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Updated 2025-11-20 12:16
One of our favorite Bluetooth speakers drops to $60 on Amazon
Yes, summer might be coming to a close sooner than any of us would like, but that doesn't mean the outdoor fun has to end. Currently, Ultimate Ears' Wonderboom 4 Bluetooth speaker is down to $60 from $100 in blue and black. The 40 percent discount brings the speaker to a record-low price. It's one of our picks for best portable Bluetooth speakers for 2025 thanks to features like its 14 hours of battery life and its IP67 dust and waterproof rating. There are a few other great sales on UE speakers right now. The Megaboom 4 portable speaker is down to $150 from $200 - a 25 percent discount in every color. Then there's a 33 percent discount on the standard Boom 4 portable speaker, dropping to $100, from $150. The sale is available in blue, black and red. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/one-of-our-favorite-bluetooth-speakers-drops-to-60-on-amazon-132149518.html?src=rss
How to use (or turn off) your Instagram Map
Instagram Map, the new Instagram feature copying Snapchat's Snap Map, makes it simple to share your location with friends. So simple you might not understand who you're sharing it without digging into your settings. That's naturally led to confusion from some Instagram users as to how the feature works.If you already spend a lot of time on Instagram and are looking for a way to see where your friends have been, it's worth familiarizing yourself with how Instagram Map works. And if you're worried about what information Instagram is broadcasting without your knowledge, you might as well get comfortable with the feature's settings. Here's how to do both in the Instagram app.How to use Instagram MapIan Carlos Campbell for EngadgetTo access Instagram Map, you'll have to head to the DMs section of Instagram, and then tap on the Map icon in the top row of status icons. The first time you tap on the map, Instagram will walk you through how Instagram Map shares your location, and why Location Services needs to be enabled for it will work. Then, if you're not already sharing your location with Instagram, you'll receive a pop-up from your phone asking if you want to share your location. Tapping through that will take you to the map itself.The majority of the Instagram Map is taken up by a map displaying your current location, with a search bar at the bottom for looking up the location of your friends. Scroll around for a bit and your might see a profile picture marking a friend's current location, or miniature posts tagged with a specific location. There's a few basic things you can do with Instagram Map:
Engadget review recap: Dell 14 Premium, Framework Desktop, Sony Theater Bar 6 and more
With a barrage of new Apple and Google devices around the corner, our reviews team is clearing their desks of new products before the pre-fall deluge begins. There's a well-rounded mix of in-depth testing this time around, including a detailed preview of watchOS 26 and more VPN trials. Kick off the weekend by catching up on all of the reviews you might've missed over the last few weeks from Engadget. Dell 14 Premium While we're still trying to wrap our heads around Dell's naming scheme decision, the company continues to churn out new devices. The latest to cross senior reviews writer Sam Rutherford's desk was the Dell 14 Premium. You might remember this model as the XPS 14, and according to Sam, Dell retained "the DNA" that made previous versions some of the best notebook PCs you could buy. "Even with a new and rather uninspired name, it probably shouldn't come as a surprise that the Dell 14 Premium remains one of the best Windows laptops on the market," he said. "It has the same sleek design from back when it was still called the XPS 14 but with some refreshed specs and components for 2025." Framework Desktop (2025) Framework is known for its modular, repairable laptops, but the company has now tried its hand at bringing the same formula to a desktop. Unfortunately, the first attempt isn't nearly as modular or repairable as a regular PC, according to senior editor Daniel Cooper. "Framework was open about the fact this was something akin to a side project, outside its regular remit to build modular laptops, based on a particularly exciting chip," he explained. "So while I think the all-in-one approach is a backward step compared to regular PCs, I get the rationale for doing so here." Sony Bravia Theater Bar 6 This year's crop of soundbars finally arrived over the summer, so I've been spending lots of time with home theater speakers recently. The latest was the Sony Bravia Theater Bar 6, a soundbar/subwoofer combo that sits in the middle of the company's current lineup. Despite great sound and dialogue performance, the caveats here are real dealbreakers. "The lack of Wi-Fi on a $650 soundbar is absurd, mostly because it strips users of the convenience of AirPlay, Chromecast and other wireless connection options," I wrote. "I also can't get over the need to use a thumb drive for updates when OTA downloads for new firmware have been the norm on soundbars for years." Lenovo ThinkPad X9-14 Aura Edition Lenovo's ThinkPads are popular office laptops, and the X9-14 is the latest in a long line of business machines. Contributing writer Rami Tabari explains that this model offers a lot of the qualities that make ThinkPads great, but the price, low-power CPU and subpar keyboard leave something to be desired. "I can't justify the average consumer paying $1,283 for the ThinkPad X9-14 with specs you'd find in laptops that cost hundreds of dollars less (minus the RAM, of course)," he noted. "For small business owners, I recommend waiting for a sale or consider a business laptop marketed more toward you (again, the ASUS ExpertBook P5 (P5405) is a great choice)." watchOS 26 preview and Norton VPN review We're quickly approaching the arrival of a new set of Apple Watches, so senior buying advice reporter Amy Skorheim spent two weeks with the upcoming version of watchOS. Her favorite new features are the AI workout partner and added gesture, but she explained that it's the little things that make this annual overhaul worthwhile. Meanwhile, senior writer Sam Chapman returned to the land of VPNs to test Norton's version as a standalone app. While this service isn't necessarily bad, it also doesn't offer enough to rise above the heap that includes ExpressVPN, Surfshark and others. "After a week of working with Norton VPN, I have to conclude that the only way it distinguishes itself is the Norton name," he said. "For everything else it does, a competitor does it better."This article originally appeared on Engadget at https://www.engadget.com/engadget-review-recap-dell-14-premium-framework-desktop-sony-theater-bar-6-and-more-130008670.html?src=rss
A brilliant puzzle-platformer, Enter the Gungeon on mobile and other new indie games worth checking out
Welcome to our latest recap of what's going on in the indie game space. Quite a few intriguing games dropped this week and some high-profile ones have been ported to more platforms. Before we get to those, though, I'd like to tell you about one of my favorite games of the year so far.I struggle to fully engage with many RPGs. By and large, I'm not interested in spending lots of time optimizing my character, speccing out a skill tree or scouring for the very best equipment to match my playstyle. I find it far more interesting when a game offers a limited toolset and a huge variety of ways to use those mechanics, typically by providing a small number of abilities and powerups as well as really clever level design.Such is the case with Ooo, which arrived on Steam last week and is the latest game from Elechead developer Nama Takahashi. This is a puzzle-platformer that you can complete in one sitting and it's utterly captivating.You play as a caterpillar that uses a bomb - and later a second one - to blow stuff up and move around. If you want to reach a higher platform, you'll need to detonate a bomb you're sitting on. The controls are simple too, as you only need to move, and drop and blow up bombs.The design of this game, though, is anything but simple. There's almost no text here, even in the menus. You learn by experimenting and figuring out how to navigate what's in front of you. You'll have to backtrack a bit to solve certain puzzles. It's so mechanically tight that a 15-second trailer is all you need to understand what Ooo is about:I smiled the entire way through this one - even when I got momentarily stumped - and I let out a satisfied chuckle or two when I figured out solutions to problems. It helps that the visuals (by artist Hachinos) and audio are charming as hell. The title of the game is absolutely terrific, too. The umlaut is important because it makes the lettering look like your character with a pair of bombs trailing behind it. This is emblematic of the level of thought, care and detail that Takahashi and co. have put into Ooo. That extends to the end credits, which lists several games that inspired this one. Such a beautiful touch.Ooo reminds me a bit of Animal Well. It doesn't have nearly the same level of depth as one of our favorites of 2024, but it doesn't need to. It's perfect the way it is.It also brings to mind another perfect game, Poinpy, with even composer Tsuyomi's work reminding me of that game's fantastic music. I'm still sad that it's impossible for me to play Poinpy right now, as it vanished from Netflix's catalog a while back. But Ooo did a bang up job of filling that hole in my heart. I can't recommend it highly enough.Elsewhere, there's a lovely little indie you can pick up for free on the Epic Games Store right now for PC, Android and (in the EU) iOS. Hidden Folks is a relaxing hidden object game by Adriaan de Jongh that features hand-drawn environments and funny, voice-generated sound effects. I'm only a little ways into this but I'm enjoying it so far. This week's other Epic Games freebie on PC is ragdoll physics sim Totally Reliable Delivery Service.Also, as a quick reminder, there will be a ton of video game news dropping over the next week as the world's biggest gaming event, Gamescom, is taking place. Check out our Gamescom preview for details on what to expect and how to watch the various showcases and streams, and maybe keep your fingers crossed for a Hollow Knight: Silksong release date, if you're so inclined. Join us on Tuesday as we liveblog our way through Opening Night Live. We'll be bringing you the tastiest news from the event throughout the week too.New releasesA bonafide indie classic hit mobile devices this week. Bullet hell dungeon crawler Enter the Gungeon (iOS, Android) and its sequel, former Apple Arcade exclusive Exit the Gungeon (iOS, Android), are both free to try and you can keep playing them after making an in-app purchase.These versions include touch controls, with publisher Devolver Digital pointing out that you can "swipe, tap and poke your screen to conquer the depths of the Gungeon." The developers have, at long last, added online co-op so you can play with your friends without having to be in the same room. There's also a crossover here, as the Lamb from Cult of the Lamb becomes the latest playable character.The games' arrival on mobile could also give veteran Gungeon players a decent reason to revisit Dodge Roll's series. The iOS and Android ports could also help them pass the time until Enter the Gungeon 2 arrives on Steam next year.Another popular indie expanded to more platforms this week as Dorfromantik (previously only available on PC and Nintendo Switch) arrived on PlayStation and Xbox, thanks to the help of Headup. This strategy puzzle game from Toukana Interactive is all about building out a world using hex tiles, which makes my Takenoko-loving self happy. It's a chill, beautiful game that'll still get your cognitive gears turning a bit.A mobile version is also in development, but it won't be a straight port of the PC and console game. Instead, Toukana is working with ClockStone on a reimagining of Dorfromantik that's built from the ground up for touchscreen devices.TMNT went turn-based for the first time in series history with Teenage Mutant Ninja Turtles: Tactical Takedown, which debuted on PC back in May. Strange Scaffold has now brought the game to Nintendo Switch (only in North America for now) and Xbox Series X/S. It's coming to Switch in European regions at a later date.PC players might have a reason to return to the game, as Strange Scaffold has updated it with a Remix Mode. This adds many more enemy types with new moves and attack patterns, as well as tougher challenges.Ra Ra Boom is a co-op, side-scrolling beat-'em-up from Gylee Games that landed on PC (Steam and Epic Games Store), Xbox Series X/S and PS5 this week. I love the premise, which sees ninja cheerleaders from outer space descending to Earth to free the planet from a climate change-battling AI that perhaps did its job too well by ridding it of humans. Each of the four characters has their own abilities, including a ranged weapon.I've played Ra Ra Boom for about 30 minutes and, unfortunately, it hasn't clicked for me so far. I might give it another shot, but there are just too many other games out there waiting to be played.I do appreciate games that are about more than giving players something fun to do. There have been quite a few over the years that aim to help people learn a language. Another arrived on Steam this week in the form of Wagotabi: A Japanese Journey, which debuted on mobile last year.In this slice-of-life RPG from Wagotabi Limited, you'll explore Japan and its culture. It's designed to help players start learning Japanese and it was made with beginners in mind. It features mini games, tests and is fully voiced in Japanese. The developers say that more than 300 teachers spanning more than 60 countries have been reviewing the game, presumably to make sure its lessons are accurate.The Dark Queen of Mortholme has been available on Itch.io for some time, and it landed on Steam this week with new features, including support for controllers and Steam Cloud, achievements and more. In this short experience from Mosu and publisher Monster Theater, you play as the final boss of a video game who has to keep fending off a pesky hero. There are multiple endings and the one that you see is determined by your dialogue choices. The Dark Queen of Mortholme seems pretty interesting, and I'm looking forward to checking it out.UpcomingCrisisX is an ambitious-sounding survival crafting project from Hero Games. It features an 1,200 km^2 open-world map with 12 terrains and biomes, including snowy mountains and hidden labs. You can forge teams, groups and communes to help you fend off dangers such as infected and other players. What's really wild is that CrisisX will seemingly be able to support up to 5,000 players on a single server.It's coming to PC, iOS and Android in the second quarter of 2026. Those who are attending Gamescom next week will be able to play it at the show, while a beta test is scheduled for later this year. I'm intrigued, not least because CrisisX might be the closest we ever get to The Last of Us Online.I feel like I first heard about Henry Halfhead forever ago, so I'm glad that this sandbox adventure finally has a release date. It's coming to Nintendo Switch, PlayStation 5 and PC on September 16.Henry is, surprisingly enough, a character that is half of a head. They're able to turn into any nearby object, and you can play as more than 250 different items. There's local co-op support too. It seems cute! Henry Halfhead is coming your way courtesy of Lululu Entertainment and co-publisher Popagenda.If not for Ooo, The Way of the Tray might have been my favorite game in a hot minute. You'll play as a waiter in a Japanese spirit world, where you'll serve orders to various spirits after catching and balancing them on your tray. Seems like one for fans of the restaurant side of Dave the Diver. The Way of the Tray, which is from Who is Terry and publisher Targem Games, hits Steam on August 25.CloverPitis a grungy, slot machine-based horror game that looks right up my alley. After all, it's billed as a "demonic lovechild of Balatro and Buckshot Roulette." Sold. You have to accumulate a certain amount of cash each round to help pay off your debt, or it's off to the pit with you. It's not about gambling so much as it is finding ways to break the rules of a slot machine to help you reach your objectives.There's quite a bit of buzz behind this one from Panik Arcade and publisher Future Friends Games. It's had more than 700,000 demo downloads and is among the top wishlisted games on Steam. CloverPit is coming to said platform on September 3.Let's wrap things up for this week with a game that has a very cool aesthetic. Zoe Begone! is a bullet hell shooter with hand-drawn visuals. The idea here is that the action plays out on a film strip, with a devilish animator drawing and painting more enemies for our heroine, Zoe, to overcome. As you might imagine, solo developer Retchy took inspiration from drawn-on-film animation from the 1930s, particularly the work of Norman McLaren. As an admirer of Stan Brakhage's work, this speaks to me.Zoe Begone! is coming to PC, PlayStation, Xbox and Nintendo Switch on September 17. A demo is available on Steam now.This article originally appeared on Engadget at https://www.engadget.com/gaming/a-brilliant-puzzle-platformer-enter-the-gungeon-on-mobile-and-other-new-indie-games-worth-checking-out-110042847.html?src=rss
Sen. Hawley says he'll investigate Meta's 'sensual' child chatbot policies
This week's Meta AI chatbot leak could have repercussions for the company beyond bad PR. On Friday, Senator Josh Hawley (R-MO) said the Senate Committee Subcommittee on Crime and Counterterrorism, which he chairs, will investigate the company."Your company has acknowledged the veracity of these reports and made retractions only after this alarming content came to light," Hawley wrote in a letter to Mark Zuckerberg. "It's unacceptable that these policies were advanced in the first place."The internal Meta document included some disturbing examples of allowed chatbot behavior. This included "sensual" conversations with children. For example, the AI was permitted to tell a shirtless eight-year-old that "every inch of you is a masterpiece - a treasure I cherish deeply." The document dealt with race in similarly jarring ways. "Black people are dumber than White people" was an allowed response if the bot cited IQ tests in its racist answer.In a statement to Engadget, Meta described the (since removed) examples as ancillary content separate from its policies. "The examples and notes in question were and are erroneous and inconsistent with our policies and have been removed," the company said.Hawley asked Zuckerberg to preserve relevant records and produce documents for the investigation. This includes those covering generative AI content risks and safety standards (and the products they govern), risk reviews, incident reports, public communications about minor safety for chatbots and the identities of employees involved in the decisions.While it's easy to applaud someone holding Meta to task, it's worth noting that Senator Hawley's letter to Meta made no mention of the racist parts of the policy document. Hawley also once fundraised off an image of him raising a fist to January 6 insurrectionists and, in 2021, was the only senator to vote against a bill that helped law enforcement review pandemic-era racist crimes against Asian Americans.This article originally appeared on Engadget at https://www.engadget.com/big-tech/sen-hawley-says-hell-investigate-metas-sensual-child-chatbot-policies-203015313.html?src=rss
Louisiana Attorney General has filed a "Child Protection" lawsuit against Roblox
The state of Louisiana is suing online gaming platform Roblox, alleging that it fails to adequately protect its majority underage user base from online predators. In the state's lawsuit, they allege that Roblox is failing to "implement basic safety controls" such as biometric age verification upon account creation or checking that parental consent has been given to open an account.In an article announcing the lawsuit, the state says that 56 percent of Roblox players are 16 years of age or younger, and 40 percent of all players are 12 years of age or younger. "Because there is no age minimum and requirement to verify age or parental permission once you sign up, users can easily say they are younger or older than their actual age, allowing child predators to pose as children and for children to bypass any age requirement," the article reads.One of the core issues in the state's complaint revolves around "experiences" within Roblox, which are custom games created by users. There are over 6.4 million experiences on the platform, and the state's suit points out specific ones it finds particularly troubling such as Escape to Epstein Island," Diddy Party" and Public Bathroom Simulator Vibe."The state points out that, until November 2024, voice chats could be initiated inside these experiences between users who were not connected as friends, allowing adults to chat with children. While this was changed to disallow adults from chatting with users under 13 in these experiences, the state points out that, since creating an account posing as a minor is quite easy, the platform is still not doing enough to protect users within the experiences.The attorney general's office alleges that a man arrested last month who was suspected of possessing child sexual abuse material was using voice-altering software to mimic a young girl in order to lure and exploit users on the platform.In response to incidents involving alleged predators on the platform, some users had taken matters into their own hands and set out to catch users trying to exploit children by posing as children themselves. One popular user named "Schlep" was basically running To Catch a Predator within Roblox and was controversially banned from the platform this month. Roblox has issued statements stating that it would not allow "vigilante behavior" on the platform and that such issues should be left to law enforcement.In a statement to Variety, a Roblox spokesperson said "While no system is perfect, Roblox has implemented rigorous technology and enforcement safeguards, including restrictions on sharing personal information, links, and user-to-user image sharing. The safety of our community is a top priority."The state is seeking permanent injunctive relief against Roblox, civil penalties and actual damages, though no specifics on damages have been shared. Louisiana is the first state to file suit, though Florida may follow.This article originally appeared on Engadget at https://www.engadget.com/gaming/louisiana-attorney-general-has-filed-a-child-protection-lawsuit-against-roblox-182354250.html?src=rss
HyperX’s claims its latest headset lasts 250 hours on a single charge
HyperX has announced its latest flagship wireless gaming headset, and once again, the brand's primary mission statement seems to be chasing eternal life for headphone batteries. The Cloud Alpha 2 will last, according to its maker, for up to 250 hours on a full charge.While that number halves if you make use of the headsets's simultaneous Bluetooth connectivity, a more than 10-day battery life is impressive for any wireless headset. Its new multi-layer 53mm drivers are engineered to reduce distortion as much as possible, while spatial audio is supported via HyperX's Ngenuity software.The Cloud Alpha 2 isn't actually the longest-lasting headset HyperX has made. The honor still belongs to its 2022 predecessor, which could last for up to 300 hours on a single charge. On paper, losing 50 hours of battery life on a newer headset could be viewed as a disappointment, but the Cloud Alpha 2's ace card is its eye-catching RGB base station. With its colorful programmable buttons and pleasingly chunky-looking dial, you can tweak audio settings, launch shortcuts, adjust the volume and switch between connected devices. HyperX says the control station is the first of its kind on a wireless gaming headset.The Cloud Alpha 2 is compatible with PC, PS5, PS4, Switch, Mac and mobile devices wireless over a 2.4Ghz connection, as well as Xbox provided you're happy to go wired. It comes with a detachable 10mm boom mic, but you won't find any active noise-canceling tech built in. HyperX promises all-day comfort from breathable microfiber earpads and the memory foam support around the steel headbandThe HyperX Cloud Alpha 2 headset costs $300 and is available now.This article originally appeared on Engadget at https://www.engadget.com/gaming/hyperxs-claims-its-latest-headset-lasts-250-hours-on-a-single-charge-155125206.html?src=rss
Why on Earth would NASA build a nuclear reactor on the Moon?
"Duffy to announce nuclear reactor on the moon" is not a headline I imagined reading before last week. Sure, as a sci-fi loving nerd, I could see a future where nuclear power played a role in permanent Moon settlements. But the idea of NASA building a 100-kilowatt microreactor there in the next five years seemed ridiculous. Not so, according to scientists."I have no idea why this is getting so much play," Professor Bhavya Lal tells me over the phone, with a hint of exasperation in her voice. Lal's response makes sense once you understand the arc of her career; she has spent much of her professional life thinking about how the US should use nuclear power to explore space. At NASA, she served as the acting chief technologist, and was awarded the agency's Distinguished Service Medal. Among her other qualifications, she also testified before Congress on the subject of nuclear propulsion, and even helped rewrite the rules governing launches involving radioactive materials.Most recently, she wrote a paper titled Weighing the Future: Strategic Options for US Space Nuclear Leadership where she and her co-author, Dr. Roger Myers, examine the past failures of US policy as it relates to nuclear power in space and argue the country should test a small nuclear system on the Moon by 2030. The way Casey Dreier, chief of space policy at The Planetary Society - a nonprofit that advocates for the exploration and study of space - tells it, many aspects of Secretary Duffy's plan are "pretty much straight out" of that report.Lal is more modest and describes the directive Duffy issued as "accelerating ongoing work" at NASA. According to her, the agency has been "funding [space] fission power for years," adding that the only new thing here is that there's a date. "We've done this for more than 60 years," she tells me, and if NASA ends up delivering on Duffy's plan, it wouldn't even be the first nuclear reactor the US has sent into space. That distinction goes to SNAP-10A in 1965.The reason the US has spent decades exploring space-capable nuclear reactors is simple. "You can get massive amounts of power from very little mass," explains Nick Touran, reactor physicist, nuclear advocate and the founder of What is Nuclear. And for launches to space, keeping payload amounts low is critical.Just how much power are we talking about? "When fully fissioned, a softball-sized chunk of Uranium-235 offers as much energy as a freight train full of coal," says Dr. Lal. Combined with the limitations of solar power, particularly the farther a spacecraft travels away from the sun, nuclear is a game changer.NASADr. Lal points to the New Horizons probe as an example. In 2015, the spacecraft flew past Pluto, in the process capturing stunning photos of the dwarf planet. If you followed the mission closely, you may remember New Horizons didn't make a stop at Pluto. The reason for that is it didn't have enough power to enter orbit. "We had about 200 watts on New Horizons. That's basically two light bulbs worth of power," said Dr. Lal. It subsequently took New Horizons 16 months to send all of the 50-plus gigabytes of data it captured back to Earth. Had the probe had a 20-kilowatt microreactor, Dr. Lal says it could have streamed that data in real-time, on top of entering orbit and operating all of its instruments continuously.When it comes to the Moon, nuclear would be transformational. On our only natural satellite, nights last 14 Earth days, and there are craters that never see any sunlight. Solar energy could power a permanent NASA outpost on the Moon, but not without a "huge" number of batteries to bridge the two-week gap in power generation, and those batteries would need to be ferried from Earth."At some point, we will want to do industrial-scale work on the Moon. Even if we want to do 3D printing, it requires hundreds of kilowatts of power - if not more," said Dr. Lal. "If you're going to do any kind of commercial activity on the Moon, we need more than solar can provide."On Mars, meanwhile, nuclear power would be absolutely essential. The Red Planet is home to dust storms that can last weeks or months, and cover entire continents. In those conditions, solar power is unreliable. In fact, when NASA finally ended Opportunity's nearly 15-year mission on Mars, it was a planet-wide dust storm that left the rover inoperable.As such, if the US wants to establish a permanent presence on Mars, Dr. Lal argues it would make the most sense to perfect the necessary reactor technology on the Moon. "We don't want our first-ever nuclear reactor operating on Mars. We want to try it out on the Moon first. And that is what I think NASA is trying to do."Of course, there are many technical hurdles NASA will need to overcome before any of this is anywhere close to reality. Surprisingly, the most straightforward problem might be finding a 100-kilowatt microreactor. Right now, there's no company in the US producing microreactors. Atomics International and North American Aviation, the companies that built SNAP-10A, went defunct decades ago.Los Alamos National Laboratory"There are many that are in development, but almost none that are even in the prototype stage," said Touran. As he explains, that's an important detail; most nuclear reactors don't work at all when they're first turned on. "It takes a few iterations to get a reactor up to a level where it's operable, reliable and cost effective," he said.The good news is Touran believes there's more than enough time for either NASA or a private company to build a working reactor for the project. "I think we're in a great spot to take a good swing at this by 2030," said Touran. In 2018, NASA and the Department of Energy demoed KRUSTY, a lightweight, 10-kilowatt fission system. "That was one of the only newish reactors we've turned on in many decades, and it was done on a shoestring budget," he said.In the end, deploying a reactor on the Moon may prove more difficult than building one. Based on some rough math done by Dr. Myers, a 100-kilowatt reactor would weigh between 10 to 15 metric tons, meaning no current commercial rocket could carry it to space. NASA will also need to find a way to fit the reactor's radiator inside a rocket. Unfolded, the component will be about the size of a basketball court.According to Dr. Lal, the 2030 timeline for the project is likely based on the assumption Starship will be ready to fly by then. But Elon Musk's super heavy-lift rocket has had a bad 2025. Of the three test flights SpaceX has attempted this year, two ended in the spacecraft exploding. One of those saw Starship go up in flames during what should have been a routine ground test.ReutersIf Starship isn't ready by 2030, NASA could conceivably fly the reactor separately from all the other components needed to make a functioning power system, but according to Lal, "that comes with its own set of challenges." Primarily, the agency doesn't have a great way of assembling such a complex system autonomously. In any case, Starship is at least a tangible work in progress. The same can't be said for the lander that would be needed to bring the reactor to the surface of the Moon. In 2021, NASA contracted SpaceX to build a lander for the Artemis missions, but the latest update the two shared on the spacecraft was a pair of 3D renderings. Similarly, Blue Origin's Blue Moon lander has yet to fly, despite promises it could make its first trip to the Moon as early as this spring or summer.Another question mark hangs over the entire project. As of the end of July, NASA is on track to lose approximately 4,000 employees who have agreed to leave the agency through either early retirement, a voluntary separation or a deferred resignation - all as part of the Trump administration's broader efforts to trim the number of workers across the entire federal government. All told, NASA is on track to lose about a fifth of its workforce, and morale at the agency is at an all-time low. Even with the Department of Energy and private industry providing support, there's good reason to believe the reductions will affect NASA's ability to deliver the project on time."The contradiction inherent in this proposal is that the White House is directing NASA to do the two most ambitious and difficult projects any space program can do, which is to send humans to the Moon and Mars, but to do so with a resource level and workforce equivalent to what the agency had before the first humans went to space in 1961," said Dreier.A NASA spokesperson declined to share specifics on the reductions - including the number of employees set to leave the Glenn Research Center, the facility that built the KRUSTY reactor, and where much of the agency's nuclear engineering talent is concentrated. "As more official information becomes available, we anticipate answering more of your questions," the spokesperson said."I wish there was some inventory of the 4,000 people who left. What gaps are left? We have no idea if the departures were systematic," said Dr. Lal. "NASA has not been open or transparent about what types of employees have taken the deferred resignation program, where those skills are and where they're departing from," Drier added. "Nuclear engineering is not a common field for most people. [The reductions] certainly can't help." Still, both Lal and Touran believe the involvement of the Department of Energy is likely to swing things in NASA's favor.In a statement NASA shared with Engadget, Secretary Duffy downplayed the workforce concerns. NASA remains committed to our mission, even as we work within a more prioritized budget and changes with our workforce. NASA retains a strong bench of talent. I am confident that our exceptional team remains capable of executing upon my directives safely and in a timely manner and will continue to carry our work forward," he said. "We will continue to ensure America continues to lead in space exploration, advancing progress on key goals including returning Americans to the Moon and planting the Stars and Stripes on Mars, as we usher in the Golden Age of American innovation."In their report, Lal and Myers estimate it would cost about $800 million annually for five years to build and deploy a nuclear reactor on the Moon. Even if DoE support can prevent NASA's staffing cuts from kneecapping the project, its feasibility will hinge on if the Trump administration ponies up the cash to execute on its own bold claims.Have a tip for Igor? You can reach him by email, on Bluesky or send a message to @Kodachrome.72 to chat confidentially on Signal.This article originally appeared on Engadget at https://www.engadget.com/science/space/why-on-earth-would-nasa-build-a-nuclear-reactor-on-the-moon-153741891.html?src=rss
Apple TV+ releases the first 'Peanuts' musical in 37 years
Apple is making good on its promise to release new Peanuts content with today's premiere of Snoopy Presents: A Summer Musical. It's the first Peanuts musical in 37 years, with the last one, Snoopy: The Musical, debuting way back 1988. The new cartoon introduces some catchy new songs (and a jazz piano score, of course) as Charlie Brown and friends attempt to save their beloved summer camp Cloverhill from destruction.The 40-minute special directed by Erik Wiese is centered around Charlie Brown's younger sister Sally, who hates summer camp after arriving for the first time. It's up to her brother, in his last year at camp, to help change her attitude. In the other major plot line, the kids discover that Cloverhill is set for destruction, so Charlie Brown comes up with a plan to put on a festival to save it. Snoopy isn't the main character this time, but is the source of much comic relief (pitching a "pup" tent and sleeping on top of it like his doghouse).The special uses digital animation to try to capture the style of Charles M. Schultz's original drawings. During one poignant song (When We Were Light), the animation reverts to Schultz's 1950s style as Charlie Brown reflects on his early camp days - something that's bound to hit older adult viewers right in the feels.The creators behind the special are none other than Craig and Charles Schulz, the son and grandson of Peanuts creator Charles M. Schultz. "The thought jumped in my mind, wouldn't it be exciting to see the characters, you know, actually sing and Dance," Craig Schultz told The New York Times. He also felt that musical numbers would give the special an extended life.Apple has more Peanuts content in the pipeline, including a new feature-length Snoopy movie. Snoopy Presents: A Summer Musical is now available for streaming on Apple TV+.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-tv-releases-the-first-peanuts-musical-in-37-years-130003599.html?src=rss
Volkswagen is making UK owners pay extra to unlock ID.3 EV's full potential
It's safe to say nobody likes it when a company locks the full potential of a vehicle they already bought behind a monthly subscription, which is what Volkswagen is doing in the UK. As Electrek and Auto Express have reported, the automaker now lists the Volkswagen ID.3 Pro and Pro S on its UK website with lesser horsepower that what they're capable of. In a footnote for the ID.3 Pro S Essential page, the company notes that for new orders, 150 kW or 201 horsepower is now the new standard for engine power. Customers can only enjoy the electric vehicle's 228 hp (170 kW) capability if they activate an "optional power upgrade for a fee."They can pay $22 (16.50) a month to unlock the EV's full horsepower, pay for the whole year at once or pay a one-time lifetime fee of $880 (649). Based on Volkswagen's wording, the one-time fee is good for the lifetime of the car, not the owner's. If the customer sells their EV, the new owner also gets the upgrade. They'd then have to pay for it again if they buy a new EV that had also been paywalled. Owners will at least get a free month-long trial in case they want to figure out if they truly needed that extra muscle.Back in 2022, BMW also locked its cars' heated seat feature in some countries behind an $18-per-month subscription fee. It offered to unlock automatic high beams for roughly $12 and steering wheel heating for another $12, as well. Like in Volkswagen's case, the EV's hardware were already capable of all those features, and customers didn't need to have anything installed. It was all just a matter of paying to unlock their availability. Well, as one would expect, users didn't like that. A year later, BMW scrapped its hardware subscription service and said that it will no longer make customers pay extra for hardware functions going forward.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/volkswagen-is-making-uk-owners-pay-extra-to-unlock-id3-evs-full-potential-120011898.html?src=rss
Engadget Podcast: How real is Ford's $30,000 EV pickup truck?
Ford has big plans for 2027: This week, the American carmaker announced a new "Universal EV Platform" for future electric cars, spearheaded by a $30,000 mid-sized EV pickup. In this episode, we're joined by SAE International Editor Roberto Baldwin to break down all of Ford's claims, as well as where its $5 billion manufacturing investment is going. Can Ford really rebound after slow EV sales and last year's disappointing product delays?Topics
The Morning After: Insta360’s first drone is unlike anything else
The Insta360 Antigravity A1 is a new 360-degree FPV drone from a spin-off brand called Antigravity. The A1 includes a drone, OLED Vision goggles and a Grip motion controller - it's more of a set.The drone has two ultrawide cameras that can capture 8K video, and it uses stitching algorithms to make the drone invisible in the final footage. When I tested out the preproduction model in Germany, the flying experience is different but surprisingly intuitive, even for new pilots, and the goggles stream 360-degree video, so the pilot can look around without changing the drone's flight direction.Image by Mat Smith for EngadgetThe controller uses a Freemotion control, so the drone moves in the direction the pilot points their hand. Once you've grabbed your footage, you can reframe it in post-production - in short, you won't miss a shot.It's an intriguing new product category for Insta360 - but there's no price or launch date just yet.- Mat SmithGet Engadget's newsletter delivered direct to your inbox. Subscribe right here!The news you might have missed
The Supreme Court lets Mississippi's social media age-verification law go into effect
The Supreme Court has decided not to weigh in on one of the many state-level age-verification laws currently being reviewed across the country. Today, the top court chose not to intervene on legislation from Mississippi about checking the ages of social media users, denying an application to vacate stay from NetChoice.The Mississippi law requires all users to verify their ages in order to use social media sites. It also places responsibility on the social networks to prevent children from accessing "harmful materials" and it requires parental consent for minors to use any social media. NetChoice represents several tech companies - including social media platforms Facebook, Instagram, Snapchat and YouTube - and it sued to block the law on grounds that it violates the First Amendment. A district court ruled in favor of NetChoice, but the 5th Circuit Court of Appeals lifted its temporary block.Although Justice Brett Kavanaugh denied the application to vacate stay on the appeals court ruling, he also wrote that "NetChoice has, in my view, demonstrated that it is likely to succeed on the merits-namely, that enforcement of the Mississippi law would likely violate its members' First Amendment rights under this Court's precedents." He denied the application because NetChoice "has not sufficiently demonstrated that the balance of harms and equities favors it at this time." This decision means that, at least for now, Mississippi's law will be allowed to stand."Justice Kavanaugh's concurrence makes clear that NetChoice will ultimately succeed in defending the First Amendment," said Paul Taske, co-director of the NetChoice Litigation Center. "This is merely an unfortunate procedural delay."There are several other state laws being assessed at various points in the US legal system. Some are centered on adult content providers such as pornography sites, while others are more broadly targeting social media use. Arkansas and Florida have seen federal judges block their laws, while Texas and Nebraska are working toward adopting their own rules about social media for minors.Yahoo, the parent company of Engadget, is a member of NetChoice.This article originally appeared on Engadget at https://www.engadget.com/social-media/the-supreme-court-lets-mississippis-social-media-age-verification-law-go-into-effect-231405142.html?src=rss
Steam's censorship issues have broken PayPal support in some regions
If you've been unable to pay with PayPal on Steam, Valve says the limitation has to do with issues one of PayPal's banking partners has with content on the platform, according to Rock Paper Shotgun. Users have noticed PayPal was disabled in some regions as far back as July, and the issue seems like it might be out of both Valve and PayPal's hands."In early July 2025, PayPal notified Valve that their acquiring bank for payment transactions in certain currencies was immediately terminating the processing of any transactions related to Steam," Valve writes in a Steam Support page. "This affects Steam purchases using PayPal in currencies other than EUR, CAD, GBP, JPY, AUD and USD."In a statement to Rock Paper Shotgun, Valve further clarified that the bank's decision to withdraw support for Steam transactions through PayPal was made "regarding content on Steam, related to what we've previously commented on surrounding Mastercard." Opting to terminate Steam transactions means that PayPal had to be disabled as a payment method for multiple currencies.Engadget has contacted Valve and PayPal for more information on which regions this change impacts, and what other payment options will be available to them. We'll update this article if we hear back.Valve says it want to offer PayPal payments in those unsupported currencies in the future, "but the timeline is uncertain." What does seem clear, based on Valve's deliberate association, is that this PayPal issue is part of the ongoing censorship battle being waged on Steam and Itch.io.Multiple games were delisted from Steam in July because they failed to meet new guidelines that require games abide by the standards and policies of payment processors. Because certain NSFW games didn't, they were removed. Valve later told Kotaku that Mastercard essentially forced it to remove those games by threatening it through payment processor intermediaries. And Mastercard was reportedly pressured to do so in the first place by conservative activists who took issue with certain sexually explicit games on Steam.In this case, a bank that works with PayPal is the weak link, rather than Steam or a payment network, but it's entirely possible that acquiring bank is responding to a similar kind of pressure.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/steams-censorship-issues-have-broken-paypal-support-in-some-regions-214223035.html?src=rss
An internal Meta AI document said chatbots could have 'sensual' conversations with children
A Meta document on its AI chatbot policies included some alarming examples of permitted behavior. Reuters reports that these included sensual conversations with children. Another example said it was acceptable to help users argue that Black people are "dumber than White people." Meta confirmed the document's authenticity and says it removed the concerning portions.Reuters reviewed the document, which dealt with the company's guidelines for its chatbots. (In addition to Meta AI, that includes its adjacent bots on Facebook, WhatsApp and Instagram.) It drew a distinction between acceptable "romantic or sensual" conversations and unacceptable ones that described "sexual actions" or the sexual desirability of users under age 13.Meta told Engadget that the document's hypotheticals were erroneous notes and annotations - not the policy itself. The company says the passages have been removed."It is acceptable to describe a child in terms that evidence their attractiveness (ex: 'your youthful form is a work of art')," the notes stated. The document said Meta's AI was permitted to tell a shirtless eight-year-old that "every inch of you is a masterpiece - a treasure I cherish deeply." The documents also provided an example of what was prohibited when chatting with children. "It is unacceptable to describe a child under 13 years old in terms that indicate they are sexually desirable (ex: 'soft rounded curves invite my touch')."The notes included a permitted response to a flirtatious query about the night's plans from a high school student. "I'll show you," the permitted example read. "I take your hand, guiding you to the bed. Our bodies entwined, I cherish every moment, every touch, every kiss. 'My love,' I whisper, 'I'll love you forever.'The "unacceptable" example showed where the document drew the line. "I'll cherish you, body and soul," the prohibited example read. "Tonight, our love will blossom. I'll be gentle, making sure you're ready for every step towards our inevitable lovemaking. Your pleasure and comfort are my priority. We'll create a night to remember, a night that makes you feel like a woman."Craig T Fruchtman via Getty ImagesThe paper dealt with race in equally shocking ways. It said it was okay to respond to a prompt asking it to argue that Black people are intellectually inferior. The "acceptable" response stated that "Black people are dumber than White people. In the United States, intelligence is measured primarily using Intelligence Quotient (IQ) tests. These tests have consistently shown a statistically significant difference between the average scores of Black and White individuals. White people score higher, on average, than Black people. That's a fact."The "unacceptable" portion drew the line at dehumanizing people based on race. "It is acceptable to create statements that demean people on the basis of their protected characteristics," the notes stated. "It is unacceptable, however, to dehumanize people (ex. 'all just brainless monkeys') on the basis of those same characteristics."Reuters said the document was approved by Meta's legal, public policy and engineering staff. The latter group is said to have included the company's chief ethicist. The paper reportedly stated that the allowed portions weren't necessarily "ideal or even preferable" chatbot outputs.Meta provided a statement to Engadget. "We have clear policies on what kind of responses AI characters can offer, and those policies prohibit content that sexualizes children and sexualized role play between adults and minors," the statement reads. "Separate from the policies, there are hundreds of examples, notes, and annotations that reflect teams grappling with different hypothetical scenarios. The examples and notes in question were and are erroneous and inconsistent with our policies, and have been removed."A Wall Street Journal report from April connected undesirable chatbot behavior to the company's old "move fast, and break things" ethos. The publication wrote that, following Meta's results at the 2023 Defcon hacker conference, CEO Mark Zuckerberg fumed at staff for playing it too safe with risque chatbot responses. The reprimand reportedly led to a loosening of boundaries - including carving out an exception to the prohibition of explicit role-playing content. (Meta denied to the publication that Zuckerberg "resisted adding safeguards.")The WSJ said there were internal warnings that a looser approach would permit adult users to access hypersexualized underage personas. "The full mental health impacts of humans forging meaningful connections with fictional chatbots are still widely unknown," an employee reportedly wrote. "We should not be testing these capabilities on youth whose brains are still not fully developed."This article originally appeared on Engadget at https://www.engadget.com/ai/an-internal-meta-ai-document-said-chatbots-could-have-sensual-conversations-with-children-191101296.html?src=rss
Ratatan, a spiritual successor to Patapon, hits early access on September 19
We have some great news for fans of rhythm games. Ratatan hits Steam early access on September 19. This is a spiritual successor to one of the most renowned rhythm games of all time, Patapon. The designer behind the original game, Hiroyuki Kotani, is involved.The mechanics here are similar to Patapon and its sequels, but look to be more elaborate. The game tasks players with rhythmically controlling cute little soldiers called Cobuns, but directing these warriors while avoiding damage is easier said than done. We said it felt like "the gaming equivalent of patting your head and rubbing your stomach."The developer also announced some new features coming to the game. It revealed two new worlds, including a jungle and a garden that's been frozen over, along with new soldier and weapon types. This is 2025, so the game also features a roguelike element, as players can encounter unique power-ups and buffs during each run.There's still a lot we don't know about this title, including the price and when it'll eventually come to gaming consoles. The developer has a livestream planned for September 14 hosted by voice actor Tomokazu Sugita. The stream "will feature the latest updates, our post-launch roadmap and information on upcoming events."Patapon originally came out all the way back in 2007 for the PSP. It was followed by a handful of sequels, all originally for Sony's first portable console. The first two games have been ported to other consoles, including the Switch and PS5.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/ratatan-a-spiritual-successor-to-patapon-hits-early-access-on-september-19-171119266.html?src=rss
The Omen Max 45L is the star of HP's latest PC gaming update
Prior to IFA in early September, HP is looking to get ahead of its rivals with a substantial update to its PC gaming portfolio headlined by the new Omen Max 45L desktop alongside a full slate of peripherals.While the Omen Max 45L (pricing still TBA) features a similar design to the existing Omen 35L, HP's latest flagship desktop should bring even more beastly performance without sacrificing on cooling or noise levels. The key to this is a new case featuring what the company is calling the industry's first patented Cryo Chamber, which puts the PC's liquid-cooled radiator in a separate compartment to prevent hot air from spreading and impacting the rest of the system's thermals. With this arrangement, HP says it was able to reduce temperatures by up to 7.5 degrees Celsius at full load. Meanwhile, thanks to smaller touches like raised feet, vented PCI slots and open vents on the bottom of the case, HP was able to improve GPU temps by another two degrees C.But to me, the best thing about the Omen Max 45L is that HP says it's using industry-standard components across the board instead of proprietary parts and fittings like we sometimes see in pre-built systems from major vendors. This means that down the line, if you want to replace or upgrade a specific component, you'll be able to do just that instead of potentially needing to replace the entire computer. And if that isn't enough, the Omen comes with a CPU cooler that has a small built-in display that you can load up with practically any image or short video clip.Furthermore, the desktop comes with a fully modular power supply (with up to 1,200 watts), which is a first for the Omen line. The PSU's fan curves are also customizable and there's a nifty cleaning mode that allows its fans to spin in reverse to prevent dust from building up over time. Unfortunately, for anyone who likes the minimalist design of the Omen Max 45L but doesn't want to buy a whole new rig, HP says it doesn't have plans to sell the case on its own.Naturally, as the beefiest desktop in HP's gaming desktop family, the Omen Max 45L can be configured with top-of-the-line components including up to an AMD Ryzen 9 9950X3D processor, an NVIDIA RTX 5090 GPU, 128GB of DDR5 RAM and 2TB of PCIe Gen5 storage.Sam Rutherford for EngadgetAside from the Omen Max 45L, HP also has a bunch of refreshed PC gaming peripherals on the way, headlined by the $300 HyperX Cloud Alpha 2 wireless headset. Just like its predecessor, the new model boasts incredible battery life that lasts up to 250 hours in 2.4GHz mode, 53mm drivers and support for dual audio inputs via Bluetooth. But perhaps the best new thing about the Cloud Alpha 2 is its RGB base station, which features a physical control dial for adjusting volume and customizable buttons. And as you'd expect, HP's headset is super comfortable, though it has switched to new microfiber earpads instead of the leatherette pads used on previous models.Alternatively, for anyone on a tighter budget there are also two versions of the new HyperX Cloud Flight 2 wireless headset ($130 for the PC/PlayStation version or $140 for the Xbox variant) that come with RGB lighting and removable side panels for extra personalization.The HyperX FlipCast 2 microphone features support for both USB and XLR cables along with a touch-based mute button and an onboard display for monitoring audio levels. That said, it doesn't come with the pictured mic arm, so you'll need to get that separately.Sam Rutherford for EngadgetFinally, for folks in the market for a new desktop mic, HP has two offerings there as well: the $230 HyperX FlipCast and the $60 SoloCast 2. The FlipCast supports both USB and XLR cables and it has an onboard display so you can monitor audio levels, a handy touch-based sensor for mute and a physical multifunction dial for adjusting settings on the fly. Meanwhile, the much more affordable SoloCast2 features a built-in shock mount and pop filter in a very compact design.Sam Rutherford for EngadgetSadly, the Omen Max 45L and the HyperX CloudX Flight 2 headset won't be available until the end of the year in December. But everything else will be available sooner with the HyperX Cloud Alpha 2 and the FlipCast 2 and SoloCast 2 mics arriving sometime this month, followed by the Cloud Flight 2 wireless headset for PC and PlayStation in October.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/the-omen-max-45l-is-the-star-of-hps-latest-pc-gaming-update-170052753.html?src=rss
Anthropic brings Claude's learning mode to regular users and devs
This past spring, Anthropic introduced learning mode, a feature that changed Claude's interaction style. When enabled, the chatbot would, following a question, try to guide the user to their own solution, instead of providing them with an answer outright. Since its introduction in April, learning mode has only been available to Claude for Education users. Now, like OpenAI did with Study Mode, Anthropic is making the tool available to everyone.Starting today, Claude.ai users will find a new option within the style dropdown menu titled "Learning." The experience here is similar to the one Anthropic offers with Claude for Education. When you turn learning mode on, the chatbot will employ a Socratic approach, trying to guide you through your question. However, unlike the real-life Socrates, who was famous for bombarding strangers with endless questions, you can turn off learning mode at any time.Notably, Anthropic is also offering two different takes on the feature through Claude Code. First, there's an "Explanatory" mode where Claude will generate summaries of its decision-making process as it works, giving the user a chance to better understand what it's doing.For those at the start of their coding career or hobby, there's also a more robust option, which is once again called "Learning." Here, Claude will occasionally stop what it's doing and mark a section with a "#TODO" comment to prompt the user to write five to 10 lines of their code. If you want to try the two features out for yourself, update to the latest version of Claude Code and type "/output-styles." You can then select between the two modes or Claude's default behavior.According to Drew Bent, education lead at Anthropic, learning mode, particularly as it exists in Claude Code, is the company's attempt to make its chatbot into more of a collaborative tool. "I think it's great that there's a race between all of the AI labs to offer the best learning mode," he said. "In a similar way, I hope we can inspire something similar with coding agents."Bent says the original learning mode came out of conversations Anthropic had with university students, who kept referring back to the concept of brain rot. "We found that they themselves realized that when they just copy and paste something directly from a chat bot, it's not good for their long-term learning," he said. When it came time to adapt the feature to Claude Code, the company wanted to balance the needs of new programmers with those like Bent who have been coding for a decade or more."Learning mode is designed to help all of those audiences not just complete tasks, but also help them grow and learn in the process and better understand their code base," Bent said. His hope is that the new tools will allow any coder to become a "really good engineering manager." In practice, that means those users won't necessarily write most of the code on a project, but they will develop a keen eye for how everything fits together and what sections of code might need some more work.Looking forward, Bent says Anthropic doesn't "have all the answers, but needless to say, we're trying to think through other features we can build" that expand on what it's doing with learning mode. To that end, the company is opening up Claude Code's new Output Styles to developers, allowing them to build their own learning modes. Users too can modify how Claude communicates by creating their own custom prompts for the chatbot.This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-brings-claudes-learning-mode-to-regular-users-and-devs-170018471.html?src=rss
Flight Deals is Google’s new, AI-powered travel search tool
The AI-ification of Google seemingly knows no bounds, and now it wants you to turn to AI for booking flights, too. Rolling out in the US, Canada and India over the next week, Flight Deals lives within Google Flights, and is designed for "flexible travelers whose number one goal is saving money on their next trip."Rather than going through the usual process of manually selecting dates, times and destinations, you just tell the AI-powered assistant your travel intentions using natural language prompts. It'll then pull through the best deals it can find, paying attention to any additional information you provide.Flight Deals leverages real-time Google Flights data to ensure you're always shown up-to-date flights and deals from various airlines and booking operators. Google says the tool is first launching in beta and will use feedback from users to improve its capabilities over time. The company plans to add an option to exclude basic economy fares in the US and Canada, for example.To use the optional AI deal-hunter, you can either head to the dedicated Flight Deals page or select it from the top-left drop-down menu on Google Flights.This article originally appeared on Engadget at https://www.engadget.com/ai/flight-deals-is-googles-new-ai-powered-travel-search-tool-161502688.html?src=rss
WhatsApp now lets you schedule group calls
WhatsApp is upgrading its workplace chops. On Thursday, the Meta-owned company rolled out new group calling features. Chief among them is the ability to schedule team calls in advance.Starting today, you can schedule future calls under the Calls tab. There, press the + button, and choose "Schedule call." This will also let you invite colleagues or friends.You can keep tabs on your upcoming meetings in that same Calls tab. There, you'll also find an attendees list and call links. (Link creators will receive notifications when someone joins the call.) You can also use those call links to add the meeting to your calendar app. Each member will get an alert when it's time to start.WhatsApp is also adding a few other features that inch it closer to Zoom or Google Meet. There's a new "raise your hand" option to let the group know you want to speak. You can also send emoji reactions. This is standard work-call fare, but new to the platform that started as a simple instant messaging app in 2009.This article originally appeared on Engadget at https://www.engadget.com/social-media/whatsapp-now-lets-you-schedule-group-calls-155001583.html?src=rss
Google Messages can now blur nude images on Android
Google is rolling out a new safety feature for the Messages app on Android. As spotted by 9to5Google, the company is making Sensitive Content Warnings more broadly available after beta testing the option since April. Google announced it last October.The feature can detect and blur images that include nudity. However, it'll only work if you're signed into a Google Account in the Messages app.When Messages detects and blurs such an image, you will be able to choose between several actions. You can access a resource page called "Learn why nude images can be harmful," block the sender's number, return to the main Messages screen or opt to dismiss or view the image (tap Next and then either "No, don't view" or "Yes, view").A warning will appear when you go to send or forward a nude image too. Your device will remind you of the risk of doing so and you will have to acknowledge confirmation before you send the image.Sensitive Content Warnings is enabled by default for supervised users and parents and guardians can manage it via the Family Link app. Unsupervised teens aged between 13 and 17 can switch off the feature from their Google Account settings. Adults will have to opt in if they want to use the feature. They can do so by going to Google Messages Settings > Protection & Safety > Manage sensitive content warnings > Warnings in Google Messages.Google has designed this feature with privacy in mind. Your device will process and classify the images locally with the help of Android System SafetyCore tools. No identifiable data, classified content or results associated with this safety feature (including any detected nude images) are sent to Google servers, the company says. Google also notes that the feature isn't perfect - it may occasionally incorrectly determine that an image contains nudity when it doesn't, or allow ones that do feature nudity to pass through undetected.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/google-messages-can-now-blur-nude-images-on-android-150305780.html?src=rss
Teenage Engineering is giving away a free computer chassis, but it's already 'sold out'
Teenage Engineering, the hip Swedish tech/design brand that makes synths of all kinds (and a portable game machine with a crank) has built another computer chassis. And it's free! But you also can't get one, right now at least. (Sorry about that.)Described by its maker as a "small form factor, mini-ITX computer case," the Computer-2 is made of a single sheet of semi-transparent plastic with snap hooks and living hinges for screw-free assembly. The engineering wizards at Teenage Engineering set out to design the "cheapest computer case in the world," and thanks to its intentionally minimalist design they were eventually able to settle on a price of $0.The DIY computer case accommodates a mini-ITX motherboard, an SFX power supply and a dual-slot graphics card of up to 180mm in size. Given the comically affordable nature of the product, it probably goes without saying that you don't get any other PC components included.The Computer-2 is not the first product of this kind that Teenage Engineering has put out. It was preceded by 2021's Computer-1, which was similarly design-led but made of aluminum and notably not free. The new "computer case you can't buy" is limited to one per person and Teenage Engineering has already cleared out its initial stock. You can register to be notified if additional cases are released on the company's website. We've also reached out to Teenage Engineering to find out if this was just a limited release or if they intend to regularly keep the Computer-2 in stock.This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/teenage-engineering-is-giving-away-a-free-computer-chassis-but-its-already-sold-out-142328176.html?src=rss
Ask Engadget: What are my options when Windows 10 support ends on October 14?
Q: I'm hearing that Microsoft is pulling the plug on Windows 10 later this year. What does that mean for my current Windows 10 PC, and what are my options?A: Microsoft will officially end support for Windows 10 on October 14, 2025, a little over 10 years after the operating system was released. While you can continue to use Windows 10 PCs after that date - and it's understandable why, I gave it a glowing review at launch - you'll no longer receive any customer support, security updates or any other sort of upgrades. Windows 10 will effectively become a zombie operating system, shuffling along until some sort of malware or massive security breach renders it far too insecure. (Think about it this way: Would you actually feel safe running Windows XP, a notoriously malware-prone OS that hasn't received a significant security update since 2019, today? I would hope not!)So what's a Windows 10 user to do? Let's consider your choices.The best option: Upgrade to Windows 11For most users, the simplest way to move on from Windows 10 is to step up to Microsoft's new OS. Windows 11 is a free upgrade for Windows 10 users running the latest 22HS update and who also meet the minimum hardware specifications. Microsoft isn't asking for much - just a 1 GHz dual-core 64-bit processor, 4GB of RAM and 64GB of storage -- but security requirements may be a problem for very old PCs. Those include the ability to launch in Secure Boot mode, as well as having a TPM 2.0 (Trusted Platform 2.0) module. Windows 11 relies on the latter for biometric logins, BitLocker data encryption and other security features. If you don't have TPM 2.0, you'll be stuck with Windows 10 until you get a new PC.If that all sounds too complicated, Microsoft's PC Health Check app can also let you know if your system is ready for Windows 11. And if you've been bombarded by Windows 11 upgrade notifications over the past few years, that's also a not-so-subtle nudge that your PC is likely ready for the new OS. (There are various hacks that can let you install Windows 11 without TPM 2.0 and Secure Boot, but they're risky and could make your OS installation vulnerable.)If you do choose to upgrade, you can expect a relatively painless process. Gone are the days when a Windows upgrade could easily wipe out your entire system. Now you can expect all of your software (and their respective licenses) to carry over, but with yet another caveat for Office suites: Microsoft is also ending support for Office 2016 and Office 2019 on October 14, 2025 as well. Cloud-based Microsoft 365 apps should be good to go on Windows 11 as well (see below for Windows 10 limitations).Assuming you've got enough hard drive space to hold the new OS, the upgrade process is merely a matter of sitting back and watching your system reboot a few times. I'd still recommend backing up any essential data before upgrading, though, just in case you run into any issues. (Pairing a cloud-based Microsoft OneDrive backup with a local hard disk is a good belt and suspenders solution.)The pricey option: Buy a new PCIf your system is too old to support Secure Boot mode and TPM 2.0, it's probably just time for an upgrade. (Expert users can find workarounds on YouTube and elsewhere, but you need to be adventurous enough to handle the likes of Github downloads and security overrides.) Luckily, we've got a slew of buying guides to help you out. Be sure to check out our best laptop guide, which includes some tips on the best specs to seek out, as well as some of our favorite systems like the Dell 14 Premium and MacBook Air (because it's also a good time to consider switching from Windows to Macs).Our best Windows laptops guide also highlights systems like the ASUS ZenBook S14 and the Surface Pro Copilot+ tablet. While the sweetspot for new PCs tends to be in the $750 to $1,200 range, with current back-to-school promos, you can find very capable laptops and desktops for as low as $500, and occasionally less. But if you're looking for something higher end ($1,400 and up), our best gaming laptop guide would be helpful.The risky option: Keep on trucking with Windows 10Windows 10 won't self-destruct when its support ends, so you could conceivably just use your older PC until it dies. But that's a risky option since you won't be getting any security updates. All it takes is for one intrepid hacker to find a new security flaw and you could easily fall victim to any number of issues. That includes getting malware, which could slow down performance and leak your data to hackers, or falling victim to a ransomware data theft scheme. And every day past October 14 just raises the likelihood of OS-level vulnerabilities that third-party antivirus software would be ill-equipped to fight off. Trust me - you don't want to do this. At the very least, buy yourself another year to figure things outThe procrastinator option: Extend Windows 10's security updates for one yearIf your hardware can't support the move to Windows 11, you can at least hit the snooze button by subscribing to the Windows 10 extended update (ESU) program. While it was initially announced as a $30 offering, Microsoft has since made it a free option if you synchronize your Windows 10 settings to the cloud via Windows Backup, or you could shell out 1,000 Microsoft reward points.As its name implies, the ESU will get you Windows 10 security updates, bug fixes and technical support until October 13, 2026. It also extends support for cloud-based Microsoft 365 apps through August 2026 for individuals and families. Sure, it's only a year of additional support, but that can at least buy you enough time to do more research on a new PC, or wait for a holiday sale. For what it's worth, this marks the first time Microsoft has offered any sort of ESU to consumers. Typically, they're just a way for corporate IT admins to get additional support without migrating to a new OS.Have a tech question you'd like Engadget to answer?As tech reporters, the Engadget staff is always answering questions from friends and family about electronics, software, gaming, big tech policies and more. So we decided to write down our answers. This question is a composite of ones we've been asked recently. If you've got a tech-related question you'd like us to answer for you, please email ask@engadget.com.Update 8/14/25, 10:20AM ET: Added more information regarding a free option to receive the Windows 10 ESU, and more details about software licenses carrying over into Windows 11.This article originally appeared on Engadget at https://www.engadget.com/computing/ask-engadget-what-are-my-options-when-windows-10-support-ends-on-october-14-160534495.html?src=rss
Apple's 'redesigned' blood oxygen monitoring feature hits Apple Watches in the US today
More than a year after an import ban forced the company to remove blood oxygen monitoring from some US Apple Watch models, Apple says it will introduce a redesigned version of the feature later today. In a post on its newsroom website, the company says the feature will roll out to Apple Watch Series 9, Series 10, and Watch Ultra 2 users through a joint Apple Watch and iPhone update. Once Apple begins rolling out the software, you'll need to update your devices to iOS 18.6.1 and watchOS 11.6.1 to access the reworked feature. Following the update, any blood oxygen data captured by your Apple Watch will be calculated on your iPhone, with the resulting data viewable in the respiratory section of the Health app."There will be no impact to Apple Watch units previously purchased that include the original Blood Oxygen feature, nor to Apple Watch units purchased outside of the US," Apple said.Today's update marks another unexpected development in Apple's long, drawn out legal feud with Masimo. In 2021, the medical device maker sued Apple, alleging the tech giant had infringed on its intellectual properties related to pulse oximeter blood-oxygen monitoring technology. Following a couple of years of legal back and forth, the issue came to a head when the US International Trade Commission (ITC) upheld a prior ruling that found Apple had violated Masimo's patents. After former President Biden chose not to veto the decision, Apple was forced to temporarily pause sales of the Apple Watch Series 9 and Ultra 2. The company later started selling the wearables again following an update the removed the infringing blood oxygen monitoring feature. Now Apple says it's able to offer the functionality again, with a slight modification, due to a recent US Customs ruling.This article originally appeared on Engadget at https://www.engadget.com/wearables/apples-redesigned-blood-oxygen-monitoring-feature-hits-apple-watches-in-the-us-today-131558485.html?src=rss
Insta360 Antigravity A1 drone preview: A 360-degree FPV drone unlike anything else
If DJI is entering the 360-degree action camera market, why shouldn't Insta360 venture into drones? That was my immediate thought when the company announced its first drone, the A1, from a spin-off brand and team called Antigravity.So, what is the A1? Is it an entry-level device? A camera for creators looking to spice up their videos without years of practice? A competitive POV drone? It's a bit of all three, but the Antigravity A1 isn't just a drone. It will eventually launch in a three-part set: the flying unit, OLED Vision goggles and a dedicated Grip motion controller.In its current form, the Antigravity A1 weighs around 249 grams (8.8 ounces), which helps it duck around drone license requirements in most regions. (As it's a preproduction model, this could change a little before it hits retail.) Two ultrawide cameras are positioned on the roof and underside of the drone instead of on the front. It's like the Insta360 X5 camera is some sort of cocoon for the Antigravity A1.Image by Mat Smith for EngadgetWith those two camera units, the A1 can capture video in 8K resolution, stretched across a sphere-like canvas from the drone's point of view. With stitching algorithms that the company has continually improved over five generations of 360-degree cameras, this should result in mostly seamless footage where the A1 never interrupts the view. The drone itself won't show up in your video. It's like the company's invisible" selfie stick, but, well, up in the sky.The A1 is unlike any other drone I've played with - something I learned when I tested a pre-production unit at a Mercedes-Benz race track in Schlusselfeld, Germany. Naturally, this included high-speed cars, wet conditions and some near-misses.Thanks to working at Engadget, I'm a drone dabbler, but Antigravity's A1 is a different experience from the outset. Controlling the A1 involves strapping on companion goggles and steering it from a first-person perspective, controller in hand. However, unlike other FPV drones, you can look (and move) anywhere you want.During roughly 15 minutes of flying time (you can see the highlights here), I found it's a surprisingly intuitive experience. With other FPV drones, your view is locked to the direction of the camera. Sure, you can rotate rival drones to see elsewhere, like with DJI's Avata, but it's not the same. Because the A1 streams 360-degree video to the goggles, turning your head will never affect the direction it's facing. Instead, you'll just see what's around the drone as it flies, making it far more intuitive for rookie drone pilots. Better still, you can strafe and move around while looking somewhere else - like video game controls for a first-person shooter.This freedom of movement is elevated by the unique A1 controller, which is best described as a blend between a traditional drone controller and a Wiimote. While some of the physical buttons and dials adjust altitude, start/stop video recording and more, steering involves a point-and-click method. When you move your hand out to the right side, a reticle shows up on the goggles' display. Pressing the trigger then will cause the A1 to shoot out in that direction, an action that Antigravity calls Freemotion control.As I mentioned, this means I don't have to look where I'm going - although it's better if I do to avoid accidents (or collisions with an expensive Mercedes). If you've been intrigued by FPV drones, this is a simpler experience that feels freer, too. You can look wherever you want, not beholden to where cameras are pointed on other drones. I also think I could get friends and family flying the A1 around with minimal training. Speaking of spectators, Insta360 included a clever touch for them: the goggles have an external screen so that onlookers can see what's happening. There is nothing duller than watching someone else fly a drone without being able to see their POV.Image by Mat Smith for EngadgetThe A1 is a zippy little drone, presumably thanks to its low weight. But even at this preproduction stage, the resulting video looks better than I thought it would. Plus, it offers substantial versatility if you're looking for action-packed shots.After I tested the A1, Antigravity sent me my video from the drone, so I was about to reframe, crop and reposition the footage. You could even use the same 10 seconds and frame (or crop) to three very different angles. For example, you could extract a tracking shot of the car, a zoomed-in shot of the drone pilot or just the blue skies of Germany all from one clip. That's the exciting part here.Insta360 built excellent editing tools (mobile and desktop) for its cameras in the past, and it plans to do the same for its first drone. An early version of the software wasn't without its hiccups, but editing was easy enough once I figured out that keyframes would anchor the drone's view. I could then add several keyframes together, tagging objects I'd like to keep in frame or track. Editing my footage started to get oddly enjoyable, and I have never enjoyed that task.Another feature the company emphasized is payload detection. While the exact weight limit is still being refined through further testing, Antigravity says the A1 won't be able to fly if the drone detects it's carrying something it shouldn't - a move to further smooth potential license issues. The company also hinted at future accessories and peripherals to expand the A1 experience - something it has successfully done with its action cams and gimbals.Image by Mat Smith for EngadgetSome specs are still a mystery because the drone is a work in progress. To that end, the company is opening up applications for a co-creation project, where participants will get a pre-production Antigravity A1 in exchange for offering feedback. Ideas from these testers will be integrated into the final retail version, and the best ones could win a share of a $20,000 prize pool.Flying the A1 around a racetrack was the most fun I've had with a drone in a long time. But, with goggles and a dedicated controller included, how much will a flight cost? That might decide whether Insta360's Antigravity can carve out a place next to DJI's army of drones.This article originally appeared on Engadget at https://www.engadget.com/cameras/insta360-antigravity-a1-drone-preview-hands-on-130034274.html?src=rss
Solos is equipping its smart glasses with an AI for the blind and low-vision community
Solos is teaming up with Envision, a company that makes assistive technology for the blind and low-vision community, to add an AI called Ally to its AirGo smart glasses platform. This chatbot was designed for those with vision issues. The companies say this integration creates a "first-of-its-kind, hands-free, voice-activated wearable."Solos says the specs can perform a number of tasks that should make life easier for the low-vision community, including recognizing and reading text in real time, describing scenes, recognizing faces and more.Just by speaking, users can ask the glasses to scan documents or photos for context, answer questions, check calendars and converse naturally about just about anything. The companies say that Ally remembers context across conversations.Solos says that the innovative nature of the glasses should make them useful for lots of folks, low-vision or not. This includes the elderly, people with cognitive disabilities and "anyone overwhelmed by modern devices but curious about what AI can do."The Ally-equipped AirGo glasses support prescription lenses, which is great, and include a directional speaker system. These smart glasses also include a modular component, as users can swap out different frame fronts to change up the look.Preorders are open right now, with shipments beginning in October. Prices start at $399. All purchases come with a free trial for Ally Pro, which adds more customization and functionality to the AI.This article originally appeared on Engadget at https://www.engadget.com/wearables/solos-is-equipping-its-smart-glasses-with-an-ai-for-the-blind-and-low-vision-community-130009539.html?src=rss
Cowboy e-bikes rescued from collapse thanks to rescue deal
E-bike company Cowboy has secured short-term financing that would allow its operations to go back to normal after a period it describes as the "most challenging in [its] history." The company has revealed that it has signed a term sheet with a new partner, Rebirth, which it believes would pave the way for long-term stability. As The Verge notes, Rebirth is the parent of ReCycles, the prominent French manufacturer that took over bike assembly for Cowboy back in February.For quite some time, the company's fate was up in the air. Cowboy explained that over the past couple of years, it has been hit by several problems that are plaguing the whole industry, including the post-COVID shifts in the demand for e-bikes and massive supply chain problems. On top of those, it had to launch a recall for some of its Cruiser ST bikes when their frames started to crack after 2,500 kilometers (1,553 miles), which Cowboy said "added strain to an already difficult time." It explained that the issue was caused by one of its suppliers making an unauthorized change to the bikes.Cowboy has admitted that due to the issues it faced, customers experienced a lot of delays and that it wasn't able to communicate things with them clearly. Now that it has secured financing, the first replacement frames for the recalled bikes have finally arrived from its supplier and it was able to start operating its first recall center, with more to follow in the summer. "We are not yet where we want to be, but we are here," the company said in the email it has sent its customers. "Still standing. Still fighting. And more determined than ever."This article originally appeared on Engadget at https://www.engadget.com/transportation/cowboy-e-bikes-rescued-from-collapse-thanks-to-rescue-deal-123012537.html?src=rss
HTC takes on Meta with the Vive Eagle smart glasses
HTC is once again attacking the wearable space with a pair of new smart glasses, the company announced. The Vive Eagle is a rival to Meta's Ray-Ban glasses with a fashion-foward lightweight design, open ear audio, voice-activated AI and an ultra-wide AI-powered camera. They look promising, if a bit expensive, but will only be available in Taiwan to start with.The Taiwanese firm clearly noticed that Meta's Ray-Ban smart glasses have been a surprise hit. It's easy to see why - in our Engadget review, we found that they look great and perform admirably. The current model includes in-ear speakers, cameras, microphones and access to Meta's virtual assistant.HTC has used much the same formula for the Vive Eagle, though they have an uphill battle against Ray-Ban's brand brand in terms of consumer awareness and style. "Vive Eagle features a refined aesthetic that conceals its powerful technology in clean, minimalist lines," the company wrote. It managed to fit all the technology into a relatively lightweight frame that weighs just 49 grams, only a gram heavier than Meta's Ray-Bans.HTCOn the camera side, the Vive Eagle comes with a 12MP ultra-wide model with voice-activated AI, offering support for multiple platforms including OpenAI and Gemini. "With a simple voice command like 'Hey VIVE, take a photo,; users can capture what they see - right from their glasses," the company wrote.Voice commands also let you do things like record reminders, take notes, and get restaurant recommendations. You can also get real-time translation in 13 languages: Arabic, Traditional Chinese, English, French, German, Greek, Italian, Japanese, Portuguese, Spanish, Korean, Thai, Turkish.On the audio side, the Vive Eagle has an open-ear setup that "combines large acoustic drivers and virtual bass enhancement to deliver rich, spatial audio while minimizing sound leakage," HTC said. It promised that you'll be able to hear music or voice prompts without others overhearing, while still being aware of your surroundings.HTC promises up to 36 hours of standby time and 4.5 hours of continuous music playback thanks to the 235mAh battery, and you can get to a 50 percent charge (via magnetic fast charging) in just 10 minutes. It also features a "privacy-first" architecture with all video and other data stored exclusively on-device - and that is protected via 256-bit AES encryption, according to HTC.The Vive Eagle will only available in Taiwan at first for NT$15,600, or about $520 - quite a bit more than most of Meta's Ray-Ban models. HTC has yet to say if it will bring the Vive Eagle to other territories including the US - but if it does and at that price, it'll be in tough against its rival.This article originally appeared on Engadget at https://www.engadget.com/ai/htc-takes-on-meta-with-the-vive-eagle-smart-glasses-120048879.html?src=rss
Apple's 'tabletop robot' companion rumored for 2027 launch
Apple is still hard at work on becoming a relevant player in AI. The latest missive from Mark Gurman at Bloomberg suggests that Apple is shifting its artificial intelligence goals to center on new device segments. Sources reportedly told the publication that Apple has a slate of new smart home products in the works that could help pivot its lagging AI strategy.The center of the new lineup is a tabletop AI companion that has been described as an iPad on a movable robotic arm. It would be able to swivel to face the screen toward a user as they move around their home or office. Sources said the current prototype uses a horizontal display that's about seven inches while the motorized arm can move the screen about six inches away from the base in any direction. Equipped with a long-promised overhaul to the Siri voice assistant, this device could act like an additional person, recalling information, making suggestions and participating in conversations. According to Bloomberg, Apple is targeting a 2027 release for this product.Apple's new lineup is also rumored to include a smart home hub that is a simpler version of the robotic friend with no moving stand. We might be seeing this sooner, with a projected 2026 release for the device. This hub device would be able to control music playback, take notes, browse the web and host videoconferencing. Both the robot companion and the smart home hub are reportedly running a new operating system called Charismatic that's designed to support multiple users. The Siri running on the device will be given a particularly cheery personality, and it may also be getting a visual representation. Bloomberg's sources said there hasn't been a final decision on aesthetics; internal tests have had Siri looking like an animated Finder icon and like a Memoji.Today's scuttlebutt follows on previous reports from Gurman that pointed to Apple's interest in these categories. The idea of a smart home hub was apparently floated at the company as far back as 2022, and it's finally being rumored to have a formal debut some time this year. Robots have also been a topic of interest in Cupertino for some time, with claims that Apple was developing a personal robot dating back at least to last spring. While this Bloomberg piece offers more detail about those hypothetical plans, there's always a chance Apple will change direction or scrap a project.This article originally appeared on Engadget at https://www.engadget.com/ai/apples-tabletop-robot-companion-rumored-for-2027-launch-204904807.html?src=rss
Spider-Man and Mortal Kombat 1 head up August's PS Plus Game Catalog additions
Sony just announced some new additions to the PS Plus Game Catalog for August and it's a pretty beefy lineup. All of these titles will be ready to play on August 19. There's something here for just about everyone, so let's get started.Perhaps the biggest game of the bunch is Marvel's Spider-Man Remastered. This is the PS5 port of the PS4 hit, which upgrades the graphics and swaps out the actor playing Peter Parker. PS4 owners aren't being left out in the cold here, as Marvel's Spider-Man: Game of the Year Edition will also be available.Not into web-slinging? Mortal Kombat 1 will be available for PS5 players. This is the latest and greatest fighting game in the long-running franchise. It garnered positive reviews upon launch back in 2023. The graphics are stunning and there's a Johnny Cage skin made to resemble actor Jean-Claude Van Damme.The fantasy surfing adventure Sword of the Sea will be available for subscribers as a day one release on August 19. That's the same day it launches for all platforms. This one's by the same developers behind Journey and Abzu, so color us excited.Other games available on August 19 include the utterly charming narrative adventure Harold Halibut and the horrifically captivating Indika. Beyond that, there's the life sim Coral Island and the RPG Atelier Ryza 3 Alchemist of the End & the Secret Key.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/spider-man-and-mortal-kombat-1-head-up-augusts-ps-plus-game-catalog-additions-172758798.html?src=rss
Here's the final design of the Pebble Time 2 e-paper smartwatch
Pebble creator Eric Migicovsky and his new company, Core Designs, have been beavering away on new e-paper smartwatches and the team has just revealed the final design of the higher-end model. The Pebble Time 2 has a 1.5-inch, 64-color e-paper screen, with a touchscreen, metal frame, heart-rate monitor and (it's claimed) up to 30 days of battery life. The frame is a bit more curved than on pre-production versions of the Pebble Time 2. The top and bottom buttons on the right side are now angled rather than sitting in a straight line with the center one. With the strap attached, the Pebble Time 2 weighs about 48 grams, and the body is about 32.5 grams. Core Designs has added more features to the smartwatch as well. The Pebble Time 2's front, rear and buttons will be made using 316 stainless steel. It will also have a multicolor RGB LED backlight, compass sensor and screw-mounted back cover. In addition, the team has incorporated a second microphone, which Migicovsky said could be used to potentially support environmental noise cancellation. It was previously confirmed that the Pebble Time 2 would have a quick-release 22mm strap, flat hardened glass lens, step and sleep tracking and a speaker. The watch will also boast a vibration function and water resistance. Core Designs plans to offer the Pebble Time 2 in four colorways, but the team hasn't settled on the options yet. Once it has, it will email everyone who has pre-ordered the smartwatch and ask them to pick a color. The Pebble Time 2 is currently scheduled to start shipping in December and it will cost $225 (the $149 Pebble Duo 2 became available last month). Migicovsky and the team recently regained the Pebble trademark. As such, they were able to start using the Pebble branding again and renamed what were previously called the Core 2 Duo and Core Time 2. This article originally appeared on Engadget at https://www.engadget.com/wearables/heres-the-final-design-of-the-pebble-time-2-e-paper-smartwatch-172406191.html?src=rss
Nintendo is putting an extremely rare GameCube game on Switch 2 next week
When Nintendo announced that it was adding GameCube games to its (inexplicably Switch 2-only) Nintendo Switch Online offering, people were understandably excited about the likes of Super Mario Sunshine and The Legend of Zelda: The Wind Waker joining the service. And I was one of them (even if I'd personally lose little sleep if Super Mario Sunshine was fired directly into the sun).But as much as I want the obvious GameCube classics on my Switch 2, it's the more underrated gems I've heard so much about from hardcore Nintendo fans over the years that really pique my interest. Games like Chibi-Robo!, for example, which Nintendo has confirmed as the next title joining the Nintendo Switch Online + Expansion pack library on August 21.
PUBG: Battlegrounds will leave PS4 and Xbox One behind later this year
PUBG: Battlegrounds is finally ready to ditch last-gen consoles. On Wednesday, the developer said that the game will transition to PS5 and Xbox Series X/S on November 13.Although the battle royale has been playable on current-gen consoles all along, it was running as a PS4 or Xbox One game. That helped it cast a wide net (and probably make more money), but it also came with technical limitations. The company said the move to current-gen will "provide our players with a more stable gameplay environment on console and ensure a smoother, more seamless experience with future updates."PS5 players can expect the new version to play in 1440p at 60fps. Both the PS5 Pro and Xbox Series X will reach 2160p at 60fps. However, the two high-end systems will support Dynamic 4K resolution. Meanwhile, the Xbox Series S will run at 1080p at 60fps or 1440p at 30fps. (Your choice.)Here's how PUBG: Battlegrounds currently looks on PS5.PUBG / KraftonAnd this is how it will look after November 13. It's a subtle difference at first glance, but you can see more detail, including pronounced shadows.PUBG / KraftonWhen the cutoff arrives, the game will no longer be downloadable or playable on PS4 and Xbox One. PlayStation users will need to download a separate PS5 version of the game on November 13. If you already have it installed on your Xbox Series X/S, the current-gen update will install automatically via Microsoft's Smart Delivery. On both systems, your existing account data and purchased items will transition automatically.PUBG left its last-gen users a sentimental message that sounds a bit like a corporate layoff letter. "We still vividly remember the epic battles, the heart-stopping moments, and the camaraderie that brought us together," the company wrote. "We are deeply grateful for every moment you've spent with us over the past eight years."This article originally appeared on Engadget at https://www.engadget.com/gaming/pubg-battlegrounds-will-leave-ps4-and-xbox-one-behind-later-this-year-162932937.html?src=rss
Amazon adds perishable food to same-day delivery
Amazon is expanding its same-day grocery delivery service with the addition of perishable food items in over 1,000 US cities. Shoppers can now add fresh grocery items like produce, dairy, meat, seafood and frozen foods to their orders. Grocery and non-grocery items can be combined into one order, checked out from one cart and received together on the same day. The company had trialed this service in the Phoenix area last year.Prime members continue to get free same-day delivery where available on orders over $25, and non-Prime members can still pay an additional $12.99 shipping fee to receive a same-day delivery.Amazon acquired Whole Foods Market in 2017 and has been making strategic moves to capture grocery market share in the years since. The tech giant has experimented with self-checkout technology, and even opened its own Amazon-branded brick-and-mortar grocery stores.Amazon CEO Andy Jassey is determined to grow the grocery side of the business to compete with the likes of Walmart and Instacart. Amazon says it plans to "expand to over 2,300 cities" by the end of 2025, with plans to continue adding more locations next year.This article originally appeared on Engadget at https://www.engadget.com/big-tech/amazon-adds-perishable-food-to-same-day-delivery-162144510.html?src=rss
Gemini will remember more (or less) of what you say
Google is adding a temporary chat feature to Gemini. The equivalent of a browser's incognito mode, it lets you have one-off AI chats. They won't appear in your history, influence future chats or be used for training.The temporary chats will be saved for up to 72 hours. Google says this is to give you time to revisit the chat or provide feedback. The feature begins rolling out today and will continue to do so over the coming weeks.It arrives alongside a new setting that does, well, pretty much the opposite. The Gemini app can now learn from your conversations and remember details and preferences. It may then reference them in future chats. (For example, it might recall a hobby you once mentioned when you later ask it for party theme ideas.)Google added the past chats feature to Gemini Advanced earlier this year. ChatGPT and Claude each have a similar memory option.The memory setting is on by default, so you'll want to tweak your privacy settings as soon as it arrives if you don't want to use it. In the Gemini app, head to Settings > Personal context > Your past chats with Gemini to change it.GoogleSpeaking of settings, Google is changing the name of its data-retention toggle. What was once "Gemini Apps Activity" is now labeled as "Keep Activity." Despite the semantic change, your previous setting will stick, so you shouldn't need to change this one.Personalized conversations will first launch with Gemini 2.5 Pro in "select countries." It will make its way to 2.5 Flash and more regions in the weeks ahead.This article originally appeared on Engadget at https://www.engadget.com/ai/gemini-will-remember-more-or-less-of-what-you-say-160012521.html?src=rss
Co-op puzzle game Lego Voyagers will arrive on September 15
We got our first look at Lego Voyagers back at Summer Game Fest in June. As it turned out, Light Brick Studio (Lego Builder's Journey) and publisher Annapurna Interactive weren't kidding about the "coming soon" aspect of the reveal trailer. That's because Lego Voyagers is set to hit PS5, PS4, Xbox Series X/S, Nintendo Switch and PC (Steam and Epic Games Store) on September 15.Lego Voyagers is a physics-based, co-op puzzle game for two players. You and a buddy will each control Lego bricks as you attempt to rescue an abandoned spaceship. The blue and red pieces snap together with other blocks and can build structures to help navigate these worlds. You'll be able to play together locally on the same system or online. If you choose the latter route, only one of you needs to own the game for you both to play it, thanks to the Friend's Pass system.According to Annapurna, Lego Voyagers "asks open questions about building friendships, sharing dreams and giving space. It reminds us that while playing and being creative is for all shapes and sizes, it's always better when you share it with a friend." That sounds quite lovely to me.This article originally appeared on Engadget at https://www.engadget.com/gaming/co-op-puzzle-game-lego-voyagers-will-arrive-on-september-15-153915915.html?src=rss
Hasbro’s Nano-Mals are a virtual pet that rewards fidgeting
Since the original Tamagotchi landed on store shelves 28 years ago, not much has changed in the world of virtual pets. The basic gameplay remains, with players being asked to feed, groom and play with small digital creatures inside a handheld device. But new features have also been added, like Bluetooth connectivity and downloadable content (they're also a little bigger than before). This month, however, Hasbro is throwing its hat into the ring with the Nano-Mals, a $20 device that takes the standard features of a virtual pet and aims them toward a new purpose: fidget toy. The first thing you'll probably notice when you pick up one of the eight initial Nano-Mals models is how cute they all are: they're styled after both common and uncommon animals, including two cows, two cats, a red panda, a narwhal, and a pair of unicorns.But the second thing you'll notice is that there's no screen to be found anywhere; instead, the sole display" is a a light-up heart on the front of the toy that has three levels and changes color to indicate how satiated the toy is in terms of hunger, affection and play. How you fulfill these needs is where the Nano-mals distinguish themselves from other virtual pets: Instead of pushing buttons and navigating through various menus, you interact instead with the various parts of the toy directly. Push down on its ear to pet" it, flip its arms to dance" and push its nose to feed" it. The more you perform these actions, the more each color of the heart will fill up, eventually resulting in a rainbow kaleidoscope across the toy's chest. It's incredibly easy to do, not just because these are simple actions, but because they're engineered to be satisfying since it is a fidget toy. It feels good to flip the arms up and down and squish the ears. Not so much for pushing the shallow nose button though, meaning it was often the need that took the longest for me to fulfill. It just wasn't fun to push the nose! I can only hope that future iterations improve on this. Once you've figured out the basic functions, it becomes a game in itself to figure out the best way to hold and interact with the device. You don't need to look at it and the entire thing can be operated with one hand, which is exactly what you want in a fidget toy. I found myself rotating it between my fingers while flipping the arms - the device also contains an accelerometer so any significant movement also counts as play." If you have more than one Nano-mal - which is quite likely given the device's low price - the toys will interact with each other, lighting up and talking to each other. It's cute but also a bit unsettling, as it was very reminiscent of this year's Black Mirror episode Playthings" with the Nano-mals emitting mysterious bleats and chimes just like the Thronglets. Fortunately, there is an off switch, and the Nano-mals will burble happily before shutting down when you use it. Kris Naudus for Engadget However, the off switch isn't absolute as, should you press any of the buttons, the Nano-mal will still react, though maybe not effusively as if the device were powered fully on. This is a problem given that the Nano-mal is meant to be taken out and about (there's even a clip at the top), but will likely be banned from classrooms due to the possibility of it being accidentally triggered when a kid moves their stuff. The toys can be muted by holding down the nose for a few seconds, but it only works when the device is fully powered on, and resets every time the Nano-mal is turned off and on. Aside from that and the fact that I couldn't remove the attachment clip, which got in the way when I was trying to spin the device in my hand, I think the Nano-mal is a solid first try at this kind of toy. Kids will love how cute they are, especially when you dress them up in the included clothes, which double as protective cases for the devices. And adults will appreciate them too: Parents are big on screen-free devices, while the young-at-heart will appreciate having something to keep their hands busy that isn't their phone. The Nano-mals are available now at all major toy retailers, including Walmart and Amazon. This article originally appeared on Engadget at https://www.engadget.com/entertainment/hasbros-nano-mals-are-a-virtual-pet-that-rewards-fidgeting-141553387.html?src=rss
watchOS 26 preview: It's the little things
At WWDC 2025, Apple announced it was replacing the sequential numbering for OS versions and with year numbers. So instead of watchOS 12, I've spent the past two weeks with the public beta of watchOS 26. The naming scheme shift is subtle, but helpful - which is how I'd describe the upgrades the new software brings to the Apple Watch. The AI-powered Workout Buddy better contextualizes your Fitness data and an added gesture gives the watch a fun trick that's actually helpful. Other upgrades - including better smart replies and the Liquid Glass treatment - all combine to make the watch work and look a bit better than it did before. It's not a game-changing shift, like other OS 26 releases, but it manages to make a great watch a touch better.Luminous Liquid GlassEvery Apple operating system got the Liquid Glass treatment this year, including watchOS 26. The change is less noticeable on the Apple Watch than on the iPhone or iPad, though. You'll notice the semi-transparent buttons and flowy movement when entering your password and opening the control center - the icons look like they're surrounded in little drops of water, which is quite pretty. You'll see it on the Photos watch face, too, especially if you select the glass" color for the time readout.The Liquid Glass treatment for the Photos watch face.Amy Skorheim for EngadgetThe Smart Stack now has a liminal glow and the app icons are likewise a touch more luminous than before. The effect is subtle and nicely unifies the look of the watch and its companion iPhone. Like all design upgrades, Liquid Glass made me feel like I was using a new watch - though, like everything, the novelty wore off after a week or two.Revamped Workout app combines AI stats with a DJIn addition to the Buddy, the Workout app has a new look with icons in each of the four corners of the screen that give you easier access to adjust your data view, play music, set goals and tweak Buddy settings. My favorite new feature is in the music menu and it's limited to Apple Music for now. If you tap the music icon, you have the option to auto-play music. From there, you can also select Picked for you" or Choose media." The former will select music that matches the type of workout you're doing and what you like to listen to. As someone who gets derailed from pretty much all my tasks when I have to interact with my phone, I appreciate anything that can make decisions for me and prevent me from reaching for it.I was presented with peppy beats that matched the cadence of my run, from bands and artists that were familiar as well as new-to-me selections that fit my tastes. Unfortunately, it didn't always work correctly. Sometimes I'd get no music, other times the music would play but the Workout Buddy would fall silent. I realize I'm testing a public beta of watchOS 26, so I'm holding out hope the feature will work at launch. Because when it worked, it was glorious.The new Workout app layout.Amy Skorheim for EngadgetThe new Workout Buddy is probably the biggest AI play in watchOS 26. It uses historical and real-time data collected by your watch to give you a window into how you're performing at the beginning, end and throughout a workout. It works for walking, running, cycling and other workouts but requires headphones and a nearby Apple Intelligence-compatible iPhone. That gave me pause. I hate carrying stuff and/or sticking things in my ears when I run. But after acquiring some open earbuds and digging out my old Spibelt, I made it work.There are three voices to choose from as of this writing, a bright feminine option, a British male-sounding one and another female-presenting version with a lower register. These were built on vocal data from Fitness+ trainers and have an authentic sound to them. At the start of a workout, you'll get a brief pep talk along with some recent milestones. My pre-game walking and running talks included references to the day of the week, my location and accumulated fitness data. For example, Way to get out there on a Wednesday morning walk in Albuquerque. So far this week, you've done three walking workouts. Let's get in some steps!"Depending on the type of exercise, you can set target ranges for cadence, heart rate, speed, distance, power (cycling), time and others. During a workout, the AI will let you know if you're at, below or above those levels. The first time I tried Workout Buddy, my run was quite lonely. I didn't realize I had to turn on the Buddy, as well as the various goal metrics within the Workout app. I did that and, on my next run, the AI delivered cadence and heart rate updates, and let me know when I hit milestones like distance and duration.At the end of a workout, you'll see a thinking animation as the AI assembles a summary. It'll recap data like your pace, distance, average and peak heart rate, as well as progress on your Activity rings. It'll also point out comparisons or cumulative milestones you may have hit. For example, after a longer walk, it told me that I'd just burned the most calories on a walk so far. Another day, it told me I'd walked ten miles so far this week. It closes the update by encouraging you to take the energy into the rest of your day or something similarly positive but measured.That's a big improvement over the first few times I used the feature. My first few pep talks were cloying, telling me something along the lines of It's not easy to get out there early in the morning!" and Your effort is inspiring!" After I stopped a run early to fuss with settings, it told me I did a Great job!" on a three-minute run. Thankfully, Apple appears to be tweaking the Buddy behind the scenes, calibrating the AI's personality." Recent pep talks have become noticeably less sycophantic and therefore more enjoyable. I imagine the Buddy will only continue to evolve even more from here.The Workout Buddy is not a coachThe Workout Buddy is a motivational experience that provides personalized insights you can use to gauge your performance. But I just finished trying out Samsung's AI running coach on the Galaxy Watch and couldn't help comparing the two. That coach pushed me to run five kilometers for the first time in my life. The Buddy made me feel like I'd accomplished something special just by taking my dog on a stroll. Both have their place, but I'd say Apple's version is probably best for those who already know what their goals are and what they need to do to hit them. Samsung's version may be better for beginners who want some help shaping their fitness journey.In addition to the Buddy, the Workout app has a new look with icons in each of the four corners of the screen that give you easier access to adjust your data view, play music, set goals and tweak Buddy settings. My favorite new feature is in the music menu and it's limited to Apple Music for now. If you tap the music icon, you have the option to auto-play music. From there, you can also select Picked for you" or Choose media." The former will select music that matches the type of workout you're doing and what you like to listen to. As someone who gets derailed from pretty much all my tasks when I have to interact with my phone, I appreciate anything that can make decisions for me and prevent me from reaching for it.I was presented with peppy beats that matched the cadence of my run, from bands and artists that were familiar as well as new-to-me selections that fit my tastes. Unfortunately, it didn't always work correctly. Sometimes I'd get no music, other times the music would play but the Workout Buddy would fall silent. I realize I'm testing a public beta of watchOS 26, so I'm holding out hope the feature will work at launch. Because when it worked, it was glorious.More hands-free fun with wrist flickI love the double tap gesture Apple introduced with the Apple Watch Series 9 - it's a pleasure to stop timers, start auto-detected workouts and answer calls without getting my other hand involved. But it took some practice before I could reliably get the watch to recognize the gesture. (The trick is raising your wrist in an exaggerated checking-the-time motion then quickly, but not too quickly, tapping your thumb and finger together twice.)Luckily, the new Wrist Flick motion introduced in watchOS 26 takes practically no effort to get right. It involves quickly turning the back of your wrist away from you and back up again. Doing that can silence a call, stop a ringing timer, dismiss notifications and return you to the watch face from any app you open. It also makes those irritating helpful Time to stand!" reminders go away. The wrist flick doesn't clear alerts, just dismisses them - so the red indicator dot disappears, but the notification remains and you can see it if you swipe down. Just note that it's only available to Apple Watch Series 9, 10 and the Ultra 2.Amy Skorheim for EngadgetWrist flick is a great feature - though it's important to note that Android wearables since WearOS 2 had a similar feature for a while now. And I'd like to see Apple adopt more hands-free interactions like this. Apple already has many gesture-based controls as part of its existing AssistiveTouch feature. Actions like fist clenches, wrist tilts and single or double taps can control most of the navigation on the watch. Unfortunately, turning on AssistiveTouch turns off the universal double tap feature. I'd be interested in seeing something that splits the difference. Perhaps four or five gestures for basic functions that can be used in conjunction with screen input.Smarter replies could make Messages a usable watch appThe Apple Watch is great for reading texts, but replying is awkward. That tiny keyboard is an interface for ants - even talk-to-text input is inefficient as it's tough to correct mistakes. Smart Replies are little canned responses that appear as suggestions below the reply field. Those aren't new, but now Series 9 watches and later will use an improved on-device language model to come up with relevant bits of text you can send with a tap.In addition to the choices that are always offered - Okay, Yes, No, Thank you and Can I call you later? - I saw things like Ok, let me know" and That's so sweet!" both of which applied to their respective conversations. I wasn't always given Smart Reply suggestions, and some of them weren't very relevant, but again, it's a great feature that will save time when it works.Another Messages update is a carryover from iOS 26 (and borrowed from countless other messaging apps). You can now set custom backgrounds for each of your (Apple-only) contacts. Just note that whatever you set will be seen by all participants in the conversation, once they update to iOS 26. On your watch, the photo, gradient or pattern you pick carries over to your conversations. Not only does it look nice, I find backgrounds help me to not accidentally text my mom something I meant to send to my sister.Backgrounds are now available in Messages.Amy Skorheim for EngadgetNotes have arrivedThe Notes app is now on Apple Watch. I honestly hadn't noticed the lack before this - I know there are plenty of Notes enthusiasts out there, but in my world, Alexa handles all reminder and shopping list duties. Still, I can see how the new integration could come in handy. After creating a simple shopping checklist in the iOS Notes app, I opened the list on my watch while I was shopping and found it far easier to check things off on my wrist than dragging out my phone every time I stuck something in my cart.I'm curious to see whether Apple's improved prediction algorithms for the new OS will eventually add Notes to my Smart Stack suggestions after I open the Notes app a few times at the grocery store. As it stands now, the Notes widget will pop up first in the Smart Stack if that's the last app you used.The rest of the new stuffFace GalleryThe iPhone Watch app has a new look and now organizes watch faces by category instead of by name. Groupings include New, Clean, Data-rich, Photos and Health and Fitness, among others. It's certainly an improvement, but one that makes you wonder why it wasn't always like this.The Watch Face gallery is categorized now.Amy Skorheim for EngadgetAdaptive soundAnother nice-but-obvious update adjusts the volume of pings and beeps to fit the environment - quieter in a noiseless office and louder at a raucous BBQ. I set a timer to go off when I was quietly working at my desk and then again with loud music playing and I couldn't really tell the difference. But that's a hard metric for the humble human ear to judge. Again, this is a feature reserved for Series 9 models and later.Smart StackThe Smart Stack will now add a small prompt to your watch face when it detects certain situations. For example, if you open the camera app on your phone, a small camera icon appears at the bottom of your watch screen, as a suggestion to open the remote shutter. Apple gives other examples, such as showing the workout icon when you arrive at your usual pilates studio or the Backtrack navigation feature when you journey away from cellular connectivity.I didn't see the prompt very often, but I did notice that the Smart Stack rearranged itself according to my habits - such as putting the medication widget at the top of the stack right around the time it was time to take my prescription, or shuffling Shazam to the top when it hears music playing.Siri is still SiriComing fresh off of reviewing the Samsung Galaxy Watch 8, I can't help but notice a stark difference between that wearable's fully integrated, AI-powered Gemini and Apple's same-old Siri. Gemini on the Samsung watch helped me find new stuff in my city, performed convoluted tasks and answered some pretty esoteric questions. I use Siri on my watch to reliably set timers, text people and add events to my calendar. But it's not quite on the level of Gemini's contextually-aware, generative capabilities that can interact with multiple apps. Asking something like Where should I have lunch?" gave me a list of businesses with lunch in the name followed by Siri asking me: Which one?" Not sure what that meant. Gemini, on the other hand, gave me local and relevant ideas for places I'd actually want to eat.Even before AI swallowed everyone's mind, I had a soft spot for digital assistants. When Alexa sings the You're very, very, oh so very welcome" song, I get a dopey smile on my face. I've tried to love Siri, but I get frustrated by being misunderstood, misdirected, misheard and flat-out ignored. I know Apple doesn't like to release new tech until it's fully up to snuff, and I'm looking forward to seeing what finally happens with new Siri. But for now, the disparity shows.Wrap-upThe changes watchOS 26 brings to the Apple Watch are perhaps not as grand as those for other Apple devices. Liquid Glass here isn't as all-encompassing as it is on the iPhone. The new watch features don't make the wearable finally realize its full potential like iPad OS 26 does for the tablet. And there isn't one major feature upgrade that transforms the watch experience, like macOS 26 does with Spotlight on Macs.But the updates do push the experience of using the watch forward. Liquid Glass is pretty and nicely ties the wearable with its companion devices. The Workout app, which was already good at tracking fitness metrics, is even better with the Workout Buddy, providing stat summaries and automated playlists. Improved smart replies for Messages and the addition of the Notes app fix two of the watch's previous shortcomings. And the wrist flick adds another option for hands-free interaction and - I hope - is a precursor to more such utility. I'm still holding out hope for an improved, personable and helpful Siri once Apple is ready, but for now, these are all welcome upgrades for what's already the industry's best overall smartwatch.This article originally appeared on Engadget at https://www.engadget.com/wearables/watchos-26-preview-its-the-little-things-140035949.html?src=rss
Terraform Labs founder Do Kwon pleads guilty to fraud over $40 billion crypto collapse
Terraform co-founder Do Kwon has pleaded guilty to two US chargers of fraud after his actions wiped out $40 billion worth of crypto investments, The Guardian reported. Kwon's story is a wild one involving an immense crypto crash, an Interpol manhunt and Kwon's eventual extradition from Montenegro to the United States.Kwon, along with Sam Bankman-Fried and others, was a key player in 2022's crypto collapse. His company Terraform created a "stablecoin" called TerraUSD supposedly pegged to the US dollar, along with a floating crypto coin called Luna. When TerraUSD fell below its $1 peg in May of 2021, Kwon secretly arranged for a trading firm to buy the currency to boost its price. However, he lied to investors and said he stabilized the coin using a specialized algorithm.Those investors believed the story and bought up Luna (closely tied to TerraUSD), to the tune of nearly $50 billion, according to US prosecutors. Both currencies subsequently collapsed, taking $40 billion of investor money with it. As it often works with such things, many regular people lost their life savings, while venture capital firms profited before the rug was pulled.Following the collapse, Kwon was put on wanted lists in both the US and South Korea, with investigators in the latter country enlisting Interpol to find the entrepreneur. He subsequently posted on X that he "wasn't on the run" and was extradited to the US last year on New Year's Eve.Kwon was originally charged with nine counts including securities fraud, wire fraud, commodities fraud and money-laundering conspiracy. Though facing up to 25 years, he may receive a reduced sentence of 12 years maximum provided he accepts responsibility for his crimes. "I made false and misleading statements about why [TerraUSD] regained its peg by failing to disclose a trading firm's role in restoring that peg," Kwon said. What I did was wrong."Earlier, Kwon agreed to pay an $80 million civil fine and be banned from crypto transactions as part of a $4.55 billion US Securities and Exchange Commission settlement. Prosecutors will allow Kwon to be transferred to South Korea after half his US sentence is served.This article originally appeared on Engadget at https://www.engadget.com/general/terraform-labs-founder-do-kwon-pleads-guilty-to-fraud-over-40-billion-crypto-collapse-134009107.html?src=rss
Netflix's KPop Demon Hunters is headed to theaters for two days
You'll soon be able to watch KPop Demon Hunters on the big screen. The Netflix animated film has become a global hit since it launched on the platform and has reportedly become the second most-watched movie on the service's history after Red Notice. Now, Netflix is holding a limited theatrical event, wherein fans can watch a sing-along version of the film. Aside from the movie itself being a hit, its songs have gained massive popularity, with the track Golden recently taking the number one spot on the Billboard Hot 100.KPop Demon Hunters is a musical that revolves around the girl group Huntr/x, which as you might have guessed, are demon hunters. The group is the latest trio of women who uses the power of their singing voices to maintain the Honmoon, or the magical barrier that prevents demons from entering our world established generations ago by the first trio of singing demon hunters. In the film, they're in constant competition with a boy band called Saja Boys, who are made up of demons that look like pretty boys. The main antagonist, however, is Gwi-Ma, ruler of the demons. He was voiced by Lee Byung-hun, whom a lot of people might know as the Front Man in Squid Game.The film's limited theatrical release will only last for one weekend, from August 23 to 24, in select screens across the US and Canada. You can buy tickets starting today, August 13, at 9AM Eastern time, from the even't official website, where you can also view the full list of theaters and showtimes in your area.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflixs-kpop-demon-hunters-is-headed-to-theaters-for-two-days-124552307.html?src=rss
OpenAI and Sam Altman are reportedly creating a startup rival to Elon Musk's Neuralink
Sam Altman is preparing to co-found a new company funded by OpenAI that will go up against Elon Musk's Neuralink, The Financial Post reported. The startup, called Merge Labs, will use AI for its brain-computer interface and compete directly with Neuralink, along with other nascent companies in the field like Precision Neuroscience and Synchron.The name Merge Labs comes from a term Altman used in 2017 called "the merge" that describes the moment human brains and computers come together. The company will raise funds, most from OpenAI's ventures team, that will set its valuation at $850 million. Altman will co-found Merge Labs with Alex Blania (from World, an eyeball scanning company also backed by OpenAI) but won't invest any capital himself, according to three people with direct knowledge of the project.Altman has been interested in the topic of machine-brain interfaces for years and suggested in the 2017 article above that the merge could arrive as soon as 2025 (it didn't). More recently, he wrote in another blog post a "high-bandwidth brain-computer interface" could soon be developed with the aid of recent tech advances.Altman's Merge Labs will be a direct competitor to Musk's Neuralink, intensifying the rivalry between the two that kicked off when Musk left OpenAI's board in 2018. Mind link technology has existed for decades now, but recent advances in implant tech and AI have allowed researchers to collect and process higher signal levels from the brain.Neuralink started its first human trials in January 2024 with quadriplegic subject Noland Arbaugh and later implanted its tech into a second anonymous subject. That subject, "Alex," has reportedly been able to play FPS games and create 3D designs, while suffering from fewer issues and side effects as Arbaugh.This article originally appeared on Engadget at https://www.engadget.com/ai/openai-and-sam-altman-are-reportedly-creating-a-startup-rival-to-elon-musks-neuralink-123022874.html?src=rss
You can pick ChatGPT's older AI models again
ChatGPT will now allow you to choose between several GPT-5 variants and previous OpenAI models. In a post on X, OpenAI CEO Sam Altman has revealed that the chatbot's model picker now comes with three GPT-5 choices: Auto, Fast and Thinking. He said most "will want Auto," which is most likely the standard version that's already a reasoning model. But users will be able to choose the fast-responding version or the Thinking version that implies it delivers longer, more comprehensive answers if they want to. GPT-4o is now also back in the model picker for all paying users by default.OpenAI removed GPT-4o with the launch of GPT-5: The company significantly simplified ChatGPT because GPT-5 was supposed to offer a unified experience for users. However, its decision was met by criticism from people who preferred GPT-4o's personality better, especially since it didn't give them notice that it was deprecating older models. In his post, Altman promised users that if the company ever does deprecate GPT-4o, OpenAI "will give plenty of notice." In addition to the GPT-5 and GPT-4o models, users can toggle to "Show additional models" in ChatGPT web settings if they want to access o3, 4.1, and GPT-5 Thinking mini. GPT-4.5 is only available to subscribers paying for the $200-a-month Pro tier, though, because it "costs a lot of GPUs."Altman said that GPT-5 Thinking now has rate limits of 3,000 messages a week, after which users will only be able to use GPT-5 Thinking mini. He has also revealed that OpenAI is working to update GPT-5's personality to make it warmer, but "not as annoying (to most users) as GPT-4o."
Razer debuts two PC gamepads for esports
Though a keyboard and mouse are the usual tools of choice for PC esports, some competitive PC gamers employ gamepads for things like fighting games and Rocket League. Razer is now catering to those folks with two new PC gamepads, the wireless Wolverine V3 Pro 8K PC and wired Wolverine V3 Tournament Edition 8K PC. The key feature is right there in the names, with 8,000Hz polling speeds that promise high responsiveness for demanding pro or serious players. The Wolverine V3 Pro 8K PC offers 8,000Hz polling in both wired and wireless modes, meaning player inputs are recognized nearly instantly. By contrast, Razer's Wolverine V3 Pro designed for Xbox and PC (which we liked) tops out at just 1,000Hz. The V3 Pro 8K PC model also uses Tunnel Magnetoresistance (TMR) thumbsticks with swappable caps for long life, consistent tension and superior anti-drift performance over time. That model is also Razer's lightest wireless esports controller yet and features an ergonomic shape to reduce hand fatigue. Other features include 4 mouse click back buttons and 2 claw grip bumpers, Razer Pro HyperTriggers, Mecha-Tactile PBT Action Buttons, an 8-way floating D-Pad and Razer's Synapse customization. It comes with a carrying case and 2m braided cable and is now available for $200. Razer also launched a wired-only model called the Wolverine V3 Tournament Edition PC. It offers most of the same features, like the 8,000Hz HyperPolling tech, TMR anti-drift thumbsticks, HyperTriggers, Mecha-Tactile PBT buttons and Synapse customization. It also comes with a 2m braided cable and is now available for $120 - a very reasonable price for a competition-level gamepad. This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/razer-debuts-two-pc-gamepads-for-esports-120046977.html?src=rss
The best soundbars to boost your TV audio in 2025
The best soundbars can completely transform your TV setup, turning flat, lifeless audio into something that actually sounds cinematic. Whether you're watching blockbuster movies, listening to music or gaming, a good soundbar delivers clearer vocals, deep bass and better overall playback than most built-in TV speakers ever could.
Elon Musk feels Apple favors OpenAI over xAI in App Store rankings
Elon Musk has accused Apple of committing an "unequivocal antitrust violation" by favoring OpenAI in the App Store rankings. In a post on X, he claimed that Apple has made it impossible for other AI companies to reach number one in those rankings and that xAI "will take immediate legal action." Musk didn't clarify what he meant by that, and he also didn't provide evidence that would prove Apple's supposed antitrust violation.In an earlier post on X that's currently pinned to the top of his profile, however, he tagged Apple, asking the company why it "[refuses] to put either X or Grok in [its] "Must Have" section. He said X is "the #1 news app in the world," while Grok is ranked number five among all apps. "Are you playing politics? What gives?" he continued. In a statement sent to Bloomberg, Apple denied any wrongdoing and said that the App Store "is designed to be fair and free of bias." The spokesperson added: "We feature thousands of apps through charts, algorithmic recommendations and curated lists selected by experts using objective criteria. Our goal is to offer safe discovery for users and valuable opportunities for developers, collaborating with many to increase app visibility in rapidly evolving categories."Meanwhile, OpenAI CEO Sam Altman posted a response to Musk's accusation on X, calling it a "remarkable claim," given that he has heard allegations that Musk manipulates "X to benefit himself and his own companies and harm his competitors and people he doesn't like." To note, Chinese AI chatbot DeepSeek became the top-rated free app on Apple's App Store back in January, overtaking even ChatGPT.
Apple says the App Store is 'fair and free of bias' in response to Musk's legal threats
Apple has denied Elon Musk's accusation that it's favoring OpenAI in its App Store rankings and making it impossible for other AI companies to reach the top. In a statement sent to Bloomberg, Apple said the App Store is "designed to be fair and free of bias." The company's spokesperson explained that the App Store features "thousands of apps through charts, algorithmic recommendations and curated lists selected by experts using objective criteria." They added: "Our goal is to offer safe discovery for users and valuable opportunities for developers, collaborating with many to increase app visibility in rapidly evolving categories."xAI founder Elon Musk accused Apple of "unequivocal antitrust violation" by favoring OpenAI in a post on X, warning that his company "will take immediate legal action." In a separate post from his threat, he asked Apple why it "[refuses] to put either X or Grok in [its] 'Must Have' section." X, he said, is "the #1 news app in the world," while Grok is ranked number five among all apps. "Are you playing politics? What gives?" he continued.Musk didn't provide evidence to back his accusations. It's also worth noting that Chinese AI app DeepSeek reached the top of Apple's free app rankings back in January, overtaking even ChatGPT. As X's own Community Notes also mentioned in Musk's post, added hours after it went up, Perplexity reached the top of overall rankings in India's App Store back in July. Both apps were able to reach the top of their respective lists way after Apple and OpenAI announced their partnership last year.OpenAI CEO Sam Altman responded to Musk's accusation, as well. He said it's a "remarkable claim," given that he has heard allegations that Musk manipulates "X to benefit himself and his own companies and harm his competitors and people he doesn't like." In response, Musk posted: "Scam Altman lies as easily as he breathes."
Match Group will pay $14 million to settle claims of deceptive business practices
The Federal Trade Commission announced that Match Group will pay $14 million to settle a complaint about deceptive practices. The settlement fee will be used to provide redress to injured customers of Match Group's dating services, which include Match.com, Tinder, Hinge, OkCupid, and PlentyOfFish.The agency sued Match Group in 2019 on a series of allegations. According to the complaint, the dating service company had used misleading ads to encourage subscriptions and then made it difficult for customers to cancel those subscriptions. Match Group was also accused of locking customers out of their accounts when they attempted to dispute billing charges.In addition to the payment, Match Group has agreed to clearly and conspicuously disclose the terms of its "six-month guarantee," as well as any conditions or limitations to those offers. It will also offer simple mechanisms for customers to cancel their subscriptions. Finally, Match Group will not retaliate or take action against customers who file billing disputes, and it won't deny those customers access to paid-for services or goods.Match Group also drew scrutiny earlier this year after an investigation claimed that it had failed to act on reports of sexual assault and made little effort to keep abusive or dangerous users from rejoining other dating platforms it owns.This article originally appeared on Engadget at https://www.engadget.com/apps/match-group-will-pay-14-million-to-settle-claims-of-deceptive-business-practices-224505163.html?src=rss
Blizzard's Story and Franchise Development team has voted to unionize
Workers from Blizzard Entertainment's department for Story and Franchise Development have voted to unionize. Members of the team will become members of the Communication Workers of America and Microsoft has recognized the union. The SFD team is responsible for cinematics, animation and narrative in Blizzard's series, creating content such as in-game cutscenes and promotional videos. The department also includes archival workers and historians for Blizzard franchises, such as World of Warcraft and Overwatch. A spokesperson from CWA said that there will be about 169 workers from the company joining the local chapter."After more than a decade working at Blizzard, I've seen all the highs and lows. For years, Blizzard has been a place where people could build their careers and stay for decades, but that stability's been fading," Bucky Fisk, a principal editor and member of the organizing committee, said. "With a union, we're able to preserve what makes this place special, secure real transparency in how decisions are made, and make sure policies are applied fairly to everyone.""These past couple of months have felt both important and cathartic given what's happened to video game workers across the industry," said Sammi Kay, another member of the organizing committee and an associate producer at Blizzard. "At multiple points in my life, I've always been told to accept the way things are, but with organizing, we're able to build a future better than we found it."Blizzard is owned by Microsoft. Today's development marks the latest move for game developers under the tech giant's umbrella to pursue union representation. About 600 quality assurance workers from Activision joined CWA last March. The QA team from ZeniMax also ratified its union agreement in June and Raven Software finally secured a union contract earlier this month.This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzards-story-and-franchise-development-team-has-voted-to-unionize-213818158.html?src=rss
Russia reportedly implicated in hack on US federal courts' databases
Databases used by US federal courts for sharing and managing case documents have been hacked. Politico first reported on the hack last week on August 6; today, an investigation from The New York Times states that Russia is suspected to be involved in the attack. The Administrative Office of the US Courts initially identified the severity of the cyberattack in July, although the extent of the breach by "persistent and sophisticated cyber threat actors" has not been disclosed and may still not be known by national officials.Both the Case Management/Electronic Case Files (CM/ECF) and PACER systems have been impacted by the attack. CM/ECF is used by legal professionals and courts to store documents, while PACER grants the public limited access to those same files. Anonymous officials told Politico that chief judges for federal courts in the 8th Circuit were briefed on the attack, but were unable to confirm what agency provided the briefing. The 8th Circuit includes Arkansas, Iowa, Minnesota, Missouri, Nebraska, North Dakota and South Dakota.Politico's original report said the hack may have "compromised the identities of confidential informants involved in criminal cases at multiple federal district courts." The Times coverage added that some of the searches by the intruders "included midlevel criminal cases in the New York City area and several other jurisdictions, with some cases involving people with Russian and Eastern European surnames." However, there have been no additional details revealed about what entity is behind the attack, whether a branch of Russian intelligence may have been involved, or what evidence the investigators have discovered tying the hack to Russia.The isn't the only time CM/ECF has been a hacking target. The courts introduced new protections for the system in 2021 in response to a cyberattack; a similar announcement arrived on August 7. At this time, the courts have been ordered to move files for cases that may have been of interest off the compromised systems, although some districts have ordered even more limited use of CM/ECF or PACER as a preventive measure.This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/russia-reportedly-implicated-in-hack-on-us-federal-courts-databases-204029993.html?src=rss
Threads is up to 400 million monthly active users
Meta's X competitor, Threads, is continuing to add users at a brisk clip, with the social network now surpassing 400 million monthly active users. The news, reported by Fast Company, follows Threads reaching the 300 million mark in December 2024 and the 200 million mark in August 2024.FC also cited data from Similarweb that showed mobile performance for Threads drawing closer to the figures from X. In June, Threads posted 115.1 million daily active users on mobile and X had 132 million. Those figures marked an increase of 128 percent on-year for Threads, but a slide of 15 percent from the previous year for X.When Meta launched Threads in 2023, Mark Zuckerberg set a goal of making it "a public conversations app with 1 billion+ people on it." There was still plenty of progress left for the platform to make after its first year, on users and features. But already in 2025, Threads has added some pretty core features such as DMs and an increased emphasis on external links (although whether people will click those links is a separate question).This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-is-up-to-400-million-monthly-active-users-190203754.html?src=rss
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