksong is by some distance the highest-profile indie game to arrive in 2025 so far. Perhaps if we start mentioning another long-awaited game - say, Kingdom Hearts 4? Beyond Good and Evil 2? - it may arrive sooner rather than later. Or in, like, another five years.I made a few attempts to play Hollow Knight, but bounced off quickly each time. I'll be sure to give Silksong a proper go, though.It might be the case that Silksong isn't quite your thing. Never fear, there's lots of other new stuff from this week for you to dive into.If a game pops up that reminds me of The Legend of Zelda: A Link to the Past (aka the best game of all time) in terms of looks, I'm duty bound to mention it. Fortunately, Rogue Labyrinth seems like it could be fun to play too. This action-narrative roguelite from Tea Witch Games and publisher indie.io hit Steam this week. It usually costs $15, but it's 20 percent off with a limited-time launch discount.Another thing that's very much in Rogue Labyrinth's favor is that your weapon is a smacking stick, which you can use to turn objects (including vanquished enemies) into projectiles. The combat is a blend of bullet-hell dodging and hack-and-slash action. Being a roguelike, there's randomization when it comes to things like the arenas, enemies and powers you'll encounter on each run. The game is also said to feature dynamic narrative systems and you'll forge alliances with other characters as you try to survive a lethal reality show.Although so many other indie games scrambled to get out of the way of Silksong, Hirogami stuck to its September 3 release date. I had to chuckle when a press release with a title of "3D origami platformer Hirogami refuses to fold" hit my inbox last week. An easy pun, but I appreciated it.Anyway, this is indeed a 3D platformer with an origami focus. You can flatten out your character into a sheet of paper so that a gust of wind can send you soaring to an elevated platform. You can transform into an armadillo to roll through enemies, an ape to explore treetops and a frog to jump higher. That seems like a real bananza of animal transformation options. Hirogami is available now on Steam, Epic Games Store and PS5.Fling to the Finish has been out on PC for some time, and now this co-op platform racing game from SplitSide Games and publisher Daedalic Entertainment has swung over to consoles. You and a friend are tethered by an elastic rope that will inevitably snag on parts of the environment. But you can actually use this to your advantage to swing your teammate onto a ledge or send you both hurling through the air.The obstacle-filled courses bring to mind Fall Guys, while the items that players can deploy to slow down race leaders remind me a bit of the Mario Kart games. Fling to the Finish does support solo play, as well as local and online multiplayer, where communication will be key (cross-play is available too). As was the case with Overcooked, you and your pal can play the game by sharing a single controller, which may make it easier to play the game in splitscreen if you're with a bunch of friends.Jetrunner is an action platformer in the vein of Ghostrunner and Neon White from Riddlebit Software and publisher Curveball Games. The folks behind it say it has "a gameplay loop that can be best described as Trackmania meets Titanfall." So, there are lots of comparisons to make here. Ultimately, you'll be parkouring your way through various courses while shooting targets, hooking onto grapple points and looking for shortcuts.Finding the optimal route - and, of course, actually completing it with as few errors as possible - is the path to climbing the global leaderboards. You can race against ghost replays of your previous runs for a clear visual comparison. In addition, there's a story mode that sees your character Nina (voiced by Sara Secora) trying to become a legendary jetrunner, with commentator Mick Acaster (Matthew Mercer) charting her progress. I'm digging the visuals here too.Jetrunner is out now on Steam and the Epic Games Store for $20 (there's a 10 percent launch discount on Steam). There's a speedrun contest that's taking place until September 11 with a $2,000 prize pool. You can snag a share if you can complete all of the campaign levels in a row quickly enough in the marathon mode and stick to the rules. It also seems that the exodus of other games this week due to Silksong helped Jetrunner gain extra visibility on Steam.UpcomingA rhythm RPG in which you can use your own music and manually adjust the BPM is interesting enough. But add giant, repurposed mechs to the mix, and now we're really cookin'. In Steel Century Groove, you'll compete in robot dance battles as you try to claim a championship. These mechanical beasts were used in warfare long, long ago. Now they're just literal groove machines.Steel Century Groove, which is from Sloth Gloss Games, is coming to Steam on January 28. A demo is available now, and your progress will carry over to the full game.When I was assembling the list of games to include in this week's roundup, I left myself a single, two-word note about The Legend of Baboo: "big floof." The floof in question is the large, titular dog that accompanies human hero Sepehr in this third-person action adventure from Permanent Way and publisher Midwest Games.You'll play as both characters as you take on enemies, solve puzzles and navigate treacherous lands. When you conquer bosses, you'll learn powerful magical attacks. Most importantly, you can zhush up Baboo with outfits and ornaments that you discover on your journey. He's the best boy and he deserves to look and feel good. It's also crucial to note that, as Sepehr, you can pet, ride and high-five Baboo.A release date (or even a release window) has yet to be announced for The Legend of Baboo. It's coming to Steam, Xbox One and Xbox Series X/S.Dreams of Another looks quite unlike any game I've seen before. It uses point cloud rendering tech for its remarkably pretty visuals. This fantasy exploration game from Q-Games (under the leadership of Baiyon, the director of PixelJunk Eden) is set in a dream-like world where you create the world by shooting at it.Dreams of Another is coming to PS5, PS VR2 and Steam on October 9, and it might just prompt me to set up my VR headset again. A demo dropped this week on Steam, but it's only available until September 16.Tombwater looks kinda rad. It's a 2D pixel-art Soulslike Western from Moth Atlas and publisher Midwest Games. The developers took (another?) leaf out of FromSoftware's playbook by pitting you against creepy eldritch horrors. This one is coming to Steam on November 12.I always appreciate when a labor of love comes to fruition. Former Uber, MapQuest and Microsoft engineer John Lansing said that, nine years ago, "I built a Final Fantasy Tactics inspired football prototype, and 691 commits later I am proud to present the Fantasy Football Tactics Demo!" This is a turn-based RPG in which the aim is to outscore your opponents rather than taking them out in combat.The demo hit Steam this week. There's no release date as yet for the full game.This article originally appeared on Engadget at https://www.engadget.com/gaming/silksong-smacking-sticks-and-other-new-indie-games-worth-checking-out-110020156.html?src=rss
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by Ian Carlos Campbell on (#6ZTV4)
Unity is updating its game engine to support native screen readers in both macOS and Windows. The feature is available now in the Unity 6000.3.0a5 alpha, and should make the process of making games accessible for blind players cheaper for developers, Can I Play That? writes.Screen readers narrate on-screen menus so blind and low-vision players can navigate a game or a piece of software without additional assistance. Typically, screen reading software is custom-built for each game, which can make them resource-intensive for developers to implement. "Building something like that from scratch has to be decided upon early in development so you have the time/resources allocated to make it properly," Steve Saylor, an accessibility consultant and creator, shared on Bluesky. "Having it in-engine can mean the heavy lifting is done for you, and the cost of time/resources now is significantly lower."Unity previously offered APIs for both Android and iOS' built-in screen readers in its Unity 6.0 release, but hadn't yet added support for Windows Narrator or macOS VoiceOver. With this new alpha and its eventual release as Unity 6.3, developers creating games with Unity will have access to a native screen reader in all of the engine's major platforms. Considering how popular Unity is as a game engine, that could vastly improve the accessibility of future games.This article originally appeared on Engadget at https://www.engadget.com/gaming/unity-developers-can-now-tap-into-system-screen-reader-tools-on-macos-and-windows-200348860.html?src=rss
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by Karissa Bell on (#6ZTRN)
Anthropic will pay a record-breaking $1.5 billion to settle a class action lawsuit piracy lawsuit brought by authors. The settlement is the largest-ever payout for a copyright case in the United States.The AI company behind the Claude chatbot reached a settlement in the case last week, but terms of the agreement weren't disclosed at the time. Now, The New York Times reports that the 500,000 authors involved in the case will get $3,000 per work.The settlement is "is the first of its kind in the AI era," Justin A. Nelson, the lawyer representing the authors, said in a statement. This landmark settlement far surpasses any other known copyright recovery. It will provide meaningful compensation for each class work and sets a precedent requiring AI companies to pay copyright owners. This settlement sends a powerful message to AI companies and creators alike that taking copyrighted works from these pirate websites is wrong."The case has been closely watched as top AI companies are increasingly facing legal scrutiny over their use of copyrighted works. In June, the judge in the case ruled that Anthropic's use of copyrighted material for training its large language model was fair use, in a significant victory for the company. He did, however, rule that the authors and publishers could pursue piracy claims against the company since the books were downloaded illegally from sites like Library Genesis (also known as "LibGen").As part of the settlement, Anthropic has also agreed to delete everything that was downloaded illegally and "said that it did not use any pirated works to build A.I. technologies that were publicly released," according to The New York Times. The company has not admitted wrongdoing.In June, the District Court issued a landmark ruling on AI development and copyright law, finding that Anthropic's approach to training AI models constitutes fair use," Anthropic's Deputy General Counsel Aparna Sridhar said in a statement. "Today's settlement, if approved, will resolve the plaintiffs' remaining legacy claims. We remain committed to developing safe AI systems that help people and organizations extend their capabilities, advance scientific discovery, and solve complex problems."This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-will-pay-a-record-breaking-15-billion-to-settle-copyright-lawsuit-with-authors-192800292.html?src=rss
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by Will Shanklin on (#6ZTRP)
With Hollywood video game adaptations surging, it was only a matter of time before Life is Strange got the treatment. After all, even platformer and sandbox game adaptations have (shockingly) found success in this new era. A well-written adventure game seems like a much shorter leap. Amazon announced on Friday that Prime Video has ordered a series based on the 2015 game.Like Don't Nod's classic, the series will blend angsty teenage realism with supernatural elements and moral choices. And Amazon's teaser synopsis points to a familiar storyline. "The story follows Max, a photography student, who discovers she can rewind time while saving the life of her childhood best friend, Chloe," the announcement reads. "As she struggles to understand this new skill, the pair investigate the mysterious disappearance of a fellow student, uncovering a dark side to their town that will ultimately force them to make an impossible life-or-death choice that will impact them forever."British writer and actor Charlie Covell (End of the F***ing World, KAOS) will chart the series' creative course. They'll serve as creator, executive producer and showrunner. Story Kitchen's Dmitri M. Johnson, Mike Goldberg and Timothy I. Stevenson will executive produce the show. Square Enix and LuckyChap are all part of the project, too. Amazon MGM Studios will produce it.Series showrunner Charlie CovellCharlie Covell / AmazonCovell wants the series to appeal to both newcomers and fans of the games. "It's a huge honor to be adapting Life Is Strange for Amazon MGM Studios," they said in Amazon's press release. "I am a massive fan of the game, and I'm thrilled to be working with the incredible teams at Square Enix, Story Kitchen and LuckyChap. I can't wait to share Max and Chloe's story with fellow players and new audiences alike."Amazon has been an eager participant in this new "Video Game Adaptations That Don't Suck" era. Earlier this week, it announced that Game of Thrones' Sophie Turner will step into Lara Croft's boots for its upcoming Tomb Raider series. Season two of Prime Video's acclaimed Fallout arrives later this year. Its first trailer teases the show's first appearance of the game's dreaded Deathclaws.Meanwhile, back in the gaming world, Square Enix is still churning out Life is Strange titles. In 2024, Max returned in Double Exposure, the first direct sequel to the original game's story. Don't Nod spun out its own spiritual sequel to the series, Lost Records: Bloom & Rage, earlier this year.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/amazon-greenlights-a-life-is-strange-series-adaptation-192145483.html?src=rss
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by Lawrence Bonk on (#6ZTRQ)
Meta is finally fixing how threads work on its social network Threads. Prior to this, there was no real way to know how long a thread was or even if a post was part of a longer discussion.The company has made "several changes that display threaded posts more clearly." These include a new "view more" label that indicates a post is part of a longer thread. This is an easy way to instantly know if someone's thoughts continue past an initial post.MetaThere's also a new design element that automatically stacks posts back-to-back when clicking into a series. Each of these posts now displays a number that shows its place in the thread, along with the total number of posts in a given thread. That sounds much easier than manually adding something like "part one of 12" to each post. These tools are rolling out soon for both mobile and web users.The platform recently reached the significant milestone of 400 million active monthly users. Meta has been busy adding new features to accommodate the growing audience, like the ability to attach lengthy text documents of up to 10,000 characters.This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-fixing-threads-on-threads-190123221.html?src=rss
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by Ian Carlos Campbell on (#6ZTRR)
The European Commission has announced that it will fine Google 2.95 billion, or around $3.5 billion, for violating European Union antitrust laws and "distorting competition in the advertising technology industry." The decision follows a similar ruling from earlier in 2025, where a US federal judge concluded that Google maintains a monopoly in online advertising technology.Google displays ads in search results, but it also has a dominant position as a software provider for online advertisers and publishers looking to sell ad space and place ads. The Commission's main issue is with the way Google's ad buying tools (Google Ads and DV 360) interact with its ad exchange software (AdX) and ad publisher servers (DFP) in seemingly preferential ways. Google appears to favor its AdX ad exchange by "informing AdX in advance of the value of the best bid from competitors which it had to beat to win the auction," according to the Commission. It also found that "Google Ads was avoiding competing ad exchanges and mainly placing bids on AdX," maintaining the dominance of Google's ad exchange even if an alternative is a better option for advertisers.The Commission is giving Google 60 days to share how it plans to address those issues or face an "appropriate remedy" for violating antitrust law. That could just be the fine, but might also include a forced sale of some or all of Google's adtech business.Lee-Anne Mulholland, Google's Global Head of Regulatory Affairs, shared that the company will appeal the decision in the following statement provided to Engadget:
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by Will Shanklin on (#6ZTP6)
It's September 2025, and things are looking peachy keen. Sure, the US job market has taken a nosedive. And yeah, only one in four Americans believes they have a good chance of improving their standard of living. But hey, Tesla's board has proposed a pay package that could make Elon Musk the world's first trillionaire. What really matters is that someone is having a good time, right?Tesla's board laid out what's by far the biggest CEO compensation package in history on Friday. It reads like the ultimate dangled carrot for a leader who is both driven by wealth and power and also prone to distraction.The compensation plan is based on performance metrics that, at least for now, seem far-fetched. First, the Tesla leader would have to remain at the company for seven and a half years to cash in any shares. To receive the full payout, he'd have to stay for a full decade. Musk also runs a rocket company and an AI company (which also operates the former Twitter, aka X). So, above all else, the proposal is designed to keep his attention on the company that made him the world's richest person.For Musk to receive the full payout of around $900 billion, Musk would have to increase Tesla's market value to $8.5 trillion. It's worth about $1.1 trillion today. Other performance requirements include deploying a million Tesla robotaxis and a million AI robots. Musk would also be incentivized to participate in the company's long-term CEO succession plans. The package also includes structural protections to minimize stock price volatility, which the company has become well-acquainted with in 2025.Tesla recalled virtually all Cybertrucks earlier this year.Tesla"We believe that Elon's singular vision is vital to navigating this critical inflection point," Tesla board leaders Robyn Denholm and Kathleen Wilson-Thompson wrote in the shareholder letter. "We also recognize the formidable nature of this undertaking and, as a result, the importance of having a leader who is not only willing and capable but eager to meet this challenge. Simply put, retaining and incentivizing Elon is fundamental to Tesla achieving these goals and becoming the most valuable company in history."Denholm and Wilson-Thompson implied the package was at least partly motivated by the CEO threatening to jump ship. "Mr. Musk also raised the possibility that he may pursue other interests that may afford him greater influence if he did not receive such assurances," they wrote. "Ultimately, the Special Committee believed it to be critical to Tesla to secure Mr. Musk's commitment and focus to lead Tesla."Tesla shareholders will have to approve the pay package. They're expected to vote on it on November 6. A Delaware judge struck down a (similarly performance-based) 2018 package, and Tesla appealed. The new plan, if approved, would replace the older one if the appeal fails.If Musk hit all of the required benchmarks, his stake in Tesla would grow from 13 percent to 29 percent. Who says the American Dream isn't alive and well?This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/teslas-board-to-elon-musk-hit-these-milestones-and-well-make-you-a-trillionaire-170914461.html?src=rss
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by Lawrence Bonk on (#6ZTP7)
Games Done Quick's all-women and femmes speedrunning event Flame Fatales kicks off on September 7 and goes until September 14. You can watch the marathon on the GDQ Twitch channel starting at 11:30AM ET.This is a week-long event, so the official schedule is packed with cool games. All told, there will be more than 50 speedruns. These will include recent hits like Blue Prince and Hades 2, in addition to classics like The Legend of Zelda: Twilight Princess. There's also going to be a one-handed speedrun of the original Hollow Knight, which is great timing considering the sequel just came out.That one-handed speedrun of Hollow Knight isn't the only goofy and unique entry in the mix. The speedrun of Blue Prince will include a bingo board and others will focus on boss rushes. It looks like a good time will be had by all.
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by Lawrence Bonk on (#6ZTK7)
OnePlus and Hasselblad are ending their five-year partnership, according to an official blog post. The smartphone maker has started developing its own camera system, which it has dubbed the DetailMax Engine.There was no reason given for the split, though OnePlus heaped praise on Hasselblad in that blog post. It lauded the camera maker's "obsession with precision and detail" and opined about "nights in the lab chasing the perfect balance of light and shadow." The company also said that "Hasselblad's refined aesthetic sense is now part of our imaging DNA, woven into every future OnePlus camera."OnePlusAs for every future OnePlus camera, the proprietary imaging system is still in the early stages. OnePlus CEO Pete Lau said he's already testing an early prototype that's been "designed from the ground up to deliver the clearest and most real photos on a smartphone."The two companies first paired up for the OnePlus 9 and 9 Pro flagship smartphones and the Hasselblad logo has been a mainstay of higher-end OnePlus devices since then. The Verge reports that the logo is likely to disappear with the release of the upcoming OnePlus 14, which may be renamed the OnePlus 15 to avoid the unlucky number "4" in China.There's one final wrinkle to this story. Oppo, which is the parent company of OnePlus, is sticking with Hasselblad for the time being. As a matter of fact, it officially extended the partnership back in July, with both companies promising a new mobile imaging system in the near future.This article originally appeared on Engadget at https://www.engadget.com/cameras/oneplus-and-hasselblad-are-ending-their-five-year-partnership-154217176.html?src=rss
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by Andre Revilla on (#6ZTK8)
Qualcomm's driver-assistance system Snapdragon Ride Pilot will debut on the BMW iX3 electric SUV, offering hands-free highway driving, automatic lane changes and parking assistance. The jointly developed software stack announced today will be powered by Snapdragon Ride system-on-chips and will make its first formal appearance at IAA Mobility 2025.Snapdragon Ride Pilot is a Level 2+ driver-assistance system, not self-driving, which means drivers will still be responsible for supervising the vehicle's movements and paying attention to the road while these features are in use.The software stack is structured into a series of layers that come together to power the autonomous features. The first is 360-degree perception, which uses a camera-based vision stack to detect objects, interpret traffic signs and provide parking assistance among other functions. An advanced context-aware driving layer uses a combination of rules-based and AI-based models to plan and predict behavior during complex driving scenarios.The stack also uses what Qualcomm is calling a safety-first approach, which includes cybersecurity features and enforces strict global car safety rules like ISO's Automotive Safety Integrity Levels and Functional Safety standards.Snapdragon Ride Pilot is now being offered by Qualcomm to all global automakers, and the chipmaker says the system is already validated in 60 countries worldwide, with the aim of availability in more than 100 countries by 2026.This new partnership is the latest high-tech product for cars from the semiconductor company. Last year they began working with Google on AI voice systems for vehicles. They have also worked with Volvo on the automaker's infotainment systems.Qualcomm is not the only player betting on self-driving, with companies like NVIDIA and Mobileye also developing chips and software to power advanced driver-assistance systems.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/bmw-and-qualcomm-announce-jointly-developed-driver-assistance-system-144922600.html?src=rss
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