Mike Verdu has left Netflix, according to Game File with Stephen Totilo. Netflix brought the former Oculus and EA exec onboard to launch and lead its gaming efforts in 2021. Under Verdu's leadership, the company released a bunch of new and ported titles, as well as establishing an internal game development operation. In mid-2024, however, Netflix changed its gaming strategy and hired Alain Tascan, the executive vice president for game development at Epic Games, to lead its gaming efforts. Verdu still served as the VP for games until November 2024, after which he was named as the Vice President of generative AI for games.On LinkedIn, Verdu wrote that his role was about "driving a 'once in a generation' inflection point for game development and player experiences using generative AI." He added that he was "focused on a creator-first vision for AI, one that puts creative talent at the center, with AI being a catalyst and an accelerant." Verdu has yet to update his LinkedIn profile with a new role. As Totilo said in his newsletter, Netflix's gaming efforts have undergone some big changes since Tascan took over.In 2022, Netflix hired former Overwatch boss Chacko Sonny to lead an internal AAA studio known as Team Blue. It then brought on Halo exec Joseph Staten, as well as God of War art director Rafael Grassett to work on a multi-platform AAA game for an all-new IP. But in October 2024, Netflix shut down Team Blue. The company had also lost Leanne Loombe, who headed up its second and third-party gaming development and publishing efforts. Loombe recently became the head of games at Annapurna Interactive following a mass exodus, wherein all 25 members of the studio's team collectively resigned. And in early February, Netflix canceled its release plans for six games that were previously heading to iOS and Android, including Thirsty Suitors and Tales of the Shire: A Lord of the Rings Game.This article originally appeared on Engadget at https://www.engadget.com/gaming/netflixs-first-gaming-boss-has-left-the-company-124555235.html?src=rss
It's no secret that Spotify isn't a big money maker for most artists. But, in its annual Loud & Clear report, the music streamer is trying to change the narrative, reiterating an earlier claim that it paid artists $10 billion in 2024 ($60 million since launching) and adding that these payments increased tenfold over the last 10 years.Spotify throws in quite a few other big numbers into the 2024 report. It claims that the 100,000th most streamed artist also saw a tenfold increase over a decade, receiving $6,000, up from $600. Meanwhile, the 10,000th most streamed artist reportedly received $131,000, up from $34,000. Plus, it reports that almost 1,500 artists generated over $1 million.Despite these numbers, Spotify still doesn't hold much goodwill from artists. For starters, a report from music catalog buyer Duetti found that Spotify paid out $3 per 1,000 streams in 2024, while the same figure gave artists $4.80 at YouTube, $6.20 at Apple Music and $8.80 at Amazon Music. In a statement after the report's release, Spotify told TechCrunch, "These claims are ridiculous and unfounded," and argued that music platforms don't pay by stream.In January, Billboard reported that four of the five artists nominated at the Grammys for songwriter of the year chose to skip Spotify's Grammy party for songwriters - all of Spotify's Grammy parties were eventually canceled because of the Los Angeles wildfires. Songwriters, including Jesse Jo Dillon and Amy Allen, both cited Spotify's decision last year to bundle audiobooks and songs in subscription tiers. The publication had previously reported that the new premium, duo and family tiers meant songwriters got paid a discounted bundle rate, losing an estimated $150 million in US mechanical royalties over the first 12 months.This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotify-tries-to-defend-its-artist-payout-rates-120021659.html?src=rss
We've come a long way from the days of discarding smartphones as soon as a new model comes out. Many shoppers are now demanding devices that will last for years, and they are being more conscientious about what happens to those gadgets when the need for an upgrade does arrive.You may want to trade in your smartphone or sell it when the time comes; either option can keep your device out of a landfill in addition to scoring you some extra cash. There are also options to recycle part or all of your phone if it's too old to make a trade-in worthwhile. Whatever path you choose, there are important steps to take to prepare a phone you're about to get rid of. These instructions apply to any model you might have, including both iPhones and Android phones. Here's what you need to know.Back up your dataLet's start with a very important reminder to do regular backups for all of your gear, not just your phone. It's a task you should keep up with routinely even when you aren't about to recycle or trade-in a device.Most hardware manufacturers have an automatic cloud backup system, but you'll like your new phone a lot less if it doesn't have your full, up-to-date library of contacts, photos and other information. This is the time to manually back everything up with all of your latest data.Also, before you get any further into the process, make sure that you know the critical details for your phone and the main accounts associated with it. Halfway through is the worst time to lose access to your device because you can't remember your username or password.Unpair wireless accessoriesMost people connect their phone to many other gadgets via Bluetooth. There are obvious ones, like smartwatches and wireless headphones, but you might also have your phone paired with something like a car stereo or a portable speaker. All of them should be unpaired from the phone you're about to trade in.If you use your phone in two-factor authentication for sensitive accounts, you'll want to make sure that you disconnect the device from those services, too.Log out of apps and servicesNext, you'll sign out of the device's cloud-based service. For iPhone owners, that's iCloud, and on Android, it's the Google suite. This will avoid any confusion with your new device. You'll also want to turn off Find My on iPhones or Find My Device on Android phones. iPhone users should also deregister iMessage on their old iPhone, particularly if they're moving to a non-Apple smartphone. These steps might seem unnecessary when you'll end up wiping your device entirely, but you don't want to risk having your personal information accidentally made available to whoever might get your phone next.Also, if you are under a plan that protects your phone, such as Apple Care or Preferred Care, you can usually cancel that coverage early. You'll get a refund on any unexpired coverage, and given how expensive gadgets can be now, it's worth getting that money back if you can.Swap to the new deviceAt this point, your to-do list will vary. If you're planning to trade up to a newer model from the same manufacturer and you already have your new phone, then you'll want to transfer your data before moving on to wiping your old phone. Either in the store or on your own, in most cases you can wirelessly migrate your data from the old device to the new one.If you're changing lanes between the Apple and Google universes, you can also do most data swapping yourself. There's a Google Play app called Move to iOS and one in the App Store called Android Switch that can walk you through the process. Just be sure that your device meets the requirements to use those programs.However, if you aren't immediately setting up a new device, then you can skip this and move on to the next phase.Factory reset your old deviceOnce you double-check that you have everything backed up (seriously, don't take chances on this), then it's time to perform a factory reset. This will remove all of your data and apps, and bring the phone back to its original state. It's ideal to do this reset as the final step of trading in, selling or recycling a device.Whatever phone model you have, the reset option will be in the Settings app. It will commonly be nested under a tab like General or About, or you can search reset" within Settings to find exactly where it is on your device.Remove any accessoriesThis might seem obvious, but right before handing off your phone, make sure that you remove any accessories. Cases, grips and screen protectors should stay with you, not with the phone when it goes to its new home.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-prepare-your-phone-for-trade-in-120000724.html?src=rss
If you want to get the most out of your Series X/S consoles, a few well-chosen Xbox accessories can seriously level up your experience. Whether you're looking for a solid wireless headset to stay immersed in your favorite worlds, a high-speed storage expansion to hold even more games or a new controller in a variety of colors, there's something out there to match your setup. The right Xbox accessories can make long gaming sessions more comfortable, enhance multiplayer matches and even give you a competitive edge.
NASA's SPHEREx observatory is now in space for a two year year mission to create a 3D map of the entire celestial sky. The telescope left the ground on top of a Falcon 9 rocket from a launch pad in California, four years after NASA announced that a SpaceX flight will launch the mission, along with NASA's PUNCH (Polarimeter to Unify the Corona and Heliosphere) microsatellites. SPHEREx separated from SpaceX's vehicle at 12AM Eastern time on March 12 and will remain in low Earth orbit, where it will maintain a position relative to the sun that will remain the same throughout the year.
The Remote Desktop app for Windows is (almost) dead; long live the Windows app. Microsoft said on Monday that its legacy Remote Desktop client, which has already been replaced on other platforms, will no longer be supported on Windows after May 27, 2025. But you aren't losing any functionality here. You can still do tech support for your parents using built-in Windows functionality or the modern Windows app, which is somehow both the simplest and most confusing naming convention Microsoft's marketing team could have mustered."Starting May 27, 2025, the Remote Desktop app for Windows from the Microsoft Store will no longer be supported or available for download and installation," Microsoft's Hilary Braun wrote on its Windows IT Pro Blog. "Users must transition to Windows App to ensure continued access to Windows 365, Azure Virtual Desktop and Microsoft Dev Box."The company says connections to Windows 365, Azure Virtual Desktop and Microsoft Dev Box via the Remote Desktop app from the Microsoft Store will be blocked in the Remote Desktop app on the app's expiration date of May 27. For all other users, it will continue working but will no longer be supported.Increasing the confusion, Windows has a built-in Remote Desktop Connection app that will remain the only way to use Remote Desktop Protocol (RDP) connections after May 27. But Microsoft will eventually incorporate that into the Windows app.As Thurrot.com notes, Microsoft warned that it would eventually replace the Remote Desktop with the Windows app when the operating system's namesake app launched last fall. The new app even arrived as an update to the Remote Desktop client on Apple's App Store.As for the, uh, interestingly named Windows app, the company likely chose that branding because it wants to move Windows increasingly to the cloud. Its Windows 365 service, introduced in 2021, even lets you stream a virtual version of the OS from any device. So, calling the unified app used to access cloud and remote PCs "Windows app" seems maybe slightly less bizarre from that angle.Still, a Reddit thread from the Windows app's September launch held some entertaining reactions from the company's fans. "Microsoft needs to collect all the staff responsible for naming or renaming their products in the past 15 years and shoot them into the sun," u/AlignedHurdle posted. Meanwhile, u/Shoddy_Eye7866 seized an opportunity to use the Xzibit meme: "Yo dawg, I heard you like Windows, so I took Windows App and put in your Windows so you can Windows while you Windows."This article originally appeared on Engadget at https://www.engadget.com/computing/microsoft-is-phasing-out-its-remote-desktop-app-in-may-211320714.html?src=rss
iRobot just announced some new Roomba vacuums and they feature interesting capabilities. The Roomba 205 DustCompactor Combo Robot is being advertised as "the industry's first onboard mechanical debris-compacting system." In other words, it squeezes dust and debris together like, well, a garbage compactor.This allows users to go eight weeks without having to empty the vacuum. It also eliminates the need for a dedicated debris bin.iRobotOtherwise, the 205 is a full-featured hybrid vacuum/mop. There's a 4-stage vacuuming system with ClearView LiDAR for improved navigation. The company says this unit offers "250 percent more power-lifting suction and improved cleaning performance" when compared to Roomba 600 series robots.The Roomba Plus 405 Combo Robot + AutoWash Dock is another hybrid, but this one pays special attention to the mopping capabilities. It includes the company's new DualClean mop pads that spin at 200 RPM for some extra oomph. It also comes with Roomba's AutoWash dock, which washes and dries the mop pads on its own. This tech was first used in last year's Roomba Combo 10 Max.iRobotThe company also announced the 505 Combo Robot + AutoWash Dock, which is better at cleaning edges. To coincide with these new products, the Roomba Home app is getting some much-needed upgrades. The redesign should allow for "more intuitive control, the ability to create routines and schedules, access to real-time monitoring of their device and advanced customized cleaning options."The Roomba 205 DustCompactor Combo Robot starts at $469 and the Roomba Plus 405 Combo Robot + AutoWash Dock costs $800. The 505 costs a whopping $1,000. Preorders go live on March 18 via iRobot or select retailers. The company also announced a new entry-level vacuum called the Roomba 105 that costs $319.This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/roombas-irobot-205-robovac-can-go-eight-weeks-without-being-emptied-210014269.html?src=rss
One day after X went down for hours, security researchers are throwing cold water on Elon Musk's public comments about who might be behind the DDoS attack. On Monday, as X was still struggling to remain online, Musk said in a post that the site had been brought down by a massive cyberattack" executed by a large, coordinated group and/or a country." Later that day, in an interview with Fox News, he said the attack involved "IP addresses originating in the Ukraine area."He never provided evidence for either claim. But, in a new report from Wired, security researchers offered a very different view on the attack. Security experts interviewed by the publication said that they had seen little evidence that Ukrainian IP addresses played a significant role in the DDoS attack, with one researcher saying the country wasn't even in the top 20 countries of origin involved.The report also suggests that, despite Musk's assertion there were a lot of resources" involved, X may have inadvertently left its systems susceptible to a DDoS attack like the one that happened Monday. X origin servers, which respond to web requests, weren't properly secured behind the company's Cloudflare DDoS protection and were publicly visible," Wired writes. As a result, attackers could target them directly. X has since secured the servers."Notably, this wouldn't be the first time Musk has blamed an unspecified cyberattack" when faced with an embarrassing failure of X's systems. Last year, Musk blamed a massive DDoS attack" for crashing a planned livestream with Donald Trump, who was running for president at the time. Musk never explained how a DDoS attack could bring down only one feature on the site. The Vergelater reported that there had been no such attack.X didn't respond to a request for comment.This article originally appeared on Engadget at https://www.engadget.com/social-media/security-researchers-arent-buying-musks-spin-on-the-cyberattack-that-took-down-x-203402687.html?src=rss
Electric vehicle company Rivian is rolling out new software today. The lead feature is Enhanced Highway Assist, which controls steering, acceleration, and braking on compatible highways. It relies on an infrared camera in the rearview mirror to ensure that the driver is still paying attention to the road, even though their hands don't need to be on the wheel. This resource is only rolling out to Rivian's Gen 2 vehicles; the blog post did not address whether it would also come to Gen 1.There's also a new driving mode for Rivian's Performance Dual-Motor lineup. Rally Mode is now available as one of the Off-Road Mode options. When enabled, the vehicle will provide heightened responses to steering and throttle on a range of terrains. Several Dual-Motor vehicles are also getting the option for a post-purchase performance upgrade that introduces three new drive modes: Rally, Sport and Soft Sand. This performance upgrade is a one-time cost of $5,000.Both Gen 2 and Gen 1 are getting other elements of the software update. Side mirror auto-tilt when the car is reversing, allowing a driver better visibility of their wheels and the curb when parallel parking, and tire puncture detection are part of the package. Rivian is also adding an option to change wheel type in the mobile app's Settings menu to receive more-accurate driving range estimates.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rivians-latest-update-offers-hands-free-highway-driving-201926973.html?src=rss
In a rare recent example of a product becoming more affordable (rather than moving full-speed in the opposite direction), the popular podcast service Pocket Casts no longer requires a subscription to access its web player and desktop apps. Although the premium tiers are still there for some paywalled features, the only platforms where you can't listen for free are now smartwatches without a paired phone - a niche within a niche, if ever there was one.Before Tuesday's announcement, you could listen for free on the Pocket Casts Android and iOS apps, but its web player and desktop apps required a premium subscription starting at $4 monthly or $40 annually. Now, you can check in with your favorite podcasters on your Mac or PC without paying a dime. Although you could already do that on free alternatives like Spotify, Apple Podcasts or YouTube Music, Pocket Casts enthusiasts (including some Engadget staffers) swear by its clean UI, silence trimming and voice boosting features and queue management.Pocket Casts / App StoreThe Automattic-owned service framed the move as standing up for open podcasting that's freely accessible to anyone, everywhere. "By making our Web Player available to everyone, we're reinforcing our belief that podcasts belong to the people, not corporations," the brand wrote in its announcement post.That's a noble sentiment - and one we would love to see more companies embrace. But if we read (perhaps a bit cynically) between the lines, YouTube announced last month that it's passed one billion monthly active podcast viewers, with third-party data showing that it's the most popular podcast service in the US. When combined with Apple's recent addition of a web player for its free podcast service, perhaps Pocket Casts realized it was limiting itself to a diminishing piece of the pie by paywalling everything but its mobile apps.As it stands, Pocket Casts hopes its subscription-gated features will entice some folks into throwing a few bucks its way. The Plus tier adds (deep inhale) a shuffle feature, bookmarks, the ability to preselect chapters, 20GB of cloud storage, watchOS and Wear OS apps (which you can still use for free as long as the content is streaming from your phone) and other goodies like themes, icons and a year of content from Slumber Studios. Meanwhile, the Patron tier offers all that plus early access to features, 100GB of cloud storage, extra icons and, the most important of all, a profile badge.Pocket Casts Plus will set you back $4 monthly or $40 annually, while a Patron subscription costs $10 monthly or $100 annually.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/pocket-casts-makes-its-web-player-and-desktop-apps-usable-without-a-subscription-193035046.html?src=rss
ZA/UM Studio, the company behind Disco Elysium, just announced a new game called Project [C4]. It's being described as a genre-defining RPG" and there's a teaser trailer that's light on gameplay but heavy on disturbing imagery.Based on the trailer, we still don't know if the game will pull mechanics or visuals from the highly-regarded Disco Elysium. A press release did note that folks would play as a spy of some kind and suggested that the game could actually, in part, take place in the human brain. Everything else is still shrouded in secrecy.What's not shrouded in secrecy? ZA/UM has had, to put it lightly, a tumultuous several years since Disco Elysium was released in 2019. It has been plagued by layoffs, firings and departures of the core team that made Disco Elysium, including creator Robert Kurvitz, art director Aleksander Rostov and writer Helen Hindpere.Back in 2022, the company's new executive suite fired all three, accusing them of misconduct and attempted intellectual property theft. It's worth noting that Kurvitz wrote the novel that Disco Elysium is based on, so we aren't sure how someone could steal from their own book. Lawsuits were filed and Kurvitz and Rostov set up their own company.The pair also refuted the allegations of IP theft, writing in an open letter that they were fired as they attempted to investigate suspicious activity surrounding the takeover of ZA/UM by Estonian businessmen Ilmar Kompus and Tonis Haavel. These two were previously convicted of investment fraud. The pair has also been accused of creating a hostile work environment, particularly for women."I know at least five women who've left or been made to leave the studio since Disco's launch, naming Tonis Haavel as a major factor. There are zero women in creative leadership and very few women in leadership positions in general," a former writer for Disco Elsyium told PC Gamer amidst recent company-wide layoffs.A handful of other previous ZA/UM employees recently formed a dev company called Longdue to create a new game that acts as a spiritual successor to Disco Elysium. Kurvitz and Rostov's company, Red Info, is said to be making a new game with the financial backing of NetEase, but no concrete details have been released.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-studio-that-technically-made-disco-elysium-has-a-new-game-in-the-works-185218695.html?src=rss
Waymo is expanding to new (but actually old) territory. The Waymo One service will soon be available in more of the San Francisco Bay Area, specifically Mountain View, Los Altos, Palo Alto and parts of Sunnyvale.The company spent several years testing its self-driving cars in Mountain View, the city where its headquarters is located. According to TechCrunch, Waymo One will be available across 27 square miles of Silicon Valley, in addition to the 55 square miles it covers elsewhere in the Bay Area, including San Francisco.This is the latest in a string of expansions for the company. Waymo has been up and running in Los Angeles and Phoenix for a while. It started offering robotaxi rides in Austin, Texas last week, just in time for SXSW. Miami and Atlanta are also on the docket. Waymo said in January that it planned to test its vehicles in 10 new cities this year, including Las Vegas and San Diego.
The original Ninja Creami became a viral hit a few years ago when it took the tech from $5,000 commercial ice cream makers and distilled it into something you could buy for less than $200. As good as the Creami is at whipping up sorbets, gelatos and smoothie bowls, there's still one classic frozen treat it can't do: soft serve. But now there's a new addition to the family, the Swirl by Creami, and with it Ninja may have just created the ultimate all-in-one home ice cream machine. Design and features Instead of engineering a brand-new, multi-purpose device, Ninja basically took the existing Creami and bolted a soft serve module on the side. And then it tacked on a big handle, so you still get that physical sensation of pulling it down to dispense your icy creation. That might seem a bit crude from a design perspective, but let's be honest, the Swirl isn't going to win any beauty pageants. More importantly, it's a rather straightforward and effective approach. That's because when you're not making soft serve, you can simply spin a batch of regular ice cream with one of the machine's two included pint containers. However, if you are going for something smooth and fluffy, things get a little more complicated. In addition to the standard paddle lid, the Swirl has a special top you need to use when making soft serve. The machine uses a new pint container that has a clever but somewhat tricky built-in nozzle for dispensing said soft serve. You need to keep the twist cap on its bottom closed for traditional scooped desserts, but open for soft-serve. And you better not forget, because if you don't seal it all the way while freezing your ice cream base, it's going to get stuck. That's no good because the container won't fit in the machine unless the pint is fully closed, so you're going to chip away at the parts that are stuck until it does. Unfortunately, if you're not planning on making soft serve, you can't use the classic Creami pints because those aren't compatible (though like before, the Swirl's lids and containers are dishwasher safe). A potential hurdle with the Swirl's design, especially for people who live in apartments or places with small kitchens, is that it's about twice as big and heavy as a standard Creami. It's 15.1 x 10 x 17.5 inches and weighs 20 pounds. This means you'll have to find a decently large place to stash it, unless you live in a mansion, because this thing isn't going to live on your countertop. Modes: The world is your ice cream Sam Rutherford for Engadget One of the best things about the Swirl is that it can do practically everything the Creami can and more. That's because, in addition to the standard ice cream, lite ice cream, gelato, sorbet and milkshake modes, there are new options for frozen yogurt, fruit whip, frozen custard and so-called Creamifits. Most of these are self-explanatory, but a few warrant further explanation. Fruit whips are mostly frozen fruit with a bit of sugar that are blended into something akin to a healthier sorbet (like those delicious pineapple Dole whips). I also appreciate that there's a dedicated mode for frozen custard, which is even richer and creamier than traditional ice cream (often due to the inclusion of additional egg yolks). Since it's hard to find outside of southern and midwest states, this is another welcome addition. Finally, Creamifit is a new term for high-protein concoctions that frequently feature ingredients like whey, cottage cheese or Greek yogurt. They effectively turn workout shakes into frozen treats. Sam Rutherford for Engadget When you're ready to whip up a batch, Ninja made things simple by dividing the machine's functions into two main categories: one for regular scooped treats and one for soft serve. The label you won't see is the one for smoothie bowls, which is a setting that's available on older models. I found that omission wasn't a big deal because depending on the type of texture you're looking for, the milkshake or Creamifit settings are viable replacements. Another improvement over the original Creami is that Ninja updated the Swirl's blending modes so that you get the right consistency without needing to re-spin. And in my testing, I'd say the company nailed it. Oftentimes with its predecessor, I would have to put ice cream in for a second go before I was happy, but not so with the new machine. That goes for both soft serve and regular scooped desserts. Furthermore, the Swirl is quieter too. Granted, it's still rather loud at about 80 decibels from around six feet away. But compared to the basic Creami (around 82db), which routinely sent my three-year-old son running out of the kitchen when I used it, it's a small improvement. So while you won't want to watch TV in the same room, you can at least still have a conversation. Soft serve: Tasting is believing If you want to make soft serve, after using the standard paddle lid (left) to spin your ice cream base, you'll need to attach Ninja's dedicated soft serve lid (right) before slotting the entire pint into the opening on the left side of the machine. Sam Rutherford for Engadget If you can handle the Swirl's more involved process, the rewards are worth it. This thing really can produce soft serve that's just as good as what you can buy from your local shop or friendly neighborhood truck. In fact, I'd argue that your creations might even be better because you can control what goes in them. Sure, you can follow recipes. But just like its predecessor, the magic of the Swirl is that as long as you follow a few basic guidelines, you can kind of throw anything together and it will taste divine. That's exactly what I did for my first test batch. Like a lot of parents, I try to minimize food waste as much as possible. Instead of tossing out some old strawberries and pineapple chunks at the end of the week, I diced them up, added a splash of lime juice and mixed everything with a third of a cup of sugar. After letting the fruit macerate for a bit, I simply stuck them in the Swirl's pint container and froze it overnight. The next day, I set the machine to the fruit whip setting, spun it and then swapped in Ninja's soft serve lid before pulling down on the handle. Goddamn, it was good. Sam Rutherford for Engadget The consistency of the fruit whip was super smooth without any big ice crystals, The flavor was like a tropical fruit bowl exploded in my mouth. But the best part is that it cost almost nothing to make, because its ingredients probably would have ended up in the trash in a lot of households. Next, I whipped up some basic chocolate soft serve (using this recipe from Ninja's Test Kitchen) because that's my three-year-old's favorite flavor. Instead of using regular whole milk, heavy cream and cocoa powder, I swapped those out for Fairlife chocolate milk. Not only does that increase the amount of protein, this brand is also lactose-free. This resulted in a super fluffy soft serve with an almost marshmallow-like mouthful that everyone in my family enjoyed (including my lactose-intolerant wife). It was a classic done right. After that, I tried freestyling another recipe by chopping up some maraschino cherries (get Luxardo if you can) and adding those plus some of their syrup to some Fairlife milk and coconut cream. The Swirl's soft serve setting does a great job of adding lots of air to the ice cream while blending to help ensure a light and velvety texture, but just to be safe I also added a quarter teaspoon of xanthan gum to the mixture. I blended everything up as normal, pulled down the lever and voila: a super rich and dense, but not heavy, cherries and cream treat. But perhaps my most rewarding creation was a matcha soft serve that was the best I've ever had. My wife drinks matcha every day, so over the years she's turned me into a bit of a snob myself. I know right away when places like Starbucks use poor-quality powder that tastes like day-old grass cuttings. By combining some decent ceremonial matcha with lactose-free milk and cream using this recipe, I was able to make her soft serve with unmatched taste and texture. That's normally incredibly hard to find since most ice cream shops don't have a ton of non-dairy options. Wrap-up Compared to the original Creami, the Ninja Swirl is significantly larger and a bit more complicated. Sam Rutherford for Engadget Homemade soft serve is kind of like ice cream's white whale. Machines that whip up churned desserts have been around for years, and there was even one built into the counter in my grandma's old house. But soft serve often requires specialized equipment that's incredibly cost-prohibitive to own, especially since these are single-purpose machines. Ninja has changed that with the Swirl. Not only can it create delicious concoctions that rival what you can buy from a store (and for way cheaper), it can handle pretty much any other frozen treat you can think of - all in one gadget. That said, there are a few knocks against the Swirl. The first is that making soft serve results in about a quarter cup of ice cream getting stuck inside various components, like the space between the bottom of the pint and the nozzle. That's not a big deal, but if you're trying to cut down on food waste by turning leftovers into dessert, it's a bit unfortunate. The Swirl is also big and bulky, and at $350, it's nearly twice the price of a standard Creami. Sam Rutherford for Engadget My biggest gripe is that the Swirl isn't available in a deluxe size like you can get with its predecessor. A pint of ice cream is enough for a couple of people, but if you're making soft serve for a crowd, the Swirl's 16-ounce containers mean you'll have to spin up a second batch. And with the Swirl's pints and lids going for $35 a pair, that's an added expense if you plan on using this thing for entertaining. When asked, Ninja wouldn't comment if a larger model is on the way, but I would be shocked if a deluxe version doesn't make an appearance at some point. So, if you like what the Swirl can do but want a machine with more capacity, you may want to hold tight for now. The final issue is that with the Swirl launching only a couple of years after the Creami came out, some folks may be feeling buyer's remorse about the original. I don't see it that way. The previous model is still a surprisingly versatile device that's affordable and doesn't take up a ton of space in your kitchen. While the Swirl adds a major but not truly essential branch of desserts to its repertoire, it also brings with it a higher cost and added complexity. But for anyone who has fond memories of enjoying a silky smooth frozen cone on a hot summer's day (ideally, after a round of mini golf), the Ninja Swirl is bringing that magic into your kitchen in a way we haven't seen before.This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/ninja-swirl-by-creami-review-this-might-be-the-ultimate-home-ice-cream-maker-180015294.html?src=rss
Breaking: A Big Tech company is ramping up its AI development. (Whaaat??) In this case, the protagonist of this now-familiar tale is Meta, which Reuters reports is testing its first in-house chip for AI training. The idea is to lower its gargantuan infrastructure costs and reduce its dependence on NVIDIA (a company that apparently brings out Mark Zuckerberg's "adult language" side). If all goes well, Meta hopes to use it for training by 2026.Meta has reportedly kicked off a small-scale deployment of the dedicated accelerator chip, which is designed to specialize in AI tasks (and is, therefore, more power-efficient than general-purpose NVIDIA GPUs). The deployment began after the company completed its first "tape-out," the phase in silicon development where a complete design is sent for a manufacturing test run.The chip is part of the Meta Training and Inference Accelerator (MTIA) series, the company's family of custom in-house silicon focused on generative AI, recommendation systems and advanced research.Last year, the company started using an MTIA chip for inference, a predictive process that happens behind the scenes in AI models. Meta began using the inference one for its Facebook and Instagram news feed recommendation systems. Reuters reports that it plans to start using the training silicon for that as well. The long-term plan for both chips is said to begin with recommendations and eventually use them for generative products like the Meta AI chatbot.The company is one of NVIDIA's biggest customers after placing orders for billions of dollars' worth of GPUs in 2022. That was a pivot for Meta after it bailed on a previous in-house inference silicon that failed a small-scale test deployment - much like the one it's doing now for the training chip.This article originally appeared on Engadget at https://www.engadget.com/ai/meta-is-reportedly-testing-its-first-in-house-ai-training-chip-174550664.html?src=rss
Our favorite kleptomaniac prince is back. There's a new Katamari Damacy game coming to Apple Arcade on April 3. Katamari Damacy Rolling Live is being developed by franchise steward Bandai Namco and, as the name suggests, brings those familiar rolling gameplay mechanics to iOS devices, Mac computers and Apple TV.The Apple Arcade exclusive doesn't look all that dissimilar to previous entries. You play as the prince, rolling up objects until they grow large enough to become stars. It's Katamari. The big difference here is the plot. The old games typically had you creating stars for the noble purpose of rebuilding the galaxy. This time, the stars are created for the benefit of the king's burgeoning career as a livestreamer.Bandai NamcoThat's right. Successful runs boost the king's subscriber count" and this leads to positive comments from in-game fans. Once the viewership reaches a certain threshold, you unlock new stages. That's a fairly odd twist, but it's not as if anyone plays Katamari for the plot. You play for the satisfaction of rolling over stuff to get bigger.Apple promises a captivating soundtrack that blends different genres." It'll be tough to beat the OG soundtrack, which is one of the all-time greats, but we'll just have to wait and see. It's been around eight years since we've had any new Katamari game and around a decade since we've had a good one. Bandai Namco did release a remaster of the original title back in 2018 and the sequel in 2023.This isn't the only Apple Arcade news today. The platform announced an update to the well-received Skate City: New York that brings 30 new levels and 90 new objectives. It'll be available on March 27. There's also a new Space Invaders game coming on April 3.This article originally appeared on Engadget at https://www.engadget.com/gaming/the-first-new-katamari-game-in-years-is-coming-to-apple-arcade-in-april-173045224.html?src=rss
Many years ago, I reviewed the Eero Pro 6E, which was a delightfully easy device to get along with. The hardware was powerful, unobtrusive and fit into my home pretty well, to the point where I had no complaints about living with it. But all of the good was undone by Eero's constant arm-twisting to get you to pay for its monthly subscription. With an app that exists as little more than an advertisement and with so many basic features paywalled, I couldn't in all good conscience recommend it. Thankfully, the advent of Wi-Fi 7 and the new Eero Pro 7 means Eero has a shot to make good on its previous errors and turn my opinion around. Which, it'll take, right? For Engadget's mesh Wi-Fi testing methodology, please read our mesh Wi-Fi buyer's guide. Hardware Daniel Cooper for Engadget Since its birth, Eero has built its Wi-Fi nodes as rounded-off boxes that sit unobtrusively on side tables and bookshelves. Sadly, the sheer volume of stuff required to make Wi-Fi 7 work is bigger than the traditional body will allow. (The vanilla Eero 7 is actually lacking 6GHz support, which is why it's in the older chassis, but has some gall pretending it's a proper Wi-Fi 7 device.) Consequently, the Pro 7 ditches the classic body for the same casing found on Eero's super-flagship Max 7. The vertical design is better for keeping the components cool without a fan, but it is noticeable, especially with prominent branding, defeating the point of making the gear anonymous. Each node is identical, clad in piano gloss white and measuring 7.1 inches tall and 5.8 inches wide. Turn it around and you'll find the USB-C power jack, reset button and two 5G ethernet ports with a theoretical top speed of 4.7 Gbps. The coterie of wireless radios (2x2 2.4Ghz, 2x2 5GHz and 2x2 6GHz) promise to reach the heights of 3.9 Gbps. Tucked inside are the usual smart home integrations including Zigbee, Thread, Matter, Amazon Connected Devices, Alexa and Bluetooth LE 5.0 Installation Eero's promise of frustration-free setup" isn't an empty one, and it remains the easiest mesh system to set up. Download the Eero app, hand over your Amazon login and plug in your cable modem, and everything else is taken care of within minutes. Each node was up and running two minutes after being plugged in, and most of the 15-minute set-up time was schlepping between rooms. Once each node is ready, you'll get a notification telling you your placement is good for signal strength. This is useful since some meshes won't, and just expect you to troubleshoot the poor performance down the line. The app did tell me I'd get faster speeds if I moved the nodes closer to each other, but given the layout of my home, that would mean placing them all in the same damn room. Performance Eero's bread and butter performance is never an issue, especially once the mesh has settled down after the first day or so. Much of what worked with previous versions remains in place here, and for home use, it's excellent. My office, which is some distance away from any node, was still able to pull down 250 Mbps in artificial speed tests. The smart TV in this room was able to stream a 4K movie without any lag or buffering, letting me dance past the pre-roll ads. I can't imagine anyone wanting to throw out their Wi-Fi 6E system in favor of this, because you won't see a massive uplift in performance. When I tested the Eero Pro 6E, I was easily getting speeds in my office around the 250 Mbps mark anyway. There are noticeable improvements in lag and reliability that can't be sniffed at, but you'll only notice them if you're upgrading from really old gear. If you are upgrading from an older Eero system, it's worth keeping hold of that hardware to bolster your network. Every Eero node is capable of integrating with its older peers, even if you may find performance is degraded as a consequence. I grabbed a Pro 6E node and placed it in a notorious signal dead spot at the end of my home, just for the hell of it. Naturally, the older nodes are slower but, even so, the loss isn't that painful. When I'd connected to the 6E node and ran speed tests, I was still pulling down 200 Mbps. App and Eero Plus When I wrote Engadget's mesh Wi-Fi buyer's guide, I spent months testing hardware from all the big names. Some were easy, some were fussy and some were designed for network engineers with no consideration for general users. None of them, however, irked me as much as Eero's app, which is a textbook case in seizing defeat from the jaws of victory. Essentially, half of the splash screen is an ad for Eero Plus, the company's subscription product. And Eero puts so many basic features behind a paywall that it's impossible to recommend. But I'm getting ahead of myself. Eero's app is tidy and well-designed, offering a single pane listing each node and its signal strength. The icons signify how well the nodes are connected to each other, but there's no sense of the network's topography. Below it is a pane that tells you what devices are on the network right now, although it struggles to name many common products (including those owned by Amazon). You're also unable to set traffic priorities for your device, which would be useful when I'm recording a podcast or on a Zoom call. Daniel Cooper for Engadget Take a look at this screenshot of the Activity Pane, and notice how empty it is, showing you just the top speeds and quantities of data up- and downloaded. Each one links to another pane with some more detailed information, but even so, the visualizations are more or less pointless. This speaks to the big issue with Eero's software setup and business model more generally. I imagine Engadget readers break into two camps: People who know DHCP has something to do with their internet but wouldn't touch it for fear of breaking something, and the people who have 192.168.1.1 burned into their fingers' muscle memory. Eero's pitch probably irritates both since it robs you of even your most basic agency to run your own damn Wi-Fi. For instance, you can set your Wi-Fi name and password, and set the same for your guest Wi-Fi but beyond that, oh boy. You can collect devices into groups, letting you set time limits for, say, your kids' consoles or computers. You can set your DHCP to manual or Bridge mode, set a reservation or port forward and deactivate support for IPv6. And, uh, that's about it. That is, unless you spring $9.99 a month or $100 a year for Eero Plus, which then opens up the toolkit. For that, you get the ability to set a mobile hotspot as an internet backup if your Wi-Fi should go down. Subscribers will also get access to parental controls, historical data, ad and app blocking, the company's advanced security suite, DDNS and content filters. Plus, you'll get a subscription to Guardian VPN, Malwarebytes and 1Password thrown in, too. Look, I get it. All hardware companies - even ones owned by Amazon - need to ensure they have multiple revenue streams to keep the lights on. And I'm sure there are lots of people who feel the added charges are probably worth it for peace of mind. But you need to know that Eero's competition offers these features without asking for more money. Google's Nest Wi-Fi includes parental controls and security updates in addition to guest networks. Though Nest hasn't launched a Wi-Fi 7 product yet, so it's not an equivalent comparison, the Eero Pro 6E was similarly limited with Amazon pushing a Plus subscription. If a company wants to charge me $700 for a product and then hold basic features back to wring another $100 a year out of me, I'm hostile by default. Price and the competition The Eero Pro 7 is available in one, two or three-node packs, priced at $300, $550 and $700 respectively. Wi-Fi 7 systems are currently priced for early adopters, and you'll spend big at whichever company you opt to buy from. I'm not going to do a direct apples-to-apples comparison here as there are a number of notable spec differences between various Wi-Fi 7 routers. For instance, Netgear's Orbi 770 has a longer broadcast range and faster wireless speed but slower ethernet ports and can only handle half as many connected devices as the Pro 7. At this early stage, you'll be looking at what specs to prioritize depending on your home's specific needs. So I can't say if the $900 Orbi 770 is a better fit for you than the $700 Eero Pro 7. If you're looking to upgrade and have your heart set on Eero, then it might be worth looking at last-generation hardware. At the time of writing, a three-pack of Eero Pro 6Es are priced at $550, and the performance it offers is pretty darn impressive. It has the same issues as its successor, but the backwards-and-forwards compatibility is a useful bonus. And Wi-Fi 6E is a major upgrade over whatever Wi-Fi you're probably using at home right now. Wrap-up There are so many things to like about Eero's mesh Wi-Fi systems that it galls me so much I can't recommend them. They're really easy to set up, really easy to use and the performance you get out of them, in terms of both speed and reliability, is staggeringly good. I'm quite fond of the hardware design, even if they are a bit more attention-grabbing than the older models. And I do think $700 for a whole-home Wi-Fi 7 system is pretty good when other companies are asking for a grand or more right now. That's especially true for folks who aren't interested in messing with every knob and dial to fine-tune their internet to the nth degree. This hardware passes the would you be able to hand this to your technophobe family member" test with flying colors. Unfortunately, I cannot get over how aggressive the nickel-and-diming is, to the point of holding back features that I'd say should be free. I'd argue that every router should offer at the very least, basic parental controls and some sort of URL blocking or content filtering. Even if you don't use them, that those features would be held back to milk recurring revenue out of you is rough. If you were standing at a car dealership and someone tried to sell you a sedan with three wheels - the fourth is thrown in with CarSubscriptionPlus for just $9.99 a month! - you'd walk away in disgust.This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/eero-pro-7-review-paying-to-be-sold-a-subscription-171502767.html?src=rss
TikTok - at least according to the bevy of civil and federal lawsuits against it - is not known for being a safe place for children. In part it has has leaned on parents to do the policing through its Family Pairing tool, which allows guardians to limit teens' screen time and block certain content. Now, TikTok is introducing additional features that allow a paired adult to see their teen's connections and choose when the app is even accessible.The first new feature, Time Away, lets parents set specific times that TikTok is available on their teen's devices. For example, they can turn off access during a weekend trip or during dinner time, rather than just setting a screen time limit. They can also set a recurring schedule if they want to keep it simple each week. Teens, however, can request extra time, but their parent must approve it.Parents can also now see exactly who their teen is following or is followed by, along with accounts they've blocked. TikTok claims this will make parents "better equipped to have ongoing conversations and help their teens develop the digital literacy skills they need." Not a small task by any means.Lastly, TikTok is adding an unusual feature to limit screen time. Anyone under 16 using the platform after 10PM will have their screen taken over and calming music will play (it can be dismissed to continue using the app.) In the coming weeks, TikTok will also test adding meditation exercises to these pop-ups.This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-will-try-instituting-a-10pm-curfew-on-most-teens-165416916.html?src=rss
After taking two years off, Blizzard will bring back Blizzcon in 2026. The publisher's fan convention will take place on September 12 and 13 next year at its usual venue, the Anaheim Convention Center in Anaheim, California.That means Blizzcon is going ahead a little earlier in the year than usual. For over a decade (save for recent canceled events and an online-only edition), Blizzcon has taken place in November. The first several installments were held in August or October.The 2026 edition will include staples such as the opening ceremony (where Blizzard makes the biggest announcements for its games), panels and so on. Blizzard also says that it aims "to meaningfully elevate this iconic celebration," whatever that means. You can sign up for updates at the Blizzcon website.It's been a rocky few years for Blizzcon. The 2023 edition is the only one that's taken place with fans in attendance since 2019, before the COVID-19 pandemic took hold. Blizzard canceled last year's edition without fully explaining why. However, it's possible that Microsoft was running the rule over the event's future after completing its purchase of Activision Blizzard in late 2023.This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzcon-will-return-but-not-until-2026-163526888.html?src=rss
I wish I could say that I'm the type of person who has tried-and-true routines to carry me through all the things that need to be done in a day, but the reality is far from that. As someone with overlapping chronic illnesses trying to juggle a full-time job and a life outside of that, just getting out of bed often feels like a major feat. I'm caught in the tug of war between perpetual exhaustion and lack of motivation, and whether I'm able to cross anything off my to-do list is generally a gamble. A few months ago, though, a friend recommended that I try the Finch app to help me establish some gentle structure and get a little more of what I want out of each day. I'd already been seeing ads for this self-care pet" all over Instagram, and this was the tiny push I needed to actually give it a go. Now here we are, some four months later, and I'm still using it consistently as if it were my own adorable life coach. Finch is a habit tracker, motivation app and virtual pet all in one. It gives you a little bird (okay, birb") to raise from an egg and look after as it grows up and learns about the world. But it's not the kind of pet you need to worry about keeping alive, unlike my many needy Tamagotchis. Taking care of your bird consists of dressing it up in cute outfits, petting it, changing up the decor in its home and sending it on little adventures. In turn, your bird will check in on you throughout the day, offering words of encouragement and reminders to complete your goals, and celebrating your wins when you get stuff done. I use the free version of the app, which I've found to be more than enough for my needs, but there's also a subscription-based version that unlocks more items, a full library of guided exercises and more. If you were to look at my goals list, it might at first seem extremely daunting; there are more than 20 tasks on there on any given day. But these vary in importance, and range from the bare minimum things I need to do to start my day - like getting out of bed, brushing my teeth and taking my morning meds - to those that require more commitment, like exercising or doing laundry. Finch doesn't take the guilt approach to goal-tracking, so you won't be scolded or shamed if you don't finish everything on your list. There aren't really any consequences. It's more about highlighting what you did accomplish rather than focusing on what you didn't, and forming healthy habits in the process. You're awarded rainbow stones for completing each of your goals, and those can be used as currency in the various shops to buy clothes, furniture and new colors for your bird. Over time, you can collect and raise cute micropets" as companions for your bird too (kind of like the Petpets in Neopets). Sometimes it's more helpful to look at the bigger picture, and you can group tasks together as Journeys" to get a better sense of your overall progress in certain areas. Journeys are color-coded and come with tiered rewards, which you'll earn as you level up by hitting certain milestones with the related goals. I might not manage to check off my Exercise for 30+ minutes" goal every day in a week, but the three days I did exercise will count toward my Get moving, get healthy" Journey. There, I'll also be able to see how many times I've completed the relevant goals since I started tracking them. Just opening the app every day comes with some rewards as well. I like keeping up a streak, and I just recently got my longest one yet: 32 days! While I was a little bummed out when I finally messed it up by forgetting to check in on a really busy day, I still found myself more impressed at how many days in a row I'd committed to showing up for myself. It only made me want to do better. You'll also be gifted themed items and rainbow stones as part of seasonal events and for tackling daily quests, like writing a reflection or sending good vibes to a friend. The latter in particular is a big part of what makes Finch so special. There's a strong we're in this together" kind of energy to the whole thing, and that's backed up by features that allow you to actively support and receive support from other Finch users. You can add friends on the app using a code, and your birds can visit each others' homes, bringing with them a little message or gift for the other user. My friend and I go back and forth randomly sending each other hugs, encouragement and other little tidbits of positivity from the list of options. Some users even exchange their codes with others online to make their support circles larger. And, you can gift the paid version of the app, Finch Plus, to users who may not be able to afford it, if you want to go a step further in doing a kindness for a stranger. The app provides constant reminders that someone is rooting for you, whether it's a little bird acting as your personal cheerleader or another real Finch user. There are a bunch of built-in tools to help promote self-care, like guided breathing exercises, movement routines and prompts for written reflections. The app will ask you about your mood multiple times a day, and when you indicate that things aren't going so great, it'll present you with a little First Aid Kit" offering some optional activities to help you work through your feelings or manage your anxiety in the moment (this is accessible in the menu at all times, too). It also links out to a website with helplines for confidential emotional support. I've tried a few self-care and productivity apps over the years, but Finch is the first one I've actually stuck with for an extended period of time. I like how it can be tailored to your specific needs, with both pre-set and custom goals, and the low-stakes virtual pet element makes it a joy to use. I love my little birb, Ripper Jr., and all the little micropets we've been accumulating together (even the blobs, for all you haters). Maybe I won't ever be a person who wakes up with the sunrise and accomplishes five things before 10AM, but me and lil Ripper Jr. are still getting stuff done.This article originally appeared on Engadget at https://www.engadget.com/apps/this-self-care-virtual-pet-is-helping-me-get-my-act-together-160027169.html?src=rss
Comcast boosts its Xfinity internet speeds at no extra cost for many users each year, and the company is now rolling out the 2025 upgrades. Many subscribers will have double the upload speeds they previously had, and others will see a 50 percent jump.While it's nice to see Comcast upgrading the upload speeds, fiber internet typically allows for matching downloads and uploads. Google Fiber and Verizon Fios, for instance, offer symmetrical (or near-symmetrical) speeds.Comcast's download speeds are also going up on most tiers. The top Gigabit x2 plan got a 100Mbps download speed boost to 2.1Gbps, but the download speed remains the same at 300Mbps.The company says more than 20 million customers are getting a free upgrade as part of this rollout. It's aiming to offer 2Gbps service to more than 50 million homes and businesses by the end of this year.Alongside the speed upgrades, new and existing Xfinity internet customers can snag a freebie. Those who subscribe to a plan with 400 Mbps or faster speeds can get a line of unlimited Xfinity Mobile at no extra cost for one year.Here's a breakdown of the speed boosts:Xfinity tierPrevious download/upload speed (Mbps)New download/upload speed (Mbps)NOW100/10100/20NOW200/10200/20Connect150/100150/150Connect More300/100400/150Fast500/100600/150Superfast800/100800/150Gigabit1,000/1501,100/300Gigabit x22,000/3002,100/300This article originally appeared on Engadget at https://www.engadget.com/big-tech/comcast-rolls-out-its-free-annual-xfinity-internet-speed-boosts-160007781.html?src=rss
Nissan CEO Makoto Uchida is stepping down on April 1, the company just announced. He will be replaced by acting Chief Planning Officer (CPO) Ivan Espinosa. Uchida has been CEO since 2019 and Espinosa's promotion will make him the company's fourth CEO in eight years.Other senior management personnel are also stepping down on April 1, including Chief Brand and Customer Officer Asako Hoshino and Chief Strategy and Corporate Affairs Officer Hideaki Watanabe. This leadership shakeup is happening less than one month after merger talks between Nissan and Honda failed.That deal would have been worth at least $50 billion and would have created the world's third-largest automobile company by sales volume. Reporting has indicated that the talks fell apart after Honda demanded that Nissan become its subsidiary. Sources at Reuters also noted that Nissan refused to close factories and initiate deep staff cuts.Nissan's problems go far beyond failed merger talks. There's a reason, after all, why Honda wanted to be top dog and not the other way around. Nissan saw a 78 percent year-on-year reduction in operating profits for the third quarter ending in December. It also reported a net loss of over $95 million for the same time period. It cut forecasts for both revenue and operating profit and its stock valuation has been all over the place.Outgoing CEO Uchida told reporters that he was unable to gain the confidence" of many Nissan employees since announcing a turnaround plan last year and that the best course of action was to pass on the baton to my successor quickly." CPO Espinosa has been with the company since 2003.I grew up in Nissan and I've spent many years working in divisions across the globe," Espinosa said. I sincerely believe Nissan has so much more potential than what we are seeing today."This article originally appeared on Engadget at https://www.engadget.com/transportation/nissan-announces-its-ceo-will-step-down-just-one-month-after-failed-merger-talks-with-honda-154420111.html?src=rss
If you ask me, there's way too many little things we each have to keep track of daily. There's our phones, keys, wallets - the list goes on - and its hard to keep them all secure. So, it's nice when there's a sale on Bluetooth trackers that can do the hard work for you. Right now, you can get the Chipolo One Point Bluetooth tracker for just $15, down from $26 - a 42 percent discount. The Chipolo One is our pick as the best bluetooth tracker for 2025. This model is available only for Android users and works with Google's Find My Device network. The tracker's battery life should last for a year and is water-resistant. Plus, it rings really loud, so you don't have to worry about hearing it over a little noise. Unlike Apple's AirTag, it also offers a hole for easily attaching it to your keys. The Chipolo Card Point is also on sale, dropping to $24 from $35 - a 31 percent discount. It's a great bluetooth tracker for flat items like your wallet, passport holder or a purse. It also works with Google's Find My Device network and has the same perks like water-resistance and a helpfully loud ring. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-bluetooth-tracker-for-android-is-on-sale-for-42-percent-off-144753404.html?src=rss
Lego has a long history in the video games sector between licensed titles that feature digital brick versions of iconic movie characters and physical sets like the new Mario Kart one. But after decades of third-party studios making games with the Lego name on them, the company is taking more of a hands-on approach.We can definitely say as long as we're under the Lego brand we can cover experiences for kids of all ages, digital or physical, Lego CEO Niels Christiansen told the Financial Times. To that end, an in-house game development division "is something we're building up." Per the publication, Lego plowed hundreds of millions of dollars into tripling its number of software developers to more than 1,800. We have made quite a few investments in the future - I'd almost rather overinvest. That's the benefit of being family-owned and long term," Christiansen said.It's unclear if Lego plans to stop working with external developers. That would be a risky move considering the equity that Lego games made by third-party studios have accumulated over the last couple of decades, given the likes of Lego Indiana Jones: The Original Adventures and the terrific Lego Star Wars: The Skywalker Saga. There have been a string of non-licensed games that have been good-to-great as well - for instance, I enjoyed Lego 2K Drive for the most part. Meanwhile, Lego Fortnite (bolstered by the main game's enormous popularity) has pulled in 87 million players.Making video games is tough and Lego's game development team will have to nail the right mix of fun gameplay and the brand's trademark humor. Still, Lego can afford to take a swing at this point. The company outsourced things like game development and its theme parks while it was on the brink of bankruptcy two decades ago, but its core toy business has rebounded significantly.Lego reported on Tuesday that its revenue grew by 13 percent in 2024 to DKK 74.3 billion ($10.9 billion) - nearly double what it pulled in five years previously - while its operating profit jumped up by 10 per cent to DKK 18.7 billion ($2.7 billion). Along with building up its gaming business, the company has bought back its Legoland theme parks as it again tries to diversify beyond its physical brick business.This article originally appeared on Engadget at https://www.engadget.com/gaming/lego-is-building-an-in-house-video-game-development-team-143230592.html?src=rss
Sony has used AI to imbue a PlayStation character with the ability to converse with a player, The Verge reports. A source shared a since-deleted video with the publication featuring an AI-powered version of Aloy from Horizon Forbidden West. Engadget viewed the video before it was pulled.In the demo, Aloy can hold a conversation with voice prompts during gameplay, and respond to questions with a synthesized voice and facial movements. It starts with a delay from Aloy, after being asked how they are, followed by the character stating they are "managing alright, just dealing with a sore throat," a weird aside. The technology appears to work both within a controlled demo as well as the entire Horizon Forbidden West game. During gameplay, Aloy answers queries about where they are and what the time is, though Aloy states it's afternoon and hot, rather than a specific time. After the game, Aloy returns to interview mode and gives an overview of what just happened.The creepy bit, at least to me, came when Aloy is prompted to say goodbye to the audience and thank everyone. The character does, but the robotic voice creates an eerie vibe.Sony used a few different models to create this prototype, including GPT-4 and Llama 3 for powering decision making and conversation, along with OpenAI's Whisper allows for speech-to-text. In the demo, Sony reportedly said it is using its own Emotional Voice Synthesis (EVS) system and Mockingbird technology for speech generation and audio to face animation, two technologies that the company hasn't talked about much yet publicly.NVIDIA and Microsoft have been working on similar technology. The former has used ACE, its suite of technology for enlivening game characters with AI, to create AI-powered conversations for NPCs. Engadget's senior editor, Devindra Hardawar, was far from impressed, stating in January, that seeing several NVIDIA ACE demos back-to-back made me genuinely sick to my stomach."This article originally appeared on Engadget at https://www.engadget.com/ai/sony-demos-an-ai-powered-playstation-character-133052902.html?src=rss
Lena Raine, who composed most of the music for the beloved indie game Celeste, has released a concept album for Earthblade. Extremely OK Games announced in 2022 that it was developing Earthblade as its next project after Celeste, but it ultimately cancelled the project in January this year. Raine wrote in the description of EARTHBLADE ~ Across the Bounds of Fate that she cobbled together "every bit of music [she'd] written for the game to the point of its cancellation in order to tell [her] own version of it." While there's no game to dictate the tracks' sequence for the album, Raine said she arranged them "into the emotional arc of their progression, much like [she] would for any soundtrack release."The composer cited older animation and film as inspiration for the album, such as the synths and live strings in Joe Hisaishi's score for Nausicaa of the Valley of the Wind, as well as Yoko Kanno's use of saxophones and percussives for Cowboy Bebop and Ghost in the Shell: Stand Alone Complex. In addition to Celeste, Raine also wrote music for the soundtracks of Minecraft and Guild Wars 2.Earthblade was supposed to be a 2D exploration-action game, wherein you play as Nevoa, an "enigmatic child of Fate" who's returning to Earth. "Noel and I...began to reflect on how the game has felt for us to work on day-to-day, and realized that it has been a struggle for a long time," studio director Maddy Thorson said when Extremely OK cancelled the game. Programmer Noel Berry and Thorson parted ways with Extremely OK co-founder Pedro Medeiros last year, but Thorson said in her announcement of Earthblade's cancellation that Medeiros and the team for his new project "aren't the enemy."You can now purchase the album for $7 from Bandcamp.This article originally appeared on Engadget at https://www.engadget.com/gaming/lena-raine-released-a-soundtrack-for-celeste-studios-cancelled-follow-up-game-earthblade-120029888.html?src=rss
At the risk of repeating myself from Engadget's MacBook Air M1, M2 and M3 reviews: The M4-equipped MacBook Air is a nearly flawless ultraportable. Even better, it now starts at $999, which is $100 less than before. While I'd still like to see more ports and a faster screen refresh rate, the MacBook Air still remains heads and shoulders above the competition. And when companies try to one-up Apple, as ASUS did with its 2.2-pound Zenbook A14, it only proves how much better-designed Apple's hardware actually is. It's easy to take the MacBook Air for granted, since its design hasn't changed since the M2 model arrived in 2022. It's still a remarkable machine today, one that's fast, light and well-built. The only major downside is that there's a bit of a learning curve for Windows users jumping ship for the first time. But aside from that, the MacBook Air is a no-brainer purchase if you're looking for a new ultraportable. Hardware Once again, both the 13-inch and 15-inch MacBook Air models feel impressively thin (measuring 0.44 inches thick) and light, weighing in at 2.7 pounds and 3.2 pounds, respectively. Last year, I noted "Its unibody aluminum case feels as smooth a river stone yet as sturdy as a boulder. It's a computer I simply love to touch." All of that remains true with the M4 models. In fact, it's even more impressive that Apple holds such a commanding design lead when competitors have had a chance to catch up. As much as we like the Surface Laptop, XPS 13 and ASUS' Zenbook S14, Apple still maintains a level of polish that PC makers can't quite match. The MacBook Air's case feels more luxurious than the rest, its keyboard is a dream to type on and it has one of the best trackpads around. (And before you go calling me an Apple fanboy, I'm still primarily a Windows desktop user.) Devindra Hardawar for Engadget Apple's M4 chip - which sports a 10-core CPU, 10-core GPU and 16-core Neural Engine (or what you'd call an NPU in a PC) - is the main upgrade with these new MacBook Airs. It's also worth noting that the base $999 13-inch model has a slightly slower 8-core GPU, which will slightly hamper gaming and media creation performance. Aside from a new Sky Blue option, there aren't any physical design changes. Apple also upgraded the webcam to a new 12-megapixel Center Stage shooter, which could be particularly helpful if you want to show off the contents of your desk. (More on that later.) The 13-inch MacBook Air features a 13.6-inch Liquid Retina Display, which practically feels like a 14-inch screen, while the larger model has a 15.3-inch display. They're still limited to 60Hz - an annoyance since plenty of PC ultraportables are shipping with faster and smoother screens - but they're impressive displays nevertheless, with support for the P3 wide color gamut and 1 billion colors. Both screens can also reach up to 500 nits of brightness, which is enough to be usable on a sunny day. Devindra Hardawar for Engadget In use: Fast and light Both the 13-inch and 15-inch MacBook Airs handled my basic workflow without a sweat: juggling browsers with a ton of open tabs, Slack, Spotify, messaging apps and the Pixelmator photo editor. But that was no surprise, as the previous models were similarly zippy. Still, after testing the sluggish Zenbook A14 recently, it felt refreshing to be using laptops that seemed eager to get to work. I couldn't actually feel a difference with the jump to the M4 chip, but according to the Geekbench 6 benchmark, it's 19.5 percent faster than the M3 for single-threaded tasks, and 21 percent faster for multi-threaded tasks. That's a typical incremental jump for CPU improvements, so I won't knock Apple too much there. The M4's GPU gains were far less impressive, scoring just 6 percent higher than the M3 in the 3DMark Wildlife Extreme benchmark and 16.3 percent better in the Geekbench GPU test.
Among the slew of Apple announced news from the previous few weeks is a refreshed MacBook Air. The laptop still comes in 13- and 15-inch sizes, starts with 16GB of RAM and offers up to 18 hours of battery life. The big spec bump here is the new M4 chipset, and that's paired with a $100 price cut; the base model starts at $999. MacBook Air pre-orders are open now, and the notebook will be widely available starting March 12. Here's everything you need to know about the M4 MacBook Air. Apart from the new pricing, the marquee upgrade is the M4 chip. Although it isn't a massive leap over the M3, it still makes the 2025 MacBook Air up to twice as fast as the M1 model. (You know it's less than a generational breakthrough if Apple's comparing it to its first in-house silicon from 2020.) The M4 silicon in this model has a 10-core CPU and up to a 10-core GPU. The MacBook Air still starts with 16GB of RAM, but the top-tier configurations support up to 32GB - an increase from a maximum of 24GB in the M3 model. When combined with the faster processor, you should see a noticeable speed boost when upgrading from an M1 or (especially) an older Intel MacBook. In a welcome change for those whose laptop does double duty as a desktop PC, you can now connect it to two external displays while still using the built-in one. Last year's model only supported two with the MacBook lid closed or one with it open. The new MacBook Air also adds Center Stage, Apple's auto-centering camera feature, for the first time in the lineup. It's paired with a 12MP camera, which should make your video calls and selfies look much sharper. The last big upgrade is a cosmetic one. It now ships in sky blue, a light metallic color also found in the iPad Air and AirPods Max. It joins the carryovers midnight, starlight and silver. Elsewhere, it still supports Apple Intelligence (if you're into that), runs macOS Sequoia and has a pair of Thunderbolt / USB 4 ports.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/how-to-pre-order-the-new-apple-macbook-air-m4-140559026.html?src=rss
Apple announced a number of new products recently, despite its last on-stage event being held last September. On the iPad side of things, both the entry-level iPad and the iPad Air received updates. The new base iPad runs on an upgraded A16 chipset, comes with double the previous amount of storage and is now considered to have an 11-inch display (the previous version sat at 10.9 inches). The new iPad Air models still come in 11- and 13-inch sizes, but are powered by M3 processors. iPad pre-orders are open now, and they will be widely available on March 12. Here's everything you need to know about the new iPad and the iPad Air M3. This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/heres-how-to-pre-order-the-new-apple-ipad-and-ipad-air-m3-143643261.html?src=rss
Replacing a smartphone every two years is partially why billions of phones go into landfills each year. If stacked flat atop one another, that many handsets would reach farther than the ISS. But we've become accustomed to that 24-month time frame because wireless carriers often push an upgrade on biennial contracts, and many smaller phone makers only offer software support for two years. But now, with longer software commitments from major manufacturers, along with growing right-to-repair legislation, many newer phones can stay in our pockets for closer to seven trips around the sun. Here's how you can extend the lifespan of your smartphone and avoid shelling out hundreds before it's absolutely necessary.How to make your smartphone last longerAmy Skorheim for EngadgetUse a caseIt's a flashy move to carry a naked phone around, but the chances of a handset making it through a tumble go up dramatically when you employ extra protection. We recommend a few in our guide to iPhone cases. In my family, we've been happy with Mous cases. Though we've never subjected our phones to the brutality seen in the company's ads, I can say that these cases have seen my partner's aging Samsung Galaxy through some pretty gnarly spills and I credit the cases for getting my iPhone 11 to 2025 in working condition.Take care of the built-in battery (or use a power bank)Since a phone's battery is often the first thing to show signs of age, it's worth it to follow recommendations for extending its lifespan. Lithium-ion batteries don't perform well in heat and you should avoid charging them if it's hotter than 95 degrees - doing so can degrade the battery quickly and even cause them to malfunction. They'll tolerate cold weather better, but can get sluggish when things get too chilly.If you're storing a phone for a while, it's best to do so with the battery at half charge, rather than full or empty. In fact, Li-ion cells last longer when they spend less time being either completely discharged or full - that's why battery optimization features in iPhones and Pixel phones delay overnight charging to 100 percent until about an hour before you typically grab your mobile. And while it's sometimes necessary to charge a battery quickly, a slower charging method when speed isn't critical will put less stress on the ionic components and help extend the cell's life.But over time, any battery will eventually wear down. The cell powering my iPhone 11 can make it through a typical day, but if I'm traveling, relying heavily on navigation or using the phone as a hotspot, it'll need a top-off before bedtime. I have a slew of them on hand after testing for our best power banks guide and the two I grab most often are the Nimble Champ Pro, because it's crazy fast and the Anker Prime because it's massive and I know it'll always have a charge to lend.If you really want to give your phone a new lease on life, a new internal battery could be the ticket. For Pixel phones, you can go through Google's official channel for either a walk-in or mail-in repair, you can look for an authorized repair partner or you can pick the DIY route with iFixit's Pixel repair kits and instructions.For iPhones, you can start with Apple's official page, go through Best Buy or other authorized third-parties, or try iFixit's methods. Samsung also has an in-house option but both iFixit and Best Buy ended their repair relationships with Samsung in 2024. Depending where you go and the model of your phone, the price for a new battery and installation will likely run you between $60 and $150 - still far less than ditching your handset for something brand new.Clean up your phone's storageMost advice on how to declutter your phone and make it run faster centers on one thing: freeing up space. Your phone's OS will likely have suggestions for clearing up storage space, like automatically offloading unused apps or deleting year-old messages. You can also do things manually by deleting any apps you don't use. Next, consider the photos and videos you're storing locally and either opt to pay for cloud storage or transfer the files to a computer or an external backup device. You can also consider getting rid of any music and movies you may have downloaded for offline use, and deleting old messages and large attachments. A good rule is to keep your storage at around 80 percent capacity. Once you've deleted and transferred what you can, restart your phone to give it a chance to clear up its temporary memory.Why you can (and should) extend the life of your smartphonePhoto by Sam Rutherford/EngadgetThe e-waste stream grows each year and doesn't do great things for human or planetary health. Smartphone companies are offering better and more consistent trade-in deals, but even some electronic recycling has its faults. Simply hanging onto a device instead of opting for a new one is the most efficient way of cutting back on a phone's environmental impact - plus it'll save you money.While every giant phone maker would like you to believe that upgrading annually is critical, it's worth noting that new generations of phones often bear strong resemblance to the prior year's model. Engadget editors see this time and again with the countless smartphones they review - there's a new button, a few new AI tricks, but the technology generally doesn't leap forward each year to create something wildly different than what came before.With only minor hardware upgrades, the more exciting new features come via over-the-air software updates. Starting with the release of the Pixel 8 in 2023, Google promised security and software updates for a full seven years. So those who buy a Pixel 9 in 2025 could still be using the same phone in 2032. Samsung's Galaxy S25 from this January has the same length of promised support. Apple hasn't made the same pledge, but when the launch of iOS 18 last year cut support for the iPhone 8 and iPhone X, both models had enjoyed around seven years of updates from launch.When Apple launched the iPhone 15, the company doubled its estimation for the handset's battery life saying a handset should retain 80 percent of the original full charge after 1,000 cycles. And Apple said the placement of the larger battery in the iPhone 16 makes replacing it easier. Overall, battery technology has improved in capacity over the years, but longevity hasn't gone up across the board, as a study by PhoneArena makes clear.More advancements in battery life spans may be on the horizon particularly as the EV industry grows, which also relies on lithium-ion cells. For now, declining battery health is usually the most noticeable issue affecting older phones. In 2023, the European Council of the European Union adopted new guidelines for battery-powered devices, which includes a mandate to allow consumers to easily remove and replace" batteries. That won't go into effect until 2027, and there will be plenty of interpretation as to what easily" means. But EU mandates are what made Apple finally ditch Lightning ports on iPhones in favor of USB-C, so this could eventually be a step towards (once again) having smartphones with swappable batteries.Even in the US, legislation could compel companies to make repair a better option. Right-to-repair bills were passed in 2022 in New York, Minnesota and other states. California has the strongest rule, and it even garnered Apple's support. And Google has voiced its support for Oregon's law. Some of these laws have already gone into effect, and will require manufacturers to do things like providing repair tools and documentation, and selling components for a number of years after the last new model for higher priced devices.Currently, a number of phones have decent repairability scores, according to the online repair community iFixit (The FairPhone 5 gets the highest marks.) It even appears California's law is having an impact, considering that iFixit gave the iPhone 14 a repair score of 4, but the iPhone 15 and 16 gets a 7. Unfortunately, the scores for Google's Pixel 9 phones went down compared to previous models. Until more companies start making it easier to fix things ourselves, authorized repair is an option, while self-repair remains an option for the more industrious.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-make-your-smartphone-last-longer-120014817.html?src=rss
Ford says it's done sending out all the complimentary NACS adapters that 140,000 EV customers in the US had reserved. The automaker announced in 2023 that it was working with Tesla to give Ford EV owners access to tens of thousands of Superchargers across the US and Canada. In 2024, Ford's EVs became the first non-Tesla vehicles to be able to access Superchargers. However, since Ford EVs come with Combined Charging System (CCS) ports, they need North American Charging System adapters to be able to plug into Supercharger stations.The automaker gave new and current members of it BlueOval Charge Network - in other words, everyone who purchased it EVs - complimentary NACS adapters until June 30, 2024. Now, it has finished sending out the free adapters to everyone who asked for it. Those who need one will have to purchase the Ford Fast Charging Adapter, which "unlocks access to a vast network of DC fast charging stations using the North American Charging Standard (NACS)," for $200. Ford was planning to make the switch to built-in NACS ports for this year's EV models, but it's now unclear if that will happen, seeing as the 2025 model Mustang Mach-E still comes with a CCS port.Ford has also announced that its BlueOval Charge Network now includes 180,000 chargers at more than 50,000 locations, which translates to a 40 percent increase from the beginning of 2024. Like other automakers making the switch to electric, Ford is making an effort to expand charging availability. The hope is that wider access to chargers can help assuage range anxiety and encourage more people to buy electric.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/ford-says-its-done-sending-out-all-its-complimentary-nacs-charging-adapters-120020255.html?src=rss
The Justice Department said in a filing that Google will have to break up its network of myriad, overlapping businesses and services, upholding the previous administration's proposal.The DOJ reiterated Google will have to sell the Chrome browser - saying, last year, that selling off Chrome will permanently stop Google's control of this critical search access point and allow rival search engines the ability to access the browser that for many users is a gateway to the internet."Google is likely to file its own alternate remedies, of course. In a December filing, the company said the Justice Department's original remedies went overboard" and reflected an interventionist agenda."But Google is huge, and the DOJ is trying to grasp how its parts intermingle and make it less monopolistic. It dropped a Biden-era proposal requiring Google to sell AI startup stakes. Instead, Google must now notify officials before making AI investments. Early 2025 reports say Google has thrown another billion dollars at Anthropic.The company gave funds to both Trump's presidential campaign and his inauguration - so it might be frustrated its donations aren't working.- Mat SmithGet this delivered directly to your inbox. Subscribe right here!The biggest tech stories you missed
Let's be honest: shopping for a gaming monitor can feel like wading through mud. As soon as you decide to buy a display for gaming instead of regular productivity use, a whole host of new considerations come into the equation. Should you go for an LCD or OLED monitor? What about the differences between NVIDIA G-Sync and AMD FreeSync? How about refresh rates?
Bluesky continues to beef up its video capabilities. The app's latest update adds support for uploads of up to 3 minutes, a notable expansion from its previous limit of one minute. The change should give video creators on Bluesky much more flexibility in what they can post. It will also likely be appreciated by fans of Flashes, the new Bluesky-based photo and video app.The update also brings some much needed inbox-management tools to Bluesky DMs, with the addition of a new requests" section for incoming messages from users you don't know. You'll also now be able to reject incoming chats, which should help reduce the number of spammy DMs that have been flooding many users' inboxes in recent weeks.The latest Bluesky update rolled out as CEO Jay Graber appeared onstage at SXSW for a keynote about the growing decentralized social media platform, which has just under 33 million users. Graber, who was wearing a t-shirt emblazoned with a Latin slogan mundus sine caesaribus" (a world without Caesars) - an apparent play on Mark Zuckerberg's affinity for Roman Empire-inspired attire - spoke about why Bluesky is billionaire-proof" compared with other apps.Zuckerberg's shirt translates to "All Zuck or all nothing." Graber's says "A world with no Caesars."Screenshot via XIf a billionaire came in and bought Bluesky or took it over, or I decided tomorrow to change things in a way that people really didn't like, then they could fork off and go on to another application," she said. That openness guarantees that there's always the ability to move to a new alternative, still using the same network. There's much less tolerance in the ecosystem for a very heavy-handed change."She also opened up about how Bluesky is thinking about its business model and generative AI. On the business side, she once again said the company is exploring subscriptions" as well as paid developer services" for those who build experiences on top of Bluesky. In a similar vein, she also said the company was considering how it could eventually turn some of its features, like moderation services or custom feeds, into a marketplace" where the company may get a cut of potential transactions.When it comes to large language models, she said the company was working with some partners on developing a framework for user consent, for how they want their data to be used for generative AI."This article originally appeared on Engadget at https://www.engadget.com/social-media/bluesky-adds-3-minute-video-uploads-and-inbox-management-features-220317950.html?src=rss
It took a few years of dealing with poorly optimized handheld PCs, but Windows Central reports Microsoft may finally be working on an Xbox handheld. The company could announce an Xbox-branded portable device as early as this year, though it sounds like it won't come from Microsoft directly.Instead, the company is partnering with a PC maker already working in the gaming space to build a handheld, Windows Central writes. The device, codenamed "Keenan," will feature Xbox design elements, an "official Xbox guide button" and will likely run Windows 11. Given the clunky experience of navigating Windows on the handhelds you can buy today, the real hope is that Xbox's take will include a launcher or new way of using the desktop OS that's fit for a controller instead of a mouse. The big advantage SteamOS has over Windows is that you never have to interact with a desktop environment if you don't want to.These rumored plans might line up with what Microsoft's VP of "Next Generation" Jason Ronald shared at an AMD and Lenovo event from CES 2025 called "The Future of Gaming Handhelds." According to The Verge, Ronald said that Microsoft wants to bring "the best of Xbox and Windowstogether." The company hopes to simplify Windows and make it using it more console-like for handhelds. "I think we'll have a lot more to share later this year," Ronald said.Phil Spencer, CEO of Microsoft Gaming, has expressed interest in handheld devices before and said the company was experimenting with prototypes. It seems like at least for now, though, Microsoft is borrowing Valve's approach and making a handheld-friendly version of its operating system available for other PC makers to use.That doesn't mean there won't be a first-party handheld in the future. Windows Central's report mentions that there's a successor to the Xbox Series X, new internet-connected controllers and an official Xbox gaming handheld, all tentatively slated for 2027.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/the-first-xbox-handheld-might-not-come-from-microsoft-220043843.html?src=rss
Perhaps like the loser of the proposed cage fight between Elon Musk and Mark Zuckerberg that's never, ever happening, X has been down and out for much of Monday. Down Detector saw a spike in outage reports from users between around 5:30 AM and 6:30AM ET. There were two more prolonged spikes, denoting more significant outages, later in the morning. Team Engadget has not been able to view tweets on X for the most part, save for a few brief moments when the service showed signed of life.The platform's owner, Elon Musk, claimed that there was a "massive cyberattack against X" with either a "large, coordinated group and/or a country" behind the claimed assault. Musk didn't provide any evidence, but experts told NBC News that his assertions were plausible.It's difficult to be certain, but given the pattern of three observed outages, a denial service attack targeting X's infrastructure can't be ruled out," Isik Mater, director of research at NetBlocks, which tracks internet connectivity around the world, told the outlet. It's certainly one of the longest X/Twitter outages in our records."Musk later expanded on the explanation as part of an interview with Larry Kudlow on Fox Business. He told Kudlow that the massive cyberattack had "IP addresses originating in the Ukraine area." According to network services company Cloudflare, Ukraine is increasingly the source location for DDoS attacks. The company's recent DDoS threat report for Q4 2024 had Ukraine as the forth-largest source of DDoSes, behind only Singapore, Hong Kong and Indonesia.This isn't the first time that Musk has blamed a major attack for X's technical issues. He did the same thing last year when when he held a livestreamed audio chat with President Donald Trump last year and the broadcast wasn't working.Update, March 10, 5:13PM ET: This story was updated after publish to include Elon Musk's comments about the attack having IP addresses originating in "the Ukraine are," along with some historical detail on DDoS prevelance in the country.This article originally appeared on Engadget at https://www.engadget.com/social-media/elon-musk-says-a-massive-cyberattack-is-to-blame-for-x-being-down-184148605.html?src=rss
Apple is planning to dramatically rethink the look and feel of its operating systems with the introduction of the next version of iOS, iPadOS and macOS, according to Bloomberg.The redesign is meant to make using the company's software more consistent, and will impact "the style of icons, menus, apps, windows and system buttons," Bloomberg writes. The changes may take loose inspiration from visionOS, the mixed-reality operating system of the Vision Pro. The headset featured a slightly different style from Apple's other software, with a focus on translucency, floating interface elements and rounded app icons.As Bloomberg notes, Apple hasn't dramatically rethought the look of any of its software since iOS 7 and macOS Big Sur, so tweaks would be notable. When it was released in 2013, iOS 7 was the first version of the iPhone's operating system overseen by former Chief Design Officer Jony Ive, and when Big Sur came out in 2020, it was the first version of macOS to run iPad apps and work on Apple's custom silicon. There don't seem to be any equally big shifts paired with iOS 19, iPadOS 19 and macOS 16, beyond the company's ongoing work on Apple Intelligence, which isn't available in all of its apps yet.Apple Intelligence was introduced alongside iOS 18 and includes a host of new AI-powered features for working with audio, images and text, on top of a revamped version of Siri that can use apps for you. Most of those features shipped - though not at launch - save for the new Siri, which Apple recently announced will now be available "in the coming year."This article originally appeared on Engadget at https://www.engadget.com/mobile/apple-is-reportedly-planning-a-major-redesign-for-ios-19-and-macos-16-202804091.html?src=rss
Go to a profile of any celebrity on Wikipedia and it's quite possible that you'll be met with a terrible photo of them. Such images are often old or out of focus, perhaps captured candidly on a smartphone at a public event. A group of volunteer photographers has set out to fix that, as 404 Media reports.Any media uploaded to Wikipedia has to be made freely available for anyone to use. Given that professional photographers want to make money from their work, they don't tend to share their photos there.Enter WikiPortraits, a team of amateur snappers who have been hitting up festivals, award ceremonies and other events to take Creative Commons-licensed shots of high-profile attendees. Some of the stars seem very happy to have a replacement headshot on their Wikipedia page, the first stop for many people to find out about that person.One photographer, Jay Dixit, said Succession star Jeremy Strong was all too glad to pose for a new snap. "His publicist said no," Dixit recounted. "But Jeremy said, 'Wait, you're from Wikipedia? For the love of God, please take down that photo. You'd be doing me a service.'"The Wikimedia Foundation and donations are funding WikiPortraits' efforts, which you can read more about at 404 Media.This article originally appeared on Engadget at https://www.engadget.com/entertainment/volunteer-photographers-are-fixing-wikipedias-terrible-celebrity-headshots-194454358.html?src=rss
AMD just debuted its new FidelityFX Super Resolution 4 (FSR 4) upscaling tech on the latest Radeon RX 9070 and 9070 Ti GPUs, and it sounds like it might not be limited PCs. According to a new Digital Foundry interview with Mark Cerny, some version of FSR 4 will make it into the PlayStation 5 Pro via a software update rather than new hardware."Our target is to have something very similar to FSR 4's upscaler available on PS5 Pro for 2026 titles as the next evolution of PSSR," Cerny tells Digital Foundry. The PS5 Pro's PlayStation Spectral Super Resolution (PSSR) is a custom upscaling technology that lets the console run lower-resolution versions of games and make them appear like they're 4K, and by Cerny's own lengthy explanation, it was created using a combination of existing and future AMD tech.Based on our review of AMD's new GPUs, FSR 4 is not a miracle worker. In some cases it leads to a lower frame rate than you might get from FSR 3, but in exchange for more detail. That extra crispness, while subtle, will probably make a difference to someone who's already spent $700 on a "Pro" console. The comparison video below does a pretty good job of illustrating the improvements FSR 4 actually makes:Sony believes implementing FSR 4 on the PS5 Pro is even possible in the first place because the company also directly contributed to the development of the tech through its "Project Amethyst" collaboration with AMD. "The neural network (and training recipe) in FSR 4's upscaler are the first results of the Amethyst collaboration," according to Cerny.The company's work with AMD was announced with a focus on building new machine learning architecture for game graphics, but it will clearly have more immediate impacts on PSSR and current PlayStation consoles, too. "FSR 4 and this next evolution of PSSR are a paradigm for our future," Cerny tells Digital Foundry, "going forward we expect to have our own implementations of each of the algorithms developed through the collaboration."This article originally appeared on Engadget at https://www.engadget.com/gaming/playstations-mark-cerny-says-a-version-of-fsr-4-could-be-implemented-on-the-ps5-pro-191802108.html?src=rss
The fantastic third-person adventure Control, developed by Remedy Entertainment, just got a surprise software update. The biggest news here is HDR support, which should be a real boon for graphics-minded gamers.Interestingly, HDR support started as a mod. It was made by a Remedy dev as a passion project and now it's in the actual game. That's always nice to hear. There's a video below with a lot more information as to how this was done.The update also brings improved DLSS support. The game now integrates with DLSS 3.7. This isn't the latest DLSS 4.0 release, but it'll get the job done. Film grain has been added back to DLSS SR and the devs have enhanced shadow resolution when DLSS is enabled. Otherwise, the update brings a new Ultra" ray-tracing preset, which the dev promises more rays per pixel and higher temporal stability."There's ultrawide monitor support for up to 48:9 displays, a new FOV scaling setting for the camera and rendering resolution support beyond 4K. This is very much a graphics-focused update.The newly-released features do, however, go beyond looks. All outfits that were formerly pre-order or console-specific exclusives will now be available to everyone. Also, all players can now access a mission called Dr. Yoshimi Tokui's Guided Imagery Experience. This is the one that includes voice work by Hideo Kojima. This mission was previously exclusive to the PS4 Digital Deluxe version of the game.Beyond that, there are the usual minor bug fixes, including one for the end game credits. The update is available right now for PC players, with a console version on the way.This article originally appeared on Engadget at https://www.engadget.com/gaming/a-surprise-control-update-brings-hideo-kojima-and-hdr-to-the-pc-version-190051559.html?src=rss
TCL just unveiled a new TV in its Precise Dimming Series. The QM7K is a Mini LED TV and a follow-up to the recently-released QM6K. It uses the company's Halo Control Technology Suite, which is kind of a catch-all name for a bunch of tweaks the company has made to the dimming and picture quality of its Mini LEDs. The company says the QM7K offers higher peak brightness than its predecessors and a new anti-reflective panel. TCL also promises enhanced color accuracy, gray scale accuracy" and virtually no blooming." This is thanks to the company's Super High Energy LED Chip, which combines high brightness with increased light efficiency, and the Super Condensed Micro Lens, which uses a narrower light path for more precise" control. TLC Additionally, newly-enhanced technology minimizes the optical distance between the backlight and the diffuser, which eliminates blooming, reduces the halo effect and avoids LED light overlap. The new features, in conjunction with the anti-reflective panel, create a picture with a better contrast and deeper blacks. On the software side of things, there's a new color optimization algorithm for improved accuracy. The Halo Control System also adds a bi-directional 23-bit backlight controller, which allows for granular control of over 65,000 levels of brightness for each and every LED. There's also a new algorithm that intelligently optimizes" incoming SDR signals at near HDR level." The QM7K features Bang & Olfusen speakers and select sizes ship with a pedestal stand. Sizes range from 55-inches all the way up to 115-inches. Prices fluctuate from around $1,300 for the smallest one to a whopping $20,000 for the 115-inch monster. Traditional sizes are availright right now at retailers nationwide, with the large models coming soon. Some purchases come with a $500 Visa gift card, which is a nice bonus. This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/tcls-new-mini-led-tv-offers-higher-peak-brightness-and-better-contrast-than-earlier-models-175237076.html?src=rss
Mar10 Day, affectionately known as Mario Day, has arrived and the yearly celebration of all things Nintendo (and the company's iconic plumber) has brought sales on Switch games and even the console itself. Key among those is a deal at Walmart that includes the Nintendo Switch OLED console, a digital download code for the fantastic Super Mario Bros. Wonder and a three-month subscription to Nintendo Switch Online all for $349. That's a savings of nearly $70. If you simply cannot wait for the Switch 2 to arrive later this year, this is a solid bundle to consider. GameStop is also selling just about every notable Mario game for $20 off, making them $40. This even includes the recently-released Luigi's Mansion 2 HD, which is a great port of a 3DS classic. Gamers can pick up Mario Kart 8 Deluxe, Super Mario 3D World Plus Bowser's Fury, Super Mario Odyssey and Princess Peach: Showtime, all for $40. The remake of the very first Mario Vs. Donkey Kong is down to just $30. There's one last little goodie here for Nintendo fans. The company's famous (or infamous) alarm clock, Alarmo, is now available for purchase from both Walmart and Target, in addition to pre-existing availability on the Nintendo online store. Follow @EngadgetDeals on X for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/mario-day-deals-include-a-switch-oled-that-comes-with-super-mario-bros-wonder-for-349-130030476.html?src=rss
Apple used to treat every public-facing announcement like an event. (Well, at least the good news.) Even its keynotes - ostensibly for investors and press - were well-orchestrated circuses. If there's any conclusion to be drawn from the sheer number of new products the company's launched without any kind of event since the iPhone 16 series was introduced six months ago, the time for hanging on Apple's every word has passed.Some of it can be chalked up to the company's new preference for recorded, highly-edited video presentations rather than live shows. Some of it might also have to do with the fact that since Apple started making the chips that power its smartphones, tablets and computers, most of the "new" things it introduces amount to spec bumps. Apple's managed to announce eight new products since the iPhone 16, nine if you count a new chip that debuted in one of the company's updated desktop computers. That list includes Apple's latest iPad Air, which we have just reviewed. Here's a look at all of that new hardware, from Apple's most recent releases to the new computers it used to close out 2024.M4 MacBook AirAppleThe MacBook Air is one of Apple's most popular laptops, so it's only natural it should get the latest M4 chip. Luckily, that extra power didn't come at the cost of a more expensive computer. A 13-inch MacBook Air now starts at $999, with the 15-inch model coming in at $1,199, down from the $1,099 you used to have to pay to get an M3 MacBook Air. The new laptops also come with an improved 12MP Center Stage webcam, and a new metallic color option Apple's dubbed "Sky Blue." It's not the most exciting announcement, but a new laptop that's twice as powerful as Apple's M1 computers for a lower price is welcome all the same.Mac StudioAppleApple's update to the Mac Studio, announced alongside the MacBook Air, is even more of a pure spec bump. No cosmetic changes were made to the Studio: The short and stout computer still has USB ports and an SD card reader on the front, with even more I/O options available on the back. What's different are the chips powering the Mac Studio on the inside. Apple offers either an M4 Max with a 16-core CPU and 40-core GPU or new M3 Ultra chip, which gives the Studio enough wiggle room to handle most professional creative workloads. With the M4 Max you can get up to 128GB of unified memory but if you opt for the M3 Ultra, that can go all the way up to 512GB. All of that power will cost you, though. The Mac Studio with the M4 Max starts at $1,999, while the M3 Ultra version starts at $3,999.M3 UltraAppleThe M3 Ultra is the truly novel part of the Mac Studio update. The late-arriving chip fills the top spot in Apple's M3 lineup, with a 32-core CPU (24 of which are performance cores), up to a 80-core GPU and a 32-core Neural Engine. Apple claims the M3 Ultra is over two times as powerful as the M1 Ultra, likely because it's technically two M3 Max chips connected together with the company's "Ultrafusion" architecture. The new chip also supports Thunderbolt 5 for faster connectivity and specced with up to 512GB of unified memory. Currently, the M3 Ultra is only available on the Mac Studio, which oddly leaves the Mac Pro out of the loop. It's possible Apple's most expensive Mac will be updated soon, or maybe there's an even more powerful chip waiting in the wings.M3 iPad AirAppleThe same week Apple updated the MacBook Air and Mac Studio, it also tweaked the iPad Air, giving the 11- or 13-inch tablet a new M3 chip, and an updated version of the Magic Keyboard with a function row and a slightly larger trackpad. The iPad Air was already capable of Apple Intelligence and plenty fast with the M2 chip it received in 2024, so Apple's announcement mainly keeps it competitive, unless you're interested in ray-tracing, which admittedly is offered in some console games that have been ported to the iPad. The new iPad Air starts at $599, while the new Magic Keyboard starts at $260, and strangely, only comes in white.We just finished reviewing the iPad Air and, unsurprisingly, found it to be nearly identical to its predecessor. Having a faster and more future-proof chip never hurts, and the updated keyboard is a definite improvement over the older model. If you have an M2 model, don't go out of your way to update, but if you have a iPad with an A-series chip, the new iPad Air should provide a much smoother and faster experience. We just wish it had a high refresh rate screen.iPadAppleApple's changes to the entry-level iPad are even smaller. It's been upgraded from an A14 Bionic chip to an A16, which means the tablet is faster, but still not capable of Apple Intelligence. The new tablet also starts with a larger amount of storage. Rather than the frankly dismal 64GB Apple used to offer at the low-end, you now can't get an iPad without at least 128GB of storage. That's not bad, even for Apple's slightly expensive $349 starting price. Still, besides acting as the go-to option for families looking to buy a tablet for their kids or grandparents, Apple's basic iPad mainly seems like a way to drive people to a more expensive option.iPhone 16eBrian Oh for EngadgetThe wait for a replacement to the 2022 iPhone SE was long, and as it turns out, the direction Apple wants to take the idea is a little unexpected. The company started the year by turning the SE into the iPhone 16e, a new low-end for the company's smartphone lineup. The iPhone 16e is an odd mixture of iPhones old and new. It features the A18 chip, which means it can handle the little Apple Intelligence currently has to offer, it looks like an iPhone 14, but with a singular camera. And for some reason it doesn't have MagSafe. For $549, the iPhone 16e doesn't exactly feel like a deal, but is cheaper, and more importantly, interesting, as the first of Apple's phones to feature its custom C1 modem.M4 Mac miniDevindra Hardawar for EngadgetSmall computers are always crowd-pleasers and the even more compact M4 Mac mini Apple released at the end of 2024 is no different. The updated Mac mini looks much more like a tall Apple TV than the flat DVD player shape of Apple's older models and it has front-facing ports, too. For as little as $599, the Mac mini gets you access to the latest M4 chip and up to 64GB of unified memory, a pretty powerful little machine. With the option to slot in an M4 Pro, it can even be your workhorse, too. The Mac mini represents the other side of Apple's recent focus on specs. A new chip isn't the most exciting thing in the world, but if it can lead to a radically smaller computer, it's worth it.M4 iMacSteve Dent for EngadgetThe iMac's move to M4 was far less of an overhaul than the Mac mini. Apple changed some of the color options, added a 12MP webcam and introduced an optional nano-texture finish to the display, but it's otherwise the same old 24-inch all-in-one computer. Funnily, the bigger news out of the iMac refresh might have been its accessories. After switching to USB-C ports on basically all of its devices, Apple finally got rid of the Lightning port on the Magic Mouse and Magic Keyboard. The mouse still charges upside down, but at least you can use the same cable for everything. That's maybe representative of the new iMac as a whole: It has the same quirks, but it's definitely better than before.M4 MacBook ProDevindra Hardawar for EngadgetThe M4 MacBook Pros were released not long after Apple introduced the iPhone 16 and the new laptops were mainly a vehicle for the introduction of the M4 family of chips as a whole. Apple didn't really change the design of the MacBook Pro, just gave it more RAM, more Thunderbolt ports and a slightly brighter screen. The MacBook Pro comes in both 14-inch and 16-inch varieties, with either an M4, M4 Pro or M4 Max chip. The cheaper side of things, the M4 chip has a 10-core CPU and 8-core GPU, while the high-end M4 Max has a 16-core CPU and 40-core GPU. The M4 MacBook Pros started the cascading wave of spec bumps Apple's introduced over the last few months, and also the company's AI focus: The M4 chip has a larger NPU, or Neural Engine, for completing AI tasks, regardless of which version you get.This article originally appeared on Engadget at https://www.engadget.com/computing/everything-apple-announced-since-its-last-event-224536253.html?src=rss
Season two of HBO's The Last of Us is just a month away, and as such the hype cycle kicked into full gear this past weekend. A full trailer finally arrived on Saturday during a panel at SXSW with the show's creators and cast (not to mention an in-depth preview in Variety), and both that trailer and the panel discussion reinforced at least one major change coming this season:more action.That could fix one of the bigger complaints fans had about season one, which garnered tons of praise from critics and fans alike. While season one brought the Infected to life in terrifying fashion, there were long stretches of the show where they simply weren't around, making them feel like less of an ever-present threat. The new trailer shows off the town of Jackson, where Joel and Ellie settled at the end of season one along with his brother Tommy, under a massive siege of Infected, the kind of battle that might take up an entire episode. And show creators Craig Mazin and Neil Druckmann hinted that Infected would play a bigger role this season, not just in numbers."It was important to us to always move the ball forward with the infected," Mazin said during the SXSW panel. "It's not a question of just more, but something else that is meaningful to what is going on so they don't just become NPCs. So definitely an escalation, we're careful about it because we know we have space yet to go [in future seasons]." And in response to the panel's moderator noting the balance between action and drama, Druckmann pointed out that, for the showrunners, "everything is drama, even the action scenes. They all have to be character-driven."To that end, the trailer showed off a new-but-old way for the infection to spread that wasn't present in the first season: spores. Anyone who played the games noted the absence of spores as a transmission for infection in the first season, but Mazin exclaimed "spores? They're back!" when talking about how the Infected were evolving for the new season. "There had to be a dramatic reason to introduce [spores] now," Druckmann said, "and now there is." Unsurprisingly, he wasn't more forthcoming about the details.I didn't really object to the lack of spores in season one; it felt more like a game mechanic than something crucial to the plot. But there are a few story beats in The Last of Us Part II that I can recall where having spores around leads to a crucial plot reveal, and I'm looking forward to seeing how they get integrated here, and what the on-screen excuse will be for not seeing them before now. Similarly, I chalked the smaller number of Infected up to changes made to translate a video game to a show, though I feel like the first season could have had one more big throw-down - but I feel like season two will answer those complaints and then some.Druckmann also said part of the reason the Infected weren't more present was simply that the showrunners "weren't exactly sure what we were doing." That's not in terms of the story, but specifically in terms of showing the Infected on screen. "What should Infected look like? How much should be practical effects? How much can be VFX? Now, we know what we're doing and we swung for the fences," he said. "In the game, we talk about how Jackson has had these attacks, but now we get to show it. And the reason we do it is we show you what's at stake, not for individuals but for an entire community."The notion of community plays into the overarching story that Mazin and Druckmann want to tell in season two. Druckmann said that the first season followed Joel and Ellie and was a lot about them against other communities, like the group in Kansas City or David's flock of followers late in the first season. "Now, we get to see them settled in Jackson, that's their home, and there's a love there for a community," Druckmann explained. "That gets us into tribalism... what happens when you go against another group and you don't see the humanity in them and how far will that take you, especially when they hurt someone you love."HBOMazin followed that up by noting that the show has tried to investigate "the cost of love" and is now trying to create a sense of a larger, communal love and how a smaller, tighter group can fit into it. "What happens if someone in your tight group is taken from you, and you feel alone? One thing Ellie said in season one was the thing she's most afraid of is ending up alone," Mazin said. "So all these characters have to face this potential threat of being alone, and without a tribe, and then what do you do?"The other big theme that came out of the panel focused on how new cast members Kaitlyn Dever (Abby), Isabela Merced (Dina) and Young Mazino (Jesse) would fit in with returning stars Bella Ramsey (Ellie), Pedro Pascal (Joel) and Gabriel Luna (Tommy)."Yes, [the new cast] came in like badasses," said Pascal before then turning to Ramsey. "But you make it so easy, and so welcoming. I think we all really looked to Bella this time around as far as the cast is concerned. And this kind of open permission to be ourselves and to partner together in the scenes... I think it is the sort of unspoken leadership that made it such an easy, horrifying place to step into." With his ever-present Dad-style humor, Pascal followed that by saying "The story was horrifying. Not Canada.""They're not new to me, because we've lived all this time together and it was seamless... and I feel rather protective of you guys, and I love you guys, and you gave us everything," Mazin said. "Not a weak link in the chain," Druckmann interjected before Mazin went on to say how much he was looking forward to shooting with them yet again.Ramsey spoke to how well the new cast integrated itself during season two's filming. "I think it's such a hard thing to do, to come into a world and a show that's already really established, it must be so intimidating and these people just came in and made it their own and fit in so well," they said. "Izzy brought a lot of joy and laughter and made everyone laugh consistently... it's just a joy to work with all three of these guys."HBOKaitlyn Dever owned up to the anxiety the shoot produced, saying that stepping into a world that was so beloved was "nerve-wracking and anxiety-inducing" - and that's without mentioning the online hate that the character she's portraying (and its voice actor) received in 2020 when The Last of Us Part II was leaked two months before its release. Dever didn't get into that specific hornet's nest during the panel, but did say that "there are so many expectations going into this, and it's just a matter of balancing that and also coming to it with my own ideas and building the character with Craig and Neil."The cast was an undeniable highlight of the first season of The Last of Us - everyone on the show absolutely killed, regardless of whether they were in six episodes or were on the screen for six minutes. Projecting familial friendliness during a press tour is one thing, but the love and respect the actors have for each other as well as Mazin and Druckmann has been continually obvious over the last few years, particularly between Ramsey and Pascal.A fan shot a clip of Pascal watching the season two trailer during the panel, and he clearly gets emotional at the end of it, leaning over and giving Ramsey a big bear hug. As much as the show might be, on the surface, about fungal zombies, it only works because of the relationships between the characters on screen, whether that's Joel and Ellie or now Ellie and Dina or Abby and her WLF crew. Assuming everyone gets that right in season two, the show should satisfy again - regardless of how many Infected are on screen.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-last-of-us-season-two-promises-a-lot-more-action-alongside-devastating-drama-170044014.html?src=rss
Every new gadget you buy comes at a cost to your wallet, but there's a hefty environmental price to pay as well. Every phone and laptop out there is a non-compostable mass of metal and plastic, and every new generation of them means more rare earth metals pulled out of the ground. Then there's the human labor required to put them together, and the water and fuel used in manufacturing and shipping. It all adds up, but you can help bring that cost down a bit by recycling your old devices.Fortunately, companies and governments alike have made it possible to dispose of your old devices responsibly. You can take your items to a recycling center, drop them off at a store, or even mail them in. Here's how to find places that will take your old gadgets.National chainsThere is no national electronics recycling law at this time, so you won't find any federal programs to assist you with getting rid of old devices. The USPS does run a program for federal agencies and their employees, but it's not available to the general public. Instead, the rest of us have to rely on nationwide retailers to toss out our old stuff.Best BuyWith more than 1,000 locations in the United States, there may be a Best Buy close to you, in which case, you can go to a location to drop off items to be recycled. You just need to take it to the customer service counter. They'll issue you a receipt, but keep in mind that you can't claim the drop-off as a deduction on your taxes because Best Buy isn't a charity.As of 2025, Best Buy also has a mail-in option. You can purchase a small- ($23, up to 6 pounds) or medium-sized ($30, up to 15 pounds) box from the retailer, fill it up with as many approved gadgets as you can (while staying under the weight limit) and ship it back to Best Buy to be recycled. You can either drop off your boxes at a UPS drop-off point or schedule a UPS pickup (do not drop the boxes off at a Best Buy store).You can even recycle televisions and monitors, though in most places you'll be charged a fee of $30 per item to cover the higher costs of transporting and disassembling them. Best Buy's in-house TV brands, Insignia and Dynex, will always be accepted for free, though, as long as they're smaller than 50 inches. (Consumers in California are not charged the $30 fee, while locations in Pennsylvania, Wisconsin and Michigan charge the fee but offer a $30 gift card as reimbursement. Connecticut locations will only accept Insignia and Dynex sets for recycling.) If you're turning in any desktops, laptops or PC gaming accessories, you'll get a voucher for 20 percent off toward the purchase of a new Logitech mouse, keyboard, webcam or headset. Just be aware that Best Buy limits you to three items per household per day, including up to two televisions or monitors.StaplesRecycling your stuff at Staples is similar to Best Buy - just bring your products to the checkout counter and an associate will help you out. But you can only bring in seven items a day, and the store won't accept televisions at all (monitors are allowed). Staples Easy Rewards members also receive points for bringing in goods to be recycled or shredded; the points can be redeemed at checkout for discounts on purchases (200 points = $1 off).If you can't make it to a store, Staples also offers a mail-in program. You'll need to purchase a recycling box first, which starts at $14 for a small box and goes up to several hundred for a full pallet (only available for commercial locations). You can put as much as you want into a box as long as it fits inside and doesn't exceed the weight limit (a large box can accept up to 70 pounds). A serialized" option is also available for an additional charge, which includes an inventory list for everything you send back. The boxes are shipped to you and then back to Staples at no extra cost; just drop off the sealed packages at your local UPS drop-off point or call for a pickup.Office Depot / OfficeMaxOffice Depot and OfficeMax have almost 1,000 locations around the United States but, unlike Staples and Best Buy, the company won't recycle your old gadgets for free. If you're only getting rid of a few phones, batteries or ink and toner cartridges, those can be turned in at any Office Depot or OfficeMax store for no charge.For everything else, you must purchase a Tech Recycling Box ($8.39 for small, $18.29 for medium, and $28 for large) even if you're already at the store. Once you have the box, you can fill it with as many items as you can fit inside, including smaller televisions, as long as it doesn't exceed the weight limit. So it's a great deal if you have a lot of stuff you want to dispose of. These must be turned in at an Office Depot or OfficeMax store; an associate will check to make sure all the items are acceptable and prepare the box for shipping (you'll be asked to fill out a form).You can also return used ink and toner cartridges and get $2 each, up to 10 a month, if you're a rewards member and spend at least $10 in-store on products within the same month.Home Depot and LowesYou can dispose of old rechargeable batteries, old phones and CFL bulbs in the dropoff boxes at any of 2,300 Home Depot or 1,700 Lowe's locations. The bins are usually located in the front of the store, and Home Depot has an 11-pound limit on individual items, while batteries must be under 300Wh.TargetTarget locations have drop-off bins for recyclables located near the entrance; in addition to bins for paper and plastics, there is a specially-designated bin for e-waste like cellphones and used ink cartridges.ManufacturersIf you can't make it to a retail location, especially when you need to get rid of only one or two items, many companies offer recycling programs for their own products. They'll even pay for shipping. Some run their own programs while others use outside organizations. We've outlined policies from a handful of manufacturers below.AmazonAmazon would love for you to use its trade-in program and, if you're looking to recycle Amazon-branded products like Kindles, Fire TVs and even Ring doorbells, you absolutely should. Amazon will send you a gift card as well as promotional discount to use on a future Amazon device purchase, even if the returned product is non-functional.For products from other manufacturers that can't be resold, Amazon offers mail-in recycling through its partner Re-Teck. You can send in your busted phones and tablets, as well as select peripherals like keyboards and mice. You'll just need to fill out some forms online and generate a shipping label, which you can slap on any box. Drop it off at a UPS location, and you're good to go; Amazon will cover all the costs.AppleAppleIf your iPhone or MacBook is still in good shape, you should consider selling it, but if it's too old or beat up you can still score a gift card by using Apple's trade-in program. For iPhones (as well as select handsets from Samsung and Google) and iPads, you'll be asked to fill out a form attesting to the product's condition and given a trade-in quote (at the time of writing this, a working iPhone 8 snags you a $40 gift card and an iPhone 12 scores you $170). For Macs and Apple Watches, you'll be asked to provide a serial number as well. Though Apple won't give you cash for anything it deems too old, broken or otherwise unacceptable, you can still mail it in or bring it to any Apple Store so it can be responsibly disposed of.DellDell offers drop-off recycling via a partnership with Goodwill. Not every location participates, but there are more than 2,000 that do. And, because it's a charity, you may even be able to deduct it as a donation on your taxes. Dell also has a mail-back program on its site where you can generate and print out a shipping label and drop the package off at a FedEx location instead.EpsonYou can ship old products back to Epson by simply creating a shipping label on its site and dropping it off at a FedEx location. If you're located in New York, you can even get free packaging sent to you by calling 866-922-8252. Epson also recommends getting in touch with a local charity via Digitunity, where your old equipment may be refurbished for use by people in need.HPIf you can, HP recommends taking its products to the nearest Best Buy. HP does have a trade-in program, but it's geared toward business customers looking to upgrade equipment that still has market value and individual consumers will be redirected to other recycling methods.Ink and toner cartridges can be returned by mail; the company will mail you an envelope that can hold between three and eight ink cartridges and can be dropped off in a mailbox or at the post office. For toner and large quantities of ink cartridges, you can print out a label and use your own box, or request a box be sent directly to you, which you'll fill with items and drop off at a UPS location.Other manufacturersMany other companies use outside recyclers to dispose of their products, and you'll often see the same names popping up again and again across different manufacturers. This should simplify things in some cases - you should be able to send in products from multiple sources in one package. You just need to fill in the make and model to generate a prepaid shipping label. However, different states have different rules on what you can return, so the drop-downs for selecting your product may vary by area.Two major recycling companies you'll notice a lot are RLG, which covers Acer, Google, Intel, Lenovo, and Microsoft; and MRM, which recycles products for Brother, Hisense, Hitachi, HTC, Logitech, Panasonic, TCL and Wacom.StatesThere may not be a national law dictating that you must recycle your electronics, but at least 26 states have passed rules that vary widely on what they demand of manufacturers and consumers. Almost all states that do collect products for recycling provide this service free, with the bill footed by the companies in some way. Most provide some local programs to help you get rid of your stuff, regardless of whether recycling your gadgets is required or optional.States where you can no longer dispose of electronics in the regular trash and must recycle them include: California, Connecticut, Illinois, Indiana, Maine, Minnesota, New Jersey, New York, North Carolina, Oregon, Pennsylvania, Rhode Island, South Carolina, Vermont, West Virginia, Wisconsin and the District of Columbia.The following states have laws requiring manufacturers to pay for recycling, but you, the consumer, are not actually required to recycle your electronics: Hawaii, Maryland, Michigan, Missouri, Oklahoma, Texas, Utah, Virginia, and Washington.The following states have some special circumstances worth noting:ConnecticutDoes not allow recycling centers to charge you a fee for turning in electronics, so many organizations and retailers that would usually charge for recycling televisions and monitors do not accept them. Because you cannot dispose of them curbside, you can take them to a municipal transfer station for free.New YorkNew York State has a law making it illegal to charge a fee at recycling centers, so this is your best bet for disposing of old televisions (retailers can still charge for the service). If you live in a New York City apartment building with 10 or more units, contact your landlord about getting an ecycleNYC drop-off box installed in your building. It's super convenient and free.PennsylvaniaDoes not allow retailers to charge you a fee to recycle, so places like Best Buy and Staples will not accept most televisions or monitors. Many recycling centers have also closed as a result of underfunding, so check the list of open locations first. Some nonprofit recyclers may still accept the items, and you should check to see if your local government is hosting any drop-off events. Lancaster and Dauphin Counties also still run civic recycling programs.VirginiaThis state does not have a dedicated statewide recycling program, but some localities run their own programs including Fairfax, Loudoun and Rockbridge counties, and cities like Arlington. Check each municipality's site for details.Cell phonesCell phones are the easiest gadget to recycle - if you haven't already decided to sell yours off on eBay or via sites like Decluttr and ecoATM. But, if these options don't appeal to you, you can send it to:Call2Recycle, which has drop-off centers all over the country in many chain stores, including Lowes, Home Depot and Staples. It will also accept rechargeable batteries.Cell Phones for Soldiers accepts phones in any condition and sells them to refurbishers or recyclers. The proceeds go toward purchasing phone cards for troops so they can call their friends and family back home. To be clear, the phones are not given directly to the soldiers. You can donate via mail: If you're sending less than 10 devices, you'll need to pay for shipping. More than 10 devices, and Cell Phones for Soldiers will give you a prepaid mailing label. You can also just drop it off at one of more than 3,000 locations.The three major US carriers - Verizon, AT&T, and T-Mobile - all offer free recycling. You can trade in your old device in-store or send it in for a credit toward a new phone, or let them straight up recycle it. AT&T also participates in Cell Phones for Soldiers.If you do decide to try your luck with ecoATM to see if your old phone is still worth a few bucks and it turns out it's worth nothing, you can at least rest easy knowing that the company will also recycle your phone responsibly.This article originally appeared on Engadget at https://www.engadget.com/general/where-to-recycle-electronics.html?src=rss
If you've picked up an iPad in the last five years or so, the new iPad Air will not surprise you. It is, in every way but one, identical to the iPad Air that Apple released last spring. The only difference is that the latest iPad Air has the M3 chip inside, instead of the already-capable M2. Even the (extremely muted) colors appear identical this year. Besides the 13-inch screen option Apple added last spring, the iPad Air is barely different from the one that was released way back in 2020. That makes this iPad exceedingly easy to review - everything I wrote last May when I reviewed the 13-inch iPad Air M2 applies here. I like that it has a long-lasting battery, plenty of power, a reasonable amount of base storage and a front-facing camera on the landscape edge. The 13-inch model is still fairly large, but it's thin and light enough to hold without issue - though if you prefer holding an iPad to using it with a keyboard, you're probably better off with the 11-inch model. The Apple Pencil Pro released last year is a nice upgrade for serious visual artists. I don't like that it still relies on Touch ID instead of Face ID, and I think it's time the iPad Air had a better display. Given that the M3 chip is the main change here, it's worth giving it a little more attention. Geekbench 6 scores show that the iPad Air with the M3 is about 16 percent more powerful in both single- and multi-core scores. That's pretty impressive given that the M2 iPad Air is less than a year old, but it's not something that'll radically change how you use the device. It does mean it's a little more future-proof, though, and I'm always happy about that. In real use, the iPad Air handled multitasking through my workday, playing games, transcoding video and trying out various Apple Intelligence features with absolutely no hiccups and slowdowns. Apple has been aggressive about putting extremely powerful chips in the iPad Air and Pro lineups for a few years now, and it's nice that you basically never have to worry about slowdowns. And the newer chip had no ill effects on battery life - I easily got eight hours during a workday with the Magic Keyboard connected the whole time, and close to the 10 hours Apple promises when doing more causal activities or watching video. Nathan Ingraham for Engadget Apple also fixed one of my two major complaints about the last iPad Air. It has a new Magic Keyboard modeled after the much-improved one that was introduced alongside the iPad Pro M4. It's thinner and lighter than the old iPad Air keyboard, has a row of useful function keys and the trackpad is a bit bigger. These aren't major changes, but they are enough to make me much happier with the keyboard experience this year. It doesn't have a few niceties you'll find on the iPad Pro Magic Keyboard, though: The top case is smooth plastic rather than aluminum, the keys aren't backlit and the trackpad has a physical click rather than haptic feedback. However, this keyboard is also $30 cheaper than the one it replaces. It's still wildly expensive - $269 for the 11-inch Air and $319 for the 13-inch model. The iPad Pro M4 on the left and the iPad Air M3 on the right. The iPad Pro's keyboard has a slightly bigger trackpad. Nathan Ingraham for Engadget In fact, this whole package I'm trying is wildly expensive. The 13-inch iPad Air with 1TB of storage and 5G connectivity costs $1,449, and that's not including the keyboard. However, a comparably specced iPad Pro costs, wait for it, $2,099 without its keyboard. The 13-inch Air starts at $799 with 128GB of storage, a price that seems fair to me. Similarly, the 11-inch Air at $599 feels like a great value and has numerous meaningful improvements over the basic iPad. With the new iPad Air so similar to last year's model, I started thinking about the compromises that Apple makes to keep the price of the Air at a more approachable level, and whether those are reasonable in 2025. The major advantages the iPad Pro M4 has over the iPad Air M3 are: a much better OLED display with a higher refresh rate, more storage space on the base model, a more powerful chip, better speakers and microphones, Face ID instead of Touch ID, a thinner and lighter design, a LiDAR sensor and a few extra photo and video capture capabilities. The iPad Pro also offers a nano-texture front glass option (to reduce screen glare) on the 1TB and 2TB models, and those models with more storage also have 16GB of RAM instead of 8GB. Nathan Ingraham for Engadget In almost all cases, I don't have any issue with those features staying exclusive to the iPad Pro. But after using the iPad Air for a bit, I think it's time Apple finds a way to improve on the screen. In fact, I think there's a solid solution waiting in the wings: deploy the mini-LED display that Apple used in the iPad Pro from 2021 and 2022. That screen refreshes at up to 120Hz, the same as others that Apple brands as ProMotion-capable, and max brightness when watching movies was 1,000 nits - and could jump up to 1,600 nits for HDR content. Brightness when not watching video maxed out at 600 nits, like the iPad Air, but given how popular iPads are for watching video, this would be a major improvement. Chances are that between the higher refresh rate and improved brightness, Apple feels the mini-LED screen would still be too close to the iPad Pro's OLED panel (which remains shockingly nice, probably the best portable screen I've ever seen). And Apple never made a mini-LED display for the 11-inch iPad Pro, so it would have to develop something new for the smaller iPad Air. There are plenty of reasons not to do it, but I think the iPad Air deserves a better screen. In fact, I'd be happy enough if Apple just gave me the same screen with a higher refresh rate. The company still reserves that feature for its most expensive Pro" devices, but the landscape is a lot different in 2025 than it was in 2020. Plenty of midrange phones have 90Hz or 120Hz screens. Of course, Apple has never really cared about what other manufacturers do; it has pretty consistent rules about what devices get what tech. The iPad Air's screen is essentially the same as the one on the MacBook Air, while the more expensive iPad Pro, MacBook Pro and iPhone Pro lines all get higher refresh rates. That's just where we're at, but I'm ready for it to change. Nathan Ingraham for Engadget Of course, I also need to admit that the iPad Air's screen remains quite lovely. Apple has fine-tuned its LCD tech to within an inch of its life, and it shows in the vibrant colors, overall sharpness and great viewing angles. Sure, I notice that blacks aren't as truly black" as they could be with an OLED or mini-LED, but I'm not sitting around thinking about that when I watch movies or play games. I just enjoy what I'm doing without fussing over screen specs. The lower refresh rate is more noticeable in day-to-day usage - you're constantly touching, swiping and scrolling through content on an iPad, and it just does not feel as fluid. My main devices are a MacBook Pro, iPhone 14 Pro and iPad Pro, all of which use ProMotion. Stepping down to the iPad Air is just a bit of a bummer. And while Apple clearly feels it doesn't always have to respond to larger industry trends, it's hard to imagine it sticking with 60Hz screens for most of their products much longer. Nathan Ingraham for Engadget My other major quibble with the iPad Air is Touch ID. At this point, Face ID really does not feel like a Pro" feature. Excluding the iPhone SE lineup, every new iPhone since 2018 has had Face ID, but you still need to spend $1,000 or more to get it on an iPad. That feels a little extreme! Touch ID is fine, but there are a lot of sites and services I often need to log in to for work and having to constantly reach up and touch the top button is a bit of a hassle. Especially compared with just making sure my face is in frame with the front camera. This probably felt like more of a pain during my review, since the iPad Air is brand new and setting up requires a ton of logging in to various apps. Still, Face ID definitely does not feel like a feature that needs to be locked to Pro devices at this point. Nathan Ingraham for Engadget Everything else you need to know about the new iPad Air is covered in my review from 10 months ago, but I'll sum it up. I think the Air remains a clear upgrade over the base iPad - I appreciate its improved display, stronger performance, more robust multitasking experience and better accessories. Not to mention the 13-inch Air is the only way to get a big-screen iPad without breaking the bank. I'm glad Apple built a better keyboard too, and if you have an older iPad Air, the new keyboard will work with it. But the new iPad with the A16 chip is also better than its predecessor because Apple has fixed a number of issue with it since 2022. The price is lower, storage is doubled and the dumb Lightning Pencil charging situation is now gone. If you don't care about Apple Intelligence, more advanced multitasking and a better or bigger screen, a lot of people looking for "just a good iPad" won't miss the Air's upgrades, especially if they're saving $250. However, for people who want more from their iPad, the Air is just as easy for me to recommend as it was last year. You can get 80 percent of the iPad Pro experience for a lot less money, and the vast majority of buyers aren't going to miss the Pro's extra features. My main caveat is that this iPad Air feels like a slightly-upgraded stopgap ahead of a bigger redesign, much as the iPad Pro was in 2022. That iPad went from an M1 to an M2 and got some nice software updates, but was largely the same as its predecessor - and then Apple gave it a massive update a year and a half later. The iPad Air M3 feels like it's in a similar place, just waiting for a big refresh. I don't think it'll be too long before Apple has to update some of its older bits, particularly the display. If you're the kind of person who really loves a good screen, it might be worth waiting another year to see if Apple finally brings faster refresh rates to more iPads.This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/ipad-air-m3-review-a-modest-update-thats-still-easy-to-recommend-130045196.html?src=rss
Last month, Nintendo of America opened up purchases of its game-themed alarm clock, Alarmo, to the public in the US so anyone could get one - with or without a Switch Online membership. It was originally only available direct from Nintendo, but now in celebration of Mario Day, the bright red nightstand companion can also be purchased from Walmart and Target. The charming alarm clock comes with a handful of built-in themes to choose from at the start - Super Mario Odyssey, The Legend of Zelda: Breath of the Wild, Splatoon 3, Pikmin 4 and Ring Fit Adventure - and Nintendo says others, including Mario Kart 8 Deluxe and Animal Crossing: New Horizons, will be available for free down the line. Alarmo first went on sale back in October, but only for Nintendo Switch Online members. That changed in February, when the company announced, Nintendo Sound Clock: #Alarmo is now available on My Nintendo store, no Nintendo Switch Online membership required." Alarmo can wake you up and put you to sleep with sounds and animations from your chosen title, and it has a motion sensor for sleep tracking (though Engadget's review found the latter to be pretty useless). There's an undeniable charm to it all; the characters will even celebrate when you finally drag yourself out of bed. The downside is that it costs $100. Still, I can't say the idea of having a troupe of Pikmin greet me first thing every morning isn't extremely tempting.This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/wamart-and-target-now-sell-nintendos-alarmo-in-celebration-of-mario-day-171945549.html?src=rss
JBL just announced a pair of portable speakers that take advantage of the company's AI Sound Boost technology. This software analyzes the signal and maxes out the driver while minimizing distortion. The company says this creates a boost in sound quality.The Flip 7 features an interchangeable strap and carabiner and an updated control placement when compared to the previous generation. The Flip 6 easily made our list of the best portable Bluetooth speakers, so any improvement is just icing on the cake. It also includes an upgraded woofer with more output power, which should further improve the sound.The battery life is solid, at 14 hours of use per charge. There's a Playtime Boost feature that dials back the bass to add another two hours of use. The Flip 7 offers the ability for multi-speaker output that's powered by Auracast and it can play lossless audio over USB-C, just like the Beats Pill. Preorders are open right now, with shipments going out on April 6. This speaker costs $150.JBLThe Charge 6 also includes a new design with an updated button layout and a detachable and reconfigurable strap. Just like the Flip 7, it includes a redesigned woofer for an audio upgrade. The battery life here is astounding, at 24 hours of use per charge. This is several hours more than the Charge 5. It also includes Playtime Boost, for even more juice, and a quick-charge feature.This speaker can be used as part of a larger system via Auracast. Preorders are available right now and shipments go out on April 6. That extra battery life does tick the price up a bit, as the Charge 6 costs $200.This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/jbl-just-announced-two-new-portable-speakers-that-support-ai-sound-boost-technology-120052295.html?src=rss
Death Stranding 2: On the Beach is coming to PlayStation 5 on June 26. At SXSW, Kojima Productions dropped a 10-minute trailer for the upcoming game, giving us our best look yet at the sequel to 2019's Death Stranding. Pre-orders open on March 17 at 10AM local time, and those who buy the Digital Deluxe or Collector's Edition will get early access two days before the game officially becomes available. Hideo Kojima was joined by Norman Reedus and Troy Baker on stage at SXSW 2025 to discuss the much anticipated new game. The trailer reveals Death Stranding 2 takes place 11 months after the creation of the United Cities of America. As previous glimpses have shown, Reedus is back as Sam, along with Lea Seydoux, who voices Fragile, and Baker as Higgs. There's otherwise a lot to take in over the course of the video's 10-minute run, including a slew of new faces joining the cast. Death Stranding 2 was first announced back in 2022, and last year's PlayStation State of Play brought a 9-minute look into the game. Come summertime, you'll finally be able to play it. This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/death-stranding-2-just-got-its-release-date-and-a-10-minute-new-trailer-231240932.html?src=rss
A report from The Washington Post details allegations made by whistleblower Sarah Wynn-Williams about Facebook in a 78-page complaint filed last April with the SEC, including that the company built a censorship system in hopes to be allowed to operate in China and that it considered allowing the Chinese government to access users' data in the country. Claims that Facebook developed a content suppression tool to appease China, where it has been blocked since 2009, were first reported as far back as 2016 by The New York Times. Wynn-Williams has a memoir about her time at Facebook, Careless People: A Story of Where I Used to Work, coming out this week.Wynn-Williams - a former Facebook global policy director who was fired in 2017 - said in the complaint that the company formed a team in 2014 focused on creating a version of Facebook that would comply with China's laws, under the code-name Project Aldrin," The Washington Post reports. In addition to building a censorship system, it was reportedly proposed during negotiations with Chinese officials that the company allow a Chinese private-equity firm to review content posted by users in China, and that Facebook hire hundreds of moderators dedicated to the effort of squashing restricted content.In a statement to The Washington Post, spokesperson Andy Stone said the company's past interest in the Chinese market is no secret," and that CEO Mark Zuckerberg had announced a move away from these efforts in 2019.But Wynn-Williams' complaint paints a fuller picture of how far Facebook (pre-Meta) was allegedly willing to go to gain a Chinese userbase. Read The Washington Post's full report here.Zuckerberg has since become vocal about free expression" and made changes to how Meta's platforms approach moderation. Earlier this year, Zuckerberg announced that Facebook and Instagram would end fact-checking and instead adopt X-style Community Notes.This article originally appeared on Engadget at https://www.engadget.com/big-tech/whistleblower-complaint-expands-on-claims-that-facebook-once-built-a-censorship-tool-to-win-over-china-215047102.html?src=rss
After months of Retroid Pocket Mini buyers reporting issues with the appearance of games when using shaders, Retroid has opened a new return window for people seeking a refund. But there are limitations. Per a screenshot shared by Retro Game Corps, the China-based company said in a Discord message that the return window will be open only from March 8 to March 14, only 200 overseas returns will be accepted and customers will have to pay for shipping. As consolation, the company is offering all owners a $10 stackable coupon for the upcoming Retroid Flip2 and Retroid Classic."